#my thought progress was mostly just “oh v1 isn't just like a mosquito. it practically is one''
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if v1 really was designed to fight the earthmovers, then it being able to defeat oponents so much bigger than itself stops just being video game logic and starts looking more like its functioning exactly the way it was meant to
#(EDIT: ok ive gathered my thoughts a bit better and what i mean is that it stops being just something that happens bc of video game logic-#and starts to become something that could very well have been intended in-game.)#like. there's a difference in designing a war machine and designing a war machine meant to destroy something much bigger than itself#my thought progress was mostly just “oh v1 isn't just like a mosquito. it practically is one''#this is all assuming v1 is roughly the same size as its model when next to the other enemies lol#ultrakill#v1#v1 ultrakill#earthmover#ramblings
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