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#Ranger 5e
maysworkshop · 11 months
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• short-lived peace
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bbubblerum · 2 months
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The obsession with drawing her continues!
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thenerdysewist · 10 months
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Making A 5e Ranger Cosplay to see Honor Among Thieves
Or how I went from this
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To This
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Making a Leather Chest Plate Part 1
Making a Leather Chest Plate Part 2
Making Bracers
Making a Ranger Hoodie
Making a Ranger Cape
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the-eldritch-goblin · 9 months
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Finchley session one inventory I like to knoll all my characters' inventories and it gives me life
Also helps my brain spicies to see everything laid out instead of written down.
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homebrewbydek · 2 years
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I was really happy with how the Gravewalker Ranger turned out. So, the obvious inspiration for this particular subclass is most definitely Talion from Shadow of War/Mordor. I really enjoyed the game, and I wanted to make a subclass that had a similar vibe.
This is one of those ones where I did something a little different - I made it fairly customisable, because I feel like with ranger that's a fairly common problem. I was pretty happy with how it turned out.
The art on this is just a picture of Talion from Shadow of War, but my boyfriend is drawing up art of his ranger, who will be a Gravewalker Conclave when I run a game for him.
Once again, I've done my best with the alt text, and included a link to the homebrewery here so that people can see it there as well! Hope that you enjoy it.
Stay fresh, cheesebags.

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madanythinglaboratory · 11 months
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Soulfire Conclave (a DND 5e Homebrewed Ranger subclass inspired by @comicaurora)
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3rd level: Soulfire Magic 
Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Ignan Crucible Spells table. The spell counts as a ranger spell for you, but it doesn't count against the number of ranger spells you know.
(EDIT: Guess who's a huge dumbass and thought investiture of flame was a 5th level spell? Anyway I swapped it for flame strike)
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3rd level: Crucible Form
At 3rd level, your fire burns through your mortal appearance. As a bonus action, you transform into a humanoid form made of roiling fire for up to 1 hour. You cannot speak, use equipment, or cast spells while in this form. You automatically revert to your normal form if you fall unconscious or die.
Once you use this feature, you must finish a short or long rest before you can use it again. While you are transformed, you gain the following features:
Intangible Form. You have resistance to bludgeoning, piercing, and slashing damage from non magical attacks.
Scorching Strikes. You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes, which deal 1d6 fire damage. This damage increases to 1d8 at 11th level. Additionally, when you use the Attack action to make an unarmed strike, you can make one additional unarmed strike as a bonus action.
Overtaken by Rage. When you turn into your Crucible form, you must pick a target. While you hold the transformation, you can use a bonus action each turn to Dash towards your target. At the beginning of each turn of combat, you must make a Wisdom saving throw against your Soulfire DC (8 + your proficiency bonus + your Wisdom or Constitution modifier, whichever is higher). On a failure, you have disadvantage on Perception checks relating to anything other than your target, and must use your movement and action to attack them. On a success, you can act normally.
In order to come out of your transformation, you must use your bonus action to attempt a Wisdom saving throw against your Soulfire DC. On a success, you return to your normal form.
3rd level: Anger Is a Weapon
Starting at 3rd level, you can focus your fire through your weapon. As a bonus action, you designate one melee weapon. The first time each turn that you hit with this weapon, it deals an extra 1d6 fire damage.
This benefit lasts until you finish a short or long rest. It ends early if you designate a different weapon.
7th level: Mindless with Fury
At 7th level, you learn to control your emotions to shape your fire. When you must make a saving throw to resist being frightened or charmed, you have advantage on the saving throw. In addition, your Crucible form gains resistance to force damage.
11th level: Giving That Force a Direction
At 11th level, the speed at which fire catches and burns down its surroundings empowers you. You can now Dash as a bonus action. Additionally, your Scorching Strikes feature grants you two unarmed strikes as a bonus action instead of one.
15th level: Let Fire Do What It Does Best
At 15th level, you learn how to merge your soulfire abilities with the control of your natural mortal form. As an action, you exhale soulfire in a 30-foot cone or a 100-foot-line that is 5 feet wide. Each creature in that area must make a Dexterity saving throw against your Soulfire DC. On a failed save, the creature takes 6d12 fire damage. On a successful save, it takes half as much damage.
You can use this attack a number of times equal to your proficiency modifier. You regain all expended uses after a long rest. 
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omens-augury · 9 months
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AF: Mo'rning Beaumont for @morbidgiggling !! The only old woman 4 me <3
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weeamdeadinside · 2 years
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Rogue: what did you get ranger for their birthday?
Wizard: I got them a dog.
Paladin: I also got then a dog.
Cleric: oh, I also got ranger... DID WE ALL GET RANGER A DOG?
Warlock, sweating: yes?
Artificer: guys, we might have over done this.
Ranger, in his room, surrounded by six puppys, weeping for joy: This is the best birthday ever
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seahagart · 1 year
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undead pirate captain who loves cats meet catboy who loves pirate women
felix the catboy belongs to @haijynks
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thenerdyindividual · 11 months
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Just a reminder that I started a sewing and cosplay sideblog, @thenerdysewist. It goes over the process of how I made the thing, with pictures of the process and completed project.
So far I have posted:
A BBC Merlin s4 Morgana Cosplay
A Dimension 20 Coffin Run Dimitri Cosplay/A Hoodie with Bat Wings
Making my dog a new jacket (includes cute pet photos)
The first step of making a D&D 5e Ranger Cosplay
Starting today a new post will go up every day explaining the rest of the steps for the Ranger Cosplay, culminating in a reveal post that compares my design sketch with the original project.
Consider giving it a follow!
(And if you’re feeling generous, please reblog this so that other people can find it)
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blue-skyes-above · 1 year
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Eris, a concept of a wereraven shifter, swarmkeeper ranger. Her swarm is corvids...
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maysworkshop · 1 year
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my dnd character's (drakewarden ranger) dragon companion, emrys!
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mrseeker · 1 year
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Thank you again I love him and I will always credit your work it's so good^^, Told the d&d group I'm in to come to you. They find your work great.
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gewska · 5 months
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The Moon
Tarot c0mm for awkawelby on insta
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jackzarts · 5 months
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Meet Cyr (they/them), the changeling ranger of the party for a D&D game that I run for my friends on Saturday! They were part of a Feywilds changeling circus before choosing to help lost children in the fey lands get back to their homes in the material plane. They belong to my best friend @kered555
instagram - twitter - patreon - more
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cervinayyy · 6 months
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Are you new to D&D? Think caster classes are complicated and hard to learn? Do you want to understand how each caster class works in one easy analogy? Then this is for you!
Let's think of casting spells as cooking. When cooking (casting spells) you need to:
1. Have a way to learn the recipe. (Known Spells)
2. Prepare the recipe. (Prepared Spells)
3. Eat the recipe. (Spell Slots)
The way each caster class does spells is different, but they can be categorized into 3 separate groups:
Prepared Casters, Spontaneous Casters, and Wizards.
With this in mind, we can categorize them by how each class learns their recipes (known spells) as well as how they get ready to make them (prepared spells).
Prepared Casters: These casters have access to any recipe they could ever need. Think of it like having access to Google, or Pinterest (known spells). If they want a recipe, they just spend their morning finding what they want, grocery shopping and getting it ready (prepared spells). They can make any food you give them a recipe for.
Spontaneous Casters: These casters don't have internet. They do, however, have a few recipe books (known spells). They have few really good recipes that they like, and have basically memorized these recipes. They always have the ingredients to make their favourite things (prepared spells).
Wizards: A grouping of their own, they are somewhat a combination of the two. Wizards do not use Google or Pinterest, they're better than that. Any recipe they like, they compile into a recipe blog (known spells). Their recipe blog is pretty full, any time they find a new recipe that they like they can add it to their blog, though adding new recipes can sometimes be costly (they need materials to copy down the recipe). That said, like prepared casters, they do their grocery shopping in the morning, when they'd decide what recipes they're going to make that day (prepared spells).
The next section is spell slots. If you make the food, you have to eat it too, right? Spell slots are basically how much a given caster can eat.
All full casters (Druids, Bards, Clerics, Wizards, Sorcerers) have the capacity to eat a decent amount of food.
Half casters (Paladins, Rangers), can only eat a portion of the food that they make.
Warlocks are weird, the food they make is always top notch, but they can't eat very much of it (they cast their spells at the highest level they can and don't have many spell slots). That said, their metabolism is beefy as hell and after a few hours of rest they can eat again.
I'll probably add a section to this later to explain regaining spell slots. If anyone has any additions they wanna make, please go for it!
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