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#also it only happens to the two characters i'm thinking about. not others where similar behaviour has been exhibited
eight-pointed-star · 6 months
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fics where someone goes to angband instead of/with maedhros
[in the brackets are the characters who are captured]
For Want of a Crown by theScrap_Witch [maglor]
The Price We Pay by theScrap_Witch [maglor]
A Different Kind of Doom by Aemileth [all sons of fëanor]
A Perfect Pair by SunflowerSupreme [finrod and maglor]
A Songbird in Angband by AdmirableMonster (Mertiya) [maglor]
Mountains Don't Sing by MathConcepts [maedhros and fingon]
Animal Skins by Ilye [celegorm]
In Gold gefasst and Prized Jewel by Siana [maedhros and maglor]
A Fair Evil by Siana [maedhros and maglor]
A Broken Voice by Silentx13 [maglor]
Wisdom Prevails by Ardruna [nerdanel]
What If It Hadn't Been Maedhros? by ArvenaPeredhel [maglor, celegorm, caranthir, curufin, amras] (it's five different stories, not "all of them get captured together")
Aphonia and Mother Who Bore Me by ArvenaPeredhel [maglor]
Hard Choices and Silenced by waitingfover [maglor]
+ three in russian
Услышь меня, брат... by Nolofinve [feanor]
Кроме пыли и пепла by vinyawende [feanor]
За перевал by М. Кимури [it doesn't quite fit the description but still has a similar plot]
this list probably isn't comprehensive, if you know more fics with a similar plot, please tell me!
if you are the author of one of the fics here and would like to be @'ed or to have your fic removed from here, please tell me! if i made a mistake in the descriptions tell me also
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girlshadowthehedgehog · 10 months
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why is every post about sonic prime being tagged with ship 😭
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gnomewithalaptop · 2 months
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Y'know, it's so funny to me when people make out like Tim Drake would keep files on how to take down his friends when Tim has explicitly said he disagrees with Batman on this:
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[Young Justice (1998) #36]
Like, yes, during his Red Robin tenure he does make a Hit List full of contingency plans for known heroes. But if you go and read that, you'll notice that, while the Justice League and Damian may be on there, Tim's own friends are decidedly absent:
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[Red Robin (2009) #14]
In fact, a lot of these heroes are people that have either (a) attacked Tim specifically, (b) have a track record that includes turning evil/getting mind controlled, or (c) are on the JLA (meaning Batman probably already had those files compiled and Tim just stole them).
So yeah: Tim's not down with contingency-planning for his friends. You know which one of the YJ crew DID agree with Batman though? My favorite blorbina Anita Fite, aka Empress:
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[Young Justice (1998) #36]
But yeah, this contrast is honestly fascinating to me. Because while both Anita and Tim have been shown to be incredibly loyal individuals, this exchange really highlights the fact that, between the two of them, Anita is far more likely to engage in this kind of pragmatism when she thinks it's necessary to get the job done
The whole Our Worlds at War arc actually does a really good job of illustrating how both of them react to betrayal from within. It's not just the Batman Files conflict either -- I'm thinking specifically about the hallucination-based torture Granny Goodness put them through, which showed them their worst fears. Most of the team ended up having to watch their loved ones die, but what's super interesting to me is that we really only see Anita and Tim hallucinate that their loved ones blame them for their deaths:
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[Young Justice (1998) #37]
Like. It's not the same as a teammate turning evil at all. But it does give us a good idea of how they'd both react when faced with a friend or teammate doing harmful things, albeit on a smaller scale. Because where Tim kind of just accepts Superboy yelling at him and moves straight into bargaining for Kon's life, Anita actually flips the script, gets angry, and defends herself against her father:
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[Young Justice (1998) #37]
(she actually gets so righteously pissed off that she manages to break out of the VR simulation Granny Goodness had her trapped in, but that's another point)
But yeah, it's super interesting, because by this point, both Anita and Tim have been set up to be very similar characters. They both can be a little bit obsessive, they both have some issues with boundaries and stalking (Tim with Nightwing and Batman, Anita with Cissie), and of the team, they're both portrayed as the "normal" members (Anita does technically have mind control powers but she barely ever uses them, and in a fight, she's basically just a very good, human-level fighter)
But at the end of the day, though Batman forces Robin to put on a cool front of objectivity, Tim (at least in his pre-grief-spiral era) ultimately wants to see the best in his team. When the people he cares about screw up, he wants to give them second chances. And when that trust gets broken, his first instinct is to try to use diplomacy, or, failing that, simply remove himself from the situation (as we see at the end of the Our Worlds at War arc when he quits the team)
Anita, on the other hand, while still incredibly loyal, does not hand out that loyalty unconditionally. We see this when she tries to keep her identity secret from the YJ squad, we see it when she gets pissed in Granny Goodness's hallucination when her father blames her for her mother's death, and we see it when she later blames Secret for her perceived role in Anita's father's death
Anita also happens to sit right smack dab in the middle of the YJ morality scale; while she's generally pretty chill and willing to abide by typical superhero codes of ethics (unlike Slobo and Secret), she's also been shown to bend those rules when she believes it's necessary (as seen here when she tortures and threatens to kill a man for trying to hurt Cissie). Ultimately, what this means is, between Tim and Anita, it's honestly Anita who'd probably be the most willing to put her personal qualms aside, buckle down, and go against her loved ones if it was the only reasonable option
Anyway. This is a really long-winded way of saying I think Gun Batman's biggest nemesis should be Empress
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ohnoitstbskyen · 2 months
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I know you made shorts for Sora, Riku, and Kairi, but do you have any other thoughts about Kingdom Hearts?
Ik this is kinda vauge and you get these kind of asks all the goddamn time, but I hyperfixated on those games for most of elementary and middle school and its always cool to see your favorite Youtuber talk about stuff you really like. Not to guilt trip you into answering this one or anything, just. . . I'm very tired and it would be very cool lol.
Again, saving my character design thoughts for some more shorts, but I adore Kingdom Hearts. Like, the first game really ISN'T much more than a cross-promotional branding exercise for Disney and Square, same as any of a dozen other similar crossover centric franchises; it's a Saturday morning cartoon show that wants to get you invested (or keep you invested) in a bunch of fancy IPs to buy toys of, but it's a really good one of those.
And it's a game that understands that the central thing that's going to hook people IN to that kind of thing is characters that are willing to believe in what they've got going on with one thousand percent sincerity. Which I think is the thing they nailed more than anything. Sora cares SO MUCH, and he wants to find his friend and his love interest (Kairi and Riku, respectively) SO BADLY, you can't help but root for the poor kid and want to believe in it.
Then, with the first game successfully managing to hook a solid fanbase, the creative team went "hey what if we had even MORE extremely earnest cool anime people getting deep in their feelings?" and now we're off to the races with Organizations and Oblivion Castles and fractions of 358 days.
And the thing that makes all the hyper-convoluted wheels-within-wheels plot machination nonsense WORK is that down, deep down, right at the core of what the franchise is always trying to say, is that love will save us. Yeah yeah hearts and darkness and unversed and nobodies and keyblades and blah blah blah (to be clear: I adore all that nonsense), but all of it is top-to-bottom in service of that singular central thematic clarion call.
Love will save us.
What holds Ventus together after Xehanort tears his heart apart? The love of Sora. What keeps Roxas the nobody from fading into Sora? The love of Xion and Axel, and Hayner, Pence and Olette. What brings Xion back? The love of Axel and Roxas. Hearts ring together and resonate and bind themselves to each other and there is no darkness so deep, no tragedy so absolute, no villain so foul that the cry of a loving heart cannot defeat it.
Roxas is a nobody doomed to darkness? Fuck you, Kingdom Hearts is love, no he isn't. Xion is a mere replica puppet, a failed experiment that nobody will remember? >>EXTREMELY LOUD INCORRECT BUZZER<< get seasalt icecream'd on top of a clock tower at sunset, IDIOT.
Over and over again characters sink into despair and loneliness, they fear that their connections are fake or fading, they fear being forgotten or left behind (Riku in the first game, the breaking of Ventus, Aqua and Terra, Roxas thinking nobody would miss him, Aqua in the Realm of Darkness), and over and over again they are proven beautifully wrong. There is always a hand reaching out, there is always someone who will miss you. Love will save us.
And this absolutely gets hokey, of course it does, it's a saturday morning children's cartoon. It's a bit simplistic, maybe a bit naïve, but honestly in a world where you can't walk two steps without bleak-minded doomer cynicism forcing the assumption that nothing truly good is possible and that the worst will always happen, Kingdom Hearts is a story so absolutely drenched in hope, sincerely held, that it feels like a fucking balm.
Also, LITERALLY where the fuck else are you going to get Woody from Toy Story reading an edgy anime villain for absolute filth? Nowhere, that's where. ONLY Kingdom Hearts.
youtube
None of this is to suggest I don't have criticisms of the franchise or that it's faultless. I could talk for several hours unbroken about all my gripes and problems, chief among which is LET KAIRI DO THINGS OH MY FUCKING GOD the franchise is low key misogynistic towards its female characters sometimes but I am talking about the things I love here let me just be happy for a second.
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writingwithcolor · 9 months
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Any advice for handling race in reincarnation situations?
@swamp-spirit asked:
I'm writing a story that includes characters being reincarnated with completely different appearances. It's a fantasy world, and most of the characters are being reborn in the same region, but I still want a range of skin tones and features in the main cast (this is a comic). I have weird feelings about a character being 'reborn' with notably lighter or darker skin, but it also feels implausible and lazy for people to Just Happen to have a similar appearance when the theology of the story doesn't support it. Characters being reborn, and taking out things specific to real life groups, what are the major things you'd want an author to read up on or take into account? (Note: there is not a 'white' looking ethnic group in this story)
I don’t think it’s a problem as long as the skin tones don’t have any correlation to the circumstances that they’re reincarnated into.
- SK
It’s an interesting question, because in most religions where reincarnation/ transmigration of the soul is a feature of “what happens after death”, remembering one’s past life is not really part of the package deal. From what you’ve written, it’s not clear to me where the “memory” of these characters’ lives are held. Is there a 3rd person omniscient narrator telling the audience who each person is in their next life or do the characters themselves retain memory of past lives?
Assuming this is your typical reincarnation scenario where characters retain no memory of previous lives, it doesn’t much matter. The next life is the next life. Who a person was in their previous life and that identity, in theory, means nothing to them. This also means whatever personality, values, experiences and so on they had in their previous life no longer has meaning. They are, in effect, another person. However, you say you feel awkward about the above which makes me wonder if characters are remembering past lives, in which case…
If you study pretty much any major Asian religion where reincarnation is a part of the belief system, having no memory of the previous life is par for the course. In present-day religions like Jainism, Sikhism, Hinduism and Buddhism, only “special” (I’m using the term very casually here) entities like bodhisattvas, guru, arihant, buddhas, etc. usually get to keep their memories, while the rest of us (literal) mere mortals are supposed to lose our memories between lives as a part of Samsara. In Hinduism, even the gods often forget their previous lives, unless their reincarnation had a targeted purpose (Like being born to defeat an evil entity). 
For most people, it is only through prayer, devotion, meditation and accumulated virtuous/ good/ compassionate deeds that humans are thought to deepen their understanding of the nature of the universe, and thus have the capacity to remember past lives (I’m, again, paraphrasing very loosely here from several years worth of university history+religion courses).  
This is why the isekai genre in Japan is largely regarded as a “cheat”/ parody genre of fantasy. The protagonist, according to common Japanese cultural beliefs, which are quite heavily grounded in Buddhism, is definitively “cheating.” Not to get too ironically biblical, the character’s success often comes from the forbidden knowledge borne of their previous life. 
Thus, there are two ways I look at your characters’ predicaments: 
It’s not technically reincarnation - not by the way most major world religions define reincarnation, anyway. You have people who died now inhabiting other bodies, but that’s not the same as the transmigration of the soul. Also, you want to delve into the weirdness (and maybe heaviness) of “Wow, I went to sleep with one face and woke up with another.” There are certainly stories about people who have had dramatic cosmetic plastic surgery, weight loss surgery, HRT, etc. and then experienced the difference in the “before” versus “after” of how their altered physical appearance makes them feel, as well as how other people treat them. Even if the community your characters are born into now differs from their previous community (Which I guess would make this more a “I traveled between dimensions, and my appearance altered in the process” sci-fi adjacent affair), their new life will still have social environments with differing attitudes towards human physical appearance that will affect your characters’ emotional states. 
Isekai it up and play with the ridiculous contradiction of having past lives and differing memories of one’s appearance. Isekai manga, manhwa and webtoons all make use of this trope heavily, especially with protagonists who experience a “glow-up” (Ex. Going from a Plain Jane OL to beautiful fantasy heroine) or, by contrast, protagonists who end up in very different forms from their original lives (Tensura, I’m a Spider, So What?). I’d be creative and go even more granular. Being able to tan after a lifetime of getting sunburns or no longer needing glasses might be nice, but what if the new body lacks the enzymes to process dairy or alcohol? What about dealing with differences in hair texture? Skincare routines? What about living life as a very tall person after being quite short or vice versa? What if you bumped into an acquaintance from your previous life, and one of you clearly got a more “coveted” reincarnation?  See how far of an extreme you can take this idea until it feels too uncomfortable or ridiculous. 
Marika.
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turnaboutfix · 5 months
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Oh yes of course!!!
I meant specifically like her very early concept art (blue haired) and like, one of the first ones where she has short hair (but still with those 2 loose locks at the front)? I hope you know which one I'm talking about lolol
BUT if you wanna speak your thoughts on like. All of them. I want to hear 👂❓️
( @ellivcca asked what I thought about Maya's concept art and I replied in priv if they could be more specific)
Let's talk about Maya's designs! ✨
I will skip the blue-haired art for now, since I have more to say about her other early designs. They're in a few Japanese AA Guidebooks, but "逆転��判2 真相解明マニュアル", or "Gyakuten Saiban 2: Fact-Finding Manual" has the most in one place. There are blurbs that discuss the designs, and I'll do my best to summarize them. My Japanese isn't amazing and I had to mostly rely on machine translation + cross referencing dictionaries, so it's possible I may be inaccurate. Also, I'm a novice at Japanese culture, so if I'm misrepresenting anything please bring this to my attention and I'll correct things accordingly!
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The book acknowledges that Maya was intended to be of high-school age, hence the the sailor suit artwork. They seem to suggest that the loose socks was a hint at Maya's spunky personality.
When they began to explore her as a spirit medium (1), they wanted her to come from a wealthy, noble family. It looks like a lot of these explorations made it to Franziska's design, with some of the shapes of the shoulders and the jabot-looking neck wear, which is interesting!
As they kept exploring in the second round of sketches (2), they stressed traditional/folk dress as being an important part of her design. They noted they had her carrying something on her back at the time, which I think hints more to her "folksy" feel.
The beaded necklace she's wearing in (2) are drawn from Mala bead necklaces, which are prayer beads rooted in Hinduism and Buddhism and are said to help focus the mind during meditation. They seem present in a lot of spiritual figures in Japan.
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Later (3), they explicitly comment drawing inspiration from the Matagi, a group of hunting clans in the northern Japanese mountains (be careful looking them up, they do bear hunting and there's a lot of explicit imagery, even on the wikipedia).
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They comment on that this version of her early character might be very athletic. She also seems to be more stoic in these explorations.
Then, for (4) and (5), they evolved the design to make it look appear more feminine, giving her long hair, but making a note that her look isn't typical of modern people. The large orbs in (3), (4) and (5) I think are supposed be drawn from "Yuigesa"(結袈裟), or harnesses decorated with pom-poms worn by Shugendō practitioners, hermits who live in the mountains and practice asceticism.
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Then in (6), they added the magatama and committed to her having black hair. They note shortening the hem of her costume from design (5).
The magatama addition is pretty significant! Magatama necklaces are used by noro priestesses of the Ryukyu Kingdom from the islands in the very south of Japan.
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Their religion broadly speaking, involves ancestor worship and the relationships between the living and dead, gods and spirits. It seems to me like the culture in Kurain Village draws a lot from the Ryukyuan people--and you can even see this with the beads along with the magatamas.
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But there seems to be a lot of generic imagery of Spirit Mediums that I've been able to find in Japanese media which have shared elements of design in Maya's final design. The most interesting of these to me is "ほんとにあった!霊媒先生", or "It Really Happened! Spirit Medium Teacher". The design similarities are striking (and make me wonder if Maya was an inspiration?)
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So, to summarize it all up, it seems like the early designers (and there were only two! Kumiko Suekane and Tatsuro Iwamoto) wanted a character who was different, folksy, feminine and spunky that displayed unique spiritual power to aid in the narrative/game mechanics of the games, and they explored the different facets of their own culture--from the northern Matagi clans to the southern Ryukyuan people--Japanese iconography, and tastes into Maya's final design.
And I think that's Real Neat. :)
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Thoughts about other designs (Blue-Haired/SoJ Maya) under the cut cuz oh my gosh this post is already huge.
Blue haired Maya!
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What's interesting to me is that a lot of the design language on this early Maya art seems to have been carried over to Ema's design (glasses, boots, coat/skirt). She also has similar vibes to Lynne from Ghost Trick.
I definitely enjoy Maya's final design a lot better, but I like the triadic color harmony and spunk here!
And then her design update in Spirit of Justice! These concepts are from "逆転裁判6 公式ビジュアルブック", or "Gyakuten Saiban 6: Official Visual Book". :)
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Takuro Fuse (the character designer) comments that he never drew Maya before when he took a stab at updating her, so he wanted to get that down first before tackling the designs. He wondered how she would change over the course of 11 years, and first experimented with a design, thinking about how Mia would look like as a spirit medium. He thought it would be interesting if Phoenix wouldn't be able to tell if Maya channeled Mia. (Me too tbh.)
I feel like this design has a bit too much going on, but I do like the longer cream colored sleeves!
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Takuro talks more about how he was exploring all sorts of designs before landing on something more simple. He wanted her to have what he called a "traveling costume" and was very fond of the hat. These designs seem to pull from similar places I've discussed with Maya's early designs, as well as Japanese pilgrims.
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As fun as the additions and changes to her design are, I think it was very smart to just add subtle changes: the longer robes, jacket, and the additional beads to her necklace. The shawl is a nice touch, too. This reflects how post-7yg Phoenix and Edgeworth also have subtle changes to their designs as well, which I love and I think were very smart moves from a design-perspective as well as personal taste. Their designs are very iconic and I think it was a service to maintain that iconography.
This was a very fun thing to explore! Thank you kindly @ellivcca for the ask!
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vegasandhishedgehog · 4 months
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Okay here I come with thoughts that I'm not sure many people will be on board with, but I'm gonna share anyway because who cares! Wandee Goodday is doing a fantastic job selling characters who are ridiulous, and many of them are charming. I'm gonna talk about the guy who isn't. Charming that is.
I Think Ter Is In The Closet
And I'm only using bits from episode 4 to demonstrate this. Sorry if you need more to be convinced.
Ter is a strange character because we meet him through Wandee, when he's still up on a pedestal. That image almost immediately gets crumpled and tossed into oncoming traffic to be flattened in a rubbery, Bangkok traffic death. Dee confesses his feelings and Ter insists he's straight. He's straight. He's straight! He likes women, not men. Sorry. To make matters worse, he pulls the asshole move of just asking Dee to leave the scholarship to him.
These men have known each other for eight years. Eight fucking years and this is where things are going? If we know how much of a disaster Dee is, then it really makes me wonder what disaster side of himself Ter has (aside from what we know).
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(thinking them gaaayyy thoughts) (also this weirdo doesn't listen to music while working out? no wonder he's the devil)
Ter is recalling the moment when Yak came into the hospital with flowers for Dee, called him tee-rak, and the two of them are looking at each other like. Like That.
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Super normal for a hetero dude to focus on that part of his long-term colleague's life. And if he were a huge homophobe, I could understand it being a possible upset, but then he wouldn't be so close to Dee if that were the case. This is Golf Tanwarin we're being led by here.
Our Devil Doctor is pulled out of his train of thought by the appearance of a shirtless Plakao
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Guys, I won't lie to you, I yelled NO aloud because for a second I thought he was going to have his come to Jesus with our favorite asexual king, and as an asexual who worships Plakao and how amazing he is, I just wasn't gonna have it!
And the first thing Ter notices? Kao is alone - specifically, he isn't accompanied as usual by his bestie Wandee. So Ter immediately interrupts his workout to question him. Kao responds that Dee's with his boyfriend now, which prompts more questioning about their relationship from Ter.
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Yeah, Ter. What's it matter to you?
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You turned Wandee away because you're straight. So, obviously that's a no, right? Right?
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Not addressing that then. Okay. We'll just hit the skip button for that dialogue option, I guess.
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As a tenured colleague and friend, that would be the natural reaction to this. Kao is a wise, wise man, and like many an asexual, he has done the work of figuring himself out while living in an allonormative world (while also recognizing he likes men! I cannot stress enough how beautifully nuanced his okay). From what he understands (and is stating for Ter to ponder), is that this would make sense for someone who doesn't harbor any other kinds of feelings toward Dee and until recently, has been on good terms with him.
But Ter doesn't get to ponder because he gets called away and immediately forced to face Dee happily walking hand in hand with Yak. It's awkward. Dee excuses himself and Yak. And then Ter's eyes foooolloooww.....
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And later he gets back to his room with the number of the beast and fondly recalls when Dee used to leave snacks on his door....
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(crowd goes awww)
But this guy can't help but notice while he's doing an evening workout -
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Hey! There are Dee and Yak again! Being all cute in the pool! It's too coincidental! (He had not considered that his colleague works at the same place and has a similar schedule, therefore all this appropriately timed boyfriendism could only happen within that schedule)
So he has to conclude that it isn't real.
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Little does Ter know that it was originally intended for YakDee to be fake boyfriends; that he'd stumbled upon the truth immediately. What he wasn't expecting was for Dee to double down not only to not be caught plotting like that, but because he's way further into his feelings for Yak than he is fully aware of.
I cannot stress how interesting it is so see this man be so obsessed over their relationship. Anyone who would call themselves a close friend or colleague would simply be happy for Dee, maybe warn him about some people who are less accepting if that were an issue, and then continue focusing on whatever it is he's doing for the scholarship. And maybe he does focus on the scholarship - we aren't shown his side of it because it's not important - but if that's true and his secondary focus is theorizing that Dee's relationship is fake? TER? WORSTIE?????
And then this happens!
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Now I've seen a lot of people taking this as manipulation and I'm not going to call them wrong. It is exactly that. But I think he's also seeing if maybe he missed a chance? It wasn't that long ago that Dee was reminiscing about the past eight years together and Ter had decided the scholarship was more important than pursuing whatever thing they had between each other. Ter is realizing he doesn't want to throw either of them away, but still has his heart with the money. So he improvises a lame little plea, it's badly executed, and we get sad eyes watching Dee leave.
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I would've expected him to curse under his breath, or have some sort of small scale tantrum after that interaction if he was fully planning to manipulate Dee like that. His melancholy here is what has me thinking that it wasn't well thought out, and there's a part of him who cares about his relationship with Dee and wishes it could carry on as it used to.
Ter continues to obsess. We know he'd immediately seen the story Dee posted, and it seems he's returning to it again (knowing social media habits, he's likely checked it several times in between).
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CAUGHT.
Kwan, in contrast to Ter, is also Dee's colleague. She finds him and his boxer boyfriend just charming!
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This line kills the entire conversation. There's very obvious tension about this subject.
To me this is where Ter has kinda said the quiet part out loud. He's more concerned about his own image. To whom? His family? His patients? Future opportunities? To himself? Not that there's nothing for Dee to be worried about (this is in Thailand where gay marriage is not legal yet, after all), but he has had a good reception of being publicly queer so far. Is that due to his queerness being more pronounced? Has Ter ridden for most of his life on being able to pass as straight because he was afraid of the consequences?
I'm gonna take a hard left for a moment, and then redirect.
There's a scene in the film To Wong Foo, Thanks for Everything, Julie Newmar where a sheriff (who has had an altercation with a drag queen and is looking for her for severely homophobic reasons) sits in a saloon and essentially narrates gay erotica aloud like he's trying to process the concept of homosexuality. He's disturbed about the idea. The people around him are also disturbed by his imaginings. It almost gives the sense that his thoughts come from desire, but he's been taught too much hate about that desire to recognize it.
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And this is the moment where I just felt sorry for Ter. It seems like he maybe has some deep-seated denial, and it's being overturned by everything Dee is doing. It doesn't excuse him, but shit's gotta suck. And it's clear his disturbance with the idea of Dee having gotten over any feelings for him will be hard to reckon with on top of deciding how he feels about Dee himself. P'Golf does their antagonistic and confused gays well.
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cripplecharacters · 2 months
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hi there, i really appreciate this blog! i was wondering if you had any advice when it comes to writing characters who use mobility aids (manual wheelchair and cane) and things that are like, pet peeves or cringey to see written? other than the big ones like “wheelchair bound” or having people just grab their chair or otherwise be disrespectful. i’m thinking more “little things that make it seem like the author is clueless” lol. thank you!
Hi!
You can check out our main #mobility aids or #wheelchairs or #canes tags for the general info! If you have a more specific question, feel free to send another ask:-)
I will talk about my own cane pet peeves because oh boy:
The most glaring, obvious, author-is-so-clueless-it-hurts thing I have somehow seen multiple times is when the writer/artist doesn't understand the difference between a mobility cane and a white cane. Usually in the form of giving their blind character the same kind of stick I use for my mobility issues. Of course, a person could need both for different disabilities! That very much happens. However, it's absolutely never the case in this kind of scenario. This one is an example of a lack of basic research so bad that it circles back to being kinda funny.
The writer not knowing which side the cane would go on for the character. Obviously, in real life, there's a whole lot of hyper-specific scenarios why someone could use it the ""wrong"" way and why it would work for them specifically, some users can also use either hand for the cane; it all depends on why they use it. The problem that I have is when the writer doesn't have a single clue about any of it and just gives their character with a bad knee and nothing else the cane on the same side. Again, shows lack of basic research.
As a certified knob cane hater, I can't just not talk about them here. They're so bad. So non-functional. Don't serve their function as a mobility device because they literally aren't one! That's a fashion accessory. Unless your character has a wrist of steel and doesn't mind that the aid meant to help with stability does the exact opposite, I guess.
I know a bunch of people will disagree with me, but I think the whole sword cane thing sucks. Sorry. The only time I don't roll my eyes on this one is when the writer is also a cane user. I always felt like it checked out two tropes that I hate, the "abled character pretends to be disabled and is actually dangerous" and the "abled writer thinks mobility aids are boring and has to stick a gun in them to justify their existence".
The cane that somehow makes the user non-disabled. Sounds contradictory, I know. I mean the kind of scenario where the character is Weak and Frail™ but then they get the cane and are suddenly just fighting, running, jumping, doing god knows what. Like, did they author forget what the cane is used for? Obviously it will depend on the character's disability how much the cane mitigates symptoms, but this writing choice always feels bizarre to me. My cane is here so that I'm not in as much pain or to help my gait disorder, it certainly doesn't turn me into an abled man who just happens to have a stick in hand.
All these tired old person or similar jokes/comparisons are probably not that funny. We get it, older people use canes. It's not even cringy or whatever, it's just so unbelievably boring it's hard to react to it with anything else than an eye roll anymore.
Apologies for the extremely late reply! I hope it helps :-)
mod Sasza
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another-goblin · 4 days
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Doc and Gambler: An essay A disjointed musing
I've been thinking about the words they use to address or refer to each other. Gambler and Doctor are rather special nicknames. I can't think of other characters who talk to each other a lot but avoid calling each other by actual names so deliberately.
First of all, of course I can see it as a sign of their relationship. They are old friends, so it makes sense that they have cute special names for each other.
Can there be other explanations?
1. We never see them use each other's actual first names.
It's understandable with Aventurine. If he's ever comfortable being called Kakavasha, it's definitely not now. And I can understand if he'd prefer Kakavasha to just remain a happy, innocent child in his memories forever.
It's more interesting with Ratio. Nobody calls him just "Veritas" (I think?..) He's referred to as Veritas Ratio in some official situations in his character stories. Even his elderly professor, who talks about teaching Ratio when he was a child, only calls him "Ratio."
Actually, I remember a theory that "Veritas" isn't a personal name but a kind of honorific. Maybe a title that Veritas University gives to its most distinguished members. But if Veritas is his actual first name, then I think it's quite significant that nobody seems to call him that. Especially while all of the other characters who have identifiable western-style first and second names are mostly referred to by their first name. (I'm sorry, I don't know how the Xianzhou characters' names work.)
A little off topic, but is Ratio even his real name? According to the wiki, his full name means "truth of the matter," and his Chinese name means "doctor truth." What a coincidence that a person with such a name became a famous scientist. Although there can be other explanations too.
2. They do use each other's more commonly used names sometimes (I think Ratio called him Aventurine once in the game when discussing him with us, and Aventurine addressed Ratio by name a couple of times). But it's mostly nicknames. Mostly Doc(tor) and Gambler, but also "learned professor," "knowledgeable friend," and a hundred of silly ways Ratio refers to Aventurine. I made a whole post about it long ago.
3. Can it be because all of their direct interaction happened in Penacony, in the middle of a murder mystery somewhat reminiscent of the board game Clue, with our little "Mrs. Peacock" and "Professor Plum" here just imitating the naming conventions of such a game? Like archetypes from a classical detective story, where most characters can be described with one word like that. But it's a bit of a crack theory.
4. The only situation we saw them talking to each other was when they had to play their roles for Sunday.
It's interesting that Sunday later proceeds to call Ratio just "doctor" or "learned doctor" too, the way Aventurine did. I mean, strictly speaking, there isn't anything unusual in calling a doctor "doctor", but it's funny in an awkward way. Imagine two close friends having special names for each other. And then a complete stranger who's been eavesdropping starts using these names too. Umm, that's "Dr. Ratio", Mr. Sunday, thank you very much.
Btw, that's another point to the theory that Sunday only knows (and tries to use against them) the things they deliberately fed him through their conversations.
So it might be that they did it deliberately for Sunday to hear. Like, see? we are so not friends that we don't even call each other by name. But then we see them using similar words when mentioning each other while talking to other people, and in Aventurine's thoughts too (in mission descriptions during Double Indemnity).
5. Although it might still be the way for them to try and distance themselves from each other, at least verbally, trying to deny the obvious special connection between them.
6. Or maybe it's about their "masks". They both have public personas to hide their real selves behind. (Ratio directly tells us about it and wears a literal mask to hide behind, and Aventurine's whole Harmony ordeal was basically to show his inner self, so unlike the confident and cocky Aventurine other people know.)
But they know each other better and see deeper than just their public personas of "Aventurine" and "Dr. Ratio". And it's still too early in their relationship to prod deeper ("Kakavasha" and "Veritas"). So a secret third thing it is.
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kimbap-r0ll · 1 year
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Hello, i have a request for phantom troop(you dont have to do them all) finding out that one of the only reasons the reader joined was because they have a younger sibling to look after, and needed the money. This can be platonic or romantic (i leave this in your hands) feel free to ignore me. Have a nice day/night.
Ooh, this is interesting, thank you for the ask! I think I'll just pick and choose the characters, I'll go with Pakunoda, Chrollo, Uvogin, Machi, Feitan for this one! Also the relationship will be romantic for this too ^^
Pakunoda, Chrollo, Uvogin, Machi, Feitan with an s/o that joined the troupe to support their younger sibling
Pakunoda
At first she was a little surprised since it wasn't like most of the troupe cared about money. However, I feel like out of the troupe she's the one that will understand you the most because she also tends to be someone that cares for others almost like a mother
She won't judge you at all, and if other members of the troupe have something to say about your situation she won't hesitate to talk back to them. She won't throw insults, but she'll definitely give them a stern reminder that the troupe is meant to be open to anyone and everyone that can make it
If you ever happen to show her your younger sibling, Pakunoda will probably be your sibling's favorite person in no time. She tends to be super caring and chill at the same time, so I doubt kids will hate her haha
Overall she doesn't mind your reason for joining since joining the troupe alone makes you above average in skills and it means you were more or less accepted by Chrollo's standards. If you happen to be looking for a place to stay however, she'll definitely say you should move to Meteor City where she's from
Chrollo
He won't judge you, he's extremely open-minded and has no issue with you wanting to look after your younger sibling. He might have some questions as to why exactly the troupe was your choice though since it's such a dangerous team
I doubt other members of the troupe will talk badly about you in front of him, but in the rare case it happens he doesn't stop them with words but rather gives them a cold stare. It's enough to shut them up before Chrollo talks to them about it in private
If you need a helping hand, I feel like he would be super happy to help! Though they don't look like it, I feel like all members of the troupe have a soft spot for kids. Chrollo's super chill around your sibling too, they might ask when you two are getting married haha
Similar to Pakunoda, he may offer you and your sibling to come back to Meteor City if you two aren't already living there.
Uvogin
He might ask you why you then decided the troupe would be where you wanted to stay when you could've been doing something else like a job in regular society or a hunter, since you clearly have the skills to become one. However, after you give your explanation, he'll be like "yeah I'm actually really happy you're part of the team, means I get to see you more often!"
He's the type to throw fists when other members of the troupe look at you disapprovingly. Most troupe members won't care tbh, but in the case that they say anything he'll have no trouble jumping on them :/
The cool uncle that your younger sibling always wanted! He was probably the one that asked if you wanted him to help you out at home. If you really need any extra help outside of troupe antics, he'll be there!
He doesn't really care about money but at the same time he does understand that you need to help out your sibling. He'll do what he can to support you, but most importantly he won't judge you for your reasons of joining the troupe
Machi
She honestly didn't really mind when you revealed your reason for joining the troupe. "As long as you aren't some crazy clown trying to fight Chrollo you're good," she might say, giving you a friendly punch on the shoulder
She isn't really like a mom-friend, but there have been times where she felt like an elder sister to some of the troupe. Because of this, she's actually just as protective of you and of your sibling as well. She's super caring, it's honestly really nice!
Machi won't fight against other troupe members calling you out or looking at you disapprovingly, but she will definitely give them a stare and maybe throw a mean insult in their direction. The only person she won't do that to would be Chrollo, but honestly the leader probably doesn't mind your situation at all
She asked if you wanted to move to Meteor City if you weren't already there right after you said you needed to take care of your younger sibling. I feel like she thinks it's the safest place since she grew up there, but in the end she's open to anything that you want and will be there to help you out
Feitan
Out of these troupe members he was probably the only one that thought it was a little weird at first. You were scared he would tell you it wasn't right for you to join the troupe, but he was more confused rather than upset at your situation.
However, he hides that he thinks it's admirable you're throwing your life at risk for family. It's sort of like what he saw in Meteor City, and perhaps what the troupe is doing to support the children back where he's from. He has a soft spot for kids, he won't show it though
He probably said he didn't want to help you out when you were with your younger sibling, but when he showed up at your door you knew he was probably lying about hating kids. He turns out to be really chill, sometimes even cute in your eyes. If you tease him about it he might get a little upset though haha
He stands up for you in the case any troupe member thinks what you're doing is wrong. They likely won't, but if it happens he has no issue pulling out a weapon and throwing it in their direction. He cares a lot about you, and now that he knows there's someone you want to protect, he'll do his best to help you out
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awakeskydoesntdraw · 5 months
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Posting in this blog after an eternity because I feel like I'm going insane here and my friends are asleep so I need to dump my brainstorm SOMEWHERE (SPOILERS FOR ARLECCHINO'S BACKSTORY/SHORT ANIMATION!!)
The TLDR is basically I think that the whole story with Arlecchino and Clervie is foreshadowing for whatever is about to happen with Lyney and Lynette
I think the parallels between Lyney and Arle don't need to be too explained for the most part. Pyro Visions, Arle wants him to be the next "king" while he doesn't seem to be too into that idea just like her younger self didn't want it, both are associated with Rainbow Roses (they both use them as ascension materials)
Plus, I'd argue they look kinda similar here. I'm not sure exactly what is that makes the resemblance, maybe a bit of the hair, bowtie and shorts and you could say it's something she has with the others too (her kid design resembles Freminet, current one Lynette) but I thought it was good to mention anyways
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Meanwhile, Lynette and Clervie are the two closest companions to their respective pair
Lynette's has Lumidouce Bells as an ascension material. Clervie is very clearly represented with the same flower (if her necklace wasn't enough, there's this)
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Plus, a bit of a smaller connection, but they both have clear sweet tooths
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(Lyney saying "we talked about this" implies this is a frequent event. The animation showing Clervie with cake twice while it only had 7 minutes to tell the whole story has a similar effect)
So, if Lyney is a parallel to Arle while Lynette is a parallel to Clervie, where does this leave us?
Well... Not exactly in a good spot-
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To be fair, I don't think Genshin would actually kill a playable character (or at least, so I hope), but it's very possible Lynette gets really hurt, either directly by Lyney or by being close to him
Arlecchino swore to be nothing like her mother, but in the end, the way she's acting towards Lyney by wanting to make him the next king may be very similar to it
Once upon a story quest, Lyney said similar words to a woman who claimed he'd end up all alone. I can only pray that the writers will have mercy at my soul and that they wouldn't go that low with a playable character
If I were to make a mildly self indulgent guess, as the Freminet main I am, I'd say that he may be the key that's going to make things turn out different for the twins. His presence is the biggest difference between the twins vs Arle and Clervie, who seemed to have no one else that was even mildly close to them. From the 4.6 trailer we know that he's the one that has been hiding stuff and we do see him blocking out Arle's attack, so I don't think it's a stretch to say he'll have a really important role in this whole thing
So yeah! If you read all my rambling, thanks I guess, hope you enjoyed it. In the end, all I can hope is that the Fontaine siblings all turn out fine for the sake of my own mental wellness because God knows these 3 stay all day spinning in my head as if it was a microwave
Also, for the record: No, I don't have a clue about what the hell is going on with Freminet apparently finding "Clervie" (ghost?? Illusion??) and hiding her from Arle. Until this short my best shot was that she was some sort of mermaid creature, but that idea is out the window so it could be anything really
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comicaurora · 1 year
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One thing I noticed is ever since MAWSM came out is how people in discussions have been decreasingly calling Clark "Superman" and now almost exclusively refer to him with his real name. Yeah, of course. He is Clark first and foremost. The farmboy from Smallville, Kansas; reporter at the Daily Planet. Superman is an extension of Clark. He's not like the other dude whose hero persona is his core identity. He's just a normal guy at heart who happens to be indestructible. He's just... Clark.
I think it's because until My Adventures With Superman, his primary cartoon presence was in series that were overtly superhero shows with threat-of-the-week formats, where Clark's life was the two-minute framing sequence around Superman getting to do the good stuff. Even the original Fleischer superman cartoon was ten-minute shorts that couldn't afford to go slice-of-life when they could be animating Superman punching a hole in a jet.
There have been little moments that hinted at this in other series - the Justice League episode Comfort and Joy springs to mind, being one of the only downtime episodes the team gets, where J'onn sees Clark back home on the farm with Ma and Pa Kent and is surprised at how relaxed and genuine he is when he isn't "working", aka "being superman." But for the most part Clark doesn't get that kind of personal focus, and the seasons that center on him are entirely about Superman's villains and the risk of Superman becoming a despot like his Justice Lord counterpart.
Live-action shows have been a little better about this, if only because of the SFX requirements of superman meaning it's cheaper and simpler to lean into Hometown Hero Clark Kent, exemplified in the series Smallville, which had an actual development policy that Clark was never allowed to put on the cape or costume. It started as teen drama where the protagonist just happened to have superpowers and a weird allergy to green rocks, and for a while it even had a similar gimmick to MAWS, where every other episode he developed a new power or discovered a new trait of his physiology that the audience was already expected to know about. But the problem there is that the audience also has the biggest point of dramatic irony hanging over their heads for the entire show - we know Clark's destiny is to become Superman. So while the show is ABOUT Clark, there's this tonal undercurrent that most of the messy things that make him Clark are things he'll eventually outgrow.
I think what's making My Adventures With Superman work is that it's (a) deeply sincere and (b) centered on the thesis that Clark is an emotional, vulnerable person AND ALSO a flying invulnerable brick with laser eyes, and his stress over his powers isn't just "aw it's tough to be a god now put on the tights already" but it's the very reasonable "I don't know why I'm like this, I don't understand what it means or if it's dangerous, I can't stop breaking the things I touch but I don't want to be alone."
Clark's isolation has always been something other characters muse about privately (usually Batman) or a bit of fridge logic he turns into a cool boast (the World of Cardboard speech reframing every fight he's ever been in by telling the audience he is 100% pulling his punches ALL THE TIME) but to my knowledge it's never been played for this deeply impactful and HIGHLY resonant "there is Something Wrong With Me that I don't have a name for but I will regardless find a way to live with myself and the people I love."
When Superman is framed as Clark's inevitable destiny, we lose sight of the fact that Clark is, by necessity, the kind of person who would create Superman.
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bulbabutt · 1 year
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ok i wanna talk about tmnt 2007 and the way i think this is the best version of a leo and raph conflict, and also leo as a character
for context i've been talking about tmnt things kinda chronologically, so i'm gonna mention an unconditional understanding in 03 i bring that up in a previous post about that show and the family dynamics in it here if u want context for what i mean
i think this movie can really be appreciated for the place it has between adaptations, and the way character-wise everyone is more or less the same as they've always been but with a more interpersonal relationship as the focus. the main villain of this movie doesn't really matter, the conflict, the fights, that's not where the strength is (although, it is reflected in the conflict and ill get into that)
so tmnt 07 is one movie that kind of combines the 90s movies, 03, and mirage all in one place, and tonally is is similar to the show that will come after it, 12. if the 90s movies give us conflict between leo and raph, and 03 gives us the unconditional understanding between the two, 07 takes these two aspects and creates a story out of it. (debate in your own mind if this movie is a literal sequel to the 90s ones or not, its not that important)
the set up of this movie is we are in a post killing the shredder world. leo has been told by splinter to go get training elsewhere, there isn't much context for what happened to cause this, but i would bet its a similar cause to 03, where he had ptsd and lashed out at his father to which splinter sends him to his grandfather to get better advice than he thinks he can give him. the difference here is there is no grandfather hes sent to, he's sent on a journey of self discovery around the world to learn about it and himself.
the thing about leo as a character, and this goes for all leos, he's has a very black and white way of thinking. leo thinks he's been sent away because he's failing his family, that he's not a good enough leader. so he stays away for longer because he doesn't feel good enough. he finds a place where he can help and he does that. leo always needs a bad guy to fight, or else he's fighting his own demons. so he stays there for a long time. finding a place he can help quietly, never letting anyone see him, and becoming a legend to the locals because no one knows what's really going down.
april manages to track him down and tell him about whats going on with his brothers, how they're holding up without him and without being a team, and i think thats a good reminder for him that they miss him. he doesn't tell april but he finds a way home only after hearing about this. when he arrives and speaks to splinter, he says "i was so caught up in my own world i forgot about everyone else, i'm sorry i failed" he still doesn't feel like he's done anything of worth.
i'm gonna jump in here and say, you know how we all love rise raph? cuz hes the big brother and some traits that come from that are like being overprotective and taking on everyone else's problems and trying to handle emotions alone? well that's a trait thats usually leo's. but the difference with leo is sometimes that concept doesn't make you as likeable. sometimes it means you come off like a nagging mother hen who thinks they know best but in an arrogant way. sometimes it makes you mirror being a parent when no one asked you to be. leo's less of a passionate character than raph, hes more analytical and full of himself. he takes splinters lessons more seriously, and hes always trying to do whats best for everyone so they don't have to worry. this is something evident with 03 and 12, but its so specifically noticeable here because these traits make up the main conflict. i just want to bring that up so we start seeing leo as no different than some of our other favourite iterations.
splinter responds to his apology by saying "you owe me no apology, but perhaps you should talk to raphael, your absence has been particularly difficult for him, though he'll never admit it" but when leo greets him raph is brushing him off.
on raph's end, this is him being angry that leo left, and angry that hes back and everyone wants to pretend that he wasn't gone at all. as if the time he was gone didn't happen. hes lashing out because he too cant handle talking about these emotions. and hes lashing out by becoming a vigilante in his own right.
i see a lot of people misunderstand what raph is doing here, that "this is what the turtles always do" or "this is the same as what leo was doing how could he be mad" when that is not true. that's what casey does. its true that both leo and raph have been fighting bad guys on their own (as a way of dealing with their issues) but raphael has made himself a costume to disguise himself which means hes prepared to be seen. hes riding a motorcycle around, which is loud. this isn't stealthy, this is aggressive. his vigilante name is in the news. the turtles are ninjas, they silently help where they can and fade into the night and, very specifically, they work as a team. these turtles live in a dangerous world, what if something happened to him while no one else was around? they would never know because he never told anyone.
so raph is lashing out, and leo doesn't have a good way of dealing with it. he tries to slide back into being leader, doing what splinter says but he forgets how his brothers are, and with raph egging them on they get into fights they shouldn't. which leo specifically gets in trouble for, as the oldest brother, and as their leader. leo tries to be this better leader hes supposed to have learned to be, but it doesn't work and raph ends up back out there in his vigilante get up. leo tracks down said vigilante, and in his peak "leo knows best" moment, lectures him, not knowing its his brother. there's a scuffle, and the mask comes off. let me point out that casey knew this vigilante was raph but his own brother didn't, because leo has been gone that long.
so lets get into what this fight is really about. on the surface, its "wow you've been going out at night alone putting yourself in dangerous situations with no backup" and "so what you're just mad that i can do it without you" which leo would be right about. and this is the analytical leo, he really thinks that's all that's going on here. what hes missing is that raphael has missed him as a brother, and hes hurt that leonardo left and just came back no big deal. that he wants everything to be normal. raphael is always a character with big emotions and the only outlet he knows to express them is violence.
leo, who as we've established, went away to learn to be better for his family is angry that raph doesn't see that. he's mad raph doesn't appreciate the effort he went to, and he thinks he's just angry because he's not in charge. each brother sees the other as being arrogant.
this leads them to the big fight. no one can disagree that this is the best part of the movie (seriously watch the movie for this scene if you haven't seen it before) , but the real best part of it is that raphael wins. raph proves hes just as capable of a fighter as his brother, if not more-so. he uses those sais as they're supposed to be used, catching leo's swords and in a fit of rage he fucking breaks them, leaving leo defenceless and completely vulnerable to attack. you'd think he'd be smug that leo lost but he pauses, going through a lot of emotions in a moment, questioning what he's doing, why hes doing it. and leo finally looks his brother in the eye and sees raph going through something he didn't before, realizing raph hasn't been angry that he's back, but that he's angry that he ever left. they don't have a conversation, because raph cant handle all these emotions and he runs away, crying as he does. leo just watches him, taking it all in and realizing the error of his ways.
hearing leo scream turns raph around, but he's too late to help him, and this is where raph regrets his own actions because right then, leo is also proven right in his argument. because he gets kidnapped. if leo hadn't chased raph down, there is a very good chance that would have been raph being kidnapped. with no backup, with no one knowing what happened to him. that's why its important that the turtles are a team.
raph goes home full of guilt, and there's a good moment of showing how he cannot open up emotionally here, because he grunts, punches the wall, knocks over some weights and forces splinter to ask him what happened, because that's how raphael is. he laments to his father that he finally understands why leo is the better son, proving that to raph none of this was about their team, but about their family. conflating the two ideas in his head. splinter gives him a talk that mirrors what he said to leo when he returned earlier in the movie, encouraging him that he is a good son and brother. this shows that these brothers have very similar insecurities about their value to their family.
the rest of the movie plays out as you expect, they go save leo, they stop the bad guy, they reconcile and behave as the team they're supposed to be. but i just want to point out that the villains plot is mirrored in leo and raph's conflict. the 'villain' here is a brother who has been cursed to be immortal without his own siblings. for 3000 years he lived to regret his actions and decided to undo his curse, but he used the cursed stone versions of his siblings to do so. no communication, just thinking he knew better (which maybe he did) and lying about it. that caused them to lie to him right back, and try to overthrow him and destroy the world. this is just one family whose inner turmoil could have destroyed the world. you might say, oh that's not a very interesting turtles villain, but its not supposed to be. its not the focus.
this movie is all about the complicated relationship between a family, and i see so many people talk about it by trying to ask who's right and who's wrong. that's not how it works. life is more complicated than that, people are more complicated than that. its boring to look at this movie and just say "leo is wrong and raph is right" because that's not even how the characters see it. this movie is about leo and raph being mirrors of each other in their arrogance, in their insecurities, and in their stubborn pig-headed refusal to let the other know how they feel. splinter says as much at the start of the movie. this whole movie shows that without each other, they need to be fighting something so they don't get swept up by their own emotions, which they are both bad at processing. they are SUCH brothers. they are so similar emotionally, yet they have such a hard time understanding each other.
personally 07 leo is my favourite leo for his complexity, his flaws his strength, his growth. its sad we never got those sequel movies to get into the other brothers heads as much as we got into leo and raphs heads.
also nolan north and james arnold taylor gave the best vocal performances in this movie and they deserve all the credit for it.
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venomous-qwille · 8 months
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hi qwille!!! I got questions for u! you have lots of characters planned out, and that’s super cool! but how do u usually go about that process? like all your characters are very unique, and I wonder about the design process, as well as how you make their personality distinct! how do you make character dynamics/relationships? because all the scenes I’ve read so far make the characters feel really organic, and mesh really well together! (sorry for all the questions! I’m super curious ^w^)
Hiya! Here is an answer I wrote for this question on discord recently ^^
I will try answer this as thoroughly as possible!
There was a LOT of kill your darlings involved in making characters for gitm. Originally I had a very long list of character ideas that I cut down and down based on the kind of things and themes they would give me the opportunity to write about. I love long ensemble cast stories, thinking back to ones I particularly enjoyed and the ways those characters gelled together helped me a lot. The most important thing when selecting characters was making sure they would give me something interesting to write about! I was also very keen on ones that let me explore the fics main theme of Family from a different angle. I'm not sure how helpful this all is! But yeah, I try to be pretty strict with myself about what I include. The only reason I would include two characters who were very very similar would be to emphasize a difference/divergence between them later on. Characters have to justify themselves by bringing something unique to the table, even if that thing is just a 'very different outlook on life' to the rest of the cast. Over time a lot of those character ideas became more fleshed out in my brain, and characters that were cut from the original shortlist made their way back in. They still have to be able to narratively justify themselves in order to earn a channel in the discord though!
For the gitm guys, while I dont have a literal sheet I fill out I do make sure to answer a couple of basic character work questions: What lie do they believe about themselves/the world? How does it impact the way they interact with others? What central theme do they embody most? What do they want more than anything else? How do they feel about humans? Who are they at their best and who are they at their worst? I found that by answering these sort of questions it helped me discover more about them, which creates more questions- rinse and repeat. The more questions I answered the further away they would get from each other in terms of similarities. The thing that really helped with the gitm boys, especially because their origins are so similar, was leaning in to how different their experiences were post-fazco. They are different people because the world has made them that way. Messing around with foils has been useful too! Characters are no fun in a vacuum, it's how they interact with others that makes them interesting. I like to create ones that will bring out the best and the worst in each other. I think about opposites a lot and I really like narrative symmetry- what lessons can the characters learn from each other? I find that stuff super exciting to read so I really wanted to include it. Some examples of character foils in gitm: Fool & Noon, Sombra & Sunspot, Misuta & Sol
When it comes to finding character voice, I do a lot of test drabbles (a couple of them are on this server), which I use to just fuck around until I find something that feels right. For instance- Sol was very very easy to find the voice of, where as Misuta took weeks of rewrites. Sometimes things take time. Spending this time figuring out their voices at the start really helps fic consistence in the long run, I think. Because of all that prep, I don't really have to do anything to 'get into character' when writing their dialogue (it's fairly second nature now).
In regards to coming up with a character's arc, I look at them and their themes and ask 'what the fuck happened to you, dude?' and then 'how has that entrenched a faulty world view on you?' 'what could you be driven to do because of that world view/misunderstanding?' 'what would it take to fix this world view/misunderstanding?' (the last question is the most important one!). Then voila, you have a very loose framework of a (hopepunk) character arc.
In regards to the actual planning of the fic/character arcs, I have a very big miro board (pic attached) that I use for all this! Most of the major character beats are marked out separately to plot beats etc etc. There are still a bunch of bits that only reside in my brain, but I do try to add them to my plan as soon as they become any kind of concrete. All of the characters also have a background chapter (or rather, a series of chapters that form a short story) attached to their arc, that will recontextualise everything you have learned about them so far! I am so deeply looking forward to dropping these (I already have quite a lot written).
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I would say that- for your question on character relationships- the answer does come down to being really specific about what you include. Make sure characters are meaningfully different from eachother, give them goals and experiences that clash and then force them to live/work together in the same space. If you have put time into building your characters before that, then you just need to create opportunities for them to get into conflict and bring out the best/worst in eachother. I really do believe that characters are quite boring in a vacuum- which is why I put so much emphasis on including narrative foils ^^ Tyvm for the ask <3
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ladykailitha · 4 months
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You pardon me, I'm getting a little foamy at the mouth about this and if I don't rant about it, I may explode.
Lucas and the Game.
Which game? Both of them. Basketball and D&D. Because honestly I am a little lot weary of Eddie getting the lion share of the blame for what happened that Friday. Like I legit saw someone suggest that the school move the basketball game. Like what now?
Did Eddie make some CHOICEStm? Yes, yes he did. Lucas did not go to the dark side for playing a sport.
HOWEVER!
Lucas made some choices of his own.
Now, my information is 20 years old and I'm doing this based on memory, so if I get things wrong, also know I am from a different state than Indiana.
The play offs and championship games are announced ahead of time. There is no way Lucas was told THAT day that Hawkins was playing in the championship game. He had three days on the inside and a week on the outside of knowing when the game was.
Also take into consideration that the likelihood of Lucas PLAYING in said championship game is astronomical. Like the starting lineup and all the second string players would have to injured or fouled out before he could play. Because he's a freshman. He would have to wait out all the sophomores, juniors, and seniors(grades 10-12 respectively) before the coach would put him in. As opposed to a game that not only would he be playing in, he would be considered a valued member.
But as a club, Hellfire probably had set days they could meet. (Also, also, who the teaching advisor for that club and where the hell were they at any point during that season?)
So for most of the school year, the Hellfire club met on Fridays. Lucas would have known that.
So he had a few days to tell Eddie that he wouldn't be able to make it to the finale of their campaign, and he didn't. Then he didn't have to courage to tell Eddie himself and made Dustin and Mike do it.
So here's Eddie, president of the club (though, I can only imagine he was because no else wanted it, as something tells me I don't think they would have a let a double super senior president of anything), being told he's going to be down a player or be forced to move it. Something the other members of the club didn't want to do.
So why does Lucas's choice matter, but Gareth, Jeff, and the Unnamed Freak's choices don't?
So Eddie has to make a decision. Move it, find a replacement, or cancel it all together.
But since it was Dustin and Mike who brought to his attention THEY can find a replacement.
Because here's the thing about D&D and especially about being a DM. You build the fight based around the characters' abilities, classes, and magical items. And there is a lovely thing called CR or challenge rating. It's based on a party of four but can be adjusted for how many players you have. So a CR 10 would be a monster or fight that would take FOUR level 10 characters to beat. So six players, he would probably throw a CR 12 or 13 because of the extra players.
And if they are down a player it can really fuck things up, because what do you scale back and how?
We don't know what level all the characters were or what their classes were. We know that Lucas HAD played a ranger in the past so lets go with that. And since we know EXACTLY what Erica's character was: a level 14 half-elf rogue, so Lucas was probably of a similar level. And let me tell you TWO complete different skill sets.
Which is probably why the group is decimated at the end. Rangers are long range (heh) and rogues are better up close and personal. If Erica hadn't rolled a natural 20 both her and Dustin would have been dead when Vecna took his turn.
Sorry, I got off track a bit with the D&D stuff. But the purpose of that was to show that Lucas bailing last minute would have fucked things up for Eddie.
So TL;DR is that Lucas chose a game that he would likely be on the bench for for all of the game over a game he was an active participant in, didn't tell Eddie for DAYS and made his friends do it last minute, and then demanded the campaign get moved at the cost of the other members of the club's wants, and all because he wanted to be popular.
So, no. Eddie should NOT apologize for not catering to the wants of one member of his club over the needs of everyone else in said club. Maybe a bit on the traitor thing, but not moving the finale because Lucas thought basketball was more important? Nah...
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project-sekai-facts · 2 months
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is it me or does prsk not really cater towards hardcore yuribait or yaoibait as much even when given the opportunity especially compared to other gacha games, like even the wedding events neither of them was focused on a popular pairing or even just in general with the stories (except for minoharu and vbs i guess?)
Yuribait and yaoibait are strong words that aren't exactly right to describe project sekai. They're just alternative ways of saying queerbait, which implies a marketing strategy of attracting a queer audience by falsely promising representation. While they didn't advertise queer representation, spn and sherlock were accused of this due to the way they wrote their leads (i guess spn did become genuine rep. Ish). Proseka isn't that, neither are similar franchises, like bandori or love live for example. Even if they rarely say things outright, which admittedly is in part because of corporate greed and appeasing fans, I wouldn't say it's queerbaiting, especially for this game and the two I've outlined (well LL has a complicated history but this isn't the time or place). The whole idea of falsely promising queer rep or marketing off it doesn't really happen here, especially in project sekai it feels very genuine and clear even if not labelled. I put this down to the writers saying on record that they want the characters, and their relationships and issues, to feel realistic and relatable.
To actually answer the question now my little media ramble is over, yeah it does feel less compared to other games, especially bandori which gives content to multiple pairings for the same characters. Like don't get me wrong prsk has quite a lot of ship tease when you really get down to it and track through all the stories, but it definitely feels limited to only a handful of pairings. While prsk does give moments for multiple pairings for the same character sometimes it's just... less ig. Again i think it's just to do with the intentionally realistic way of portraying the relationships, so imo it makes sense that they only pick a hanful to give much more obvious or outright romantic subtext to (aka mmj/vbs), even if they still give little moments here and there for other pairings for those characters, as well as giving less-fleshed out or explicitly romantic shiptease for other pairings that don't include those characters (does this make sense? it's hard to talk about shiptease in the game without explicitly talking about shipping. oh well...).
(Also as an aside: mmj is also a bit of a genre thing, and a lot of a Love Live thing. I'm not reaching by saying that either, it showed up on the results to a survey about media the staff at colopale like. mmj does take a few cues from LL here and there, (rooftop practice, genki orange leader, the white feather, airis character design and voice actress) so this is probably one of them)
Even though the wedding events don't usually focus on a ship (aside from the Honami/Kanade one (for context it's honami's most popular ship at least on pixiv, although it's still on the rarer side of things, and it's not that popular in terms of Kanade pairings)), they have always featured popular ships on the card lineups, aside from the most recent one. the first one had cards for the two most popular Akito pairings, and the second one had An/Kohane and Shizuku/Airi. The second one is particularly notable since the event didn't go lightly on the ship tease at all in some parts, though it makes sense since both pairings have romantic text and/or subtext in the story. Even the first wedding event had a tiny bit in one of the card stories, and this year's one managed to squeeze in a scene where Minori imagines Haruka getting married (presumably to her).
We also had the buddy funny spend time event back in 2021, which was explicitly a double date event featuring an/kohane and minori/haruka (again two pairs with romantic text), and we've had other events that follow a sort of similar concept of two popular pairings doing something together, without the double date thing attached, but you can tell what they were thinking lol. I don't really wanna elaborate on that bc I don't wanna start a whole thing but if you look through the event list you can probably work it out.
But then again, this is the Hatsune Miku friendship game. Friendship and community are two of the core themes of the game, which again explains why it might feel like there's less romantic teasing and such compared to other games. Because there is. The events and other stories prioritise writing the platonic relationships over giving ship tease. There's definitely events that you can come out of with little to no moments for the ships you like. This isn't saying that other idol games don't focus on the friendship by the way, I'm just saying prsk has much stronger and consistent themes. From an objective perspective it has the best writing of the major idol games on the market (maybe, idk what's going on in bandori nowadays I've heard MyGO and Avemuji are really good).
Yeah it's the hatsune miku friendship game which prioritises realistic characters and relationships that's about the best way I can put it.
(aside #2: back to the idea of queer content, while they don't write the game, sega is pro-lgbt and is a sponsor of tokyo pride, and offer protections for queer staff. Other sega franchises like Yakuza and Sonic have queer characters! And mizuki is about 5 events away from coming out as trans unless they fumble super badly. So it's a nonzero chance that prsk can and will include textual queer rep in future (i mean they already have lol). It genuinely is down to the realism other fan appeal. Again this isn't to hate on other franchises I'm a huge fan of LL and a casual bandori enjoyer, prsk is just Like This)
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