#《 yes I'm using a mod to make him match his sprite more 》
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On one hand, this is cute. On the other hand, idk how I feel about Demetrius (seemingly) bragging about being willing to date a single mom, especially since he doesn't mention Sebastian after this.
#ooc tag#《 yes I'm using a mod to make him match his sprite more 》#《 i want to believe the Carpenter Family isn't completely dysfunctional because they all deserve better 》#《 i heard more dialogue will be added in 1.6 and i hope Demetrius will talk about Seb at least once 》#《 i doubt it though 》#《 the thought of Demetrius helping take care of a lil Seb while working his ass off in college is sweet though 》
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FF6 Review (Overall)
I'm going to rate similar to the way I did FF7 Remake, but in only 2 parts, so there will be an overall review then a separate deep dive into the characters.
I played this game using an emulator and I'm not ashamed of it because I used the FF6 Relocalization project which I'll link
Basically nerd talk and explanation of what that means: It's basically a retranslation of the original SNES script using the GBA port as a base and mixing and matching some of the best parts so there you go. They have a way to mod the PC version to have the OG sprite work because sheesh is that thing ugly and they also have a way to resprite and resound the GBA version but this is the easiest and logical solution to get the best of all worlds. There's also "Anthology" which is the PS1 port that adds some CG custscenes which I just watched off of YouTube because it's only a few of the major scenes.
Anyways, yeah, I'm glad I emulated it especially because of the fast forward function. That first chunk would've been rough without it because you're left just waiting for one of your party's commands to be ready but it eases up as the game goes on because you get pretty busy with the combat.
I'm not a fan of turn-based RPGs which was the main reason I haven't touched a 2D FF game until now so this is my first and oh boy, what a first!
Could you just watch a playthrough or read the story then? I wouldn't recommend it. There are certain things that I feel are better experienced.
Gameplay actually wasn't all that gruesome, as I mentioned, it got better thoughout but I know for a fact that I didn't do everything it had to offer because I see other people doing it online and I just had no idea how. That's not to say it's not newcomer friendly though, I mean I beat the game, didn't I? I think it would've just gotten complicated and made me confused if I learned how to do everything in the game anyway.
I found myself liking some of the mechanics and recognizing some of the systems from games as late as today (I'm not sure if this is where they started but I wouldn't be surprised). The random encounters weren't all bad because of the emulator's speed up function but there were definitely times where it felt a little out of hand with the amount I was getting. (I'm looking at you Cave to the Sealed Gate!) So it's all pretty familiar, though there are "Relics" which are kind of like Materia but each member has 2 each where it gives you an ability, f.e. Reflect, every attack hits, extra power, auto cast protect, heal with every step, etc.

One of the drawbacks of using BSNES though was that there was no toggle for a L or R shoulder button, just turbo and while that's not a big problem, that is the button to Flee a battle, so I just never fled. There is an item that lets you escape any dungeon or battle but I didn't really use it, same with the permanent item that Mog has in the cave (pretty late in the game). I'd rather there be a repel than the warp stone, but I figured that if I just fought whenever the opp arrived then I wouldn't have to grind, which is another thing I hate about RPGs! Luckily, I didn't really feel the need to grind other than for the ending.
Difficulty wasn't really a grind but make sure once you get to the floating island, that you know what you're doing because that level was annoying and I felt a very stong spike in difficulty as soon as I landed on it. Another thing is that sometimes it'd glitch and an enemy would have infinite health so I'd just sit there on fast forward, watching and watching then finally use Libra and no damage was made, might be an emulator thing, might be a game thing and although rare, it still happened.
There are these sections called scenarios where the game branches off into multiple different paths and you can choose which order to follow the specific sets of characters. I really like that aspect and makes it seem less linear and interactive because it's letting you choose how to tell the story. I have a thing for games that let me interact with it (That opera scene is pretty interactive too).
For a 2D sprite game, it has quite a personality with its cutscenes. They can be very cinematic and defintely makes the characters just that more engaging with some of their mannerisms.
Ok, I get it now. The music is bomb. If anything, that would be worth doing a remake for, to get orchestral and updated versions of some of the themes. (I'd probably cry at that opera scene) But Celes' theme is probably my favorite. The PC port has pretty good remixes for the most part though.
Could this use a remake? It's a trivial matter because I think a good majority of fans want it to be remade and I understand why but at the same time I understand the other side of the argument as well. This was the last 2D FF game and that's special, in a way, the story kind of reflects that. And I think with all the personality comes a bit of caution because you might see something in these characters or scenes that may be misinterpreted or done differently in a remake, similar to how you read a book and just imagine how it's playing out. I think it lays enough ground so that you don't "have to interpret" like with most NES games (how the Super Mario Movie was born) from an outsider's point of view, it may first seem that way though. (myself included (yes, I know this was SNES era. Shut up!))
What would I want out of a remake? I would want the airship to return and be able to move around freely but keep the towns pretty faithful (which makes for more linear opportunities). I could see Edgar's tools being used similar to Barrett's but we have "First Soldier" now which is a 3PS Battle Royale, why not have his tools play similar to that? Then actually give him story opportunities to pick up his tools rather than "just because you bought them" It would be a nice natural progression. I would suggest the same with Sabin and Cyan, have them learn their Blitz and Bushido moves by being taught by Duncan, you do learn one move from Duncan in the vanilla game but I'd see it as more opportunity to build your characters and make it feel rewarded. So, in those aspects, I would like to see FF6 remade or improved but as for everything else, they should keep it a lot similar to the original than FF7R did. I think that's where a lot of the criticism with FF7R came from (as well as what I mentioned in the previous paragraph) While I'd prefer a gameplay overhaul similar to what they did with R, I'd rather keep the essence. There aren't sequels or spinoffs or anything of this game so this is all it has (unless you count the ports but that's minimal).
In the CHARACTERS section, I compliment the side-quest system but I would like there to be a better indication as to "what" you're doing, rather than just looking up the next steps or be left to travel around until the goal is clear. They have the quest completion menu as well as waypoints in FF7R, I could see that being put to good use in a game like this. It would also be cool to actually "visibly" wear the gear that you equip to your character but I understand why that isn't utilized in most of the games (probably makes for better character models) especially considering most of these characters' costumes could use an update. You didn't get to use the Magitek suits nearly as much as I thought you would from the marketing and even the dang cover and logo, so a remake could improve on that as well. Another small complaint is that it doesn't tell you what the items do WHILE you're in battle, only when you're in the menu, sorting them and while some are staples like Phoenix Down, I still don't remember what the heck a 'Gold Needle' does.
Overall I'd probably rate the FF games that I've played (but maybe not finished all of) as such: FF7 > FF13 > FF6 > CRISIS CORE > FF15 > FF12 but I think 6 and 13 are kind of interchangeable because if you said one over the other, I wouldn't really argue.
#ff6#final fantasy#review#ffvi#final fantasy 6#final fantasy vi#game review#game#it's also considered ff3 but nah
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hi! i'd like a kin match up please, from the danganronpa games. i'm known for being sarcastic, witty and smart. i'm an introvert who tends to worry a lot, and i'm very skeptical. i love to read & write. i can be snarky and blunt at times, but i can be a jokester too. i tend to be a realist towards things and i prefer to use logic in arguments rather than my own emotions. if it helps any i have trust and self esteem issues. thank you in advance!
ooh! okay, anon, i can definitely do this for you! hehe, this was... not exactly complicated, but i really had to think about the character that seemed right for you, in my eyes- there were some that came to my mind, but didn’t seem to fit *just right*. anyways! let’s get into it!
first off, i match you with...
komaru naegi from ultra despair girls! (admittedly, this might be a bit unexpected)
hear me out. after looking over your... self-description? descriptkin. after looking over your descriptkin a few times, you seem to suit her vibe a lot- despite how her outward appearance is a bit more airhead-leaning, she does have plenty of moments where she’s intuitive. along with that, she does love to read(even if it is manga), and she wavers a lot between snarkiness and bluntness versus being joking and cheery. i think that even if she doesn’t have enormous trust issues, she does have problems with her self esteem, shown most clearly in her lack of faith in herself to fight against the warriors of hope and their monokuma bots. she also tries to use logic and realism in many times, since yes, she is a very normal and average girl- and this is her main argument as to why she’s more cowardly and weak ingame. er, not that you’re weak, or average, anon!
i also match you with...
okay, forgive me for the udg dominance, but i also match you with...
nagisa shingetsu!
fun fact, i actually had to do a sprite edit since... the only other sprite of him smiling is very evil and bastardly. my poor son... anyways! he’s the big other one that jumped out at me. i hope it’s okay to match you with a warrior of hope, because woo. there’s a lot that matches up- first off, while his hobbies aren’t explicitly stated, he does have a strong intelligence and is a big worrier- as well as being very blunt, an occasional jokester, self esteem and trust issues, being (probably) an introvert who worries a lot(although he’s less passive about his worries), having a logical mindset- i mean, i feel like i’m just listing stuff off here, but a lot of his key character traits line up with your descriptkin. he’s not the most sarcastic, but he can be snarky at times, and i mean... he’s like ten years old. i haven’t met a lot of sarcastic ten year olds, smart as he is.
finally, i match you with...
toko fukawa!
you are jus... big toko. big big toko. enormous toko. you’re both very smart, the two of you share a love for reading and writing, which, while toko has very high standards for writings of others, she’s never said to dislike it! and, i mean, she’s the ultimate novelist. she’s constantly writing. beyond her own works, however, she definitely has self esteem issues, and she’s a big worrier with trust issues. i’d say that she’s probably an introvert, and she’s definitely snarky, sarcastic, and blunt. she can be a little more playful whenever someone gets her to open up, like in the case of komaru, and in udg she’s more of a logical thinker! ...although some of her logic in my opinion is a little flawed, hehe.
-
these are all more minor, but i also match you with hajime hinata, and you seem a little bit like kiyotaka ishimaru, miu iruma, and byakuya togami! however, the last three are very very lowkey.
please remember that you know best! i keep forgetting to clarify that with all of my matchups so far, haha... so i’ll try and make it a habit!! hope this was good, anon, if there was any information i missed out on please let me know! i’m more than happy to update this for you ~
-mod tsu! happy pride!
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Okay, so I have to post something.
Uh, uhm.
OKAY
DRV3 BOYS WITH A S/O THAT ASKS TO TIE RIBBONS ONTO THEIR HAIR
(By Mod Kiibo!)
Gonta Gokuhara
- "hey gonta can i put these on you?"
- this is sweet boy
- so when you walk up to him with alot of tiny ribbons
- and ask if you can place them on his hair
- he'd instantly go with it
- "gonta don't understand why s/o wants to put ribbons in gonta's hair"
- "its okay you dont need to"
- you guys just enjoy some silence for a while, you're probably humming too
- "gonta feels like a christmas tree"
- uh
- okay he didn't have to put it that way
- but by the time you're done he's super happy
- they look so cute! Gonta likes it!
- 50% because you took the liberty to make the ribbons look like butterflies but okay
- oH HE'LL ASK TO DO THE SAME
- YOU CAN'T STOP HIM
- overall happy Gonta though💕💕
- by the end of the day your hair could practically be a mess like his
- plus some (fav. color) ribbons strung onto your hair
- alsO SINCE HE'S PRETTY BIG YOU CAN IMAGINE HOW HE TUGS AT YOUR HAIR
- he's pretty gentle, im not gonna lie
- but there are just those times
- you may or may not have yelled at him
- yeah maybe next time you should teach him how to do it properly
K1-B0
- "wait what"
- he doesn't understand, he'll be reluctant
- "come on, it'll be fun!"
- "but aren't ribbons for girls??"
- he'll probably google boys with ribbons on their hair while you're talking
- soon enough he agrees
- okay so once you start caressing his hair you're just like
- what kind of f_cking conditioner do you use?
- like, holy hell his hair feels like the things you'd see on a L'Oréal commercial.
- he's confused with your reactions because
- what are you talking about?? its just his hair??
- when he tells you it's synthetic you're like OH
- you keep quiet after that, just enjoying the way his hair feels so ugjkhwNKfhlKlwhIHoGj
- he doesn't ask to put ribbons on your hair when you're done, since he's calculated a 78.6% chance of failure
- he actually loves the way it looks though, little electric blue ribbon delicately strung onto his hair.
- oh, then you show him a surprise
- basically you turn off the lights and the ribbons glow
- "OH WOW S/O WHERE DID YOU GET THESE"
- "whY? ARE YOU GOING TO BUY SOME??"
Kaito Momota
- okay you wanna know what you did?
- yeah?
- okay, so you didn't tell him that you were going to put ribbons in his hair
- instead, you went something along the lines of;
- "hey kaito can i put stars in your hair?"
- he's hesitant because where the hell are you going to get stars to put in his hair
- also because it probably isn't masculine
- but i mean
- they're stARS HOW COULD HE NOT--
- so he says yes
- okay his hair is weird and you'd probably have a hard time working with this
- but the end result is worth it
- you practically made his hair a canvas and your ribbons the paint
- you stuck to your word though
- in his hair, laid a freaking galaxy
- kaito's hair color was perfect
- purple, yellow, and white glittery ribbons adorned the man
- and they were shaped into stars
- you have no idea how much this boy's love for you has grown
- "hey maybe i can add some to your goatee too"
- that was a joke
- obviously
- but when he went "Go ahead!"
- you just hAD TO
- so now he's walking around with stars on his hair and one glittery purple star on his goatee
Kokichi Ouma
- let me show you something
- its just ouma with ribbons
- i edited that, i know
- he looks like a girl but don't mind that
- ngl, you probably did this while he was asleep
- so he'd wake up in the morning like he usually does
- then he looks into the mirror and--
- "WOAH I LOOK LIKE A GIRL"
- immediately runs to you
- you'd be making coffee or something
- then you'd look at him and burst out laughing
- "y'know, that look suits you"
- "S/O THIS ISN'T FUNNY"
- pouty boy
- "as the ultimate supreme leader i demand you rid of these immediately!!"
- nah, man
- he tried removing the ribbons
- he failed miserably
- you may or may not have made a bet that he can't survive 24 hours normally with those on
- you may or may not have said you wouldn't remove it if you won
- he may or may not have said he'll style your hair and you'll have to go with it for 24 hours if he won
- at the end of the day he just walks into your room
- with that huge smirk on his face
- and oh sh_t he won the bet
- you just slowly remove the ribbons as it dawns upon you that your supreme overlord boyfriend is going to mess up your hair
- haha good luck
Korekiyo Shinguji
- why bother put ribbons in his hair
- if you can make his hair into a ribbon
- initially, you were just running your fingers through his hair
- the thought of how his hairstyle is so feminine sparked into a conversation
- eventually leading you to suggest styling his hair
- "no"
- "but--"
- "no"
- don't worry though
- he'll reluctantly agree
- that is after you promise not to cut or color his hair
- he tells you stories while you do your thing
- you know tsuyu asui from bnha?
- imagine kork with that hairstyle
- +lucky clover shaped ribbons
- "you're a walking good luck charm now!"
- "no wonder you're here with me"
- SMOOTH 100
- he styles your hair to (somehow) match his
- he doesn't know how to do the clover ribbon thing
- so he just turns them into extensions of sorts
- you and kork should do this more often!
Rantaro Amami
- "okay"
- avocado boi is just so chill and open
- like you don't even have to ask
- slight hassle because his hair is short
- you ended up adding clips too
- so he basically has this one medium sized ribbon on the right side of his head
- and a sh_ton baby ribbons just scattered everywhere
- you just start joking around
- "oh no! Ribbons seem to have invaded your scalp!"
- he goes with it
- "oh no! Am i going to die??"
- "if you can get to the cure, then you won't have to suffer anymore"
- "and the cure is?"
- "hidden after hours of cuddles"
- im sure you can tell where this is going
- so you guys cuddle
- you remove the ribbons from his hair
- and the day goes on like usual
- then tomorrow comes
- and avocado boi sees you with a bunch of ribbons in your hair
- its too early for this
- before he can even speak you look at him and exclaim
- "RANTARO THE RIBBONS HAVE INFECTED ME--"
- "the wHAT??"
- a few minutes later and you're just laughing
- "okay so maybe i wasn't infected. do you like my new hairstyle?"
- "sure, it suits you"
- avocado boi is amused
- yay to s/o!
Ryoma Hoshi
- i
- i just
- im not sure how this'll work
- his hair is super short???
- that doesn't stop you from trying though!
- he goes with it
- he plans on covering them with his hat anyway if ever you insist he keeps them on
- you did a thing
- where uh
- you weaved the ribbons and stuck them to a bunch of clips
- those in which you placed onto his hair
- like amami, ryoma has this "surperior ribbon" on one side of his head
- when you're finished he probably looks like a 2 year old kid with an extra (personality wise) woman for a mom
- ngl he doesn't like how it looks
- of course he won't tell you that
- he won't try to decorate your hair, mostly because he can't reach but--
- he'll ask nicely if he can remove the ribbons
- as nicely as he can at least--
- its a whole different story when you compliment him though
- "maybe i'll keep them on a little longer"
- nice work s/o!
Shuichi Saihara
- "o-oh?"
- he'll give you a minute to wait before he says yes
- atua knows why he took a minute but alright
- in your mind its just;
- "i'm going to make sweetchi look sweeter after this"
- you decided to get some goth ribbons beforehand!
- like those little clips with those tiny glittery skulls
- okay maybe you went with pastel goth
- moving on,
- his hair is so smooth
- it feels like he uses Patene or Treseme even!
- "even hairstylists are impressed"
- "what"
- "nothing, i just thought of mimicking a shampoo commercial"
- you had some fun combing his hair
- so much fun that he had to remind you that you were supposed to put ribbons
- oops, haha
- you start squealing halfway through
- "are you okay?"
- "yes im just imagining how cute you'd look after this"
- cuE INTENSE BLUSHING
- you were practically going to die once you finished
- one look at him and you knew
- Mission: Success
- and he just has this rosy blush and the way his eyelashes flutter--
- rip in peace s/o
- (rest in peace in peace???)
- he decorates your hair as a thanks
- he did amAZINGLY
- oh yeah he also used the pastel goth ribbons
- so now you two match!
- happy sweetchi and happy s/o!
Side note: I'd love to see sprite edits/fanart of these!
-Mod Kiibo
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i was gonna ask neo about a custom worms map today but since he already got short with someone in the comments i'd rather not. i guess he feels pressured sometimes too huh?
To be fair, a) it does take a LOT of time and effort to do what he does, b) this is in addition to him working as a teacher and dealing with the problems that entails, and c) that particular person... their comment did kind of come off as a bit dismissive of the work that went into the current map. As Neo put it to me when discussing it, it felt like it came across as "this isn't what I want so it sucks." Maybe it wasn't intended that way, but as a content creator myself, that can be how I feel when I start a new project I'm excited for and just get "MORE MEGA MAN WHEN" type comments.
Meanwhile, Neo's thoughts, as he wanted to add his, so the rest of this is in the words of our artist friend :
----------------------------------------------------------------------------
Neo here, adding a little bit to the post just to say things on my... voice? Let's go with that.
First off, I'm not actually SUPER MAD 100% PISSED OFF or whatever, more like miffed at a response in particular, rather than the whole comment section.
See, to me making these maps represents two things: me having fun with the concept (my friends know this very well, I go big with my drawings and I like to make as many deep cuts as possible, the maps allow both) and helping my dear friend roahm with producing content for the channel.
I'm sure he can fill in on that last part, but let me just say that it takes a load off his back that we're doing the worm matches for fun each sunday, so to spice things up each week and have conversation topics to bounce off we tend to produce content and mods to go along with the silliness, hence our voice packs and -on my part- the maps. The later of which affects gameplay greatly, and seem to have become an integral part of the sessions.
Though I don't force my friends to use them, really, they seem to have fun with the concept too. Our good friend and excellent host buckshot tends to rotate maps a lot even on off-camera sessions, so I'm glad the cast is having fun with the maps.
That being said, since the maps are an expression of fun to me and a direct help to relieve some pressure from Roahm's back, I am very mindful of feedback -be it constructive or praise- in regards to the maps, their reception does matter to me as it leads me to making the next one better, so you might understand that after so much effort in hand crafting each map (I make it a point to not use assets from other games such as sprites or textures, everything you see in them is made from scratch) it might get me a bit miffed that someone is like "We need a megaman map" in the video that debuts a brand new one, specially one I tailor made for my friends that ARE Fire Emblem fans.
See, I myself am not a FE fan, I really only played Awakening and a bit of Blazing Blade (the Lyn tutorial), but my friends are more into it than I am, so I made the map thinking of what they would love out of it, and sure enough, we all had a blast with the silliness that ensued out of it. So dismissing that love is... hurtful, really.
I don't blame the dude, I'm just miffed that a response is to not even engage with the piece that is already on display -be it negative or positive-, but rather push for a map that, yes, I am doing eventually (I have plans for one for every smash universe and then some), but given time and needs of our sessions, I haven't gotten around to making yet.
As a result, I feel pushed and hurried to do so, and I really don't like to be pushed around like that. Usually when something like that happens I'm even LESS inclined to do so, so please, keep that in mind when wording things in regards to the map making process: I enjoy the process and I like to take ideas (I actively encourage my friends to make sketches of what they like so that I can produce them into solid things we can play on, Silent Hill was Roahm's and NiGHTS was Buckshot's designs) as well as I like to talk to people about the maps. But being pushy about it is what admittedly drives me away from the idea.
Little bit of a secret, I was actually gung-ho about making more then one MegaMan map given the sub-series, but then someone was like "Make the map so that Roahm finally plays MegaMan X" and now I feel very weary and more inclined to leave X dead last because I don't want to feed into that tired dead horse of a joke. I can at least say I really want to do a classic and BN one, so there's that.
All that being said, I take my time with map making (I try for at least one a week, but I'm taking a break currently after the latest behemot of a map, more on that later once it debuts) and I don't feel pressured by my friends or anything. So don't worry about that.
Also, feel free to ask whatever you wanted to ask, I love to engage with people about my content, and as I said, I enjoy taking ideas.
Just... don't be pushy about it. Okay?
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