Me: can't wait for Nick to get to the part where I completely lost the plot so he can explain what's happening
Nick: I don't know what's happening
Me: understandable have a nice day
Just for now!
I’m determined to figure this out one way or the other, but sadly CLAMP always save all the information for after the big things happen, so I’m still waiting for the puzzle pieces.
But one day! Hopefully soon!
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DP x DC Prompt
…
There are no more heroes.
Well, okay. Rewind a bit.
Danny has been doing the hero thing for a while now. He’s had a big reveal; everyone has accepted him (including his parents), the GIW disbanded, the Anti-Ecto acts repealed, and generally, everything is going great. Some of the A-Listers are even training as junior ghost hunters to help give him a break from his rogues! (Being Ghost King makes things hectic sometimes, and he just needs the extra help. Sue him!)
The point is, literally nothing is wrong with Danny Phantom’s afterlife.
And then Valerie Gray, the Red Huntress, disappears in front of his eyes.
Danny is baffled! She’s just…gone! Valerie just popped out of existence, like she was never there. But no matter how hard he searches in the Ghost Zone, he can’t find her soul anywhere. His core isn't broken in grief. So she’s not dead. Which is good. So then, where is she?
Some of the others come forward with ideas on how to find her. A few ghosts volunteer to go out into the mortal realm, an area Danny had declared off-limits, to see if she was out there. Danny approves it. He rounds up some of the friendlier (i.e., discreet) ghosts and Amity Parkers and demolishes the outside travel ban.
So everyone spreads out, looking for their dear frenemy and teammate. But it becomes apparent very quickly that something is wrong with the rest of the world.
There are no more heroes.
Every single living superhero on the face of the Earth has just…vanished. Villains are running amok; the countries are in chaos! Some aliens are invading Earth, mythical deities are trying to take over, and society is crumbling to the ground. Everything is on the brink of collapse.
Well, Danny was still there. And so were his people. They were pretty spread out, so could they just…take up the mantles? He also knew where to find the souls of dead heroes in the Zone; surely they wouldn't mind coming out of retirement for a little bit, especially if they couldn't die again. Oh! And that skeleton army leftover from Pariah Dark's reign might be useful in repelling those invading forces.
Honestly, there were more than enough hands to go around! And with the heroes gone, Danny didn't mind letting everyone out for a little break, as long as they followed his rules. They wouldn't stop the search for the other heroes, but hopefully, when they found them, the heroes wouldn't mind Danny's intervention too much. :)
In other words:
Someone fucks up, and all of Earth's living heroes are either wished out of existence or are whisked away to some far-off realm where Danny hasn't checked yet. In the attempt to figure out what's going on, Danny lets the dead run amok over the Earth as they search for clues. The skeleton army repels the invading armies, the souls of dead heroes deal with the world leaders, and his rogues and other Amity Parkers set up shop in place of famous heroes, trying to get the cities under control again.
Basically, they just do their best to keep everything from imploding until the Justice League and others are back.
(And why is it that Danny hasn't disappeared? Well, whatever caused everyone to go poof! only affected living heroes. Anyone heroes that were dead in the first place, or even just half-dead, stayed behind.)
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level 90 at last!
so! about black mage
i've been thinking how to describe playing black mage, and i think the simile i used this morning in chat works well enough:
black mage feels like trying to run with a pot full of boiling water in my hands. with other jobs i feel light and agile, but black mage plays like how seeing emet selch as solus run would feel. look at that guy go. i didn't know spines could do that! you can hear his knees crunch, also
mechanically, it's really not nearly as bad as i feared it to be, even though i don't think i'd managed to figure out a decent rotation myself on the first or even third try so, thank you internet people for the guides!
anyway, the boiling pot wheezing trot sensation is not unique to it, though it is the most noticeable of all the casting classes i've played. i'd say rdm>summoner>whm>>blm in increasing awkwardness
so, while i acknowledge that blm is an optimizer's paradise to get the Biggest Booms, probably, playing it feels like it's almost fighting against the game instead of flowing with it and due to that it's just not very enjoyable, for me. it's got the same inflexible rotation that makes dragoon my least played class despite it being very canon for mitr'a
and from a physical perspective my fingers are not very precise on the keyboard, so i tend to fuck up the routine by accident quite often and then i have to correct it or start over and eeeehhhhhh. and my can't-remember-to-click-despair situation. dunno what the problem is with that one, to be quite honest. brain said no i guess :( that one's on me
woops this got longer than i thought so have a readmore
the good:
aforementioned big damages, when i manage to keep the rotation on track. sadly not as much of a plus for me, personally, but it's relevant still
against one enemy, getting immersed in the rotation can be pretty fun, until the 5 aoes come, the boss leaves the arena, and i sigh deeply while creakily running around, not casting
lasso spell goes brrr. it's got a very funny sound effect, in my heart
the 'return to leylines' spell is also great. i've used it mostly to instantly dodge when there's more than 2 sequential aoes. you can play around with these two spells
shoutout to the simplified job gauge for letting you actually understand anything about it. sure it's 3.5 things to keep track of, but for 2 of them you get informed about their readiness with convenient sounds and flashing borders so whatever
big staff to hit people with
cone hat funny
big lb meteorites. very good very cackling
the bad:
moving feels heavy, even when using the instant cast abilities. i keep lagging behind the group even in normal content, and sometimes clicking the right person to yeet to can be a bit hard in alliances or wall to walls. this class needs to do some cardio
clicking fire IV 3 times, then 1 fire I then fire IV 3 more times is. very boring. sorry. rotation 40 years long and rigid like the brutalism. the funnest parts are the thunder procs and the ice phase before going back to fire and the occasional instant cast. oh you sneezed and misclicked and dropped your fire badge thingies on the floor? sorry idiot you get to start over from the top, but sadder this time
this one i only noticed here at the end, but i feel it's very important, maybe more than the rotation: the best and biggest animations it has are the ones for the ice spells, which you use the least. xenoglossy, foul and flare are also good. amplifier, manafont and triple cast feel nice and dramatic to use. paradox i just got but it's also nice with the color mix. the rest i don't even remember, had to go cast them on a dummy. it's fireballs and fire columns it's all fireballs! the blm animations have a lot of boom but they need more heft, if that makes sense? more flying shit going from you to the target, shit shrapneling from the target, rings of fire, fiery eldritch runes, anything. if rdm can shoot 50 explosive roses at a guy for some reason and drk can summon shields of runes, blm can do something fancy also. casting a finisher skill called 'despair' should look like i'm sucking their souls out through a straw
also more casting positions. summoner has a lot and they're pretty different! they got floating symbols and shit. blm has 'slightly crouched' and 'staff held high' in variation 1 and 2, and that's about it from what i can tell besides the selfbuff ones. add some evil runes at least. the paradox wide armed one (i think you float a little?) is a good addition though
anyway, final verdict: it's a good class, but it's very rigid and inflexible to get Big Damages, which is not an exciting exchange, for me. i prefer to be nimble and do less damage but have a more varied and forgiving rng based rotation. also more utility skills! i miss peloton or having a group shield or heal, or even rdm's rez; makes me feel actually useful instead of being just a giant cone hat that produces flamethrower on command. i don't think i'll play it too often, i'm afraid, even though it's a perfectly alright class, and i'm sure i'll get better with time
HOWEVER. if dawntrail allows blm to throw meteorites outside of lbs i might reconsider. they can be small! even magical molotov cocktails if we must. but i want physical flamming objects to hit my enemies and i want to see the animations do that with some flair. just ole fire and spite booms and a couple icicles is not enough. i want to flatten them
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I decided to reread the 39 clues out of boredom and I saw a couple of your posts in the 39 clues tag and I agree with a lot of what you said. That series had such a hold on me when I was younger and it’s actually been fun to revisit it(even if it’s more chaotic than I remember lol). I also find myself being a lot more interested in the OG founders of the Cahills(Luke, Katherine, etc), because I feel like there’s so much potential for their stories xD
Sorry for taking forever to respond to this! I'm so glad you're loving them during your reread! And YES. The founders have had a death grip on me since forever! I still occasionally wonder about Thomas' must've-been-batshit-insane trip to Japan. Or Katherine in Egypt. And phew. Luke and Jane just live in my head rent free. There's so much to unpack with those two. So much to unpack.
I still think the Interim book between the original series and Vespers is one of my favorite books because we got those snippets of Olivia, Luke's, and Madeleine's characterization.
I'm suddenly wondering if the 39 Clues filled my initial hunger for fucked up family dynamics too, lol. Amy and Dan and the rest of the distant Cahills are fucked up family dynamics on lite mode: Amy and Dan? Tragic. Ian and Natalie? They're neat. The Holts? Supreme fuckery. The Starlings? God, I underappreciated the Starlings. Genius teenage triplets in a power-hungry world-domination clue hunt? That's SO good. I'm not even sure the limit of shit you can unpack with Alistair and Irina's Cold War dead-family baggage. But the OG Cahills? You can't top it. Four genius kids with unique talents who turn on each other after their parent(s) die in a tragic accident they think one of them set? My brain is on fire.
I would reread mine! I had pretty much the full set, but ended up giving my collection away to a friend's daughter. (Absolutely not hoping to make more 39C fans out of a new generation...)
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