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#//I only really listed characters from the games I have played (aside from SS I don't know Lyon but I love him anyway).
costofwar-a · 4 years
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Fire Emblem Personality Types
Use [This List] to find which Fire Emblem characters have the same personality type as you, then post them here in a list! You can list as many or as few as you like.
If you aren’t sure what your personality type is, take [This Quiz]!
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Mediator (INFP-T)
• Azura (FE Fates) • Bernadetta (FE3H) • Eir (FE Heroes) • Hayato (FE Fates) • Lyon (FE Sacred Stones) • Ricken (FE Awakening) • Setsuna (FE Fates) • Sophia (FE Fates) • Sumia (FE Awakening)
Tagged by: @gemviribus​ Tagging: @vonhrxsvelg​ @ssinisterservant​ @lenisxvictoria​
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// Oooh, I wanna hear all the things you love about the SS group!
//Well....I don’t know if I can list EVERYTHING I love about them, but I’ll provide some general reasons as to why, and mostly for the ones I haven’t talked about much yet ^^
(Spoilers will follow for The After)
//Ryoma is such a cool character to me. Like, I wasn’t expecting him to be such a fascinatingly deep guy, with both a cool voice, a cool personality and an interesting backstory involving his love of tennis eventually bringing him into conflict with a yakuza group. They took everything from him, yet he blames himself for it and even considers himself a loser for using his talent to kill.
//To me, he’s genuinely the biggest example of wasted potential within V3. I really enjoyed his FTEs and seeing moments like his love of cats, his musing on his lover and him eventually playing a game of tennis with Shuichi despite swearing he’d never play it again.
//And he dies in Chapter 2, when there’s so much more that could’ve been done with his character. Still, what we did get within the story was absolutely well done, easily some of the best.
//As for Hu and Yukime...I dunno, I guess I just have a thing for Chinese girls in DR : P
//Jokes aside, I really like their designs, their talents and, even if their general presence in the story is small, they still ended up leaving an impression on me for a number of reasons. The entire first Chapter of TheAfter is an emotional roller coaster between Konoe, Chisa and Yukime, with so many ups and downs, hurt feelings, regrets and mysteries, but one that ultimately ends in positive growth for the people involved.
//And Hu is a mom friend who tries to keep the peace, and we always need people like that in a Killing Game ^^;
//And finally, David F. Masuda, who...honestly, I have to say he may be one of the bravest DR characters I’ve ever seen. He starts off as a gloomy and spooky man obsessed with ghosts, but he forms a genuine friendship with Konoe and Chisa at the end of the first trial, which even seemed to surprise him.
//David is also allergic to women- literally, he gets a rash when they so much as touch him. But rather than making this the basis of some kind of sexism or other joke, he’s instead a genuinely noble and even friendly, if weird, person to Konoe...which is what drives him to become the blackened in Chapter 2 when it seems like she and Chisa are in danger.
//Not only that, but when David learned that Tachihaki was the winner of a previous Killing Game and investigated the aftermath, he came up with what was essentially a Xanatos gambit: if he were to win the trial, he would be able to confirm his own theories on what exactly happened, why Tachihaki was allowed to live and admitted that he’d be willing to face the consequences and bear the sin of betraying everyone. 
//On the other hand, if he lost, he still would end up saving Konoe, Tachihaki, Chisa and the others from Ryohei’s plan to kill them all as revenge for Tachihaki apparently killing his brother. David does end up being caught, but rather than being upset, he’s happy to have saved him and even encourages Tachihaki not to give up. And just before he’s executed, he places a curse on Ryohei so he’ll live the remainder of his life in fear.
//Not only that, but David also admits that the act of killing Miharu robbed him of his ability to see ghosts, which he considers penance. This was a guy whose whole life revolved around the supernatural, and to lose something like that and be willing to say it was all worth it no matter the outcome? He’s awesome ^^
//In short, I love these characters a lot.
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Hey guys! So even though I mostly post Voltage USA related content on the blog, I also did/do play some of Voltage Japan games as well. Though I don't really anymore considering that it mostly consists of men and also lis these days are either predictable or boring sooooo.... But if there was one franchise in the Voltage Japan that I love to play, it's the Liar games! The game are basically calling out fake assholes and finding the "right" person and the stand out in these games is usually the MCs cause their not the usual MCs that voltage puts out. So I'm gonna talk about them from worst to best. Some people might get mad while some might agree but anyway let's get it
Also Spoiler Warning so if you want to play Liar yourself.... don't read this
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3.
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Compared to the other two MCs on this list, SS MC feels so boring to say the least and might I say.....kind of dumb. Like the whole purpose of this game is to get suspicious and gather clues from other people but sometimes she gets suspicious over the most stupidest things, like in the last chapter of the game she keeps thinking Shotaro is lying to her cause he kept touching his nose which is supposably a sign that someone is lying when A. a day ago she literally watched a commercial about allergy medicine and she said herself that it was allergy season so you would think that he has allergies and B. Unless you were like a terrible liar then you wouldn't touch your nose that much if you're lying. Also in the 7th chapters, she thought her friends were trying to steal Shotaro/Sosuke from her when she literally isn't going out with either one of them at the time and she didn't know who she liked again at the time, like wtf. Also another thing is that unlike the other two MCs who have jobs and that's why they have money to get shit, this mc was born into a wealthy family so her relatability is already done by a lot, I don't want to read about how every night she can go partying with friends with loads of money while I can't even bye movie tickets. P.s. Her and Shotaro become endgame in the story and they are literally one of the most unbelievable couples in the liar series, especially on her part.
2. Now people might get mad at me for this placement but
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Yeah ok so let's talk about the positives first: she's pretty, she's knows how to stand her ground and fight back, and she at least has a job so that's cool......now for the negatives and the main one is that she's a hypocritical bitch. Like idk if I'm the only one who thinks this but I just don't like her. She consistently judges other based on their appearances even if their a nice person and I kind of lowkey think she's homophobic considering her reaction to Johnny whenever she meets him (Johnny best character btw) same with the SS mc. And she swears that she's like the most perfect person ever when she's lying about her life and lifestyle to her other suitors in order to get her perfect man ugh... Two examples of her being a complete hypocrite is in the 7th chapter she accuses Kazuki of being an addict, with her only major evidence being that he's tired alot and white power she found, and turns he's not an addict at all but he infact has a heart condition that if he doesn't take his medicine he will likely die. And does she apologize for accusing him for being an addict....nope that would be too nice of her, she instead just says she feels bad she accused him and just leaves....with no apology.....wtf. Another example is actually in the squeal of Itaru's story where she finds that he actually knew her since childhood and he has loved her all this time (not sure why, he needs to get better taste) and decided to change for her because she actually called him ugly before in said childhood when he did confess to her and then she has the audacity to call him a complete liar afterwards and that she can't believe he deceived her WHEN SHE IS LITERALLY DOING THE SAME THING YOU FUCKING HYPOCRITICAL ASSHOLE... I'm not going to ramble anymore so just to recap, I do not like this bitch but she's certainly more interesting then the SS MC (Itaru, you deserve better then this fucking bitch and I hope in whatever universe you can find someone better)
And for 1.
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Yes! This is my favorite mc and probably the best mc (at least in the English version) in the liar series! First of all, she can actually take care of herself and knows how actually take stuff seriously and be professional about it. Even if she doesn't like somebody she's know she can't flip out over them because it wouldn't be the right time or place to do so, especially in an office setting. I also actually like how they handled her and her ex-boyfriend's (Taichi) plot line as she doesn't really forgive him but she knows that he's at least sorry and feeling guilty about cheating on her with her fucking bitch of a friend, and that they can put it aside and go their separate ways (unlike the other stories in the series) it's the same with the people she exposed, besides some people who left because she either didn't want them for things that were either gross or unforgivable, she remains mature with them and knows that even though that they can't be trusted, she works with because well they still have the job but also they're trying to be better. I also think she has some of the best relationships with the characters, especially with Keisuke, who is her endgame in work and love. God I love their relationship, like it's start off with Keisuke being kind of cold to her but it eventually turns into a relationship filled with respect and even minor teasing with one another, plus he's legit the only one in the cast of characters who actually went to her apartment in the liar storyline and got to be more comfortable with her, god I love them both. Anyway the OD MC is one of the best MCs in the series and I absolutely love her. Bonus points to her having a cute-ass cat.
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kumoriyami-xiuzhen · 4 years
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Translation Plans
Well... my break was pretty good. was finally able to download the clean fresh live version of the cxm secret mission that i had my eye on since i ranked up, saw the 1984 wonder woman movie (it was okay and I could write an essay on what didn’t sit well with me as a fan of the comics [im kinda of a comic book purist when it comes to the way characters think and their behaviour] but I really liked Lynda Carter’s cameo).... made a lot of progress on one of the hakumyu piano arrangements i’m working on (have now probably listened to certain parts of that song over a hundred times now), watched a bunch of the original hakuoki musicals in hd.... and I finally got my dad to play Batman: Arkham Asylum. My bro and I have been trying to get that to happen for years lol... especially since it has Conroy and Hamill doing the Batman and Joker voices (the animated series is the best!). super steep learning curve tho since it’s being played on the ps3 and the last console he used was the Nintendo Gamecube.    
Unfortunately, I wasn’t able to stock up on translations as much as I would have liked to during this time on account of my hardware seriously acting up... to the point that I needed to send my laptop in for repairs and get a new one. Aside from how unresponsive my keyboard was and how hot it got, the laptop itself had become quite slow... though that might have been because my passport [external storage drive] took a bad fall which made a lot of my files harder to access since it was barely able to handle files being accessed/copied/moved off of it (this is after diagnosing it and repairing it via command prompt chkdsk x: / r), with the latter being what I spent most of my break waiting for as i avoided using my laptop since the majority of my drama rips and game capture videos were on it... To give you an idea of how long this took (and how long it is still taking), I went from being able to transfer my 50mb of files in a few seconds... to sometimes taking more than a day (tho other times i’d be able to get 4gb moved in >24 hours, making the timing super inconsistent. also i don’t have access to a cd drive now so i can’t just re-rip things)... which is why I haven’t been able to work on any videos since my last post (I have more than 1.3TB of stuff to move, so my new laptop isn’t exactly at its best right now and won’t be for a long while since I’m not going to be using a recovery service as waiting out the transfers for everything out will definitely be cheaper... the ballpark estimate I got was being anywhere from $500-2000, which is money that i am not exactly eager to part from just for the sake of saving time)... meaning I also probably won’t get to videos for a while since subtitling requires accurate timing and im not fond of things freezing on me while working on videos... ugh. i still have to do an insane amount of grinding later in warframe once my current batch of files finishes transferring... 
Anyway, below is a list of what I’ve mostly managed to schedule (anything with a “?” is something that I haven’t committed to) and a list of what I’d like to get done this year (can’t make any guarantees... however, im probably going to try and translate some things with souma this year cuz of hakumyu), while the stuff in bold text is on my shortlist of things I intend to prioritize (Saito’s Ginsei no Shou chapters and Shinsengumi Oni-tan are still being worked on though not as actively since they’re a lot longer...). 
Also, aside from December, the month that CNY falls on (February this year) and March (bday) will be the only foreseeable times when I put out less translations tho I’ll probably be playing video catch-up during that time this year since i’m not sure what i’ll be able to get done as i wait for my files to get moved.
oh well. I’m still aiming towards posting stuff on a weekly basis for the rest of the year... here’s hoping that it’s less volatile.... tho i unfortunately have non-existent expectations given what made the news yesterday. just glad i don’t live there.
YAISA!
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January
Yuugiroku 3 Saito Fall story today!
Chapter 7 of Saito’s route from Ginsei no Shou + 4-koma
Hakuoki Kyoka-Roku Kazama CG Character Perspective [no vid. havent beaten this game and im not sure when i’ll feel like speed running through it]
Hakuo Gakuen Q & A
February 
Stellaworth Hana no Shou After Story - Harada
Chapter 1 of Saito’s route from Ginsei no Shou
Web drama 8
March
Yuugiroku 3 - Short Episode #8 (Kazama/Amagiri/Shiranui) [still need to get video and screenshots] 
Yuugiroku Drama CD Thumb Sized Samurai Track 1-4 (4 is WIP)?
Char monologue?
April
2017 Otomate Hakuoki SSL April Fool’s Day
薄桜鬼 遊戯録 隊士達の大宴会 店铺特典「教えてください山崎さん!」 (completed yesterday)
Yuugiroku 3 - Short Episode #6 “Yukimura the page’s secret”?
char perspective?
Other
Hijikata Biyori (cuz these are short) 
Yuugiroku 3 Short Episodes (these are longer than the ssl cross and daily stories)
Kyoka Roku Conversation in the Rain - Okita/Toudou/Kazama
Kyoka-Roku CG perspectives
2013 Otomate Party Hakuoki drama “Ideal place for a disagreement”
Saito Ginsei no Shou Chapters
Shinsengumi Oni-tan
Stellaworth Hana no Shou After Stories - Souji, Heisuke (THIS YEAR FOR SURE DAMMIT!)
2011 Hakuoki Reimeiroku Otomate Party drama
Stellaworth Nightshade Kuroyuki CD
薄桜鬼 遊戯録弐 祭囃子と隊士達 A店特典「あなた好みの想いの形」
薄桜鬼 真改 ~風華大全~ 特典「稽古の痛み」
2016 Otomate Party Code:Realize drama* (this is almost 30 min so i will probably translate less that month if i get to it)
2019 ????????????? Halloween SS?*
????????????? Stellaworth Vocal CD (8 tracks)*
*have to check these 3 since I don’t actively follow these fandoms/tags tho im pretty sure no one has translated anything from the fandom for the last 2 items.
also, re:patreon goal - i am currently not able to access the files for the drama i am looking to get a translation commissioned for as it is in the process of being moved off of my damaged passport. 29gb  remains as part of that transfer, which is the result of me trying to move all 865 files from where i keep the majority of the hakuoki dramas i’ve saved all at once... ended up doing that because every time I access that hard drive, each time i open up a folder, and every time I highlight a file to move, the file explorer goes “not responding” for an uncertain amount of time, and have instead opted in doing something that would hopefully reduce the likelihood of something crashing.
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talesfantastic · 4 years
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Multimuse: 6, 10, 11, 18, 19 (eek, that's a big one for you! do a selection if you'd prefer!)
-eyes list- Well then... let’s see what I can do.
6. which one of your muses have you been playing the longest?
The longest consistently is Angeal, who has about 10 years behind him. Who I’ve played the longest off-and-on is Vegeta, however, who... probably has another 5-10 years on him.
10. which muse is the most fun to write for?
Not gonna lie, at this point in my life I think I have the most fun as Genesis, for just plain writing. He’s just so bold and confident and over the top. In some ways, he’s a lot like I was way back before things happened and I can relate. In other ways (the temper, the overinflated ego, the violent streak...) he’s very different, but still fascinating.
Honorable mention to Lazard, too, though. I’ve had such a good time as Laz on Tumblr and that can’t be overstated. He’s just not quite as versatile as Gen can be.
11. is there another muse you’ve been thinking of adding or writing for? who?
Curse of the multimuse, we’re always thinking of adding people. My current list is long but I’ll break it down a little:
Who do I think I really will add, sometime in the near(ish) future:
Ann/Ran (Story of Seasons: Friends of Mineral Town)
Canderous Ordo (Star Wars: KOTOR)
Carth Onasi (Star Wars: KOTOR)
Mistel (Story of Seasons)
Shad (Twilight Princess)
Who would I like to add but am unsure I will because of my grasp on their canons, or lack thereof:
Bardock (DBZ)
Ignis Scientia (FF15)
Obi-Wan Kenobi (Star Wars)
Zarbon (DBZ)
18. would you ship any of your muses together? who?
Oh yeah. There’s only a few, but yeah.
Angeal x Genesis, Genesis x Reeve and Kunzite x Minako
19. for each muse, is there a character you wish had a blog so you could interact with them? (this is long so... under a cut it is!)
Let me preface this with most of these blogs exist, I just am shy and haven’t approached yet. Or have approached and it hasn’t worked out, which doesn’t help with the shy.
Vegeta (DBZ) - there are Goku’s out there, I just haven’t had the guts to approach one. Same for Bulma’s, and his kids. Nothing into Super, because I don’t know Super and therefore don’t count it in my canon but man... I’d love those. OH! And Piccolo would be really neat, too.
Angeal (FF7) - ZACK. Please please please let Angeal find a puppy of his own. I desperately need some catharsis from what a mess canon made of what could have been a great friendship. And Sephiroth, for that matter! (I have been blessed with a Genesis, but I mean, I do welcome more Genesis’ if they want)
Chaos (FF7) - there’s plenty of Vincent’s just not a whole lot who want to deal with Chaos. Which is a shame, because I think I write a... somewhat different Chaos. It could be a good experience.
Genesis (FF7) - an Angeal who fits my Genesis would just... be amazing. Seriously. I would also greatly appreciate a Sephiroth, and would kill for a thread where they work through that ridiculous rivalry and become friends.
Lazard (FF7) - would love, love, love a Rufus, particularly one who would like an “eventual allies” thread because you know that canon divergence is my jam. Also a Heidegger who plays in the pre-CC/BC era.
Reeve/Cait (FF7) - lumping these two together; basically, I’d really like to throw them against each other, a Cait for Reeve and a Reeve for Cait. I think it could really be cool to reach out to a Rufus, or AVALANCHE 2.0 too? idk, it would be neat
Iris (Story of Seasons) - my kingdom for a Mistel! Seriously, even in the dedicated Harvest Moon/Story of Seasons/Stardew Valley rp group I’m in we can’t keep a Mistel. Just let Iris have her baby brother. ;-;
Trent (SOS:FOMT/FOMT/DS/CUTE) - honestly just all the Mineral Town and Forget-Me-Not-Valley peeps. I have so much muse for this man I’m down for crossovers and everything.
Midna (Legend of Zelda: Twilight Princess) - absolutely Link, but I’m also intrigued by Zelda, Ganondorf, and Zant
Sheik (Legend of Zelda: Ocarina of Time) - I’d actually really like to toss Sheik up or down the timeline at another incarnation of Zelda. And Link. And any of the Sages. Oh, and Ganondorf.
Ami Mizuno (Sailor Moon) - Zoicite! (Be still my shipper heart) But also, I’d really just like the other Senshi too?
Kunzite (Sailor Moon) - I’ve been blessed with a Minako (though I’m open for more!) but I would also really love Mamoru and the rest of the Shitennou.
Mamoru Chiba (Sailor Moon) - I have been blessed with some lovely Usagi’s but I’d love to see him with his Shitennou, his darling daughter, Helios and the Senshi.
Minako Aino (Sailor Moon) - Kunzite, not just because I happen to ship it but because they’re both the leaders of their Prince(ss)’ inner guard and have a lot in common that would make things Interesting. Also, Usagi and the Senshi of course, and Artemis, who I haven’t seen around at all actually.
HK-47 (Star Wars: KOTOR) - any of the Ebon Hawk crew, either set. I just want to see HK being his ~charming~ self, bonus if it’s with a Jedi or other pacifist calling the shots. Actually, even though I hate what they did with Revan in SWTOR I’d be game for tossing him up the timestream too. Or even further into the movie eras, or crossovers. C’mon, someone needs an assassin droid!
Liana Raine (Star Wars:TOR) - if we’re making a dream list, I’d love a Yuon Par, tbh. And a Hero of Tython. And any of her crew, really.
Revan (Star Wars: KOTOR) - again any of the Ebon Hawk crew (esp Carth or a Bastila that’s better rounded than canon >_>) but really any of them would be amazing. And definitely fast forwarding her to the movie eras. What a difference might have been made if they had known ahead of time how to deal with Sith. Or, for that matter, just if Anakin had had a different sort of mentor. I die for the thought of Revan as a mentor to Anakin or Obi-Wan, Force Ghost, holocron or whatever.
Tharan Cedrax (Star Wars: TOR) - a Jedi Consular (player character) would be amazing, but I’d also love Holiday or the what-if he’d gotten hooked up with a smuggler or bounty hunter crew instead. Seriously.
Duke (Threads of Fate) - I’d really love to see a Belle, because there’s a lot to explore there. Really I’d be grateful for any of the Threads of Fate cast though.
Fancy Mel (Threads of Fate) - other Threads of Fate people aside (and I’d especially love the dolls, fellow Aeons/mages, or Klaus) I’d be really interested on her talking with like, spirits or other magical beings?
---the few muses I left out I have no specific blog interactions in mind for. And again, I’m very well aware that most of these blogs exist I just... am shy. So here’s the wishlist I’ve been sitting on, lol.
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spiritmaiden23 · 4 years
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THE POSITIVE & NEGATIVE; Mun & Muse - Meme.
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fill out & repost ♥ This meme definitely favors canons more, but I hope OC’s still can make it somehow work with their own lore, and lil’ fandom of friends & mutuals. Multi-Muses pick the muse you are the most invested in atm.
My muse is:   canon / oc / au / canon-divergent / fandomless /
Is your character popular in the fandom?  YES / NO / IDK. For sure, for being the cutest of cutes!! All Zeldas are cute though but she was the blueprint ;v; 
Is your character considered hot™ in the fandom?  YES / NO / IDK. I’m a devout christian virgin I would never ever look at those kind of topics the only hot I see is the flames of hell for even considering this smh smh bUT NO FOR REAL THO I’M NOT REALLY SURE???? I mostly see people gushing over how cute she is rather than hot. 
Is your character considered strong in the fandom?  YES / NO / In some aspects. We don’t really see Skyward Sword Zelda’s abilities in the games as we did in, say, BOTW where she goes full goddess mode. Aside from blessing the master sword, sealing herself away, and the implications that the game gives us with Zelda being not only a student at the knight school but also a badass warrior goddess in her past life; I’d say she’s pretty up there in terms of strength. 
Are they underrated?  YES / NO. GONNA GO WITH YES AND NO ON THIS. As a character, Zelda is far from underrated she’s actually cliche blonde character we all love and stan but in this incarnation.... also yes and no because while I see a lot of people like SS Zelda keep in mind that SS is the black sheep of the series so not a lot of people have good opinions on it. I’ve seen some say she’s annoying, too shoujo or even Mary Sue at some points and hweoh we all know that the last one ain’t even close to true since she’s far from bland and OP written. But it’s all a matter of perspective!  
Were they relevant for the main story?  YES / NO.
Were they relevant for the main character? YES / NO /
Are they widely known in their world?  YES / NO.
How’s their reputation?  GOOD / BAD / NEUTRAL / FOR THE MOST PART, if we were talking verses like say witch verse she’d have more of a neutral reputation considering witches aren’t really well-liked ;-; 
How strictly do you follow canon?  
I try to do the best that I can do given with what we’re working with here all while adding my own spin to her characterization because we all have different perspective when it comes to art! How I see Zelda is someone who’s bubbly, playful (big ol bully hweoh), a bit of a busybody if she feels she needs to step in due to worrywart tendencies yet highly responsible and carries a wisdom that’s beyond her age, she doesn’t like seeing people bullying others and isn’t afraid to put her foot down to speak her mind if something is up. While kindness is sorta her strong suit I wanted to go beyond “nice girl” and just showcase other sides of her too, hence why main verse is typically set during the events of SS because here we see her growth into the girl we see at the end of the game where she’s melancholic of her past but is looking forward to seeing what the future holds and wants to build a brighter tomorrow with Link by her side along with friends and loved ones. I’m not at all confident in playing as her, despite playing as Zelda since 2017 haha!! So I can’t really say that I’m super strict in following canon considering that’s how I view the character through the actions and dialogue throughout the game, perhaps the creators had something different in mind than how I see Sky Zelda.   
SELL YOUR MUSE! Aka try to list everything, which makes your muse interesting in your opinion to make them spicy for your mutuals.  
DO YOU LIKE WHOLESOME GIRLS?! Wait no, hold on, that’s a little too vague, so let’s try that again. Do you like wholesome genki girls who were once a god who fought in a war in their past life? How about pastel girls who may seem sweet but are deep down bullies towards loved ones? Are you at a point in your life where you find yourself wondering: where on earth can I find someone who’s ray of sunshine can brighten up my day. Will do I have good news for you buddy! Introducing your very own friend: Zelda from hit series Legend of Zelda: Skyward Sword. This Zelda is more extreme than the others due to the fact that she’s not a princess, that’s right no princess titles clogging up that beautiful name. Just a knight who somehow finds out she’s actually a goddess reborn as human, no biggie! 
Now the OPPOSITE, list everything why your muse could not be so interesting (even if you may not agree, what does the fandom perhaps think?)
SHOUJO PROTAG WHO’S TOO FREAKING CUTE!! So.... if that’s not your cup of tea ;v; but nah I can see people not liking Zelda because not everyone like the nice girl who’s your childhood friend characrter, I totally get it but if you dig a little deeper you see that there’s more to it than that.
What inspired you to rp your muse?  
My close friend was FINALLY getting into the LOZ series back when BOTW was first coming out, her playthrough of SS made me remember how much I loved each characters and honestly Zelda’s design in that game was always my fav right next to Tetra and ALTTP/ALBW! At the time I mostly played more introverted muses or straight up villains and I wanted to try my hand at playing more wholesome characters like Sky Zel and ALTTP Zel ;v; now look at me, the CEO of wholesome cute girls ;v; 
What keeps your inspiration going?  
Motivation and time at this point, I’m not the young starry-eyed rper who used to have playlists and replay things to keep up with canon. I just pray to god I’m doing ok, let jesus take the wheel and just sorta do my own thing. I think having fun threads or a friendship with partners or just good vibes from them def helps a whole lot. 
Some more personal questions for the mun.
Give your mutuals some insight about the way you are in some matters, which could lead them to get more comfortable with you or perhaps not.
Do you think you give your character justice?  YES / NO.
Do you frequently write headcanons?  YES / NO. SORTA KINDA NOT AS MUCH AS I DO WITH ALTTP ZEL BECAUSE I’M ALWAYS NERVOUS THAT I MIGHT LIKE BREAK THE CANON OR ZEL’S CHARACTER!! 
Do you sometimes write drabbles?  YES / NO.  
Do you think a lot about your Muse during the day?  YES / NO.
Are you confident in your portrayal?   YES / NO.
Are you confident in your writing?  YES / NO / Most of the time!
Are you a sensitive person?  YES / NO. I mean, that’s a trick question because I can be sensitive in picking up tones and reading between the lines but like if you mean if someone says something mean than no not anymore at least, I’m too old to care about what people say about me or think about me. 
Do you accept criticism well about your portrayal?  
YE! I do! I mean we’re all improving and junk so I see no issues with criticisms uvub I always worry about whether or not you can hear different voices within the characters I rp as among writing issues I have that comes with learning disability and ADD, I try my hardest but I know at the end of the day there will always be grammar mistakes and even spelling! 
Do you like questions, which help you explore your character?
YES YES YES!! OMG YES!! I TAKE WHATEVER QUESTIONS YOU MAY HAVE AND JUST... WORD VOMIT BACK SEVEN PAGE ESSAY SOMETIMES ;V; 
If someone disagrees to a headcanon of yours, do you want to know why?
Eh, well yeah it’d be nice honestly to hear feedbacks and thoughts. Just saying ‘I don’t like this or I don’t agree with this’ doesn’t really help anyone who wants to improve but I’m not gonna like press them for it either because again I’m at the stage in my life where I’m just like ‘it is what it is’. 
If someone disagrees with your portrayal, how would you take it?
Shrug emoji, and then move on! Again it’d be nice if they can tell me though but I won’t press them for it if they don’t feel like it. We’re allowed to have our opinions after all yo!
If someone really hates your character, how do you take it?
It is illegal to hate sky zel or any Zel really... NAH JK I DON’T REALLY CARE I’ve liked characters who aren’t popular among the fandom, I’m more or less used to seeing character bashing for faves so like it doesn’t really affect me at all I’m just like “lol” and move on. 
Are you okay with people pointing out your grammatical errors?
YES! Though keep in mind, despite me using Grey instead of Gray, I use US English ;v; so keep that in mind when spotting out certain words other parts of the world may spell differently because us US Americans just..... gotta be extra like that. 
Do you think you are easy going as a mun?  
I TRY!!! IDK IF I COME ACROSS AS THAT but I’m very much someone who goes with the flow anyway, I’ve been told that much IRL and I’m just hweoh not really someone who’s a stick in the mud or has a stick up their ass, you know? I’m pretty laid back and not much bothers me, I can get petty if I have to come across rude people that’s the one thing that kills it for me but aside from that, I just wanna try to get along with people. We don’t have to be friends if you’re not feeling the vibes but friendly terms is good enough for me!
That’s about it, congrats for filling out!
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sharktoraptor · 5 years
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Linkeduniverse Daemon AU
So uhh I posted it on the Discord and thought I may as well share here too. I put a lot of work into this one, beware that there’s a LOT of text beneath the cut!
If you’re unfamiliar with daemon AUs (referring to daemons from the His Dark Materials series), the basic concept is that your soul lives outside your body in the form of an animal that represents your personality. There’s a whole lot of character exploration involved in making a daemon AU!
If you’re unfamiliar with Linkeduniverse, it’s a Legend of Zelda AU where all the different incarnations of the hero meet and are on a quest. This daemon AU should be understandable with just a basic working knowledge of what the Legend of Zelda franchise is, this is all character/daemon stuff and no plot!
Again, a whole lot of text incoming. You might want to get comfortable. Enjoy!
Time: Wolf (white/gold)- Faekuri [fay-KYU-ree] (Kuri)
From Farore, fairy, Deku, and Kokiri.
Hyrule: Wolf (brown)- Fernwai [FURHN-why] (Fern, or just Fernwai)
From ‘fernweh’ (German for wanderlust) and fairy.
Twilight: Wolf (dark grey)- Aiyvona [eye-VOE-nuh] (Vona)
From ‘ayna’ (Turkish for mirror), Navi, Fai (Fi), and Ordona.
Warriors: Wolf (light grey)- Audelfi [awe-DEHL-fee]
From ‘audax’ (Latin for bold/reckless), ‘bellum’ (Latin for war), and Fi.
Wild: Field Mouse- Firielore [FEE-ree-uh-lore] (Firi)
From Farore, Fi, and Ciela.
Four: Field Mouse- Emper [EHM-purr] (no nickname, sometimes Em)
From temper, as in to temper a sword.
Sky: Blessed Butterfly- Lydivia [lih-DIH-vee-uh] (Lydi)
From Hylia and ‘divum’ (Latin for heaven/sky/open air).
Legend: Hare- Faistina [FY-stih-nuh] (Fais, rhyms with ‘vice’)
From Farore, ‘aisling’ (Irish for dream), and ‘obstino’ (Latin for persist).
Wind: Seagull- Marumi [mah-ROO-mee] (no nickname, sometimes Umi or Rumi)
From ‘mar/mare’ (Latin for sea), Ruto, and ‘umi’ (Japanese for sea).
The heroes traditionally settle when they first are draw/touch the Master Sword. This is true for Time, Legend, Wild, Warriors, Wind, and Sky (when the sword was completed). It doesn’t matter how old they are when they get the sword- Wild and Wind were both quite young, and Time technically settled when he was 9 years old, just before going into his seven year sleep. The exceptions are:
Twilight- Was already settled when his adventure began, he and his daemon merged upon entering the Twilight realm to create their wolf form.
Hyrule- Settled upon receiving the Triforce of Courage. Of the Links, Hyrule settled the latest in his journey.
Four- Officially settled upon restoring the Four Sword; however his daemon was already close to settling and was a mouse for the vast majority of his first adventure.
~Form Explanations~
A lot of the forms here aren’t necessarily exemplative of the Link’s personalities like a real daemon is, rather more of a symbolic representation of the character.
...Or something I thought would be cute because my city now.
The Wolf Pack (Time, Twilight, Hyrule, and Warriors)
All of these together, because the forms are the same. Because “Link” is the spirit/soul of the hero reborn again and again, it makes sense that there would be some overlap with forms. Each Link is their own person, but having legends of the hero with the wolf daemon as one of the most common depictions of the hero sounds cool and makes sense lore-wise. Right off the bat we have Time as the Heros Shade as the Golden Wolf, and Twilight following him with Wolf Link, the divine beast of the Twili.
Analysis/personality-wise, the form doesn’t fit all four of them as well as I’d like it to, but aspects of it do and like I said, we’re going more Pullman form/lore/symbolic here (not Pullman’s ‘wolves = evil’ though, that sucks). Wolves are hierarchical (Warriors), cooperative (all), social (Twilight, Warriors, the others to lesser extents), hard working and loyal (all), etc. All traits that would fit most of the Links well enough, but I like it for these four especially.
Important note, though: though all of their daemons share the same form, they’re still incredibly different. The differences in color is the first thing they all noticed, but their personalities are their own- not just the “soul of the hero.” That goes for all of them, of course, but it’s especially important for these four.
Mouse Friends (Four and Wild)
My reasons for picking mice for Wild and Four are so, so superficial. The analytic form actually fits both of them somewhat (again in different ways)- some of the core traits are things like independent, adaptable, observant/aware, defensive (physically and emotionally), but here are the real reasons.
Picture this okay. Four shrinks down to the size of a Minish, but his daemon doesn’t (or maybe she does but just a little bit). Now they’re like the same size. He can ride on his daemon and it’s adorable what’s not to like?
I made a big post about my botw daemon AU already here (disregard stuff about the other Links, I made this post before I’d really gotten into LU or any of the other games). Part of it that I don’t think I mentioned is logistics of the way Wild gets around, climbing and paragliding and swimming and stuff. He needs a daemon that is small enough to cling to him and stay safe when he’s doing stunts and shit.
Pink Bunny (Legend)
The Dark World in ALttP picked Legend’s daemon for me… I can’t give him a literal pink bunny though, so I took liberties. He’s much more of a hare personality than a rabbit, with hares being bigger and wilder, more independent, and having coats that change in the winter (get it? Oracle of Seasons, get it?). Not much else to say here, again more so picking a form to match the existing lore rather than doing an in-depth character study for it.
Butterfly in the Sky (Sky)
Alrighty, Sky was kind of hard because of his setting. What I chose eventually for him is the (fictional) Blessed Butterfly from SS, for a few reasons. It makes sense to me that daemons of people in Skyloft have to fit a couple of criteria: 1) small or fast enough at flying to ride a loftwing and 2) only take forms native to the sky, because it’s all they know about. Blessed Butterflies are one of the only animals in the game (according to the wiki- I’ve never played it myself) that are found on the ground and in the sky, so it works symbolically for his character.
I used the Monarch butterfly analysis as reference to make sure it wasn't totally off base, and it works for Sky surprisingly well from what I know about him. They're adaptable and adventurous (as a migrating species), and value group cohesion and teamwork (again because of the migration swarms). Lots of liberties being taken here, but the Blessed Butterflies in game apparently appear mostly in groups, so I'm willing to roll with it.
*Inhale* (Wind)
Wind has a seagull daemon because look. Have you seen Wind. Have you seen a seagull. Yes.
In all seriousness, there are some obvious reasons. Most of Wind’s adventure(s) take place on the ocean, so he needs a form that’s either adapted for that or small enough to fit on a boat, or both. You can literally take control of a seagull in WW.  Plus she can nest on his head like the doves do in Spirit Tracks!
Personality-wise, I’m going to just copy from the ring-billed gull analysis because this one probably fits the best of all the Link’s, analytically. The form is listed as chaotic neutral (I’d say Wind is probably chaotic good but it’s the chaotic here that counts). Seagull souls value social interaction, cooperation, courage, confidence, and duty, and are stressed by lack of control, boredom, lack of purpose, and dishonesty.
~Individual Links and their Daes~
Time and Faekuri
Faekuri settled when Time drew the master sword as a child. He settled the youngest of all the heroes at 9 years old, and she was still settled even when they traveled back in time. Time is bitter about that; another aspect of the childhood he never had, stolen from him.
Before settling, Kuri mostly took forms traditional of the Kokiri ( small woodland creatures and fairies, though fairies are still separate entities). When they set out on their first adventure her repertoire expanded and she took bigger forms, but never left her forest shapes for long. Settling as a wolf was unexpected and jarring for both of them, especially the experience of waking up in an unfamiliar, war torn world in shapes that neither of them knew how to deal with. Going back in time to be a child again didn’t help- Kuri never changed again, and Time had to live with that.
Kuri isn’t quiet, exactly, but she’s not generally conversational. She’s fairly blunt with scolding or encouragement if it’s needed, but if something is important enough for her to talk about, the others listen. However, she’s the most physically affectionate of all the wolf daemons, often nosing at, walking alongside, or even playing/rubbing up against the other wolves. She and Time are usually touching during downtime, but not as openly cuddly with one another as some of the others. With age comes a deep understanding of one another, and that’s enough for them.
Hyrule and Fernwai
Hyrule, by contrast, has one of the oldest settling ages of the Links at around 16. Fernwai’s settled form (which she took when they received the Triforce of Courage) was somewhat of a surprise to them both, but not as shockingly out of left field as it was for Time. It was a form they had taken before, just infrequently. They settled towards the end of their adventures as the Hero, and because they didn’t have to navigate their journey in unfamiliar skin, it feels wholly right and natural to them now. Before she settled, Fernwai preferred bird forms over landbound ones. They knew that the Hero of Time had a wolf form, so they’d tried it before, just in case, but the Hero of Legend didn’t, so maybe it was a one time thing…
Fernwai is a little more pragmatic and cautious than Hyrule, but aside from that, they’re basically the same. She doesn’t often initiate conversation with the others, but is very chatty to Hyrule.  She’s less touchy with the other wolf daemons, though she’s become the most popular perch for the smaller ones while traveling, but she and Hyrule are the most openly affectionate with one another. It’s common to see them sleeping on top of each other, not just next to or touching like most of the others do. Their tight bond comes in part from the lucky timing of their settling; they had time to work through it without much distraction after, while most of the others weren’t so lucky.
Twilight and Aiyvona
Twilight was the only Hero to be settled at the start of his adventure, which he’s sometimes hyperaware of. Aiyvona settled when he turned 15, about a year and a half before meeting Midna. People in Ordon village joked about his being the ‘lone wolf’ of the village, but he was a member of a pack then (the village and the children), and he’s a member of a pack now. It’s always suited them, and it had the bonus of being a good, mobile form for herding.
The Twili don’t have daemons, and the spirit people in the twilight realm don’t either, which is horrifying from Twilight’s perspective. But that’s why when they were taken into the twilight realm, Twilight and Vona’s forms merged into Wolf Link, a combination of both of them. Both of their minds are in Wolf Link and they can both control the form, but they’ve only ever fought for control once, when Vona tried to stop Zelda from sacrificing herself for Midna and Twilight won out, holding her back.
Despite the obvious similarities between Vona and “Wolfie,” the Links that don’t know about their secret haven’t figure it out. It’s a pretty big leap of logic- besides, Wolfie has all those strange markings, and a shackle around their paw. Wolfie doesn’t mind if the others touch them, even if Vona is in there too- it’s a magical form unique to them both, and it’s neither of theirs completely. Vona is as mature as Kuri is, but more talkative with the others, less touchy, and far more willing to tease and rile the younger daemons up. She doesn’t actually talk to Kuri much- the two wolves recognized each other as soon as they met, and they have an unspoken understanding. She talks to Twilight the regular amount, but they don’t need physical contact as much as the others do- they can share a body whenever they want, and nothing feels as close anymore.
Warriors and Audelfi
Audelfi settled when Warriors drew the Master Sword, but she’d been taking a wolf form on and off for some time before that. It was a noble form to take and common among the unsettled soldiers; the legendary form of the Hero. They were both quite happy with the form, though settling in the middle of a conflict is never easy.
Despite her name, Delfi is absolutely Warriors’ voice of reason and caution. It’s not a mostly even split like it is with Hyrule and Fernwai, she got just about all of it and he got almost none. She’s the one to talk him down from his most reckless decisions, or to sit by exasperatedly when she can’t. It’s sometimes caused noticeable friction between them; every rare once in a while it gets so bad that they flat out won’t speak to one another, and Delfi has actually pulled at their bond to try and drag him away from a dangerous situation before. They (obviously) always apologize and make up, but it’s a cycle that keeps repeating.
Delfi sees herself partly as her Hylian’s protector (she’s not entirely wrong), so it took her a while to relax around the other daemons and interact with them instead of Warriors, who was the exact opposite and warmed up to the other Links very quickly. She’s the only daemon that will talk to the other Hylians uninvited, which they don’t mind, exactly, but find a little bit… forward. Her ego is definitely smaller than Warriors, but Delfi was the Greek center of the world, after all.
Wild and Firielore
Wild settled young,  drawing the Master Sword when he was 13. Firi settled as a field mouse, which was a cause for concern at first. Scholars quickly reassured the King that everything was fine; the Hero’s daemon was most often a wolf, yes, but there was at least one other in the ancient texts that took the shape of a mouse.
Wild and Firi have the longest bond distance of all of the Links, because of the painful pulling that they frequently put themselves through as a knight and as Zelda’s guard. Every once in a while she’ll climb a rock or something and Wild will go carefully still, automatically pretending not to be fazed- old habits die hard. Everyone has noticed, but no one brings it up. It’s none of their business, even when any one of them would be doubled over with the pain of the distance while Wild stands outwardly unaffected. Twilight tried talking to him about it once, and Wild didn’t respond but ignored him for the rest of the day, Firi like a statue of a mouse on his shoulder.
Firi is and always has been a quiet daemon, but she got even quieter as the weight of her and Wild’s responsibilities settled over them Pre-Calamity. She never speaks except to Wild, and even then, only softly and occasionally. She’s opened up considerably since their awakening in the Shrine of Resurrection in that she’ll leave Wild’s shoulder and interact with the other daemons for longer and longer periods of time, often riding with Emper on Fernwai’s back during long days of uneventful travel. The others have only heard her voice once or twice, and she always pretends that they haven’t in case they make it a big deal.
(More on Firi pre-LU here)
Four and Emper
Emper settled when Four drew the completed Four Sword during his first journey, but she was taking the mouse form long before that. It was just always who she had been, and it was really a relief to settle, because they’d been wondering why they hadn’t already. Four loves her form for a multitude of reasons- he’s small, and she’s small. She can’t really help in the forge, but she can fit into lots of places that he can’t (when he’s big). She can ride on his shoulder, and when he’s the size of a Minish, he can ride on her back. They’re perfect for one another!
Emper doesn’t shrink when Four does, but she does change when he splits. It’s kind of complicated. There’s not four Empers the same way there’s four Fours, but they each have an aspect of her the same way they do of him. What form that takes I’m unsure of- there aren’t four mouse daemons, though.
Emper is one of the calmer social daemons, just like her Hylian. She's very friendly with all the other daemons, and she was a big part of helping Firi to feel at home in the group (meeting Four and having their form validated was actually very important for her and Wild). It's hard to be super cuddly with a mouse, but she and Four manage. They prefer to communicate silently rather than openly, but they have a healthy combination of both.
Sky and Lydivia
Sky and Lydivia settled later in their journey as well, when Hylia’s blessing completed the transformation of the Master Sword. The people of Skyloft didn’t have as much form variance as they would as the people of Hyrule, because of how deeply ingrained the loftwings were to their culture. Daemons only took shapes that were small enough to ride on a loftwing, be carried, or fly quickly enough to keep up with one; though only the the Goddesses themselves (and by extension all Zeldas) could settle as one of the sacred birds. Lydi always favored the butterfly form, and it was fitting that she settled as something found both in the Sky and on the land beneath the clouds.
Lydi is quiet, because even though her wingspan makes her larger than Firi and Emper, it’s hard for a butterfly to be loud. She does speak sometimes, just very softly, and mostly lets Sky voice her thoughts if she needs him to. It’s not uncommon to see her settled on one of the other’s daemons, either listening to them talk or just being near them for comfort or camaraderie. She’s content to just be, listening to the other Hylians and daemons (who learn what the different movements of her wings mean and include her in conversations when they can) and talking silently to Sky.
Legend and Faistina
Faistina settled when Legend drew the Master Sword, like most of the others, but they already sort of knew. The Dark World reveals your true self, and they had been a rabbit- he feels unspeakably lucky they didn’t settle that way, though he’d never admit it out loud. A hare is a better form, faster, bigger, and more capable. He is not a defenseless rabbit.
When they’re forced into the rabbit form in the Dark World, it’s sort of the same experience that Twilight and Vona have when becoming Wolf Link, except that it’s a weakening and incomplete merging and not an advantage. It’s more like Fais- all of Fais, not just the parts that they always share- is forced into Legend’s mind all at once, and he takes on her base physical traits, but softened; the ears, the fur, the face… it sucks for both of them. He’s so glad they didn’t settle as a rabbit.
Like Hyrule and Fernwai, Legend and Fais have similar base personalities- they just don’t get along as well as they maybe should. It’s not like Warriors, where he and his daemon have spats and then reconcile, more like they have some unresolved things they probably should have talked about long ago but most likely never will. Her form still makes him uncomfortable and self doubtful, and she knows it, though she’s long accepted it herself. Fais interacts with the other daemons in the same way that Legend interacts with the other Links; a little bit needling at times, kind of aloof, but able to see when she’s needed to be serious or kind. Despite their differences she and Legend do love each other, of course they do, but they don’t show their affection as outwardly, instead verbally sparring with one another or sharing exasperated looks at someone else’s expense.
Wind and Marumi
Wind settled when he drew the Master Sword at age 12, young even for a Hero. He’s never had any issue with Marumi’s form; seagull daemons are pretty common on the Great Sea, and he’s happy to represent that. It’s a good form for a sailor and a pirate, as long as she’s perched when the King of Red Lions goes fast, and she can even glide from traincar to traincar to check on passengers and cargo if they’re careful about it. They aren’t upset at how early they were forced to settle, either, except maybe for the fact that Marumi didn’t get to play with forms as much as most kids. Time is bitter about it on Wind’s behalf.
Wind and Marumi are young and have an innocent, open daemon-Hylian bond despite their mature experiences. They’re used to silent communication, because she’s in the air whenever possible and it’s hard for her voice to carry over the roar of the sea and the wind. Marumi helps to serve as the group’s navigator if they’re lost and she and Wind can get up high enough to not stretch their bond too badly (they have a larger than average bond distance, which is helpful for avian forms, but it’s natural and not forced like Wild’s is). She has a good sense of direction and the flight power that Lydi lacks to get a good view of their surroundings.
Marumi loves to talk to the other daemons, and she and Wind have reacclimated fairly well to talking to each other verbally. Sometimes Wind will still yell out non sequiturs to her, though, because they’re used to the one way communicating. She’s not flying that high, and he does not need to yell so loud and startle all eight of his fully armed travel companions, thank you very much. Marumi stays in the air most of the time during the day, but nests in Wind’s lap or hair at night.
~Other Stuff~
- All of the daemons call their Link ‘Link,’ and all the other Links by their title. It’s not as confusing as one would think. Everyone learns the other daemons’ voices very quickly, so that if one shouts out in the heat of battle they can identify who needs help.
- Listening to the daemons talk about their Hylians can be confusing. Not for the daemons themselves, though.
- Most of them know on some level that Legend is unhappy with Fais’ form, they just don’t know why. Sky, Wind, Four, and Wild have tried pep talking him about not having a wolf form, thinking maybe that’s the problem. It’s not.
- They all worry about the extremes to which Wild and Firi push their bond, and how often they do it.
- If they need to split up, the wolf daemons communicate long distance with an agreed upon system of howls. Most of the group is impressed with how quickly Wolfie picks it up too.
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How did you get into seiyuu? How long have you been into seiyuu?
I guess I'm kind of curious now because of something that came up on the seiyuu discord. I’m asking the people on Reddit so I figured I might as well ask the people here too! 
[REDDIT THREAD]
My answer: I personally got into seiyuu because I watched American voice actors in American cartoons like Spongebob, Phineas and Ferb, etc. I got into seiyuu (Japanese voice actors) around four years ago. I was originally into American voice actors in American cartoons like Dee Bradley Baker, Tom Kenny, Grey DeLisle, and Kari Wahlgren. When I started watching anime in high school, I started to be interested in the voices there too! I was really surprised that seiyuu sing, dance, and do other things. Usually, American voice actors do small time acting gigs and things. I later learned about character songs and idols. I'm actually still not completely used to idol culture. I enjoy watching seiyuu though! It's interesting to know the people behind your favourite characters. 
Please respond by reblogging this with a response or commenting!
I’ll be including some responses below! 
I’ll be editing for clarity, and I will be bolding and putting italics for the seiyuu names and put regular italics for the anime.
SomaSaiba: “When I kept hearing the same voices in different anime. I looked up who it was and it was Yoshitsugu Matsuoka. But that was the first time I searched for a seiyuu but didn’t get into it.
Then I was watching Overlord and Clementine’s performance was so crazy and good, I had to look up which seiyuu voiced her. Turns out it was Aoi Yuuki and was blown away when I realized she also voiced Froppy from My Hero Academia and Madoka from Madoka Magica. And that was the time I started to get into seiyuu.”
grimmscool: “I don't remember why or how but I stumbled into AGQR (A&G+) site around 4~5 years ago. It was Asumi Kana's radio playing and it was somewhat fascinating. She talked about her recent events and one of them is about her role in Working! anime. That one sparked my interest and I decided to google her name. I was surprised that a voice actor/actress is doing a job other than voicing character.
After that, I went to YouTube and tried to look for other seiyuu radio. I randomly select one and the next thing showed up in my recommendation was Durarara Radio (Hanazawa Kana and Toyonaga Toshiyuki). I listened to that and it was unexpectedly hilarious!! From there, it was a freefall, a fun one. I finished a playlist of full-size Durarara Radio in a week or less, and my YouTube recommendation was full of seiyuu radio, anime radio clip, and livestream back then. Aside from YouTube, I also tried to explore AGQR and met with various radio by seiyuu, such as Yahagi Sayuri and Sakura Ayane's Choroi, Iguchi Yuka's muuun, etc etc.”
Seiyuu's internet radio and other seiyuu related contents are becoming part of my routine since then, even now.”
RooNelo: “It started for me maybe 6 years ago. I was watching Oreshura and Ai Kayano’s voice acting really caught my attention. It was the first time I really listened instead of just reading the subs. From then on, I couldn’t ignore the talent of seiyuu. Accumulating a list of favourite ones led to me checking out radio and event clips on YouTube. That just added another layer of enjoyment beyond their anime roles.”
kayano_ai: “Maybe 2012 or 2013 so ~6 to 7 years by now. My friend who was into seiyuu talked about them a lot and since I was watching a lot of anime at the time I got into it naturally as well. Seiyuu stuff has really gotten bigger and is marketed much more now, even compared to only 6 years ago [in my opinion].”
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AntonKutovoi: “I guess it started with Musou games and One Piece, wherein a good chunk of episodes I went "Hey! That voice sounds familiar!". So I eventually started remembering names of the voice actors, and later started to find out other activities, like character songs, events and stage plays.”
14hellraiser: “Since my first anime (2015). I loved [Hanazawa] Kana's voice and ended up following her. When I realized it I knew tens of seiyuu and was deciding what to watch based on them
I now regret having wasted shows like Dragon Ball when I was a kid. I watched the original version recently and it was a million times better than those shitty dubs”
Nagareboshi12: “For me, I can't really remember when that time No Game No Life was airing, and I noticed the voice actor for Sora (Matsuoka Yoshitsugu) and Shiro (Kayano Ai) have the same voice for Sorata and Shiina in Sakurasou no Pet na Kanojo. I started to google and read about their biographies. I start to adore them because I watch a lot of anime, and I didn't recognize them at that time. Then the No Game No Life radio came, and I also join the Matsuoka x Kayano ship.”
dend08: “dunno when but I believe it's quite recent, I think it's because of this one video about how Sugita Tomokazu respects Yukana so much. That got me interested in other seiyuu as well.”
AoHime: “Always had an interest but never got into it till 2017. Stumbled upon the Konosuba event with Fukushima Jun and Takahashi Rie and the FGO radio. That started it and then started following other people, Tokyo Encounter, etc and thus here.”
ii-naa: “After a long hiatus from not watching anime (I loved Chobits, Sakura Wars, and Honey & Clover when I was a kid), I started on K-On! because of one tiny bit of Led Zeppelin reference they had in one episode and got freaking hooked. After that, I wanted to watch more anime with the same voice actresses and from there I got to Oreimo (Ayana Taketasu, Satomi Sato), Hanasaku Iroha (Aki Toyosaki), A-Channel (Minako Kotobuki), and Inu x Boku SS (Yoko Hikasa). Since then it kinda spiralled; Oreimo introduced me to Nakamura Yuichi, Hanazawa Kana, and Hayami Saori which then turns to watch Hyouka (all K-On! main members bonus!). I could go endlessly on tracing them all, but I guess you got the gist of things.
Though the anime that made me fell deeper into the seiyuu rabbit hole is Durarara and the fact that they have a fully English subbed seiyuu event on YouTube. Respect to the translator. Definitely, an ensemble cast of seiyuu that anime has.”
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scarletlotus182 · 5 years
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eirika, mila (whichever), wa2000 but you can't otp her with the commander
hoo boy this’ll be a long one~ 
Eirika-
Favorite Thing About Them: I really fucking love Eirika’s whole arc, I love that she’s this really kind-hearted and charismatic princess who’s the textbook definition of femininity, but also when she realizes the lives of her friends, family, and all the citizens of Renais, are on the line, she absolutely pushes back and suddenly she’s this fierce and unstoppable warrior princess and it’s fucking amazing. My girl Eirika looked Glenn, one of the mightiest warriors of Grado, in the eye and basically said, “look man, I don’t want to fight you, but if you leave us no choice I’ll send you crying back to your emperor”.
Least Favorite Thing About Them: Fandom interpretation of her and basically how IntSys actively tries to erase her role as a protagonist of the game.
Favorite Line: 
“I… We, the people of Renais, have long honored our allegiance with the Grado Empire. And you invaded without warning. You ravaged our land. You killed my father… Even then, I told myself, I must not hate Grado or her people. If I gave in to my hate, the bond between our lands would be lost forever. I refused to hate. Instead, I lived for the day our nations would know peace again. But… If this is Grado’s true face… If you could extinguish Renais without pity, without remorse… If this is the case, then there is no room in my heart for forgiveness.”
brOTP: Eirika&Tana! I never really liked them as a romantic pairing but I do love the friendship they have and how much they care about each other. I also 100% believe they would wingman for each other while looking for GFs
OTP: Self and crack shipping aside, I got two- Eirika x L’arachel is basically canon and also like, the best dynamic Eirika has in SS. Their A support is basically a marriage proposal and then there’s the scene in Rausten where in Eirika’s at her lowest point in the story and it’s L’arachel who’s there to pick her up. They’re really sweet, and really gay. 
The other pairing would be Eirika and Lyon. They have an adorable dynamic and idc what anyone says, Eirika definitely returned his feelings, Lyon just never had the self-esteem to spit it out. I definitely live for fics/content of them where Lyon can assert himself a bit.
nOTP: Literally everyone of her male supports. They range from gross to sexist to really boring. The only guy on that list that’s good is Forde and that support is like, entirely platonic imo. 
Random Headcanon: Eirika definitely gives off like, Alpha WLW vibes and has girls swooning over her across MagVel and none of it is intentional on her part/she doesn’t realize it’s happening. 
Unpopular Opinion: She is absolutely a better written and more interesting protagonist than Ephraim. 
Song I associate with them: Aside from a track within her own game, I don’t think I ever really had an ‘Eirika’ song? If I dig through what I’ve been listening to lately though I could sorta slap this one on her 
Favorite Picture of them:
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Fractured Milla (’cause she needs more love)-
Favorite Thing About Them: I liked her difference in personality compared to regular Milla, I liked how she was a lot more outspoken aggressive. Xillia 2 definitely felt like it picked up a lot more once she joined the party. 
Least Favorite Thing About Them: I was really disappointed with how early she left the party and the fact that she didn’t have any mystic artes : /
Really she just felt very underutilized 
Favorite Line: ”I knew I wouldn’t like you”
brOTP: F.Milla&Elle! Their relationship is so good and wholesome in ToX2 and oH MY GOD IT BREAKS MY HEART SO MUCH, PLEASE PLAY XILLIA 2
OTP: F.Milla/Ludger- I mean, they were kinda written for each other, but still, the moments they share are really good, Milla wants to trust and like him but can’t let go of her grudge but they’re still brought together by wanting to protect Elle at all costs.
nOTP: F.Milla/Jude- Jude’s got his own Milla, and that’s really all there is to say on the matter lol
Random Headcanon: She absolutely hates the outfits Prime Milla wears and doesn’t care how many times she’s told Elle and Ludger that day about it
Unpopular Opinion: Idk if I really have any on this character, but I think she was the more interesting Milla tbh
I super don’t have a song or favorite pic but here’s more official art:
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WA2000-
Favorite thing about them: her smile Her designs are always really fucking cool and absolutely gorgeous. And then personality wise I love that she’s just like- if Asuka Langley Soryu/Rin Tohsaka was a YorHa android
Least Favorite thing about them: I was gonna make a joke about how there’s nothing I could say here but then I thought about it and realized the reason there’s not much I can say is because she hasn’t been featured in a whole lot of story, but that’s more a weakness of GFL than her character. For as well written as the characters and the story are here, no dolls really get enough focus outside of AntiRain/404/DEFY
Favorite Line: ”I, of all people, am giving you my gratitude. So you better accept it from the bottom of your heart. “
brOTP: WA2000&Springfield- I feel like Springfield is just trying to be a good wingman for Wa2k and it’s really cute and nice
OTP: Since I’m banned from self-shipping here, I’ll go with the equally self-satisfying answer and say Wa2k/M16 where M16 comes in and sweeps her off her feet and Wa2k can’t handle it in the slightest. 
I also feel like there’s a decent case for Wa2k/Jill, where Wa2k saved Jill and when Jill tries to give thanks, Wa2k gets really flustered and tries to play it off like it was no big deal
nOTP: I don’t think I have one? I haven’t really seen a bad Wa2k ship
Random Headcanon: Wa2k is the subbiest sub/biggest gay disaster to ever be created in an IOP lab. When asked why anyone would make a helplessly gay combat android, Persica simply laughed before promptly removing the press from her office.
Unpopular Opinion: Apparently this is unpopular in some circles but I really do think that Wa2k is the beginner friendly SSR in the game and can work well in literally any team comp. 
Song I associate with them: Hhhhhhhh
I also feel like she’d be into Halsey
Favorite picture of them: 
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gascon-en-exil · 7 years
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A Not Actually Definitive Ranking of Fire Emblem Games
So after a lot of deliberation I’ve decided not to revisit last year’s Zelda ranking project on a full scale for FE, but that doesn’t mean it’s not something I really wanted to do. 2018 is the year we’re going to get alternatively hyped for and disappointed by FE16, after all. With that in mind have an abbreviated list that will end up being one very long post. I’ve got games to gush over and an anon or two (and very likely actual followers…eep) to piss off, so here we go.
The “personal favorites of the series, love revisiting them” Tier - FE10, FE2/15, FE4
I’m never going to argue that Radiant Dawn is a perfect game or even just a perfect FE game, but damned if it doesn’t manage to do so much right all at once. An extremely ambitious story that builds off its mostly conventional predecessor in a variety of interesting ways, deconstructing a bunch of series narrative standards (life in a defeated country kind of sucks and there are people that don’t warm that quickly to young and inexperienced rulers, go figure) and taking an eleventh hour hard right at Nietzchean atheism as read by a Pride parade. Kind of falls on its ass by the end, but every experimental FE story does the same thing so I can’t fault this one. I love the army switching as motivation to try different units almost as much as I love the oh-so-exploitable growth and BEXP mechanics. Its Easy mode also hits a sweet spot for me of being challenging enough to not be a complete snore while also allowing the freedom for all manner of weird self-imposed challenges that don’t even require grinding. By all accounts Hard mode is one lazy design choice after another, but I don’t play at that level so no complaints here.
Never played Gaiden, but to its credit around half of the unique gameplay mechanics I like in Shadows of Valentia were also in the original: the modest army size, the novel approaches to inventory management and magic, the pretty basic class system with just a hint of nuance. The remake threw in some hit-or-miss questing, dungeon exploration, and achievements, but all the rest was either a solid addition or a continuation of NES-era annoyances that I could live with. And the story…SoV makes me dislike the DS games even more just because this game does so much with so little. Even leaving aside the mostly great voice acting there’s a bunch of new content that characterizes almost everybody and makes half of them (the men, anyway, because this is a remake of a Kaga-era game and therefore misogynistic as can be) gay because why the hell not, and then some development that constitutes the only solid attempt at worldbuilding Archanea-Valentia-Ylisse has ever really gotten and also retcons some stuff from Awakening into making sense. It’s even got some solid DLC with lots of character stuff for the Deliverance, the least sucky grinding of the 3DS games, and probably the only context in which I’ll ever be able to comment on anything from Cipher.
No remake needed for Genealogy of the Holy War to make it competitive with the rest of the top tier - just an excellent translation patch and the standard features of an emulator. I’ve never watched Game of Thrones and probably don’t plan on it, but I gather that this game provides the same essential experience with less blood and female nudity and marginally more egalitarianism for all. I can forgive it for being the original Het Baby Fest since you’d be hard-pressed to find a single entirely healthy and well-adjusted individual anywhere on Jugdral and I relate to that just as much. Screwed up family dynamics for everyone! It’s also arguably got a more fun breeding meta than either of the 3DS games, lacking Awakening’s optimization around a single postgame map with very specific parameters or Fates’s high level of balance that ironically stymies analysis. This is another game for interesting inventory management and unit leveling that isn’t too obnoxious, which mostly makes up for the maps taking an eon to play through even with an emulator speeding through those enemy phases. This would be a strange game to remake, but if it got a localized one of the same caliber as SoV I fully acknowledge that this could climb to the #2 spot. SoV would probably have the queer edge though unless they do some strange things to the plot or just make Gen 2 really gay…but then again Gen 2 is the part that’s more in need of fleshing out as it is. (Also, this game has So. Much. Incest. That’s not even really a kink of mine especially as it’s all straight incest, but I just find that hilarious in light of how Tumblr’s purity culture speaks of such things.)
The “good games, but don’t come back to them as much” Tier - FE7, FE9, FE8
Blazing Sword is not here for nostalgia purposes, especially since when I first played the game at 14 years old most of what I like about it didn’t really register. It was just that game with RPG elements that I liked and permadeath that I didn’t, and it took a few games after that for me to become an established fan of the franchise. Massive props for putting such an unconventional spin on a prequel to a textbook FE; this is a game in a series about war in which no war is fought, how crazy is that? We actually get to see the backstory of FE6′s tragic antagonist, even as it’s completely tangential to the plot of this game and so just feels like random Jugdral-esque family drama without context, and on top of that we get the first hints of interdimensional travel and kinky human/shapeshifter sex several years before either of those became controversial talking points about how they were ruining the series. I am so there. Lyn doesn’t matter to the saga, but her character arc is distinct and self-contained and also she picked up a disproportionately large fanbase while being bisexual and biracial so go her. Eliwood is sympathetic and homosocially-inclined even if his growths frequently make me want to cry (at least he gets a horse unlike his similarly-challenged son), and I can live with Hector even if I could have done without his lordly legacy. Throw in some average-for-the-time gameplay with just enough variety across the two routes and even more good character work *waves at Sonia and Renault and Priscilla -> Raven/Lucius and Serra and…* and it’s all in all a solid experience. The ranking system can go die in a fire though, which funnily enough it did after this game. Yay!
Like most early 3D games - except on Gamecube so it’s even more embarrassing - Path of Radiance has aged terribly by every aesthetic measure aside from the soundtrack. It’s also painfully slow, and my computer can’t run Dolphin apparently so an emulator’s not going to fix that for me. Those obvious flaws aside, it’s still an entertaining game, and more importantly it’s the prologue that had the crucial task of setting up all the pins RD knocked over in stellar fashion, whether we’re talking about the basic storyline that actually isn’t or the many het relationship fake-outs (more so in localization…I guess we’ll never know if NoA was actively planning that when they pushed Ike/Elincia like they did). PoR is also a love letter to Jugdral in both gameplay and themes, albeit an occasionally critical one. The jury’s still out on whether Jugdral or Tellius succeeds the most (fails the least?) of the FE settings at developing a complete world with a nuanced and resonant saga narrative, but that Tellius manages to be competitive while being kind of clumsy overall with racism and shifting the series’s overarching motif of dragon-blooded superhumans to one of kinky interracial sex is pretty impressive. The less I say about Ike the better since it’s only his endings in RD that save him for me; suffice it to point out that his worldview and general personality were clearly designed to appeal to a demographic that does not include me.
And finally comes The Sacred Stones, truly my average benchmark FE as I like it but struggle to have any particularly strong feelings on it one way or the other. The story is standard but has a few intriguing quirks, like the light vs. dark magic meta, surprise necrophilia, and how the main antagonist’s sexuality sort of depends on which route you take (except he’s still never getting laid so does it really matter?). It also seems to have been the first game to have made a legitimate effort toward the kind of replayability that’s normal for RPGs, what with the branched promotions, the route split, and the actual postgame. That’s all much more engaging than just filling up a support log. The gameplay is also more polished and (I think?) more balanced than the other GBA games, if one is willing to overlook the minor issue of Seth. Let’s see…something something twincest that’s now an IS running gag, something something guys talking intimately about their lances, something something SoV did the whole dungeon crawling with monsters bit better but I can forgive SS for not taking it that far. Moving on….
The “they have Problems” Tier - FE14, FE13
Probably qualifies as a fandom heresy, but yes I’m putting Fates first of these two. Fates is in every conceivable way for me the “You Tried” game, because I had such high hopes for it from the moment we got the earliest promotional content. I was expecting a World of Warcraft-style conflict between two morally grey factions with myriad convoluted grievances against each other messily resolving themselves one way or the other according to player choice (though note that this is already somewhat damning with faint praise as no one’s going to call WoW a storytelling masterpiece), with Conquest in particular a true villain campaign that I imagined might play out as European Imperialism: The Game. What we actually got was…not that, not at all, but amid all the complaints about plot holes and idiot balls and moral myopia most fans seem to have forgotten just how much there is to this game. It’s three full stories that together average out to be just about passable, with possibly the biggest gameplay variety in the series that fixed most of Awakening’s more broken elements (pair-up, children being unquestionably superior to the first generation) while also adding in new features that undoubtedly appealed to someone or other like Phoenix mode and the castle-building aspect. I can even mostly forgive the obvious growing pains Fates exhibits in terms of queer content, as they were pretty much inevitable once the developers realized that (almost) everyone was picking up on the subtext and that that approach just wasn’t going to cut it anymore. Again, they tried, and if the results included face-touching fanservice and plot contrivances left and right and two-way cultural posturing that inevitably crosses over into real world racism at some point I can still step back for a moment and acknowledge that Fates began as a distinctive, high-concept setting on par with Tellius and Jugdral that was willing to do something different with the narrative norm (for two of its routes at least, and even so I’m not begrudging Birthright its conventionality because that grounding is important overall). And who knows? Maybe a later game will come along and retroactively make this setting coherent.
Fates might have more sexual fanservice, but if there’s any FE that I feel ends up a slave to fanservice in a broader sense it would be Awakening. Yeah, I get that when it was in development everyone thought this would be the final game, so it makes sense that the finished product turned out to be a nostalgia-laden greatest hits piece. It’s still hard to forgive Awakening for feeling so insubstantial, doubly so since it ended up revitalizing the franchise and now it and Fates are everywhere. It’s got a plot that only makes some sense in light of SoV and possibly on a meta level (following my theory that the plot structure is meant to mirror FE1-3 in sequence), the first iteration of an Avatar dating game heavily coloring the characterization and support system, and a queasily feel-good atmosphere that allows almost no character to actually remain dead and centers everything around the self-insert and the power of friendship. So much for the series’s traditionally dim view of human nature and recurring theme of the inevitability of conflict. What’s more, in spite of its theoretically broad scope (including a criminally under-explored time travel plot with a bad future) and numerous call-backs to older games Awakening does surprisingly little for developing the series’s most frequently-visited setting. I think it was in large part how generic this game has always felt to me even before release that I never got very hyped for it and as a consequence was never very disappointed by it. It’s just….there, with its nostalgia and its chronic “no homo” and its host of hilariously broken mechanics. I wonder if we’d have ended up viewing Awakening more favorably if it really had been the last game? Eh, probably not.
The “needs a remake or needs a better remake” Tier - FE5, FE6, FE3/12, FE1/11
I don’t have a specific order for these, except that FE1/11 is almost certainly the bottom since 5 and 6 have remake potential and, lack of localization aside, New Mystery was a better remake than Shadow Dragon.
I still haven’t fully played Thracia 776, but I’ve watched and read through Let’s Plays and have read more than enough analysis and meta on the game to where I can definitively say that I wouldn’t enjoy playing it too much and don’t feel all that emotionally connected to the story except insofar as it relates to the overall Jugdral saga. The concept of a standard FE plot that ends with the playable cast losing is an intriguing one, though they really could have done better than the weird non-ending that is this game’s final boss. I’m also not as invested in Leif the fallen aristocrat as I usually am those types of characters, possibly because it’s a foregone conclusion that he eventually gets his kingship anyway. I would like a remake, hopefully one that smooths over some of the original’s mechanical roughness and also makes a bunch of characters gay because the material’s certainly there in places, but I also admit that I’d rather have a remake of Genealogy first. Or, for that matter….
Binding Blade doesn’t have the potential for an amazing story-driven remake that Thracia does; after all, it’s basically a soft reboot of FE1 with an equally bland lord saved by his Super Smash Bros. fanbase and possibly his weirdly large harem. That said, there’s a fair amount of character potential and worldbuilding opportunities what with the series’s first true support system and the content of its unorthodox prequel. Even by itself I feel like BB does more to sell Elibe as its own distinctive world than any of Marth’s games ever did for Archanea, and that’s even with the reality that like the Archanea games this playable cast is inflated with some really forgettable characters (that seem to have followed a semi-rigid numerical quota by class in this instance. It’s weird.). This game never really stuck in my mind as a good playable experience either, not helped by the fact that it feels simple and antiquated compared not only to the GBA games that followed it but to the Jugdral games that preceded it. Good on them for throwing out some of Thracia’s more unwieldy mechanics, but did they have to throw out skills, hybrid classes, and varied chapter objectives too? The space limitations of the GBA couldn’t have been that severe.
While I’ve been spending much of this post ragging on Archanea, I will say that (New) Mystery of the Emblem has some interesting character beats, like the resolution of the Camus/Nyna/Hardin tragedy, Rickard and the situationally bisexual(?) Julian, and some of the antics of Marth’s retainers. I did like bits of the remake’s new assassin plot even if most of it is cribbed from the Black Fang; Eremiya’s no Sonia, but Clarisse and Katarina have their moments. Also, Kris isn’t that offensive to me since I was never all that engaged in Marth’s inconsistent personality and from what I’ve seen his/her supports don’t all devolve into a dating sim. New Mystery has a broader array of characters than either the original or the previous remake, without requiring the player to kill off characters just to get some of the new ones. That said, the reclassing in the DS games is still broken and allows the player to strip even more character out of their personality-deprived units. I’m getting to the point where I’m having trouble separating the two actually, so I’ll just go ahead and remark that I think everyone can agree that Shadow Dragon is the worst of the three remakes so far, with no supports, the aforementioned killing of units, a prologue that adds to the story but only exists on Normal mode and also requires you to kill someone off (seriously, what is it with this game? Is it commentary on the necessary sacrifices of war that they tried forcing on the player for one game until they realized it was a terrible idea?), the needless removal of features from earlier games like rescuing even as others like weapon ranks and forging were left in, that first clumsy iteration of reclassing, and little to nothing that I can see as elevating the story above the standard fantasy adventure fare of Dark Dragon and the Sword of Light that might have been good in 1990 but didn’t look so hot in 2008. Archanea just feels so lifeless overall compared to every other setting in the franchise, to the point where I don’t even feel that guilty about putting the first game in the series way down at the bottom when over in the Zelda ranking I raised the NES games above ones I found more fun to play solely because of their historical significance. Isn’t FE1 arguably the first tactical RPG? I feel like I should appreciate it more, but I just can’t. *shrugs*
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tumblunni · 7 years
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Randomly a list of ships i ships
Cos i dont think ive ever written it down? I've probably forgot some from older fandoms.
Jupiter x Looker or Jupiter x Mars (pokemon dppt) oddly she's the only one of team galactic i ship anyone with!
Dia and Pearl (dppt manga: pokemon adventures version)
Steven and wallace, maxie and archie (pokemon rse) these are my ships with the most canon evidence so far!
Lillie x protag (pokemon sun and moon)
Oikawa and Cody's dad (digimon season 2) ALSO CLOSE TO CANON YO! It makes his whole plot even sadder if you read him as he's in love with his best friend but never confessed and then had to watch him die shortly after marrying someone else...
Oh and also ken and davis from the same season because SERIOUSLY 'our hearts beat as one' when their digimon unlock a new rainbow sfx fusion transformation
Alphys and Undyne from undertale are EVERYTHING GOOD IN RELATIONSHIPS
Protag daughter x Cube (princess maker)
Protag x Yosuke (persona 4) FUN FACT in this case we have actual proof the creators copped out on making it canon, there's fully voiced dual language audio for a scrapped romance route. But instead they ditched it and then the next game in the series was somehow also empty of lgbt options and also regressively homophobic all over the place...
SPEAKING OF WHICH yusuke and protag from persona 5. Srsly wtf why does this guy have such a similar name when theyre nothing alike? Aside from the fact poor yusuke is way more out about his sexuality and gets to be the butt of a million jokes...
Protag x ellen, protag x victoria, the hypothetical polyamourous triad of all the witch girls that exists within my heart (magical diary)
Maka x Crona, black star x soul (soul eater)
Chrom x specifically male protag (fire emblem awakening) female protag version is actually canon but i always HATED how her scenes with him are all cliche anime 'whoops fell into boobs' and 'nobody likes a woman who doesnt cook'. Male protag route is infinately more romantic just cos it actually shows their personalities! I mean if they both had the same dialogue just like most other scenes, i woulda been fine with the fem protag romance geez..
Virion x Panne (also fire emblem awakening) i have no idea why this obscure pairing grasped my heart and why more people dony like it! I like it cos panne snipes back at virion and takes none of his shit like sully, but without the whole 'girl who says she doesnt love him in the first scene eventually loves him if he keeps wearing her down' thing. And i like all the interesting cultural exchange that comes from a really pompous nobleman clashing with a rough and tumble stern fighter from an ancient lost lineage of lapinthropes. I dunno, his development into appreciating women just seems more genuine when you have this sort of auxilary sign that he's changed. He's willing to drop his pompousness and go on a big mountainclimbing adventure just to get her a traditional courtship flower amoungst her people! And its really adorable to see that like.. Its his first time ever getting nervous around a woman, cos this time the feelings are genuine instead of just lust and nothing else. And it was hilarious that he tried to get drunk to get over his fears, and then he fumbled the confession because of it! They have so many great sarcasm battle scenes, its hilarious AND adorable! Oh man and the scene where they actually got really emotional and panne talked about hoping her dead family is watching from the moon, and virion being vunerable about his past and just... AAA its such an unexpectedly good couple for such wildly different charries!!
Avery x Mason (hustle cat) mason is the most badass lady ever holy shit everyone should date her and she should lift them all over her head and maybe seven cars. She's a biker gang badass and a super cake chef and can turn into a cat and just EVERYTHING IS PERFECT ABOUT THIS CHARACTER THANKS FOR COMING TO MY TED TALK
Husky and Cooro (+anima) i know theyre just kids but i totally get a precocious crush vibe from cooro, and like it only ever seems that husky gets embarassed over 'but what will everyone think' rather than because he doesn't like him. And husky has a lot of issues with internalized 'i need to be super manly' type anxieties and all.
Quale and Quan (ff9) okay i guess not really a ship but a past ship? I kinda saw them as a toriel and asgore type divorced couple from how stuttery and awkward quale is about how quan left and betrayed qu society. Headcanon that really it was more like 'my boyfriend wants to go adventuring and i wanna stay and live in this safe town, and he decided that adventure was more inportant than me'. I prefer this headcanon cos really neither of them would be at fault here, yknow? Complexity! Also grandpas shipping! Both great things!
Cloud and barret (ff7) cmon yo they have a load of chemistry and have so much in common backstory wise and in terms of putting up a grumpy front and being scared of letting themselves ever love again. And barret is the handsomest character in the game! And he's super tormented and in need of love just ss much as vincent geez, even if he isnt a funky fashion vampire. But he's a BIG HUGS BEAR MAN!! And he has a sweet little daughter! And there's several opportunities for cloud to act nice to marlene and seriously imagine him as a dad!! And barret even does get a 'date' with cloud if you play the game super precisely to unlock that easter egg but its clearly meant to be a joke and all. I hope maybe they could make it more legit in the remake now we're in an era of more lgbt representation and all. Also i feel bad but i never felt any chemistry between cloud and any of the female characters? It seemed like tifa was intended to be his canon love interest and all but i never liked it, and i never felt anything more than bffs with him and aerith. Plus aerith and zack is classic sweet star torn lovers! And then literally no clue why people ship him with yuffie and elena from the turks (???) Try barret sometime. We need more barret fanart in general, even of nobody else likes this ship! Appreciate him!!
Bebop and Rocksteady (ninja turtles) look, 6 year old me wanted them to get married before i even learned that That Thing Is Supposed To Be A Man And A Woman Under God or whatever. Proof that lgbt headcanons of children's media arent just 'adults polluting innocent things'. (Srsly what is that logic? A man and a woman kissinh isnt too sexual for tv but a gay kiss is?) Anyway these weird trash mutants were good together, courtesy of the ancient small me of the past.
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duxbelisarius · 7 years
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Wonder Woman Review
I was questioning whether or not to do this, but on the advice of @byzantinefox and @bantarleton, I’ve decided to make a post addressing the events portrayed in the film. I’m not a film critic or scholar (my wondertrev buddy @twoquickdeaths could probably say more about those aspects of it than I could), but I am a history major with a great interest in the First World War. Hence, I will be addressing the events of the film, their historical context, and the way they are portrayed. WARNING: Spoilers below!
So to start, let me make this point ABSOLUTELY clear: I LOVED Wonder Woman. I mean, I was squirming in my seat at dinner prior to seeing it with my family, my little sister and I humming the theme! Patty Jenkins and her team made a phenomenal movie (AND Zack, can’t forget the conductor of the DCEU orechestra), Gal and Chris were amazing as Wonder Woman and Steve Trevor (and I am now torn between Wonderbat and Wondertrev, which is saying a lot given that I grew up with the DCAU’s Justice League and Justice League Unlimited). The action scenes were awesome (Antiope and co. PHYSICALLY REMOVING the Germans from Themyscira set the tone very well for the subsequent fights), and Diana’s character struck an excellent balance of traditionally feminine and masculine traits as Marston intended (Gal and Patty deserve high praise for this as well). IMO, the tone of the movie balanced positivity and hope with hopelessness and loss more explicitly, perhaps, than BvS, MoS and SS. All of the DCEU movies dealt with those themes (in b4 HURR DURR GRIMDARK 2EDGY4ME), though consolation and desolation aren’t always easy to convey (even if you’ve read St. Ignatius’ Spiritual Exercises).
Having stated this, there were basic problems with it’s portrayal of history. I need to stress that I am well aware that this is fantasy/comic book hero stuff, realism isn’t necessarily possible in a world of super human beings, and I’m NOT going to complain about uniforms or epaulets being wrong (Sorry Ban; though there are British troops wearing French Adrian Helmets in the trench scene). I understand this was obviously not a documentary, and as far as modern historical films go there is far more attention to accuracy than in the past I’d say (see all those post-WWII Patton tanks that appeared as German tanks in Battle of the Bulge and Patton). My main issue is with problems of chronology and of important historical facts, especially those regarding how the war was fought and why (SPOILERS START HERE!).
From the start, Steve’s arrival on Themyscira and the subsequent beach battle with the German marines raise some problems. For one, even if Steve’s Fokker Eindecker E.III monoplane (obsolete in 1918!) could reach Themyscira (presumably near Greece) from Turkey, the idea that a German destroyer could search for him is questionable. Given that the High Seas Fleet was bottled up in the North Sea ports, it would have to be a German or Ottoman Turkish ship from Turkey, and then there’s still the problem of Allied naval dominance in the Mediterranean (The British, French, Italian and Greek navies MAY be a problem here!). These pose problems, but not insurmountable ones, for the plot; Steve might not reach Themyscira, but if he does, there’s probably no Germans following him and so Antiope lives and may well send Diana and potentially MORE Amazons to REMOVE THE HUN stop Ares.
So problems, but not big ones. It’s when they arrive in London that things get screwy. To start, the Armistice was not deliberated on months ahead of time in Parliament, and this completely ignores the unified command of the Allied Armies exercised by Marshal Ferdinand Foch (the French in general are completely ignored, though this is no different from Ridley Scott’s Dunkirk by the looks of it). The Imperial War Council, which was in charge of the British war effort (and was NOT the large parliamentary body it was portrayed as) comprised, at most, between 10 and 12 members representing Britain, India and the Dominions (Canada, New Foundland, Australia, New Zealand, South Africa), and it didn’t even hold a conference during the period of the film (roughly October-November 1918). Sir Patrick (played by David Thewlis AKA Remus Lupin) would not be proposing peace and an armistice as A) he would not partake in any Cabinet meeting, B) The Cabinet did not meet at this time, and most importantly, C) The war on the Western Front was all but won in 1918.
This last point is key, and I would never blame Patty for overlooking it when it’s a point that seemingly EVERYONE overlooks. The stereotypical British General portrayed by the ubiquitous James Cosmo (seriously, he’s been in Highlander, Trainspotting, Game of Thrones (as Jeor Mormont), Braveheart, Troy, the list goes on!) claims that he won’t “send troops into Belgium this close to the Armistice”, shooting down Steve Trevor’s plan. This blatantly ignores that British, French and Belgian troops WERE ALREADY IN BELGIUM.
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This is relevant to the later quote made by Steve when Diana and her team reach “the front” (to quote In Bruges, “Turns out, it’s in Belgium”). “This Battalion has been here for a year, and they’ve barely made any progress,” a point that ignores the sweeping gains of the German Spring Offensives, and the equally large gains of the Hundred Days Offensives, technically the “122 days” when you consider that they started with the French victory on the Marne in June 1918. And this isn’t even taking into account rotation systems that, while often dysfunctional, did ensure that battalions on both sides received rest in the rear areas or reserve lines. While formal trench lines really ceased to exist from September 1918 onwards, the battle for Veld (the village Diana and co. liberate after taking the German trenches) does capture the conditions of fighting quite well: rushes across fields, canals and ditches, fighting in small towns, and all amidst the squalid autumn weather of North Western Europe. That “No-Man’s Land” means you can’t occupy/cross it as Steve claims, is demonstrably false; all due respect to the Eowyn, “I Am No Man” gifsets, but the men on both sides had been crossing and taking ground on a regular basis since March, 1918. 
That the Armistice was not proposed until late in the year, and negotiated even later, is again another point where the film diverges. Moreover, and here I’ll address Erich Ludendorff’s portrayal, the film missed an opportunity to show just how suicidal German leadership had become in 1918. The film reverses the Ludendorff-von Hindenburg (ship name: Hindendorff) relationship; Hindenburg, as exemplified by the iron nail statues built of him for German war bonds drives, was tall, solid, and stereotypically Prussian. It was a September 29th mental breakdown by Ludendorff, short, monacled, neurotic and nervous, that began the talks about a potential armistice. It was quite honestly shocking to see him portrayed, on screen, as shooting a captain with his pistol and having Dr. Poison gas Hindenburg and the commanders of the German Army with Poison’s hydrogen-based Mustard Gas. Historically, Ludendorff was the man who spent hours in September 1918 sitting by the open casket of his son-in-law, conversing with the corpse, after the latter had died in battle. Leaving aside Poison’s strength elixir, which Erich inhales to gain strength, he was far from the tough guy the movie makes him out to be. 
Moreover, as I mentioned in a post I reblogged before, there were GENUINE plans to prolong the war. The so-called Endkampf envisioned final bombing raids on London and Paris (not just London as in the film), and with actual incendiaries. These were intended to be one way trips, aimed at maximum civilian loss. Likewise, the High Seas Fleet attempted suicide-by-Entente and tried to sail out for one last clash with the British Grand Fleet. This actually led to mutinies which lead to Socialist revolutionaries (the Volksmarine) taking over Kiel, Bremen, and most of the North Seas ports. Far more sinister were the plans to forcibly conscript 600 to 800 000 German men and boys, from 16 to 60, to be armed and sent to the front, where they would partake in conventional rearguard and unconventional guerrilla actions against the superior armed, equipped and trained Allied armies. All the while, scorched earth policies were to be enacted, and were carried out at places like the Brie-Longwy ore mines, which provided most of France’s coal and iron ore. Almost half were flooded and sabotaged, taking the French years to recover economically. Destruction of food supplies would have left a dire situation for the Belgian Relief Organization, set up in 1915 by private American citizens and led by Herbert Hoover. Responsible for feeding almost all of Belgium (c. 4-5 million people) and close to 10 million French civilians, they would have been presented with a humanitarian crisis that would have compounded the starvation that Hoover had too meet in Eastern Europe and the former Russian Empire after 1919. Steve Trevor is right, millions would have died, but Dr. Poison’s notebook would not have been necessary. And we know that those plans were taken seriously; the Navy DID attempt a final sally, incendiaries WERE stockpiled, and ‘insurrectionary warfare’ was incorporated into postwar plans of the Reichswehr (the army of the Weimar Republic) by Staff Officer Joachim von Stulpnagel, and influenced Hitler’s Nero Order (which Albert Speer only ignored due to a lack of manpower to carry it out!).
My final point comes around to the film’s most powerful theme, that of human nature and the problem of evil. First off, the efforts of the Belgian Relief Organization alone speak to the nobility and goodness that humans can attain. But regarding this issue of free will, Diana hits right on the head in her final monologue, when it comes to motivations and reasons for fighting the film falls short at some points. Cosmo’s general is portrayed as the stereotypical Brass-hatted, red-tabbed ‘donkey general,’ dismissing Steve and Diana’s horror at the potential casualties from Poison’s concoction with the remark to the effect that “soldiers are supposed to die.” Again, ignoring the impending triumph of Allied arms on all Fronts (Bulgaria surrendered Sept. 29th, the Italians were nearing Trieste and the French and Serbs Belgrade, ANZAC, Indian and British cavalry were hauling ass for Damascus), it plays on the ‘Lions led by Donkeys’ trope that charges both military incompetence AND moral cowardice against Allied (esp. British leadership). The success I mention indicates otherwise, but Diana’s claim that Amazon generals unlike Man’s Generals, fight and die with their men, runs a foul of history. 78 British, 47 French (61 including deaths from disease while at the front) and 86 German generals were killed in action between 1914 and 1918, and in all cases the number of dead increased by year. Graham Maddox and Frank Davies have even recorded all of the British casualties among General Officers, 232 in total versus an active roster of c. 1000 and total wartime number over 2000. Charges of incompetence in tactics and management are in no way inadmissible; but the conclusion that must be reached given the amount of casualties, of which 8 were wounded twice and 10 were victoria cross winners (3 during the war), is not that they lacked moral courage, but if anything, there was perhaps an excess.
The film ends with Ares death, and the German soldiers around appear to have been woken from a haze; Diana is seemingly right, kill Ares, you kill the war. She admits, again, that humans are capable of great acts of good and evil, but the film again seems to suggest that Ares was more to blame (again, the the airfield scene indicates anything). That over half of the British soldiers in WWI were volunteers or Professionals, and almost all of the Canadians, Australians and Indians (between them all over 2 million men) were the same, indicates far greater agency on their part. And I don’t think that any of these omissions, esp. for the Generals, are done consciously and out of spite. These tropes are so embedded as to be taken as a given, though I hope this will change at some point in the future. History, esp. that of WWI, is my passion and I hope that the film inspires greater interest in the conflict as other media, like Battlefield One, have already done. If you’ve made it this far, thanks for reading!
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ladala99 · 6 years
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Pokemon XD: A Modern Review
Something I see somewhat often is people wishing there were more games like Pokemon Colosseum and XD. Up until recently, I was really confused by this: the main draw of these games were POKEMON IN 3D! and we have that in the main series now, so what’s the point?
Well, I got to wanting a Lucky Egg in Gen III, and decided out of playing the entirety of the copy of XD I never got to, and going on a frustrating Chansey hunt in FireRed, XD would be the more enjoyable course of action.
I’ve just recently finally obtained my prize after a long and harsh game, and I now understand why people miss it. It’s not the 3D (but it certainly doesn’t hurt), it’s the battles. It provides a fundamentally different experience to the main series, even now, and now I join those wishing for something else like it.
But as great as it is, it has its flaws. I’m going to review it now in the context of now, and see how it holds up to GameFreak’s latest games.
Graphics
I’ll start off the review by looking at the graphics. Simply stated: they don’t compare with the Alola games.
The polygon count is low, especially for Gen I Pokemon. Their models were not updated from the Stadium series, and it shows. Trainers appear in battles, always behind the Pokemon, and they just look ugly. Although there are a couple of interesting designs (notably Lovrina, who looks a lot like a certain Team Skull Admin), for the most part they’re dull and unremarkable.
The environments are also not very interesting-looking in comparison. Alola is vibrant and has a few different landscapes. XD takes place in a desert, and mainly indoors in places that look made of tin. There’s a couple pretty places, but you don’t spend that much time in them in comparison to the ugly places.
One plus though, is the animations of the Pokemon. They take a long time, but they are filled with personality that the main series never matches. Especially the more cartoony animations of the Gen I and II Pokemon from the Stadium games, such as Misdreavus disappearing into its necklace and Vileplume melting when fainting.
Story
It’s probably unfair to compare XD to Alola, but I’m going to anyway. XD’s story is almost non-existent. Spoilers follow for XD if you care, so skip this section if you do.
It starts off with your friendly professor being kidnapped after he has designed a Snag Machine for the remote possibility that Cipher will be back. Surprise surprise, they are back. After rescuing him, you just go to various places where they’re stated to be in hopes to stop their clearly evil plans and snag their Shadow Pokemon. They’re also talking about this amazing un-purifyable Pokemon that they’re trying to make.
They do all sorts of evil things, like turning Pokemon from the destroyed SS Libra Shadow (where are their trainers?), having two bases, and attempting to replace everyone in a town with imposters. I seriously don’t know what the last has to do with anything other than giving you another place to go.
You annoy them enough and eventually they reveal that their main base is on this place called Citadark Isle. You go there, snagging every Shadow Pokemon you can, find out that their unpurifiable Shadow Pokemon is Lugia, Snag it and all of their leader Greevil’s team, and Cipher is stopped for good.
Also, after you defeat Greevil, it turns out his bodyguards are his sons and one didn’t really want to be evil. There’s a touching moment that was never foreshadowed, and the credits play. Like, I didn’t care about these guys at all.
Compare this to Sun and Moon where I care deeply about nearly everyone involved, especially those on the evil teams, and it’s a no-brainer which is better. Cinematics in Sun and Moon also are far superior, as characters other than the protagonist emote during cutscenes, and there are actual camera tricks used. Say what you want about your ability to skip them, but since I don’t play the same game in a row too often, and I always read the dialogue, Sun and Moon do way better.
Gameplay - Shadow Pokemon
I’m actually going to cut Gameplay into a few sections because there’s many aspects to it. The first is Shadow Pokemon.
In main series, including Sun and Moon, when you enter a battle, you have a single goal. If it’s a wild battle, it might be to gain experience or it may be to capture the opposing Pokemon. If it’s a trainer battle, you want to win.
In XD (and Colosseum), you do both in the same battle. And that is one thing that makes these battles much more intense. It’s often easy to win. It’s not so easy to have your attention divided between defeating certain Pokemon and not defeating others. Surviving against Pokemon who hit you with Super Effective attacks 100% of the time while not trying to defeat them, relying on luck that they’ll stay in the ball.
And here’s where one of the mechanics from Gen III that was changed in Gen IV really messes with you: if a Pokemon is defeated, the next is immediately sent out, and if you have both Pokemon targeting a single slot, your second Pokemon will attack the next Pokemon to come out. Which may be a Shadow Pokemon with extremely low defensive stats.
That combined with some battles which must be fought in a row, and you get a pretty naturally difficult game.
Gameplay - Double Battles
This one isn’t better or worse - just different. And different is good! After you catch your first Shadow Pokemon, every battle in the game (aside from some Battle CDs) is a Double Battle. Double Battles have different tactics to Singles, and thus different Pokemon are good in them.
It also really helps with multitasking when capturing Shadow Pokemon. Throw a ball and see if it works, and if it doesn’t, have an attack aimed at it. Or throw balls trying to get the Shadow Pokemon out of the fight while you aim attacks at the non-Shadow.
Double battles also leave your opponents able to take advantage of Double Battle strategies. Some as simple as using Rain Dance when they have a Water-type also on the field, while others include using Earthquake when all their other Pokemon have Levitate or are Flying-type.
Gameplay - Pokemon Variety
For a game where you can nearly only obtain Pokemon by stealing them from others, there’s a pretty hefty list of unique species available, even before the final dungeon.
This includes 46 unique Shadow Pokemon, 9 Pokemon from Poke Spots, and 4 Pokemon from in-game trades all before the final dungeon.
For comparison, Kanto has 79 unique Pokemon families in the entire Pokedex, including Legendaries and Pokemon only available late-game. Add in all 36 endgame Shadow Pokemon, and we have ourselves a Pokedex of considerable size!
Obviously, that’s not anywhere near how many are available in Alola, but considering how many Pokemon total there were then, it was a pretty impressive number!
Gameplay - Difficulty
The AI is idiotic. I found that most of the time, when an opponent has a move that’s Super Effective on one of my Pokemon, and Not Very Effective on the other, they’ll use it on the Pokemon it’s Not Very Effective against.
Which is great because of all the other things stacked against you. I used a team of purified Pokemon after the beginning, which meant I had no defense against Shadow Pokemon. The fact that the non-Shadows were being idiots made my survivability easier.
What’s not fun is the level curve, especially on Citadark Isle. It starts out in the low 30s and ends at six Shadow Pokemon around level 50. There are not enough trainers to make up this difference, so unless you’re using the Shadow Pokemon you’re snagging along the way, you’ll need to take extensive trips to Mt. Battle to get your level up, and that isn’t fun.
Sun and Moon do way better in this regard, with the dynamic experience system. Simply having that would have made XD a lot more doable without extensive grinding sections.
In general, though, Shadow Pokemon fights make XD hard. Totem Pokemon fights make Sun and Moon hard. There’s more Shadow Pokemon fights in XD than Totem Pokemon fights in Sun and Moon, so XD is in general harder. Perhaps not in individual fights, however.
Gameplay - Tutorial
XD has a tutorial, but it’s completely optional and kinda out-of-the-way. You can do some Battle Sims in the first area that teach the basics, but they’re kinda tedious to do.
I’d say it’s better for veterans than Sun and Moon, but definitely worse for newcomers. But the Stadium series (which XD is a successor to) was never for newcomers anyways, so it’s not really needed. It’s a good bone to throw at newcomers so they aren’t completely lost, though.
Gameplay - Progress
Definitely one of XD’s weaknesses is how difficult it is to gauge how far you are into the game. The main series has a definite amount of badges (or Trials), so you know, depending on how many badges you currently have, relatively how far into the game you are. Similarly, in Alola, you know there are four islands and seven/eight trials.  You can tell how far you are by how many trials you have done.
There is no gauge like that in XD. You can kinda tell when you’re getting far into the game because your map starts looking full, but still more locations are added beyond that. The closest gauge is the Shadow Monitor, but you only get the data for the Shadow Pokemon you haven’t found yet right before you enter the final level. And it’s pretty obvious that it’s the final level.
Now, not every game has this sort of progress gauge, so it’s not a bad thing to lack. Still, I found myself seeking out guides not because I didn’t know what to do, but because I wanted to know how much I had left. The game sends you on so many quests that seem irrelevant that it was hard to tell if it was ramping up, or if I still had a long ways to go.
Gameplay - The Lucky Egg
I’m just going to mention that in order to get the Lucky Egg, you not only have to complete the story, but also finish a round in a facility that matches your level, and your opponents have EV trained and IV bred Pokemon. They also have actual strategy (luck-based ones in this round) and AI that doesn’t hold back.
Also, there’s nothing between the end and it, and the lowest level the opponents can be is 10 levels higher than Lugia.
I imported an in-game team that I made that abuses Sandstorm and I feel like I earned that Lucky Egg. It took a few, extremely frustrating, tries. And that was after an extended visit to Mt. Battle because they were only level 54-56.
Conclusion
XD, while it doesn’t look as great as Sun and Moon, is a unique experience which doesn’t disappoint. It even gets frustratingly difficult at times. I was shouting “Oh, come on!” at my screen so many times, when I really only did that twice in Ultra Moon (both times against Necrozma).
What stands out the most, though, is that it isn’t a game for beginners. GameFreak has said that the 2019 titles will be aimed at veterans, so I wonder how those will compare.
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radramblog · 3 years
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Nintendo Direct E3 Takes
Well we’re pretty much done with E3 at this point, and it looks like once again Nintendo is carrying the whole damn thing on their back.
This is obviously a bit biased, because I’m not really into the AAA gaming industry otherwise, and the only other potential announcement I cared about didn’t happen. You had one fucking job, Capcom. One job.
Anyway as I did last time this came around I’m giving some hot takes like every single other person on this godforsaken internet because innovation is dead and react culture is king. Shall we?
Smash DLC Fighter…10 or something idk
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I mean, look. I was hoping for an indie representative. Kazuya isn’t really that. But on the other hand, Tekken rep is something I can still get behind. They’ve already got Street Fighter and Fatal Fury in there, might as well get Tekken. What’s next, Raiden from Mortal Kombat? Hell, might as well get some Rivals of Aether character in there, might as well, don’t even have to change much.
From what little we’ve seen of Kazuya’s kit, it looks like his gimmick is going to be…complicated input combos for special attacks. Hm. Well, it’ll probably be fine. People managed with Ryu, they’ll manage with Kazuya. I do appreciate that they gave this guy his demon form- I guess they had to make him jump somehow, huh?
 Life is Strange
I haven’t played the original Life is Strange, but I did watch a playthrough so I know how it goes. Don’t really know much about Before the Storm or 2, but I don’t think 2 is part of this collection anyway? Look I’m probably not going to buy this, but it’s probably good that it exists. The original was like, actual good rep, I think, so they’re probably not going to fuck this one up. New character is neat looking, good for them.
 A Bunch of games, I guess
Guardians of the Galaxy? Damn dude, did I ask?
Worms Rumble said it had 32-person multiplayer, which I was like well hang on how’s that going to work with turn-based Worms combat you’d be waiting for ever. Except it isn’t turn-based. And it looks like ass as a result. F.
Astria Ascending…I’m reading this name and I already forgot what this was. Sorry if you cared about it I suppose.
I know nothing of the Two Point…series, I guess? I keep on seeing Hospital pop up on either Steam or the eShop, and I’ve scrolled past it without thinking twice every single time. Not about to change that.
 Super Monkey Ball
I understand this series was a lot of fun for a lot of people, but it just looks miserable to me. With that said, I have seen some speedruns of these games that look incredible, so on that axis I’m happy this is getting made. Makes doing a marathon-length run of this a fair bit easier.
 Mario Party
Look I haven’t even gotten around to playing my (very fake) Mario Party 3 cart, you think I’m going to buy another 80 dollar game on top of that? Nah.
 Metroid
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Yoooooooooooooo lets fucking gooooooooooooo
Okay so I’ve actually never beaten a Metroid game. Got some ways into Fusion and Super but didn’t complete either of them. But this looks super cool and good and I’m here for it. They mentioned that this was the first new 2D Metroid game in 19 years, which I guess means Fusion was the latest one.
…wait how many Metroid games are there even? Like, the original, Super, Fusion, the three Primes, and that one we don’t talk about…is that it? That feels a lot smaller than I thought it was, but I guess it adds up.
Just don’t cock it up, I guess. Metroid and Castlevania’s absence have left indie devs to fight for the Metroidvania name, and it’s about time the big boys got to come back around again.
 More bullshit
Just Dance 2022. Is this one also coming out on the Wii?
Some racing game that looks cheap as fuck, neato. Man I feel bad for the devs working on these absolute shovelware games, like I bet they’re either working hard or being worked to the bone. But this is what the result is. R.I.P.
It’s about 13 years too late for me to be caring about Dragon Ball. Especially since this is just a port. Next.
Mario Golf
I mean we saw this earlier this year. I don’t even know what was actually new in this presentation.
Bowsers outfit is fucking clean though. Once again proving himself the best Mario character.
 Monster Hunter
Fuck off Capcom. Y’all are leaving Mega Man in the fucking dust and he doesn’t deserve it.
I mean I guess ill get into it here, I mostly just wanted something, anything for the Mega Man Battle Network series. It’s their 20th anniversary, and we haven’t gotten shit so far. Literally just a MMBN collection for the switch, that’s all I want. They were even on the Wii U VC, you can just port those again, I don’t care fucking give it to me.
Anyway. Monhun? Ehhh they already showed this at their lacklustre presentation who cares.
 Warioware
Look I haven’t played this series before, it’s probably fun, but I’m not sure how they stretch microgame content out into a fully-priced game.
Also, the multiplayer looks kinda miserable? Like, in case Mario Party was a little too efficient for ruining friendships, now you can yell at one person specifically for fucking the both of you up, and vice versa. Wheeeeee.
 SMT5
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Shoutouts to Squiggy, they’re super hype for this and I’m happy to see it. I personally again haven’t played this series, let alone Persona (though 4 is sitting untouched in my steam library, oops), but it looks pretty aight. I’m sure there’ll be a huge pile of demons to fuck up, or friend up, and some level of story that people will like (I have literally no idea what the plot of the series is), so. Atlus (?) has been at this for a long fucking time, they aren’t goofing this up.
 Danganronpa
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Shirtless Rantaro Shirtless Rantaro  (shamelessly stolen from u/ AnaLissaMelculo on r/danganronpa)
I’m interested to see Talent Development Plan develop into it’s own fully fleshed out game. It was surprisingly good for a tacked-on minigame, and I hope that they’ll fully take advantage of its potential.
It also looks like the 4 games are releasing separately on Switch, but there is a physical collectors edition with all of them, and I mean, I can probably afford that, riiiiight?
R.I.P. Ultra Despair Girls fans, snubbed yet again. Ehhhh fuck it aside from the dialogue that game sucks ass so its fine.
 More stuff
Fatal Frame looks spooky, I guess. I dunno, I was talking to mates through half of this one so I basically missed it.
DOOM Eternal DLC, cool. I still haven’t finished the original.
Tony Hawk’s Pro Skater should be on the Switch, and now it is. Or, it will be, in a couple weeks. Good.
There’s something on this list of notes called Strange Brigade, and I have literally no idea what that is. Oops again.
Mario+Rabbids 2, now with a Rabbid Goth GF. I’m terrified to go on any fuckin NSFW platforms for the next couple weeks, because I’m sure everyone is drawing incredibly cursed hentai of that thing. Ubisoft sucks ass, fuck Ubisoft, don’t buy this.
 Advance Wars
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This sure isn’t Fire Emblem. Actually when I was explaining to my mates why this was cool, I called it Fire Emblem but with tanks instead of waifus, except I forgot this game still has waifus. I know strategy nerds love this series, so for their sake I’m happy to see it remade. This just looks unbelievably cute.
 Zelda
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Oh look, Hyrule Warriors 2 DLC, Zelda gets the motorbike now, cool who fucking cares we got more BOTW sequel footage
It does kinda bug me that people keep calling this BOTW 2, because there’s no way that’s what it’s going to be called. Zelda has never done numbered sequels. I mean, they’ve also very rarely done sequels at all, but there are a few- Phantom Hourglass is a sequel to Wind Waker iirc.
It is kinda funny that right after I was saying boo who cares to Skyward Sword remake (still mad this is one game and not a collection) that the new game clearly has SS-ass floating islands and such.
I was hoping we’d get to see Zelda do things this game. Apparently not, she’s stuck in a hole now. Or dead. A shame. But Link at least looks kickass, so.
Look, they could not say a single other thing until release and everyone would still buy this game. Breath of the Wild was an incredible enough game that so many things that vaguely resemble it get compared- Genshin Impact comes to mind. This is likely made by the same (or similar) team, in the same world, and it looks fucking incredible. We all know this is going to be a good game. My hot take isn’t going to change that.
 And that’s the tea, sis. All the shit that Ninty had in their corner of E3. It’s a pretty solid lineup! It looks like they are bringing their A-game. I was kind of surprised not to see any Pokemon stuff- while it usually gets its own direct these days, BDSP is really coming up soon and they kinda need to win back the crowd on that one.
Oh what am I saying, it’s fucking Nintendo, it’s too big to fail.
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