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fe-sekai · 3 years
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heres some sketches of kaito, who in this au is a kind and peaceful dragon god, i want him to be like the guardian of ichika's country and like the main dragon god of the continent. hed be an npc, kind of like mila (shadows of valentia) or naga (awakening). i also have some ideas for miku but im gonna give it more time before i settle down on one concept.
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fe-sekai · 3 years
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some sketches i did while i came up with this whole mess hehe
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fe-sekai · 3 years
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Fire Emblem: Sekai - what ive got so far
this is in regards to my fire emblem/project sekai au that as of right now is some drawings and 1 chapter of a badly written fic, however that may change in time so i'll keep this specific post updated as i come up with stuff
i was inspired by this fic which im unsure if the author is on tumblr at all, but if i find their username i'll link it too
the basic premise is that Ichika is a lord, and Mafuyu is the antagonist you would see most often, and the rest of the groups are all playable units with different classes and roles in the story. From thar reference point i kept going. Im approaching this as if it were an actual fire emblem game, but not like a New Entry or anything, maybe like a hand-held inbetween the gba games and awakening. I'm mostly borrowing from sacred stones, awakening and fates, maybe with a little shadows of valentia sprinkled in, but i think you'll see a lot more of awakening in this whole thing bc its the one i played the most. Im not really familiar with 3 houses so i wont try to incorporate things from it unless its like a staple of the fe franchise
of course anyone is free to send me asks of things they feel might fit with what ive got going on, so the askbox is open¡¡
to give you an overview of what this is looking like, im gonna go character by character, starting with the bands, then secondary characters, and finally original characters, with a quick description of what i think their role is and their class. I'm skipping the virtual singers right now because its the group im the least sure about their role in the story, and i think they're a bit scattered, so im gonna try and make a follow-up later.
LEO/NEED
Ichika: The heir of her kingdom, the lord whose story you follow. The future of the land rests on her shoulders. She has a peculiar fighting style in which her evasiveness is pretty flawless, and she has a lot of stamina, but she overthinks the retaliation, and that gets her into trouble. She is orphaned in like the middle of the story when it all breaks down, and i think that'd be the catalyst for her to take a less defensive approach so you would see more of the continent after that. She tries her best to be very serious but still has a child-like side to her that comes out mostly with her childhood friends (saki, honami and shiho, ofc). Her stats would be quite balanced for the most part, but her speed and skill are pretty high.
Saki: the daughter of one of ichika's tutors, she lives in the castle with her family because of an arrangement her mother had with the king and queen, so Saki could be treated by the best healers of the land. At the time of the story, she just got healthy enough to be out on missions and such. She is training to be a mage, and has a lot of magic potential, but has very little hp and defense, but her resistance is a lot better
Honami: daughter of a noble, also frequents the castle, for education in her case. Ichika has more lessons than her, but they share most of them. She is a healer who has decent hp, and a very high skill so she is very accurate once she promotes to a more offensive class.
Shiho: daughter of an important general, trains with Ichika everyday and is her rival. She has never been able to beat Ichika when they train, and gets really frustrated with her when she is in full dodge mode. She is a fighter, and has a lot of strength and would be very good at hittting crits, but her defense is lacking.
MORE MORE JUMP!
Minori: a girl living in a small village in Ichika's country, with dreams of becoming a sword fighter and defending the weak, bringing smiles to everyone. She has a history of actually trying to defend her village but more often than not someone has to go rescue her. She's the Kliff archetype (like donnel from fe13 or mozu from fe14), so she would start with low stats but eventually would be a pretty powerful unit. For her promotion, i'm thinking swordsman and pegasus knight to be her possible branches, maybe even fighter or armor knight, but i think she would have low magic so i dont think she would have any magical branches.
Haruka: she is a former pegasus knight, that after an accident which led to her pegasus to be flightless, decided to quit the order. She then takes up mercenary work, being a sword fighter. She meets Minori while at work and Haruka kind of takes her under her wing after rescuing her. She's very balanced, and has a lot of hp so she would be a bit of a wall, one of those units that weakens the enemy for someone else to take the exp.
Airi: wyvern rider, was good friends with Haruka before she quit. Originally she wanted to be a pegasus knight, but it turns out wyverns are the only animals she isn't terribly allergic to. Her wyvern's name is Cherche. Her defense would be very high, but she would have bad luck.
Shizuku: the model pegasus knight. She's the best of the knights in training, and everyone there admires her. She is good friends with Airi, but has to be careful not to bring with her any stray feathers with her by accident, but sometimes she keeps them on purpose as a joke. Her speed would be pretty high up, and she would have a lot of magic potential.
VIVID BAD SQUAD
Kohane: her parents are usually very supportive, but she was only allowed to learn how to fight if she had the most protection available, so she is an armor knight! her head doesn't quite reach the helmet in the armor suit, so its very easy to knock it off, wich would turn into a rumour that Ichika's army has a headless knight, a creature that defies death. As a typical armor knight she has super high defense, and is very slow, but has an outstanding luck.
An: the daughter of a very famous mercenary, Ken, that finds herself living in the castle after her father suddenly retired to work in training new recruits for Ichika's army. She meets Kohane on a random spar they did, and instantly decided they had to train together from then on. An is a cavalier and wields a lance, and has pretty bad magic resistance. She is one half of the cain/able archetype.
Akito: a cavalier who is very excited to train under Ken. His origins are pretty unknown, but he has lived and worked in the castle since he was a kid. He is the other half of the cain/able archetype, and wields a sword. Has more magic resistance and magic potential than An.
Toya: the son of a very well respected mage. He does show talent for magic, probably more than his father, but thinks he is better suited for the fighter class. His father of course doesn't like it, but Toya goes on to train to be a fighter anyways, so their relationship is strained. He hangs out with Akito a lot in th castle. He has a remarkable magic resistance for a fighter and a higher mag than normal, so he'd be very good with a bolt axe (maybe he even promotes to a healer unit like a war monk from fe13)
WONDERLANDS X SHOWTIME
Tsukasa: a pegasus knight, like his father before him, determined to be the best knight of them all, known by all and written about so that his adventures prevail. In his very first solo mission he is hit by a storm and lands in a deserted island, and is rescued by a little pirate who annoys him a lot, but joins her noble cause. He's particularly strong for a pegasus knight, sacrificing a bit of his speed. He also has a talent for magic but not very much, however it does give him decent magic resistance.
Emu: a little pirate who escaped her evil pirate father once her nice pirate grandfather passed away. She was followed by 2 guards her grandfather had tasked with her safety before his death and is now roaming the seas, looking for more crew for her little ship so they can defend innocents! look I just really like pirates in fire emblem, i love that they look so goofy and that they swim so good they can fight in water. Emu would have decent defense and strength, but she wouldnt be very accurate, and i want her to have her own hammer, just for fun, and it would help her accuracy. She's the only one who can wield it because its very easy to disassemble it by accident.
Nene: an aspiring actress and songstress, the very first person Emu and Tsukasa rescue after their alliance. She joins them on the premise of "these guys are gonna die if i dont help them" but its mostly because she has so much fun with them and wants to help their cause. She is the dancer unit of the game, and she uses magic to attack. She would be very frail for the most part, but would be a very good magic tank if you trained her right.
Rui: wyvern rider from Mafuyu's country. He is recruited later in the game, about halfway, and you can only recruit him if Tsukasa, Nene and Emu talk to him. He is very inventive and is working with mixing magic and mechanical systems, with some small success so far, and is this ability that Mafuyu recruited him for. As for stats, he would be very phisically strong, and have very high mag for a wyvern rider, but not much in the defense or resistance. He would be very evasive however, and have very high crit chances.
NIGHTCORD AT 25:00
Kanade: she is a healer for the group who also uses magic. She lives in Mafuyu's country, and they have meetings to help Yuki, who they don't know is the princess of the country, develop some new tecnologies, mixing magic with mechanics, to help people in need, or so they all think. She was trained by Yuki but she has a natural talent for magic and healing. She would have low defense, she would be best used at a distance.
Mafuyu: as Mafuyu she is the princess of her country, but her parents are very secretive about her so the people don't really know what she looks like. As Yuki she brings a group together to help her innovate and invent things behind her parents back. She also has their group do skirmishes with the people of Ichika's country. She is trying to tap into the power of one dragon god using machines made with Rui's help, but she tells them all it's for the good of the country's less fortunate. She is a bow knight, with low-ish defense but very high speed and accuracy.
Ena: Akito's sister who got left behind when he ran away from the country when they were little. A dark mage, with a lot of potential, but is overshadowed by her family who is known to be very graceful and powerful group of dark mages. Yuki trains her to be more agressive in a way her family never would, it makes her magic all the more brutal. Very high magic, very high resistance, a bit higher strength than normal for a dark mage.
Mizuki: a wyvern rider who wields tomes and axes. They taught themself to wield the axe but Yuki taught them magic and attacking from a distance. They're the second most accurate of the group after Yuki, and they're the only one to take chances to attack upclose. They're the only one close to their family. They would be better with magic than with axes, and they have a better resistance than they do defense.
oof,,,, that was A Lot,,,, anyway
SECONDARY CHARACTERS
(what i mean by that is that they're secondary or mentioned in project sekai but would be playable/featured in the au)
Ken: in charge of training new recruits, retired from mercenary work because he sensed a war was coming, and he wanted to help the king and queen as much as he could. His class would be mercenary and he would be kind of a Jagen, but with a longer usefulness like Frederick from fe13.
Saki and Tsukasa's mom: she is Ichika's music and dance tutor, and honami's magic tutor, and an old friend of the king and queen. She is a talented mage, and a playable character later on. Well-rounded, defense stronger than normal.
Saki and Tsukasa's dad: a retired falcon knight, who works in the castle's stables and training recruits from time to time. He inspired Tsukasa to become a pegasus knight himself. NPC, but is featured in the plot at some points.
Mafuyu's mom: the queen of the country neighboring Ichika's. She is blind and wears a blindfold. Seemingly very sweet and loving but is quite ruthless in her rule, very strict and with a rigid class system. NPC, maybe final boss.
Ichika's mom: queen of the country, a warrior first and queen second. Not much of a diplomat, but is very honest. She would have her own class, and would wield a lance. At the beginning she seems like the most powerful unit so its shocking when she is killed.
Ichika's dad: king of the country, very soft spoken and kind, has a way of finding common ground with just about anyone. Has his own class, wields tomes and staffs. He has less defense so once his wife is killed he is pretty much done for.
(i kinda want ichika to be able to promote to either queen or king)
toya's dad: a bit of a magical jagen, but you get him on the later half of the game. super high magic stat, but not much growth rate.
Emu's dad: a minor boss in the first half of the game. You confiscate his ship to sail to another land and if Emu defeats him there is special dialogue.
Emu's siblings: they're all crew members and if Emu fights them, they all have special dialogue with her. Theyre mean to her ):
Kanade's dad: has some illness that Kanade is trying her best to train to cure while she works with Yuki and everyone else.
for now thats all i have, but as i play i might add some other secondary proseka characters.
now onto
ORIGINAL CHARACTERS
(these are characters that are not really mentioned in project sekai as far as i can tell, so i took the liberty to give them roles, because a cast of teens is not enough for a fire emblem game)
Kigu and Rumi: siblings who worked for Emu's grandfather in his ship, tasked with Emu's safety after his passing. They're both pirates and have pretty similar stats, only one has more strength and skill and the other more defense and hp. They practically raised Emu alongside her grandfather.
Nene's mom: a scholar and the closest thing to a doctor youre gonna find, doesn't use magic at all. Also very interested in mechanical and wind-up machinery. Her class would be mechanist, like in fe14, but it would be more western i think.
Nene's dad: a tailor and a mage, makes clothes for his beautiful wife who has trouble finding clothes that fit her body right, and also does it for himself, since he has the same problem. Well rounded, not much potential but can be promoted and branched out.
this is all i have for now, but im gonna look into siblings and such of other characters, since a lot of them, like minori and airi, have siblings that are only mentioned, so i could maybe do something with that, but thats gonna come later.
as i mentioned before, if you think of an idea id be happy to incorporate it or discuss it, and even if i end up thinking it wouldnt fit, id still like to read about it, and if you feel like im totally wrong, feel free to make your very own fire emblem project sekai au!! i'd love to see it :D
i dont know if anyone will actually read this far down, but if you did, thank you! I really appreciate it! i hope you have a nice day!
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