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The Pinnacle of Digital Success: Unveiling the Top Benefits of UI Design – Europe Website Designers
At Europe Website Designers, we believe great UI design is the cornerstone of digital success. A well-crafted User Interface not only enhances visual appeal but also ensures intuitive navigation, faster user engagement, and increased customer satisfaction. From seamless interactions to brand consistency, effective UI design directly impacts user retention and conversion rates. Whether you're launching a startup or scaling an enterprise, our expert UI design services create powerful digital experiences that captivate users and drive measurable results across web and mobile platforms.
Kindly message me for an in-depth conversation. Email us: [email protected] Visit us: https://www.europewebsitedesigner.com/
#Europe website designer#UI Design#UI UX Designer#Web Design#Web Designing Company#Web Development Company#Hire Developers#web Development Service#Looking for web Development#web Development Team#Hire web Developers#Digital Success#European Designers#Innovation In Design#Web Design Innovation#User Interface Magic#Digital Transformation#Design Inspiration#Tech Trends#UI Benefits#Digital Evolution#Website Design#Innovative UI#Design Thinking#Digital Journey#User Experience#Tech Innovation#European Tech#Creative Design#Pinnacle Of Success
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lieb glaring/staring at web from a considerable distance because he's normal about him:
#the second to the last one will never not make me laugh#like he really was looking at him among a sea of soldiers lmfao girl if u dont stop rn...#everyone moved on but joe's still here. staring at web's big ol head#joe in a mucky sopping bombed out wasteland: yeah this is a great place to develop an insane crush actually#webgott#band of brothers
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i feel like if someone studied your brain they could advance science by decades. what field of science exactly i have no idea
psychiatric studies
#i have to be honest i really dont think anything i do is that original or radical#ive just developed enough confidence to openly say what i think and feel and#to filter that through the lens of my way of looking at the world. which is unusual i guess but not new or unheard of by any means.#by pedestrain everyday standards im weird but by world wide web standards im normie mcnormalguy
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The Web version of Left in the Tank is NOW AVAILABLE
PLAY IN BROWSER HERE (ITCH.IO) FOR FREE
I didn't think converting it to HTML would be as easy as it was...
Four stages!
Four endings!
Original music!
Existen-
Look I'm not typing the original post again! You can go read that over HERE if you want!
I also updated the UI a little bit!
#Left in the Tank#gamedev#indie games#godot engine#godot#game development#2d platformer#pixelart#pixel art#made with godot#indiedev#web games#browser games#itchio#one or two effects look worse in the web version than on the exe#but it's generally the same
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introduction. hi :)
hello!!
i wanted to document my process of learning to code :) it's something i've always been interested in, but never got to, because i felt like it would take too much time to become good. well, the time will pass anyways, i need a project to stay sane. i have adhd, so it's somewhat of a developing hyperfixation / special interest for me.
i was using sololearn to learn, before i got paywalled :/ -- now i'm using freecodecamp and will probably also use codeacademy. on freecodecamp, i'm doing the certified full stack developer program which will (from my understanding) teach me to code front-end / client side as well back-end. i knew some HTML to begin with, but so far i've finished the basics of HTML mini-course and am on to structural HTML. After the full HTML topic, the course teaches me CSS, Java, Back-End Javascript and Python.
LONG STORY SHORT!! let's be friends, because i love doing this. also i need help. and advice. so much of it. m
#codeblr#studyblr#programming#coding#web development#web developing#progblr#backend development#frontend#frontenddevelopment#html#html css#java#javascript#python#fullstackdevelopment#computer science#stem#stemblr#introduction#looking for moots#mutuals#looking for mutuals
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just updated the Hero/Villain Ability Generator Site! I needed like, 20 abilities and wanted a way to keep them without having to write them down or just copy paste, so you can now right click (or press and hold if on mobile though this site is very not mobile friendly) to remove abilities from the list! should make the page more user friendly.
If it's not working try doing a hard refresh, there's a link to instructions on the webpage itself!
#h/v#h/v webtoon#hero/villain webtoon#web development#kk code#okay but like#please look at second ability on the list#“Threaten Retailer” That's a Karen Ability if I ever saw one#also there was one at the VERY bottom that said “Invent Soul” which is 100% K core and I am TEMPTED but I have a better idea for his abilit#Yeah K is making a cameo#Adie too#Not David tho cause his alternate self is literally the protagonist
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Screenshots of Anchor Point, a cut Halo 2 map designed by Vic Deleon.
#web finds#halo#halo 2#gaming#game development#xbox#bungie#microsoft#shame it was cut. it looks sick
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Staff Recruitment
Greetings! This is a post regarding staff recruitment for Concept: “Mobius”, as you probably surmised. Vertekins and I always looking to add to the ranks and make the site as detailed, informative, and cool as it can be. If you’re interested in joining, great! Let’s find you a spot! Incidentally, you may be able to fill multiple roles, but first things first. You need to run before you can Spin Attack, after all.
Concept: “Mobius” is a Sonic the Hedgehog site dedicated to information about the games within the franchise and the worlds, characters, and events within. While there are multiple wikis and whatnot that serve this purpose, we’re trying to do things differently. We want to enrich the world of the Blue Blur and hopefully make it more cohesive, less muddled, and more fun. Obviously, this is too big a job for a few people, hence the slow trickle of updates over the years.
So, we need a team to tackle this endeavor, and we have many branches for all skill sets. You'll also be asked to help out here, as well, but more on that at another time.
Writers
Arguably one of the most important roles. Writers will be contributing the bulk of the site’s content, from articles and reviews to think pieces and news blurbs. You’ll be expected to be able to spell, know your grammar, and write coherently. If the most writing you’ve done is on Twitter, you may find yourself at a loss here, especially since you’ll probably have to be your own editor, unless you ask your teammates for help (which you can, to be clear).
Artists
Another absolutely crucial role. You’ll be responsible for how the site looks: graphics, character art, zone landscapes, etc. It’ll be a big task, but you’ll always be credited for your work, with links going to whatever platform you choose.
Programmers/Modders
Your job will be to modify the games. Why? Two reasons.
We’ll be using various games for clips and showcases, and we need them to be accurate as possible. Many of them are either missing content, have various inaccuracies between one another, or just don’t look/sound/play right for our purposes. We can’t very well show Sonic’s world if it’s lackluster, can we?
We want to show what even the worst of the franchise could look/sound/play like if given the TLC they deserve.
I know this doesn’t sound necessary or worthwhile, but I assure you, it will make sense in the future.
Theorists
You’ll be helping with various theories and doing your best to plug up various plotholes in the Sonic universe. Unlike certain other game theorists, however, you’ll be expected to show restraint when speculating and not go off on tangents or grasping at whatever straws you see.
Cartographers
Your job is a doozy: making a single, DEFINITIVE map of Sonic’s Earth. You see, there have been many in the games, and they’ve been different every time, depending on the game or the area it's based in. And each one has been inconsistent. Heck, people don't even know where Green Hill Zone definitively is, despite its number of uses.
THIS.
WILL.
NOT.
DO.
If anyone is going to take Sonic lore seriously (and few people do), we need one map that can be used for every game. That way, there is more consistency in the narrative and people have a more defined view of the world.
Modelers
Your role will be to make various character renders to be used for the cast in the Character Database. You’ll be working with the artists to make the most “true to life” representations of Sonic and the others as you can. You might also find yourself recreating certain areas or scenes from the games, demonstrating various abilities, or just letting the cast style on each other.
News Reporters
You’ll be reporting on everything Sonic-related that is newsworthy, whether it be a game announcement or a funny pic from Sega. Just try not to post any memes.
That'll do for now, although, we're welcoming anyone with a notable skill set. If you think you have something to contribute to Concept: "Mobius" that is or isn't listed here, let us know. Just be aware that we can't afford to pay anyone for their work.
Thank you very much in advance!
~Ryan
#Concept: “Mobius”#Sonic the Hedgehog#SEGA#Sonic fandom#fan site#Help Wanted#Recruitment#Looking for help#web site development#web site staff#SIGNAL BOOST#important#please boost
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#work in progress#progress#dancing#just dance#dance#life quotes#love quotes#feelings#love#thoughts#look#smile#human nature#personal development#self development#web development#developement#character development
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HENRYS WEBSITE JOURNEY !!
day 01 … ideas & concepts ( ദ്ദി ˙ᗜ˙ )
images shown below that I made :) ++ this was also posted on my TikTok!




#website#coding#web development#web design#concepts#ideas#neocities#coding help#codingtips#tumblr layouts#looking for moots#moots coding#be my friend#artists on tumblr#my art#design#formatting#webforms#webcomic#art website#suggestionsforcoding#web graphics#webcomix
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ok yall what are we calling this ship
#this had me looking on dodgy web developer websites looking for decent puns#feel like theres something that could be done for deep web/firewall/data but idk#those kinds of names are so much more fun than just mashing the names together#and if we have a separate name from jonmartin then we can separate the shows a little better#tmagp#the magnus protocol
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my homepage journey: entry 2
...plus other shenanigans
soo, yesterday's update was a right mess, reasonably so. but today? i'm honestly just chilling.
first i wanted to note that i've actually switched the website i'm using to host my website from neocities to nekoweb, not to say that either is "better" than the other, nekoweb just suits what i need in a hosting service more!
moving on, i unfortunately had to scrap my own css animation for a marquee effect with another. in which case, i ended up using the lovely resource that koba over on nekoweb has provided
unfortunately, i haven't quiet figured out how to implement a way to still pause the animation play state on hover without it kind of breaking the marquee, but hopefully i'll figure it out eventually?
next up, i still have not found a solution for playing a sound upon a button click which sucks. i honestly have no clue why it's not working but no matter what tutorial i try and reference it just does not work for some reason.
but now we go back to good news!! i actually have a way to make draggable windows now thanks to sadgrl's drag and drop snippet however i'm still trying to find a good way to make them open and close with a function concerning display and whatnot. objectively it should be easy to do but i want there to but two buttons, one like a desktop icon to open it, and then a close button on the window itself to, well, close it. i don't know, i'll figure it out eventually.
anyways, besides continuing to work on my project yesterday, i also officially joined the melonland forum! so that's cool. melon has a lot of sick projects in all honesty.
that's all for now! i'll try and keep up with updates, but no promises.
#unfortunately no visuals this time because i'm lazy#but basically if i just do a normal .marquee:hover pseudo class and set that to animation-play-state: paused;#the looped marquee portion will just continue to go and then when you unhover it becomes SO messy#it looks great though#also i'll return to neocities eventually but i'm only focusing on my homepage for now#also i dont need to use the rss feed workaround to display the status.cafe widget on nekoweb lmfao#work smarter not harder kids!!!#coding#front end development#web development#nekoweb#neocities#webpage#man i need a nap#anyways yeah thats all bye
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Trans panda needs job
I've been laid off as of today.
If anyone's looking for a functional programmer, web dev, writer, voice talent, or other sundry entertainment and or word related professions, hit me up.
I've got 10 years experience as a dev, multiple published tabletop RPGs, and years of acting training, public speaking, and even some time in the podcast and comedy mines. Also I'm like, hella smart, or so I'm told.
Jump into my inbox if you know something relevant; especially would love to finally take a bite out of a more creative role, but also miss that sweet Clojure and Elm life.
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U know especially for someone who hasn't consumed JJK in awhile, that's really accurate. I'd really love more details if u want but not only is that super accurate but man what a fucking fun character that would be. Idk even know who I'd want to see them interact with the most because I want to see them interact with everybody. The stuff like doing insane things to win arguments and caring so much about how they look is such a perfect way to combine their traits too
Little rushed comic I thought I could do of their interaction with Mr. Stanford Pines himself!
Further explaination under the cut :]
Some other fun things I thought of regarding Nopher that aren't specifically related to Ford/anyone:
Nopher (which I'll say is the fusion name), definitely will have a hard time getting used to the body first. If you think about it, it's just Sukuna & Itadori in Season 1 (which btw, IF my art block doesn't attack me, i MIGHT draw an interaction btwn them). Simply not pleasant LMAO. Ford doesn't really know what to do with it because Nopher isn't much of a threat for the moment. Another thing to note is that Nopher kinda just showed up to to Ford's doorstep (thanks Bill) and while Ford DOES immediately recognize Bill in Nopher, he does not recognize the physical body he inhabits. Ford doesn't know Nobara, and Nobara doesn't know Ford. Only connection they really have with each other is Bill. I feel like Ford would be VERY intrigued by how Nobara, who likely doesn't have much knowledge on Bill, is able to withstand brief periods of possession per say? I'd like to think that although Ford really doesn't want to do anything with Cipher At All, he can't really ignore the fact that he got a "random" person involved. Obviously Nopher's capable of pretty much the entire arsenal that Nobara & Bill have (except Bill's powers might be a teensy bit limited but they don't know that).
Don't ask me where they get the money from but they do enjoy clothes shopping/shopping in general for the trendy stuff. One of the very few things they "enjoy"/have in common.
Nobara within the mindspace once in awhile will get excited to see the things they have around Oregon, same with Bill when they meet the JJK gang in Tokyo.
Bill ABSOLUTELY gets really confused over the idea of being able to see Curses. The creatures released during Weirdmageddon couldn't leave the confinements of the town, so it's a shocker for Bill to find that there are actually other worldly beings residing in a place outside of Gravity Falls. Freely too! (If they aren't killed)
On the contrary though, Nobara will always see the weird stuff happening in Gravity Falls as a threat. She's been trained that way to never let her guard down and she's BRUTAL with it. I think during these times, Nopher's general "crazy" really starts to come out.
Regarding the past 2 bullet points, it's a just whole new struggle for Nopher: Nobara needs to continue protecting people from Curses that normal people can't even see, whereas Bill always wants to try and make allies with them. It's tough.
That's probably all I'm gonna come up with for now!! I do have a semi-large project I'd like to get started on & finish before the end of the week so story-building Nopher may not be prioritized for now. I do hope you enjoyed my ramble though, anon!
#gravity falls#jujutsu kaisen#oc#oc art#<- this is practically an oc of mine now... just not one thats fully developed at all LMAO#pigkiku#can we also disregard the fact how much “detail” i put in the first 2 panels like cmon it wasnt my intention to make ford look THAT good LO#btw anon if you do read these tags i need you to know that my OC making brain is covered in spider webs and dust#its been such a long time since ive ever attempted to even develop a backstory for an originally made character cuz all i do is design then#move on LMAO im tellin you now i got too many ocs with nice designs but almost NO story behind them#even more so ocs that are related to fandoms like Nopher might be my first one that's deeply connected to 2 fandoms at that#btw someone PLEASE for the love of god tell me why side profiles are so damn hard#i mean yeah okay i can draw hands. faces. clothes. blah blab but SIDEEESSS is where i draw the line#*ahem* looks like i have smth i need to work on later :]#im gonna kiss myself goodnight i just realized i put 4 fingers on the 3rd panel okok
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i doubt i'm on the spectrum but since i'm in an abnormal psyc class i've been watching videos on the history of diagnoses and different theories and i stumbled across "monotropism" and then did a random questionnaire for it and was scored higher than 57% of autistic people
#june shines#and more than 97% of allistic people#but i have a lot of questions about the criteria because to me these are all things probably most people can relate to#also found it weird that there was one (1) question about stimming#if you're going to have several questions per factor and then have one isolated question about stimming your questionnaire is not very good#but the person who made it is a web developer + they modified it based on feedback#which is not ideal#i should look into the literature on this instead of just trusting the top google result#now i am going to take some tylenol and have a menty b 👋👋👋👋#i hate abnormal psyc like shut the fuck up it's not abnormal if it's a third of the population#i mean the monotropic behaviour is there i don't necessarily need a questionnable survey to identify it
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