Hello, I'm trying to follow your tutorial on how to auto adjust the height for the heels and I started up the sims and I couldn't find my package I worked on. Please help, I'll be willing to give money for your time if its going to be a problem. I would just like to learn how to do this correctly. My contact info for discord where I'm more active is "rwbster" if not my gmail: 2532bjp@gmail
You don't have to pay me lol, I'd be happy to help. I sent you an email :3
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💘Bunny Bop || VENUS💘
12 swatches for ears [2k Poly, Hats]
12 swatches for paws [7k Poly, Gloves]
12 swatch for tail [5k Poly, Wrists]
new mesh & textures
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all lods
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Just another rainy day... ☔
Hair - @1-800-cuupid
Makeup - my new onyx set
Septum - Me, grab it here
Top - @babyetears
Skirt - @babyetears
Tights - Me, grab it here
Tattoo - Me, grab it here
Shoes - @asansan3
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柔らかい男の子~🎶
In love with my commission from @1-800-cuupid ! Everything is so amazing🥹💕 The process and communication was smooth and easy! Didn't even take as long as I thought it would(,,>ヮ<,,)! Already planning what to order next( ⸝⸝´꒳`⸝⸝) Highly recommend getting a commission from her!!(ෆ˙ᵕ˙ෆ)♡
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Hat ♡ @vampirepill
Hair ♡ @yin-shimo
Toast ♡ @the-daydream-archives
ദ്ദി ˉ͈̀꒳ˉ͈́ )✧
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Hello, how are you doing? I wanted to say thank you so much to share the info about the s4 cas tool and randomizer. I'm doing a video about it to inform my subscribers. My channel is Simstina.
I wanted to ask you please, could you send me the file that you have download on the nexus mods? The tool itself. I would like to check that also and see what did the hacker to analyze for the video. Thank youso muchi advance!
Hi! I highly encourage that you don't download the file or have it on your computer. It's likely that if you have windows defender enabled that windows will catch it but having what could possibly be a backdoor, key-logger, etc. on your pc isn't a good idea.
If you still insist, I would download it via a virtual machine (VMware) and make sure shared system folders is off before you start messing around with anything. The nexus and mega links are all down but I have an icedrive link that is still up. I'll DM it to you.
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How To: Auto Height for Shoes
Haiii! As promised, here is the tutorial to make it so your custom shoes no longer require a shoe slider!
Thank you to the bestie who took the time to pick through Madlen's package file to figure out how it worked. And of course, thank you to Madlen who did the majority of the work figuring out how to make this possible in the first place!
♥ Tut below cut ♥
~~~
Set Up Your Blend File:
We're going to add a plane that will act as the mesh for the SlotRay which will allow for you to adjust the height of your shoes!
Open your blend file that contains the shoes your wish to adjust.
In the 3D View, press Shift + S and in the menu, select “Cursor to Center” In the 3D View, press Shift + A and in the menu, hover over “Mesh” then add a plane.
Now size this plane down as small as you can get it. You don’t want this plane visible in game.
Double check to make sure the plane has not moved from the center!! Your sim won't be centered in game if it has! If you see that it's moved:
Press "Shift + S" and click "Cursor to Center".
Then Select your plane and press "Ctrl + Shift + Alt + C", click "Origin to 3D Cursor".
Press "Ctrl + Shift + Alt + C" again and click "Geometry to Origin".
Navigate to the “Object data” tab and under “UV Maps” add a new one then name it “uv_0”.
Next, navigate to the “Scene” tab and under “S4Studio CAS Tools” set the cut number.
Depending on how many cuts your shoes have, you’ll want to adjust this number. For example, if your shoe has 3 cuts (0000, 0001, 0002) then this plane would have a cut number of 0003.
Since my boots only have one cut, I will put the number as 0001.
Now select your shoes and enter Edit mode. Select a face/vertice/edge on the very bottom of your shoes. Look to the panel on the left side of the screen (if it’s not open, press “N”). Under “Transform”, note down the number next to “Z”
After that, save your blend file under another name so you can distinguish which is which. I’ll name mine “Boots_3_Height Cut”
~~~
Add a New Cut to your Package File:
We're going to add an additional cut in your package file for the new plane!
Open Sims 4 Studio, make a new package file for your shoes and import them.
Go to the Warehouse tab and select your LOD 0, it will be the geometry with the largest file size. Sometimes you have to close then reopen the package to see the geometry.
Duplicate this geometry and in the box that pops up, change the last character of the “Group”. It can be any number or letter as long as it’s not the same as the duplicated geometry. On the duplicated geometry, note down the Group, Instance & Type values.
Find the “Region Map” and next to “Entries” click “Edit Items”. Add a new entry and in the “Layer” box, type the number you used for your cut. Since I used the cut number 0001, I will type 1.
Keep the “Region Type” as “Base” and move to “Models” then click “Edit Items”. Add a new Model entry and paste the Group, Instance & Type values you noted down before. Save and close each box.
Find your “CAS Part”, this is your swatch.
If you have additional swatches, it is a good idea to remove them and add them back once you are finished with this process.
Scroll down until you find the “Lods”.
Click “Level: 0” and next to "LOD Models", click “Edit Items”. Add a new entry and paste the Group, Instance & Type values again.
Save & close each window and return to the Warehouse.
~~~
Adjusting SlotRays:
We are now going to edit the SlotRays for the new cut which will adjust the height of the sim for your shoes!
Return to the new duplicated Geometry and in the “Data” tab, find the “SlotRay Intersections” and click “Edit Items”. Add a new entry and find the “OffsetFromIntersectionsOs” box.
You'll want to change ONLY the middle coordinate number. That will be the height of the sim.
You want to take the “Z” coordinate that you noted down from blender and replace middle coordinate number. If the number you wrote down is negative (i.e -0.01234) make it positive (i.e 0.01234).
In the “SlotHash” box, change the value from “00000000” to “FEAE6981”. This is the hash for the b__ROOT__ bone in the Sim's Rig.
Save and close the dialogs then return to the warehouse. Next, reimport your mesh and save your package file. You can now test your shoes in game!
Please keep in mind:
You have to do this for every LOD of your mesh
You can freely replace the mesh of your shoes and adjust the height since the cut with the plane has the SlotRay data
Animations may be off since EA hasn't made the game to support taller sims
CAS windows may move slightly if your sim is using poses/animations where they are leaning to the side. This won't affect gameplay
I recommend using Helgatisha's Stand Still in CAS mod to make sure your sim is absolutely centered
Hope this helped :)
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