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lichennthropy · 1 day
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Me in the pussy if I’m being fully honest
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lichennthropy · 1 day
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here are my biggest gaming hot takes:
- no game actually needs to run faster than 30 FPS
- no texture needs to be bigger than 2k, and most don’t need to be bigger than 1k (save for megatextures). A good chunk should actually be smaller than 1k
- lower poly counts > high poly counts
Once you pass a certain threshold, it doesn’t even affect the style of the game that much, and you’re just using exponentially more power to get exponentially smaller results
Like, for example, the original Skyrim was 4 GB. The remaster is 22 GB. That’s five-and-a-half times more space for the exact same content! The graphical improvements are honestly negligible, especially when you consider the massive leap in storage and RAM used.
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These sorts of things just hit diminishing returns so quickly— My eyes can’t tell the difference between 1k and 4k textures.
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We have so many fun ways to get the maximum mileage out of every pixel and every polygon. It’s sad to see those techniques slowly trickle away from big-budget games!
Even as storage space becomes less and less of a concern, there’s something satisfying about keeping everything as small and tidy as possible
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lichennthropy · 5 days
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Gold rings from Anglo-Saxon England, 8th-10th century AD
from The British Museum
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lichennthropy · 5 days
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lichennthropy · 7 days
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this grave keeper edible aint shit
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lichennthropy · 7 days
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You have to careful about masturbating to your imagination cause god doesn’t know about imagination so he will assume you are jacking off to whatever is around you like dust, a dead bug, birds nest. And if you jerk off to a poisonous bug (or if god assumes you have) then you do go to hell
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lichennthropy · 7 days
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lichennthropy · 8 days
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lichennthropy · 9 days
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really enjoying this series
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lichennthropy · 9 days
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I cant fuck w headphones while walking around outside people. You need to be wary of grassland predators
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lichennthropy · 9 days
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The last time we were on a long flight, my wife and I invented a game we call "Little Guy."
You start a game of Little Guy by saying, "I'm gonna hand you a little guy." The little guy is some kind of baby animal you are imagining. "Oh," she might say in response, "Okay," and hold out her hands for it. I will then mime handing her the animal. This provides some clues as to the little guy's size, weight, and general ungainliness.
She then gets to ask questions about what kind of little guy this is, BUT NO QUESTIONS ABOUT HIS ACTUAL APPEARANCE OR SPECIES ARE ALLOWED. Qualitative questions, or questions about his behavior, are the only ones permitted. She can ask "Is he soft?" or "Does he seem nervous about being held?" or "If I put him in the bathtub, does he seem okay with that?" or "Would he like a lil grape?" or "Is he the sort of little fellow who would wear a vest in a children's book?" but not "Does he have fur," "Is he a reptile," "Is he from Asia," etc. Some questions are in a grey area so you have to follow your heart, but the point is not to identify the animal as fast as possible: the point is to guess the animal purely based on vibes + how he would act if he were in your living room right now.
And I'm not limited to yes or no answers! If she asks, "Would it feel appropriate to see this little guy in a propeller hat?" I can reply, "Oh no, he has a gravity to him. A bowler hat would be a more appropriate hat." Or if she asks, "Does this little guy have protagonist energy?" I can say something like, "he probably wouldn't be the main character in a children's cartoon. He'd probably be the main character's ditzy best friend who's always eating sandwiches, or something."
We're big Twenty Questions to kill time in a waiting room people, but Little Guy is more about the journey than the destination. It's got a different kind of sauce that's nice if "killing time" and "lowering anxiety" need to happen hand in hand.
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lichennthropy · 9 days
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otzi the iceman wouldn't treat me like this
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lichennthropy · 12 days
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I am developing a gay hookup app with roguelike and deckbuilding elements
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lichennthropy · 12 days
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lichennthropy · 13 days
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>> inbox says it has eleven asks >> check inbox >> two asks
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lichennthropy · 14 days
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lichennthropy · 14 days
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An extraordinary Acheulean handaxe knapped around a fossil shell circa 500,000-300,000 years ago.
The maker appears to have deliberately flaked around the shell to preserve and place it in a central position. As a result this handaxe has been described as an early example of artistic thought.
From West Tofts, Norfolk.
Museum of Archaeology and Anthropology, University of Cambridge, Courtesy Alison Fisk
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