Lost Records: Bloom & Rage | Lo-fi Summer Trailer
Film your last summer in Velvet Cove playing as Swann, a quirky introvert who loves capturing reality through the lens of her trusty camcorder. Get to know Nora, the rebellious firecracker; Autumn, the thoughtful leader; and Kat, enigmatic and strong-willed – the summer of ‘95 is gonna be one to remember!
Lost Records: Bloom & Rage will release late this year (2024) on PC, Xbox Series X|S, and PlayStation 5.
Steam page
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I don't wanna be dead like you
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Banishers: Ghosts of New Eden
hello do you like crying?
the way Antea and Red always reach to each other makes my heart bleed.
i love them, your honour 😭
"Banishers: Ghosts of New Eden" (action/rpg)
release: 13th February 2024
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Lost Records: Bloom & Rage- ‘Lo-Fi Summer’ trailer.
From Gematsu
DON’T NOD has released a new trailer for Lost Records: Bloom & Rage dubbed “Lo-Fi Summer.”
Here is an overview of the game, via DON’T NOD:
About
Lost Records: Bloom & Rage is a narrative adventure game set in the fictional town of Velvet Cove in the summer of 1995. Four high school friends—Swann, Nora, Autumn, and Kat—spend the summer together hanging out, playing music, and becoming best friends… until something changes the trajectory of all of their lives. After 27 years of silence between them, they reunite to confront the dark secrets that made them promise to never speak again.
Main Playable Character Reveal: Introducing Swann
In this new trailer, discover Velvet Cove through the lens of a camcorder belonging to the game’s main protagonist, Swann, who is gearing up for her last summer in the fictional Michigan town. In the trailer we get a glimpse into Swann’s personality: her introverted nature and her love of capturing slices of reality on her camcorder. We also see some in-game areas that players will explore and characters they will get to meet when the game releases late 2024.
A Story of Friendship and Secrets, Coming in Two Parts
Lost Records: Bloom & Rage will be released in two distinct parts, a month apart. A natural break in the story means that players will be able to start discussions, share theories, and eagerly anticipate the next part in the story.
Get to Know an Unforgettable Group of Friends
At the start of the summer, Swann gets to know a group of friends—Nora, Autumn, and Kat. She spends the summer forming close bonds with each of them: Nora, rebellious, eccentric and full of energy; Autumn, the thoughtful and charismatic group leader; and Kat: pragmatic, strong-willed and enigmatic. Four very different personalities and perspectives come together on that fateful summer of ’95 to uncover secrets that will bind—and break—the group.
Lost Records: Bloom & Rage is due out for PlayStation 5, Xbox Series, and PC via Steam in 2024.
Watch a new trailer below. View a new set of screenshots at the gallery.
Lo-fi Summer Trailer
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Some more bracelets I've made, though the (flat) clay circle beads used in the Pomni one sometimes turn pink over time? So I don't really recommend.
Game console beads by Jelli Bead
Oh yeah, feel free to copy these or make similar ones if you want! The charms were from random charm bags I'm sure you could find similar ones.
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Tell Me Why is free on steam again for Pride month.
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Imma say it, I don't think people talked enough about Life is Strange 2. Because that game fundmentally changed me and the only game that made me so upset about my home girl Lyla. Also the only game that had like the most heart breaking endings. Even the fuckin 'good one' leaves sean with ptsd. Like imma fuckin lose myself.
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Why DON'T NOD Left Life Is Strange
I've been seeing people wondering about this and I guess some of y'all didn't get the memo so allow me to elucidate (disclaimer: I am but a simple laybitch, I have no insider info, this is merely my understanding of the situation)
This seems to be mostly a financial decision. A few years ago, it was announced that DON'T NOD would be expanding into publishing. When a game comes out, the money is split between the developer and the publisher. But if you're your own publisher, you get all the money. As such, why would DON'T NOD want to work with Squeenix again on a game they won't get all the money from (and won't have complete creative control over) rather than an original game they would?
It seems to be that simple. Obviously other stuff could've happened behind the scenes, but with no evidence to support that we've gotta go with Occam's Razor: DON'T NOD want 100% control and 100% profits. And frankly, good for them. By all accounts Squeenix's western division is an absolute fucking nightmare to work with.
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I recently got around to play 'Vampyr', needless to say I rather love Dr. Reid as a character so I decided to sketch him up for craps. He's got a great design and after going through the game twice doing both a pacifist run and a genocide run I can faithfully say I enjoy more goodie two shoes Reid. I think it suits his personality even if I did get a kick out of scaring Dr. Swansea or some of the other characters with the more evil slanted dialogue options.
I don't get to play a whole lot of games very often these days but I'd definitely recommend folks to chomp into Vampyr - it was one hell of a ride. Definitely right up my alley - I do have a big soft spot for some classic vampires or turn of the 20th century settings.
Cheers!
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what are you hiding there?
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