#or making a 2D game in general
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Did you guys thing their fighting theme would be Kyle’s Mom’s or another one
#Im still so sad they don’t use the post covid design for the new game#or making a 2D game in general#south park#kyle broflovski#south park post covid#art tag
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god rain world is awesome. shout out to rain world.
#i lvoe reain wold . if i could marry the game i would#and i also love joar's general style of like anything. his games his art his designs#have u ever scrolled thru joar's twitter? u should its awesome !!#i love strange environments and sometimes cute sometimes terrifying creatures!!!!#i love the way he does 3D and 2D i love the designs he makes for shit i love airframe ultra i love the signal videos i lo-#.............ok this just sounds like im ultra glazing this guy now#i will NOT form a parasocial relationship with this stranger#i just love the stuff he does#i dont rlly know much about joar himself tbh#rain world#text post
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Can we give a round of applause to sonic team for making literally the BEST 2D boost stages in the franchise with sonic x shadow generations they feel so underappreciated.
#sonic#shadow the hedgehog#sxsg#sth#sonic the hedgehog#sonic x shadow generations#like this is genuinely the most fun ive had with 2D stages in this series in SO long#speedrunning these stages is SO fun man#rail canyon act 2 felt very eh for me when i first played it#but then you speedrun it and oh my god its the most fun thing EVER the routes with this stage is NUTS#sunset heights act 2? the best 2D stage in the game its so complicated and JUICY.#kingdom valley act 2? the best 2D stage that keeps UP the speed and is genuinely so thrilling to playthrough#oh and chaos island act 2...so short in concept...but so fun to speedrun...#radical highway act 2 fuck you though worst stage to speedrun (i still love it) SNJSJSJS#im just saying the more you play these stages the more you are surprised how actually tightly designed and GREAT they are#i think chaos control is a big contender for most fun mechanic to use in these stages#like chaos control makes me really THINK about when to use it or how to use it#pleaseeeee can sega keep the online mode next game its genuinely so FUN to compete with others!
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Its my brother’s birthday………….
#nier#nier replicant#bro FUCK TAGGING BRO#those are the only two i need i think#im recovering from sickness this has been the longest week of my life#im so tired of getting sick man. i dont know how many more ‘being sick’s i got left in me#i HATE CAMPBELLS SOUP I HATE TEA#i hate my apple sauce brain. its truly not fair#all this to say i didnt know what day it was#i thought i had a couple more days between june 5th and june 6 th its all so fucked up#i was playing majoras mask while i drew this and recording it and editing it#and rewatching my own playthrough so i can only think of majoras mkask when i see this#so my sister (and brother) was watching mm playthroughs#so i said i would make a playthrough for her WHY ARENT YOU WATCHING ME#and two birds with one stone i played it in japanese so i could exercise my kanji reading bones. its also. like a different game in jp#not too different just i wonder how we got a sequel after the great bay temple water wheel puzzle#all of great bay in general tbh. the ocean lab is too tall#ITS TOO TALL ITS TOO TALL ITS SO TALL THIS IS THE SECOND 2D. ZELDA GAME ITS TOO TALL#yeah but um did you know you cant upload videos longer than like. 13 hours on yt without their bullshit perks#so i split the videos up but i still gotta watch the last one in full to see if i missed an edit#and its 5 hours. its just for my sister but idk i had standards#its all edited to be one big playthrough but i dint have the editing software for that and slso#yiutube wont let me upload it#its nier my nrother nier’s birthday btw if you even care
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i dont really like the idea of classic sonic being from an alternate dimension but i also dont like the idea of them making more classic games that are officially canonically in the same timeline as all the other games either .. like making a new modern sonic game is whatever its like "yeah heres the direct continuation of the timeline we've been following this whole time" while making a new classic sonic game is like "yeah this new game is totally in the same timeline it takes place in the era we moved past 20 years ago please ignore that none of the games that take place after it ever reference its events or characters at all" it just feels . idk how to explain it . like theyre trying to force more stuff in for classic sonic nostalgia . idk . maybe i care about lore too much maybe i should just turn my brain off and go Haha funny hedgehog game lol
#i guess theres no winning with classic sonic . maybe they should just let him rest#it was fine in sonic generations but now ? idk#also if they wanna make 2d sonic games so bad. they can just do it. it doesnt have to be a classic game#see: sonic rush. the sonic advance trilogy. etc.#but i know the reason theyre doing this is to appeal to 90s kids who refuse to touch anything with modern sonic in it
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okay so.
sonic x shadow generations.
i realize that sonic generations is there and there's a remaster and i just. skipped right over that and started in on shadow and i'm having a fantastic time.
sonic games are about going fast, and playing this game, i definitely feel like i'm going fast. SO FAST.
that said, i personally am having. a bandit you gotta get good moment. which really boils down to controls.
the controls are not bad! let me start there! the controls are fine.
the thing i'm running into is that, like, i haven't really played a new sonic game since, like. probably shadow the hedgehog, if i'm honest. so i'm used to the a button being jump instead of the b button - which was a real quick fix - but more importantly, i'm used to the jump and the homing attack being the same button.
that's the one i'm having the most trouble with. i looked into the control options, but it wouldn't let me change individual stuff (which is fine). it let me switch between the default controls and what they're calling legacy controls - which! make the jump and the homing attack the same button again! which is great!
except that the legacy controls switch the boost button from the right trigger to the y button and i like it being a trigger button because i can hold it down while using my thumb to press other buttons.
so i'm having to mentally retrain so that the homing attack and jump aren't on the same button. which. is taking a bit. XD
i have died on one of the boss key quests SO many times. but i'm learning.
the other thing is that, like, they've given me a couple of new move power-ups - the doom spear and the doom...blast? i think is the other one? and showed me how to do it. and then just. by the time they throw me into a crash course where i have to be good at it. i have used it. once?
one of the boss key things is using the doom spear, so i think using it over and over in a short level is going to help train me on it better, and hopefully one of the others will do that with the doom blast because i can definitely see how that will be useful. but something i like about the old sa2b game is that once you get an important power-up, the game makes you use it a lot until you're used to it. in the level you got it. (with the exception of the flute or whatever that you use to find the hidden chao, but you don't need that for story progression; it's specifically for only that mission usually.)
and! some of the controls thing may be from my skipping the sonic generations half and going straight into shadow! so more user error than anything, maybe!
and like. it's saying something about the game that i'm still having a fun time even while having to retrain how my mind thinks of controls in a sonic game. i'm enjoying it so far!
#musings#bandit liveblogs#bandit liveblogs sonic x shadow#that said#i don't like 2d sonic games#i like 3d sonic games and 3d platformers#and i actually like some 2d platformers!#but i don't like 2d sonic games#i just don't#which probably makes me weird in sonic fandom but that's /fine/#so like#the 2d (ish) aspects of the levels i'm like...not enjoying /as much/#but they're still kind of fun?#maybe should learn how to make the wings show up#BUT#that may be just a general power-up that you have to collect and then things change?#I'LL LEARN AS I GO#also i need to quit forgetting that chaos control is an option and a thing i always have access to once it's charged
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BRAVELY DEFAULT REFERENCE???
#liveblogging on main#inverted fate#love the alternis dim whimsun. love seeing the brave and default options. love being jumpscared (/pos) by a game i know#the conflict’s chime and fighting to the end leitmotifs in their respective themes have done me the extremely funny thing of:#activating my muscle memory for my 2ds and making me mildly confused in general (/pos)#like ok time to hit that R button on my 2ds and brave 4 times— wait this isn’t my 2ds. wait this isn’t a game. whuh#in other news: i’m near the end of the waterfall section! lets go!!#frisk and papyrus friendship my beloved. mettaton and napstablook my beloved#sans and alphys friendship my beloved! alphys and mettaton friendship my very beloved!!!#anyways time to continue reading! and to get my ass kicked at the alphys fight lmao#i seem to be developing a trend of doing my fangame fights in the middle of the night… surely this won’t come back to bite me later
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2D EYELASH Ultimate Collection
Hi! The recent weeks since the Lovestruck EP drop, I've been making new packages of all my 2D lashes / or generally speaking, eyeliners which have some sort of lashline. They appear under the new lashes category, and can be used and layered like actual lashes over any type of makeup! First I wanted a few of my favs for my personal gameplay, but then along the conversion process I thought: "hey, maybe someone else would need this too", and so I went through all the eyeliners I have ever published and made them compatible for this new system.
Things you should know:
Base game compatible, + custom thumbnails.
For fem + masc frames, infant-elder (depending on the style not available for all age groups).
Under the new eyelash category (makeup).
58 different packages with several variations inside.
Works like an eyeliner and eyelash at once, but can also be combined with other eyeliners and makeup.
Compatible with all accessories.
I went into a lot more detail in the actual description of the download link, please make sure to read it if you feel like you need to know more.
➔ DOWNLOAD (Patreon FREE)
If you like, please consider to support my work 🖤 ● ALL MY CC DOWNLOADS
#ultimate collection#my cc#ts4cc#s4cc#the sims 4#the sims#simblr#ts4#sims 4#sims#ts4 cc#s4 cc#sims 4 custom content
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I literally decided to learn like the very basics of python today which apparently awoke my brain so now it wants to do EVERY.SINGLE.THING i haven't done these past last //waves incoherently-time....at once
this is good on one hand because yay motivation really bad on the other because if I don't tread carefully i will loose motivation for all those things because idk choice paralysis or whatever it's called
too many things, too little time
#txts#we got#general just get into programming and see if ANYTHING there is fun and could be useful-but in a job way#also learn some things for game dev stuff#also make a game#not a big complicated one#but i do wanna go back into my old lil rpg maker style idea just to have something-anything#so also make art and flesh out ocs#and story and puzzles etc#i am combining game+coding+learning unreal basically in parts#why unreal for a top down rpg 2d game?#because i have ambitions beyond the realm of 2d and wanna familiarize myself with it#instead of having to still learn from scratch#i KNOW rpg makers vx and ace well enough#but they arent gonna help me transfer anything to unreal#thats entirely different worlds#so...................yeAH#w/ programming or possible work futures relating in any way to it#i decided on a 'fuck it we ball' approach of A:just learn it first#B: make some general things with it either basics apps or design a web page etc etc#to then C: see what you actually liked the most from each bit to decide where you can dip your toes in#IF it all works out#look my coworker who also trained me and whom i adore and trust with...well everything#decided i am smart enough for more than retail#so we are gonna do this#idc how long it takes#less because my brain is a fart and more because i will not be able to find the time between working 10hour shifts#BUT THATS OKAY#....i hope.....look i am really holding onto ye wise 30 to 40 year olds who say it gets better#do not disappoint me
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A (possibly) helpful guide to the Nikki-verse for Infinity Nikki Players
❄️Updated December 28th
Although it’s not at all necessary to know the lore of the previous games (Love Nikki, Shining Nikki), here is some info that you might benefit from if you’re joining the fandom with Infinity Nikki!
❄️General Info:
Love Nikki, Shining Nikki, and Infinity Nikki are all stand-alone games with self-contained stories, but they have some commonalities that I will get into later.
Love Nikki (LN) has a 2D art style, and is where many of us "veteran" players began our journey. Shining Nikki (SN) has both 2D and 3D art. Both of these games are stunning, so check them out!
Before Love Nikki, there were two other dress-up games in this series that did not involve being transported into a magical world. They were called NikkiUp2U (released 2012) and Hello Nikki (released around 2016). These games are more obscure, with the latter currently only being available in China, so not much is known about them to international fans.
The developers of the game are Chinese, so expect to get a lot of goodies around Lunar New Year and other major Chinese holidays!
According to Hello Nikki, our main character is around 19 years old. In Shining Nikki, she talks about how she used to go to college before getting transported to Miraland. Her birthday is December 6, which is why Infinity Nikki came out last week and why we got a free outfit (we’ll get a new one every year!)
Nikki's Chinese name is Nuan Nuan, how cute!
Momo claims he’s not a cat, but a member of the “Momo Clan” (LN). He was a little annoying in Love Nikki, but he’s more endearing in later games.
Nikki and Momo are the only recurring characters in the franchise.
The biggest advice I can give as a veteran is: Don't bother with trying to make a visually cohesive outfit for styling battles unless you have a lot of clothing. We've all tried it. It won't work. For now, just layer on everything that has high stats. You're always free to wear your fashionable outfits during regular gameplay, and "glow up" your favorite clothes when you have enough resources, so that you can make better outfits for later battles.
I've seen a lot of people in other places asking about whether the Nikki games will have more androgynous or masculine clothing, and they probably will! It took a while for these clothes to appear in LN and SN, but there are definitely several options out there, from ouji fashion to streetwear to military-style outfits. Read about the seven nations below to find out more.
A lot of people also seem curious about representation for people of color. Unfortunately, the options can be quite limited, as it took a while for textured hair options to appear for players in Love Nikki, and I'm not quite sure about the situation in Shining Nikki. Different cultures are represented in Miraland (as explained below) but they still have their limitations. With Infinity Nikki being more oriented towards an international fanbase than previous games, though, perhaps the developers will be encouraged to branch out more.
❄️Worldbuilding
The world that Nikki has been transported into is called Miraland.
Miraland is composed of seven nations, each with their own distinct fashion style. That means that if you do not like the style of clothes we’ve been seeing so far in Infinity Nikki, do not worry! They’ll have everything eventually.
For some reason, they changed the names of the countries in Infinity Nikki, and I’m not sure why (I’m going to keep mixing them up…). Below, I’ve listed their LN/SN names first, and their Infinity Nikki names second.
The seven nations are:
🎀Lilith/Ninir/Heartcraft Kingdom: In the older games, it was known mostly for fairytale-inspired clothing and lolita fashion, with the occasional “pastoral” suit. It looks like Heartcraft Kingdom in Infinity Nikki has been leaning more into the pastoral aesthetic, but Nonoy’s outfit seems to be in the lolita style. Also, the suits we have been crafting so far for catching bugs and petting the animals is at least lolita-inspired. (People who wear lolita fashion, please correct me if I’m wrong, but I think the Chinese version of this fashion is a lot more loose with the rules than the Japanese version I am more familiar with). This kingdom is always the first to be introduced in these games. Expect drama to follow whenever we get introduced to the royal family of this kingdom…it always happens. Nikki's first friend is always from this kingdom--we started with Bobo in Love Nikki, then Joy in Shining Nikki, and now Nonoy in Infinity Nikki.
🐉Cloud Empire/Lanling Empire: Known for traditional and modern Asian fashion. A vast majority of the fashions are going to be inspired by Chinese fashion, so if you’re a fan of period dramas or xianxia, you’re in luck! Aside from hanfu and qipao, they also usually have some representation of other East Asian cultures, featuring several kimono and the occasional hanbok. (Due to some controversies in Shining Nikki relating to conflicts between China and Korea, however, I’m not sure if the developers will continue to add hanbok in future games). Love Nikki also included some outfits for Chinese ethnic minorities like the Miao, and Vietnamese ao dai if I remember correctly. All games also have at least one Peking Opera costume—it’s like an industry staple. Overall, Cloud Empire is usually the second kingdom to be introduced in the game, so I’m sure we’ll see it pretty soon. Maybe we’ll go along with Tan Youyou, depending on how the story will go.
👠Apple Federation/Starhail Federation: Known for streetwear, high fashion, and casual clothing (like what you’d wear on an average day). I think Dada and Bebe’s outfits would be classified as Apple, even though they live in Heartcraft. Unlike the rural towns we have seen so far, Apple tends to be a very urban, city-based environment, filled with spies and shady businessmen. Nikki's girlfriend, Kimi (from Love Nikki), is also from here.
👑Pigeon Kingdom/Twinmoon Kingdom: Known for European fashions, including fairy costumes, witch/sorcerer outfits, Rococo dresses (with long skirts, compared to the lolita style in Lilith/Ninir/Heartcraft), and anything else you’d expect to see in a Western fantasy or period drama. Funnily enough, there is always at least one scene in the Pigeon Kingdom that has to do with a cathedral, so expect some fashions with gothic and Catholic-inspired imagery as well. Some of the inhabitants who live there are elves and fairies, like Timis. Although most of the ability outfits we have so far look like they're from Lilith/Ninir/Heartcraft, the "purification" outfit strikes me as something more typical of Pigeon.
⚔️North Kingdom/Empire of Light: A cold country best known for winter clothing—heavy scarves, overcoats, and hats—as well as military attire. There is also at least one "ice queen" style suit in every game. If I recall correctly, this kingdom has been having civil wars since Love Nikki, so expect a lot of action in this area. I suspect that Bettina is from here, but I'm not sure yet.
🐪Wasteland/Terra Alliance: The original name of this country sparked a lot of controversy, so I'm glad that they have changed it. This kingdom usually has desert-themed clothing, ancient Greek/Egyptian clothing, clothing inspired by nature, bohemian clothing, South, and Southeast Asian clothing (the cultural representation isn’t always the best, unfortunately…but I am optimistic that Shining Nikki and Infinity Nikki are more culturally sensitive than Love Nikki).
🤖Ruin Island/Whaleport: A mysterious island that features “futuristic” or sci-fi inspired clothing. In previous games, we have seen medical doctors with dubious legitimacy, scientists who experiment on themselves (?) and androids, so I’m curious to see who we’ll meet this time. Many players from the previous games who liked this style have felt that the developers often neglect this kingdom, unfortunately.
❄️Story and gameplay advice
Without spoiling the older games, I can say that, generally...
Most of the story is based on conflicts between different characters and sometimes different kingdoms. These problems, as mentioned before, are solved through styling battles.
Infinity Nikki seems to be going for a cozier vibe. However, both of its predecessors have sometimes gone into dark territories, featuring themes of war, violence, and betrayal. (I may or may not have cried over the death of a certain someone in Love Nikki...)
Therefore, dramatic things could very well happen in Infinity Nikki. I'm not saying that it can't be your comfort game if that is what you are hoping for, as the other games can still also be light, funny, and cozy. I just want to warn more sensitive players who might not be expecting it from a dress-up game.
When I first wrote this guide, I initially thought that the miracle outfits were like the "lifetime suits" of previous games, where crafting them was optional and not necessary to progress through the story. However, this seems not to be the case. Nevertheless, take your time while crafting them--there's no need to rush.
I'm not sure how f2p-friendly Infinity Nikki will be, but I haven't spent anything on either of the other games and I've been able to buy many of the suits I wanted. Just make sure that you budget accordingly and remember that if you want one suit but can't afford it at the time, another suit with a similar aesthetic might come out in the future. Also banners can re-run!
Keep an eye out for redeem codes! These are often posted by the game's social media, and you can get a lot of free stuff.
The fan-favorite kingdoms are usually Lilith/Ninir (Heartcraft) and Cloud (Lanling), followed by Pigeon (Twinmoon) and Apple (Starhail). The other three tend to get neglected, so if you like the sound of those the most, I'm sorry... :(
The last two sections include speculation, trivia, and an explanation of some inside jokes from the other games. Feel free to skip them if needed!
❄️Continuity and Fandom References to Other Nikki Games
Like I said earlier, the Nikki games can all work as standalone games, and the only returning characters are Nikki and Momo.
However, I've added this section to discuss possible theories and connections, as well as catch others up to speed on some of the inside jokes and characters that we Nikki veterans like to talk about.
If you keep hearing names like "Bobo," "Lunar," "Kimi," and "Nidhogg," these are characters from Love Nikki.
Bobo and Lunar are some of the first characters we met in LN. Kimi is the closest character we have to a canon love interest for Nikki. All of them are fan-favorites, so we're hoping to see any references to them in Infinity Nikki as well.
I can't say much about the very controversial and very popular Nidhogg without spoiling LN, but at least you now know where the name is from.
In Love Nikki, there is a "blood curse" that prevents people from using violence. Therefore, people often resolve conflicts by entering styling battles and destroying each other with the power of a good outfit.
Never ask a Love Nikki player what happened in Chapter 15.
Shining Nikki takes place roughly 700 years before Love Nikki, where there is no blood curse (which means certain people have managed to commit certain crimes...). Several SN characters are the ancestors of, or otherwise related to, LN characters.
Nikki veterans often like to make references to Ashley, Lilith (the person), Joy, and Qin Yi. These are all Shining Nikki characters.
So far, we haven't seen such a connection between old games and Infinity Nikki, so a lot of people suspect that this might be an alternate universe. When more about this version of Miraland is known, I might make another post.
❄️My predictions for future updates
Every time we enter a new country in Miraland, we will have new ability outfits to craft to fit the style of the new setting. This is because most of the outfits we have so far look like Lilith/Ninir suits in previous games, with very few influences from other nations.
The next country to be introduced will most likely be Lanling. I originally thought that they'd let us visit Lanling in time for Lunar New Year, but with the scope of the story, I think it may take some more time before that.
The next big update will be around Lunar New Year, where they'll probably hold some five-star banners, give free diamonds as a login event, and make a new short story, if they celebrate the same way as in Shining Nikki. They're probably also going to give us another free suit. (I hope it's Legend of the White Snake themed, since next year is Year of the Snake!)
Then, we'll probably see the equivalent of the Apple Federation, followed by Pigeon Kingdom.
We will get a new version of this stunning dress. It's called the Star Sea and has shown up in every game so far. I'm actually surprised we haven't heard about it in Infinity Nikki yet.
Please let me know if this guide has been useful, and if there's other parts of the games you'd like me to cover!
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been messing around with making a (faked, actually 2D) 3D dungeon crawler without a game engine the last few days - never tried making anything in just C# and monogame with visual studio before, its like a fun puzzle…
simple little external tool for making the number arrays that generate the maps I put together today, haven't done much like this before either so it's fun, idk how I'd do something like this as simply in unity lol
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Explaining Silver the Hedgehog's Eyes
Silver's eyes are another nuanced and sometimes confusing aspect of his character. So in this post I'll go over the nuances and meaning of their design. There are three key details to understand about Silver's eyes.
Part One: First, we have the shape. Silver's eyes have an angular shape with pointed upper corners to them.
I liken this shape to the upper wings of a butterfly.

This can be easy to miss due to how his 3D models are rendered and how they line up with his quills but always becomes more noticeable whenever Silver squints or closes his eyes. Just like Shadow and Jet's eyes they don't always end in a sharp point but they do always end in a somewhat pointed upper corner for the butterfly wing shape.


This is what's called Tsurime(meaning upturned eyes), which in character design represents aggressiveness, strong will, danger and/or general seriousness in a character in contrast to tareme(meaning downturned eyes) or round eyes which generally represents softness.
I will refer to Tsurime Eyes as Danger Eyes or Blade Eyes and Tareme Eyes as Soft Eyes.
If you've ever seen Yu-Gi-Oh!, this is the main visual difference between Yugi and Yami Yugi. It is also the main difference between Tails' bullies from Sonic Origins.

These eye types can express more than just seriousness or softness. Rouge has round eyes yet is very mature and can be even more serious than Knuckles(who has Danger Eyes) while someone like Fang the Hunter has sharp Danger Eyes yet is a very comedic villain.


All of Sonic's main rivals(Metal Sonic, Knuckles, Shadow, Blaze, Jet, Silver and Surge) have Danger Eyes while Sonic himself normally has round Soft Eyes to show his carefree nature but also gains sharp Danger Eyes when he transforms into Super Sonic or the Werehog to show that he's in a more aggressive and serious state.








Silver's 3D character models have usually had eyes that appear more round compared to his 2D art but his newest character model has the sharpest eyes yet and is the most like his 2D art.
Part Two: Next, we have the black patterns(officially called black patterns in Sonic Speed Drawing) around Silver's eyes. The part that is easy to miss here is that the patterns run all the way around his eyes and under his front quills, similar to Blaze's eyeliner.

This detail can be easy to miss because the patterns do stop at the sides of his eyes on his in game 06 model(but not the pre-rendered cutscene model) and later media rarely show Silver at an angle where you can see them.
Part Three: Lastly, we have how they intersect with his leaf hair. Silver actually has bangs that cover the top parts of his eyes and perfectly line up with the upper corners which we can see by comparing the concept art of Silver to Super Silver where his quills rise up and reveal a bit more of his eyes.


This can be a source of confusion itself because the quills cover/perfectly line up with the upper corners of his eyes and leave what appears to be the round sides, making them appear completely round if you don't look closely.

In Summary: Silver has butterfly wing shaped eyes, black patterns around them and his front quills are bangs that partially cover them. Know these three details and you can always draw Silver's eyes right!
#silver the hedgehog#miles tails prower#rouge the bat#fang the sniper#fang the hunter#knuckles the echidna#metal sonic#shadow the hedgehog#blaze the cat#jet the hawk#surge the tenrec#sonic the hedgehog#super sonic#super silver#sonic 2006#sonic 06#sonic forces#sonic channel#idw sonic#sonic comic#sonic pict#sonic generations#sonic origins#sonic origins plus#sth#mario and sonic at the olympic games#artwork#art#art study#art help
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MylittleponyOh Starter Pack - The Sims 4 Version (Plot twist, it's not AI generated !)
You have probably seen this AI Prompt going crazy lately, and I loved the idea behind it, BUT, as a 3D artist, if I had time, I would definitely make it myself rather than generate it with AI. I don't have the time BUT, I have the Sims 4 and you do too ! So, I've created a PSD file with layers so if you also want to do your Simself Starter Pack version and don't want to use AI you can ! I love how not using AI pushed me to be creative ! All the textures have been hand drawn in Gimp ! How to do it ?
In game, take pictures of your simself with or without poses (I used one tehehe), and objects that represent yourself. Preferably a front view !
Supress the background of the in game pictures (I used this one online).
Get all the layers + your simself + objects in a 2D Editing Software (I mostly use Gimp and Canva) and place it as you like ! (I have created a blank layer just so you know where to place your different pictures !)
Add drop shadows to your pictures so it constrats with the background !
Add your own text ! (I did mine on Canva).
You are done <3
Download on my Patreon !
All the Love, MLPO
Decided to do a Demo vid with my hubbys Simself !
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Hi hi, I read your lucky egg yuan x reader and thought a bond system was super creative!! So I have a request!!
Can I request a streamer/general Jing yuan playing an otome game where you/the reader are one of the love interests? And he was absolutely obsessed with character!reader that he’d literally drop so much money on the game, but one day, after maybe a poisoning incident, he ends up isekai’d into said otome game. Reader has a favoribility bar and everything and he does all the quests to raise your bar 🤭🤭. And and! If a love interest hits 100% favoribility in the game, they go yandere so maybe a bit of soft yan y/n?
It would also be super interesting to see yuan scheme everything cuz of his big brain 😌😌
I hope you have a good day and stay hydrated!!!

𝐆𝐚𝐦𝐞 𝐋𝐨𝐚𝐝𝐢𝐧𝐠… 𝐖𝐞𝐥𝐜𝐨𝐦𝐞 𝐁𝐚𝐜𝐤, 𝐂𝐨𝐦𝐦𝐚𝐧𝐝𝐞𝐫.
[𝙇𝙞𝙫𝙚𝙨𝙩𝙧𝙚𝙖𝙢 𝙤𝙣] Chat: — "Jing Yuan, you’re literally broke because of this game." — "BRO JUST DATE A REAL PERSON." — "He’s already too far gone… let him be." — "Who’s your bias again? (Not that we don’t know lol)." — "Watch him go straight to Y/N and ignore all the others."
The chat scrolled at breakneck speed, but Jing Yuan barely paid attention, his fingers already navigating past the main menu. His voice was smooth, teasing, as he leaned closer to the mic.
“Come now, you all know the answer to that” his lips curling into a smirk. His stream setup was pristine—dual monitors casting a cool glow over his silver hair, the dim lighting making his golden eyes gleam.
The title screen of Astral Regnum shimmered before him, revealing the stunning artwork of the heroes of the kingdom. But his gaze, as always, honed in on the one he cared about most. You.
Chat: — "Damn, he didn’t even LOOK at them LMAO." — "He’s speedrunning a 2D romance with Y/N." — "NPCs crying in the corner."
Jing Yuan chuckled, skipping past the banners of the other love interests like they were mere background noise. “Why waste time?” His voice dipped lower, fond. “Y/N is the only one that matters.”
A swordmaster. A warrior feared on the battlefield, but with a heart that only opened to those they deemed worthy. In the game’s lore, [Y/N] was the blade of the Astral Regnum heroes—a relentless force of nature, cutting down enemies with precision. And yet, their favorability system was notoriously difficult.
That only made it more satisfying when he raised it.
He knew what you liked. What you hated. Every hidden event, every dialogue choice that made your heart skip.
And he had spent—How much money again? He didn’t care.
Tonight, he was going to hit the final 100%.
With a flick of his wrist, he loaded his save file—the one where his favorability with you was already in the high 90s.
The screen faded to black.
…A sharp knock at the door.
Jing Yuan blinked, momentarily snapping out of his immersion. Who the hell—?
His chat reacted instantly.
Chat: — "Uh oh, debt collectors?" — "Jing Yuan’s about to get isekai’d, watch." — "Bet it’s his manager coming to stop his spending spree."
With a lazy sigh, he muted the mic and pushed his chair back. He had just reached for the door when a strange, sharp scent flooded his senses.
His vision blurred.
The last thing he saw was the game screen still glowing on his monitor, your character’s sprite standing there, waiting.
𝐋𝐨𝐚𝐝𝐢𝐧𝐠 𝐖𝐨𝐫𝐥𝐝…
The first thing he felt was the cold, the way it bit into his skin—so vivid, so unlike the temperature-controlled room he had been in just moments ago. His ears rang with the echo of distant battle cries, the clash of steel, the unmistakable scent of blood.
Jing Yuan opened his eyes. His smirk returned instantly.
He knew exactly where he was.
Above him, the skies of Astral Regnum stretched endlessly, clouds tinged red by the fires of war.
“…I really hit the jackpot, didn’t I?”
A shadow moved in his peripheral vision. He turned just in time to see you- covered in blood, battle-worn eyes feral with focus. Your sword pointed straight at him.
Jing Yuan had always admired you— your presence, your unwavering strength. But seeing you in the flesh, drenched in blood with the weight of battle in your stance?
It was exhilarating.
The tip of your sword hovered just inches from his throat, gleaming under the eerie glow of magic-infused flames.
“Identify yourself.”
Jing Yuan barely resisted the urge to grin. Even in the game, you never trusted strangers easily—it was one of the many things that had made raising your favorability so difficult.
But unlike his first playthrough, he didn’t need to fumble through dialogue choices or waste time figuring out what worked.
He already knew exactly what to do.
He lifted his hands in mock surrender, keeping his posture relaxed despite the threat at his throat. “Ah, forgive me. I seem to have found myself in the middle of a battlefield, and I’d rather not lose my head before I’ve even introduced myself.”
Your eyes narrowed, scanning him like a predator sizing up prey. He knew you were analyzing everything��his stance, his expression, any hint of deception.
Chat would’ve gone wild seeing this. Too bad they weren’t here.
“…You’re not dressed like a soldier” you noted, your grip on the hilt still firm.
He wasn’t. The clothes he wore were a mix of modern and fantasy—game mechanics at work, likely adjusting his form to fit the world. He still had his signature robes, but now they looked more battle-worn, reforged in Astral Regnum’s style.
“Observant, as expected” he mused. “I’m not part of any faction. Just a traveler who seems to have ended up in the wrong place at the wrong time.”
Your expression remained unreadable, but the fact that you hadn’t killed him on the spot meant he had already passed the first test.
“Captain!” A voice called from the distance. A scout.
Jing Yuan watched as your gaze flickered between him and the approaching soldier. You had a decision to make—cut him down now, or deal with him later?
The game’s mechanics dictated that you wouldn’t kill someone outright if they weren’t confirmed as a threat. That much, he remembered.
“Tie him up” you ordered.
Jing Yuan barely bit back a chuckle as rough hands grabbed his arms, binding his wrists.
Oh we're doing this route? How fun.
“Smart choice” he murmured as your men hauled him up. “But I do wonder… how long will you be able to keep me restrained?”
You didn’t answer. You only turned your back on him, leading the way toward your war camp.
He didn’t mind starting as a prisoner.
After all— He was still going to reach 100%.
----
Jing Yuan sat calmly, bound at the wrists, as the flickering glow of firelight cast shifting shadows across the war tent. Soldiers bustled outside, sharpening blades, murmuring strategies, unaware that the man they had just captured knew more about their war than they did.
It was strange watching everything unfold in real-time.
Even stranger was seeing you like this—not through a screen, but right in front of him. The real you, expression unreadable as you stood by a large map, analyzing war strategies.
A part of him wanted to watch forever.
But that wasn’t the plan.
You finally turned your gaze to him, those sharp eyes glinting under the lantern light. “You don’t seem particularly concerned about your situation.”
Jing Yuan gave a lazy smile. “Should I be?”
Your soldiers shifted uncomfortably, but you merely crossed your arms. “You’re suspicious. You’re too well-groomed for a lost traveler, and you don’t have the look of a mercenary. Are you a spy?”
“No,... But I might be useful to you.”
One of your officers scoffed. “You expect us to believe that?”
“I expect your Captain to consider it.” His gaze remained on you. “You wouldn’t have kept me alive if you didn’t at least think there was value in hearing me out.”
You didn’t deny it. You're still the same, that calculative and careful one. And yet strangely soft toward those who prove their worth.
He could work with that.
“…Fine” you finally said, tone measured. “You’ll stay here under guard. Prove your worth, or you’ll regret it.”
Jing Yuan chuckled, flexing his fingers slightly. “I thought you weren't the type to threat-”
“Don't test me.”
The chains around Jing Yuan’s wrists weren’t tight enough to hurt, but they were a firm reminder—he was not trusted.
But that was fine.
Because trust could be built.
He watched as you dismissed your soldiers one by one, your fingers ghosting over the map on the table. The battlefield was shifting, and you were at the center of it.
Jing Yuan had watched countless cutscenes of you strategizing like this, studying every small movement, every sharp-eyed decision. But seeing it in person was entirely different.
“You’re staring” you muttered without looking up.
Jing Yuan chuckled. “Nothing, I was just thinking.”
Finally, you glanced at him, arms crossed. “About what?”
“That I can help you win.”
“Oh? And why would a ‘lost traveler’ know anything about war?”
Jing Yuan leaned forward slightly, “Because I know your enemies better than they know themselves.”
That caught your attention.
“Go on”
“Your next battle is in three days. Your enemies will try to flank from the west, but their supplies are running thin. If you push them into a defensive position before they can regroup, you’ll win with minimal casualties.”
“And how exactly would you know that?”
Jing Yuan’s smile didn’t waver. “Does it matter?”
“Fine, I'll test your theory.”
If you followed his strategy, he’d prove his worth.
And when you won?
You’d start to trust him.
The war camp was quieter than usual. Outside, soldiers murmured in low voices, preparing for the upcoming battle.
Jing Yuan stood a few feet away, his hands still bound, watching you with a patient smile.
Just as he was about to speak, the tent flap rustled.
"You're still awake?"
Jing Yuan's smile faltered for the briefest second as another figure stepped inside—one of your close friends. They walked in casually, eyes flickering to Jing Yuan before turning back to you.
Jing Yuan had seen them before, an important side character, someone who frequently appeared in your storyline. But now that he was here, living in this world, they felt like a nuisance.
"I'm reviewing the battle plans again" you replied, rubbing your temples. Your friend sighed, stepping beside you.
"You should rest. You've been at this all day."
Jing Yuan watched as they reached forward, lightly flicking your forehead in a playful manner.
He had never liked this character, even when he played the game. They always lingered too close, always made you smile in ways that should have been reserved for him.
But now?
Now, he was right here, watching them steal your attention.
He could see the way you relaxed around them, how comfortable you were. He knew it was natural—you had a long history together in the game. But that didn’t stop the quiet frustration from simmering beneath his skin.
That should be him.
Jing Yuan let out a soft chuckle, stepping forward slightly, just enough to make his presence known.
“You know,” he mused, tilting his head, “for someone so concerned about their commander’s well-being, you don’t seem too worried about distracting them.”
Your friend raised an eyebrow. “And you are?”
Jing Yuan’s smile didn’t waver. “An observer.” He let his gaze linger on your friend a little too long before shifting back to you. “Besides, I don’t think they need to be reminded to rest. They know their limits.”
You let out an amused exhale. “You talk as if you’ve known me for a long time.”
“I just have good instincts.”
Your friend didn’t seem convinced, but they let it slide, instead turning back to you.
Jing Yuan barely heard what they said next. His focus was elsewhere—on the small details.
The way they leaned in when they spoke. The way you didn’t pull away. The way your voice softened, just slightly, in response.
He didn't like it.
But he wouldn’t show it.
----
Jing Yuan was a strategist. Whether in the real world or in this one, he always played to win. Now, you were real. And he would ensure that he was the only one who mattered to you.
The game had always emphasized that actions mattered more than words.
So he made sure every move he made left an impression.
He cooked for you when you were too exhausted after training.
He tended to the wounded, proving he wasn’t just a fighter but someone who cared.
He trained with your soldiers, earning their respect.
He always stayed one step behind you, never overstepping—but never too far away.
And every time you hesitated, every time you looked at him as more than just an outsider, his favorability bar climbed.
[ +15 Favorability ] [ +5 Favorability ] [ +20 Favorability ]
It was slow, steady, but inevitable.
Sure he had made mistakes. Like that one moment where he didn't take your concerns seriously.
"Something’s off about this place" you had murmured, scanning the area. "Maybe, but worrying too much causes wrinkles."
You shot him a look. "Remind me why I even talk to you?"
He laughed. "Because you like me."
At that moment? Not so much. [-15 Favorability]
Or that other time when he was overconfident.
"You should fall back. I’ll handle the rest."
You had scoffed, annoyed. "I don’t need you to protect me."
He shrugged. "Still, wouldn’t want you to get hurt—"
You ignored him and struck the final blow yourself. [-20 Favorability]
Still, everything was carefully choreographed—down to the smallest details. And every time you acknowledged him, every time your gaze lingered just a second longer than before, he knew—
Your favorability bar ticked up.
[ +5 Favorability ] [ +10 Favorability ]
Jing Yuan was patient. But patience had its limits.
When another comrade slung an arm over your shoulder, laughing too freely—his grip on his sword tightened.
When someone dared to flirt with you, his golden eyes flickered with an emotion no one caught.
When you smiled at someone else with the same warmth you gave him, a quiet hum left his lips.
For now, he could hold back.
Because soon, it wouldn’t matter.
Because soon, you wouldn’t even look at anyone else.
----
Jing Yuan never gambled. Because every move has its purpose.
And right now—
Your favorability stood at 75%
It was a beautiful number. But it wasn’t enough.
So, he prepared.
𝐒𝐲𝐬𝐭𝐞𝐦 𝐒𝐭𝐨𝐫𝐞: 𝐀𝐜𝐜𝐞𝐬𝐬𝐢𝐧𝐠...
The system had always been a passive observer. A tool meant to track your feelings, your reactions, your downfall into love.
But today, it would be more than that.
Today, it would be his weapon.
—— Favorability Shop Opened. Current Balance: [Unlimited] Recommended Purchases:
1️⃣ [Memory Trigger Perfume] – A fragrance designed to evoke past emotions and subconscious attachments. [50,000 pts] 2️⃣ [Heroic Crisis Event] – An orchestrated situation where the player can prove their devotion to the target. [100,000 pts] 3️⃣ [Lingerie Set??? ] – Also a valid strategy.... [25,000 pts] ——
Jing Yuan exhaled slowly, amusement flickering in his gaze as he scrolled past the last item.
I'll save that for later.
For now—he bought the first two.
The memory trigger
The next time you saw him, the scent was already on him.
It wasn’t overwhelming. Just a faint trace. Familiar.
You frowned slightly. “What is that smell?”
Jing Yuan feigned confusion. “Does it bother you?”
“No, it’s just…” You hesitated. Something nagged at you. Something you couldn’t quite grasp.
It reminded you of safety. A feeling you had lost.
And deep down, your heart tightened.
“Maybe you’ve smelled it before” he mused, watching you struggle. “Maybe… it’s something important to you.”
You didn’t respond.
But later that night—long after he had left—you found yourself missing it.
And just like that, your favorability rose to 80%
The Heroic Crisis
Jing Yuan knew you were strong. You didn’t need a savior. You could protect yourself. But even strong people had moments of weakness.
And he was going to be there when it happened.
So, when the system triggered the attack, everything was perfect.
Your instincts kicked in immediately. You dodged, countered, struck back.
But the moment you faltered—
Jing Yuan was there.
His blade met theirs. His body shielded yours.
Blood dripped from his arm, but he barely noticed. His eyes stayed on you.
And then, as if in a trance, your lips parted.
“Jing Yuan…”
Your favorability skyrocketed.
90%.
95%.
----
The fire crackled softly, flickering between the two of you. It wasn’t often that you got quiet moments like this. No battles. Just peace.
And strangely—you didn’t mind his presence.
Jing Yuan sat across from you, his white hair slightly tousled from the night breeze.
“Is there something on my face?”
“N-No..Nothing”
“Then why are you staring?”
“I'm not!”
He chuckled. “Not that I mind.”
You scoffed and looked away, but you didn’t deny it. Truth was.. this felt nice.
Jing Yuan stretched his arms behind his head, letting out a content sigh. “You know, this is rare.”
You glanced at him. “What is?”
He smiled lazily. “Seeing you relaxed.”
“I like it.” His voice was quieter this time. “I like seeing you like this.”
Jing Yuan had always been playful, unpredictable. But tonight—his gaze was softer.
And something inside you stirred.
You cleared your throat, shifting slightly. “It’s... nice.”
“Then let’s have more nights like this.”
Your heart skipped. That's not a bad idea.
----
Jing Yuan knew, step by step, you were falling.
Not yet—not completely. But you were softening.
And tonight, he was going to make sure you fell just a little bit more.
The town was lively even in the late hours. Lanterns swayed overhead, casting warm golden hues over the bustling streets. You walked beside Jing Yuan, carrying a small pouch of supplies for your next journey.
It had been his idea to take a detour here. A little break from the usual battles, something about “enjoying the little things.”
But just as you passed by a fruit stall—
“Hey—!”
You barely registered the blur of motion before your pouch was yanked from your grasp.
A small, ragged figure darted through the crowd, slipping between merchants and customers like a shadow.
Jing Yuan reacted immediately.
“Stay close.”
Then he moved.
You both weaved through the market, dodging carts and startled pedestrians. The thief was fast, but you were faster.
“Persistent little one, aren’t they?”
You didn’t waste breath responding—just focused on cutting off the escape.
And then—a dead end.
The thief skidded to a stop in a dimly lit alleyway, chest heaving.
A boy, no older than ten. Grimy, thin and desperate.
Your pouch dangled from his shaking grip.
Behind him, three younger kids peeked out from behind broken crates, their eyes wide with fear.
He wasn’t stealing for himself. He was trying to feed them.
You felt something in your chest tighten.
Jing Yuan stepped forward—not in anger, but with a sigh.
“Stealing is a bad habit, you know?” His voice was light, almost teasing. “But... I suppose sometimes, there’s no other choice.”
The boy flinched, hugging the pouch close.
“Please...” he whispered. “I—It’s for them.”
Then, to your surprise, he pulled out his own pouch and tossed it to the ground. The coins inside jingled.
“Go buy food” he said simply. “Real food. Not stolen.”
The boy’s eyes darted between the pouch and Jing Yuan, as if expecting some cruel trick.
“You... you mean it?”
Jing Yuan chuckled, ruffling his own hair. “I’m not heartless, you know.”
You stared at him.
The boy hesitated before dropping your pouch and taking Jing Yuan’s instead. Then, with a quick bow, he grabbed the younger kids’ hands and ran.
Silence stretched between you two as you picked up your pouch.
Jing Yuan smiled, tucking his hands behind his head. “Well, that was fun.”
You exhaled, shaking your head. “You’re impossible.”
He grinned. “Handsome too, right?”
You rolled your eyes—but your heart wasn’t in it.
Because for all his teasing and laziness—Jing Yuan was... kind.
And when he turned to you, golden eyes glinting under the lantern lights—
98%
Almost there.
100%
A quiet chime echoed in the back of Jing Yuan’s mind.
It's done.
You belong to me now.
The favorability bar had maxed out, but he wasn’t foolish enough to expect an immediate, dramatic change. No, your obsession was something that would seep in—gentle, like ink bleeding through parchment.
And oh... he couldn’t wait to see it unfold.
----
The battlefield was long behind you. The mission had gone well, leaving only exhaustion and the quiet hum of victory. Now, beneath the vast night sky, a small fire flickered between you and Jing Yuan.
For once, the silence between you was... comfortable.
He leaned back, arms folded behind his head, watching you.
Watching you watch him.
There was a difference in the way you looked at him now. Before, your gaze was wary—guarded, even when amused.
But now?
Now, your eyes lingered.
His lips curved. “Something on your mind?”
You blinked, but instead of denying it, you simply tilted your head. “You’re... a good person.”
His amusement deepened as he sat up slightly, propping his chin on his hand. “Is that so?”
You hummed in response, shifting closer—not much, just enough that the warmth of the fire wasn’t the only heat between you.
And then—you touched him.
Your fingers brushed against his wrist, tracing the faint scars that lined his skin.
“Y/N...”
Your fingers paused, but your gaze didn’t waver. “I was just thinking.”
“How long do you plan to stay with me?”
His smirk faltered for a brief second.
Then—he chuckled.
“Forever.”
He expected a laugh. A scoff. A shake of the head at his dramatic words.
But instead— You smiled.
“I like that answer” you murmured. “You’d better keep it.”
Something in your tone sent a shiver down his spine.
I like that.
I like that a lot.
He had reached 100%. And he couldn't wait to see how far you both would go.
#yandere x reader#yandere#hsr x reader#honkai star rail#hsr x you#yandere honkai star rail#yandere hsr x reader#jing yuan x y/n#jing yuan x you#jing yuan x reader#jing yuan
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THEY PLUNGED ME BACK IN!!!!
General review of the chapter below (+ HEAVY spoilers)
I LOVE how the chapter has 2d animation in it like chapter 3 (I'm a sucker for those) I especially love the genie with the random ass images.
I interpreted the protagonist to be much more careless this chapter it seems they don't necessarily mind the deaths during this chapter and even brushed off captain trotter's death as nothing (seen with the "it's okay" dialogue after the event) they're particularly selfish, only having eyes on the sword despite captain trotter actively trying to save you and what's left of his crew (Calypso)
I understand the protagonist MIGHT have some problems under there (esp with the Shedletsky thing and getting sent to the past stuff), I very much understand that the player is aware of the swords and the problems it causes in its environment (which is why they're collecting it in the first place, I'm assuming) but the player being more apathetic over their surroundings probably implies more than just "Oh wow they lost their emotions in chapter three!!!"
The player is a complex character within the story, still being a good person by any means, but also making terrible decisions (such as what happened in chapter 4.)
Speaking of, I absolutely adore Calypso and I hate (love how it's written, hate the fact that Calypso isn't happy) how the chapter ended, Calypso basically lost everyone she ever had, her captain and her crew and she basically found out her captain was stuck in a sword for eternity which must've took a mental toll on her considering she caused his death (albeit on accident) she's such a greatly written character with a lot of potential, I assume she's Kyoko's sister and genuinely hope they reunite soon.
Also we fight an ancient god???? I love the design of the ancients (I hope I can make art of it soon but nothing comes to mind.) they're basically multiple beings mushed together, and their physical bodies being heads around the main eye is crazy work. I love the design and song design for the boss fight. I also LOVE the eldritch horror put into the game, the idea that a single sword has the souls of people trapped in it is kind of cliche for the game BUT the fact that it genuinely shows the anguish people go through as they plead for freedom just makes me crash tf out, the vessels show this especially, they're just pleading for freedom.
I can't even fathom how much eons people were trapped in that sword, and it's used for sacrificial ceremonies, many people are inside that thing, pleading. Screaming. For all of eternity, all without a way out.
So sick so awesome!!!!1!1!1!1!
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Sim Request 2 | Friends, Families and Neighbors Needed!

This is a call for vanilla-ish sims based on any of the provided prompts. I can’t guarantee I’ll be able to use all the submissions, sorry! And I may feel the need to alter the sim to fit my gameplay style, but if you’re comfortable with these caveats, please submit!
I adored the sims I received previously, so here's ROUND 2!
Deadline: CLOSED
Prompts and more info below the cut
General Notes:
I adore when you can tell which world a sim is from based on aspects of their style/dress.
I welcome background notes/details or any other information you want to share about the sim(s) you make.
I am open to sims that come with pets and/or family members.
Please no sims that have been used with Crystal Creations gameplay or have cheated college degrees. If you want the sim to have a degree let me know and I'll add it. These make my game very, very cranky.
I have all the packs.
And lastly, please only one submission per person. Tag me and use the #friendsofBB
Prompts:
A sim that refuses to go to the beach without a metal detector. Sometimes brushes his teeth, you know when they really need it. And is pretty sure they've seen at least 1 mermaid, well almost certainly, probably. I envision him with a dog. Sim should definitely have skin damage. Other Details: up to you.
DONE -A family where at least one sim runs and owns a veterinarian clinic in Brindleton Bay and they have at least 1 child aged sim who is male. Other Details: up to you. My preference is for this family to Black.
DONE -A tourist who never left Brindleton Bay. Suggested by the one and only @irrewilderer Age: Adult -Elder. Other Details: up to you.
DONE -Members of a local sailing Yacht club. Would love for these sims to be diverse. Preferably Sims of color. Ages: Adult - Elder. Other Details: up to you.
DONE -“A retired local teacher turned mystery novelist who solves crimes everywhere she travels 😌 … oh wait that’s Murder She Wrote." Suggested by none other than @whyeverr Age: Elder. Other Details: up to you.
DONE -Education staff - Would love a principal and a few elementary teachers who live and work in Brindleton Bay. Other Details: up to you.
DONE - A retired badass fisherperson who is female. Age: Elder. Other Details: up to you. I envision her with a cat.
Local singles who live in Brindleton Bay. Suggestions: a baker, a vet clinic staff, a local tackle shop owner, a doctor who works at the small clinic, or the owner of the local thrift shop, antiques store owner, animal rescue staff, etc. Age: preferably adult - elder and sims of color. Other Details: up to you.
BONUS - Vlad could still use a fellow archaeology enthusiast who can tolerate, or is a vampire. Also, worth noting Vlad is proper, cheerful (shocking I know it was earned through gameplay), a reader and loner who cherishes his daily session at the pipe organ. This one is left over from #gregneedsfriends, please use that tag. Preferably age is Adult -Elder.
My Defaults & CC: this is what I have in my game and you're welcome to use or include.
teeth - WightSpider's set (Unfortunately, she only uses CF)
skinblend - Aloe Vera + soft tummies 1 + 2 + masculine nipples
eyes - Pondskater
feet - Jius - paywalled but here
BOD-E II + TIT-E - Luumiasims
eyebrows - purplebex's Toddler Brows For All Ages
skintones - lamatisse BARE [genetic]
vampires - teeth vampiricby: cerberusus
occult skintones - FrenchieSim
werewolves - skin, tails & feet
fingernails - WightSpider's Natural Nails or UrbanNails or feel free to use what's in the game.
teen preset - Mmauto's shorter teen (MTS link)
Other CC that's also okay to include:
2D eyelashes (such as 1 2 3 or 4)
Disability related CC
Hairlines (such as 1 2 3 or 4)
Please no other : CC skin details, overlays, make up, presets, sliders, or other CAS items etc...
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