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#CMC limited
dent-rot-mental · 2 years
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#𖤐ROTVYN#ponysona#ref sheet#adding info + clarifications in the rest of the tags#it's kind of long so this is your warning#flags in order: agender - nebularomantic - quaromantic - asexual#the left accessory is supposed to be a scarf#the bottom two “outlines” for the eyes are the show-style shines#the top “fill-colour” for the eyes is the shade and outline for the blue. the middle “fill-colour” is the blue itself#the shine used for the mane and eyes is the white in an overlay layer--usually ranging 50 - 75 - 100%#last tag is just stylistic choice though#the light indigo section of the mane palette doubles as the hooves. the right “outline” is the highlight#the gold and light indigo are the primary mane colours for younger versions while the dark indigo becomes primary around the cmc's age#gold is entirely optional in present ver. i rarely use it but it is technically more accurate#the bandages + freckles/spots are random#bandages can be colourful or fully white but tend to be in clusters if present at all#the eye level of an average pony would be around irid's ear tips or above. give or take a few centimetres#i don't technically consider irid a hybrid but despite being a pegasus they have batpony traits#teeth are the most blatant but things such as sensitive hearing and taste for apples is similar#flight ability is similar to fluttershy: it's possible but limited--especially by confidence. gliding is more likely than active flight#if none of this is comprehensible please tell me. i fully welcome suggestions on format#photo with text#my little pony
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cashmoneychiyo · 9 months
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A happy 2024 to our readers + [now closed] recruiting new cleaner(s)!!!
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Hello GSNK fandom! We hope you've had a safe end to 2023 and that the new year brings you lots of joy/success/GSNK/tanuki (loljk) \o/ we thank you once again for keeping us company and supporting our releases! Apologies for our random delays and our limited time for answering messages in recent months, but we still appreciate all your comments and whatnot c:
Now for business -- CMC's cleaning team has been stressed for time recently due to increasingly busy schedules, so we've decided to advertise for more cleaners/redrawers to join the squad! We're hoping to cut down our backlog and give some breathing space to the team.
Experience is appreciated but not essential, we just need you to show some examples of you being a decent redrawer (and/or we might ask you to clean a page as a test)
We’ll need you on discord (that’s where CMC gathers together to discuss everything)
Be fairly available (enough so you can at least rotate around) since cleaning takes priority whenever new material comes out -- but please don’t prioritise us over your irl stuff! School/work/your other needs are always more important o7
If you’re interested, then please message @cashmoneychiyo​ or me @grolia​ off anon so I can privately reply to you! Or you can use the chat function to talk to me if you're able to (that may be the easier option actually, but it's up to you) o7 If you're not a tumblr user you can still message us on anon, just also include your discord username so we can contact you if we'd like to chat. I will do my best to reply asap 🙇
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DOCUMENT TRANSLATION
Hello everybody, Admin 🦇 here!
In this post we will translate all the documents we have so far. When more documents are discovered, we will bring the part 2 of this post.
DOCUMENT 1 — [?????] Message.
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"Blessed time when the factory arrived in Valigma, they told me. I hate this affirmation, I hate everything, I hate. Bastard, someone save me for the love of all that is most sacred! Help me!!!"
[ "Blessed time" can also be translated to "Worst time" because "Bendita hora" is a phrase with a negative tone, not positive.]
["Someone save me for the love of all that is most sacred!" can also be translated as "Someone save me for the God's sake!". Both have practically the same meaning.]
DOCUMENT 2 — Establishment License Permit.
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VALIGMA
ESTABLISHMENT LICENSE PERMIT
EXERCISE NUMBER
2 11
GRANTED TO
NAME: Nascimento Bira.
ADDRESS: Bar de Seu Bira.
Registered in the CMC. Under No. 21C
WITH THE FOLLOWING MAIN ACTIVITY
Bar.
SECUNDARY ACTIVITY
Grocery Store.
WHILE SATISFYING THE REQUIREMENTS OF
CURRENT LEGISLATION.
FOR OPERATION AT THE
FOLLOWING HOURS:
8:00 AM until 3:00 PM
EMISSION DATE EXPIRATION DATE
08/31/1982 03/08/2025
VALIGMA July 7 OF 1985
[Signature] [Signature]
CITY HALL MERCHANT
WARNING
The following permit will be posted
in a visible location.
[In the signatures, it is possible to see the full name of the owner of the establishment and the name of the official responsible for the permit. Unfortunately, as I don't have the text font used, I can't accurately distinguish.]
DOCUMENT 3 — Police Report.
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Public Security Secretary
VALIGMA CITY
POLICE REPORT
RESPONSIBLE POLICE OFFICER
Jorge
BOOK
TYPIFICATION 24-12a
Exile
REPORT OF EVENTS IN SEQUENCE
The citizen Bia Raux was exiled from the community after repeated transgressions of the city's regiment and current government laws. Her conduct was meticulously investigated by the competent authorities, revealing practices and behaviors that put public order and citizens safety at risk. Bia Raux's actions were considered incompatible with established standards of coexistence, justifying the application of the exile measure as a way of preserving collective well-being.
The exile procedure was carried out in strict accordance with legal protocols, ensuring that the defendant's rights were fully respected during the judicial process. Witnesses were called and testimony taken, evidences was presented and examined thoroughly, culminating in a verdict that determined the imperative need for exile. The court decision, although severe, was based on the need to maintain order and peace in the community, being widely supported by citizens who desire a safe and harmonious environment.
After Bia Raux's exile, additional measures were implemented to prevent similar infractions from occurring in the future. Authorities reinforced enforcement of laws and promoted educational campaigns to make citizens aware of their obligations and responsibilities. At the present time, Bia Raux is outside the city's territorial limits, subject to strict conditions for any possibility of reinstatement, conditioned to substantial changes in her behavior and demonstration of compliance with established legal and substantial norms.
PAGE 1 OF 2
[Signature]
OFFICIAL SHERIFF
For now, these are all the documents translated so far, stay tuned for more posts!
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corbiecomic · 8 days
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"Corinne Morgan, Corbie" remastered #1 - now available in print!
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It's been a long time coming, but you can now enjoy the first ever issue of Corinne Morgan, Corbie as an old school, high quality, real-world comic book! Read on to learn all about how you can secure a copy from the extremely limited initial print run - and to discover the extra treats in store if you order the deluxe package!
ABOUT "CORINNE MORGAN, CORBIE"
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Corinne Morgan has always gone out of her way to stay out of trouble. All she wants is to graduate from the notoriously brutal Anna Dale Academy in one piece. Unfortunately, her headmistress seems out to get her – and a vicious trio of students known as the I.C. are too! All this would be enough for anyone to handle, but things get a million times crazier when Corinne acquires a crystal ball that revives her ancestor, an Irish war goddess with her own plans for revenge and in need of a new body. These events will lead to the teen inventor adopting a new-alter ego - the battling bird gal, Corbie!
To celebrate the fifth anniversary of its original release, "The Power" has been given a major makeover for this new edition, with each page recreated from the original pencil materials. But that's not all! Five pages of never-before-seen comic material appear here for the first time ever, as well as an exclusive article looking back on the making of both the original and new editions. Colorful, breezy and engaging, this reimagined version of the first Corbie adventure will enthrall seasoned fans as well as new members of her flock!
Corbie #1 was released digitally in 2023 as a remastered and expanded reimagining of the 2018 version, commemorating its fifth anniversary. Further improvements and enhancements have been made beyond those found in the current digital edition for the print release, and two extra pages of pin-up art are now included. Both cover variants are available - cover "A" (Corbie and Morrigan in front of Stonydawn, the Morgan family home) or cover "B" (Corbie in close-up). Only 50 copies are available for each variant!
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Each print copy of “Corinne Morgan, Corbie” #1 (deluxe and standard) comes with a numbered certificate confirming it originates from the initial August 2024 print run. The deluxe edition also includes the following extra items:
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CORINNE STICKER: An exclusive sticker of the star of the series, Corinne Morgan - but selected issues instead include an even rarer holofoil variant! Which type will you get?
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CORBIE MINI-PRINT: Readers will receive a special laminated mini-print of Corbie, with the CMC logo on the reverse side!
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UNIQUE HAND-DRAWN PEN ART: Every purchase of the deluxe edition of Corinne Morgan, Corbie #1 comes with its own hand-drawn pen illustration of a member of the cast - no two are alike! Will you get Corinne in her daytime attire, or art of her as her superhero alter-ego, Corbie? Will you be the lucky recipient of the art depicting her pal Sadie Byrd, or her schoolyard nemesis Maxine Glass? The only way to find out is to order your copy!
Corinne Morgan, Corbie #1 is available for order now via Ko-Fi as a 32-page print comic, with international shipping available. Don't forget that you can also get issues 1, 2 and 3 in PDF and CBZ formats from the same store!
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sonkitty · 8 months
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The Pocket Chain Rainbow Connection Part 4 (Good Omens 2)
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Last Updated: 04/18/2024
(For reference, start here: The Pocket Trick - Basics | The Pocket Trick Visual Representation | GIFs | The Pocket Trick - Tied Hands)
Main post:
The Pocket Chain Rainbow Connection
Here are Parts 1-3:
The Pocket Chain Rainbow Connection Part 1
The Pocket Chain Rainbow Connection Part 2
The Pocket Chain Rainbow Connection Part 3
This part covers The Door Trick and The Door Catch.
Theory. So much theory.
Problems
I will admit freely, my understanding of what is happening here is quite limited.
Still, I will share it as I think it's enough to hold some value nonetheless.
There are two left hands with desirable traits that pass by Crowley's right.
One left hand has a left thumb joint touching a lapel edge. Another left hand has a full set of visible digits. Both of these things are requirements in The Pocket Trick touches of a similar nature.
I believe using both of them requires a full 360-degree flip of the imaginary mirror for the Tied Hands while at the same time trying to make sure that Orange goes to Yellow and Yellow is what connects first, not Green or any other color. That means hitting Yellow twice in a row.
Because of such complications, there is something akin to a color wheel with humans and their bags fully pocket-framing the "Life begins after coffee" sign. It's not a full color wheel because it lacks green and has such limited blue, but one human who is probably representing the Tied Hands in Crowley's place with her arm swinging, has a blue-green strap on one of her bags and blue-green stripes, of a lighter shade the than the bag strap, on part of her shirt.
There are 4 non-rainbow shades around that do various things in this Rainbow Connection mechanic. They are Black, Brown, Gray, and White. I think there is a findable poem that goes:
Black blocks.
Brown borrows.
Gray shades.
White keeps.
I'll go over it more with the elevator itself later.
As things are now, I don't know the precise mechanics for how colors shift, but I believe the result is changing the direction of the connection with a skip to Purple and back up to Yellow.
Orange does get to Yellow, but then because of the skip-and-back to hit Yellow a second time, the next intended color is Orange again instead of Green. The goal for the main characters is not Orange again. The goal is to hold onto Yellow until Crowley's Green is ready. So, that requires a deflection that lets the connection redirect back down instead of up.
Such a thing is inadvertently resolved by the Metatron. It took some time for me to get it, but there is a hidden message about him in this part of the game when considering the word play mechanics: "The Metatron makes mistakes". That's alliteration and a rhyme. Without that message, I've described the Metatron's play as feeling like "cheating without realizing it or the story is not letting him play fully, just partly."
Without meaning to, he sets the connection back on track. That's why Aziraphale is stuck at Yellow for so long and what the blinking red lights mean. Aziraphale himself doesn't seem aware through his voice and manner of what is happening, but the actions he takes do otherwise look like an effective stalling tactic for the Rainbow Connection.
I am pleasantly taken aback by that hidden message, but I still think it's there since it fits within this puzzle.
Alright, here goes...
The Door Trick
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Orange.
Crowley's pants are reflected in the Bentley, I think. Although Orange is not visibly reflected in the Bentley's surface yet, it will be. At the start of the cut, the Orange of an orange bag is visually touched by one of the Bentley's mirrors. I think Car Mirrors is Crowley's Pocket Frame for this Trick and contributing to so much of what is happening. The hood ornament looks like it's trying to be important for its role to play as well.
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I think the Tied Hands' imaginary mirror flips, here, based on the right thumb CMC joint of the human furthest to the camera's left, the orange reflected in the Bentley, and the overall positions of the shoes on the background humans.
In the initial two touches of The Pocket Trick, each has something I consider over-the-rainbow touches, and I have long struggled to find the over-the-rainbow touches here.
Here, there is at least one of the car mirrors touching over the Orange at the start of the cut. Crowley's legs are crossed with one of his shoes over the shoe of a different human behind Crowley's shoe.
For my guess on that flip, the human walking behind the one holding the orange bag has his leg over the shoe of another human going the other way, toward the camera.
So, these tactics are considered sufficient, along with anything else I missed.
Crowley's left hand fingers look to be claiming Yellow, Green, and Black for use. The index finger is visually over a Green and Yellow sign. Zoomed in, I can't actually tell if the index fingertip is on one more than the other. His other fingers are visually over a human's Black attire.
Because of how things work out, that's to help Crowley's use of Black do things other than block and what he wants from his own imagination.
The human holding the Orange bag might be the "Fish" in looking for Bullet Catch magic word references. The pattern on her skirt looks like scales. My instincts had been to look at the cars and a human on a scooter, but visually, this pattern still looks like the closest match. I can't find the fish anywhere else. Because of the other guesses and references I found, I also think these are all supposed to be done no later than Aziraphale being linked into the Pocket Chain. The "dash of nutmeg" will be last even though the order before it will not match the exact order the words are said in the 1941 minisode.
...
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There is an actual rainbow found between the left side of Crowley's torso and his left forearm. The rainbow places itself over closed rear car window, the open front car window and well past the edge of the left forearm, questionably all the way to the other edge. This rainbow helped emphasize something happening with the shoes I will not cover here, but this part also looks to be the game's cue that this rainbow is either what allows the incoming flips or is telling an audience player that the over-the-rainbow touches are due to how Crowley's apparel-to-car pocket is structured.
According to this post, the rainbow "doubles up," and there is two of them. Honestly, that's not what I see. The second seeming-rainbow is almost certainly contributing for whatever it is because great care is taken with the lighting overall, but I personally would not fully qualify it as an "official" rainbow because I can't distinguish its color set well enough, even with some tweaks in trying to edit the screenshot with brightness or saturation. Still, there is going to be a link to the Pocket Chain, and two characters are going "up" later.
...
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Red alert. Although a red alert is given, the available Yellow is limited. The car itself blocked the nearby yellow lines to it before the red alert was on. The main Yellow on screen is like an Orange-Yellow on a license plate to further add to the confusion. More clearly later within this Trick, Gray will be shown as what can shade a color to a proper form in the Rainbow Connection. There is no nearby solid Gray to this license plate.
Otherwise, there are some yellow lines near the pub and the letters for The Dirty Donkey. I don't know which factors are keeping them at bay, but I do believe that's happening and can at least point out a few things. For instance, there is a human on a scooter between the car giving the red alert and the one with the orange-yellow license plate. This human is making a pocket with their legs and hinting at whatever is going on with the shoes. They have a patterned shirt and black pants.
The human with the black hat is who I call "Nutmeg" though her colors are strongly associated with Black and some Red. She is who is going to link the Pocket Chain to Aziraphale later. I'm making this Bullet Catch reference based on the color of her bag strap and the small part of that strap that will link to a pocket user near Aziraphale.
Since I suspect Yellow is hit twice later, it is my very uncertain hope that something here is delaying the switch long enough for what needs to be done. That most likely seems to be the red alert being boxed in by Nutmeg and humans on the other side of it. Black can block under the right circumstances, and Nutmeg has notable Black. There's a human wearing purple in front of the car with the red alert. He's probably important here for the eventual skip-to-Purple-and-back, and he is definitely important later for Aziraphale's part.
If you look behind the human girl with the cell phone and a light pink sweater and the man with a cell phone next to her, you can catch glimpse of another human with a Black hat. I don't know if she contributed to this Connection part or not, but she is, I believe, the "Gorilla" in Bullet Catch magic word references due to her movement within this cut itself. She wears mostly Black and was hunched over as she hurried along early on into the cut. Every other found reference contributes, so I would think she does too.
As she passes by, the human who I suspect will help with the Tied Hands and representing more flips visually passes "Gorilla". Using my imagination and playing with the words, I'll go with the play of associating "Gorilla" with "Tarzan," and then "Tarzan" with the name, "Jane." I'll name the human with the swinging arm, "Jane."
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Orange. The human with the orange jacket has a lovely touch between her left thumb joint and the lapel edge of her jacket. The blur thing on the car is probably putting in a pass for her, so we can take that touch in with the first hit to Yellow. I believe she is "Shoelace" when searching for magic word Bullet Catch references. She is relevant to the non-rainbow thing happening with the shoes. Her shoelaces aren't visible here, but they are visible later. If the shoe links to the Rainbow Connection, I haven't figured out how, and it's a lot to go over. So, for now, I've set it aside. But it is happening, and it is relevant to something I'll mention further down.
While Shoelace is by Crowley, a pocket user wearing a yellow shirt and dark gray open vest is in a window pane reflection near Crowley and Yawning Yellow. His reflection is going to appear again in the upcoming window pane for him. The main clue his reflection isn't causing the switch here and now is there are no red alerts, and there is going to be something soon. So, this part is, just guessing as usual, preparing for that first switch to Yellow. Due to the shade of his yellow and visible left arm, I think of him as "Banana" when looking for Bullet Catch references.
The tie strands are never shown as moving with Crowley standing so still, but they do move while off camera between each of the three cuts given from in front of Crowley. That can be found through comparing screenshots of each cut.
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Orange. This part is probably linking up the human fully blocking Crowley's left hand, who I named Jane earlier, with his tie strands, so she can represent their swinging in how her left arm swings.
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Usually, a switch to a color and a mirror flip are not simultaneous, but given how the play goes, I've long assumed they are simultaneous for Yellow here without realizing I was doing such a thing. Still that's what I think happens, probably related to Crowley's Pocket Frame being Car Mirrors.
Yellow #1. Orange is reflected in the car with red alert lights at the same time. The earlier thumb joint touch is received with the switch. With the suspected 360-degree flip, this part is the 180-degree place in between, and something about the color wheel will finish the trickery rather fast. The human who seems to be most likely responsible for such trickery is the one wearing a purple jacket and holding a yellow bag. He has a little bit of blue visible in the collar of his shirt.
The visual cue for this being the 180 is mainly Yawning Yellow's right hand becoming visible, further supported by the nature of the arm-swinging happening by Jane.
For over-the-rainbow touches, the same mirror that was over the orange bag is now over the yellow jacket. While the actual rainbow from the first front-facing cut of Crowley is gone, this one does show the car hood ornament in front of Crowley, acting as the bottom of his top apparel-to-car pocket and being over a front edge of the car itself.
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Yellow #2. Jane is pocketing the yellow of a yellow bag, holding the line for it and sending it over through the connection. If White is needed for that hold, it can be found with the visual touch on the white letters to the "Life begins after coffee" sign. Yawning Yellow has a lighter shade of Yellow in her jacket, and the Gray in her pants is compensating for it to still qualify as a proper Yellow. The black in her jacket may be doing something too. She is further assisted through Banana, whose reflection can now be found in the other window pane near her.
A human wearing Black and White, including a white turtleneck, is further solidifying things where they need to be. I am yet to find a relevant pun or word play with what a turtleneck does for pocket trickery, but I assume it does something because Crowley wore a Black turtleneck for the first two touches of The Pocket Trick. Conceptually, turtles are slow, so maybe it slows things down. Something probably worth mentioning is that in Terry Pratchett's Discworld, there is a very famous turtle, the Great A'Tuin, that the four elephants holding up the disc of Discworld stand on.
Anyway, Banana's reflection can be found in the window pane behind Yawning Yellow. The big blurry head on the right of the screen is probably giving Green a pass, so it's not sent too early. Yet another human has a mirrored-head thing happening behind Yawning Yellow that probably does something too.
The human most directly behind Crowley has a brown jacket and an excellent alignment of his arm with Crowley's existing pocket between himself and his car. That human's elbow is like the other side of a diamond from what can be seen of Crowley's left hand. I think of him as "Diamondback". He's also a pocket user himself.
So, if his Brown is necessary for the following wording to borrow, it's there:
Yawning Yellow lends Crowley a hand with a full set of visible digits.
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Yellow. Here is the actual link to the Pocket Chain from Crowley to Aziraphale. It's through Nutmeg and the pocket user wearing a white fur coat. There isn't much yellow here, but there is a yellow light that is going to be Aziraphale's overhead light eventually...but not yet. The blue car goes on a stronger red alert after this part. Due to how things go, that alert is probably more for getting the Metatron linked in as well because he looks to be putting his hands in his pockets at that point.
There are also yellow lines touching Nutmeg, but as noted, Black can block under the right circumstances. Are those circumstances here? If they are, the overhead light makes up for it because there is going to be Yellow on display for quite a bit in the incoming cuts.
The "Donkey" sign is questionably yellow as well, but there's no nearby solid gray to assure that to be the case. The Metatron's coat could look dark gray in the lighting, but it's actually a dark brown.
So, given all of the surrounding circumstances, my own guess still looks to the overhead light as the Yellow of relevance for everything that's about to happen.
Please take a look at this post: More evidence.
I have a lot of thoughts I haven't fully processed on what that thing is, but I do believe it is generally relevant to this particular cut. I suspect Aziraphale puts it back in his mouth after Nutmeg passes by him visually and before the actual link to the Pocket Chain.
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Yellow for both Aziraphale and the Metatron. They are sharing the connection. Each one is going to keep having a touch on Yellow for a bit. Aziraphale receives focus, but the Yellow is visually touched by the Metatron, not Aziraphale. The Metatron is allowing himself to be visually touching Aziraphale here.
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Yellow for both Aziraphale and the Metatron. The Metatron receives focus. Aziraphale visually touches the Yellow, not the Metatron. Aziraphale is not visually touching the Metatron as the Metatron did for him. A human wearing orange passes by behind the Metatron though yet another human passes by more closely to the Metatron. The orange is gone from the cut by the time the cut itself finishes.
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Yellow for Aziraphale. He has Green nearby and not ready. He also has some Orange up near his head. With both him and the Metatron having visually touched Yellow, Aziraphale now has yellow lights visible by his head. He's visually touching those this time
The Green is touching that Yellow too. Aziraphale's still stuck on Yellow for awhile though. A small bit of Yellow touches the Metatron during the cut. Meanwhile, someone wearing what seems to be Black is pocketed between the two by the end of the cut. I can't figure out what they might block in this moment. Instead, it might be relevant to how Crowley's touch will be on Black between edges in his own final cut for The Door Trick.
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Yellow for both Aziraphale and the Metatron. The Metatron receives focus. Aziraphale visually touches Yellow without the Metatron again. He is not visually touching the Metatron again either. The Yellow starts to walk away.
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Deflection. I suspect due to the nature of the game and the trick with the words that deflection happens first here, redirection happens in the next cut of the Metatron, and disconnection happens in the cut after that.
The red alert lights blink once, giving a warning about the status of things. The Metatron starts to turn around while they are blinking.
The Metatron has no Overhead Light. He was not seen with Green in his front view shots after being linked through the Pocket Chain. He doesn't block Aziraphale's head completely, but he does block Aziraphale's face. Aziraphale's right ear is still visible, which probably helps with Aziraphale's own overhead light later.
The shadows of the green leaves hit the Metatron's face. That's the front. Crowley had help from "Diamondback". Aziraphale was linked in with his back to Crowley. Aziraphale's back is what's going to get the shadows later.
The red alert lights blink again with their warning. The blink is done before the end of the cut with Orange still visibly on the screen. Hopefully, that's the deflection.
A switch to Orange for Aziraphale does not happen. Did it happen for the Metatron? I suspect not because they are still connected. It was technically on screen by the end of the cut, but the Metatron was making mistakes in the process.
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Yellow. Aziraphale's still on Yellow himself thanks to the deflection. He's still not ready yet, so again, he probably needs a redirection. Two sets of red alert lights are on. There are yellow lights by Aziraphale's head and a human with blurry yellow clothing. This time, with the Metatron out of the way, the blurred clothing touches Aziraphale behind him. The first set of red alert lights go off with that blurred yellow behind Aziraphale. When the yellow reappears on the other side of Aziraphale, the second set of red alert lights go off. Yellow has been properly received or maintained. Aziraphale does his mixed emotions facial expression. The red alert is still off at the end of the cut.
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Redirection, I hope. The Metatron is heavily lacking in rainbow colors. There is maybe a little blue in his tie, which is not enough, or with mechanics as complicated as these, is actually just blue enough to move things where they need to go for the incoming disconnection. The camera work and movement suggest that the redirection in this cut is from the patterned interior of the Metatron's coat. Look at those shadows on Aziraphale's coat that will somehow help keep Green later.
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Disconnection. If the blue helps disconnect, it happens here. Another contributing factor could be the visible darker straight lines on the white shirt.
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Yellow. Even though this cut does not have blurred yellow clothing as others have done, it still seems to be enough to maintain Yellow thanks to the Metatron. Orange passes and is gone. Another shade that's hard to really call yellow passes the other way. Due to its timing, it and the yellow lights near Aziraphale's head are enough. That might have been helped by the gray in the elevator and its more colorful buttons not being shown yet. Aziraphale's bow-tie being tartan probably helps something somewhere.
Aziraphale turns his head with the red alert light still on by the end of the cut. This time it's for the look to Crowley. I really don't think the Rainbow Connection switches to Green until after we see Crowley.
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Yellow. Despite the nearby reddish clothing and orange-ish clothing, no switch happens here though Green is being gathered or kept for the incoming switch through the nearby humans. I assume Aziraphale is maintaining Yellow thanks to the Overhead Light.
The human with the white shirt and brown backpack is probably helping or the extra blurs from humans in the foreground are helping so that said brown-backpack human can help later. He's blocked in the shot I chose, but he is there.
I consider this moment, Ground Zero for The Door Catch. It has not truly started until we see Aziraphale's shoes on the ground. That's part of the shoes thing I mentioned earlier. A lot of effort is being put into the shoes not being shown to help communicate this Ground Zero moment.
The challenge from the game is to guess what he's thinking or saying, and many audience players will opt for "Trust me" because of The Bullet Catch. That's an understandable choice because this Magic Trick is so deeply inspired by The Bullet Catch. The sequences at the end are designed to give the audience that impression. You'll find it is one of the most commonly played puzzles people remark on in the entire thing.
But it's a Trick. So, the answer is not "Trust me". Crowley is already trusting Aziraphale by setting the stage for him. The answer is actually, "Here goes nothing."
Sure, that's still a guess, but it is one of my more certain guesses the more I play the game.
One of the rules I've noted in the Threshold Tricks is, "Never do the same trick twice."
So, "Trust me," was already done. Been there. Done that. It's a no-go move. Yes, I'm playing with the words on purpose here.
Here are some other reasons I grow more and more sure:
The concept of zero or null is showing up in my readings of Terry Pratchett's work. I suspect that particular line, "Nothing lasts forever," is significantly linked to this answer to the puzzle.
In one of the "Episode 0" Behind-The-Scenes specials for Good Omens 2, Neil Gaiman says something to the effect of he is trying his hardest to tell people "absolutely nothing" when they ask what's going to happen.
Moving past the hidden "Here goes nothing" line, Aziraphale's right ear is not visible. It was shown earlier with the deflection and the cut between the deflection and redirection. On the redirection, it was not clear. Aziraphale was blurred from the back. However, the Metatron had two because his right ear was shown and reflected in the window pane. Then for the disconnection, the Metatron's right ear disappeared from view. Meanwhile, Aziraphale's right ear was shown in the cut after the disconnection.
That last part was the cut before this Ground Zero moment.
In addition to all the ear things happening above, the two humans who pass over him both have their right ears available.
All of those things are supposed to help allow—or even require—Aziraphale to not show his right ear with the Overhead Light on screen.
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Green. Crowley's Green is ready. Not long after this part, Crowley has an illusionary touch on Black to the bag being carried behind him. That touch will be between edges, which is unusual. That moment is Aziraphale's cue to begin.
...
The Door Catch
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Green. Aziraphale's Green is ready. The overhead light is gone—or moved. There is some yellow light near his head, but it's not the same and through a different window. This cut is the official beginning of…The Door Catch.
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Blue and Purple together. There was a small pocket of light that this pair of humans reached together. The one with the darker blue pants is who covered it fully with one of his legs. That light suggests that the blue and purple switch at the same time with these guys looking like they have three legs for two people.
The Blue connects to one of Aziraphale's shoes. The Purple connects over by Aziraphale's right hand and various parts of Aziraphale's clothing, including notably the edge where the coat meets the pants.
In the previous iterations, there was a double purple in The Pocket Trick's Double and then a possible double red in The Pocket Trick's Single. Since a skip-to-purple-and-back already happened with The Door Trick, connected to The Door Catch, my guess then is that a double purple to start going back up is not required.
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I don't think the Rainbow Connection is at Red or Yellow despite those colors being on-screen in this cut.
This part is for Aziraphale to take a deep breath and make sure his bow-tie touches his skin.
Remember that thing from earlier that I said I thought Aziraphale put in his mouth?
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My guess is it's a shrunken version of one of Crowley's own "thumb joints" of his Tied Hands, so that Aziraphale can have one here.
I don't know a lot about the logistics, but here are clues for why I think that. When I first saw that post, a clasp "thumb joint" was my first guess, but then I contemplated those things are too big.
However, in reviewing the minisodes for other reasons (my Sideburns Scheme posts), I noticed that Crowley uses his tongue when readying himself to make himself bigger in The Resurrectionists. He also used his tongue to make himself smaller in season 1. So, if he can shrink his general self, he could theoretically shrink this special part of himself.
This possible "thumb joint" lines up with the knot in Aziraphale's bow-tie. When the bow-tie touches the skin, that is when it is most shiny.
Since Aziraphale's not going to have his actual hands doing certain things on screen, he's going to have to rely on his own version of his own Tied Hands. This thing being where it is suggests Aziraphale's Tied Hands are going to need at least one thumb joint. He might even need only one thumb joint because the other hand is "tied behind his back" for word play silliness. Only his left hand was visible by the end of the preceding cut, for example.
For Crowley's touches, Crowley himself needs a clothing contact on his right-partly-pocketed hand for his own touches.
So, this is something like that. A crucial mistake the Metatron is going to make is not having a thumb joint visible in a particular cut.
If the Yellow serves a purpose, as well as the colors on Aziraphale's own clothes, it's to help reach for the Green from earlier.
The red alert is off before Aziraphale is shown to enter the elevator.
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Green. Somehow, many things leading to this moment are letting Aziraphale keep his connection at Green, thanks to the shadows on his coat. The words that come to mind are "stretch" or "share". The "stretch" seems more likely because I think of it as Aziraphale reaching back for the Green. See, his back on screen is even telling me so. I mentioned other "back" things earlier.
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Pocket Frame. This video frame contains Aziraphale's Pocket Frame. It also contains the Metatron's Pocket Frame.
However, thanks to the disconnection, the Pocket Frames themselves are different.
I believe Aziraphale's is Elevator Edges. Thanks to the Metatron's pocket use and finger being exactly where it is, he is such an edge himself.
Meanwhile, the Metatron's Pocket Frame is Doorknobs.
The Metatron is properly framed between doorknobs of the pub doors, but...the Heaven elevator buttons are the equivalent of doorknobs for its threshold. The framing from the scene itself is strongly suggesting that to be the case due to how the buttons are shown with the Hell button further to the camera's left and visually behind one of the doorknobs where they all generally are on the camera's right.
The Metatron's finger is on the Heaven button. He is touching his Pocket Frame with the tip of his index finger. I suspect that is a mistake on his part due to the implied message from the game that's what he's doing in general. While we're at it, he never revealed a thumb shown from his right hand on the clothing when using his right coat pocket.
In the window pane, there is a reflection of Aziraphale's head over the Metatron's.
I am missing some valuable words I wish I could tell you about this significance. I sense from the nature of the game and what is happening with this special Magic Trick, that reflection is supposed to be to Aziraphale's advantage and the Metatron's disadvantage.
During the cut, the reflection switched from the Metatron's head being on the window pane closest to him to being the one closest to Aziraphale. His reflection is caught in a specific place with the back of Aziraphale's head in a move called The Door Catch.
The manuals and tutorials this game provide are hard to read, especially in the later stages. At this point, I'm mainly looking to past patterns and precise framing to guess at these types of things. My imagination and my word play skills can only get me so far, and right now, that's as far as they get me.
As for why I'm talking so much about the framing here, it's because there is a little more to this Rainbow Connection, I am led to believe.
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As a reminder, non-rainbow shades and colors do things. I don't get them as well as I would like and will go over that in further detail soon. For now, here is some of the older wording of this post before I add the newer stuff.
Black-and-white together seem to do something like a trap. Meanwhile, gray seems to allow some leniency on a lighter or darker shade counting for a proper color. Brown does something like borrow. Even though brown is in this screenshot, something about it is supposed to be wrong. That something is probably that the thumb joint of the hand seen—and the only hand seen in the cut, becomes extremely close to being seen and doesn't quite get there.
The elevator has plenty of Gray, but the Heaven button is a full circle Black filled with White and a Gold "H" button. That "H" would qualify as Yellow thanks to the Gray if it weren't for the black or black-and-white blocking it out.
So, when that button is pressed, the gold is disqualified as a yellow and trapped. Hence, the Rainbow Connection is further maintained at Green.
...
Now here's the newer stuff that is some review of the above in a lot more detail:
Well, it's been weeks and this bit is the best I've got, so here we go.
In the Heaven elevator with the Metatron, I do believe the following is supposed to apply:
Black blocks.
Brown borrows.
Gray shades.
White keeps.
I like "white keeps" in the rhythm better than "white holds," but that is the same general idea and why I've said I think Muriel's white helps hold things for assisting Crowley in other Threshold Tricks.
There are two huge problems I encounter with this idea, but I can't let it go. It still sticks with me.
The first one is that I cannot figure out what Black is blocking in Triple Part 3 and the Single of The Pocket Trick. Inside the elevator, the Black is blocking out the elevator's Gray. I am as sure as I can be that's the intent.
The White is holding the Gold to keep it as Gold.
Together, that allows the Black and White to effectively trap the Gold, so that it cannot be switched to Yellow despite so much Gray outside the Black circle.
There actually is a little Gray in the White but it's not enough or inaccessible because the Metatron makes the mistake of using a close-up touch and not showing either, or enough, of the two types of thumb joints he has on the hand doing the touch. So, the dark Brown he wears can't use the Gray to qualify the Gold as Yellow.
However, if I go and look at The Pocket Trick for what Black might do, I struggle to figure out what it's blocking. In Triple Part 2, I think it's helping trap the Green for eventual use in The Door Trick. It's part of how I got the idea that Black and White together can act as a trap. What needs to be blocked to make the trap? By now, I think it helps block in the rainbow.
Crowley and Aziraphale stall Blue switching to Purple for the Double, and the lighting is not setting Crowley's clothes to Black as obviously as it is in Triple Part 2. Maybe there is White helping that time but not Black.
The problems go on from there in similar ways. In Triple Part 3, that's where I got the idea because I was like "Okay, I guess the human wearing suspenders mean the Black and White suspend something". Well, they do in that part at least. Then the word is "suspend" instead of "block" though it's based on the idea of the trapping.
In The Door Trick, Crowley's illusionary touch is on a Black bag between edges and it essentially acting as a cue for Aziraphale to Begin. So, then, it doesn't seem to actually block anything. There are three other words other words that start with "b" around though! Between. Bag. Begin.
So, the Black's meaning itself switches, depending on what one's imagination requires it to do or I'm just incapable of finding what is being blocked.
That imagination part is the second huge problem. So long as I can see pockets in the right places and a goal in mind for what Crowley might want to accomplish, it doesn't seem to really matter. I mean, it does because I'm supposed to find the logic and the patterns. I wouldn't know these shades do what they do if they didn't show up in certain places at certain times.
But in both Triple Part 1 and the Double, I can say that the color didn't switch until a given time because of how Crowley and whatever assistance he got managed the timing, framing, and pocketing. If non-rainbow shades happen to be there, that's fine. I still don't know what Black is blocking or White is holding a lot of the time, if anything. I don't really think Brown is necessary to borrow either. Is there someone on-screen using pockets while Crowley himself has something he wants from his play in the game? Then it's done!
So, this poem:
Black blocks.
Brown borrows.
Gray shades.
White keeps.
This poem is more like a default with a limited imagination or limited available pocket assistance.
It's not exactly that way though because Aziraphale gets someone with White and Brown. What does that do? What does he need to borrow that needs a hold? The Green from the nearby humans in the preceding cut until the shadows on his coat can do the Trick?
I guess!
The thumb joints also matter. I can imagine what the Metatron would want—if he even knew this part of the game was being played—but since he's making mistakes, my imagination isn't going to fix it for him. He's not getting it done because I've progressed enough to figure out the pocket touches "hinge" on things for the thumb joints.
So, if my play further improves, I'll update accordingly.
I sincerely believe the 1941 minisode does actually give clues on these shades as well.
For Black, the miracle blocker blocks the turnip from turning into an inkwell. Ink is black. Black blocks. In this case, black is blocked, but I still think that's the clue. There are other colors involved, including a white handkerchief, but, again, I still think that's the clue for the Black.
For Brown, the clue is gross—and I am not a fan of gross things, so you're really going to have to use your own imagination because I am not going to spell it out completely. The old man the zombies kill is singing about farting. They kill him and one of them ends up borrowing that guy's voice to sing some more. You figure it out from there. Okay, fine, I will give you one more hint: it is a crappy joke. Nonetheless, Brown borrows.
For Gray, the clue is much more pleasant and is found near the end of the minisode at a lovely candlelit table while Crowley and Aziraphale are drinking wine. The "shades of gray" are mentioned in conversation, including darker shades and lighter shades. Gray shades.
I'm not as sure on the eventually named clue here for White. Aziraphale waves a white handkerchief around with "prestidigitation" in his dialogue when offering to help Crowley to Mrs. H. With the miracles being blocked later in the minisode, the problem keeps happening while he uses the white handkerchief over the turnip. White keeps.
And that concludes this updated part about these shades.
...
There is possibly some word play or joke in here to be made about leprechauns and their pot of gold at the end of the rainbow. I generally leave off the leprechauns part and just say it like this from the main post: "The Rainbow Connection ends at Green thanks to a pot of gold at the end of the rainbow."
Nonetheless, the button being pressed is theoretically the end of the The Door Catch despite the two extra cuts of the Metatron and Aziraphale after that moment.
If you missed my simplified post of notes, my theory is that the green leaves by both Crowley and Aziraphale represent Earth and their shared love for Earth.
The Green is shown to be a maintained connection because of the plants being on screen with Crowley while playing the nightingale song during The Window Trick, then again during the credits.
The emotions at the end are, I believe, still supposed to be real. There is supposed to be heartache. The message from the hidden games is that even with this heartache, things are not as bleak as they seem. There is a bigger plan happening in the background. These two have been doing things separately together during Good Omens 2, and they will keep doing that after. They have made and maintained a connection.
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faulty-heat-vents · 1 month
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//You’re getting a lot of attention, pilot…
//huh? haven’t che-
damn, that’s a lot of folks across Unionspace! …I’ve barely stepped out of the garage (besides that one deployment)
howdy to Gray, Marsh, CMC and Albatross! and to all the others I’ve yet to meet!
My opportunities for chaos field research are limited, seeing as how I’m still looking into corps and fireteams and such
it’s like a civvie looking for a job except I get to work inside my best friend and blow shit up
but I’ll definitely keep y’all posted on any misadventures we get up to!
// …I’m your best friend?
(ooc: tags below readmore, lemme know if u wanna opt out or anything, just tagging folks who reblogged that intro post as of writing)
@albatross-lancer @whohasfourthumbsand @callsign-marsh @corsair-mc-official
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Hello Its me the Creator of ask CMC Chronicles, and I'm here with a special announcement, for the month of July a former cutie mark crusaders member returns, everyone wel-, wait what....whos there, who-
AAAH! WHAT! BUT IM THE ONE WRITING Y-MHMM,MHMM, WAAAA!
WAIT DON"T LEAVE ME HERE! DISCOR- (Slam)
HAHAHAHA! I'm Sorry Talanted, but you can't do this kinda thing and not expect me to show up, I mean that be too much sense now would it?, and besides i can introduce my self far better than you ever could.
(clears throat)
Where are my Manners, hello there tumblr askers and hello Copper, your lovable Draconequus, you love em, you know em, he's the most dashing being in Equestria and has the honor of being Fluttershy's friend, I'm unfortunately here for a limited time because Talanted can be a cactus on a raincloud, so throughout the month of July I will be a recipient of any questions, now then let’s begin, plus I'll be helping out Copper in her thingamajigs.
Now to quote an obtuse triangle that Ben B. Singer made me fight in dreary fisticuffs "Things are going to get Weird"
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ameliathefatcat · 2 years
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Random headcanons for my Equestria AU
AJ is white, Fluttershy is Ashkenazi Jewish and Italian, Rarity was born in China and adopted by a French-American couple, Raindow Dash is Greek, Pinkie is African American and has vitiligo, Twilight is second generation Indian, and Sunset is Mexican
The mane seven are all speak at least two languages. Applejack can speak English, conventional in Spanish and knows good amount of Chinese, Fluttershy can speak English and Italian fluently, can read write in Hebrew pretty well and knows a handful of Yiddish words, Dashie knows English and Greek. For some reason Pinkie knows Latin (it’s Pinkie of course it’s language no one really speaks) and English and a good amount of Italian and French. Twilight speaks Hindi, English, and French. Sunset speaks English and Spanish. Rarity is fluent in English, Chinese and French and it conventional in Italian and Spanish.
Also all seven know ASL
Sunset is hard of hearing and wears hearing aids but sometimes she has to turn them off because she’s getting massive migraine. When she’s not wearing her hearing aids her friends sign everything for her
Twilight, Fluttershy, Big Mac, Apple Bloom, Sweetie Belle and Maud Pie are autistic, Pinke Pie, Dashie and Scootaloo have ADHD
Applejack and Fluttershy started an Interfaith alliance club (IAC) at CHS and are the co-presidents
Fluttershy is a vegan queen
Rarity was about six years old when her parents adopted her, and when she started school she knew limited English
AJ helped teach Rarity English and they still joke around about this to this day
Rarity and Sweetie Belle are biological sisters. Their parents didn’t know this when they adopted the girls.
AJ is a bit of a glass child, both her siblings are autistic plus Apple Bloom has heart defect
AJ always put others before herself and refuses to ask for help
This annoys everyone at times
The Apples are very religious Christians.
They are not hateful religious, they are love everyone type of religious
The Apples attend an inclusive Church. Granny Smith is the president of the Church board
Granny is super protective of her grandbabies
She is banned from the Senior center for beating up a homophobe during bingo
Pear Butter passed away in childbirth with Apple Bloom and Bright Mac passed away when Apple Bloom was four years old
Apple Bloom was born early and didn’t nearly survive
Apple Bloom spent a lot of her first few years in the hospital but she’s much healthier now
Both Big Mac and AJ spent a lot of time in hospital waiting rooms growing up and came up with little games to get by
Once Pinkie had to be taken to the ER and AJ played one of her little games as everyone waited for Pinkie
Scootaloo was born with a birth defect, their legs won’t fully developed and had to amputated when she was 18 months old
Scootaloo’s aunts actually adopted her
Aunt Holiday and Auntie Lofty are foster parents
Scootaloo grew up with many foster siblings over the years
Tender Taps is Scootaloo’s cousin/ adopted brother
Holiday and Lofty adopted Scootaloo when she was a baby and Tender Taps when he was about seven
Scootaloo has no fear and is the kid that ‘Do not try this at home’ warnings are for
They do it anyways
Also Scootaloo loves energy drinks too much
Apple Bloom isn’t allowed to have too much caffeinate due to her heart, Sweetie Belle doesn’t like most sugary drinks
The CMC have been friends since early intervention pre school
Sweetie Belle has several food aversion and has stomach issues
They are only like 10-15 foods that Sweetie Belle would eat
Her family doesn’t take her out to eat. If there is no food that Sweetie Belle would eat she would freak out
Rarity wishes her family was able to go out to fancy restaurants but Sweetie Belle wound eat anything on the menu
Sweetie Belle is a very talented actress and has been acting since she was seven
Sweetie Belle and Rarity love watching foreign films together
Babs Seed is biracial, half Mexican and half White
Babs is transmasc and he transferred to CHS due to all of the bullying at his old school
Babs went on a date with Diamond Tiara, after the movie Diamond found out that Babs’ trans and completely freaked out
She yelled ‘I’m not a lesbian’ and called Babs several slurs and though a compele temper tantrum
Trixie Lulamoon saw this and came to Babs defense
Trixie is trans fem and is super supportive of other trans students
Trixie is also wasian (Vietnamese)
Silver Spoon has type one diabetes
She’s very self conscious about this and doesn’t like people to know
Diamond Tiara is a toxic best friend to Silver Spoon
Diamond Tiara often makes fun of Silver Spoon for her interests
Silver Spoon has an older half sister Octavia Melody.
Silver looks up to Octavia, both sharing a love of music
Octavia and Silver share their father. Octavia’s mother left the family when Octavia was little.
Both sisters don’t have good relationships with their homophobic parents
Twist is Jewish
Twist goes to the same shul as Fluttershy
Pipsqueak is a little person
Pip loves Pirates of the Caribbean
Flash is Blasian (Korean)
Timber and Glorisa are culturally Jewish
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alibiblu · 6 months
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Aj and Rainbow’s kids
🍺Apple Cider🍺
(Oldest)
Cider’s usually pretty quiet despite their moms’ personalities. However, they’re very hardworking and surprisingly social when in a crowd, just taking a while to open up to people. Making the cider is their favorite activity on the farm, having a genuine passion for it. They’re much more dedicated to their farm life than their siblings, and are especially close with AppleJack, even inheriting her beloved hat. They enjoy spending time with their Uncle Mac as well, in fact, he was the one who they first came out to, even before their parents. Both of them were accepting, of course, though it took Aj slightly longer to adjust. Their main chore on the farm is cider making and delivering. They’re hoping to one day run the farm in AppleJack’s place. (They’re also amab)
🍁Maple Racer🍁
(Youngest)
Headstrong and determined, Maple gets her sporty nature from Rainbow and her resilience from Aj. She loves running, often trying to catch up to Zap Apple when he flies. Like her older brother, she wants to be a racer, though in her case, of course, she’s only able to race on land. She works pretty hard on the farm, pushing her limits, though it’s mostly just for exercise. She can be a bit competitive with Zap and enjoys teasing him, though they’re still very close. They both sometimes ask their Aunt Bloom for advice on racing, as well as the other CMC, though she’s found that her Aunt Scootaloo gives the best tips.
🌈Zap Apple🌈
(Middle Child)
Zap’s personality is pretty similar to Maple’s, though he’s a bit more smug like Dashie. He’s a bit of a rebel in the family, not really caring for the farm life and wanting to instead live in Cloudsdale and be a sky racer. He’s a fan of the WonderBolts, but doesn’t necessarily want to be one, though he thinks it’s cool that his mom’s a part of that group. Him and Rainbow often go on races together around the farm and he’s much closer with her than AJ. Him and his sister have a bit of a rivalry since he’s faster than her due to his wings, and because he also wants to be a racer. He really doesn’t like farm work, but the one thing he does get excited for is Zap Apple season. He loves zooming around and ramming them off the trees, loving their taste even more. He tends to not get along with Jackie, often being defiant and slacking off.
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conarcoin · 1 year
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hiiiiii... i was wondering; is there any way to watch smplive while limiting exposure to cmc as much as possible? what would you recommend?
ok its pretty much impossible to avoid cmc entirely but i think hes not suuper present in schlatt and connors povs and i think sneeg's? @connor6silly might know more
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Note
So, thoughts on the Fall Formal outfits for the Humane 5 + Twilight, Flash, Trixie, Snips, Snails, CMC, Diamond Tiara, and Silver Spoon in the first EQG movie?
Okay fall formal outfits:
Twilight - Pretty okay. A little generic. I think she could've gone with something a touch more regal since part of her story arc is accepting her role as Princess and Leader. But they wanted everyone in short skirts and all.
Pinkie - I love this one actually. Layers, bows, the hat? A lot better fitting. My only suggestion would once again be 'More!!' but I understand the limitation of keeping her simple for animation
Rarity - Fabulous as always! I kinda wish she had a necklace though.
Applejack - I..... look. The Fall Formal is one of the times I'm down for AJ wearing a dress of her own accord but... that's- that's not a vibe at all. It's trying way too hard. Jean dress and apples everywhere.
Rainbow - Once again she suffers from the design team wanting to put her in rainbow-colored outfits. I like the style of it decently for 'she has to wear a dress', but I'd love for them to let her have a more solid colors.
Fluttershy - Real cute! I think she should have sleeves, but it's still a vibe!
Sunset - Did not wear a different outfit for the formal. Of the three we see in her photos of previous wins, I like the first one best and the third the least.
Flash - Pretty generic suit tbh, but he's the sexy lamp at a school dance so it works!
Trixie - I can't find any images of her at the Fall Formal, and I don't feel like scouring the background right now.
Snips and Snails - Wearing a tuxedo print shirt/adding a bowtie to your default outfit with a tophat? Peak freshman energy.
CMC - why are they all in pinks?? I think if you adjust the colors to be more personal it'd work for Bloom and Belle. Scoots is entirely too frilly tho
Diamond and Silver - I wish we got to see what the actual color scheme for them is because I can only find images of them in funky lighting, but I love both their dresses on them
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natasha-in-space · 3 months
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Picrew link
Rika/cmc Chaewon Lee
A vignette I wrote on a whim after playing around in Picrew! Basically the aftermath of Ray's and Natasha's (Saeran's MC) escape from Mint Eye. Rika doesn't take it too well. Chaewon offers comfort. Do they come to a healthy and reasonable resolution? Of course not :)
Exhaustion weighed heavily upon Chaewon's shoulders as her legs carried her up the many winding stairs to the top floor of Magenta, many thoughts plaguing her mind. Things have been a mess in the last week. That cursed traitor showing up out of the blue, Natasha's apparent betrayal that she always knew was brewing somewhere under the surface, and now... Ray's completely unforseen escape, to top it all off.
She expected Natasha to turn tail the moment the opportunity arose, but Ray? Chaewon wouldn't admit it, but even she felt somewhat betrayed by his rather selfish decision to leave them all behind like that. Guess a pretty girl was all it took for him to abandon the same people who cared and protected him for these past few years.
He left Magenta completely defenseless. Didn't even have the courage to face the Savior head-on before disappearing. Just left in the middle of the night with that joke of an assistant of his.
...They should have never let him keep her.
While wandering through the hallway, Chaewon saw the open door to Rika's chambers. Rika's voice caused her to pause and her eye widened as she heard the obvious distress in her voice, muffled sniffs and sobs reaching her ears through the door. She immediately felt a sense of concern, and she frowned slightly as she paused in the doorway.
"Rika?" as she entered the chambers without invitation, she whispered softly and closed the door behind her. Only she was allowed to come and go as she pleased. Not to mention call her by her name. She preferred not to do that, usually, but... Right now, it just felt right. The state Rika was in caused her eyes to widen. There she was, her small form curled up on her bed, her head tucked away into her knees. A sight not befitting of a Savior that the believers were made to love and adore. But a sight she knew too well, "Are you alright? I've ordered our Security Unit to replace Ray in the meantime, but it's... challenging."
Rika was seemingly so focused on her internal conflicts and negative thoughts that she didn't even realize the door was opening behind her. Another worrying sign that Chaewon did not like to see. When she heard her bodyguard's soft voice, she raised her head quickly. As she looked at her, her expression grew more depressed and she closed her eyes.
"...No, I'm not... I'm not okay," she murmured while lowering her head and placing her hands on her face.
As Chaewon heard Rika's words, her frown deepened, and the sight of her with her head down made her chest ache. She moved closer until she was in front of her bed and crouched down, gently grasping Rika's wrists and carefully removing her hands from her face.
"Hey, look at me," her tone was soft and full of concern, accompanied by gentle words. So very different from the firm and cold voice she would use with everyone else. Much like Rika would only let her see her like this, Rika was the only one who would bring out that caring side of her that was seemingly long gone by this point. They both knew sides of each other no one else was allowed to see. She kept holding Rika's wrists as she waited for her to look down at her.
As if the soft voice and gesture had a strange influence on her, Rika slowly raised her head to look at Chaewon who was kneeling at her bedside, like a loyal knight would for the one they've sworn to serve. Her eyes were slightly red, giving her an expression of being at her limit.
It was just as unusual to see her with a soft and vulnerable gaze. Rika Kim, the one who was leading Mint Eye into the eternal paradise, now felt so lost and alone...
How pathetic, is what she probably thought.
The state that Rika was in caused Chaewon's breath to hitch. Rika's eyes caught her gaze, making her chest ache and heart skip a beat. At that moment, all she wanted was to wrap the woman sitting in front of her in her arms and hold her close, but she had to resist the sudden urge. She exhaled, gently squeezing Rika's wrists.
"Come here," her voice was quiet and soft as she spoke faintly. Without waiting for a response, she leaned up and pulled Rika into her arms, holding her tightly.
Rika was clearly taken by surprise when she suddenly found herself in Chaewon's embrace, but she didn't put up any resistance. Be it by her genuine desire, or her desperate need for comfort, she couldn't help but lean into her, letting her emotions carry her weight. She was so tiny like this. Especially next to Chaewon who could rival V in height, the broadness of her stature carrying with itself a rather intimidating appearance. A stark contrast to Rika's smaller and softer figure. However, in reality, Chaewon was never the one in control. Rika hid her face in her chest, her body trembled slightly and tears began to fall down her cheeks again.
"Ray was right to choose her over me. I'm a monster..." she whispered as she sobbed.
"No, you're not," Chaewon responded immediately, her voice firm but soft, as she held Rika close to her. Her heart broke when she saw her like this and heard how Rika thought of herself. Rika was held tight by her arm, while the other one gently rubbed her back in a comforting manner, "You're not a monster, Rika."
Her chin rested on top of Rika's head as she gently repeated herself.
Chaewon's shirt was stained by tears that continued to run down Rika's cheeks. It's like she tried to escape her inner torment by pressing herself against her bodyguard that was sworn to protect her. The sobs continued to escape her mouth, causing her body to tremble slightly. In one smooth movement, Chaewon laid them both down onto the soft covers, with them now laying on their sides, facing each other.
"Yes, I am..." Rika whispered softly. For once, her guilt and remorse were like a heavy burden on her shoulders, and she couldn't shake off the feeling of being a bad person she always knew she was. She was consumed by her own self-destructive thoughts, believing that she deserved all the suffering she was currently experiencing.
But she was a weak willed person. Not at all like Ray or Natasha. She was still scared of the pain, of the loneliness, of being left behind. She couldn't accept her mistakes. Not fully.
Accepting them meant facing every single thing she had done wrong in all the years of her life.
And that was terrifying.
Rika's tears were making Chaewon's shirt fully wet now, but she didn't care. She only cared about providing Rika with the comfort she needed at that moment. She remained close to her while slowly running her hand up and down her back in an effort to calm her.
"Stop it," she spoke with a gentle tone, her voice still a bit gruff, but soft. Hearing Rika talk about herself in that way was unbearable to her, "You're not a monster. You're a good person, Rika."
When Chaewon contradicted her, Rika felt a strange sense of comfort blooming in her chest ever so faintly. Her body was shaking in her arms while she buried her wet and tear-stained face in her bodyguard's chest.
"How can you say that so easily...?" she spoke in a shaky manner, "How can you say that... after everything... I've done...?"
Her sobs grew louder once more and she tightened her grip on her former friend's shirt.
Chaewon's heart skipped a beat. She hadn't heard Rika speak like that in years. Sure, she had her moments of vulnerability, and even breakdowns, but... This was no longer the Savior of Mint Eye, she realized. This was Rika just like she knew her prior to their new lives here in Magenta.
This was her friend just like she remembered her.
But this feeling was a bittersweet one, not a joyous one. Even Chaewon knew that they crossed a point of no return a long while ago. They both did so willingly. And they both now had sins to bear. Sins that Chaewon could not take away from Rika, even if she wanted to.
Still...
In an effort to comfort her, she allowed Rika to hold on to her shirt slightly tighter while still rubbing her back. Rika's words caused her heart to hurt as she replayed them in her head again.
"Because I know you," her voice was quiet and gentle as she replied softly. She slowly slid her hand up and gently ran her fingers through Rika's hair. She kept her close by leaning her chin on top of her head again, "I know you're a good person, Rika."
Rika felt like she was floating on air thanks to Chaewon's words and the soft touch of her hand through her hair. She felt less alone and isolated from the world when she was comforted in this way. She always did. Inhaling deeply, she tried to calm the sobs that still shook her body.
"Ray chose her over me. A girl he knew for less than a year. He chose to leave, to abandon me for... for her," her voice was broken and full of remorse, as she whispered. Though, there were clear hints of resentment seeping through there as well, "What did she whisper in those ears of his? What promises did she make? I-"
A silent pause followed.
"...It's my fault," in a way, Rika wasn't making any sense. Her tone switched from hurt and angry to remorseful in an instant. She couldn't even understand herself, "I shouldn't have punished her. That drove him away from me, didn't it...? He cared so much for her, of course he would see me as a heartless monster after I... after I did that to her."
Chaewon pulled back from their embrace, laying on her side as she gazed at Rika, her hand still running through her hair. Rika's voice was filled with sorrow and remorse, and it was painful to listen to her talk about herself like that. In an effort to comfort her, she pulled her closer and massaged her back in a soothing way.
"-But you've helped people, Rika. You saved so many lives," she spoke softly, her voice now growing a tad firmer. She wanted Rika to see all the good she had done, not just focus on the bad, "Ray and Saeran were just fine with you before she came along. I always knew she wasn't truly one of us. That little thing. Trembling in her shoes whenever her precious boss wasn't there to protect her."
Chaewon shook her head briefly, a slow steady breath leaving her lips. Her gaze hardened as it settled back on Rika.
That's right.
None of this was her fault.
Rika wouldn't have acted out in the first place, if it wasn't for Natasha.
It was all that girl's fault. Not Rika's.
"Ray is a gullible fool who still believes in his fairytales. It wouldn't be hard to fill his head with promises of a happy future," she muttered, her fingers still running through Rika's curls, twirling them around absentmindedly, "-And Saeran is far too impulsive for his own good. I should've put him in his place when he screamed at you last week. We weren't prudent enough, you and I. But it isn't our fault."
Rika was quiet as she stared back at her, her expression unreadable. Chaewon reached out to wipe her thumb under her eye, wiping the salty moisture off her delicate skin.
"...We will fix this. I will fix this. For you."
"You will...?" Rika murmured, sounding both hopeful and somehow doubtful.
Chaewon nodded: "I will. I promised you that I would stay by your side until you reach your dream. And I will abide by my promises to you. In whatever form it will take."
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randomishz · 1 month
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Computer-mediated communication (CMC) is a form of human communication that uses electronic mediums to communicate such as; chat, messages, social media, websites, and etc. CMC also enhances communication across geographical boundaries and between time zones, reducing the duration and geographical limits of physical interaction. Furthermore, CMC helps individuals with similar interests form communities.
By Princess Trixia Trinos | August 9, 2024
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cosmicheartzone · 1 month
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Tails and Cosmo Super Smash Bros. Crusade/CMC+ V8 Arcade Routes
While technically unrelated to this blog, since this does actually star what's meant to be Sonic X Tails and Cosmo rather then the blog's what if Cosmo was in the main series. Thought I'd share it here anyway. These are arcade story routes in Super Smash Bros. Crusade/CMC+ V8 that were entirely written by myself... and I admittedly may have gone a little overboard in basically writing a crazy crossover fanfiction alongside into it lol
Before you watch, keep in mind that cutscenes are very limited. You can only have one image per scene with no animation. So in many cases the text has to catch up to where the background scene is. (Ex: When Tails faces Wario on his route, most of the dialogue before the fight is actually post-fight with Hercule. But Wario's portrait stands there the entire time anyway)
Also keep in mind that between the both of them. This is a little over three hours long. I tried to give each scene ample enough time to read naturally as the video goes along. If it's too slow, feel free to fast forward. And also skip the fights/gameplay entirely if you just want to read the story. There's at least two occasions, one in each of the vids where I think I went a little too fast but I didn't want to re-record the whole thing just for one line. I'll just leave a timestamp and what was supposed to be said below the videos.
Another thing, some stuff veer into headcanon, stuff that have no actual evidence, and even some inaccuracies along with a part that implies both Sonic X and Frontiers happened on the same timeline when obviously they're not connected whatsoever. CMC+ however has a crazy cast from having Obama and Ronald McDonald amongst it's characters. So excuse me if a story that purports of the "floodgates being open" when it comes to crossovers. Doesn't exactly make a whole lot of sense even when parts of the story are kinda taken seriously.
Anyhow, here are the vids. I'd recommend seeing the Tails one first since the Cosmo one is also a sequel/follow-up.
youtube
youtube
The two parts where I moved too fast are as follows
51:24 in the Tails story
Tails: I won’t lie… I did feel like that for a while
But… Cosmo, you were doing what you believed would save us all
And… it worked. The Meterex is no more, but…
if I had never heard of Shenron and if you had died for real..
It… would have left a large hole in my heart, for as long as I lived
11:32 in the Cosmo story
"But instead of acting shyly waiting for Tails to find the right words. 
She instead scooched closer. Her face moves slowly closer to Tails’ own
Cosmo: I don’t suppose you mean… this?
Cosmo’s lips move straight to Tails’ own for a kiss
A strange clicking sound is heard in the distance, but they both ignore it"
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chimchiri · 1 year
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Send me kinky art prompts because we're celebrating 6969 followers
-> MLP only! Kinky requests only! Send whatever ships, poses, toys, kinks you want!
And listen. This is probably the only time I will give out free nsfw requests. Now is not the time to be shy. Don't hold back. If you want something, ASK. You can be on anon.
We're all used to porn and horny fics. We're all kinky little dirtbags. I've read enough omegaverse, sex pollen fics, and livejournal kink memes for a lifetime. I've drawn explicit nsfw commissions with body fluids etc.
I won't judge. If I'm not into it, I'll let you know nicely. We're all grownups here (otherwise what the hell are you doing on my blog).
-> kink limits: feet, golden shower/scat, diapers, no CMCs or Spike. Others may apply.
Also, we don't kinkshame on this blog. Be nice when something is requested and you don't like it.
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tepkunset · 2 years
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Top Surgery Journey Part 2
So, it’s been two days since my top surgery. How am I feeling? Very tired… In some pain, but not unbearably so… Itchy… But far above all, I am absolutely euphoric about how my new flat chest looks and feels. I can’t stop admiring my own reflection in the mirror, which is something I have never felt in my entire life before now. There’s still quite a lot of swelling, so it’s hard to get an idea of how exactly it’ll look when completely healed, but judging by what it’s like now, I am so unbelievably happy and impressed with my surgeon’s work.
But let’s back up a little, because I want to journal the experience itself for anyone else out there considering this procedure, and interested in going to the Centre Métropolitain de Chirurgie (CMC) in Montréal, Québec.
The flight in was fine – the weather was merciful right up until we arrived safely at the hotel, thank goodness. My mother was a very nervous flyer, and I’m really proud of her for conquering her fear in order to be my support person. (The CMC has strict rules about needing someone to accompany you after discharge, because trust me, you will be in no position to travel alone after.)
The CMC took care of everything; they booked the hotel, all the transport, meals, etc. so really the only thing I had to worry about was following their instructions/schedule.
I was paranoid that my weight would be over their cut-off limit and they would deny me even after travelling all that way, but I needn’t have, as my weight was acceptable. (The CMC will only operate on people who have a BMI less than 39.)
When we arrived at the centre, I was given basically a book’s worth of paperwork to fill out. Thankfully they have copies of all their papers in both English and French, as my French is poor. Then I met with a nurse who gave me some pre-op meds, and strapped an identity bracelet to me. I was pleased that the bracelet had my pronouns on it, and thought to myself, “holy shit, why isn’t this the norm at every health facility?” Then I got dressed in nothing but a hospital gown and a housecoat, and was shown where my bed was. My mother sat down to wait for me, and I was immediately taken to consult with the surgeon and anesthesiologist. The surgeon drew all over my chest with a marker and said she was confident she could work with my body shape, which really brightened my outlook again.
It’s a good thing they went over exactly what surgery I was getting though, because they almost did nipple grafts on me, despite me specifically requesting no nipples. (I just didn’t care about them enough to make the effort of grafting them back on and extending the healing process, especially when I always felt like my nipples were quite ugly.)
With the error corrected, I was taken into the operating room and strapped down to a T-shaped table like Jesus on a goddamn cross. I was starting to panic despite telling myself over and over in my head how it would be worth it. I felt the prick of the anesthesia needle, and then the last thing I remember was one of the nurse’s rubbing my temples and telling me they would take good care of me, before suddenly I was lying on a bed with a flat chest! Apparently the first thing I said to my mother when waking up and wheeled into the recovery room was “Mom, I’m so happy.” I don’t actually remember this though, and I went back to sleep almost immediately. But the next time I woke up, I stayed awake until I was discharged.
I was sent back to the hotel that afternoon with a scheduled follow-up appointment the next morning. That night was definitely the worst night, as the pain was at its highest and I was very, very nauseous from the anesthesia. I just kept throwing up and throwing up, regretting attempting to eat anything. Thankfully it passed come morning though, when I also got better control of my pain again after the appointment squared away my prescription. They were also pleased that my drains were working well. I have to keep recording how much fluid is draining three times a day, until they’re ready to be taken out by my nurse practitioner on Tuesday.
I haven’t had any more nausea, and my pain has maintained an acceptable level when at rest – I’d rate it a 2 out of 10 at most. Though, I do have a very high pain tolerance. But holy fucking shit, the Montréal airport this morning nearly killed me. There was so much walking and standing around and I was dead on my feet ready to fall over; my mother quite literally had to catch me from doing so a couple times. I really wish I would’ve had a wheelchair, because the extensive walking both flared the pain up and made me incredibly fatigued, very fast. Then to make matters worse, our flight was delayed by an hour. But the important thing is the flight back to Nova Scotia was safe and the drive home was safe.
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