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eeriecode · 2 days
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Sorry but this is hilarious
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eeriecode · 4 days
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"scythes are impractical as a weapon" ok but does anything else have the Cunt. i think not
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eeriecode · 6 days
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eeriecode · 13 days
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eeriecode · 22 days
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FGO FanServant - Chai, the Aspiring Rockstar
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(official in-game art, taken from the Wikia)
Ascension Stages
First Stage: Chai is wearing a blue jacket over a white shirt, red pants and blue shoes. His robot arm is thinner and heavily bandaged, and he's missing his trademark scarf. 808 is floating beside him in her sphere mode.
Second Stage: Chai's standard outfit from the game.
Third Stage: Chai's makeshift guitar is replaced with his Custom Crimson, his scarf is longer and undamaged, and he's wearing a pin on his chest. 808 is also wearing a small crown.
Parameters
Class: Alter Ego
Source: Hi-Fi Rush
Region: Vandelay Campus
Voice Actors: Hiro Shimono (Chai), Toa Yukinari (Peppermint), Yasuhiro Mamiya (Macaron), Hiroyuki Yoshino (CNMN), Yu Kobayashi (Korsica)
Rarity: SR
Alignment: Neutral Good
Attribute: Human
HP: 1.860 / 11.625
ATK: 1.630 / 9.785
NP Gain: 0,88%
Deck: Buster/Quick (Buster: 2 hits; Quick: 4 hits; Arts: 3 hits; Extra: 4 hits)
Traits: Humanoid, Mechanical, Male, Weak to Enuma Elish, Group Servant, Musician
Passive Skills
Mad Enhancement - Rank E-
Increase own Buster performance by 1%.
Unordinary World - Rank A
Chai's self-described "musical robot powers" that allow him to perceive the world in time with his music, manifested here as a Passive Skill. So long as he fights on the beat, Chai gains significant offensive and defensive buffs.
FGO Effect
Increase own C.Star Drop Rate by 50%.
Apply Damage Cut of 200 to self.
Increase own Quick/Buster/Arts performance by 10% during a Mighty Chain.
Custom Append Skills
Anti-Robot Specialization
Replaces Append Skill 3
Deal extra Special ATK damage to [Mechanical] enemies. (20~30%)
Increase damage resistance against [Mechanical] enemies. (20~30%)
Bond Skill
Increase all [Musician] allies' Buster performance by 30% for all allies while on field (including sub-members)
Active Skills
Iron Man - Rank D
A skill resulting from the surgery to replace Chai's arm, Chai's entire body has been reinforced, allowing him to survive hits that would kill an ordinary person.
FGO Effect
Cooldown: 7~5 turns
Increase own DEF for 3 turns (20~30%)
Apply Damage Cut to self for 3 turns (500~1000)
Increase own ATK (10%, 3 turns) when attacked by an enemy (3 turns).
Vandelay Tea Party - Rank A
A combination of 808's temporal displacement function and Chai's unique nature as a Servant, Chai can momentarily manifest his allies' Spirit Origins to offer a variety of support in battle, from Peppermint and Macaron's ability to destroy barriers, to Korsica's ability to weaken the enemies, to CNMN's moral support. ...look, he's trying, okay?
FGO Effect
Cooldown: 8~6 turns
Increase own Quick, Buster and Arts Performance (10~20%, 3 hits, 3 turns)
Apply [808 Transfer] buff to self (3 turns) (all following effects are applied after selecting Command Cards).
- Apply Ignore Invincibility to self (1 hit) before attacking with a Quick Card (1 hit, 1 turn)
- Remove 1 DEF buff when attacking (1 time) before attacking with an Arts card (1 hit, 1 turn)
- Remove 1 ATK buff when attacking (1 time) before attacking with a Buster card (1 hit, 1 turn)
Synesthesia - Rank B
A Charisma variation, affected allies synchronize their movements with Chai's and receive a significant boost. As this ability is connected with Chai's powers, its effect are more pronounced if the target is musically inclined.
FGO Effect
Cooldown: 8~6 turns
Increase all allies' ATK by 10% for 3 turns.
Increase all allies' NP Gain for 3 turns (10~20%)
Increase all [Musician] allies' ATK for 3 turns (20~30%)
Increase all [Musician] allies' NP Gauge by 20%.
Noble Phantasm
Overdrive Slash V7 - Rank C+
Rank: C+
Type: Anti-Unit
Range: 1~3
Max Targets: 1
Chai's ultimate melee technique. Chai's Spirit Origin is temporarily supercharged, allowing him to summon all his teammates at once: afterwards, the team converges on an enemy for a simple but effective coordinated attack.
FGO Effect
Buster Noble Phantasm, 13 hits
Increase own NP Strength for 1 turn (20~30%, scales with Overcharge)
Deal Special Damage to one [Lawful] enemy.
Writer Notes
Oh boy, this profile. I was seriously hoping to have it ready way earlier, it would have been perfect given the news of the big comeback! Unfortunately writer block decided to strike, but oh well, better late than never!
I was uncertain about Chai's class at first: Berserker or Saber were potential options, but neither felt right. In the end, I decided to conceptualize him as a combined Servant of sorts, with Chai as the main Servant and the rest of the team as Phantom Spirits summonable for brief moments: I figured it worked well given the original game's mechanics, and it allowed me to classify him as an Alter Ego without too much issue.
Chai's outfit in his first Ascension is a modified version of his prototype outfit from the original concept arts, while his final Ascension is based on his outfit in the ending.
For the references in the skills' names, I blame his second one: I couldn't resist the reference to the gang's names and it all spiraled from there. For the curious, the referenced songs are Iron Man by Black Sabbath, Boston Tea Party by The Sensational Alex Harvey Band, Synesthesia by The Glass Pyramids, and Ordinary World by Duran Duran. And no, I'm not apologizing for the active skills' ranks. ;)
The buffs during a Mighty Chain in his unique passive are a reference to the scoring system in the original game, where you get worse scores if you use the same move in a row: with FGO mechanics, you instead get better results if you use different colored cards.
The new "Musician" trait applies to any Servant who has shown a significant interest in music, regardless of their skill level. So yeah, Elizabeth and Nero do in fact have the trait. Additionally, all Servants who received a Spiritron Dress during the Grail Live event have the trait while wearing the costume.
While the Wiki lists Hibiki! as the first Special Attack developed in the game, it didn't feel quite right for Chai's Noble Phantasm. In the end, I decided to use the final combo attack in the final battle as the inspiration, while naming it as a variation of another of his high-Reverb Specials. With an additional Final Fantasy reference thrown in there, because why not, the original already referenced it anyway!
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eeriecode · 22 days
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eeriecode · 22 days
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America has a weird relationship with cults where they’re terrified of small cults (or organizations they think are cults) but completely normalized massive cults that hurt many more people (eg: LDS Church, Jehovah’s Witnesses, the Amish, Scientology, most Megachurches)
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eeriecode · 22 days
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Making a Weezing Mosquito Coil Holder
An engineer built a mosquito repeller in the shape of a Pokemon.
Full video on YouTube : 3D SANAGO
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eeriecode · 29 days
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eeriecode · 1 month
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Nami x Vivi - Alabasta nights :D
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eeriecode · 1 month
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FGO FanServant - Bayonetta, the Last of the Umbran Witches
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(artwork by 細@更地, originally found here)
Will contain spoilers from the Bayonetta series after the break
Ascension Stages
First Stage: Bayonetta's original dress from her trainee days, wielding normal handguns.
Second Stage: Bayonetta's default outfit, wielding Scarborough Fair.
Third Stage: Bayonetta's "Serious Mode" from the original game, her hair grow long and flowing, and she's surrounded by a dark aura.
The Witch with Discerning Eyes: A Simple Spiritron Dress, replaces Bayonetta's appearance with her look from the second game.
Parameters
Class: Caster
Alternate Classes: Archer, Rider
Source: Bayonetta
Region: Vigrid
Voice Actress: Atsuko Tanaka
Rarity: SSR
Alignment: Chaotic Neutral
Attribute: Earth
HP: 1.891 / 12.899
ATK: 1.841 / 11.913
NP Gain: 0,48%
Deck: Quick/Arts (Buster: 1 hit; Quick: 6 hits; Arts: 3 hits; Extra: 5 hits)
Traits: Humanoid, Female, Darkness User, Loved One, Weak to Enuma Elish, Costume-Owning, Seven Class Servant, Demonic, Riding
Passive Skills
Item Construction - Rank B
FGO Effect
Increase own debuff success rate by 8%.
Riding - Rank B
FGO Effect
Increase own Quick performance by 8%.
Independent Action - Rank B-
FGO Effect
Increase own critical damage by 7.8%.
Overseer of Darkness - Rank EX
A passive skill unique to Bayonetta, representing her previous ownership of the Left Eye of Darkness. A particular form of Clairvoyance, the wielder of the Left Eye had the power to perceive the truth of history and see through deception: at the same time, since the Eyes are given by the World to those with the highest potential to change the course of history, this skill's nature can also be compared to Pioneer of the Stars. It's important to note that, due to the Eyes of the World having been erased from reality, no variant of Bayonetta can ever be summoned with the true Left Eye in her possession: nonetheless, as a testament of her former role, Bayonetta can be summoned as a Caster with this skill as a substitute. 
FGO Effect
Increase own damage by 300.
Increase own critical attack chance resistance by 20%.
Apply Mental Debuff Immune to self.
Custom Append Skills
Destroyer of Divinity
Replaces Append Skill 3
Deal extra Special ATK damage to [Divine] enemies. (20~30%)
Increase damage resistance against [Divine] enemies. (20~30%)
Bond Skill
Increase NP Overcharge Level by 1 for all allies (including sub-members) at the start of battle (1 time)
Active Skills
Bullet Arts - Rank A-
The traditional fighting style of the Umbran Witches, the user combines hand-to-hand combat and gunfire weaponry to unleash barrages of attacks capable of overwhelming even the thoughest of enemies. Mastery of this style also allows the user to pick up and proficiently use any type of weapon, including demonic and divine arms.
FGO Effects
Cooldown: 8~6 turns
Increase own ATK for 3 turns (20~30%)
Increase own NP Gain for 3 turns (20~30%)
Apply [Bullet Climax] buff to self (1 time, 3 turns)
-- Extra Attack deals AOE damage
Witch Time - Rank B
An ancient art only the most powerful Umbran Witches can use, the user uses magic to enhance their senses and body to their limit. The user's agility is significantly increased for a short period of time, allowing them to avoid incoming attacks and counterattack bypassing the enemy's defense. 
FGO Effects
Cooldown: 10~8 turns
Apply Evade to self (5 times)
Apply Delayed Buff to self (5 times):
- When Evade is triggered, decrease the attacker's DEF for 3 turns (10~20%)
Umbran Climax - Rank EX
An ultimate attack only usable by the most capable Umbran Witches, the user focuses all available magical power in order to summon the limbs of contracted demons with every attack. While this Skill is active, no Noble Phantasms can be activated, due to the magic power being redirected to the skill: at the same time, proper use of this technique can cause damage easily comparable with an A-rank Noble Phantasm.
FGO Effects
Cooldown: 10~8 turns
Usable only at 100% or above NP
Increase own Quick, Buster, Arts and Extra Performance for 1 turn (30~50%, plus 10% for each additional Overcharge Level)
Increase own Critical Strength for 1 turn (50~100%, plus 20% for each additional Overcharge Level)
Reduces NP Gauge to 0 (demerit, treated as cost)
Removes all Overcharge Up buffs from self (demerit, bypasses Buff Removal Resist)
Apply NP Block to self for 1 turn (demerit, treated as buff. User cannot gain NP via skills or effects, but NP Gain from standard attacks is unaffected)
Noble Phantasm
Madama Butterfly - Rank A+
[Come Forth, o Terror Steward] Rank: A+ Type: Anti-Divine Range: 1~4 Max Targets: 1
The Mistress of Atrocity, Madama Butterfly is summoned by Bayonetta to lay waste on an opponent. Her powerful strikes are enough to decimate most enemies, but, as expected from an Infernal Demon, they prove most efficient against Divine targets. Incidentally, while Bayonetta in life held contracts with various Infernal Demons, most of these contracts have been rendered null and void due to her being technically "no longer alive", with only a few of them being restored as a Servant depending on her class. The one exception seems to be Madama Butterfly, with whom Bayonetta apparently had a particular bond in life, and who allows herself to be summoned by Bayonetta regardless of her current class. 
FGO Effects
Buster Noble Phantasm, 8 hits
Deal Special Damage against one [Divine] enemy (damage scales with NP Level).
Gain C.Stars (20~40, scales with Overcharge)
Writer Notes
I've had notes for a fan-Servant version of Bayonetta for a while. Originally I was planning to save them for later, but given the events of last week, I figured now would be more appropriate.
The first issue when designing her, oddly enough, was to figure out which Bayonetta to use, since it's very heavily implied all games feature a Bayonetta from a different universe. In the end, I chose to treat this version of Bayonetta as sort of a combination, which is why her third skill is a technique from Bayonetta 2 in spite of her default appearance being from 1.
While putting her as Caster would normally be a no-brainer, her Bullet Arts make a solid argument for her being an Archer. In the end I decided to go with Caster, giving more focus to her esoteric abilities such as the Umbran Climax and the Eyes of the World: an hypothetical Archer version would have had a kit more focused on her weapon skills, probably access to her arsenal of angelic and demonic weapons. As for her Rider version, my original idea was for her to be based on the third game, with more focus on the Demon Slave and summonings: for now, though, let's just say I'll have some different plans for her...
Unlike my previous fan-Servants, this time I actually have some hard numbers! Stats-wise, I made her sort of a glass cannon, with the highest ATK among SSR Casters (surpassing Aesc's previous record) and one of the lowest HPs (barely above Murasaki). I think this is appropriate given her canon feats: while she's shown incredible destructive powers, the times someone managed to actually hit her (Aesir in 2, Singularity in 3) she definitely felt it.
In Bayonetta's original game, the main way to increase her magic meter is to attack relentlessly, with her bullets being one of the best ways to build the gauge quickly: as such, I decided to have her Bullet Arts focus on increasing her NP Gain, rather than just giving her a battery. For the AOE finisher, she'd use her bullet hell breakdance move from the original game, allowing her to hit multiple enemies at once.
For the Witch Time skills, I tried to replicate its original workings as much as possible within FGO's limits: the five instances of Evasion reference how you can only dodge five times in a row before Bayonetta stops to pose and becomes vulnerable, while the DEF debuff keeps the original ability's effect of "leaving the opponent defenseless". Of course, since 5 Evasions without a time limit would make for a pretty strong skill in FGO, the cooldowns had to suffer.
As for her third skill, I tried to replicate the way it worked in Bayonetta 2 as much as possible, allowing for incredibly powerful damage from the normal attacks in exchange for being unable to use her Noble Phantasm. All the demerits at the end are basically to prevent allied Servants from recharging her NP Gauge and allowing her to bypass them, while the increased damage from Overcharge Levels offers more incentive to use it as a last resort.
As a result of her focus on face cards, the Noble Phantasm ended up a little lackluster. In the end, I decided to keep it simple and lore-accurate, with massive damage against a single Divine enemy (since her summons are mostly used against single bosses) and a Star bomb to replace the bonus halos you'd normally get after the button-mashing sequence.
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eeriecode · 1 month
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eeriecode · 1 month
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eeriecode · 1 month
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Source: Yotsuba&! | よつばと!
by Kiyohiko Azuma
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eeriecode · 1 month
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Volume 1: A bunch of teenagers go to trade school, learn the benefits of friendship and actually taking the prerequisite courses.
Volume 2: A bunch of teenagers go on an unsupervised and a supervised field trip. Surprisingly, the supervised one goes worse.
Volume 3: Intercollege tournament goes badly wrong when a series of injuries leads to an exchange student finding another college's equipment in the basement, an infestation, equipment malfunctions and unwanted guests. The college closes as a result.
Volume 4: Worst Roadtrip Ever, featuring manmade natural disasters, that one guy who knows you but you don't know them, that horse that traumatized your friends when they were kids, your drunk uncle passing out and you having to carry him to the hospital, and half the group starting the trip later and promising to catch up.
Volume 5: Everyone's waiting for school to start, but before it can, the worst parent-teacher conference of all time happens.
Volume 6: Worst Roadtrip Ever 2, featuring a small town so empty it's depressing, bumping into your ex's mom, adopting a grandmother, breaking your ex's heart with your gf, and just the worst airport security lady of all time.
Volume 7: The students finally graduate and enter the working world, but it turns out their boss is a control freak with terrible ideas, so after a season of trying to make him see reason, the students are fired. However, they take the IT girl with them, who the boss needs to get his project off the ground.
Volume 8: With the help of the IT girl, our heroes restore internet access for about five minutes. With the help of an exchange student and her father figure, our heroes manage to get the youngest of them away from his ex. One of our heroes suspects her mom might be a furry. Unable to access medical help, our heroes seek a cure from a naked man. Due to a walkway's lack of railings, half our heroes take a tumble. Newly sober uncle makes friends with a socialist lesbian in a holding cell.
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eeriecode · 2 months
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Resident Evil 4 Remake (2023)
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eeriecode · 2 months
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ko-fi commission i recently completed for @nicedemonqueen! :D
commissions | shop | tos
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