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detective4blog · 8 days
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love "et cetera" like... theres soooo much more. beyond your wildest imaginations. Not gonna tell u what tho. Move on
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detective4blog · 8 days
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detective4blog · 8 days
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a collection
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detective4blog · 9 days
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It legitimately amazes me how the “We can't allow the Holocaust to happen again” crowd can look at something like this and still claim that the Israeli government isn’t committing any war crimes.
Absolutely horrific stuff.
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detective4blog · 9 days
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They’re in a bar, restaurant, somewhere idk but anyways they kiss :)
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detective4blog · 9 days
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detective4blog · 9 days
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"I’m personally a Holocaust survivor as an infant, I barely survived.
My grandparents were killed in Aushwitz and most of my extended family were killed.
I became a Zionist; this dream of the Jewish people resurrected in their historical homeland and the barbed wire of Aushwitz being replaced by the boundaries of a Jewish state with a powerful army…and then I found out that it wasn’t exactly like that, that in order to make this Jewish dream a reality we had to visit a nightmare on the local population.
There’s no way you could have ever created a Jewish state without oppressing and expelling the local population. Jewish Israeli historians have shown without a doubt that the expulsion of Palestinians was persistent, pervasive, cruel, murderous and with deliberate intent - that’s what’s called the 'Nakba' in Arabic; the 'disaster' or the 'catastrophe'.
There’s a law that you cannot deny the Holocaust, but in Israel you’re not allowed to mention the Nakba, even though it’s at the very basis of the foundation of Israel.
I visited the Occupied Territories (West Bank) during the first intifada. I cried every day for two weeks at what I saw; the brutality of the occupation, the petty harassment, the murderousness of it, the cutting down of Palestinian olive groves, the denial of water rights, the humiliations...and this went on, and now it’s much worse than it was then. It’s the longest ethnic cleansing operation in the 20th and 21st century.
I could land in Tel Aviv tomorrow and demand citizenship but my Palestinian friend in Vancouver, who was born in Jerusalem, can’t even visit! So then you have these miserable people packed into this, horrible…people call it an 'outdoor prison', which is what it is. You don’t have to support Hamas policies to stand up for Palestinian rights, that’s a complete falsity.
You think the worse thing you can say about Hamas, multiply it by a thousand times, and it still will not meet the Israeli repression and killing and dispossession of Palestinians.
And 'anybody who criticises Israel is an anti-Semite' is simply an egregious attempt to intimidate good non-Jews who are willing to stand up for what is true."
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detective4blog · 9 days
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they're gossiping about you
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detective4blog · 9 days
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detective4blog · 9 days
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Wizards are not naturally immortal, in fact creating their own form of immortality is their graduate thesis.
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detective4blog · 9 days
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me sitting down on the toilet when im on my period
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detective4blog · 9 days
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You can choose *One* of these mildly non-human traits to have.
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detective4blog · 9 days
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It's important to drink a lot of fluids when you're sick so that your body has the raw materials to generate gallons of snot.
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detective4blog · 11 days
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[...] More specifically, the cycle of violence in The Last of Us Part II appears to be largely modeled after the Israeli-Palestinian conflict. I suspect that some players, if they consciously clock the parallels at all, will think The Last of Us Part II is taking a balanced and fair perspective on that conflict, humanizing and exposing flaws in both sides of its in-game analogues. But as someone who grew up in Israel, I recognized a familiar, firmly Israeli way of seeing and explaining the conflict which tries to appear evenhanded and even enlightened, but in practice marginalizes Palestinian experience in a manner that perpetuates a horrific status quo. The game's co-director and co-writer Neil Druckmann, an Israeli who was born and raised in the [occupied] West Bank before his family moved to the U.S., told the Washington Post that the game's themes of revenge can be traced back to the 2000 killing of two Israeli soldiers by a mob in Ramallah. Some of the gruesome details of the incident were captured on video, which Druckmann viewed. In his interview, he recounted the anger and desire for vengeance he felt when he saw the video—and how he later reconsidered and regretted those impulses, saying they made him feel “gross and guilty.” But it gave him the kernel of a story. “I landed on this emotional idea of, can we, over the course of the game, make you feel this intense hate that is universal in the same way that unconditional love is universal?” Druckmann told the Post. “This hate that people feel has the same kind of universality. You hate someone so much that you want them to suffer in the way they’ve made someone you love suffer.” Druckmann drew parallels between The Last of Us and the Israeli-Palestinian conflict again on the official The Last of Us podcast. When discussing the first time Joel kills another man to protect his daughter and the extraordinary measures people will take to protect the ones they love, Druckmann said he follows "a lot of Israeli politics," and compared the incident to Israel's release of hundreds of Palestinians prisoners in exchange for the captured Israeli soldier Gilad Shalit in 2011. He said that his father thought that the exchange was overall bad for Israel, but that his father would release every prisoner in every prison to free his own son. "That's what this story is about, do the ends justify the means, and it's so much about perspective. If it was to save a strange kid maybe Joel would have made a very different decision, but when it was his tribe, his daughter, there was no question about what he was going to do," Druckmann said.
And continuing, on the security structures featured in the The Last of Us Part II:
Besides the familiar zombie fiction aesthetics of an overgrown and decomposing metropolis, The Last of Us Part II's main setting of Seattle is visually and functionally defined by a series of checkpoints, security walls, and barriers. There are many ways to build and depict structures that separate and keep people out. Just Google "U.S.-Mexico border wall" to see the variety of structures on the southern border of the United States alone. The Last of Us Part II's Seattle doesn't look like any of these. Instead, it looks almost exactly like the tall, precast concrete barriers and watch towers Israel started building through the West Bank in 2000.
Illustrations, from the article:
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The first barrier Ellie and Dina encounter when arriving in Seattle / West Bank barrier.
. . . article continues on Vice (July 15 2020)
Backup -> archive.today link /archive.org link
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detective4blog · 11 days
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x I plead the fifth
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detective4blog · 11 days
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detective4blog · 11 days
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Gonna start referring to all my past traumatic experiences as "lore"
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