Tumgik
#and I know this isn’t how I really usually draw homestuck characters but I couldn’t do this Justice with my bobblehead style
luuxxart · 1 year
Text
Tumblr media
happy 4/13 to my favorite homestuck quote
145 notes · View notes
painted-crow · 4 years
Text
Submission Time #14
Submission about secondary
Hi, Paint! I was wondering if you ever had time, could you please help and give your thoughts on my secondary?
I guess my quiz results really depend on my mood, on a bad mood I can get a bird or snake, on good mood – a badger secondary. I rarely get a lion secondary, and I’m strangely calm about it, it would really be funny if I’d be a double burned lion but evidence shows that’s probably not the case. Also, I’m sorry for all the mistakes I will be making and the ones I didn’t notice, and this is so long, I’m sorry. I will shamefully copy the other submission style, so if it’s wrong pls just ignore me.
Not a problem! I'm the one who suggested that people use it :)
When you succeed, how influential in that success were the people around you? – I don’t know for sure, and I might be ungrateful here, but I think I’m still the one making the calls and thinking about stuff. Sure, I ask for help and opinion, support, but I’m still the one who has to do the thing. But it’s true I should probably pay more respect and gratitude to the ones who are there for me.
This suggests you aren't a Courtier Badger by nature. Doesn't yet rule out Bookkeeper style Badger, though.
Do people consider you charismatic? / Do people consider you trustworthy? – Eh, maybe. I love that there is a possibility to choose such an answer. Charisma for me is a tool, a mask, while for being trustworthy, some people do, some would like that I’d be more of it, I think people’s opinions on what that is can really differ. I’ve always read that people can’t trust a Gemini, that they have long and loose tongues, one day I decided that will never be me, no matter what others say.
Basically everything I know about astrology is either Homestuck or LavenderTowne's "drawing the signs as cute characters" videos on YouTube 😆 but as a Cancer who does not fit most of the Cancer description, rest assured I will not judge you for this :p
Describing charisma as a "tool" suggests it might be part of a Snake model or a skill you've picked up through Bird.
Do people consider you flexible? – No. Things have to be the way I want them to be. Stupid, problematic, not realistic, I know.
Haha, maybe Bird xD or maybe Bookkeeper Badger. This is a Built secondary answer.
Do you like going into situations with a plan? – Here‘s the thing about my plans – they are small, not really fleshed out. I do like to be prepared, but I do not seek out to be, because usually no matter how much I prepare I feel that it still is heavily not enough so it’s almost the same as just diving in and doing whatever.
Rapid fire Bird with Snake model? Or perhaps the other way around. It sounds from your last answer like this isn't the kind of situation you feel most comfortable in.
Not all Birds like to plan. I for one am a "hoard all the skills and resources" style Bird, and don't tend to plan very much for individual situations, especially ones that change quickly. If I were to prepare for something like that, it would be gathering knowledge about the situation in advance, rather than deciding how to respond based on probably-inaccurate expectations.
Still, this makes it sound a bit like you don't trust Bird, or at least not the planning form of Bird.
When you spot a metaphorical obstacle in your path, what do you do? – This one is the one that always makes me think Am I a snake secondary? If there’s a problem that maybe could arise, why would you not find another way around? Face it? Understand it? Pfffff…. It’s so much stress and trouble, just go around it if you can. If not, well, yeah, I’d just face it head on I guess.
How do you feel about shortcuts? – Well, if it means landscapes shortcuts – love them. In life and situations – no. It feels unstable, unsafe. If there is a way you need to do things, I will do it the right way. I might cut ways in small and not that important ways, but no more.
See, these two questions have me really considering Bookkeeper Badger for you, and I'm starting to understand why you're confusing the quiz so much.
I think the quiz considers these to be kind of opposite answers--just getting around a problem rather than solving it might be considered a shortcut. This is the kind of issue you get with abstract questions, but the problem is that concrete questions are rarely ambiguous enough to serve the right purpose. This is also why I suggest sending me quiz questions--because you're allowed to elaborate, and I interpret your answers differently from the computer. :)
Do you like to gather all possible information before making a decision? – Yeah, I do gather information, research, but at a certain point you just have to dive in, as another person said.
You might have a Bird model? Or you might even be burned Bird, because you don't not use Bird but you don't seem to trust it much or see it as worth relying on.
Is knowing things or knowing people more useful when solving problems? – I really don’t know how to answer this one. Intuitively, without thinking, I’d say things, but there are so much BUTs. Maybe it’s because I always had problems in social situations, that I’m very reserved, cold and shy so I don’t build relationships that could be called like that? Obviously it’s more useful to have someone help you and teach you how to do stuff, like legal documents, mechanics, computer engineering or other stuff that is hard to understand and boring to me or things that I don’t have resources to do. When I go to people asking for help, I ask because I know they can help, I don’t just go to my community, to my people asking IF anyone could help. I don’t know, this question for me is really painful. A simple answer would be people. Like if I’d think about building a house or a van to live in, it would be more useful to know someone who knows how to do these things then knowing how to do it myself. I’d miss so much details by myself. But then why I still want to press Things?
Huh, that's interesting. Especially interesting that you describe this as painful--like, it really matters to you.
You might be a burned Bird with a Badger model that's almost totally Bookkeeper style--which, if that Badger is a model, it would make perfect sense why it relies so heavily on one aspect of that secondary.
You don't seem very Snakey to me so far. The "get around the obstacle" thing is the quiz's Snake answer, and charisma (even as a tool) isn't Snake exclusive either.
When your plan fails, what do you do? – This question always makes me smile, because my answer is 1. I don’t plan, BUT if I did have a plan that failed, if it was that important; 2. I panic; 3. Then, I calm down and improvise like my life depends on it.
Huh. I don't know if this points to anything in particular...
Do you collect things? – No? I collect books that I actually liked, even if I will never read them again, I want to have them around. I have a couple of diplomas, but it’s just because I couldn’t decide or couldn’t see myself in that career. I maybe collect plants. Other than maybe these things, I don’t really feel like I collect anything.
And here again the bird secondary shows up. I really don’t see it with my inability to plan and prepare for things. I feel unprepared for everything and too bored and not intrigued enough to prepare.
Oddly enough, this really makes me wonder if you're a Bird, specifically burned. This isn't just a neutral "yeah I don't really use it," it sounds actually sad and negative: you don't feel able to use it, you feel bored and unprepared. It sounds like you've tried, like you wish you could use it... but it's just not there for you.
Do you study or plan excessively for things that aren’t useful?... – Plan – no. Study – yes. I’m one of those people who has started a new hobby in the pandemic, which involves studying I guess. And it absolutely has nothing to do with being useful, I just love it, so I guess yes. To me it has a purpose, I guess.
You do seem to study a lot. You read books, which not everyone does. You have multiple diplomas. But they're a background element in your life, you were saying.
Do you think of relationships as something you invest in?... – Yes. I think we all invest in relationships, and in the smallest we at least expect that person to be with us, to support us if we had a hard day or a hard time. I do not invest in relationships with people because they can do stuff for me, do that or let me in there or here, or level me up in my career. That would be wrong, it’s not how you supposed to do it. But I’d still say that I think about this, about investing time and effort.
Badgers don't seem to like the idea of networking as a means of getting stuff, on the whole, even though that's how they get described because that's what people might see from the outside. (It's more like a Snake or sometimes a Bird to be okay with that description of their methods.)
I still think you have a lot of Bookkeeper to your secondary. I'm not sure if it's a strong model, or if your Bird is the model and it's just really burned anyway.
Do you act different in different groups? Does it bother you, if you do? – Yes, I think I probably do. It bothers me that I am thrown into a situation like that with people like that more than the fact that I act different. So it does bother me, but not in the way that the quiz authors intended that it should mean.
So, you only do this with certain groups where you don't feel safe. Again, I'm not getting a whole lot of Snake here?
So long as you know who you are, do you care what other people think? – Yes, absolutely. First, I don’t know who I am, sometimes, in certain situations, I can look inside myself and feel empty. It means I’m more ready to react to a situation than to show who I am, I guess. Secondly, what other people think about you can affect you, emotionally, or worst, actually in your physical life.
Okay. I think I might be getting this, finally.
Your secondary seems to be burned. It may be one of those cases where it's just burned, and you haven't recovered it or started up a strong model--this is part of the official SHC descriptions, that you can just burn your secondary and not have strong inclinations about it any more, you just do whatever works but none of it is very satisfying.
You get examples of this with characters pretty frequently, but with people it seems less common--you see a lot of models instead. I actually forgot that this was part of the SHC system until just now, but you can find a kind of not-super-comfortable stability in just... not having a secondary. This might be why you're getting hints of other secondaries, but it's hard to pin down anything strong enough for you to feel like you can claim it as yours.
I'd hazard that your secondary might have been Bird or Bookkeeper Badger before, and you have hints of both of those now. I lean towards Bird being your actual secondary and just extremely burned, and Bookkeeper being a bit of a model or performance you're kind of using but feel conflicted about.
In a pinch, you'll improvise or whatever, just anything that works, but it's not something you're very comfortable with. That's not the same thing as Snake, but I think it's why you're getting Snake results from the quiz.
Perhaps the reason you can't figure out your secondary, in short, is that it isn't there.
Thank you, and yes, please ignore me if it's annoying. Have a good time and be safe! 
Oof, I'm sorry that this isn't a cheerier result to hand you ^^; hugs! Hope you can find something that works for you soon.
15 notes · View notes
ardenttheories · 5 years
Text
And onto that odd little meta piece I was talking about. It’s really more of a fandom observation.
Despite not knowing what Bro looks like, the entire fandom seemed to gravitate towards two ideas: Twunk, or Hunk. Every piece of fanart I’ve seen usually has him thickly built, trim down the waist but broad shouldered and coiled with muscle, or at the very least with some sort of defined musculature that usually isn’t present on other characters. E.g. x, x, x, x, x, x, x, x
You’ll also typically find a theme with the artist’s choice of expression or facial features; strong jaw, sharp nose, often frowning. 
And this all comes from...
Tumblr media
This sprite. A sprite, mind you, that’s exactly the same as this:
Tumblr media
And yet the expression of this character is wholly different. 
He’s often drawn slimmer, with slanted shoulders and either a thin dorito-waistline or a relatively similar shoulder to hip ratio. He often has more curved features - his jawline, his nose - and his expression almost always determined or soft. E.g. x, x, x, x, x, x
And for emphasis: this is how two artists chose to draw them side by side. E.g. x, x
It’s also very rare to see people draw Alpha Dave the same height as Bro. From memory - and I got into Homestuck roughly during the height of the Alpha kids’ popularity - most of the fanart I saw with any instance of Bro and A!Dave in the same image had a pretty fair height difference. 
Again: this comes from the exact same sprite. When you layer Bro’s sprite over A!Dave’s, you’ll be able to fit them together pixel to pixel (except, of course, the arm - A!Dave’s got his arm up holding the sword, unlike Bro - and the jawline - which is much more curved than Bro’s, but when we actually see Alpha Dave’s sprite in canon, it isn’t really long enough to focus on this tiny feature [especially when you consider that Grandpa Harley has the same face shape, but people still draw him with a defined jawline]). 
So, why so different? Why would people draw these two characters so wildly different when, for instance... 
Both Moms are drawn almost exactly the same. 
It’s pretty obvious when you think about it, but it’s also an incredibly important thing to note if you ever plan on creating your own characters. 
Character interactions define how we view characters that have yet to be introduced or do not have a wholly set image. 
When we think of Bro, we have to be realistic: we know absolutely nothing about who he is as a person, or what he looks like, besides the information that we get from Dave. So, when we get the information that he’s physically abusive, that he has cameras around the entire apartment, partakes in puppet snuff for the sake of a pornographic website, leaves such pornographic paraphenalia around the apartment for a young Dave to see, and that he’s emotionally closed off and distant, we immediately start to form an image of him in our minds that’s based on what we can define as an amalgamation of toxic masculinity and male abusers. 
It’s not exactly hard to imagine why the most common fanart of him circulates as a tall, imposing, broad figure who barely smiles and would be incredibly hard to get around in a small, dark alley. 
We also need to remember, of course, that Dave is a child while he describes Bro. An adult is almost always going to be tall and imposing to a child - is always going to be stronger and physically more capable than a child. 
Bro could be the most average joe you’ve ever met, but because we learn about him from the viewpoint of a child who quite literally cannot fight back, the image of him becomes tilted to the buff end of the spectrum. 
He becomes someone we would fear seeing. Someone who could overpower us, and not just a child under his care. He is big and strong because that is how Dave sees him, and that is how we come to understand him as a character.
Big, strong, violent, with sexual overtness and a lack of emotion. It’s pretty much the only way you can imagine him, even when his sprite is incredibly lacking in detail. 
So, why the softness for Alpha Dave? 
Pretty simply, because we already know who Dave is by the time Alpha Dave is introduced. People already had an idea of what Dave looked like, who he’d be when he grew up. People had already decided that Dave, being so different from Bro, being such a hero, would never be able to achieve the same sort of toxic masculinity that Bro did - would never have the same shape, the same musculature, that comes with that toxic imagery. 
 We also got told about him by a young teen who absolutely idolised him. Who emphasised his good traits and spoke about how absolutely badass he was. 
The connotations with Alpha Dave are so much more positive than with Bro. That in and of itself would have changed how people drew him. But when you combine him with the concept that he’s Dave, the Dave that went through all that abuse and came out the other side hating everything that Bro stood for, it’s hard not to draw him as Bro’s nigh complete opposite. 
So, he’s smaller. He’s got less of that musculature that people associate with toxic masculinity (the ability to overpower someone smaller), and he has a much closer shoulder-to-hip ratio (something that makes him take up less space, and come across as less imposing). He smiles more, he emotes more, he’s much more emotionally open - and even when he’s meant to be “cool”, it’s often with some sort of smug or determined look, not the ever-present blankness or snarl that we see from Bro. 
He loses all of the traits that we’d associate with an abuser. Instead, he becomes a pretty ordinary hero - someone who can stand up and fight back, but isn’t overly heroic or powerful. Someone who might still struggle, but can handle things. 
This is despite the fact, of course, that we know nothing about Alpha Dave’s upbringing or life besides what Dirk tells us - and Brain Ghost Dirk, at that. Unreliable narrators are not a good place to find valuable information, and, once again, the in-comic sprite is literally the exact same as Bro’s.
Fandom perception is an incredibly powerful thing. 
So, what about Dirk? How does he fare in all of this?
Dirk’s actually a weird figure in everything, and this comes down to a very simple yet paradoxical concept:
We already had ideas on who Bro was, yet we actively get to see who Dirk is. 
It’s very hard to go into something expecting one person and getting another. We can see all those notes in Dirk that we saw in Bro - the toxic tendencies, the hyper masculinity, the divorced note from people and emotions - but we see them within the specific framework of a teenager with mental illness. 
This isn’t just an asshole, abusive adult. This is that adult’s younger self in a better mindset to try and do good by the people he loves. We see this time and time again - when he says how much he cares about Roxy, when he expresses his guilt that he couldn’t be romantically invested in her, when he shares the fears he holds of his splinters, when he admits that Bro is exactly what he could be and is genuinely scared of being - that he is the foundation of Bro, but not Bro in a very important way. 
It’s also needless to say that people connected with Dirk in the exact same way that people connected with Dave. When you look at a lot of vent art involving him, it’s almost always about mental illness - anxiety, impulsive or intrusive thoughts, a desperate need for control in life, self harm or a dislike for oneself - and a fair bit of generic art revolving around Dirk includes some sort of deeper mental struggle. 
He’s a victim, in a similar way that Dave is, but he’s also just far enough that he could be a villain. 
You find that a lot of fanart therefore shows this paradoxical nature. 
In some, he’s softer. The ratio between his hips and his shoulders is narrower, his jawline is more curved. E.g. x, x, x, x
In others, he’s sharper. He’s drawn with more defined muscle, with a stronger jawline and broader shoulders, and though he’s definitely slim you can definitely see just how close he is to becoming the same figure as Bro. E.g. x, x, x, x, x 
And in others, he’s an odd mix of both. A brooding figure with a softer jawline, but still imposing and sharp in his own right - or even the complete opposite, with sharp features and defined shapes, but slimmer and smaller, much less imposing. E.g. x, x, x, x, x, 
So, I think we can make a pretty firm observation that the way Dirk is drawn reflects how the artist views his journey and his struggles. Whether he’s his own person, closer to Bro, or somewhere stuck in between. 
As you can see from most of this art, there’s a few ways that people draw Dirk; raring to fight and smug/confident, fairly sombre and down, almost tired, or standoffish and closed off. Even this is somewhere in between the way people view Bro and Alpha Dave. 
So, it’s then interesting to take a look at the Epilogues. 
New art of Dirk was produced in line with the Meat Epilogue. And while I really only know of one piece that catches my eye every time I see it, I think it’s important to point out that, in almost all of these images, one of two body types appear for Dirk:
1) Broad, muscular, tall. He takes up space and commands attention. Sharp features, wider shoulders.
2) Smaller, less imposing, yet somehow intimidating in just the expressions he makes and the way he holds himself. If you can imagine any fuckboy you’d be scared of being cornered by at a party, you’ve got a good idea of this style of fanart. 
In other words, either tipped way more to looking like Bro, or so close to looking like something you’d be scared of IRL - which perfectly reflects how uncomfortable he feels within the narration of the Epilogue, and some of the more questionable things he has happen in it. 
I also want to just add in as a side note: almost all of the links I added about Dirk go to Pinterest for sake of ease for people to find other images for reference, since I’m really just collecting the art I like most. On most of the Dirk ones, scrolling down will reveal the aforementioned vent art; on most of the Dave ones, scrolling down will reveal much softer, sweeter pieces of art involving him and people he’s loved throughout the comic. Just something interesting to add into this discussion - think about what that means for how people view either Strider.
So, what was all of this about?
Honestly, it’s me just pointing out how important character opinions and preconceived ideas are to the way people view other characters. So much of the way we see Bro is influenced by how Dave sees him and our cultural understanding of what toxic, hypermasculine male abusers look like. So much of the way we see Alpha Dave is based around our understanding of Dave, and what little we can fill in from Brain Ghost Dirk, rather than on who he actually is as a person (and we could be wrong; we could be very, very wrong). So much of the way of the way we see Dirk is influenced by Bro, and yet by what we see in canon. 
If we had different ideas and different opinions from different characters, we might draw each of them wildly different. But it is this specific combination of lack of physical description and cultural association/character perception that ensures we draw them the way they are. 
300 notes · View notes
forfansbyfans · 6 years
Text
Challenge Yourself: A FFBF Artist Interview
Tumblr media Tumblr media
Homestuck Tarot Acts 6 & 7 - Cards Illustrated:  Queen of Pentacles, Four of Wands, Page of Swords
It’s always fascinating to see how huge the Homestuck art community is all over the world - Where are you from?
Coastal California, born and raised
Tumblr media
We’re in love with the tarot deck! Can you tell us a little bit about how you became involved?
Aryll (who organized the event) posted about it in a Homestuck Art server I'm an admin for (the Homestuck Artists Discord Server) to help get the word out. I was one of many people who was excited by it. I'm incredibly impressed by her selections for the cards, every one was absolutely perfect. (Also she's an amazing artist, and the project is filled with incredible artists, and being able to work with them and get crits from them and see their process was also just incredibly fun and fulfilling.)
Tell us a little bit about the artwork you contributed to the deck – how does the art tie in with the meaning behind the card?
Alright, this might take a bit, partially because I did three and partially because there's a lot in there. I'll try to get into what I can!
Tumblr media
Queen of Pentacles: The Queen of Pentacles is a perfect fit for Jane and the Nanasprites. I drew Jane as the queen she is in Propsitian regalia, with a maternal Nanasprite on each side to offer guidance, resources, compassion and playful mischief. The cake Jane's holding with the pentacle frosting represents her material wealth, financial success and security. It hints at her business and creative talents but in a way that's entirely hers, without any crockercorp baggage tainting it. She holds it with an open hand, representing her willingness to share with family and friends. She's centered in the piece, emphasizing her stability. At her feet grow pumpkins, that are both a literal image of pumpkins she grew that (though she didn't know it) sustained Roxy and an entire city of Carapacians, as well as a metaphor for the life and sustenance she creates for those around her. The life symbol on her throne furthers these themes. Lil Seb represents caution (he's on guard, ready to protect his charge) with Jane's hand on his head representing her compassion and maternal affection. (Not to mention holding him back from causing too much mischief! The Queen of Pentacles knows how to keep her family in line) In the background, prospit shines in all its glory, a flourishing kingdom of gold. Skaia shines above, an entire universe waiting to be born, in part thanks to Jane's hand, but she's down to earth and her eyes are set forward, focused on the practical, there here and now. Jane is a great character. I love her and I loved drawing her.
Tumblr media
Four of Wands: The Four of Wands depicts S: Unite, one of my all-time favorite flashes. The alpha kids come together in person for the first time ever in a series of shenanigans and time travel. I took some artistic license with the chains on the lanterns so they'd reflect the wands in the original card. Where in the original it evokes a Chuppah, here, homestucks lanterns represents the very life force and the interconnection of the alpha kids. At that very moment, Jake's kiss has caused Dirk's lantern to burst with life, spreading the light of that to all the other lanterns as well. There's also an echo of Dirk's heart symbol in Jake's lantern, and the light almost seems to pierce through Jake's heart. (A lot of this symbolism was in part inspired by some fantastic essays on DirkJake and the lantern scene in particular by RevolutionaryDeulist on tumblr, which I definitely recommend checking out! :3) I tried to keep a symmetry and sense of movement to the card. It's a card of happiness and reunions, that both follows and precedes a lot of hard work. It's everything coming together at one moment, and even if things might get hard again soon, for a while now pure joy. Dirk, Jake, Jane and Jake all see (or are about to see) each other for the first time in person, after what is probably the worst day of all of their lives and a lot of work. While it harmony, celebration, goals achieved and reunions and unions of all kinds, its also a transitory card and can even symbolize a breakdown in communication. (Something that the alpha kids, unfortunately, had plenty of problems with!) Dirk, Jane and Roxy are both acting and watching. There's more to it, but this is the most complicated of the three and I'm afraid the hardest for me to explain, and I seem to be repeating myself so I'm gonna stop now.
Tumblr media
Page of Swords: The page of swords is a perfect Tavros card. He's energetic, passionate and creative. Tavros is waiting in the beginning, eager to begin this new project, and look what a beginning it is! An army of countless ghosts waits with him, inspired by his charisma and kindness rather than forced. It's about being ready and moving forward. And importantly, he's successful because he made the choice to do this on his own, ignoring the voices that told him he couldn't succeed and wasn't good enough. It's a card that encourages you to find the people who will nurture your ideas rather than those who bring you down. It also represents communication, which is what it took for him to gather up this army. The breath sign in the clouds is there for multiple reasons. Breath is, of course, Tavros' symbol, and also, the Page of Pentacles is a wind card. But within the Homestuck canon, breath also represents freedom and charisma and many of the aspects of this card. (Also, god rays are cool and fun to draw and make some neat lighting effects.) Like Tavros, of course, the card only represents the beginning. It represents gathering people and friends, and communicating with them, new ideas and the start of something great. But Tavros at this point understands himself well enough to know his own strength. He formed the army, but he isn't the one to take the lead, and he's okay with that.
Tumblr media
How have you grown as an artist over the years and what has helped you grow?
Practice is great for improving, but more than that you need to challenge yourself, and you need things to inspire you to do so. I've been drawing since I was three, graduated with a BA in art, and been living off caricaturing for almost a decade. But I also felt like my art was stagnating, and the thing that inspired me most has actually been Homestuck. I actually only got into it recently, only a few years ago, but it's gotten me drawing for myself again for the first time in a long time, and the art discords have a lot of events that have been encouraging me to draw. So even the time I've started drawing homestuck my art has improved more then it had in a long time, and I've really had fun with it again for the first time. But the best way to improve is definitely to find the things your worst at, and study and draw it a lot. Bad at hands? Study a bunch of pictures of hands. Learn anatomy, skeletal and muscular structure. Trace hand photos, draw your own hands. Bad at backgrounds? Study landscapes, trees, perspective... etc. Trying to do different things and work with different styles is good too, things like palette challenges can be great for helping things stay fun and inspired. Sorry, I got a little rambly, and I guess its more a general list of things I learned then the things that sparked my own specific growth, but hopefully it's helpful!
Tumblr media Tumblr media
What’s your process? Where do you find inspiration?
I like changing things up. Sometimes I'll sketch thumbnails or even the base sketch on paper, then draw from there in photoshop. Sometimes I'll play with pure color or light and shadow and sort of carve out images. I like to play with art a lot, and how much prep I do varies depending on what I'm drawing; usually if its a commission or illustration with something more in mind I'll do more thumbnailing and have a more structured approach. Inspiration varies. Music can be great for it, Homestuck is hugely inspirational. Games, stories, movies, etc can also all be great. Also I love having themed events, or drawing gift art for people. (Bonus, I love making people happy so I find that particularly satisfying.)
Tumblr media Tumblr media
What kind of impact has Homestuck had on your life and art?
It's become my favorite piece of media. I could (and have) gone on a multi page rant about why and everything I like about it. But in an attempt to be succinct, its an interesting complex story with great characters and the perfect balance of humor and serious moments. Seriously, I love every character. It's also, like I mentioned, got me drawing for myself again. I've been drawing much more and improved a lot thanks to Homestuck in the few years since I got into it. I owe a lot to it, and for all people speak bad of the fandom, I think there's much more good then bad, and try my best to be part of the former, trying to help it be a place of encouragement, growth and happiness for everyone involved. :3
What advice would you give to a younger you?
Oh man. There are so many answers I could give here. I'd encourage more introspection. There's a lot of things about myself it took me too long to discover, or things I did because I was following someone else's definitions of success. Teaching myself art with some of the fantastic resources available and focusing on my own goals could have spared me ridiculous amounts of student debt.
Tumblr media
Follow CassandraOOC--->
on Tumblr
Tumblr media
CLICK HERE TO SHOP MERCHANDISE DESIGNED BY CASSANDRAOOC ON FOR FANS BY FANS
Tumblr media
CLICK HERE TO PRE-ORDER TODAY!
Interview by Cassie Steensrud
@whatpumpkin @cassandraooc
266 notes · View notes
fantroll-purgatory · 5 years
Text
Hello! It’s 2am, I’ve been rewriting this for 3 hours because words are the hard and I’m just tired. (Sounds like you are ALSO dealing with Time! But, that doesn’t make you a Time player either- let’s get into it.)
World: Alternia
Name: Tempus Facrem
“Tempus” means “time” in Latin, and “Facrem” is derived from “factorem” which means “maker”. Assuming I’ve not beansed the name (which is very, very possible), it should mean Time Maker which compliments her story and classpect nicely.
Age: ~8 sweeps
Theme/Story: Tempus is a hobbyist clock maker who’s hive is located in a quiet area of Alternia who tries her hardest to keep to herself and keep out of bother. Despite this, she’s often commissioned by trolls higher up the hemospectrum than herself and almost never has time to do her own thing or even make a clock for herself. I try to follow the general theme of time with her overall.
Goals: A general overview would be appreciated, as well as some suggestions for whatever I couldn’t decide on. As Tempus were originally created for a casual and definitely not canon-compliant Lords and Muses only RP session, I couldn’t adapt everything. (I am going to open my review here, because a General Overview of a character like this, by nature, turns into a Overhaul. I talk about Overcommitment To Gimmick A LOT in my reviews, because it plagues many fantrolls, ESPECIALLY Time Players.) (Your Troll is not the first Clock Themed Time Player Fantroll I’ve received, and I always point to canon. Aradia? Damara? Dave? When are any of these characters clock themed? You use the word “Time” 28 times in this profile, which points, once again, that that’s kind of her only thing.) (I will tackle alternate Aspects for her under Classpect. Much of this review is going to be trying to tease a more rounded character out of this. Perhaps your initial RP had more character for her? But, if there was, it hasn’t translated through to here.)
Strife Specibus: Sniperkind (or maybe riflekind, I can’t decide) (Riflekind is more general, and it’s what Jade uses!)
It also leads to some interesting questions you can ask yourself about her character- is she good or bad at guns? If she’s good at it, where did she learn and is this a passion? Is it just for protection or is there more? And if she isn’t good at it, why did she choose to pick it up and why does she stick with it? 
Fetch Modus: Honestly no ideas here, chief.
I could probably make a cuckoo clock joke here, but I honestly don’t want to reinforce the already drowning-in-time theme. 
God I could more jokingly apply a TikTok reference here. She has to make a musical.ly about the object in question. 
Or if she’s fascinated with universal constants, she could have a more abstract time system, like an Orbit system. All the cards are locked into a central ‘orbit’ and can only be uncaptcha’d when they line up in particular ways. 
Really, fetch modi usually involve alternate interests or coding jokes and it’s hard to think of any of those to apply here. I’d expand on her interest set and then come back to this!
Blood Colour: With reference to Fir3h34rt’s hemospectrum chart, between scarlet and cardinal.
I know we’re already making a lot of change recommendations and we’re hardly even half way, but I have to say that she really doesn’t read like a rust to me. We have to remember that rusts are rooted in Aries. The extended zodiac says rusts are wild, they crave adventure, they love drama, they’re dynamic, they’re quick to anger, they’re incautious- where is that in Tempus? 
Further, clockworking isn’t a very low maintenance career. Most of the rusts we see have “menial” labor or things they can do on their own, adventuring out into the world without much equipment. If a rust can’t have prescription glasses, how are they getting a clock studio? Where is she getting the materials? Where did she get the startup materials? Did someone else act as her patron? Why? 
This kind of niche skill and dedication to a craft isn’t something we see as emblematic of rusts, it’s something that’s more in line with bluebloods. That’s not to say I necessarily think you need to make her a blue (though I think it would be an interesting twist on the character and a good way to migrate her away from the obvious Aradia association). I just think you need to bring more of that Rustblood Fire to her, even if it’s repressed. Where’s the boiling under the surface tension? The desire to throw off her shackles and run free? 
Her theoretical EZ symbol with your current assignments would be The Headstrong. Where’s the headstrong? 
Symbol and Meaning:
Tumblr media
A minimalist empty hourglass. Represents a lack of time. (I don’t have a better sign off the cuff, but refer to my comments above as to why I think this is a poor choice.)
Handle: I’m also not sure what to put here. This was another detail that I just couldn’t adapt. Her original handle was timeyWimey because she was meant to be a Lord of Time and my humour isn’t very creative. (I… actually think that’s pretty cute.)
Quirk: Regular capitalisation. Vowels are replaced with respective numbers, unless if the number created from the quirk is greater than 12. e.g. My n4m3 1s T3mpu5 F4cr3m.
Again we can kind of see the overcommitment here. I can’t fault you too much for it, but you might want to step away from the clock thing Too strongly here. You say she likes rhythm, tempo. Maybe you could think of different speaking patterns instead. Find syllabic patterns to give her, or even just chop her words curtly, monosyllabic. Ex: Give. Her. A. Drone. One. Syl. La. Ble. At. A. Time. It. Is. Slow. But. She. Is. Pa. Tient. Are. You? 
But I again recommend looking more into her interests and then coming back to this later. 
Lusus: Greater Skarthi, a dog-sized beetle with two horns. A very relaxed lusus who taught Tempus the value of patience. They share a good relationship.
I honestly think she could use at least a little conflict. Having a soothing lusus relationship is easy, sure, but how about the interest of trying to focus on her craft when her lusus routinely wrecks her shit? The stress. The Drama. 
Interests: Tempus is fascinated with clocks and rhythm as a whole, seeing time as a universal constant that should be respected. She chooses to respect time by making clocks, and prior to her being frequently commissioned she used to make them in a variety of shapes and sizes through different methods for entertainment or to pass the time. (So… her entire interests are clocks and Time. A Time Player is not like this. Let’s look at Dave’s intro page:  “Your name is DAVE. It is an UNSEASONABLY WARM April day. Your BEDROOM WINDOW is open to let some air in, and your FAN is cranked. Arguably even more cranked would be your FLY BEATS, which brings us to your variety of INTERESTS. A cool dude like you is sure to have plenty. You have a penchant for spinning out UNBELIEVABLY ILL JAMS with your TURNTABLES AND MIXING GEAR. You like to rave about BANDS NO ONE’S EVER HEARD OF BUT YOU. You collect WEIRD DEAD THINGS PRESERVED IN VARIOUS WAYS. You are an AMATEUR PHOTOGRAPHER and operate your own MAKESHIFT DARKROOM. You maintain a number of IRONICALLY HUMOROUS BLOGS, WEBSITES, AND SOCIAL NETWORKING PROFILES. And if the inspiration strikes, you won’t hesitate to drop some PHAT RHYMES on a mofo and REPRESENT.” Homestuck ACT 2, Page 312) (Aradia gets kind of a free pass for her intro page because she is… well… a ghost. And her stated remembered interest is Archaeology, not Clocks.)
This is where you have to ask your self some additional questions. How might she have gotten into clock making? Did she start with woodworking? Was she inspired by something else? Did she just do it out of convenience because she didn’t have one? Does she just like DIY in general? Because DIY could be a very interesting origin point for a character like her. A lot of self-crafts DO take a lot of patience and you can capitalize on that character trait in ways besides saying it. 
And, of course, you should ask what she does in her downtime. Unless she’s a workaholic or is in extortionist circumstances, most people have downtime. Does she have unfair contracts keeping her working constantly and stopping her from pursuing old intrigues? Does she miss her other interests? Or does she choose to burn the candle at both ends and neglect leisure? Because if neither of these are the case, she needs other hobbies. 
Appearance: Has long black hair, similar to Aradia’s but slightly shorter and a tad tidier. Her horns share the ram aesthetic of Aradia’s too, however they have significantly less curling and point downwards and forwards. Wears a tool apron with her symbol on it over a dark grey jumpsuit. (I would absolutely love it if you could draw your interpretation of her to see how it compares to mine, but it’s absolutely not necessary.)
Personality: While she isn’t particularly optimistic, Tempus is good at looking at a situation from different perspectives which can be confused for optimism. In reality, she’s far more calm and relaxed under pressure than she is optimistic. She’s incredibly patient, both with people and in a literal waiting sense, thanks to her lusus. As she has the patient of a saint. when she does rarely get frustrated it’s usually very small scale. In spite of this, she’s prone to cursing, but not often to directly insult someone or something and more for comedic effect. (I think we have the beginnings of a solid character here. The thing that she’s really missing is the Time sense of fighting. She’s got this serene, steel will which is a useful trait, but where’s the STRUGGLE? Where is the drama, where is that draw to cyclical destruction.)
^^^ You’ve given us red on red, here. Time and Rust together have an inherent drama and tension. I really think that’s what we’re missing here. I think you could easily do something with the fact that she’s been put on commission to so many highbloods. Is she playing up her patience? Is she putting on airs for her professional career? Does she have a fury boiling beneath her skin? If she about to snap? Is she one snide violetblood comment away from tearing a clock off the wall and committing murder? Is she trying so hard to be a patient person but god people make it so HARD don’t you just want to go APE SHIT? 
Lunar Sway: Prospit, as she’s loyal to her acquaintances and often employs a creative approach to problems, even if they aren’t the most efficient ways of doing things. She also lives in the moment as she doesn’t always have the time to plan ahead. (Checks out to me.)
Title: Maid of Time. Don’t have much commentary regarding that :/ sorry
(And here it begins. Is this character a Maid? I don’t think so- Maids have a pretty classic character arc of being pushed around and then snapping and going absolute bonkers- Aradia beats Vriska to literal death, Kanaya chainsaws Eridan, and Jane…. oh boy, half of Act 6 is Jane’s.) (Is this character a Time player? I often use the phrase “Chosen by Time” in my reviews, because Time players are so DISTINCT, and required by Sgrub/Sburb. Time players aren’t chosen to be such because they like clocks or time, but because they have traits that allow them to whether the endless destruction and struggle that the Red Mantle puts on their shoulders. She needs a core of restlessness, a core of churning, if placid. EZ says that “at their worst they are ruthless, defensive, and impulsive”, which I think helps put them into perspective. Time players can and will lash back out at you.) (I think… this might be a Void player. She’d need an overhaul just to be something other than a walking clock reference, but she has the makings of one of those. A draw towards creation but in a lowkey sense, expanding on things that are already known…) (Otherwise, she may be a Space Player. She has that creation focus, and she reminds me more of 1-4 Jade than any Time player in Canon. Jade also leaned very heavily into her Time inversion for most of her life, to the point where she received Seer of Time powers for quite a while.)
I have to agree here. I think if you wanted her to be a Maid of Time you’d really have to lean into what I addressed under the personality section. She has to be ready to SNAP. Her narrative would have to be about being pushed around and then she lets go and finally embodies the full chaotic force of time.  Otherwise, she’s just not a time player or a maid. Space player is where I’m leaning, personally. They embody the patience and mutability you describe here way more and they also tend to be of the craftier and more hands-on sort. Void player is also a great way to go for a creative. You’d have to lean into her interest in the universe, in the unknown- you address her caring about universal constants, but why? That’s the sort of question the Void assignment would ask. 
1 note · View note
gummysnom · 7 years
Text
Woah, Check it Out! A Fanventure Guide
Hey, you. Yes, you! Are you a dirty Homestucker that didn’t fly the coop like all the over disappointed fans after that flop of an ending? A younger fan trying to find their place in the dwindling fandom? Just someone who wants to screw around in photoshop or MS Paint with a simplistic style?
Cool, you’re all losers. 
ANYWAY, after reading the gargantuan webcomic Homestuck, you might’ve thought to yourself “Woah, I think I can put a cool spin on this!”, and chances are, you can. That is, if you put some DAMN WORK INTO IT.
Yeah, that’s right, Webcomics take work, and some other things, like, you know, CREATIVITY. 
As you know, most fanventures are on mspfa, or http://mspfanventures.com . So, go have a look on there, and check out the average fanventure. The ones with 8-50 or so pages, with three favorites at most, sadly abandoned. Yeah, those. Sadly, there are a couple hundred of those, and a few actual diamonds in the rough. But, what makes these on-going fanventures keep going, and how did the others fail? 
That’s what we’re here to look at.
THE CHARACTERS:
So, you wanna make a fanventure now, right? Cool. The first thing you need is: A Character. Or two. Or three. Or maybe four. Sburb adventures need at least two main characters, and a few others that usually come with a main character.
The biggest thing is, your character needs to be developed, and have an interesting personality. Why do I say this? Because that’s gonna influence how you write this story. The biggest mistake any creator makes is making unenjoyable/unrelatable characters that nobody, not even the creator, cares about. What most fanventures do nowadays is try to rush all the character intros to get to the “good part”. 
The problem with this is, well, your entire comic is supposed to be the good part. Your readers are supposed to enjoy your comic all the way through, or they will drop it like a rock (Like a really hot, lava rock. They will probably throw it at someone they hate too). If you don’t enjoy your characters, your readers won’t either, and they won’t want to go on a journey with your characters and get to the “good part” with them.
Sub-Point: The Amount of Characters:
If you have too many characters, and you try to introduce them all, you’re gonna have even more pacing problems. For a fanventure, of course most people have 4, or due to the popularity of Hexane, 6. 
This is fine and all, and you can have as many characters you want, but you don’t need a million characters if you can’t dedicate enough development or characterization to them.
 People try to copy Homestuck by having Fankids AND Fantrolls. You don’t need both just because Homestuck had them. You can just have trolls, or just kids. Hell, you don’t need kids OR trolls. Make your own species, make whatever you want! Make hybrids, have fun with it! Just don’t make a bunch of characters you don’t care about!
THE STORY:
So, you’ve got like, ten characters, and you think you’re hot shit now. You’re WRONG. What are these characters even doing now? Sitting around sucking on pixie sticks and browsing Ebay like a bunch of LOSERS.
“Vicky!! How can I fix this?” Well, don’t even worry about pal, because I have the solution. It’s called a, well, err
Uh, //looks left and right
Now listen, you can’t go around telling people this but it’s a
A PLOT!
Yes, your characters need a story, something to do, and they need it now. “Well, that’s easy!” You say as you pull open note pad and...sit there for an hour.
“Damnit!” You say in frustration, because you forgot you don’t know how to write a plot outline. (Second Grade plot outlines be damned, T-Charts are for babies!)
So, this is easy. Your fanventure needs three things: A beginning, middle, and end. More importantly, a beginning and end. You need to know where you started, and you need to know where you’re trying to go. The middle is the big gooey middle that’s how you get there.
For a fanventure, your beginning will usually be a couple of acts where you enter your main characters (NOT ALL AT ONCE, but we’ll get to that later.) and introduce THE GAME. Your end will be...well, that’s up to you! Make it cool, original, something you wouldn’t expect.
Sub-Point: Pacing:
Remember how I said you should introduce all your characters at once? Yeah, that’s a big deal, and it will overwhelm your reader, and make them not care about the individual characters. We all enjoyed John as the main character because he had an entire act dedicated to him, and we spent all that time learning what he was all about, what he enjoyed, what he liked. We need that time with your characters too.
Remember that while you need good pacing in the beginning, since it will determine whether your readers will stick with you or not, you also need a good middle. We aren’t trying to go rushing to the end. Make it an enjoyable trip, and have some fun with it. Keep the pacing at a medium pace, not too slow (Boring) or too fast (Even more boring).
THE ART:
Cool, you’ve got a story outline planned out, some cool characters ready to go on a piping hot adventure, and now there’s one one thing left to do: Get to work on those panels! (Err, unless it’s a written story, to which I say, more power to you! Like, damn, you  have a lot of dedication because it is ROUGH in the fanfiction world. We don’t get enough reads and views anyway, but OCs are treated like trash. Just keep your head up, and hell, I will support what you do!)
The big thing here is: How do you want to draw your comic? Do you wanna make it a panelled comic like how comic books do it? Do you wanna go for the iconic Homestuck Style? A mix of the two? Cool! Go for it! But be consistent with your style, and make sure it isn’t just “boring” and really blank like a lot of adventures are. 
Most people like it when you use your own art and parts, but there’s nothing wrong with using some of Hussie’s parts too if you want. But you should use oiginal parts too, and don’t use people’s work who haven’t consented to it, cause that’s theft.
Sub-Point Suggestions:
Homestuck was, at one point, completely based on suggestions. Now, you don’t have to, but it can really help you when you’re in a rut with your story. You don’t have to take every suggestion, but engaging with your fanbase can be incredibly helpful! (Making a discord or a blog for your comic can be helpful!)
POSTING YOUR COMIC:
Cool, cool, you’re straight up ready. You have a few good pages ready with some commands, a rockin’ story, and some characters. What’s left? Posting, of course!
Now, this isn’t about “how” to work the MSPFA website because there are some better guides for it, but! This is about how to real your readers in.
So, firstly, you need a catchy name.
“How about, Cool-Stu-” NO, DO NOT EVEN. Every person and they mother, grandmother, and disowned uncle have named their story something like “Cool-Stuck” or “IDK-Stuck” but that’s not how the name works guys. Let’s try  to get better.
“Hexane” had six characters main characters at first, Hackbent was a hacked Sburb Session, so think about a title that fits your story.
Now, like any good creator knows, and any english teacher that wants to ruin your life will remind you, you need a good hook. Something that will pull your reader in. That’s why you shouldn’t advertise “This is probably shit” or “IDK what I’m doing” because you won’t get any readers. Make your blurb interesting. Write what would interest you!.
ORIGINALITY:
This is the final point, because I feel like it is the most important. (You know, save the best for last and all.) This mostly comes from the fact that I’ve had a few bad experiences with doing fanventure collabs. (Especially with a certain person. if you want the deets I live to over share)
So, uh, here we go:
You aren’t gonna make the next Homestuck. You aren’t. It isn’t going to happen. No, no matter how original, cool, and unique it is, it isn’t the next Homestuck. So, DON’T TAKE ALL YOUR CARDS FROM HOMESTUCK. If you take every cue from Homestuck, with nothing new or original, or something YOU made, you will be another chump with a failing fanventure.
I have dealt with a person who told me that all of my ideas were “bad” and “trash” and couldn’t happen because they weren’t exactly like Homestuck. She critiqued my characters not by their own merit, but because I didn’t use the right pants for a teal blood and that my spriting style was too unique and too colorful.
Listen, this is YOUR story, this is YOUR adventure. Be creative, create new worlds, species, new versions of your game. Homestuck was popular because of the pure creativity in it. By copying it exactly, you’re doing both Homestuck AND your readers a disservice. 
So, that’s about that. Now you have the basics about a fanventure, and you should be able to succeed. Now, of course, I’ll always be here, ready and willing to talk and explain and post more guides if you need it. And if you disagree with anything, I will be willing to debate on it.
Hell, just send me your fanventures and we can talk about it for a while! (And if you’d uh, like to collaborate on a fanventure *wink wink* I’d be down with that)
Bye for now, and if I see a fanventure called Cool-Stuck, I am suing all of you!
4 notes · View notes