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Metaverse Influence on the Travel Industry

The term metaverse has been around for a while but is suddenly a buzzword. Penny Arcade coined the term in 2008, but it traces back to science fiction author Neal Stephenson’s 1992 book Snow Crash. The novel describes a virtual, three-D global that people explore using VR goggles and different ironmongery. The term, a portmanteau of “meta-” (meaning “beyond”) and “universe,” has broader applicability. The Wikipedia page describes it as “a collective digital shared space, created through the convergence of surely immersive VR devices, massive-scale internet (usually making use of the Outernet or intercloud), coincident with bodily presence that exist in ordinary reality.” Many digital geographical regions we will explore virtual reality (VR) gadgets will truly be observed via actually immersive VR devices. However, others could be projected via augmented reality (AR) structures over our real environment, a few of the other factors of the metaverse.
Those services could be associated with journeying however not of the journeying-from-factor-A-to-factor-B type. They consist of transportation, positive extraordinary services, journeying, helping clients with journey-associated needs when they have arrived, offering food and drinks while passengers are on the move and so forth. In truth, the tour and hospitality industries have extensive overlap. Nonetheless, even though carefully related, tour organization is different from a tourism organization.
Metaverse Travel Services
The upward thrust of COVID-19 and ambitious rules have changed the manner people view travel. More and more nations are blocking off incoming flights, implementing longer detention times or requiring fancy assessments, and greater people are shifting faraway from bodily visits for other alternatives Even as regulations lower, the threat of COVID-19 and unique infections has induced people to rethink their traditional method to tour.
With this alteration within the surroundings, an entire new form of navigation dynamic emerged, from enjoyment in reaction to VR and Metaverse navigation to individuals looking to navigate the web, Metaverse navigation for a strong pot and comparatively excessive great fantastically rare - priced for charges on-line structures New regions and training are an increasing number of famous -industrial facility company business enterprise or industrial and transportation recipients their eyes with goals involved. Maybe Metaverse Tours desires to be capable of fill this area of interest of fateful leisure. Time doesn’t absolutely tour the Metaverse which doesn’t make it actual, however it could thoroughly be pushed into the Fate Years.
The most obvious advantage of Metaverse is the excellent travel intelligence innovation on offer. The Metaverse will likely complement the exciting operation, giving potential vacationers a taste of what they can get. It may be possible to allow holidaymakers to check out unique hotel rooms and locations before booking, to also allow them to try out tasting options.
Backpackers may also need to explore some principles of interests within the destination by conducting digital visits, encouraging them to visit in gender and helping them determine how to spend their time and money used upon arrival at the site.
Metaverse Expansion
The metaverse enlargement is predicted to have large impacts on numerous domains of society, together with lifestyle, economic machine, politics, and environment. Some of the viable blessings and challenges of the metaverse are:
I) The metaverse is able to creating new kinds of social interplay, integration and reach, as it allows human beings to engage with others from a positive species, mode of life, and community.
II) Metaverse can gain knowledge of, creativity and collaboration, because it offers a proper entry to rich content fabric, connections, assets and tools.
III) The metaverse ought to create new assets of income and rate, because it permits new styles of monetization, possession, and alternation of virtual belongings and offerings.
IV) The metaverse can also pose moral, felony, and protection dangers, as it raises questions about privacy, facts safety, content cloth moderation, and virtual identification. V) The metaverse also can have environmental and social costs, because it calls for high strength intake and may create digital addiction and isolation.
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Something i like to think about the persona universe is that just because you got your persona a certain way dosent mean it will work everywhere that personas can manifest.
Someone who got their persona in the metaverse cant use it in the tv world and vice versa. But that dosent mean that person cant get their persona by that places method.
I also think that the personas apperance and abilities might change depending on it too.
#ignore sees they are cheaters and can use their personas whenever they wnat#honestly this idea could still work for them since once they enter any other world they are unable to use theirs since its the wrong feelin#^*they might#*god comes from the sky* so dude and dudets... you kinda need to want rebellion to use personas here and its not about accepting death soww#Your a puncher in the metaverse? Well now your better at magic in the tv.#navigator in the tv? nuh uh now your a puncher#someone could possibly get all of them by accepting death accepting their true self and finding the courage for rebellion.#honestly IT and the phantom prob should learn to accept death so they can use personas whenever they wnat#bag.bg#persona.bg#persona series#persona 5#p5#persona 4#p4#persona 3#p3#p3r#persona 3 reload#p5r#persona 5 royal#p4 golden#persona 4 golden#p4g
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like oh god imagine if kawakami found out about the whole actualisation shit in third sem!
#tbh my fave type of p5r side story is all the pts get affected by actualisation#but the confidants dont - although still including akechi & kasumire#so you get people like mishima hifumi sae etc. entering the metaverse#and becoming like a phantom thief b-team!#takemi would be the healer and chihaya would make an excellent navigator!#their personas would not be like their confidants ultimate tier but like a completely new one#tbh bc of the fact i had mishima being related to eikichi and miyabi my brain is going zagreus for his persona lol
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Bet.
Mind Palace? Don't be silly. I don't let monarchs into my head. There's no palaces here.
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I keep asking Sojiro to set up a server in my closet but he keeps saying no... No worries! I'm sure Ren won't mind if I use Leblanc as the server :3
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Immersive Horizons: Unlocking the Metaverse

Step into a realm where dreams become reality and possibilities are limitless Navigate the metaverse. With every click and keystroke, forge your path through a virtual landscape teeming with wonders and surprises."
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Unveiling the Trends: Latest News on Advertising in 2024
In the fast-paced world of advertising, staying ahead of the curve is essential for success. As we navigate through 2024, lets talk about evolved and latest news on advertising, driven by technological advancements, shifting consumer behaviors, and emerging industry trends. From the rise of immersive experiences to the growing importance of sustainability, here's a glimpse into the latest news shaping the advertising industry.
Embracing Immersive Experiences
In recent years, immersive technologies like virtual reality (VR) and augmented reality (AR) have gained traction in the advertising realm. Brands are leveraging these innovative platforms to create interactive and engaging experiences that captivate audiences in new ways. From immersive product demonstrations to virtual try-on experiences, advertisers are harnessing the power of VR and AR to drive consumer engagement and enhance brand storytelling.
Personalization and Data Privacy
As consumers become increasingly wary of data privacy concerns, advertisers are reevaluating their approaches to personalized advertising. Striking the right balance between delivering tailored messaging and respecting consumer privacy is paramount. With advancements in data analytics and artificial intelligence, advertisers are exploring new ways to deliver personalized experiences while maintaining transparency and trust with their audiences.
The Rise of Purpose-Driven Marketing
In today's socially conscious landscape, consumers are gravitating towards brands that align with their values and beliefs. Purpose-driven marketing, which focuses on addressing societal issues and driving positive change, has emerged as a key trend in advertising. Brands are leveraging their platforms to advocate for social causes, champion diversity and inclusion, and support sustainability initiatives. By authentically aligning with meaningful causes, advertisers can forge deeper connections with consumers and differentiate themselves in the marketplace.
Harnessing the Power of Influencer Marketing
Influencer marketing continues to be a dominant force in the advertising world, with brands collaborating with social media influencers to reach targeted audiences authentically. However, as influencer fatigue sets in and authenticity becomes increasingly valued, advertisers are shifting towards micro-influencers and nano-influencers who boast smaller, more niche followings. These smaller-scale partnerships often result in higher levels of engagement and credibility, driving meaningful results for brands.
Navigating the Metaverse
The concept of the metaverse, a virtual universe where users can interact with digital environments and other users, has captured the imagination of advertisers. With tech giants investing heavily in metaverse development, advertisers are exploring ways to establish a presence in this immersive digital realm. From branded virtual experiences to virtual product placement, advertisers are eager to capitalize on the opportunities presented by the metaverse and engage with consumers in entirely new ways.
Conclusion
As we venture further into 2024, the advertising landscape continues to evolve at a rapid pace. From immersive experiences and personalized marketing to purpose-driven initiatives and influencer partnerships, advertisers are embracing new strategies to connect with audiences in meaningful and authentic ways. By staying informed about the latest trends and innovations shaping the industry, advertisers can position themselves for success in an ever-changing marketplace. Stay tuned for more updates on the latest news on advertising as we navigate through the dynamic world of marketing in 2024 and beyond.
#Latest news on advertising trends 2024#Immersive experiences in advertising industry#Purpose-driven marketing strategies 2024#Influencer marketing trends and insights#Navigating the metaverse in advertising
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Astrological placement - Indicator for Entrepreneurs
In today’s landscape, personal branding, self-promotion, and networking have become significantly more accessible, thanks to the metaverse.
We find ourselves interconnected in myriad ways; however, this connectivity often leads to a self-centered focus, where the aspiration to become influencers and promote our own products and services takes precedence.
Yet, we must not overlook the essence that establishing a successful business requires strong networks (11th House). This means delivering real value to those who engage with our services while simultaneously addressing their emotional, physical, and practical needs and desires.
Businesses are constantly seeking new ways to engage with their audience.
Some examples of digital business that related to the astrological placements:
Impressions (Venus, 1st House, Chart ruler)
Engagement (7th House, 11th House, Mercury)
Content creating (Mercury, 3rd House, 9th House)
Storytelling (Mercury, 3rd House, 4th House, 5th House, Neptune, Uranus)
Digital��marketing strategy (Uranus, Jupiter, 9th House, 11th House)
Metrics eg. engagement, click-through rates, conversion (Saturn, 2nd House, 10th House)
Cultivating an entrepreneurial mindset is important for navigating this journey. To thrive as an entrepreneur, one must be decisive and possess a holistic perspective. Without an open mind and a sharp, analytical approach, it becomes increasingly challenging to realize their vision and achieve lasting success.
✧
Indicator for Entrepreneurs
Certain astrological houses play a pivotal role:
1st house - the self and self-awareness - with prominent placement, they often resist being controlled by others, thriving instead on independence.
8th house - resources and financing - the ability to leverage others' resources or collaborate in business endeavors.
10th house - career aspirations and the broader vision necessary for success. Entrepreneurs must possess a grand perspective to navigate their ventures effectively.
✧ Some key astrological indicators for aspiring entrepreneurs:
Strong10th House (Sun/ Moon in 10th House / 10th House Stellium) - strong drive for success and a deep desire to achieve - find entrepreneurship more appealing than traditional employment
10th House ruler in 1st House - a powerful ambition - Those with influential planets in their chart often strive for independence in their careers, leading to a respected and prestigious professional life - Leadership roles may also suit you well
1st House ruler in 10th House - highly ambitious, with dreams of fame and success. Your ideas or decision may frequently revolve around becoming a business owner and achieving personal recognition.
Saturn in the 1st House - face challenges in life but possess a strong sense of responsibility. Through relentless effort and determination, they strive to prove their worth to the world. With their unwavering willpower and diligent work ethic, achieving success is almost inevitable.
Strong 8th House (Sun, Moon, Venus, Jupiter / 8th House Stellium) - an ability to access resources easily - excel in securing funding and attracting investments, which can significantly enhance their chances of entrepreneurial success.
Strong 11th House / 11th House Stelium - strong social connections and a supportive network - with good relationships and abundant resources, you’ll find that others are eager to assist you in your endeavors.
>> Career • work a job or start a business? ✧ Natal Chart Observation >> Career • A Sudden Change - What Happens Next? ✧ Solar Return / Lunar Return >> Career • Indicators for your potential and talents (Part 1) >> Career • Indicators for your potential and talents (Part 2)
>> Back to Masterlist ✧ Explicit Content
Exclusive access : Patreon
#astro community#astro posts#astro#astro observations#astrology#astrology placement#overlays#synastry#synastry observations#loa#solar return chart#solar return#lunar return
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i am in love with your sollux i think
sollux love party :]
if you’re interested heres some of my personal fondness thoughts on him.. big warning for the mega long read ahead aye
as we alr know sollux's rejection of participation somewhat mirrors dave's rejection of heroism, but even without getting cooked to completion i still find sollux's character v compelling beyond the fourth wall
as someone who doesnt get a pinch of that Protagonist Sparkle to begin with, he can openly say he wants to leave anytime…. and unlike dave, he actually Can leave the scene anytime. but he can never be truly Free from the story via permanent character death like the other trolls.
his irrelevancy is indeed relevant - he’s there so u can point him out.
while his image is intended to be a relic of past internet subculture, his role is not only about hehehaha being a Chad or a 2000s cyberforum 2²chan haxxor ragequit gamebro.
his continued existence also happens to add a Bit to the overarching themes of homestuck! a Bit that gives him longer-lasting thematic relevance compared to the trolls who could’ve had more character potential but didnt get to survive beyond the main story.
the Bit in question:
his defiance contributes to the illusion of agency (treating characters = people with autonomy). he’s “aware” of it, and that recognition is worth noting enough to forcibly keep him alive as both reward and punishment.
considering how his personality & classpect is designed its definitely a very haha thing for hussie to do LOL. he’s made to be op asf so he's resigned to doing dirty work, gradually deteriorating along the way but never truly dying. as fans have mentioned before, him openly rejecting involvement after a while of grim tolerance is like if the sim u were controlling suddenly stopped, looked up and gave u the finger while u were step six into the walkthrough for Every Possible Sim Death Animation.
but since he’s just a sim… the more he hates it, the more you keep him around. if ur sim started complaining abt your whimsical household storyline you’d definitely keep that little fuck.
but yeah i like that sollux is just idling. the significance of his presence being that one dude who's always reliably Somewhere, root core Unchanged, no individual ambitions (possibly due to fear of consequence?), and design-wise: a staple representative product of his time.
compared to dirk's character, who has aged phenomenally well into the present (themes of control + AR + artificial intelligence, clearer exploration around navigating relationships/sexuality, infinite possibilities of self-splinterhood and trait inheritance), sollux's potential is really... contained. bitter. defeatist. limiting and frustrating in the way old tech is.
the world continues moving on to shinier, brighter, more advanced automated things - minimalist and metaverse or whatever but sollux is still here 🧍♂️ going woohoo redblue 3d. (tho personally i imagine his vibe similar to what the kids call cassette futurism on pinterest mixed w more grimy grunge insectoid influences eheh)
conceptually-speaking,
at the foundation of it all, the rapid pace of modern development was built off the understanding of ppl like sollux in the past, who were There actively at work while the dough was still beginning to rise
thats one of the cool things abt the idea of trolls preceding humans! the idea that trolls like sollux excelled back when lots of basic shit still needed to be discovered, building structures like networks and codes from scratch, and humans will eventually inherit and reinvent that knowledge in ways that become so optimized it makes the old manual effort seem archaic, slow, and labour-intensive.
but despite information/resources/shortcuts being more accessible now, much of the new highly-anticipated stuff released on trend still end up unfinished, inefficient, or expiring quickly due to cutting corners under severe capitalistic pressures
meanwhile, some of the old stuff frm past generations of thorough, exploratory and perfectionistic development still remains working, complete, and ever so sturdy.
those things continue to exist, just outside our periphery with either:
zero purpose left for modern needs (outdated/obsolete)
or
far too important to replace or destroy, bcs of its surprisingly essential and circumstantial usefulness in one niche specific area.
which are honestly? both points that sum up sollux pree well.
dramatic ending sorry. anw are u still on the fence or are u Sick abt him like me </3
#ask#anon#sollux captor#homestuck#hs2 spoilers#2023#vioart#hs2 sollux explaining girls and bitches to john: 🗣️🗣️🗣️#mr foods‚ setting up the visuals: LMAO ok pause. cool story bro theyre all gone its just u n ur sandwich bro.#now that i think abt it sol's kind of a toaster? awkwardly takes up countertop space#lacks the versatility and sociability of an air fryer/pressure cooker. unwashed and littered w crumbs!#but sometimes the clear‚ frank simplicity of the toaster is a temporary lifesaver for ppl who struggle w low appetite / decision fatigue#or ppl who just have a habit of eating toast for breakfast LOL#and eh ¯\ _(ツ)_/¯ even if u dont feel like toasting today thats ok he's still gonna be sitting there 👍👍#a funnyman..... i curse him in my pan but root for him in my biscuit 🫶
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The Metaverse: A New Frontier in Digital Interaction
The concept of the metaverse has captivated the imagination of technologists, futurists, and businesses alike. Envisioned as a collective virtual shared space, the metaverse merges physical and digital realities, offering immersive experiences and unprecedented opportunities for interaction, commerce, and creativity. This article delves into the metaverse, its potential impact on various sectors, the technologies driving its development, and notable projects shaping this emerging landscape.
What is the Metaverse?
The metaverse is a digital universe that encompasses virtual and augmented reality, providing a persistent, shared, and interactive online environment. In the metaverse, users can create avatars, interact with others, attend virtual events, own virtual property, and engage in economic activities. Unlike traditional online experiences, the metaverse aims to replicate and enhance the real world, offering seamless integration of the physical and digital realms.
Key Components of the Metaverse
Virtual Worlds: Virtual worlds are digital environments where users can explore, interact, and create. Platforms like Decentraland, Sandbox, and VRChat offer expansive virtual spaces where users can build, socialize, and participate in various activities.
Augmented Reality (AR): AR overlays digital information onto the real world, enhancing user experiences through devices like smartphones and AR glasses. Examples include Pokémon GO and AR navigation apps that blend digital content with physical surroundings.
Virtual Reality (VR): VR provides immersive experiences through headsets that transport users to fully digital environments. Companies like Oculus, HTC Vive, and Sony PlayStation VR are leading the way in developing advanced VR hardware and software.
Blockchain Technology: Blockchain plays a crucial role in the metaverse by enabling decentralized ownership, digital scarcity, and secure transactions. NFTs (Non-Fungible Tokens) and cryptocurrencies are integral to the metaverse economy, allowing users to buy, sell, and trade virtual assets.
Digital Economy: The metaverse features a robust digital economy where users can earn, spend, and invest in virtual goods and services. Virtual real estate, digital art, and in-game items are examples of assets that hold real-world value within the metaverse.
Potential Impact of the Metaverse
Social Interaction: The metaverse offers new ways for people to connect and interact, transcending geographical boundaries. Virtual events, social spaces, and collaborative environments provide opportunities for meaningful engagement and community building.
Entertainment and Gaming: The entertainment and gaming industries are poised to benefit significantly from the metaverse. Immersive games, virtual concerts, and interactive storytelling experiences offer new dimensions of engagement and creativity.
Education and Training: The metaverse has the potential to revolutionize education and training by providing immersive, interactive learning environments. Virtual classrooms, simulations, and collaborative projects can enhance educational outcomes and accessibility.
Commerce and Retail: Virtual shopping experiences and digital marketplaces enable businesses to reach global audiences in innovative ways. Brands can create virtual storefronts, offer unique digital products, and engage customers through immersive experiences.
Work and Collaboration: The metaverse can transform the future of work by providing virtual offices, meeting spaces, and collaborative tools. Remote work and global collaboration become more seamless and engaging in a fully digital environment.
Technologies Driving the Metaverse
5G Connectivity: High-speed, low-latency 5G networks are essential for delivering seamless and responsive metaverse experiences. Enhanced connectivity enables real-time interactions and high-quality streaming of immersive content.
Advanced Graphics and Computing: Powerful graphics processing units (GPUs) and cloud computing resources are crucial for rendering detailed virtual environments and supporting large-scale metaverse platforms.
Artificial Intelligence (AI): AI enhances the metaverse by enabling realistic avatars, intelligent virtual assistants, and dynamic content generation. AI-driven algorithms can personalize experiences and optimize virtual interactions.
Wearable Technology: Wearable devices, such as VR headsets, AR glasses, and haptic feedback suits, provide users with immersive and interactive experiences. Advancements in wearable technology are critical for enhancing the metaverse experience.
Notable Metaverse Projects
Decentraland: Decentraland is a decentralized virtual world where users can buy, sell, and develop virtual real estate as NFTs. The platform offers a wide range of experiences, from gaming and socializing to virtual commerce and education.
Sandbox: Sandbox is a virtual world that allows users to create, own, and monetize their gaming experiences using blockchain technology. The platform's user-generated content and virtual real estate model have attracted a vibrant community of creators and players.
Facebook's Meta: Facebook's rebranding to Meta underscores its commitment to building the metaverse. Meta aims to create interconnected virtual spaces for social interaction, work, and entertainment, leveraging its existing social media infrastructure.
Roblox: Roblox is an online platform that enables users to create and play games developed by other users. With its extensive user-generated content and virtual economy, Roblox exemplifies the potential of the metaverse in gaming and social interaction.
Sexy Meme Coin (SEXXXY): Sexy Meme Coin integrates metaverse elements by offering a decentralized marketplace for buying, selling, and trading memes as NFTs. This unique approach combines humor, creativity, and digital ownership, adding a distinct flavor to the metaverse landscape. Learn more about Sexy Meme Coin at Sexy Meme Coin.
The Future of the Metaverse
The metaverse is still in its early stages, but its potential to reshape digital interaction is immense. As technology advances and more industries explore its possibilities, the metaverse is likely to become an integral part of our daily lives. Collaboration between technology providers, content creators, and businesses will drive the development of the metaverse, creating new opportunities for innovation and growth.
Conclusion
The metaverse represents a new frontier in digital interaction, offering immersive and interconnected experiences that bridge the physical and digital worlds. With its potential to transform social interaction, entertainment, education, commerce, and work, the metaverse is poised to revolutionize various aspects of our lives. Notable projects like Decentraland, Sandbox, Meta, Roblox, and Sexy Meme Coin are at the forefront of this transformation, showcasing the diverse possibilities within this emerging digital universe.
For those interested in the playful and innovative side of the metaverse, Sexy Meme Coin offers a unique and entertaining platform. Visit Sexy Meme Coin to explore this exciting project and join the community.
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Both Joker and Akechi create masks and their own personal personas to navigate society. Ren creates his shy, quiet non-assuming self in reality so people won't assume the worst and treat him like a delinquent waste of space.
Akechi with his public 'Detective Prince' persona which is developed due to a desire to protect his mother like the heroes he used to admire. However in the metaverse Ren created his 'Joker' persona which is everything he wish he could be the real world.
Confident, Suave and a 'Hero', the exact person who Akechi wishes he was allowed to be. However Akechi's cognitive opinion of himself slowly warped into a vile monster which has to be defeated and killed by the hero (Ren) he admired.
At the heart of the situation they're both teenaged boys who have been hurt by society but cope with this pain and anguish in different ways. They're two sides of the same coin, yin and yang, hero and villain but underneath all these labels they just wish they could be friends.
#akeshu#akechi#p5 akechi#goro akechi#joker#joker persona 5#joker persona#p5 joker#shuake#persona#persona series#gay#mlm#yaoi#persona 5 royal#persona 5#ren amamiya#akira kusuru#akira kurusu#ren x akechi#persona 5 akechi#akechi goro#akiren#persona 5 protagonist
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I love Futaba as our Navi in p5 not only bc of her feral energy and cringe net lingo but because she is the only Navi that is mobile.
Both rise and fuuka are generally stuck in one spot when they’re navigating, fuuka especially, but Futaba has a vehicle that lets her be incredibly fast and protected.
Instead of just hanging out just outside the dungeon or in the lobby of Tartarus, Futaba feels like she’s right behind us, and this effects the energy of the entire team.
Tartarus was a slog, it was a slow and painful ascent to the top, and the tv dungeons were labyrinthine, not as slow but still tedious.
The metaverse forced these “slow and steady, mindless wandering” to be put on the back burner in mementos, making the thieves much quicker and more agile than other persona teams.
Entirely disregarding game mechanics for a moment, it’s incredibly interesting to me how the IT and SEES chose one method while the PT went with something entirely different, and how that might effect their preconceived notions on how they think the other teams work.
Are the PT surprised that the IT and SEES don’t sneak around, or fight using the environment, that the shadows are so baseline that they have no higher function? Do the IT wonder about the almost professional distance between SEES and the extremely juxtaposed group reliance of the PT? Would SEES struggle to adapt to the fast paced and trope reliant cognitive function of the metaverse, to changing the strategy that worked for years so suddenly?
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favorite pegoryu headcanons? 🙏🏻🙏🏻🙏🏻
Cracks knuckles okay. Okay.
I love it when they are each other's impulse control. It's canon that Joker calms Ryuji down with his presence, and also interferes sometimes so he won't lose his cool and do things he might regret later on. But I also like to think about Ryuji stopping Joker from doing really dumb things like no dude, don't parkour over that gate. No joker, don't attempt the nth big bang burger challenge you're gonna die before 30
They are pretty much the same height, though I like to think Ryuji is slightly shorter than Joker. They fight over those few centimeters constantly
They don't call each other pet names! They're just,,, the type to use "dude, bro, man, idiot, asshole" etc etc, use very normal terms but in an endearing tone :] the most they do is call each other boyfriend or husband >:] Maybe an occasional babe here and there
Joker does not like physical training. He might hate it too but he likes to keep Ryuji company sometimes, so he tolerates so he can hang out with his best man
Alternatively Ryuji hates studying. Joker doesn't like it either but he can get by much easier, and tries helping his boyfriend in unconventional ways (kissing/promise curry/ramen/playing games/cuddling)
I love it when they share the same brainwave. One look and it's over for everyone. (Walking together and suddenly needing the urge to step on only specific types of tiles, bonus if holding hands stubbornly while balancing on said tiles, wanting to use the bathroom at the same time and pushing and shoving each other so they can reach it first, racing to a specific spot spontaneously, etc)
Morning bird/night owl combo. Joker is awful at waking up and is super, SUPER cranky in mornings. Ryuji has to deal with his dead weight boyfriend trying to drag him into bed. Ryuji can stay up just as well as his boyfriend but he has an automatic response to waking up in mornings so he prefers sleeping early to make up for it. Also a health nerd so
Scars. Lots and lots of little scars around their body after the time spent in the Metaverse, most of it being present in their hands. Ryuji has calloused palms especially from swinging a pipe around too much. Joker has a multitude of cuts and bruises on his fingers from toying with tools a lot
They're very observant of each other's telltales and try to calm each other in subtle ways. Joker's eyes being unfocused, biting lips, soft sighs, and Ryuji sliding his thumb over his hand to smoothen his worries. Whereas when Ryuji is tapping his leg nervously, voice coming out softer and less energetic, his eyebrows twisting, Joker kisses Ryuji's palm, leans on his shoulder, tells him to breathe with him.
This also reminds me Joker is also not too touchy so it's surprising how much he lets Ryuji get away with it. Even before a relationship they'd always be pressed together at all times, even to the point the other thieves noticed
Another pre relationship hc I adore is Joker not really acting on his feelings no matter how much he wants to, simply because Ryuji has shown zero interest in men and that's fine yknow? He's his best friend and he loves Ryuji as his friend first and foremost before as a crush
Ryuji catching the feels and taking a long time to navigate through those feelings... Like I don't like men, but I like Joker. What does that make me?
Lots and lots of yearning and miscommunication and a lot of messy arguments and silly fights and ueha. Yeah. Messy confessions jam packed with a lot of emotions
Okay I went overboard here I should've jotted it down with simple points but I love my boys way too much 😭 I have a plethora of other hcs but these are the ones I can think of at the top of my head...
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okay my persona 5 hot take is that every time you replay the madarame arc you realize just a little bit more that the phantom thieves were kind of atrocious friends. exclusively in this part of the game
there is a LOT to criticize about the madarame arc but one thing i rarely ever see brought up is that the phantom thieves were actually just really awful to yusuke before he awakened to his persona. there were so many better ways they could've gone about navigating the situation and they chose the way that completely disregarded yusuke's feelings AND put him in obscene amounts of danger.
the constant question brought up in the madarame arc is "is it right to save a victim who doesn't want to be saved?". in this case, yusuke doesn't want madarame's abuses to be exposed, because that's the man who took him in when he had nothing, raised him, and (at least from yusuke's perspective up until this point) created the painting that drove yusuke to pursue art.
the problem is that yusuke's input is never valued by them until he begins to agree with them. they never stop for a moment to take into consideration why yusuke is so adamantly refusing their help, and then the game wants you to believe that he's the one acting stubborn and irrational for getting angry with them when they don't stop prying into him after he asks them multiple times to stop.
and then we get to the closet scene...oh boy.
sure on your first time around these lines might just sound embarrassed or flustered but you see them in a very different light once you already know yusuke. he isn't embarrassed, he's scared. he's terrified that the man who is heavily implied to be physically abusive to him found him breaking a very strict rule he set. and no matter how many times he tells ann that this isn't a good idea, he's forced into this situation with her. this is an EXTREMELY dangerous position to put someone who you KNOW is being abused in.
but what really gets me?
they were 100% ready to just leave him there. yusuke was forced into an extremely unsafe situation with the man they know is abusing him, ignored every single time he asked them to stop, and then they just...run away. not even concerned about what might happen to him if he's left alone with madarame after this. the only reason he's able to get out is because he chases after ann and morgana and happens to be close enough when they return to the metaverse.
and it's like, okay, they're teenagers. they're not going to know how to handle the situation perfectly. that's okay.
but what completely ruins that defense is the fact that not only do they never apologize to him for ANY of this, but HE'S THE ONE WHO APOLOGIZES TO THEM.
listen i love the phantom thieves. i very strongly believe that this is an issue with the writing of the game and not them being intentionally bad people by any means. but my god it is SUCH a horrible miss when you go back through this arc and imagine it all from yusuke's perspective.
#and again. yusuke's input is only valued by them when he joins them and agrees to stop madarame#there are multiple points where they ask (indirectly obviously) how yusuke would feel about being free from madarame#and his answer is ignored until he finally agrees that they need to change his heart#it's just. why.#i love this game and the characters and the madarame arc but i am also so critical of it#persona 5#yusuke kitagawa#as my girlfriend put it: if harm was a train they tied him to the tracks and ran away
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I was wondering if you could possibly clarify one of Akechis lines for me, its during one of the safe rooms in Maruki's Palace and its got me wondering what it could be referring to or is it not meant to refer to anything or what it could be, Im not sure. The line is something along the lines of "This seems to be the warehouse area huh? I bet there are plenty of ... well that doesnt matter in the slightest now...e I wonder is it just a joke Im not getting or...? And I wonder how does it compare to the Japanese version of the line and stuff.
Sorry if its a bit too vague but if you know anything about it please let me know so. =)
It's a cute line, isn't it?
Akechi 倉庫か…中身はおそらく、研究の… souko ka… nakami wa osoraku, kenkyuu no… A warehouse, eh…? I bet there are plenty of— [lit. A warehouse?... Its contents are probably study—]
In short, Akechi mentions research (研究 kenkyuu) in Japanese, when he doesn't in English—perhaps because it's difficult to make "research" into an adjective, as he does with his kenkyuu no. "<something> for research", "<something> for study".
The English "plenty of—" leaves this very open. Surely he's talking about weapons, or something else nefarious or evil or downright hilarious, right? Come on, we've all seen his navigation chats!
But the addition of "research", in the Japanese, turns this into yet another line that's rather sad. Remember Akechi in Sae's Palace, getting carried away with the the things he was learning, about the Metaverse he thought he knew so well? With that obvious innate curiosity and that detective's love of a puzzle that he couldn't quite suppress?
This line is him doing the same thing. In the third semester, now truly alone with everything he alone knows, outcast from the party and mostly tolerated at best, he still has that innate curiosity. He can still get carried away by the promise of learning.
Except now, he squelches it. Because it doesn't matter; it doesn't help the mission, and he's just as dead either way. And unless it's about the mission, nobody cares what he has to say any more, anyway.
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MetaWorld: Discover Your Virtual Playground"

Discover a new dimension of existence in the metaverse Navigate the metaverse, where the lines between the real and the virtual blur. Join a vibrant community of explorers, creators, and innovators, and embark on an unforgettable journey.
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