#Text Adventure
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fanonical · 4 months ago
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The year is 1669 - the place, La Bucca, a bustling pirate port out west in the Atabean. Here, gods rule the land and monsters rule the seas; pirates plunder and reap their riches from the colonists who dare to claim this place for their own, while the native Rahuri people continue their years-long campaign for their freedom from oppression. It is a land of magic, of action, of adventure on the high seas. But here, in the waning days of the year, the island is poised for a celebration. The new year celebration is three days away. And you, a lowly pirate from one of the many crews that call La Bucca home, are determined to get a date. Hey, stranger things have happened!
Hey, remember that game I've been working on? Well, I finally released it! Here it is!
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1966-if · 15 days ago
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1966, an interactive fiction WIP
1966 is a WIP interactive, text-based cosmic horror game where YOU play as the eldritch cosmic entity. Rating: 18+ | Genres: Cosmic Horror, Lovecraftian, Supernatural, Mystery, Dark Romance In 1966, the world is ending. And you are not who—or what—you seem. PLAY THE DEMO HERE In 1966, the world is ending. And in 1966, you find yourself inexplicably inhabiting an unknown to you human body, stuck in a gloomy little town on a mist-shrouded island in the middle of nowhere. You are something ancient, something vast, a cosmic entity wearing human flesh. But why here? And why now?
FEATURES
Create and customize your character: choose their physical appearance, clothing, gender, and sexuality.
Make choices that influence your personality, morality, and relationships.
Wield otherworldly abilities or rely on the limited strengths of your human host.
Define your personality through the choices you make and the actions you take.
Use your eldritch powers or the skills inherited from your human host.
Find love, forge friendships, or make enemies with four gender-selectable characters.
Embrace your true nature as a cosmic being, or learn what it means to be human.
Will you end the world, save it, or reshape it in your own image?
Make decisions that shape your personality and influence those around you.
Join a cult, destroy a cult, lead a cult, or become the god they worship.
A story-, choice-, and character-driven narrative experience.
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yellowbrickramble · 4 months ago
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Okay so, of course you'll notice a few differences from Lewis Carroll's strategy guide.
In Carroll's playthrough, he neglected to have Alice speak to Dinah before following the white rabbit, so he fumbled the locked room challenge and therefore skipped the seer's labyrinth. Due to a programming glitch, the cake vanishes unless you use the mushroom drink immediately, but we can more than make up for that after we unlock crafting.
If this scene looks familiar to you, it's because I made a couple of animated gifs of Alice back in 2012.
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If you like my stuff, don't forget to subscribe to my Patreon! (link in bio)
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calcifi-art · 6 months ago
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DEMO OUT!
Awaken in a derelict factory with your only view outside constrained to a set of security cameras. Explore a politically tense industrial environment, with a point-and-click and text adventure style of gameplay as you uncover the fate of those who worked there… before the same fate falls upon you.
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larkingame · 1 year ago
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hello friends! the first version of larkins demo is up and ready to play!
features:
create your character
chase vampires through the city of saint laurent
interrogate guild hunters after you
meet wyatt and a vampire character that really bites <3
a note: this is the last version of the game that has me as the sole person working on it (as is a good chunk of this has been edited by the lovely @gwaha) i really hope you enjoy :)
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oblivious-melodies · 4 days ago
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READY TO PLAY: volume 2, chapter two.
Oblivious Melodies is an interactive fiction game, set in the in the fictional country of Angria, based on early industrial-era Britain. Following the Horne siblings (two semi-set main characters) and their emergence into gentry society, you will delve into a country divided by class, religious dissent, political factionalism, and the ever-encroaching interests of empire.
N.B. Please see the content warnings for the chapter before reading!
Play the Complete First Volume here!
previous chapter: vol 2, chapter one.
Banner illustration: John Wootton, "Haycart Passing a Ruined Abbey", c. 1745, Yale Center for British Art, Paul Mellon Collection.
Thank you to everyone who has played so far - please reblog & share if you enjoy my work!
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mibyleonline · 1 month ago
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I made a tiny text adventure game: Kitten Mischief!
😼 play on itch😼
You're a cat with a soft spot for treats… And a softer spot for mischief >:3 Your mission: steal as many treats as you can, without raising your humans' suspicion.
To do that, you have a (modest but better than nothing) arsenal at your disposal, including:
🪀 sacrificing your toys
😼 creating diversions
😽 being yourself (aka super cute :3)
💨 stealth mode!
I made it to practice JS/HTML/CSS and had a lot of fun >:3
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vgprintads · 2 months ago
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'Don Quijote: La Aventura'
[C64 / CPC / SPEC] [SPAIN] [MAGAZINE] [1987]
"Don Quijote de la Mancha is an animated television series based on [the acclaimed novel of the same name.] It aired on Televisión Española (TVE) in 1979. It was a huge success among young audiences at the time. As a result, it was broadcast in many countries in the Americas, Asia, and Europe. It was a huge success with both critics and audiences thanks to the clarity of the drawings and its fluid and engaging narration. The series' producers, Cruz Delgado and José Romagosa, never worked together again, and the production company they created to develop the series disappeared once its run ended. The series had a final budget of 11 million pesetas." (€66,111 / $74,381, adjusted for inflation) ~es.wikipedia (Based on Machine Translation)
Source: Micromanía, September 1987 (Vol. 03, #27) || Internet Archive; Archivo Digital
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emmettkane · 4 months ago
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Derelict is out!
I made a text-adventure game! Check this shit out…
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Plumb the secrets (and valuables) of a derelict space-ship, risking life and limb for half the galactic minimum wage. What terrors will you uncover? What dangers will you succumb to? Will it be worth it?
No, probably not. Not like you have a choice.
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You can play Derelict on Itch for free, and remember, the first rule of salvage is to have fun, be yourself, and don’t die!
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dailyrandomwriter · 8 months ago
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Day 764
Video games as a storytelling medium are fascinating because a game does not necessarily have to be fun to be compelling, or to tell a good story apparently. Mindhack is technically a text adventure game, something that is easy to forget under the veneer of wonderfully animated graphics, fitting musical score and a typing mechanic that makes you feel like a hacker.
But let me be honest, after playing the demo, I can’t say I had ‘fun’ in the typical sense. This isn’t a game I would play because I found the mechanics ‘fun’ but rather I would play this because I find the storyline fascinating. 
In Mindhack you play the character only known as Doctor, who lives in a world where a person’s soul is a source code that can be hacked and changed. Their job is to seek out BUGS, errors in people’s source code that causes them to be aggressive, violent and all sorts of evil in society. The Doctor is one of the best Mindhackers seen in their generation… a genius, whose job is to get rid of these BUGS and turn these individuals into happy, functioning members of society.
And if this sounds kind of dystopian, it is.
The game does not hide the fact that there is something very uncomfortable to the audience about the premise of this society. A discomfort that grows when you realize the Doctor lives and works at this facility, they do not leave. The AI that oversees their well being, often comments on their genius and in the extra section even refers to them in a possessive sort of language. This opens up the possibility that the Doctor is as much of a victim as the people they reformat.
A victim who is not okay and might even be developing a BUG themselves, if such a thing actually exists, and isn’t just propaganda to justify what amounts to brainwashing.
It is a fascinating game that certainly deserves a playthrough once it leaves early access. Not because I enjoy the game mechanics (though I will always say yes to a good typing game), but because I want to experience the growing psychological horror that is Mindhack.
At least that’s where I assume that storyline is going.
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yuribomber · 2 months ago
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YOU FIND A LOOSE CD ON THE BUS. IT IS CLEAR THAT SOMEONE HAS DELIBERATELY PLACED IT THERE. STICK IT IN YOUR COMPUTER ? (Y/N)
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1966-if · 11 days ago
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♡ The amount of hours I spent thoroughly reading this IF is astounding, I couldn't keep my eyes off of it! IT'S AMAZING. I'm so intrigued and smitten.... the cast is so likeable! (spoilers incoming) Especially Roulet... I adore them, all the interactions were so fun to read, I can't help but re-read for maximum endorphins because the MC sure as hell is a puddle of sufferings. Roulet makes me feel so happy......!!!!! The fact that it's only been a day or two and they already can't help but protect us... idc if it's out of fascination, out of curiosity in guise of connection for somebody to understand them back... the chemistry is just chef's kiss... ueueue
Wolfy too! (the reveal of their name... 10/10) That "date" was strangely sweet I couldn't help but fall for them as well. (AND EVEN BEFORE THAT WAS THE RANDOM ARSE HUG AND I AIN'T COMPLAINING CUZ THAT'S SO STINKING CUTE for an eldritch GOD and a ghoul PUP) The feesh... I understand them and I can sympathize, still hurt tho wow gee I agree they could've atleast said "rip goodbye" or something... but ah, I've yet to form a bond and that's okay for I am patient.
....AND THE THE THE... that rude... t r a i t o r. Yes, I mean "them" sssssooooOOO INTERESTING gods I want them to repent, what is YOUR DEAL?!?!?! The fact that past MC could've felt something more for them, the MC's thought process about everything, the entirety of the story hurts, and this was icing on the cake cuz they were the closest to a FRIEND and something... more, maybe one-sided for MC's part but that betrayal is heinous!!! You ethereal, intricately-woven masterpiece of a creature... you shall REPENT. PAINFUL CHASING ARC. JEALOUSY AS THE MC's EYES FINDS ANOTHER. I still like their arse and can't wait for more to unfold...
Back to MC, I would also chase after them, I would be besotted, I would long for them, I would do anything to get a rise out of them too... one of the best MCs ever. I really love how strong they are despite their limited power, yes they can get hurt but I love that they aren't 100% a damsel in distress, though I love being one most of the time, sometimes being a baddie is a must.
AND AND THE WRITING STYLE, THE PLOT, AND THE... DECIDING BETWEEN TWO THINGS... it's giving, "would you rather be with a hello kitty pajamas girl or a goth femboy??? oooo decisions DECISIONS" and that scared me... of course spending many hours reading and going back to check other options..... I've decided that old man is sus as hell and I ain't helping him........ tho feesh betrayed me, I still trust them more... somehow.... despite everything.......
I SERIOUSLY CAN'T WAIT FOR MORE AND I SHALL PATIENTLY WAIT. This instantly went up to my favorites, it's just that greaaaaat~ fr fixed my attention span I didn't even get distracted and went to YouTube instead... no I really sat my ahh down to read. (Except cooking... need energy to read)
augh I can talk more but I fear this is enough... mayhaps I typed too much I'M SO SORRY Q_q but THANKYOUSOMUCH AUTHOR FOR THIS GODBLESS YOU (hopefully not by an eldritch being) BUT TRULY, YOU DID AMAZING. Stay hydrated and take your time! 🫶 I am now a big fan, please let me inside the big fan club.
ok last but just to be sure it ended at "Try to get some sleep." during the part we helped Roulet with their dream problems right? (also when they got disappointed MC pulled back lmaooo they want that cookie so bad) It kept loading for me. 💔
OMG THANK YOU! THANK YOU!
ok last but just to be sure it ended at "Try to get some sleep."
Yes! For now the demo ends at: You spend the rest of the night unreaving the little dream Roulet has created. When nothing is left, you leave Roulet to get some rest. *finish Try to get some sleep.
It kept loading for me.
that was a bug. there are a LOT of bugs… I'm fixing them! But, yeah, there was (most likely still is) a lot of text not loading when it should, and then loading when it shouldn't. Thankfully, good people are saving me and keep finding more! 💖
I've yet to form a bond and that's okay for I am patient
well, there will be more opportunities to 'form a bond' ; but there is also always more 'vengeful' choices, too 😉
I would be besotted, I would long for them
same 🩷my heart!
mayhaps I typed too much I'M SO SORRY
Oh no! Every word made me so happy! Thank you! THANK YOU!
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devongeorgeart · 2 months ago
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Made a mock-up of an app for playing interactive fiction/text adventures that's inspired by early personal computers. You can click around the prototype on my website. :)
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manonamora-if · 1 year ago
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Lysidice and the Minotaur
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You are Lysidice, a young Athenian maiden prisoner of the Labyrinth. Though you are under the protection of the Minotaur, you know your luck is bound to run out. And when he shows up... So you will need to escape the maze, if you want (him) to survive...
Lysidice and the Minotaur is an interactive parser, created for the Text Adventure Literacy Jam and is meant for beginner players, since it includes, a tutorial, a hint system, and a full walkthrough (also downloadable. 
As a parser, it is considered merciful (or polite, if I broke something). You will never reach a losing state. You can also find instructions on how to play a parser on the game page.
Mentions or depictions of: fights (swords), injuries and wounds (blood), mental illness, harm to animals (minimal). Please be aware when starting the game.
PLAY GAME | RATE GAME | REVIEW GAME
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larkingame · 2 years ago
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play the demo | patreon | larkin is rated 18+
someone is after you.
for over a decade and a half now, you’ve traveled up, down and across the country--running schemes and hunting fiends with your mentor, con-man-by-day, vampire-hunter-by-night, Wyatt Abrams--the prolific vampire slayer and the living descendant of Gregory Abrams, founder and prophet of the Abrams Family, the nomadic vampire-hunting cult that raised you--and was wiped out years ago.
carrying the abrams name means also means carrying on it's enemies--but that isn't to say you haven't forged a couple of your own along the way. now, it seems someone is trying to make good on old threats and promises. they've placed a bounty on your head.
so you and wyatt do what you do best: you run away. to some little town, out nevada ways, where the title of town preacher is unexpectedly thrust upon you--bringing back years of trauma you thought long tucked away.
as if that wasn't enough, on your first day in town the local mine up and explodes--leaving the reclusive family that runs the town--and owns the mine--to suspect you as the main culprit.
now you're left with the responsibility of investigating the disaster to clear your name, looking into the mysterious cult just south of town, the gang of outlaws who've been wrapped up deep in a feud with larkin's patriarchal family--a group of people which you suspect to be hiding a secret most monstrous--all while dealing with the ghosts of your past, and the roots your family left behind.
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larkin is a vampire western choose-your-own adventure game, with focuses on romance, religion, horror and complicated family dynamics.
play a fully customizable character [[decide upon their physical appearance, gender identity, sexuality, customize their pronouns]]
dictate a unique relationship with your mentor-turned-father-figure and his former appentice
romance any of twelve characters, five male, three female, one non-binary and three gender selectable characters.
define your characters skillset and scheming tactics, select their weapons and fighting style, elect their feelings on religion, vampires and the cult that raised them.
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the doctor [male] cyrus sokolov - the quasi-mayor of larkin, cyrus sokolov also operates as the town's doctor and mortician. he's immeadiately suspicious of you, the new preacher and the reputation you comes with. even though he doesn't like it, he needs your help.
the princess [female] celina sokolova - despite the misconceptions among the townsfolk, the reclusive third sibling of the sokolov family, celina, is actually the family’s eldest. hardly leaving the sokolov mansion, it’s rumored around town that she’s been struck with some sort of sun-related illness, others seem to hold the opinion that miss sokolova simply sees herself as too good to linger amongst the common folk. whatever the case may truly be doesn’t much matter to the people of larkin, after all, it's much more fun to gossip. she's very suddenly developed a fascination with the preacher, a hunger almost. but will she eat you whole?
the mortician's assistant [male] dominic sokolov - the youngest scion of the sokolov family, dominic works as assistant mortician in larkin, though he’s much more interested in larkin’s living townsfolk then the dead ones he’s been charged with taking care of. with seemingly endless information on everyone and everything that goes on in larkin, mister sokolov might not be the worst friend to have.
the lawyer [male] jacob nash -  larkin’s only practicing attorney and resident do-gooder. after passing the bar exam, nash headed out west in the hopes of making a real difference for the people there, only to spend most of his days settling petty disputes and notarizing documents. despite his disappointment, however, nash has managed to keep a level head and his fondness for the people of larkin, even though he’s not so sure the sokolovs have the townsfolk’s best interest in mind.
the bartender [female] rose holloway - larkin’s most recent transplant, that was, until the preacher showed up. former city-girl, rose has adapted to both life out west and on her own, the only way she knows how--by pushing through it. the owner and bartender of larkin’s only saloon, the emerald, rose is a popular figure around larkin whether she likes it or not, but whether that has more to do with her occupation or the fact she also happens to be larkin’s youngest widow is still a topic up for debate.
the lieutenant [male/female/non-binary] hollis - an enigmatic figure around larkin, hollis serves as a lieutenant for the mysterious rateliff fellowship. one of the cult’s few members to make the long trek from their encampment in the desert to town more than once. talked to by few, hated by most, hollis bears the reputation of the people they represent to the town of larkin--one, that isn’t particularly favorable.
the vampire hunter [male/female/non-binary] ace zhang - vampire-hunting-mercenary extraordinaire, the last the preacher knew of ace, they were the young hot-shot on san francisco’s hunting scene. once upon a time ace was a prominent figure in the preacher’s life, the first real acquaintance they managed to make on their own, someone outside of wyatt’s sphere. growing up a member of the guild, their life is one that’s mirrored the preacher’s. maybe that’s why the two seemed to be linked so closely during the preacher’s time in california, whether that was as friends, rivals or something more, their presence is one that remains prominent in the preacher's mind.
the outlaw [male] cassidy alan ward - cowboy, outlaw, bandit, cassidy goes by many names and titles, but the one he prides himself on most is leader. protector of his people, the ward gang hides out somewhere in the hills outside larkin, looming over the townsfolk as an ever-present threat, cassidy finds the sokolovs personally responsible for the death of his sister, caroline, and he is out for blood.
the gunslinger [female] ethel jackson - cassidy's right hand, ethel is a gunslinger through and through. fancying herself the robinhood type, she's got a personal hatred for the family that looms over larkin.  with the fastest gun in all of nevada, maybe even all of the west--ethel could prove to be a valuable friend--or a deadly adversary.
the stranger [non-binary] reyes - the newest addition to ward's gang, not much is known about them or their past--what everyone is well aware of, however, is the fact that nobody whose ever decided to cross reyes has ever come out of it alive.
the vampire [male/female/non-binary] montero moreau - you've hunted down their coven, debilitating any hopes for growth they had in terms of advancing in the cut-throat world of Vampires. you've made montero look like a fool, and they hate looking like a fool. They're determined to hunt you down and take revenge.
the first man [male] - adam - he believes himself to be the mirrored man mentioned in the abrams family book of genesis--the first vampire, plagued to walk the earth--and he has long been in search of his eve.
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play the demo | patreon | itch.io
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oblivious-melodies · 5 months ago
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READY TO PLAY: A Memory.
Oblivious Melodies is an interactive fiction game, set in the in the fictional country of Angria, based on early industrial-era Britain. Following the Horne siblings (two semi-set main characters) and their emergence into gentry society, you will delve into a country divided by class, religious dissent, political factionalism, and the ever-encroaching interests of empire.
This chapter forms a prequel to the main series and may contain spoilers for the preceding chapters!
Play the Complete First Volume here!
volume 2: chapter one
This special chapter was produced for @callmebeem as part of the IF Raffle for Palestine organised by @northern-passage. If you enjoy my writing, please consider donating to the Palestine Children's Relief Fund to help provide necessary aid for families impacted by the violence in Gaza.
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Banner illustration: Simon Denis "Landscape near Rome during a Storm", c. 1786-1806, joint ownership by the Morgan Library & Museum & Metropolitan Museum of Art.
Thank you to everyone who has played so far - please reblog & share if you enjoy my work!
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