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qkayoostudio · 1 day
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I'll make official character files for everyone once all the sprites are finished but until then--
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adhd puppy (left) and standoffish cat (right). both in their work attire.
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What would you do if you woke up as a romance novel villainess... and someone wants you dead?
Find out in Save the Villainess, our upcoming otome isekai roleplaying game - now available to wishlist on Steam!
🦋Wishlist on Steam.
🦋Follow on Itch.
🦋Join our mailing list to get exclusive info & character cards every month.
Remember to be careful about who you trust, who you love, and who can help you… Save the Villainess.
Credits: Trailer edited by Sokei; Butterfly Dreams Theme Song Composition and Lyrics by JunbugP; Theme Song Vocals by Saki Rose; Characters by Somate Studio; Item Art by @arodude; Backgrounds by @arodude, Somate Studio, Fuura_Xen, Karel Kok, Son Huynh, Maciej Ptasinski
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herotome · 4 months
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Herotome Super Demo
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SHE's OUT. She is HERE.
FINALLY
I've been working on this damned update since march 2021 I really hope yall like it 😭
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Herotome (hero-otome) is a superhero dating sim: romance optional, ✨aroace-friendly.✨
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You can now meet ALL five love interests in this first official 'episode' of the game and there's
50,000+  words. (It. is. massive.)
180+ dialogue choice trees.
Animated CGs.
You can even get achievements for petting your cat.
Do you want to save the day and impress everyone with your might and wit and skill? Or do you prefer being an absolute menace who fist fights their mentor in his office and sets fire to fan mail? Why not both?
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I been solo funding this project out of pocket for half a decade and I'm not going anywhere until its DONE; if you like the game, pls consider sharing with your friends, hyping it up on social media, or supporting me on Ko-Fi~
Herotome is completely free to play. It comes with a walkthrough if you tip (or have ever spent) 2.99$ or more on the itch.io page, but you shouldn't need a walkthrough to beat the game.
Have fun!!!
Proper link to the demo will be in a reblog so tumblr doesnt nuke this post from search engines XOXO
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chthonicchromestudio · 3 months
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FFS, Another Northern Duke?!
After getting stabbed by a thug who calls you an NPC, you wake up in the body of a novel's villainess, on her way to marry a beastly Duke of the North.
Your task? Seduce the Duke. It shouldn't be hard since he's nothing like the rumors.
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Our entry for the Winter Novel Jam 2023 is here! If you enjoy isekai stories set in the Northern Lands, then this VN might be just for you.
[DOWNLOAD THE GAME ON ITCH.IO]
Game by [Chthonic Chrome Studio]: [PDRRook] and [The Cottage Workshop] Duke's Playlist: [Here]
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relatable
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moiraimyths · 10 days
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Howdy, fateful friends! Are you an artist or illustrator with an interest in visual novels?
If so: Moirai Myths, creators of the visual novel The Good People (Na Daoine Maithe), are in need of guest artists! More specifically, we're looking for up to two artists to help us with the content graphics ("CGs") for Maeve and Shae's upcoming routes. All of the details will be listed on our application form (linked below), but here is the gist:
This is paid work with 20-30 business day deadlines per piece!
Complicated revisions in the post-sketch phase are compensated!
You will be prioritized for future guest artist opportunities!
You will be featured/credited on Moirai Myths' website and in the game itself!
Sound interesting? If so, apply here:
Click under the cut for some F&Q 👇
Who are you? (I'm new here!)
Hi! We're Moirai Myths: a small, newish visual novel company based out of Canada. We're making a game inspired by mostly Irish mythology, which was funded on Kickstarter in 2023! Our game's got fairy politics, a diverse cast, a Gaeilge-to-English translation tool, and routes that can be played either romantically or platonically! Also horses. An ungodly amount of horses, really.
If that odd pitch sounded intriguing, perhaps you'd like to play our demo! It's free on Steam & Itch.io.
Why are you looking for guest artists?
When we originally launched our Kickstarter, the plan was to have our three in-house artists collaborate on the CGs in the same way our header image was. However, we quickly realized that adding CGs, even if they're done collaboratively, onto the existing duties of our artists was a tall order. Add to that the departure of our original sprite artist (who has since been replaced by our graphic designer), and we determined that having our in-house team work on CGs was simply not possible if we still wanted our first release to happen in 2024. So, rather than omitting CGs or adding them in at a later time, we came up with the idea of hiring guest artists. Overall this means our CGs will be a bit more varied in terms of art style, but we like to think of this as a positive! NDM's development will take a number of years to complete in full, so we hope our CGs will allow us to feature a lot of artists either within the VN/indie dev community already, or artists who aspire to work in gaming and are looking for entry positions.
How long will applications remain open for?
This application will be open until Sunday, March 24 at midnight (EST)! If we intend to extend past that deadline, we'll make an announcement about it.
I can't apply right now. Will you look for more CG guest artists in the future?
Definitely! As mentioned, NDM will take a while to develop in full, so this is by no means your only opportunity to apply. That being said, we suspect we're going to end up shortlisting a number of artists over the course of this application period, and we intend to keep a list of all the runners-up. So, even if you won't be able to participate this time, it might be a good idea to apply anyway just to remain in our contacts! Either way, this will not be the last time we have apps.
Will you be looking for guest artists outside of CGs?
Maybe! We already have two guest artists (Nefukurou and Madi Funk) working on sprites and CGs respectively, so it's always possible that we'll have other artistic needs later down the line. Likewise, we may also reach out to past guest artists for future work with us, whether it's on this game or something else!
You say we need to sign an NDA. What does that entail?
The non-disclosure agreement essentially means you will be legally unable to publicly disclose any confidential information you become privy to as a result of working with us. This would include personal information about the developers, as well as spoilers from the game itself. In addition do this, you will be expected to sign over the IP and copyright of any artworks you produce for us.
Can I still use my artworks in portfolios, even if I don't own the copyright?
Yes! We'd only ask, if your portfolio is a website, that you wait to do so until after your art has been made public by us, either on our social media or via the publication of the game. Our first release is anticipated to happen later this year, most likely mid-autumn.
How do you guys feel about AI? Do you intend to use it, or would you ever train an AI off of the artworks whose copyright you own?
No.
Making a game is expensive and time-consuming, but AI is no replacement for human artistry. We fundamentally believe that any advancements in AI should be used for the purpose of giving people more time to make art, not take away opportunities for it. Moirai Myths will never, ever use AI or train an AI off your work.
***
If you've got any more questions for us that we didn't think to include here, feel free to send us an ask!
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twincovesgame · 1 month
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Romance in Twin Coves
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Something I've been thinking about while working on the script for Twin Coves is how the romance works. I think I've talked before about how the romance in the game isn't just about flirting with the ROs enough. It's about who the MC is as a person, and thus not all ROs are going to fall for every MC. (You will know about halfway though the game if your MC has caught your desired RO's eye.)
I read an article awhile ago about treating romance in games like kindness coins vs a house of cards. (The article was here, but it now directs to a 404 page sadly.) With kindness coins... you just say the "right" thing the correct amount of times and voila romance unlocked. And that's a fine way to do romance. Certainly makes it easier on the writer. But that's not really how romance... works.
Saying the "right" thing to someone 15 times in real life doesn't equal romance. What about who you are as a person? What about who they are? Do you have things in common? How do you treat other people? Just complimenting someone, saying flirty things, and giving them a gift isn't how real love works.
Something I'm trying (emphasis on trying) to do in Twin Coves is have the romances be based on more then just saying a nice thing to get a point towards winning over the RO of your choice. The choices the MC makes throughout the game outside of the romance also effect the romance. Even little things like the song they pick in the car.
Of course, some ROs are easier to woo than others. That's true to life as well. Some ROs already have feelings for the MC, so there is probably very little the MC could do to ruin that. Some ROs are quite determined to keep their feelings out of it, and will take more effort. Not just flirting, but getting to know them and them getting to know the main character back. Building up a sense of trust. There is one RO who is very difficult to romance. I think it may even make some players mad as there is a very strict requirement for entering into a romance with him I don't think some players will want to make. (Actually, there's probably a couple that fit this description.) However, that's also true to life. Some things are deal breakers, for either the MC or the RO. Good news: there's eight other routes to pick from!
And, in a similar vein, not every route is going to appeal to everyone. You may have thought Eli was hot, for example, only to realize he's not for you once you get to know him. Or maybe a route you thought you'd hate will surprise you. That's definitely happened to me a few times. I put off a route thinking I wouldn't like the RO... only for that route to become my favorite.
This is also why there are no flirt indicators in the game. Because there are no kindness coins. I don't want players to think about choices as right or wrong - only as what's true to their MC. You may be surprised as to who you attract. Also, any option that is romantic is going to be pretty obvious. I also don’t want players to feel they have to make a certain romantic choice to win their RO over. Whether you go in for a kiss or feel it’s more true to the MC to wait… the RO isn’t going to be secretly keeping score on you.
(I am keeping score though. Just don’t look too far behind the curtain. Point systems are the only way I know how to program. I just don’t want it to feel like a point system, ya know?)
And for those who just wanna kiss everyone, goddamnit!! There is always the walkthrough 💙
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wings-of-ink · 1 month
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God-Cursed - IF
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DEMO link below.
You were found as a newborn, clutched in the arms of your dead mother at the base of a tree. No family came to claim you, but the men who came to your rescue adopted you as their own and became the only parents you’ve ever known. Growing up in the village of Stonebrook, you never want for much, until the day you first fall ill. Life plagues you with a mysterious condition that no one can diagnose or cure. You never know when it will strike or if it will eventually kill you. Living between fear and hope as you age, you try to come into your own as an adult with the ever-looming threat above you. As years pass, your condition seems to improve, until a mysterious mark appears on your body and opens up new questions.
It appears that you’re marked for death with no answers as to why, and your only chance to survive is to go out and seek them.
Journey through the land of Iroda, a fantasy world where the gods have abandoned their people and magic no longer prevails as it once did. Something is brewing that may change this world forever, and you’re in the middle of it, though your role is a mystery you must solve. Wanted dead by some and alive for mysterious purposes by others, you just want to survive. With the help of a few friends, find the answers that you need, and make your choices.
Customize your character’s looks, gender, sexuality, and personality. Choose to pursue someone in romance, friendship, or as simply a means to an end.
For those aged 18+ only.
Potential triggers include, but are not limited to:
swearing
violence
blood with possible gore
human death
childbirth with complications resulting in death and allusions thereof
natural animal suffering & death (skippable)
chronic illness of MC with severe symptoms
religious trauma, & cults
depression/anxiety, nightmares, and disparaging thoughts.
optional sexual content
This list may expand as the story grows. Remember, your MC may have plot armor, but they are never safe from harm.
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This story will have four main love-interests, detailed below, and one “mystery” romantic option. In addition, for readers that wish, there will be optional physical-only encounters that can occur with two of the ROs and a couple characters that your MC will encounter in the world. Should your MC wish to woo one of the love-interests, they will eventually be locked into that relationship. There will be no poly options for this story.
In the world of God-Cursed, MCs will be free to explore all relationships to a certain extent before making any permanent choice. Until then, flirting is regarded as simply another aspect of socialization. If your MC is the flirtatious type, they will not be “punished” for it. A couple of the ROs may be a bit anxious about your MC’s interactions with others if feelings are stirring, but it will not do permanent damage to the relationship you’ve built.
Your MC will not only be able to flirt with ROs either. Regular characters that you come across may have flirt options that will not lead to any sort of relationship, but might be useful in flattering your way into their good graces. Perhaps your MC may earn a permanent discount with a merchant or pull a secret from a cult member after making them blush from flattering speech. Or, your MC may irritate someone who doesn’t appreciate the advances, making your task more difficult.
Three of the ROs are gender-selectable (and will be cisgendered to your choice). The remaining two (including the mysterious suitor) are locked into male.
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Main Companions (romanceable):
Oswin Twinflower
[AKA: Yarrow] (he/him – gender locked)
A childhood friend who’s just not the same anymore. Once a free-spirited softie with a perpetual smile and a penchant for mischief, Oswin has grown into a dour adult. After he came of age, he slowly distanced himself from you. In the ten years since, interactions between you have been awkward or downright hostile with no in-between. He doesn’t joke anymore. He doesn’t smile anymore. There’s something lost about his eyes these days…
-Personality: despite that furrow in his brow that says ‘stay away,’ Oswin actually prefers being in the company of others, as he cares deeply for friends and family. He’s organized and thorough – valuing the predictable and structured, and being driven to always improve upon his skills. Oswin can also be self-conscious, hard on himself, and a bit insecure.
-Appearance: standing around 6'2"/188cm with athletic build, Oswin has black hair that is slightly wavy and kept to his ears, bright-green hooded eyes, and brown skin with bronze undertones. He has a firm squared jaw, which is often prickled with light scruff. Oswin most often scowls, even when he doesn’t necessarily intend to. He dresses in simple tunics with leather armor and boots, and isn’t one for frivolities save for a special tattoo & necklace hidden under his clothing. A few notable scars mar his flesh, each telling a story. His sword is always kept at his hip.
-Occupation: Oswin makes his living as a sort of mercenary (though, he’d insist on being called a “hired hand”), mostly escorting wealthy merchants from town to town. He also helps as a local guard and is very popular among the villagers. Having trained with one of your fathers in the arts of sword and bow, he’s renowned as a formidable combatant.
-Fun fact: loves honey – is terrified of hates bees.
Zahn
(gender selectable)
A sweet and fun soul whom you meet along your journey. Zahn is just trying to fulfill their duty to their faith. They seek to help you in anyway they can, though there’s something torn behind their smile. Where did this fun-loving acolyte come from, and why do they look so sad when they think no one is looking?
-Personality: social and sweet, Zahn is enthusiastic and open-minded about most things. They’re incredibly flexible (in mind and body) and see possibilities in everything, being highly adaptable and skilled at improvising. Casual, warm, and always friendly and willing to lend a hand, they can make a very trustworthy companion.
-Appearance: about 5'5"/165cm tall with a petite build, wild blond hair and round blue eyes, Zahn has fawn colored skin with a rosy hue, and a dusting of light freckles with a touch too much wind and sun across their cheeks and nose. They appear a bit tired with slightly sunken eyes and a mite too thin with the lines of their jaw and neck a bit too pronounced – evidence of years of difficult living. If they grace you with a toothy smile, you may be lucky enough to see the slight gap in their front teeth. Zahn dresses in rough linen tunics, usually with layers to make up for how thin and hole-filled they are. They have a particularly ratty cloak that they seem to cherish.
-Occupation: acolyte of Din
-Fun fact: They may be a bit malnourished on the small side, but that doesn’t stop them from wielding a bow with scary strength and precision.
Duri’naan
[AKA: Duri] (gender selectable)
A demigod to whom you owe a debt, they seem quite curious about you.
-Personality: charming and laid-back, Duri prefers their own company most of the time but readily embraces tight friendships, of which they never tire – though it is all or nothing for them, no surface-level relationship will work for long. They are perpetually curious and casual, having an air of cool confidence and a love for teasing, which can sometimes make them appear disinterested or cold. They are always paying attention, even if it doesn’t seem like it, and often understand others more than themselves. They can stress easily – especially when things stop being fun, be a bit competitive and too independent for their own good.
-Appearance: standing approximately at 5'9"/175cm with a lithe but toned build, Duri’naan has long and straight grey hair, and honey-brown upturned eyes. Their skin is a warm beige, lit up with a bright smile that sometimes shows off a little sharp snaggle-tooth. They bear a strange scar on the back of their neck and are missing a bit from the upper part of one ear. Duri wears simple clothing made from a single and very long swath of blue-grey linen, wrapped around them in such a way that you’re not quite sure how it stays up. They also hate shoes for some reason and are always barefoot.
-Occupation: just takin’ the air, you know, not fishing.
-Fun fact: Duri’naan has a hobby of stealing miscellaneous things from others just to watch how they react (they always return what they take, leaving the items in strange places).
Rūndis Lyreheart
[AKA: Rune] (gender selectable)
A serious and powerful mage with an oddly fervent dedication to the God of Destruction, Casimir. Though they are capable of wielding great power, they prefer to spend their days as a traveling bard – saying it’s for the purpose of angering their mother. They’d have you think they could not care less about your plight, yet cannot resist lending a hand.
-Personality: Rūndis is an introverted day-dreamer who is curious and in search of deeper meanings at all times. Though they dream, they also have a rational side that comes with a penchant for efficiency and decisiveness. They tend to be calm and analytical, but are prone to anxiety especially in close relationships, making them seem a bit aloof or combative.
-Appearance: standing around 5'7"/173cm, Rune has shoulder-length curly hair that is all black except for a flash of purple on one side. They have almond-shaped purple eyes that are a testament to the magic that flows easily through them, and a beauty mark just under their right eye. They have a strong build and umber skin, wearing a stoic and serious expression that you wouldn’t expect from a bard. Rune favors fine robes and cloaks in colors that match their eyes, but only when they choose to stand out, otherwise they prefer common clothing. Tattooed upon their chest as a sign of devotion is the sigil of Casimir. They also adorn themselves with different types of jewelry.
-Occupation: traveling bard (primarily)
-Fun fact: Rune can play about any instrument you put in their hands, but their favorite is the lyre, which they play so well that many audiences have been left in tears.
Other Characters:
-Dov Northbreaker [Your papa]
Your loving papa is a mighty woodsman with an even mightier heart. The typical gentle giant, Dov has raised you with love and care since you were a babe. He’s deadly with an axe, though he only uses them on trees.
Dov is soft-spoken, very introverted, and shy. He has an affinity for animals and carpentry. He loves to create and fix anything and everything especially for his child or husband. Dov is also a very deep feeler and, though the quiet type, wears his heart on his sleeve – easily tearing up when moved.
Your papa is extremely tall and has very wide shoulders with massive muscles built by chopping trees down by hand for many years. His skin is tan, his eyes are brown, as is his shaggy hair, but his beard has patches with dark red running through it.
-Kip Northbreaker [Your da]
Your fiery da and spouse to your papa, he’s as quick to sass you as he is to shoot a bow. This lovable clown understood absolutely nothing about children, but adopted you regardless when you needed a home. He loves you with his whole being, even if he never lets you win at darts. He works as a huntsman and fisherman, and though his skill is unmatched, his looks and demeanor never seemed to fit his choice in work.
Kip may be the compete opposite of his husband, being extroverted and, often, loud. He tends to be the life of a party, and seeks to make everyone laugh. You grew up with him pranking you as often as possible without doing too much psychological damage.
Your da is above average in height and has an agile build with a good amount of muscle from wielding a bow regularly. He has fawn colored skin, short and wispy brown hair, and hazel eyes. He keeps his beard cropped short and always seems to be smiling. He has a love for expensive clothing and pops of bold color.
-Lakota Twinflower [AKA: Aster]
Your best friend since childhood, Lakota is an affectionate soul who would never hurt a fly – though he’d give it a stern talking-to. Being sickly as a child, you were brought together a great deal, especially since his parents are the town healers. You were practically joined at the hip, enough that people believed you were siblings.
Lakota is sweet and gentle all around. Taking after his father, he loves to help others and is skilled in medicine. He’s a soft sort and a little bit gullible, which his sisters frequently took advantage of growing up. He was always closest with his big brother, Oswin, and you. He takes what he perceives as failure very hard, so he strives to do things perfectly.
As an adult, your friend is fair-skinned, with wild curly blond hair that reaches his shoulders. Being almost average in height, his frame is quite lean and wiry from his years as a sickly kid. He has deep brown eyes, cannot grow a beard for anything, though he has tried about every tonic combination to encourage one.
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Customize your MC
Play as male, female, or non-binary
Pick your character's physical appearance (including tattoos)
Choose a main hobby/skill/career your MC excels at
Get a cool scar with an interesting or embarrassing story attached
Buy 1 of 4 nameable mounts to ride and feed treats to
Shape your characters personality throughout the story (no “personality checks”)
Romance some people or don’t
Create a steady and enduring love with 1 of 5 suitors
Make some life-long friends
Enjoy some aromantic physical encounters with 2 ROs and/or NPCs you meet in the world
Enjoy some romantic physical encounters with all 5 ROs at some point in the story (some ROs will require a locked-in [committed] romantic relationship before you get to this point)
Go on a quest for answers and survival
Meet some gods
Find some demons
See the magic that still lingers in the world
Get the shit kicked out of you and have a few mental breakdowns totally fun times
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Demo:
Error Report Form:
Last Update: February 2024
Anticipated next installment: Late April 2024
Content: short prologue and Chapters 1 & 2
Current Word Count: approx. 92k (with code, which adds at least 10 pounds)
Twine Template: https://vahnya.itch.io/
Music: (not my playlist, but highly recommend it) https://open.spotify.com/playlist/4YGEVpdvWQv7qimf6YnKJR?si=d00e062e4db34e96
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breathlesswinds · 11 months
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The original Breathless Winds demo has been updated with new sprites! Breathless Winds is an upcoming visual novel about a trans woman discovering her gender, as well as true love, in an island-fantasy setting! Check it out for free:
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crescencestudio · 9 months
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Intertwine: A Romance to Last
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Full Game Out Now!
Our Otome Jam 2023 Entry is here! We are so excited to announce the release of "intertwine," a short but sweet romance visual novel that explores the meaning of soulmates, destiny, and a love that transcends lifetimes.
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❝ would you choose me in every lifetime? ❞
✼   ҉   ✼   ҉   ✼ 
i’ve heard it said that love is a thread woven through destiny. to experience an inescapable pull—a free fall into sun-dappled bedsheets,  intertwined caresses, gossamer whispers.
i’ve heard it said that love is a tapestry woven from memories. experiences of a quiet comfort—a haven of sun-soaked bedsheets,  interlaced caresses,  silken whispers. 
i’ve experienced that love: sun-dappled bedsheets into sun-soaked, intertwined caresses into interlaced, gossamer whispers into silken.
what i would do to experience that love with you again—to follow this string into the next life, with you by my side.
if i did, would you come with me?
✼   ҉   ✼   ҉   ✼ 
Features
Customizable Name and Pronouns
~15k Words (Estimated 1-2 Hours of Gameplay)
6 CGs
Partial Voice Acting
Van (Need I Say More??)
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Van: the One and Only Love Interest of Intertwine
The way his naked back is plastered all over this post. I’ve whored him out fr
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ddwcaph-game · 4 months
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Chapter 4 & 5 is finally out!
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The wait is finally over. Grab your plot armor, Chapter 4 and 5 of Dear Diary, We Created a Plot Hole! is finally here!
🚌 Play it here! 🚌
To celebrate the release, a +50% ��EXP Bonus Event will be running for the next couple of weeks!
The full change log is over 500 lines long, so here's an overview of all the new stuff:
🌈 UPDATE HIGHLIGHTS
~ 509,000 total wordcount (including code) ~ 278,000 additional words (including code) ~ New average playthrough of 115,000 words!
New Stuff to Discover!
52 New Secrets to discover, 8 New Trinkets to collect, 12 New Achievements
30 New Character Traits, 15 New Heritage Passives, 3 New Phobias, 16 New Status Effects
3 New Main Quests, 12 New Sidequests
and 1 New Song to sing along to!
New Scenes!
Introductions to Wayne, Lily, and JM's parents!
New exclusive bestfriend scenes!
Get a sneak peek into the story worlds you'll visit in future, in the Story Exchange!
Revamped crush confession scene with your twin!
Steal a kiss on the cheek from your crush!
Catch a preview of Chapter 6!
New Choices and Customization!
Choose the name of MC's dad!
Choose a second bestfriend, other than your twin (and give them a custom nickname)!
You can now choose to have two different pronoun sets!
Choose a mild swear word for your MC
Added B as a crush option
Tons of Diary and Stat Improvements!
New, updated, and expanded character diary entries!
New unlockable codex entries!
Write custom post-scripts in your diary!
Added new toggle settings for simple/detailed view of traits/passives, and background transitions
New trait option that reduces the frequency and gives additional context to Filipino expressions
Improved diary and stat notification layout
So Much More!
Added lots of new character art!
Added gameplay tips!
Lots of references to In Auctorem Credimus!
Roselyna is now approximately 20% more huggable!
---
I've also updated the Trinkets & Secrets Guide, as well as the Twin Character Templates!
If you encounter any errors, or have any questions or feedback, feel free to send me an ask! I'll go through my ask backlog after I have recovered from the update.
I hope it was worth the wait! 😊
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velvet-cupcake-games · 4 months
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Robin's Route is Out!
We are very proud to announce that Made Marion has entered Early Access with the release of Robin's route!
Buy and download on Itch.io or Steam.
Purchasing Made Marion in Early Access gives you access to the game as every route is released, all the way through our final version. We will continue to provide weekly mini-updates and our monthly larger development update as we go.
We have some lovely reviews up on Steam already. Thanks in particular to the fine folks from the Otome Lovers curator for their reviews!
Made Marion is a mature-rated game meant for an adult audience.
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Save the Villainess - our upcoming villainess otome isekai roleplaying game - now has an official page on Itch.io! This page features:
-Brand new character graphics, profiles, and information
-Brand new gifs and screencaps from the game
-A complete list of the game's quality-of-life features and options (including the chance to SKIP the common route after the first play-through!)
Please consider following us and leaving us a comment on our Itch.io page - it will really help our tiny two-woman team out. Thanks so much!
We look forward to testing our beta demo with you very soon...
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sparkofthemachine · 3 months
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Happy new year y'all! I spent new year's eve finishing the demo for my dawning dating/friendship sim, and it's out on itch.io if you wanna give it a spin! The demo contains the first 20% ish of the game, and I plan to release the full game on Jan 3rd. A current playthrough of the demo takes about 5-10 minutes but there's a bunch of dialogue options to choose from.
customizable player name (pronouns are unspecified/gender-neutral throughout the game)
you can choose from human, awoken or exo at the start (limited dialogue changes atm)
original OST
I'll make another post when the final game is out.
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herotome · 3 months
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Congrats again to Warden for winning Herotome's first official popularity poll!
If this post gets 50 reblogs I'll release the shirtless version.
Credit to my friend Fae, a talented writer and true visionary, for suggesting I add Katie~
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husbandogoddess · 5 months
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Fling with a Tiefling
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Story
Tomorrow's the big day. Tomorrow is when you and your team will slay the evil entity that's posing a danger to all of Utril. With such a menacing foe lying in wait, you should be fast asleep. However, thoughts and pesky feelings keep flooding your mind, rendering you unable to sleep. Leaving your tent, you go sit by the campfire alone to stew in your thoughts.
You're then quickly joined by Karrus, a handsome Tiefling who you harbor feelings for. With this potentially being your last night with Karrus, how will you spend it?
This game was brought to you by Baldur's Gate 3 brainrot, thank you Larian Studios.
Features
A short 4k+ word story about meddling feelings and the future
Nameable, gender-neutral protagonist
Accessibility Options
Sound and Image captions
Self-Voicing (Press the V key to enable or enable in accessibility menu)
Font Options (Default, OpenDyslexic, or Atkinson Hyperlegible)
3 CGs
An original soundtrack
Two endings (Fluff, ace-friendly or light smut)
The result of Baldur's Gate 3 brainrot (Gale, I love you)
Download the game FOR FREE NOW!
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