#intuitive PDF tool
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elblogdecleo · 1 year ago
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PDF Expert for Mac: My Indispensable Tool for Document Management
As someone who handles digital documents daily, I’m always looking for tools that simplify and optimize my workflow. After trying various applications, I found the perfect solution in PDF Expert for Mac. This tool has not only boosted my productivity but also transformed how I manage my PDF files. Let me share my experience and the incredible features of PDF Expert. Easy to Use Right from the…
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tarothouselattier · 1 year ago
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Private readings [open]
Hi, lovely people!
My name is Taiyisiya. I am an intuitive tarot reader. I’ve been practising and reading for people for over 3 years now. If you aren't familiar with my work check out my PAC masterlist and get to know my ✨style✨
You can find out a bit more about me in my pinned post. I'm still growing my blog and discovering all the ways I can creatively approach reading tarot.
- | All info | -
- | Disclaimer | -
Please use my readings as a tool of guidance and self-improvement to live life pro-actively. You shape your own destiny every second of every moment❤️
Rules: be polite and kind. I have the right to decline you in a reading for any reason.
MY TIMEZONE: EEST or GMT+2
I don’t do health & pregnancy related readings. As well as 18+ topics.
|PAYMENT|
💶Payment method: PayPal
💶How to purchase: Email me the name of the reading you want to recieve to [email protected]
💶We will clarify and establish what you're hoping to recieve from the reading, maybe tweak some questions, depends on the reading.
💶After we confirm your reading you will send the payment to my PayPal using the email adress [email protected]. (The paypalme link isn't available in my country. I'm dissapointed but not surprised. Just wanted to share. Seems like such a cool feature).
💶Send me a screenshot of your payment.
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🤌Reading format 🤌
I will send you a PDF/WORD/google DOC file to your email address. You choose the preferred format.
🎁Time of delivery🎁
How you will recieve your reading: counting from the next day after your payment, I will send you your reading in 1 to 2 weeks. Depends on how busy I am and the load of clients.
If I wasn’t able to deliver you your reading, you will get a refund. But if something came up for me I would probably alert you before the 2 weeks end. But you never know what happens in life am I right.
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peekscan · 1 month ago
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📱 Top 5 PDF Scanner Apps for 2025 – Scan Smarter Anywhere!
Looking for the best PDF scanner apps to manage your documents on the go? In this video, we reveal the Top 5 PDF Scanner Apps that offer fast scanning, smart file management, and seamless sharing — right from your phone.
Perfect for students, remote workers, business professionals, and anyone going paperless!
🔥 Featured Apps:
Adobe Scan – Trusted & feature-rich Microsoft Lens – Clean scans, great for notes and whiteboards CamScanner – Packed with tools, watermark on free version Genius Scan – Lightweight, intuitive, and secure Scanbot – Fast, accurate scans with cloud sync & OCR
🚀 Ready to Scan? 👇 Download Now — It’s FREE!
📱 iOS: https://apps.apple.com/ca/app/peekscan-quick-pdf-scanner/id6741731093 📱 Android: https://play.google.com/store/apps/details?id=com.peekscan
🔗 Learn more: www.peekscan.com
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epadityamapog · 1 month ago
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Mapping Stories That Matter: Exploring Culture with Interactive Story Maps
Stories aren’t just found in books—they unfold around us every day. In the rhythms of daily life, in the spaces we move through, meaning is constantly created. Interactive story maps help capture that depth—not just showing where things happen, but why they matter.
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Beyond Pins and Text: Why Story Maps Make a Difference
Interactive story maps created on platforms like MAPOG blend spatial data with visual storytelling. Whether it’s showcasing monuments, documenting community spaces, or mapping cultural festivals, story maps provide dynamic, multimedia-rich experiences. Each point on the map becomes a micro-story, complete with descriptions, images, and meaningful context.
Instead of a static document or a plain PDF, a story map lets users explore data intuitively—zooming into areas, reading histories, and drawing connections between places and their cultural significance.
The Challenge with Traditional Methods
Spreadsheets, reports, and slide decks may convey facts, but they rarely spark curiosity. They miss the visual relationships between locations, and they’re hard to interact with. By contrast, story maps let you see clusters, patterns, and trends. For example: Where are India’s Buddhist sites concentrated? What colonial buildings align with old trade routes? You can't spot that in a list—but you can on a map.
Who Benefits from Story Mapping?
Creating a story map using MAPOG isn’t just a tech activity—it’s a cultural tool that serves:
Educators & Students: Bringing history and geography to life in classrooms through visual journeys.
Tourism Boards: Highlighting cultural circuits and local heritage trails to inspire travelers.
NGOs & Researchers: Mapping social initiatives or heritage restoration projects spatially and clearly.
Content Creators: Building engaging blogs, portfolios, or exhibits with embedded interactive narratives.
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A New Way to Connect with Culture
By turning data into narrative and maps into experiences, story maps do more than display—they communicate. They help us see patterns we hadn’t noticed before. And more importantly, they make heritage, culture, and community stories more approachable, discoverable, and memorable.
In an era where visual storytelling is more impactful than ever, story maps empower us to map what truly matters—from ancient ruins to modern social movements. With tools like MAPOG, it’s never been easier to create and share stories that are grounded in place and rich in meaning.
Your story deserves a map—and the world deserves to see it.
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nuriecreatoraireview · 4 months ago
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Nurie Creator Review: The Ultimate Coloring Tool for All Ages
Coloring has always been a beloved pastime, whether for children or adults seeking a creative escape. In the digital age, many innovative tools have emerged to enhance the coloring experience, and Nurie Creator is one of the standout platforms in this space. This review explores its features, usability, benefits, and overall effectiveness in making coloring more engaging and accessible.
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What is Nurie Creator?
Nurie Creator is an advanced digital tool that allows users to create custom coloring pages. It is designed for a wide audience, including parents, educators, artists, and even businesses looking for personalized printable content. The platform offers an intuitive interface where users can design, modify, and print unique coloring sheets. Whether you're looking to make educational coloring pages, fun activity sheets, or therapeutic art projects, Nurie Creator provides the flexibility to cater to various needs.
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Key Features of Nurie Creator
1. User-Friendly Interface
One of the best aspects of Nurie Creator is its simple and intuitive interface. Even individuals with no prior experience in graphic design can easily navigate through the platform. The drag-and-drop features, customizable templates, and easy editing tools make the process smooth and enjoyable.
2. Wide Range of Templates
Nurie Creator offers an extensive library of pre-designed templates that cater to different themes and occasions. Whether you need coloring pages for holidays, animals, nature, or educational purposes, there are plenty of options to choose from.
3. Customizable Elements
Users can modify the templates by adding their own elements, such as text, images, and unique patterns. This feature is especially useful for teachers and parents who want to personalize learning materials for children.
4. High-Quality Printable Output
Unlike many free online coloring generators, Nurie Creator ensures high-resolution output. The images are crisp and detailed, making them suitable for professional use as well.
5. Export & Print Options
The platform allows users to save their creations in different formats, including PDF and PNG, making it easy to print or share digitally.
Who Can Benefit from Nurie Creator?
1. Parents & Children
Nurie Creator is an excellent tool for parents who want to keep their children engaged in creative activities. Custom coloring pages help improve fine motor skills, creativity, and focus in young learners.
2. Teachers & Educators
Educators can design custom worksheets and activity sheets for their students. Whether for kindergarten or elementary school, teachers can create fun, educational coloring pages to reinforce lessons.
3. Artists & Designers
Professional artists and designers looking for a quick way to generate outline drawings for coloring books can take advantage of this tool.
4. Businesses & Marketers
Companies can use Nurie Creator to design branded coloring pages for promotional purposes. Many businesses in the children's products sector use custom coloring sheets to engage their audience.
Pros and Cons of Nurie Creator
Pros:
✅ Easy-to-use interface ✅ Extensive template library ✅ High-quality print-ready files ✅ Great for both beginners and professionals ✅ Customization options for personalization
Cons:
❌ Some advanced features may require a premium subscription ❌ Book Cover generators require a premium subscription
Final Verdict: Is Nurie Creator Worth It?
Absolutely! Nurie Creator is a fantastic tool for anyone who enjoys or works with coloring pages. Whether you’re a parent, teacher, artist, or business owner, this platform provides a seamless way to create and customize coloring sheets. With its user-friendly design, high-quality output, and diverse features, it stands out as one of the best coloring creation tools available today.
If you’re looking for an easy and efficient way to design coloring pages, Nurie Creator is definitely worth trying!
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danielradcliff · 11 months ago
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adobe products I know how to use from easiest to hardest to learn. really interesting stuff I know
acrobat pro - easy, intuitive, helpful. -1 point for being very hard to download illegally.. something about the software makes it only stay cracked for a few days so I download/crack it once a year when I really need to edit a pdf
lightroom - haven't used for anything very complicated but used it to compile high def photos of flies from a microscope for a whole summer. straightforward
dreamweaver - had to use it for website design in college once.. totally useless application, but not too difficult. could figure it out in a few hrs
audition - ive used this to edit podcasts for a school project... not too bad, but have never used it for actual music purposes, so hard to judge
indesign - I love you adobe indesign, so good for poster design, definitely easier to use if you come in with prev. experience from other adobe applications. kind of a learning curve if you haven't though. started using it middle school for a journalism class and now use it for making figures and posters— blends super well with illustrator
premiere pro - starting to get into the ones that have driven me to tears. I came into it with 0 experience from any other video editing software. I still don’t understand how to truly use keyframes. that said I have successfully edited and captioned videos multiple times with it, useful app
photoshop - by far the most experience with photoshop. I love you adobe photoshop but definitely takes practice. spent weeks watching tutorials when I was 11 just so I could make some horse edits and use it to this day all the time
illustrator - what’s a vector, really, and why does the pen tool never work like I think it should. what do you mean that didn’t form a path. extremely powerful software that is truly top of the line for figure making but requires more study than I ever have time to give it since i’m always using it super rushed
after effects - homer simpson am I disabled meme. like all the difficulties of photoshop combined with all the difficulties of premiere pro and then you also have to check every frame. total nightmare that I spent a solid week trying to learn one summer
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jcmarchi · 2 months ago
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Stackpack Secures $6.3M to Reinvent Vendor Management in an AI-Driven Business Landscape
New Post has been published on https://thedigitalinsider.com/stackpack-secures-6-3m-to-reinvent-vendor-management-in-an-ai-driven-business-landscape/
Stackpack Secures $6.3M to Reinvent Vendor Management in an AI-Driven Business Landscape
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In a world where third-party tools, services, and contractors form the operational backbone of modern companies, Stackpack has raised $6.3 million to bring order to the growing complexity.
Led by Freestyle Capital, the funding round includes support from Elefund, Upside Partnership, Nomad Ventures, Layout Ventures, MSIV Fund, and strategic angels from Intuit, Workday, Affirm, Snapdocs, and xAI.
The funding supports Stackpack’s mission to redefine how businesses manage their expanding vendor networks—an increasingly vital task as organizations now juggle hundreds or even thousands of external partners and platforms.
Turning Chaos into Control
Founded in 2023 by Sara Wyman, formerly of Etsy and Affirm, Stackpack was built to solve a problem she knew too well: modern companies are powered by vendors, yet most still track them with outdated methods—spreadsheets, scattered documents, and guesswork. With SaaS stacks ballooning and AI tools proliferating, unmanaged vendors become silent liabilities.
“Companies call themselves ‘people-first,’ but in reality, they’re becoming ‘vendor-first,’” said Wyman. “There are often 6x more vendors than employees. Yet there’s no system of record to manage that shift—until now.”
Stackpack gives finance and IT teams a unified, AI-powered dashboard that provides real-time visibility into vendor contracts, spend, renewals, and compliance risks. The platform automatically extracts key contract terms like auto-renewal clauses, flags overlapping subscriptions, and even predicts upcoming renewals buried deep in PDFs.
AI That Works Like a Virtual Vendor Manager
Stackpack’s Behavioral AI Engine acts as an intelligent assistant, surfacing hidden cost-saving opportunities, compliance risks, and critical dates. It not only identifies inefficiencies—it takes action, issuing alerts, initiating workflows, and providing recommendations across the vendor lifecycle.
For instance:
Renewal alerts prevent surprise charges.
Spend tracking identifies underused or duplicate tools.
Contract intelligence extracts legal and pricing terms from uploads or integrations with tools like Google Drive.
Approval workflows streamline onboarding and procurement.
This brings the kind of automation once reserved for enterprise procurement platforms like Coupa or SAP to startups and mid-sized businesses—at a fraction of the cost.
A Timely Solution for a Growing Problem
Vendor management has become a boardroom issue. As more companies shift budgets from headcount to outsourced services, compliance and financial oversight have become harder to maintain. Stackpack’s early traction is proof of demand: just months after launch, it’s managing over 10,500 vendors and $510 million in spend across more than 50 customers, including Every Man Jack, Rho, Density, HouseRx, Fexa, and ZeroEyes.
“The CFO is the one left holding the bag when things go wrong,” said Brandon Lee, Accounting Manager at BizzyCar. “Stackpack means we don’t have to cross our fingers every quarter.”
Beyond Visibility: Enabling Smarter Vendor Decisions
Alongside its core platform, Stackpack is launching Requests & Approvals, a lightweight tool to simplify vendor onboarding and purchasing decisions—currently in beta. The feature is already attracting customers looking for faster, more agile alternatives to traditional procurement systems.
With a long-term vision to help companies not only manage but discover and evaluate vendors more strategically, Stackpack is laying the groundwork for a smarter, interconnected vendor ecosystem.
“Every vendor decision carries legal, financial, and security consequences,” said Dave Samuel, General Partner at Freestyle Capital. “Stackpack is building the intelligent infrastructure to manage these relationships proactively.”
The Future of Vendor Operations
As third-party ecosystems grow in size and complexity, Stackpack aims to transform vendor operations from a liability into a competitive advantage. Its AI-powered approach gives companies a modern operating system for vendor management—one that’s scalable, proactive, and deeply integrated into finance and operations.
“This isn’t just about cost control—it’s about running a smarter company,” said Wyman. “Managing your vendors should be as strategic as managing your talent. We’re giving companies the tools to make that possible.”
With fresh funding and a rapidly expanding customer base, Stackpack is poised to become the new standard for how modern businesses manage the partners powering their growth.
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misticatarot · 6 months ago
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Welcome to My Space for Tarot Readings
Sometimes Free Readings on Tumblr
1$ Support ❤️
🔮My name is Mistica Tarot and I created this space to offer sincere and intuitive tarot readings. For me, tarot is not just a way to seek answers but a powerful tool for reflection, self-awareness, and personal growth.
I don’t promise to predict the future, but through the cards, I can help you see things from a new perspective, better understand your emotions, and find clarity in moments of uncertainty. Every reading is unique, just like you, and my goal is to provide a welcoming space where you can explore your questions with peace of mind.
Whether it’s your first time experiencing tarot or you already have a deep connection with it, I would love to welcome you and guide you through this journey.
Looking forward to meeting you✨
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🔮 Tarot Readings – Ko-fi Offerings
✨ Feeling stuck? Need a little clarity, comfort, or cosmic nudge? I offer two types of tarot readings — written just for you, with presence, intention, and care — sent directly to your Tumblr inbox. No PDFs, no files, just words tuned into your energy.
💫 TAROT FLASH – $2
A quick, intuitive message to help you realign. Ask a question — or request a general pull — and I’ll draw 1–2 cards for you and send a short, clear message tuned into what you need right now.
🔹 What you’ll get:
• 1–2 cards, intuitively chosen
• A brief but heartfelt message
• Delivered via Tumblr DM
• Within 3 weekdays (Mon–Fri)
Perfect for when you just need a sign or a little direction ✨
🌿 FULL TAROT READING – $5
A deeper, more complete reading. We’ll explore your energy or question with 3+ cards, and I’ll send you a thoughtful, personal message written just for you — grounded, intuitive, and never rushed.
🔹 What you’ll get:
• 3 or more cards
• A detailed written reading (in text format, not PDF)
• Delivered to your Tumblr DM
• Within 3 weekdays (Mon–Fri)
Perfect if you’re navigating something big, or just want meaningful, focused guidance 🌙
🛒 How to Book:
Go to my Ko-fi page → [Ko-fi link]
Choose $2 or $5 support, based on the reading you’d like
In the Ko-fi message box, include your Tumblr username and which reading you booked (so I know who you are)
Then message me on Tumblr with:  
• Your question (or ask for a general reading)  
• Optional: the area you'd like insight on (love, career, healing, etc.)
⏳ You’ll receive your reading within 3 working days (Mon–Fri) 🕊️ I take weekends to rest and recharge, so I read during the week only (Rome time zone).
⚠️ Please note: I do not offer readings on health, pregnancy, legal matters, NSFW topics, or death.
💌 These are small, intentional offerings — not mass-produced content. Thank you for supporting this work and for trusting me with your energy 💜
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psychagoguedigitalmusical · 6 months ago
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Psychagogue rough concepts (music, characters, world)
It's Sunday, so I slept in today. Spent some time trying to find and learn some music theory. There's so much out there, and beyond just the currently tough parts of learning stuff like chords and intervals and melodies and harmonies, I also face the practical challenge of figuring out, uh, literally how do I actually write musical ideas down before they totally dissolve out of my head? I have MuseScore, FL Studio, and BoscaCeol installed on my computer from previous but I'm having trouble just getting started using the tools, honestly. On occasions where's I've had a piano in front of me, it was tough because my ear training (I think that's the right term?) is not very developed. Probably why I couldn't figure out jazz solos. But hey, down the line, I'll have picked up enough to make a halfway decent attempt. I did find a website with some nice beginner-friendly PDFs, and I think I did actually pick something up today around identifying Intervals, and having a better intuitive understanding of what Major/minor/Augmented/Diminished mean and how they can be derived in this context. Still no clue how to apply that to anything practical, but I'm sure that'll come later.
I guess even if you're drinking from a firehose, some water gets in your mouth.
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For now, I'm solving the "getting musical ideas out of my head" problem by humming or whistling into voice notes on my phone. I figure I can do the analysis later to understand what I'm actually doing.
That being said, here's a taste of some rough musical ideas I've put together so far: (jank) (zeroth draft) (it was actually kinda tough to get these here. I had to open discord in my browser, get the files directly from the element, and put them through Audacity to convert the filetype. There's definitely an easier way I'm sure, but whatever)
I've got a pair of phrases here that I'm imagining would fit into a type of sea shanty or upbeat waltz type of song. The first would be the main melody, and the second would be the countermelody.
Now, as for narrative and worldbuilding, I think I gave a basic overview in a previous blogpost, but I've got some more ideas that have started forming that are more or less ready to share, even in their alpha-beta-proto stage. Let's start with a few characters:
Morvic - A sensitive boy growing up in a quiet seaside town. He hasn't exactly had the happiest adolescence so far, for various reasons. Naïve and abrasive at times, but overall trying his best.
Manor - An outgoing and kind girl from Morvic's hometown. Love of Morvic's young life, he is absolutely head-over-heels infatuated with her, and has been for as long as he can remember. Her tragic and avoidable death incites Morvic's journey into the Realm of Shades on a quest to bring her back to life.
The Psychagogue - A mysterious man rumored to be a powerful necromancer. He watches over the entrance to the Realm of Shades.
The Goddess of True Life - Not much is known about the Goddess of True Life. It is said that she resides in a temple made of horn at the far border between the real world and the Realm of Shades and has the power to bring a shade to true life.
Morvic's Shade and Manor's Shade - Morvic's companions (of a sort) on his journey through the Realm of Shades.
For worldbuilding, I have some quick sketches I put together today showing off some rough geography and my concept of Morvic's initial encounter with the Psychagogue. I'll let those speak for themselves.
Geography so basic you can find it in an elementary schooler's science textbook next to a peninsula, volcano, and diagram of longshore drifts.
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A cave deep in the mountains composed of what appears to be crumbling ivory. The Realm of Shades lies behind a solid wall within the cave. In order to enter, you must cast your own shade onto the wall, and then you may pass through. More about shades in a future post.
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Rough geography of the Realm of Shades located under the mountains. The cave entrance leads to the top floor of the Ivory Spire. Descend through there and there will definitely be interesting locations for Morvic to traverse through on the way to the Temple of True Life. Despite the Temple of True Life being physically very close to the Ivory Spire, there is an uncrossable gulf that separates them, making you go the long way around. From the temple, there is a 1-way climb back up to the real world.
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I've got way more ideas than just what I've shared here; these are just the ones most developed and ready to share at this point. I have a private Discord server I use to take notes, and basically anytime I have an idea about Psychagogue I write it down as soon as I can before it evaporates. I have the rough shape of the story, some key moments, additional characters, and at least one song shaped out narratively so far, but those will come in due time.
I want to make sure I'm striking a good balance on this blog between Epic, Psychagogue, and various development musings, so next post will be some more Epic analysis on Just a Man. Probably starting on that after I post this, tbh.
That's it for now.
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soulmuppet · 2 years ago
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Gangs of Titan City
by Nick Spence
[Print & PDF]
Gangs of Titan City puts you in control of a gang of desperate outcasts fighting for survival. You’ll start out as a small fish in a very big and murky pond and steadily wrestle control of more of the city away from not only your gangland rivals, but also the institutions that want to crush you. 
Make big plays and seize what you want, then deal with the fallout of your actions. You’ll find yourself pressed in on all sides whether it’s other gangs, corrupt authorities or deadly mutants. How will you handle the pressure? What price will you pay, what sacrifices will you make to stay ahead?
Gangs of Titan City uses simple and flexible 2d6 design to be intuitive and fast moving. The dice provide tools to players and The Narrator to craft compelling stories about gangs who claw their way to towering heights and sometimes fall to terrifying depths. The game comes with a toolbox of gang archetypes, gang member playbooks, rules for arcane and unknowable tech, sector hexmap generation tools and a rogue’s gallery to cautiously deal and ferociously battle with.
Drawing inspiration from a wide range of sources, Gangs of Titan City is a game for anyone who loves grimdark cyberpunk, dystopian futures, or criminal stories of rise and fall. If you’re a fan of Necromunda, Fallout, Judge Dredd & 2000AD, Borderlands, Altered Carbon, Blade Runner, Mad Max or Mos Eisley stories, then this is a game for you.
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soaringwide · 1 year ago
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Who am I?
I'm a 30yo woman and tarot reader from Switzerland, my mother tongue is French and I speak English as a second language. My real name is quite unusual so I'd rather not disclose it publicly for privacy reasons.
Ever since I was a teenager, I had an interest for all things occult and spiritual, which got me into tarot, among many other things, such as astrology, the study of mythologies and various branches of magic.
This space is quite new but I'm an internet dinosaur who remembers the era of forums and I've been through many virtual identities throughout the years.
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My philosophy and practice
To me, Tarot act as a mirror to our inner world, reflecting back the strength, beauty, and magic that reside within each of us. It's not just a tool to get quick answers on how things are going to happen like most people use it for, but to gain clarity on yourself or a situation, so that you can empower yourself.
My aim is to deliver messages with empathy, to have respect for your unique journey, and to encourage self discovery.
Which is why, every reading is a step towards not just understanding your path, but walking it with sovereignty. You are in control of your life and you decide where you want to steer the boat. No reading should be accepted as an ultimate truth, even if it feels like it resonates. Remember that you are free and that life is ever-changing, chaotic, and always full of surprises.
When it comes to my reading style, I use many the RWS, but also various oracle decks, using a blend of traditional meanings and correspondences, and intuitive storytelling.
I like to dive deep when I do readings, by analyzing the situation from different angles before providing advice. Which is why I do not do single or even three cards pull, and my readings very rarely take me less than an hour to complete. I do not work by amount of cards either as I will pull as many as necessary when inquiring about your issue, using spreads that I designed for the question at hand but taking into account whatever wants to come out of the deck.
I will make sure we are on the same page about the direction of your reading before starting it through an initial email contact. The delivery time will also be discussed with you, as it depends on my availability since I have a full time job during the week. You can usually expect to receive your reading in under one week, unless otherwise specified. Once the reading completed, I will email you a PDF with your reading and a picture of the cards I pulled. Please tell me if you want a different delivery method, such as an audio recording, as I can do that upon request.
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Further reading
What I do not read on
How to book a reading with me
Go back to masterlist
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mastergarryblogs · 3 months ago
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Market Explosion: How Haptic ICs Are Powering the Next Wave of Consumer Electronics
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Unleashing the Power of Tactile Innovation Across Industries
We are witnessing a paradigm shift in how technology interacts with the human sense of touch. The global Haptic Technology IC market is entering a transformative era marked by unparalleled growth, disruptive innovation, and deep integration across core sectors—consumer electronics, automotive, healthcare, industrial robotics, and aerospace. With an expected compound annual growth rate (CAGR) of 14.5% from 2025 to 2032, this market is projected to exceed USD 15 billion by the early 2030s, driven by the rise of immersive, touch-driven user interfaces.
Request Sample Report PDF (including TOC, Graphs & Tables): https://www.statsandresearch.com/request-sample/40598-global-haptic-technology-ic-market
Technological Momentum: Core Components Fueling the Haptic Technology IC Market
Precision Haptic Actuators and Smart Controllers
The evolution of haptic interfaces is rooted in the synergy between advanced actuators and intelligent IC controllers. Key components include:
Piezoelectric Actuators: Offering unparalleled accuracy and responsiveness, ideal for surgical tools and high-end wearables.
Linear Resonant Actuators (LRAs): The go-to solution in smartphones and game controllers for low-latency, energy-efficient feedback.
Eccentric Rotating Mass (ERM) Motors: A cost-effective solution, widely integrated in mid-range consumer devices.
Electroactive Polymers (EAP): A flexible, next-gen alternative delivering ultra-thin, wearable haptic solutions.
Controllers now feature embedded AI algorithms, real-time feedback loops, and support for multi-sensory synchronization, crucial for VR/AR ecosystems and autonomous automotive dashboards.
Get up to 30%-40% Discount: https://www.statsandresearch.com/check-discount/40598-global-haptic-technology-ic-market
Strategic Application Areas: Sectors Redefining Interaction
1. Consumer Electronics: The Frontline of Haptic Revolution
From smartphones and smartwatches to gaming consoles and XR headsets, the consumer electronics sector commands the largest market share. Brands are leveraging multi-modal haptics for:
Enhanced mobile gaming immersion
Realistic VR touch simulation
Sophisticated notification systems via haptic pulses
2. Automotive: Safety-Driven Touch Interfaces
Modern vehicles are evolving into touch-centric command hubs, integrating haptics into:
Infotainment touchscreens
Steering wheel feedback systems
Driver-assistance alerts
Touch-based gear shifters and HVAC controls
With autonomous vehicles on the horizon, predictive tactile feedback will become critical for communicating warnings and instructions to passengers.
3. Healthcare: Precision Through Tactility
Haptic ICs are revolutionizing minimally invasive surgery, telemedicine, and rehabilitation therapy. Key uses include:
Surgical simulation platforms with life-like resistance
Tactile-enabled robotic surgical instruments
Wearable devices for physical therapy and muscle stimulation
4. Industrial Robotics and Aerospace: Intuitive Control at Scale
In manufacturing and aviation:
Haptic controls enhance operator precision for remote machinery.
Pilots and trainees benefit from tactile flight simulators.
Haptic feedback in aerospace control panels ensures error-reduced input in high-stakes environments.
Haptic Technology IC Market Dynamics: Drivers, Challenges, and Strategic Outlook
Haptic Technology IC Market Growth Catalysts
Surge in XR and metaverse applications
Push toward user-centric product design
Rise of electric and autonomous vehicles
Rapid innovation in wearables and digital health
Key Haptic Technology IC Market Challenges
High integration and manufacturing costs
Miniaturization without performance degradation
Standardization across heterogeneous platforms
Haptic Technology IC Market Opportunities Ahead
Growth in next-gen gaming peripherals
Haptics for smart prosthetics and brain-computer interfaces (BCIs)
Expansion in remote work environments using tactile feedback for collaborative tools
Haptic Technology IC Market Segmental Deep Dive
By Component
Vibration Motors
Actuators: LRA, ERM, Piezoelectric, EAP
Controllers
Software (Haptic Rendering Engines)
By Application
Consumer Electronics
Automotive
Healthcare
Industrial & Robotics
Aerospace
Gaming & VR
By Integration Type
Standalone Haptic ICs: Custom, powerful use cases
Integrated Haptic ICs: Cost-effective and compact for high-volume production
By Distribution Channel
Direct OEM/ODM partnerships
Online electronics marketplaces
Regional distributors and system integrators
Research and Innovation hubs
Haptic Technology IC Market By Region
Asia Pacific: Dominant due to manufacturing ecosystem (China, South Korea, Japan)
North America: Leadership in healthcare and XR innovation
Europe: Automotive-driven adoption, especially in Germany and Scandinavia
South America & MEA: Emerging demand in industrial automation and medical training
Competitive Intelligence and Emerging Haptic Technology IC Market Players
Industry Leaders
Texas Instruments
TDK Corporation
AAC Technologies
Microchip Technology
Synaptics
These firms focus on miniaturization, energy efficiency, and integration with AI/ML-based systems.
Disruptive Innovators
HaptX: Full-hand haptic glove technology
bHaptics: Immersive gaming gear
Boras Technologies: Low-power actuator innovations
Actronika: Smart skin interface for wearables
Industry Developments and Innovations
Notable Innovation
TDK’s i3 Micro Module (2023): A groundbreaking wireless sensor featuring edge AI, built with Texas Instruments. Optimized for predictive maintenance, this ultra-compact module is designed for smart manufacturing environments with real-time haptic feedback and anomaly detection.
Purchase Exclusive Report: https://www.statsandresearch.com/enquire-before/40598-global-haptic-technology-ic-market
Future Outlook: The Next Frontier in Human-Machine Interaction
The integration of haptic technology ICs is no longer optional—it is becoming standard protocol for any device seeking intuitive, human-centered interaction. As our world shifts toward tangible digital interfaces, the market’s future will be shaped by:
Cross-functional R&D collaboration between software, hardware, and neurotechnology.
Strategic M&A activity consolidating niche haptic startups into global portfolios.
Convergence with AI, 6G, neuromorphic computing, and edge computing to build responsive, adaptive systems.
In conclusion, the haptic technology IC ecosystem is not merely an emerging trend—it is the tactile foundation of the next digital revolution.
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cherrybloodknight · 2 years ago
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I made a TTRPG supplement! I'm so happy with how it came out, and I think the final product is really intuitive and helpful. 
This 32-page zine has over 90 tables for generating job postings, quests, and the NPCs that give them out. The physical book is printed on high-quality gloss paper with a heavy weight gloss cover, and is perfect bound with a flat spine. Compatible with any fantasy TTRPG, and a great tool for DMs to have in their back pocket!
Purchase a physical copy here, or get the PDF here.
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hostpyters · 1 year ago
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Murf AI is a text-to-speech (TTS) platform that leverages advanced AI technology to generate high-quality, natural-sounding voices for a variety of applications. It is designed to cater to the needs of content creators, marketers, educators, and businesses looking to produce audio content efficiently. Below is a detailed review of its features and functionalities:
Key Features
Voice Variety and Quality:
Voice Options: Murf AI offers a wide selection of voices across different languages, accents, and tones, allowing users to choose the most appropriate voice for their content.
Natural Sounding: The voices generated by Murf AI are known for their natural and human-like quality, which enhances the listening experience.
Customization and Control:
Voice Customization: Users can adjust pitch, speed, and volume to tailor the voice output to their specific needs.
Pronunciation Control: The platform allows for fine-tuning of pronunciation, ensuring accurate and context-appropriate speech.
Ease of Use:
User-Friendly Interface: The platform features an intuitive interface that makes it easy for users to input text, select voices, and adjust settings.
Script Import: Users can import scripts in various formats (such as text, PDF, or Word documents), streamlining the process of generating voiceovers.
Advanced Editing Tools:
Voice Cloning: Murf AI offers voice cloning capabilities, allowing users to create custom voices that mimic specific individuals (subject to appropriate permissions and ethical considerations).
Multi-Voice Projects: Users can create projects that use multiple voices, enabling complex dialogues and varied presentations within a single piece of content.
Integration and API:
API Access: The platform provides API access for developers, enabling integration with other applications and workflows for automated TTS generation.
Third-Party Integrations: Murf AI integrates with various tools and platforms, such as video editing software and content management systems, enhancing its functionality and ease of use.
Applications and Use Cases:
Content Creation: Ideal for creating voiceovers for videos, podcasts, audiobooks, and e-learning materials. Marketing and Advertising: Used for creating engaging audio advertisements and promotional content.
Accessibility: Helps in generating audio content for visually impaired individuals and making digital content more accessible. Pros
High-Quality Voices: The natural and human-like voices make audio content more engaging and professional.
Wide Range of Voices: The variety of voices and languages caters to a global audience and diverse content needs.
Customization Features: Advanced customization options allow for precise control over voice output.
User-Friendly Interface: The intuitive design makes it easy to create and edit audio content without technical expertise.
Integration Capabilities: API access and third-party integrations enhance workflow efficiency and automation.
Cons
Cost: The pricing for premium features and extensive usage can be higher compared to some other TTS platforms, which may be a consideration for small businesses or individual users.
Learning Curve for Advanced Features: While basic features are easy to use, mastering advanced features like voice cloning and multi-voice projects may require some learning and experimentation.
Limited Free Tier: The free tier offers limited access to voices and features, which may not be sufficient for users needing more extensive capabilities.
Murf AI is a robust and versatile text-to-speech platform that excels in generating high-quality, natural-sounding voices. Its extensive customization options, wide range of voices, and user-friendly interface make it an excellent choice for content creators, marketers, educators, and businesses. While the cost and learning curve for advanced features may pose challenges for some users, the overall functionality and integration capabilities provide significant value. Murf AI stands out as a powerful tool for producing professional and engaging audio content.
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Efficiency and Convenience: How XMLTV Source Enhances Your Movie Streaming Journey
What is XMLTV and how Does it Enhance the Movie-Watching Experience?
XMLTV is an open standard format for describing TV listings and related information. It provides a way to organize and exchange data about TV schedules, including program names, start and end times, descriptions, genres, and more. The xmltv information can be used by various applications and services to display accurate and up-to-date TV listings.
How Does an Online XMLTV Format for m3u Editor Work?
XMLTV uses XML (eXtensible Markup Language) to structure the data in a standardized format. The information is typically obtained from various sources such as broadcasters, cable companies, or online databases. These sources provide the necessary data which is then converted into XMLTV format using specific tools or software.
Can you Explain the Benefits of an XMLTV Subscription for Businesses?
Organize: With XMLTV, IPTV providers ensure that TV listings are organized consistently across different platforms and applications.
Flexibility: The xmltv format allows for easy customization and integration with other systems or services.
Accessibility: With xmltv source, users can access accurate TV listings from multiple sources without relying on proprietary formats. Overall, XMLTV simplifies the process of gathering and presenting TV schedule information, making it easier for movie streaming services to provide their users with comprehensive and reliable programming details.
What are the Key Features of an Electronic Program Guide using XMLTV for IPTV?
The reliability of EPG service for finding and watching movies largely depends on the accuracy of its listings. Users rely on the electronic program guide to provide up-to-date information about movie schedules, including the title, genre, cast, and airing time. A reliable EPG service ensures that these listings are accurate and regularly updated. This means that users can trust the information provided by the EPG and plan their movie-watching accordingly.
What are the Top Movies to Watch on TV?
An important factor in determining the reliability of EPG service for finding and watching movies is the availability of movie channels. A comprehensive EPG should include various movie channels from various networks and providers. This ensures that users can access a diverse selection of movies across different genres, languages, and regions. The reliability of an EPG service increases when it offers a vast array of movie channels, catering to the preferences and interests of all viewers.
How can an EPG Program Assist in Finding the Best Movies to Watch on TV?
The usability and user-friendliness of an EPG interface also contribute to its reliability for finding and watching movies. A well-designed interface makes it easy for users to navigate the available listings, search for specific movies or genres, set reminders or notifications for upcoming movies, and customize their preferences. An intuitive interface with precise categorization and sorting options enhances the overall experience and ensures that users can easily find their desired movies without hassle.
The key features of XMLTV's EPG Format for Businesses in the Entertainment Industry include:
Accurate movie listings guide in PDF file to enable users to plan their movie-watching schedule effectively.
A wide range of available movie channels caters to diverse viewer preferences.
A user-friendly interface enhances ease of use and navigation within the EPG service.
Conclusion:
Maintaining accurate and up-to-date movie listings can be challenging due to frequent schedule changes.
Securing partnerships with multiple movie channels and providers to offer a comprehensive selection may pose.
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shanamahtopoeia · 2 years ago
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Porting from Dragon Age: Inquisition to Dragon Age: Origins and Dragon Age 2
Part 2a - Into DA2
The process for converting a DAI armors & clothing model for DA2 is a bit different (and easier) than for DAO, so I'm going to start there. DAO ports and static models for either game will be coming later. :)
Tools needed: Blender 2.79a Blender 2.49b Blender to DA2 Mesh Export script. Also make sure to grab the v1 folder for the PDF tutorial. DAI to DA2 bone rename script The DAO Toolset, or at least its MMH & MSH processors pyGFF ERFV3 Packer GDApp TlkEdit (optional) DA2 Blender import script (do a 'find in page' for "import_dragon_age_2.zip")
Open up Blender 2.79a, with your imported model from DAI (see part 1 if you haven't yet extracted your model from DAI)
Blender has a lot of shortcut keys, and it may be worth it to you to run through a Blender tutorial. The default view for Blender 2.79 is a large 3D view window on the left, with an Outliner window on the upper right and Properties window in the lower right. Personally, I like to keep the 3D view and outliner windows open, and switch out the properties window as required.
First things first, you'll want to get rid of the armature and make sure the model is rotated to the correct DA2 orientation.
You can do this by selecting the armature (right-click) and hitting X or Delete. The model should rotate like it's fallen flat on the ground. Look near the bottom of the window, and find the pivot point selection. Change it to "3D Cursor". Your cursor defaults to 0,0,0, but if it got moved, you can put it back with Shift+s, "Cursor to Center".
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Then hit A to select all the meshes. Rotate on the Y-axis by 180 degress (R, Y, 180 - literally, type the number "180", Enter) and on the X-axis by 90 (R, X, 90, Enter). Then apply the rotation with Ctrl+A, "Rotation". (changes made in 'Object Mode' always need to be applied to stick; changes made in 'Edit Mode' will stay unless you undo them)
Next, you're going to want to join all the armor/clothing bits together, leaving any skin or accessories separate (they'll likely use different textures).
You can select multiple sub-meshes by holding Shift and right-clicking on each, and then combine them with Ctrl+J. Be warned that DAI isn't always intuitive on what it considers "accessories" - if there are lightly-armored and heavier-armored variants of the same base model, any extra plating, pauldrons, etc, are likely "accessories". If there are multiple skin sub-meshes (unlikely), also join them to each other. An easy way to tell if you've accidently joined parts together that you shouldn't have (at least not yet) is to open up the UV editor window, select your mesh, and hit Tab to change to 'Edit Mode'. Submeshes from different texture maps will often overlap in weird ways. If this has happened, simply undo that joining (Blender uses the usual Ctrl+Z to undo).
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Now, you'll want to fix the skeleton.
DA2 uses almost the same skeleton as DAI, which is pretty darned handy. If you expand a submesh in the outliner menu, you should see 'Modifiers' and 'Vertex Groups'. Expand 'Vertex Groups' so you can see all the bone groups. Even though DAI & DA2 use nearly identical skeletal structures, the bone names are different. In the lower window, open up the Text Editor. Then click 'open', navigate to wherever you put the bone rename script, and open it.
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With the mesh group selected in either the 3D window or the outliner, right click anywhere in the text window, and hit 'Run Script'. If everything was done correctly, you should see all the bones get renamed. Repeat for any other submeshes.
Unfortunately, the DAI skeleton is a bit more complex than the DA2, and so there are some bones that don't match up nicely. It's probably not a complete list, but so far the extra bones I've found are: Left & RightUpperLegTwist_GS Left & RightFrontCloth3 HairFrontMid1, 2, & 3 Left & RightBrow3
Sometimes you can get away with deleting the extra bones, but you'll most likely need to combine them with others. Luckily, there's a nice modifier to do that for you. If you're porting an outfit, you're likely to run into the UpperLegTwist_GS bones, so I'll show you how I handle those. Switch the 3D window from 'Object Mode' to 'Weight Paint', and the Text Editor back to the Properties. Find and click the 'Modifiers' button (it looks like a wrench). Go ahead and delete the Skeleton modifier. Select RightUpperLeg in the outliner window, so you can see what's happening. Click 'Add Modifier' in the Properties window, and then 'Vertex Weight Mix'. Set group A (the one we plan on keeping) to RightUpperLeg and group B to RightUpperLegTwist_GS. Set the Mix Mode to 'Add' and the Mix Set to 'VGroupB'. This adds group B vertices to group A, retaining their weight. Hit 'Apply' to confirm. Then do the same for LeftUpperLeg and LeftUpperLegTwist_GS.
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In the Properties window, now hit the 'Data' button (it's just right of 'Modifiers'). Under 'Vertex Groups', find and delete Left and RightUpperLegTwist_GS by selecting each and clicking the subtract symbol.
If you deleted any bones without combining, you should check to make sure there aren't now any unweighted vertices. You can do that by switching the 3D window back to 'Edit Mode', then hitting 'Select', 'Select All By Trait', 'Ungrouped Verts'.
If you found any, you can open up the Sidebar menu by hitting N. Find a weighted vertex near the unweighted one. Select the unweighted vertex first, then the weighted one. Under 'Vertex Weights' in the Sidebar, click 'Copy'. This will copy the weights from the weighted vertex to the unweighted. If you have a lot of unweighted vertices in an area, it's probably better to undo deleting the relevant bone.
Now your mesh should be ready for export. But, since we can't export directly from Blender 2.79a, so you'll need to 'Save As' and then make sure to check 'Legacy Mesh Format'. If you're familiar with the DA2 Exportation script, it's pretty simple from here. If not, I highly recommend reading that tutorial first. The first half deals with importing DA2 files, and the second with exporting them.
Open Blender 2.49b. If you want or need to compare your DAI mesh to DA2 meshes, open the DA2 import blend file.
If you're keeping the same race/gender combo, the DAI version should match up almost perfectly with the DA2 body parts already. If you want to convert to a different race/gender, or are importing a hairstyle, you will need to import in a DA2 mesh to make sure you adjust the proportions correctly. You should see the import script open in the left window. You can then click Text, Save in the bottom left of the window to save it as a python script that can be opened in any .blend file. Close Blender.
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(re)Start Blender 2.49b, and open your 2.79 .blend file. It may have a popup warning about animation loss, but you can ignore it.
Find 'Open New' in the Text window and open the Export script. You can also open the Import script this way if you want. You'll be able to easily swap between them as required now.
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If you need to adjust your mesh, now is the time. If you need to bring in a DA2 model for comparison, be aware that the import script will import it rotated: you'll need to fix that by selecting the DA2 mesh, then hitting R, Z, 90, Enter.
Before we export, we need to rename the Datablock (ME) and Object (OB) for each mesh/submesh. If you don't have a Buttons Window open, change one of the windows to that, and hit F9 to change to Editing.
Gloves should be named 'glovesm1' Boots should be 'bootsm1' Chestpieces should be 'armorm1' Full bodies should be 'bodym1', 'robem1', or 'clothesm1' Headgear should be 'helmetm1' This is necessary because the engine looks for these keywords when applying tinting, even for skin tints.
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If you're exporting a female mesh, you have to do one extra step: under 'Vertex Groups' in the Buttons window, select 'spine3' and then double-click it to rename it to 'Spine3'.
To export your model, right-click on the export script, and click 'execute script'.
Select the mesh parts to export (hold Shift to select multiple parts), and click the appropriate Export msh button.
You'll get a pop-up prompting you to name the msh: this names the mesh inside the .msh file. Technically you can name it whatever, but the conventions DA2 uses are: glv_**** for gloves boo_**** for boots arm_**** for chestpiece rob_**** for robes (usually full-body) cth_**** for clothing (usually full-body) bdy_**** for any other full-body models hlm_**** for helmets of any kind hlh_**** for half-helms (faces showing) hlf_**** for full-helms (no face showing) hoo_*** for hoods Then it'll direct you to export the msh. Pick the same name as you picked above, but with 'msh.xml' appended. (so, if you're porting a nice chestpiece, name it "arm_mine" at the pop-up prompt and export it as "arm_mine.msh.xml")
Do the same for the mmh export. Using the same example: "arm_mine" at the pop-up prompt, and export as "arm_mine.mmh.xml".
Minimize Blender, and navigate to wherever you exported your xmls.
Then, open a couple new Windows Explorer windows, and navigate to your DAO processors folder (for me, it's C:\Program Files (x86)\Dragon Age\tools\ResourceBuild\Processors). Open the MMH folder in one window and the MSH in the other, and move your .xmls to the matching folder.
To process the MMH, you can simply click and drag it over to GraphicsProcessorMMH.exe, and you should get an .mmh and a .phy.
To process the MSH, you need to open a PowerShell or command line in the MSH folder.
(if you're on Windows 10 or 11, hold Shift, right-click, and select 'Open PowerShell window here') Then input "GraphicsProcessorMSH.exe -platform pc mmdtogff arm_mine.msh.xml". Hopefully, it gives you a .msh.
If either fails, the most likely cause is that you didn't have the mesh selected when you tried to export.
For some reason, the processor may also fail if you duplicated or extruded any vertices while changing the mesh, so you'll need to avoid doing either when making more complex mesh edits. -_-
Now, you hopefully have your converted .msh, mmh, and .phy files.
The readme for the export script says that the .phy generated may be unreliable, so you may want to extract a vanilla .phy to use instead. Look for one of the same race/gender combo and same type (gloves, robes, etc).
Open up your msh with pyGFF, and type 'output/' before the mesh name on the second line. Hit 'Save' in the bottom left corner, and then save the entire file.
Open up your mmh with pyGFF, and put the filepath in front of the mmh, msh, & maos (more on the .mao file further down).
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Look at a vanilla .mmh to see what it should look like. The filepath should be art/characters/playercharacter/racegender/. If your model has multiple submeshes, you'll need to input the filepath for each part's mao. Make sure to hit 'Save' in the bottom left after editing each line. Save the .mmh.
Open up your phy with pyGFF, and either enter the filepath (if you've kept the generated one) or change the mmh name to yours (if you're using a vanilla one). Save the phy, making sure to change the name to match the msh & mmh if necessary.
If your model has multiple parts, you'll need to make sure the mmh has its nodes ordered correctly. The 'Root' node should be above the mesh chunks, and the [filename] node after the chunks. Use the box in the bottom left to re-order them. Similarly, the phy should have the 'Root' node above the [filename] node. (not all vanilla multipart models have the [filename] node, and I'm not sure why. But, if the mmh has one, the matching phy will as well.) See the pics below, or pop open some vanilla files to compare.
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You now have a model, but testing will be difficult without textures.
My tutorial for converting DAI textures to DA2 can be found here. If you use GIMP or Photoshop, I recommend these tutorials: magpie's for GIMP sapphim's for Photoshop If all you need is quick placeholder textures for testing, simply export the textures from DAI with FrostyEditor as .dds files.
Use pyGFF to open a vanilla .mao from a model similar to the one you're exporting (race and gender don't matter for this one, just general color and whether it's mostly cloth, leather, or metal), and change the texture names to the ones from DAI. Then save the mao, naming it to match your msh & mmh.
Now, you've got to pack everything so that DA2 can read it. DA2 uses a weird nested folder system for organization, and we're going to copy it.
Make a new folder for your files, and create a nested series of folders inside matching the filepath ('MyMod/art/characters/playercharacter/racegender') and put your msh, mmh, phy, and mao in the racegender folder. Make a 'textures' folder next to them, and put the textures in it.
Navigate all the way back up, and open another window to wherever you put the ERF Packer. Drag and drop your 'MyMod' folder over the ERF Packer. It'll open an ERF Packer window; choose 'Create PAK'.
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Yay! Now you have a DAI model, in DA2 format, packed so that DA2 can access it. Put your shiny new .erf into your DA2 override.
If it's a hair model, testing is as simple as adding a new line to your chargenmorph.xml and starting a new character. If it's an armor or clothing model, you'll need to put it on an item or a companion.
I often use my poor siblings for testing with a quick APR_base edit.
Open up APR_base.gda with GDApp, then delete all the lines except the follower(s) you'll be using for testing. Look over at the 5th column, 'MODELTYPE', and if it's a P ("parts"), change it to H ("head"). Then put your new model with filepath in the 4th column, 'ModelName'. Save the edited GDA with a name like "apr_base_testing.gda" (the game will read this as an override for your edited lines). Open up DA2 and find your guinea pig of a follower!
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If you'd rather test with an item, the easiest way is to extract the UTI for an item you already have, then open up item_variations.gda with GDApp.
Delete all the lines except one of the same type as your chosen item (so for a ported robe, find a line with a robe or clothing). Change the 'ID' field to something unique (there's no limit on length, so a random 7+ digits is fine), and the 'model' field to your mmh. Save the edited GDA with a name like "item_variations_test.gda". Then open your item's UTI, and put the ID number for your model in the 'ModelVariation' field. Save.
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Put both the item_variations gda and your edited UTI into your DA2 override folder. Open up DA2 and see if it worked.
If your model doesn't quite look right, you'll have to go back into Blender and make adjustments. But, you'll generally only have to re-export the msh. If you remove/add/rename any bones, though, or split/combine meshes, you'll have to re-export the mmh as well.
Common problems: -- Some parts extend into infinity: either unweighted vertices, or misnamed/unrecognized bones -- Noodle limbs: exported wrong MMH type, or re-exported mesh with changed bones without also re-exporting mmh. -- Game crashes: too many bones in a single mesh (the limit is somewhere around 68-70). Split the mesh into multiple submeshes, and then use Scripts, Clean Meshes to remove Vgroups. Re-export everything. -- T-posing and flashing red: can't find the mao -- Grayscale and shiny: can't find texture(s) -- No model / invisible item or body: either can't find the mesh, or the mesh was oriented wrong (in my experience, this only happens the model is rotated on the Z axis) -- Flat on the ground w/distorted limbs: rotated wrong on the X and/or Y axis
Part 2b covers converting DAI models and getting them into DAO.
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