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#and also optionally another mod which is going to be absolutely hilarious once I get this thing working
phenikas · 1 year
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hehehe
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Okay, I promised a writeup of Luo Binghe voter fraud meme, and as Luo Binghe is currently in the finals of the poll this happened on, I figure now's a good time.
So! It all started when Luo Binghe, our beloved half-demon child, was submitted to @/hybrid-battle tournament - or rather, as it was called at the time, @half-being-battle. He won his first poll easily enough, but round 2 was a close battle where he and his opponent, Shantae from eponymous game, took the lead from one another a few times.
In the last ~12 hours, Binghe was losing slightly after a popular blog rb'd the poll with a call to vote for Shantae. However, SVSSS fandom caught this in time and passed the poll around some more. The poll ended with Luo Binghe winning with 51% of votes - or, as simple calculation will reveal, 14 votes lead.
We breathed out a collective sigh of relief, but too soon - as half a day later, someone sent this ask:
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(x)
Initially the pollrunner wasn't intending to do anything about it, but then someone suggested a teamup option, and the poll for the option was made (x). It was rb'd by some SVSSS fans with the general sentiment of 'free our boy he did nothing wrong', but didn't gain real traction until:
@gaywarcriminals reblogged it with a small rant in Binghe's defense
@piosplayhouse rb'd said rant with addition of the image from vol.3 cover, of Shen Qingqiu holding Luo Binghe's hand, edited to look like SQQ is the one saying the text above.
This version of the post was circulated in fandom overnight, leading to 'Luo Binghe moves on alone' option winning by a large margin - and, ofc, to the birth of "Luo Binghe voter fraud" meme.
Though aside from this particular post being funny, there was another factor contributing to the meme catching on: how damn in-character it all was. The following sentiments were all repeated more than once in the post's notes:
Luo Binghe getting accused of crimes he didn't commit? Omg just like in canon!
Shen Yuan would absolutely buy bots to get his most beloved blorbo to win an internet poll.
It's just Luo Binghe's protagonist halo!
All of which made the situation fucking hilarious.
Then, the next day, tumblr user verycharismaticdragon (whoever they might be 😉) made some fanart about it, which possibly aided the spread of the meme too.
Also, SVSSS fandom surprised the mod with our chillness 😅
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(x)
Since then, Binghe has been going strong in that poll - and now, he's in the finals! So make sure to vote for him; as we all know now, the real voter fraud is the friends we made along the way. And I do recommend checking Luo Binghe's tag on the poll for some fun propaganda we've been making, including a family tree by Pio and some more art by yours truly <3
But wait! There was also another layer to the voter fraud iceberg. The tl;dr:
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At about the same time Luo Binghe vs Shantae ended, Hua Cheng was losing in round 1 of @/the-ghost-bracket, with something like 39% of votes to his name. In a desperate move, I linked his poll under my bingqiu voter fraud art, which gave him a boost to get close to a tie, but didnt flip the poll. The next day, I was explaining the LBH voter fraud meme to my friends, and mentioned Hua Cheng's poll too - which was when inspiration struck me, resulting in...
this post. [ID: art of Xie Lian with a wooden board which reads "Puqi shrine accepting donations in the form of votes for Hua Cheng in the ghost bracket", captioned "please help dianxia, he doesn't have the money for voter fraud"] Which gave the poll enough visibility for Hua Cheng to win with over 62% of votes in the end. (The link in the post is currently changed to round 2 poll, which HC was also initially losing. Srsly besties we gotta follow the tourneys to get our babygirls to win!)
So: LBH voter fraud meme had even helped little bro Huahua out.
And thats about it! Since then, the scum villain fandom has been joking about voter fraud on all of our polls 😂
(Aaaand the last reminder to vote Bingbing in the finals. His opponent has been gaining lately and I think we shouldn't leave it to the protagonist halo this time.)
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zero-cycle · 2 years
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Hiya, I saw the mcsr charity event and am definitely interested in watching some of it - however, am a bit overwhelmed as I'm relatively new to it!
I don't know if you or anyone else in the mcsr community could recommend me any cc's to watch from it? I prefer it as vanilla as possible, as I am quite a beginner so don't understand all that much lmao and love all-advancements as well as just basic runs!
Absolutely no worries if you don't know! And thank you to absolutely everyone involved, it's a wonderful event and I'm so happy they're all doing this and they have so much community support.
Hiya anon!
Overwhelmed is very fair, honestly, the information given about the event is extremely barebones since it's assumed that you already are im the community and know those people, so I'll attempt to help you out.
Pure vanilla is going to be hard since barely anybody still runs nof3. The only people i can remember off the top of my head are all non-english streamers (Mathox is french, TuCara speaks spanish i believe and there's a handful of japanese runners still left like Tarokitchen) as well as aren't even participating in the event, so no luck there.
I'd also better fucking hope nobody's doing no reset AA (thank god elden elysaku is not playing in this right).
The "standard" suggestion you probably already know is Couriway (he/him, twitch.tv/couriway). He's done no reset runs before and runs without a calculator, which is the closest you'll get to vanilla. His chat is usually a mix of total beginners and experienced chatters/mods, so they'll be able to help you out as well.
Another runner familiar with no reset would be Moley (he/him, twitch.tv/moleyg). He's completed 999 to couriway's 1000 and I believe, but am not entirely sure that he did them without a calculator as well. I don't get to catch his streams very often because he's australian, but I can tell you that he once showed up to a tourney match against another top runner completely drunk and still won.
Two more "beginner-friendly" suggestions would be Mads (any pronouns, twitch.tv/madsenvy) and Eli (any pronouns, twitch.tv/elisthetic). Eli has to my knowledge never run before (they're mainly an artist) and mads' personal best is around 35 minutes last i checked, so both of them won't be using too many advanced strats like mapless, so you might enjoy them as well!
A potential option would be Fulham (he/him, twitch.tv/fulham) as well. His style of speedrunning isn't really what i would describe as vanilla or newbie-friendly, but he's announced he might coach some people during the event, so keep an eye out for that!
A last suggestion isn't because he's very beginner-friendly but as vouched by basically all of my friends, President Poundcake (he/him, twitch.tv/president_poundcake) is a great streamer and absolutely hilarious. He also has a decent amount of experience with completing no reset runs after doing a 100 no reset runs in a row challenge, as well as simply more people should be watching him.
If i forgot anyone, mcsrblr shout at me, thanks.
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roc-thoughtblog · 4 years
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SSBU SEPHIROTH DLC THOUGHTS PART 2 of 2
The second post on what I think of the Sephiroth DLC, this time on Sephiroth himself. Moveset, playstyle, etc. The first post has my thoughts on the music, stage and trailer.
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tl;dr: Sephiroph seems to join Byleth in an oddly specific new archetype of explosive, long-reach, shield-disrespecting swordsmen. Shadow Flare is uniquely mad and I think its incredible. I have no idea how good One-Winged Angel will turn out to be. 90% chance Mkleo will take him through tournament and I’m looking forward to seeing the carnage.
CONTENTS:
General Playstyle
Shadow Flare
Octoslash
One-Winged Angel
Final Smash
Overall
GENERAL PLAYSTYLE: The most obvious comparison to make here would be with Byleth. They share three key similarities that are otherwise uncommon in the 78 strong cast:
Their forward and backward aerials have notably similar function, with extremely long horizontal range and an extremely deadly sweetspot. The two characters will likely be spacing similarly in neutral, and will likely rack safe KOs in similar scenarios, spacing back air very safely against cornered or frametrapped opponents near the edge of the stage. While many characters do this because back airs are generally strong and fast and a cornered opponent is an easy target, these two are the ones who will be doing it while occupying a very specific stage position that they don't share with many other characters.
They can both create extremely deadly situations at the ledge at very early percents, with the key similarity that they can both cover many options at once while also safely threatening below the ledge. Byleth with their forward smash trap with the sweetspot that can potentially KO you at 40%, Sephiroth with Gigaflare, and to a lesser extent their down smash.
They both seem to have an ability to absolutely decimate shields baked into their movesets in a way most characters do not. Both of them have sweetspots on their spacing normals, and projectiles (special note should be made of Shadow Flare), that do hefty shield damage on their own accord. To build on this, both of them have normals designed to utterly shatter any shields that are even slightly damaged, being Byleth's Aymr normals and Sephiroth's down smash. And on top of that, they both have charge specials designed to be able to KO at very low percents. All characters can punish bad shields with grabs to various levels of effect, but these are two characters which are designed to prey on bad shields at range as a regular part of their gameplan, with an ultimate reward on success of near guaranteed KO at any percent.
Together they seem to be forming a new moveset archetype of swordfighter in smash, characterised by sacrificing general attributes of mobility and/or weight for a deadly combination of extreme horizontal sweetspots, devastating traps, and a predatory disrepect for shields at their optimal range. Which, personally I think is really cool. It seems reasonable to expect that they will function fairly similarly outside of One-Winged-Angel form.
Of their differences, outside of the obvious general differences that Byleth is heavier and Sephiroth is more mobile, and leaving aside unique properties of Shadow Flare and OWA, the other difference is that where Sephiroth has greater range coverage in general, Byleth is less vulnerable up close.
Byleth's arcing hitboxes on their tilts mean they lack blind spots that Sephiroth has to move or jump to cover. Also, their longer-lasting multihit neutral air has better defensive properties up close, due to more shield pressure and having a landing hitbox mixup. From this we can probably make a basic inference, before any specific factors, that Sephiroth's will likely start with a similar matchup spread to Byleth's, albeit slightly more polarised.
SHADOW FLARE: This is Sephiroth's most unique attack, and likely the one that will come to define Sephiroth's general playstyle. What it affords Sephiroth, no other character has. No, not even Megaman's crash bomber. It comes the closest, but it's just not the same.
Shadow Flare is a powerful offensive autonomous disruption tool. On a superficial level, returning projectiles like Belmont's Cross or Link's boomerang can situationally be used to trap and autonomously disrupt opponents. So can timed projectiles like bombs and grenades, for a given space. However, those all involve situations that can be escaped by the opponent through movement. Only Shadow Flare and Crash Bomber force the opponent to stop what they are doing and interact with attack through a defensive option. And of those two, while Crash Bomber is another useful tool in Megaman's kit, Shadow Flare is instead uniquely devastating in the context of Sephiroth's moveset.
Shadow Flare is a tool that, at any point in the future when it sets off, immediately has the potentially to turn the game around for Sephiroth against most of the cast. If Sephiroth is under attack or in disadvantage, it forces the opponent to relent. If Sephiroth and the opponent are in neutral or are at a stalemate, it immediately gives Sephiroth an opening. And if the opponent is in disadvantage, is trapped, or is on the run, it immediately makes the situation worse. Against most of the cast, this is already an amazing move that fulfils its purpose with 100% reliability just in its ability to force a shield, a dodge, counter or an escape to the ledge.
But then there's its power, and Sephiroth's moveset, to consider.
As the Shadow Flares pile up, dodging stops being a reliable option, or just flat out stops being an option, as the attacks when the Flares explode start outlasting dodge invulnerability. As soon as the opponent is made vulnerable, or as punishment for dodging, Sephiroth's powerful sweetspots enter the picture for big hits or a potential KO from a variety of stage positions. Octoslash is even available if Sephiroth really needs the burst movement to reach the opponent, and is itself quite powerful. And when shielded, at higher numbers the Flares absolutely shred shields on top of trapping opponents in shield for a while. And given Sephiroth's propensity for high shield-damage sweetspots on his normals, and moveset that capitalises on broken shields... you get the idea, probably in the form of a Gigaflare.
I think every player interested in Sephiroth needs to be immediately aware of the sheer power of this move. I don't think I am overstating its significance when I say that it can be a win condition in and of itself. Due to the relatively short range and low hitstun on the base projectile, it may be difficult to safely land in neutral without trading, but honestly? In many situations, as long as you're not getting KO'd or put straight offstage by the trade, that trade is probably worth it. Sephiroth is a character with the raw power to snowball a KO with a single opening at almost any percent, and provided you're not in heavy disadvantage at the time, you've just set yourself up that opening in a few seconds to the future. Outside of neutral, it's probably an attack you would want to land at almost any available opportunity after combos or during strings or tech chases, to set youself up for beyond the current string.
Being such a powerful and potentially centralising tool though, it will be interesting to see how Sephiroth will fare relatively in matchups where its application can be shut down, or even a detriment. I can already see Shadow Flare being a detriment in the Joker matchup, being incredibly potent Rebel's Guard fuel; and I suspect Arsene is already extra deadly to Sephiroth due to his light weight, and due to Eigaon giving Joker the option to fight Sephiroth from outside his range. Other notable such matchups might be Game and Watch for bucket, anybody with an absorb, and potentially Hero for bounce. Incineroar could be hilarious but given Sephiroth's range I don't see it being much of a problem.
OCTOSLASH: Octoslash very good. We've seen it's type before. It's just extra big, extra strong, extra disjointed and extra damaging now. It's a lot.
It's just so much extra bigger, stronger, disjointed and damaging that I felt the need to draw extra attention to it. Also it scoops at least some characters from their ledge-hang, so it's potentially yet another deadly, wide coverage Sephiroth ledgetrap option.
Imagine if Sephiroth's massive up air could be used to ladder. Octoslash finisher ladder combos would be hilariously upsetting, I would love to see it modded. It would be completely in character for Sephiroth to upset everyone with blatantly broken combos on obscene moves.
ONE-WINGED ANGEL: I have no real comments on how I think it will affect his playstyle as I really don't know, and we probably won't know exactly for a while. Sephiroth will of course be overall better in every dimension, but it's hard to directly quantify the specific effects of the movement speed enhancements and an extra jump brings beyond the obvious: better recovery, slightly wider combo windows, better strings, better tech chases, better spacing. It'll take people a fair amount of labbing and experimentation to see full potential, and then even more time to see how much of that potential is practical. The super armor on smash attacks is very nice though.
What I wanted to note was that, of the comeback-styled character mechanics in smash so far, One-Winged-Angel is probably one of the better designed. This is mostly for the fact that as it's only supposed to be received once per stock, and only last until the opponent's stock is taken, it's the one least likely to snowball. Having said that I am a Joker player and I do like my Arsene. ¯\_(ツ)_/¯
FINAL SMASH: Supernova is completely over the top and I love it. One of my favourite out of the new cinematic final smashes. Some of the previous DLC ones have been slightly disappointing in an "overly obvious .jpeg" way, so it's nice to see this one go all out.
OVERALL: Very cool character. Flashy glass cannon, and Shadow Flare's unique properties interact with Sephiroth's moveset to take any similarities he might share with other characters and add a new level of threat to them. I also personally find Byleth's archetype to be very fun to play and watch, because who doesn't like a meaty sweetspot or a good shield break? Sephiroth seems very much the type of character that Mkleo will give a few tournament runs, and I'm looking forward to seeing what he can do with him.
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annakie · 5 years
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An Annotated Mass Effect Playthrough, Part Nine
Previous Posts: 0 1 2 3 4 5 6 7 8
Wheren we run out of sidequests, so we head back to the Citadel already.
With the quest log pretty empty, I didn’t feel like flying around the galaxy hoping to bump into something Hackett wanted me to do already, so let’s go finish up some of those loose sidequests and pick up some more!
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I didn’t grab a screenshot of this, but one of the mods (faster elevators maybe?  Or MERe?  IDK!) COMPLETELY removes the scanning component from getting on and off the ship.
I don’t remember the exact origins of this, but one tick Annakie Shepard has is... she really really fucking hates being scanned.  And it probably was because of how long the scanning bit of getting on and off the ship here took, but I used to always try to outrun it if possible, or at least put up the effort.  I’m so glad it’s not here at all.
The only acceptable scan is Chakwas scanning her for medical reasons, and even that is just barely ok.
Anyway, here we are, freshly not-scanned, heading right down to C-Sec to... oh no what’s this?
Ah.  Yes.   Mikhailovich.  Here for inspection.
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One of the reasons I cheat in Paragon points is that it’s nearly impossible to ever make Mikhailovich happy unless you don’t come back to the Citadel for a very long time.  So maybe I could have gone to Noveria and done the Paragon Point Cheat, but one cheat or another, doesn’t really matter.
The Mikhailovich encounter is another one of those things that didn’t have to be in the game, but is great worldbuilding.  Not everyone agrees with the Normandy being built, or the turian design, etc.   Mikhailovich is right that some of the things we built here could have been tested in a lab, you know.  It was a huge chunk of money, but it’ll be wrong later in thinking it’s a waste.  He also again shows that people aren’t sure that working super close with the turians is a good idea, which, again, he’ll be wrong about, but it’s a good thing to see differing opinions on a lot of things.
Anyway, I like this bit not only for that reason but to see Kaidan’s salute.
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Finally, after lingering at the dock for who-knows-how-long while the Admiral inspected our ship, we get down to C-Sec, ready to...
Oh what’s THIS now?
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Time for another interview, this one a little more voluntary.  
Khalisah Bint Sinan al-Jilani, Westerlund News.
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She’s a character I have very mixed feelings about.
On one hand, well, I used to love to punch her out.  And now I never do.
She’s clearly digging for an angle here in her interviews.  She’s reporting for humanity, not the council races or galaxy as a whole.  But answering her diplomatically here, she’s another character who questions you and what you’re doing, but doesn’t actually step over any lines.  It’s more when you get testy with her here, she gets touchy back.
It would be a shitshow with the fanboys I think if you took out the option to hit here.  But wow that moment... didn’t sit right, especially when it was an MShep doing it but it’s not a great look for Femshep either.  Nobody should hit ANYBODY unless it’s actually necessary.  Getting your feels hurt by a few tough, even unfair questions... does not call for punching.
Especially today when we’re already getting scary close to losing freedom of the press.  Being diplomatic with her really nets the best responses in 2 and 3, as well.
And maybe if we hadn’t just gotten raked over the coals by Mikhailovich it’d be less grating to then get questioned by a reporter.  But I find it interesting how the game keeps pushing and questioning Shepard, and maybe even trying to find holes where maybe Shepard or the Alliance isn’t completely right, or could be questioned.
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Damnit, Chorban and Jahleed.  Just kiss, already, neither of you are trying to kill the other!!  
I do love that Chorban figures everything out based on your scans... just like... a couple of years too late.  Anyway, I already finished all the scans, no way I’m not finishing this quest with Chorban for that sweet XP.
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And YOU, using a girl with no undercover experience and putting her in Chora’s de-- what’s that?  Conrad dies if I end this quest early?  SIGH.
Also... Gideon Emery.  So you’re fine.  All is forgiven.  I’ll do your dirty work.
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Helena Blake!  I DEFINITELY won’t forget to go speak to her, get back on the Normandy, do another planet quest, realize I didn’t speak to her, then go back to the Citadel just to actually pick up this quest, then pretend later on in this update that I remembered to speak to her all along!
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I mean, speaking as if I were someone who hasn’t played the next two games, this is DEFINITELY SUSPICIOUS right?
I guess in a way, we did pull our gun on Conrad all along.
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Just give me the damn mods.
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Honestly, I love this part of the quest because you can COMPLETELY fuck up by being too goody-goody.  I have probably had to reload after mindlessly clicking paragon answers more times than I care to admit.  This time, I remembered to not obey the law.
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The second reason I wanted to come back to the Citadel is that after one planetary mission, Morlan’s Iconic Armor shop (which, again, is thanks to ME1Recalibrated) sells special armor for Kaidan, that looks like his ME2 armor, so he has his own unique look.  
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A picture from later, once the armor texture is loaded correctly.  (Turns out it required a restart.)
I LOVE IT.  Thank you, MERecalibrated team!  Welcome to Kaidan’s look for the rest of the game.
Let’s head up to the presidium!
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Whoops, shoulda brought Ashley along.  I’m sure whatever he wanted to talk about can wait til later.
BTW, that gif isn’t sped up.  
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If you don’t have the console enabled and aren’t setting your out of combat runspeed to at least 800 whenever you’re anywhere you have a lot of running to do, then consider doing so.   I’ve found 800 is the perfect amount of fast without leaving me slamming into walls constantly
The annoying thing is that every time you have a major area transition or have to reload the game, you have to do it again, but after the first time it’s 4 keystrokes.
` then up arrow, then [enter], then ` again.
Also your companions may fall behind, but that’s only an issue for the places they have ambient dialog.  So mostly I start using it on the Citadel after going everywhere once, and then most of the time on the Normandy and sidequests.
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Oh let’s talk to this nice lady.  Oh no, her sister has been kidnapped, how sad!
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Well, the poor woman deserves my help, I’m sure it’s all on the up-and-up.  Sure, I’ll rescue your sister!  I’m glad we have this friendly relationship that will be profitable and non-lethal forever!
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You DID know that Anderson and Udina comment on each major mission afterwards, right?  It took me more playthroughs than I care to admit to discover this.
Also, this is a kind of humanizing moment for Udina here.  He tells us how the council isn’t happy that we lost the prothean ruins at Therum, then Anderson stands up for us (we love you, Space Dad), and then he actually really backs off and says in a much softer tone “I know, I know.  But we all get judged on how you behave.”
And again, we’re not meant to love how he says it, but um, Udina is right.  Everything we do has repercussions throughout the Citadel, and sometimes the Galaxy.
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Poor Liara, the only one left without an iconic armor in ME1.
Also, like Tali earlier, she hilariously has lines in quests we turn in or make updates to that she has no business knowing about.  I guess she read all the questlogs while traveling back to the Citadel.
While we’re here on the Citadel, let’s take a flycam visit around to the edge of the room, shall we?
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So we’re heading out, towards this building, past the Mass Relay sculpture.
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What you can see as soon as you’re near it and then over it, is that that building hides the seam where the water meets map.
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From just beyond it, there’s the apartment-looking building, for whatever reason you can see through the textures on the other side, leaving just the roofs/floors visible (the slats).
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It took quite a while to go this far, but eventually, you can find the invisible wall where the cars spawn from, and not long after, the map ends.  The map is very curved, btw, that’s no illusion.  There’s no chance you could see this far without flycam.
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Looking back, you can see the bridges in the distance, but the Relay sculpture and where Shepard is standing is very far away, quite difficult to see even if the full-sized screenshot.
I love how huge these maps are.  It makes the illusions really work and the sense of scale works BECAUSE it is actually just... that big. 
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Well, back to smaller issues.
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Again, a great quest not only from a memorability perspective, but a worldbuilding one.
How does religion work in this galaxy?  Well, some people still have it.  Enough that there’s laws in governing how people are able to spread that religion.  I think that the council actually enacted a fairly sensible law here -- they cannot allow zealots to take over near the seat of government, but also people should be free to worship as they please.  
I myself am a person of faith who, despite being brought up in a HIGHLY Evangelical movement, now very much believes that people should be able to worship as they choose, (or not at all!) but also that faith is a private matter and shouldn’t be forced on others.  
So yeah, the hanar is being unreasonable, but should still be spoken to with respect.  It’s good that this particular hanar takes it well.
I am honestly dying to know how the hanar deal with the absolute proof that the Enkindlers were just... people.  I mean we saw the one hanar in ME3 react to Javik, but you have to think that the religion as a whole must get shaken up a great deal after the game ends.
Also... seriously read Mass Effect: Annihilation (the quarian ark book).
Anyway, I like resolving this peacefully and getting the hanar to leave peacefully.  Calling someone a big stupid jellyfish is hilarious in the moment, but not so nice once you think about it.  
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Ah, Michael and Rebekah.
I love this quest because... it’s not cut and dry.
I don’t think either of them is wrong. I think they’re facing a tough choice and they both have good points.
For a long time, though, my response has been that it’s Rebekah’s body, her choice.  
But the funny thing was, this time when I was playing, I didn’t see this as just an allegory to a woman’s right to choose.  From Michael’s POV, it’s more of an allegory to Anti-Vaxx.  Obviously back in 2007 when the game came out Anti-Vaxx wasn’t nearly as much as a concern as it is now, so I love that this small part of the game actually grew more meaningful over time.  
Yes, there’s a SMALL chance you could hurt the child from the procedure, but a greater chance of harm if you don’t.  I had a harder time choosing this time, like, oh, am I going to lean a bit more towards being pro-choice, or pro-vaxxination?  I’m pro both of those things??
I still sided with Rebekah.  Mostly because I know the kid turns out OK either way.
Well, for a couple of years, at least.
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Emily!  You changed your clothes!  What’s that?  You want me to plant bugs?  Won’t someone notice?
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Guess not.  Not even this bug.
I’m sad that this is the last we’ll see of Emily Wong face to face.  But hey, a good reporter, and good person.  :salute:
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Kahoku... thank you for finding out about Cerberus and telling us.  The first time we hear the word I think, in the game?  
You will be avenged.
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Welp time to head up to the ship and go off on some sidequ--
I mean... Uh, time to go talk to Helena Blake, OBVIOUSLY.
(Also Liara you cannot climb that wall, stahp.)
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I love them having just a bad bitch like Helena with her sneaky-plan to kill her business partners so totally above the board by Shepard, but hey, she’s just a concerned citizen giving tips to law enforcement, right?  She’s awful, and she knows it, and she’s cool with it.
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Well, since Ashley magically appeared in the party without me going to the Normandy AT ALL, as long as we’re here, let’s go talk to Samesh Bhatia
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A great moment for Ashley, remembering her friend, and treating her husband with so much care and kindness. OBVIOUSLY we can do this very easy thing for him.
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Fuck, this just got a lot more complicated.
I love this quest because it puts you between a rock and a hard place.  Again, neither side is wrong.  Samesh SHOULD have his wife’s body back.  But it IS important research.
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For a long time, I didn’t give a shit about the research and would get the body back, no matter what.
But so many more lives are saved with the research.  So this time I ask him to understand, and he does.  But it never sits quite right, either way.  
As my other SciFi favorite franchise* reminds us in one of its most poignant moments...  Sometimes the needs of the many do outweigh the needs of the one.
Okay now we’re heading back to the Normandy for the first time this update, and next time, back out into space!
*Star Wars is a Space Opera, not SciFi.
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I’ve had a chat with ~someone~ and guessed it was The Time to publish this rant... SO. Speaking for both Jasper and Hendrik: what the FUCK was that (also beware of post game spoilers I guess)
I may not have continued to watch streams and LPs after the first Mordegon fight, but from what I’ve gathered from various posts and sources, Act 3 gives everyone a more-or-less happy ending, and then there’s that. Not to mention this ‘everyone’ almost definitely includes not only totally innocent people like Michelle, but also the mother who sacrificed fucking people to her ex-son, and Mia, who was literally in the exact same fucking boat as Jasper. (Speaking of which: out of everyone monsterified in any way or form, only Jade seems to remember what has happened to her to a degree- and she’s the only one who was not under the direct influence of Mordegon, SO... similarly to Mia and Carnelian, Jasper also must have little to no recollection from the past 15 to 25 years, but that’s a rant for another day. Someone really hates Heliodor’s top knights... one is fucked in every way, and the other cannot live a single decade without encountering something gravely traumatizing smh.) Time travel shit is hard to write, but DAMN, is this a fucking mess, especially considering everything else.
Like, okay, let’s start with the basic problem regarding these two dumbasses: Jasper has always been a little shit. We know that. But while mischievous, he’s also perfectly fine giving love and attention to people he likes, even if he's rather roundabout in expressing it. Seeing how diligent and eager he was to better himself while clutching that pendant, I’d say he’s one of those people who care a little too much about the people who count--- and feeling un- or underappreciated is the thing that can twist him into an attention hungry beast. tl;dr: he does expect the important people in his life to return the attention and care in due time, otherwise he becomes a ticking bomb and things will spiral out of control eventually. Now, what makes this complicated is that he’s too subtle in expressing himself in the first place, and will never be the one to walk up to someone with a “we need to talk”; thus, his needs or disdain go unnoticed by people like... well, Hendrik. I love that man as much as anyone else, and he’s super, if not comically heroic, but damn is he an absolute idiot when it comes to personal relations, not to mention his almost robotic hulk-smash tunnel vision when it comes to Carnelian. Chivalrous to a fault, indeed. (I actually like that this is treated as a problem, because it damn straight is. Hell, prioritizing work over everything else is a fairly important catalyst in things ending up the way they are. It is the reason he blindly trusts the king even after finally realizing something’s really wrong with Jasper, and why latter had drifted away until the distance became an unsurmountable chasm. (I kind of see the husband&wife sidequest for the coral to be a good parallel to this situation ngl))
Let’s not even complicate things by raking the king into the equation as a likely father figure to both of them who had apparent favoritism going on, and what effects Mordegon taking over him had on Jasper, shall we? (I personally prefer the option of him approaching Jasper soon after the fall of Dundrasil. With Jasper being one of the smartest people in the game, (if not THE smartest motherflunker around,) maybe he even noticed something was off. Which, may I add, makes him the only one who could notice once Jade was gone. Get those two out of the picture, and you’re SET, man.)
To summarize, one’s too roundabout, the other’s too dumb, and this is why these two will keep talking past each other fiveever. Not even a mermaid’s whole, entire lifetime would be enough for these two to sort things out on their own, which is why they’d need an outsider to nudge them in the right direction. The only two who are in the active position to do so are the Hero and Mordegon. We’ve seen how latter plays out- the Lord of Shadows is much more invested in manipulating people’s weaknesses into killing their friends and family (see also: Mia). So it would be on us to kick them in the shin, right? Except we get no fucking options to do so.
The worst part of it is how easily they could have gone with more insteresting shit. I’ve seen some PC mods already regarding costumes, and you know what? Dubbing problems be damned, I’d give my lunch money tenfold for a mod that gets you a mentally unstable monster tamer Jasper for Act 3 into the team instead of Hendrik who’s forcibly mordegonized instead, even though I don’t have the game, and likely never will. Just this one change is a good enough setup to easily throw a decent storyline together, no??? I bet it wouldn’t be hard to keep the ultimate uberboss for after this shit as a nice bonus, either.
Let’s not even get started on the party dynamics. He’d be suspicious of the Luminary and expect to be used and thrown away as soon as he’s outlived his usefulness, bacause apparently that’s all he’s good for... but that’s just the tip of the iceberg. Cat fights with the other Black Mage material Veronica? Yes. Chatting with Sylvia about Hendrik being as thick as a brick wall both physically and mentally?? Hell Yes. Hitting it hilariously well off with Serena and bonding over shit like being lowkey savage and cakes??? HELL FUCKING YES. Him and Erik not even remembering who this other motherfucker is so they can start on decent terms? They are basically the dog and cat type of the same person so it would be a fucking treat to watch that mess unfold. (in case it wasn’t clear thus far: I’d rather take an altered Act 2 with an Act 3 on top; still post-apocalyptic and somber, but with better outlooks, and healing time for wounds. Just... striking a better balance of hope and despair, you feel? Not everything has to be 90% perfect or 90% depressing.) And JADE, guys, JADE. She could just be the missing link to break Jaspers LVL 99 Mistrust Barrier and make all those other things possible. Apart from maybe Rab, she’s the only one around who knows him to an extent; it would give her some of that much needed active character development, AND be a display of her diplomatic skills as a soon-to-be-ruler. Two birds with one fucking stone, I tell ya. Just thinking about this makes me feel robbed.
Also, party members mean pep powers. Some sly shit with Erik. An ultimate Charm Nuke feat. Jade&Sylv. A Double Re-Vamp where he beats up shit with former while everyone watches in horror. One last power exclusive for the last boss where Hendrik joins the two of them that’s referencing Heliodor’s two headed eagle.
Ah, and there’s the obligatory face-off with Hendrik... and Carnelian, I suppose. Might keep the old dude around to make sure mr knightiest knight no-brains orders... anyway. That shit. That shit would be 100% psychological warfare directed at Jade and Jasper. And actually Evil™ Greg (aka Hendrik, sorry, I love that nickname from a JP playthrough) could totally bring out the receipts on both of them. It wouldn’t even be OOC because A: he spent time with baby Jade, and B: Mordegon knows like 99% of Jasper’s emotional baggage anyway. That  shittalk would work like a charm, and dig under the lad’s skin, I tell ye. And past the humiliation and hurt, Jasper would also get fucking pissed and just tackle Hendrik to the ground before punching the fuck outta him, because feeling betrayed or not, even he knows that Hendrik would never, ever say something like that to his, save Jade’s face. It would be to no avail as our Wall of Meat could kill p much anyone by just flexing on their neck... But that’s also a perfect moment to pull an “if only there was someone who loved you” that would rattle everyone’s jimmies in- and outside of the game.
Man.
(I seriously don’t expect anyone to program this shit on the spot, but I may or may not be halfway done with some more-or-less episodic fic chapters that I also may or may not finish sometime, and y’all are free to contribute yourselves, too)
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marypsue · 7 years
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@blogg-saron Just remember: you asked for it.
Reincarnation Blues (95,096 words, published April 2, 2015, completed September 26, 2015)
This fic was the product of an idea that absolutely would not leave me alone. I’ve mentioned before that originally Rosa was the centre of the piece, with Ian as a supporting player and partner in crime in her bid to take over the world by being adorable and popular. Rosa Darling, Taylor Swift’s Evil Twin, crawled fully-formed out of the first time I heard Delta Rae’s ‘I Will Never Die’, at least two months before I ever wrote a word of Reincarnation Blues. 
Ian didn’t actually have a name until I decided to write a short fic based on these characters who just wouldn’t get out of my head; he was a generic, grinning-evil Devil Went Down To Georgia reference with a fiddle but no name playing backup in Rosa’s band and lending her supernatural firepower when necessary. As originally conceived, he knew exactly who he’d been and used it to his full advantage. I decided on 'Ian’ after considering ‘Liam’ as a name that referenced ‘William’, but not as obviously as a ‘Bill’ or ‘Will’, and then deciding that would give the game away too soon. I also just plain didn’t like the name ‘Liam’ as much. It was only later that I found out that the man responsible for the absolutely stunning art direction on Gravity Falls is named Ian. And I just found out now, looking up Delta Rae to see when ‘I Will Never Die’ was released, that one of the band members is named Ian. This is...typical of the experience of writing this fic.
Mira came into the picture after I gave up on finishing the fic I was working on at the time before giving the RB characters free rein on my imagination, and decided to write just a short one-shot, just to introduce them. (Hah.) I’m not sure, exactly, when or why I ended up deciding that Ian shouldn’t have any knowledge of his previous incarnation (I think it was somewhere between Brown Bird’s ‘Blood of Angels’ and the short burst of Alex!Bill popularity), but it ended up being a good decision. It would’ve been around that time that I decided I needed to put him into Alcor’s path in order for his previous incarnation to come out, and that the best way to do that was to put him into the orbit of a Mizar. Deciding to have them date was purely a ‘hey, wouldn’t it be funny if...’, with an added touch of ‘oh man, Dipper would hate that’. Mira basically started out as an amalgamation of Mabel traits and fashion that I like, and a lot of her arguments with Dipper came out of my trying to figure out just what the heck was going on in her head. (Also, her social media presence is a little bit based on Manzi, who Alex was dating at the time, because I followed her on here for a short while before realising we had practically no interests in common and she posted a LOT of stuff that wasn’t cosplay. )
And now that the stage is set:
Chapter One
This began life as a one-shot that was meant to exorcise these characters from my head. Ninety-six thousand words later, we can all see how that turned out.
I wrote a good chunk of this chapter from Mira’s perspective, but it just wasn’t working, and I realised around the point where Dipper flips out that if I wanted to keep it as a short, I needed the readers to know whether Ian was really evil and scheming like Dipper suspected, or if he was just as clueless as Mira was. Now, I think I might have stuck with my original plan and left that ambiguous, because that would be a nice, tight little horror story. On the other hand, ninety-six thousand words later...
Given the opportunity to do a complete rewrite, though, I would adjust Mira and Ian’s introduction as a couple. Their first interactions seem really, really stilted and forced to me now. 
Chapter Two
I actually wrote a short fic for the TAU blog based on a prompt about Ian and Dipper learning to tolerate each other and Ian pitching a show based on Dipper and Mabel’s experiences in Gravity Falls before I decided I was going to expand the, at the time, one-shot into a full multichapter fanfiction novel. It actually was part of what convinced me that I still had a lot of stories to tell about these characters, and that it should be expanded. That short fic also introduced Ian’s prosthetic eye, which he didn’t, at that point in Reincarnation Blues, have. I got to answer a couple of asks with axolotl gifs and feel like a real creative mastermind.
There were a couple times while I was writing the climax that I actually considered killing Ian off, because it seemed more likely with the state of each of the characters and also just so that the Toby plot could still work, but because I had made this short fic of events taking place after the events of RB and Ian was still alive in it, I decided that meant I’d made a tacit promise that he’d survive. I didn’t really want to kill him off anyway, so it made a good excuse when I was weighing my narrative options and they all seemed to be sliding towards Death.
A lot of this chapter was influenced by the surge of human!Bills in the fandom at the time, and especially of human!Bills (and human-shaped!Bills) who had flashy, obvious, fire-based powersets. I felt like Bill Cipher’s real power lay in misdirection - the flash and the fire, in canon, always only distracted the main characters from Bill’s real objectives, and, arguably, what he was really getting out of their interactions. To my way of thinking, it was far more likely that a human Bill Cipher would have some kind of mentally-based powerset, if they had a ‘powerset’ at all, and weren’t merely very quick cogitators who could think big and put themselves one step ahead of everyone around them. At the time, there were precious few authors and illustrators who seemed to have come to the same conclusion - none that I ran across, anyway. (There still aren’t, but the flood of billdip-based Cool Human Bills With Fire Powers seems to have slowed to a trickle.)
It also came in response to Toby, who was invented by the Transcendence AU’s very own Mod Z and exploded in popularity almost instantly. He was a sweetheart, a genuinely good, kind, little kid, who was facing enormous cosmic retribution for a millennia-long previous lifetime as a liar, monster, and snappy dresser. Toby is great, his creator manages to milk all the hilarious irony out of the situation, and there are some authors who’ve done really good and clever things with him. I’ve just never been all that interested in purely Good characters who just keep getting kicked in the teeth by a cruel world, and it struck me that Toby was the perfect setup for Bill to sneak in close to Dipper and do...something vicious. (I don’t think, at this point, that I knew exactly what Bill was planning to use Ian for, but I definitely knew that Bill was planning something, and it was going to blow up spectacularly in everyone’s faces.)
With those things in mind, I tried to imagine some realistic flaws or weaknesses that a near-omniscient, immortal demon forcibly bound to a decaying, imperceptive meatsack might potentially develop. Ian’s anxiety and nihilism(-lite?) and self-destructive tendencies all come from there. I settled on the feelings of insignificance and impermanence as the two major issues Ian had to face mostly because those were two things that Bill had never had to consider, would never have had to consider if he hadn’t ended up human himself, and would never have been able to satisfactorily reconcile with his own omniscience and indelible influence on human history/trail of destruction across several dimensions. It was not long after I settled on this and really committed to it (I believe it was a few chapters later than this, though) that Alex did a twitter Q&A where he talked to a fan with anxiety and...basically laid out that he suffered from very similar fears, and had developed very similar coping mechanisms to the ones I’d decided to give Ian. I initially only made Ian look like Alex for the sake of the joke, but as the fic progressed it became more and more clear to me that, by writing a version of a character who Alex Hirsch had once gotten in a ‘which character are you’ online personality quiz, I had inadvertently tapped a vein of similarity that was only gonna get wider. 
If you’re reading this, Mr. Hirsch: I am so sorry, and I swear that I did not and do not stalk you. I know my icon of cartoon Dana Terrace kinda makes this harder to believe, but still.
Chapter Three
The first Mira-POV scene! Also the first appearance of Rosa!
I think this was the chapter that really cemented for me that I was doing this, that this 'short one-shot' was now a fully-fledged multichaptered fic and I was in it for the long haul. This is the first chapter that starts to set the plot in motion, and the first chapter where I really knew that there WAS an overarching plot thread and where, in a more specific sense, it was going. I believe this is also the chapter where the fic got its title (the previous two oneshots had been posted without titles). 
...her punk-bluegrass act, the Savage Peace...
Oh yeah! I never mentioned these guys again. This was the duo that Ian and Rosa played together in, before Ian left to go into animation and Rosa went solo. The name is a riff on the Civil Wars, another excellent bluegrass duo who split up due to differences of opinion on their future direction. I love the Civil Wars.
I searched last.fm for 'punk bluegrass' after this chapter, because I had a very specific idea about what Rosa's music sounded like (like Delta Rae but with more electric guitar and bass, pretty much) and I wanted to see if anyone else had made it a reality. I did not find what I was looking for, but I did find Wood Spider, a band that plays bluegrass music with screamo vocals. I recommend 'Is It Strange?' because it is a very, very Ian song.
In case you hadn't noticed yet, a lot of the making of this fic was heavily influenced by music. I really need to make another playlist for it at some point.
Also, there's been some confusion amongst TAU peeps regarding Rosa's hair. I intended it to look like P!nk's blonde fauxhawk. Word Of God has spoken.
"He knows what I like and don't like, what matters to me, even things I don't tell him. He pays attention to what I say and do, and he remembers. He just does nice things for me sometimes when I'm least expecting it, and it's always exactly what I didn't even know I wanted."
This line was meant to show how Bill's 'ALWAYS WATCHING!' shtick might, under a very different set of circumstances and put to a different use, actually be a good thing. Post-Escape From Reality and Mabeland, it also takes on a vicious irony which I really appreciate. Successfully predicting what'll be ironic in the most painfully angsty way before canon even gets there: The Mary P. Sue Advantage!
I think this scene is where Mira actually coalesces into her own character for me, rather than 'a Mizar who is dating an r!Bill'. This is where she gets to show some of her own strengths and values, and to oppose and conflict with Dipper on her own terms, rather than because of Ian. I made a conscious effort to make sure this fic passed the Bechdel test, but I feel like even though this was a conversation with a dude, it was equally important in giving Mira a voice and an interior life separate from the men (well, okay, man and demon) in it. It also shows off the two sides of her - she's picked up a lot from Dipper, as evidenced by her nonchalance about cult-busting, but she's also still empathetic and compassionate, as shown by how she handles the kids. She's stuck between Dipper and humanity, and this is the first place where that's really shown, rather than talked about. It's one of my favourite scenes in the fic for exactly those reasons.
The last scene in this chapter is also where Mira and Ian start really feeling real to me as a couple, too. I really think this is just the chapter where I found my stride and all the pieces started to come together.
Chapter Four
I don’t have a whole lot to say about this chapter. It mostly exists to set the scene for what comes later, to get the reader more familiar with the characters, to set the cogs in motion. I am very pleased with Ian and Rosa’s friendship in the first couple scenes, though - I think it’s pretty natural.
Rosa looked up at him, her expression completely neutral. “Beale, I am goin’ to steal your girl.”
At the time I was writing this, there had been - I remember it as several, but it really must’ve been like, three - Gideon reincarnations (and preincarnations) in TAU who had gotten weirdly possessive about Mizars and had caused All Of The Plot in their respective fics by trying to make her their own. We’d also - if I recall correctly - received an ask basically proposing that Gideon’s soul would always do that, any time it came into contact with a Mizar’s, no matter what else might be going on. I...wasn’t a fan of that idea. I believe I’ve mentioned in a previous thing-where-I-talked-too-much-about-RB that Reincarnation Blues’ major theme is determinism versus individual identity. That was why I felt like this was the perfect place to kind of deconstruct that idea that there could be no r!Gideon who wasn’t an epic jerk. Right from the beginning, I intended for Rosa to get fixated on Mira, to set events in motion by doing a bunch of stuff that was beyond the pale to try to ‘steal’ her from Ian, and then to have to face the consequences of her actions. The goal was to see if she could grab a clue, if knowing what was going on and what she had done would give her a chance to look at her life, look at her choices, and make better ones the next time.
That’s right. I was redeeming Gideon before it was canon cool.
(There’s a whole lot I could get into about what I’m meaning when I say ‘redemption’ versus ‘apologism’, but...I won’t, here. Suffice it to say that I wouldn’t have wanted any kind of redemption plot for Gideon - or, indeed, any character, anywhere - that didn’t acknowledge that they started out in the wrong, and, though I usually disagree, I completely understand people not wanting to see certain villainous characters get a second chance.)
“... So - noose joke. Think that can ride, or are the censors gonna flip?"
I made a Mistake here. I was referencing the cut storyboards from Scary-oke where Dipper finds Ford’s ‘Zombie Survival Kit’ and all that’s in it is a noose. It was a suicide joke. (Well, I mean, suicide wasn’t the joke, but - well, whatever.) I should have referred to it as a suicide joke, or chosen a different deadly weapon. Instead, I referred to it as a ‘noose joke’ and it became a meme on the TAU blog, that Ian would be hiding nooses in the backgrounds of scenes all the time.
It was only, like, a month into this that I realised what the noose has historically, in the States, been a symbol for, and that without the context of a cut storyboard presented at a con (which might not necessarily be widely known) and then taken out of the context of a scene where the character is making storyboards (thereby removing the storyboard reference link)...yeah. I have to apologise for this one. Nobody has said anything to me about it, but in hindsight and with some consideration, I would word this differently if I were to rewrite the fic today.
I had a loooot of fun writing sleep-deprived Bill-like Ian here, and I hope to do more of it at some point.
Chapter Five
The introduction of Sun-mi! Sun-mi was a last-minute addition because I realised Mira had no female friends and panicked, and also because NWHS came out and I fell even harder in love with the character of the Author, and figured that tossing an r!Author (we didn’t at the time know that he was named Ford) into the mix with an r!Bill would be fun. This...is why Sun-mi’s role is small (though, I think, still important enough to justify her inclusion) - it was added to the plot post-outlining.
While I was writing Sun-mi, I was thinking of her with a voice much like April on Parks & Rec. This is not particularly relevant information to anything, I just see her as being very deadpan in that same way.
“So, not that one. How about Tam Lin?”
The mention of Tam Lin - one of the Child Ballads, in which a girl rescues her fairy lover on the night his soul is to be sent to hell as a tithe, and restores him to humanity, by holding him fast, and fearing him not - was a blatant nod to how the fic was going to end, and nobody picked up on it. It is also just a great, classic fiddle tune, though, and apparently it's not widely known that it's in the same time and key as St. Anne's Reel and so the two can be played together?
(I also answered a question about what each of the characters would have on their iPods, and said that Mira would have the Kerli song ‘Chemical’ on hers. If anyone had looked it up, they would have found out that it’s got a refrain that goes ‘This love is more than chemical’, which also directly references how the fic ends. I took every opportunity to hide spoilers for this fic in plain sight. It was so much fun.)
Stamped into the starry void around them like an artificial horizon was a massive ring, parallel lines glowing red like gashes cut into the dream to reveal an inferno on the other side. And between those lines, all around the horizon, burned familiar symbols.
Most of Ian’s nightmare is based on what I thought Bill’s experience of the Mystery Shack, from the mindscape, must have been like. This bit, though, is based entirely on a nightmare I had which involved Bill Cipher. I was practically contractually obligated to include it here.
Chapter Six
I have to preface any comments I make about this chapter with a disclaimer. Normally, I loathe miscommunication plots, especially ones where characters who ostensibly love and trust each other just flat-out refuse to listen to the other's explanation of a situation that looks bad. However, that's...exactly what I've written here.
I feel like the saving grace of this first scene is that, one, it doesn't constitute the entire plot, and two, it's more of a symptom of larger, deeper problems that they're having, rather than manufactured drama so that there can be some conflict and a tearful reunion in the third act. Sure, things end up hinging on Mira and Dipper trusting one another, but things are already strained between them, and this one miscommunication isn't the only problem they face, it's just the straw that broke the camel's back. Clearing up this one particular misunderstanding also doesn't magically solve all of their problems. I could, of course, be totally wrong and this miscommunication plot could be exactly as painful as every one I've ever seen on a made-for-TV romcom.
Had this whole thing been a colossal waste of time?
And here we see the product of Rosa's machinations! My thinking behind her slightly-absurd recruiting of Sun-mi to investigate Ian's past lives in an earlier chapter was that she thought that, any negative information Sun-mi turned up, she would share with Mira, and it wouldn't look like Rosa herself had deliberately sabotaged Ian and Mira's relationship, so she'd still have a shot with Mira. Devious.
(It occurs to me that both of the two characters who were the initial inspiration for RB started out as evil masterminds in concept, but ended up being sympathetic characters who got redemption arcs in the actual fic. There's some kind of irony about this.)
Trying to work out how the historical record might represent the Shack so far in the future was also a lot of fun. I know that the worldbuilding on this fic isn't sufficient for something that's meant to take place a full thousand years in the future, that the rate of change is so rapid that the society - and even the landscape - of the world Ian and Mira live in ought to be near-completely unrecognisable. On the other hand, I just wanted to write a fun story about character interactions, and I couldn't really set it any earlier or I'd risk 1) Dipper still having a clear thread of niblings around to anchor him, 2) things not having progressed far enough to actually have something like preincarnation testing, and 3) it being too early for Bill to have recovered from his 'defeat'.
(Also, I'm pretty sure that this, here, is the first use of the word 'preincarnation' in the TAU.)
He was still himself, more or less, he wasn't like Bill - !
Dipper is a little (or a lot) less human in this fic than in some of my others, but the thing is, he isn't really aware of that. This is the scene where it gets hammered home. It was a lot of fun constructing the scene where he eats Ian's nightmare so that it could be deconstructed here, to put all of the pieces of his real motivation and plans on display and show just how much like Bill's his modus operandi has become. (It also explains how he's able to get into Ian's head to offer the deal he does right at the end of the fic.)
Chapter Seven
aka "Shit, Meet Fan".
If you asked Dipper what seeing the future was like, he'd probably say it was like a beach.
I lifted this metaphor from Terry Pratchett's The Carpet People, a book which I strongly suggest for anyone who is interested in high fantasy, slightly deconstructed, and set among a race of teeny-tiny people living in the hairs of a carpet. He wrote it at seventeen and then came back and edited it as an adult. The result is...not quite A Terry Pratchett Book, but also not your average Extruded Fantasy Product Tolkien knockoff. He deploys the metaphor a little differently, and I can't remember how exactly he phrased things, but the concept of seeing possible futures as grains of sand on a beach came from him initially.
"I'm Alcor and I was wrong
I'm singing the Alcor Wrong Song..."
Dipper's apology is, of course, based on the Stan Wrong Song, which I thought was a nice touch to show that he was still thinking of Mira in terms of his life with Mabel in Gravity Falls. You gotta give the boy credit, though, he's trying.
I also think that Dipper will never be over his fear of puppets, partly because of Sock Opera, but also partly because we never got the Labyrinth episode. Until Dipper and Mabel have a siblinghood-affirming adventure in a giant, glittery maze with a mess of Muppets and a David Bowie guy, Dipper Pines will forever fear all puppetry.
"Well, we're all going to die."
Ian is really, really, profoundly bad at being comforting. (Unless you're worried about having embarrassed yourself or messed up your future, in which case, your ultimate insignificance in an eternal and uncaring universe and the inevitable certainty of your eventual complete eradication can sometimes be comforting.)
Ian hummed along as he turned on the faucet. "Dream a little dream of me..."
Annnnd here we go.
I decided that Ian would like folk and bluegrass music, partly because of the initial character concept and the Rosa connection, partly because I thought it was a genre that would remain resistant to introducing synthesised music even in the hypothetical future, partly because then I could make 'The Devil Went Down To Georgia' jokes. I decided he should also be into jazz music mostly because of the incredible His Name Was Billy Mischief, which is probably one of my favourite GF fics of all time and also highly recommended for anybody who liked RB. The author's inclusion of 'Someone To Watch Over Me' was both inspired and led to me looking up more jazz music, which led to finding a surprising number of songs that could be easily read as referring to Bill. It's not jazz, but Alex's inclusion of 'We'll Meet Again' in the finale still made me kick my feet in vindicated glee.
This scene was in the works from chapter 2 onwards, and it's another of my favourites - I think with good reason. I've had a lot of feedback from people that this was the most viscerally effective scene in the whole fic, and somebody drew me fanart for it! It was a little challenging to get into initially, because I was so excited to write it and I had to restrain myself somewhat to keep it taut and tense and simmering, instead of just explosive from word one. I think - I hope - that it succeeded.
Chapter Eight
“I’ll be looking at the moon,
but I’ll be seeing...you!”
I found Billie Holiday's version of 'I'll Be Seeing You' somewhere around chapter three or four and I instantly knew I had to write this scene and use it as a backdrop. I'd love to see this on film; Mira looking through the empty apartment, the slight and subtle wrongnesses adding up as a sinister bass note slowly builds from under the song to nearly drown it out, only to vanish on the final line as the camera overlooks the sink abandoned in the middle of a task and the phone left docked on the wall, letting Billie's voice echo, alone, over the unnatural stillness, before the song ends and all is left in perfect, fragile, ominous silence -
Anyway. Sometimes my mind is unnecessarily cinematic, and sometimes I profoundly regret not being able to score and soundtrack my fics.
“Do y’all mind?” Rosa asked, holding her phone away from her head. “Can’t hear a word my friend’s sayin’.”
This scene was originally even longer and more obnoxious. I really wanted to give people a reason to like and root for Rosa. Okay, so I also thought it would be badass. Thankfully, I have long trained myself to sacrifice cool awesome character stuff when it needs to be sacrificed for the sake of the story.
Are you done laughing yet? No? Okay, I’ll give you a couple more minutes.
Please ignore literally everything I had to say about the wards, because it is all bullshit. I think I said that anything less than an SS-class demon would be bounced back from Mira's wards, and that Ian, once 'active', shattered one of them completely on his way out, but that Dipper could go past them without having any effect on them at all? Which would require him to, like, probably use his powers to recreate them after he passed through...? I don't know how any of that was supposed to work.
I am, however, very, very pleased about opening a scene with Dipper missing Mabel's absolute faith in him, and immediately taking it into Mira accusing Dipper of murdering her boyfriend because Dipper's just such a demon. Juxtaposition!
The 'highlight reel' is equally if not more bullshit than the wards. I think this chapter is where I just gave up on trying to give Dipper a balanced powerset and decided to just go with whatever best served the emotional, character-arc thread. Sometimes you just have to play to your strengths.
Dipper didn't like other people knowing things he didn't. ... If he wasn't that guy, then - well, what was he?
A good brother! A real scrapper with a heart of gold and a will of adamantium! A sarcastic little shit! Dipper's focus on being The Smart Guy getting deconstructed and his realising that that isn't the be-all end-all of who he is was a wonderful good awesome character arc, even if it ended up being kind of understated in comparison with some of the more in-your-face character development that, say, the Stans got. TAU kind of does a similar thing with Dipper's arc, giving him All The Knowledge but making it come at the price of his family, which makes him reconsider its value...but it doesn't address that particular thing in the same way as canon, so I can see Dipper still getting hung up on this even thousands of years later. (Also, there are a lot of interpretations that indicate he may be kind of mentally frozen at the age he 'died', which I kind of love and subscribe to.) Hence, this line!
(I bet Dipper haaaaaaates when, like, The Slang and memes change. He has all kinds of arcane knowledge, but just what exactly the kids are talking about when they say something that looks like a random combination of syllables is beyond even his eldritch comprehension, and he can't figure out the nuances of how the new words are used, and - argh.)
"I tried to set things up so you'd find out something awful about Ian and break up with him so I could date you instead!"
There was a beat.
"That's it?" Mira asked, carefully.
One, I personally still think this is hilarious. 
Two, this is the thing about Gideon - in a world of supernatural, outsized threats, he's really quite mundane! His whole shtick is something that can and does happen in real life! And he's the second-worst antagonist in the whole show! I front-loaded the redemption arc in this fic and gave Rosa a little more self-awareness and a quicker leap to recognising that what she was doing was shitty, so how funny the mundanity of 'I want you to be my girlfriend and I don't care what you think' as compared to 'a literal demon is going to try to blow up the whole of reality' is can really shine, but, like...it's still terrible, and giving it outsized supernatural consequences doesn't make it worse or better than it is when it happens in reality. Do any of these words make sense? Who knows.
My one explicitly lesbian character in this fic being manipulative and predatory in her affections? Mmmmmmaybe not a choice I'd make again. But I do like how this storyline played out.
Chapter Nine
I'm still not entirely sure who knows what about Bill and why. That was another thing that I'd change, given a chance to do a rewrite - I'd solidly establish Bill's position in history, myth, and public consciousness in this particular future right up front. That way, it might actually make a lick of sense when the characters react to hearing his name when there's not...like...any evidence that they have any idea who the fuck he even is.
Don't set your stories in a future where magic has been real for a thousand years if you don't have a lot of experience or interest in worldbuilding, guys.
This is the chapter where Mira is just completely fucking done with absolutely everyone's shit, and I love it.
"...They used to have to take my pulse manually every time. ..."
I decided that Ian wreaks havoc with medical technology because his Ooo Weird Demon Soul Energy is, like, an actual electromagnetic weirdness that hangs around him. This is also why the viewscreen for the peephole goes all fuzzy on him in chapter seven and why, in some extracanonical material, he can't get his storyboard files from his tablet to talk to literally any other piece of technology. It's also why Rosa can tell his energy's 'weird' and why Mira's mom thinks his aura's like a hole.
"... Remember Paloma Heart?"
... "I don't."
I should have mentioned Paloma earlier. That's all.
Brown really did think that he had Ian figured out, that he knew Ian back to front, just because he knew Bill Cipher. ... He wasn't expecting Ian Thomas Beale.
Ian, here, is thinking he's making Brown nervous, making Brown think that he's up against some semi-omniscient, potentially-omnipotent extradimensional being who knows more than he does and can do more than he can, in hopes that Brown will get scared and angry and slip up, give away information that Ian doesn't actually have yet (like how Bill sent Ford that nightmare in the beginning of TLM that really had no purpose except to send Ford running scared for his defenses against Bill, and which also led to the brainwave-encryption machine being destroyed and Ford taking Dipper into his confidences and growing closer to him and ultimately seeding the rift between Dipper and Mabel that ends with Bill getting the rift...). Just how in control is Ian of his own actions here? Debatable, since what he ends up actually doing is getting Brown scared and angry enough and believing enough in Ian's 'powers' to, eventually, let Bill out. Oh, the irony.
Area 51! For someone who's never been big into aliens, I sure have put this dang place into a lot of fics.
(I also wanted to give Mira a chance to one-up Dipper in the Smart Guy department. And do something nice for Dipper. He deserves a bone thrown his way.)
Chapter Ten
Mira is one of the only people - if not THE only person - in this entire fic who has exactly zero ulterior motives. She does exactly what she means to, goes for exactly what she wants to, directly and without hesitation. I kind of love that about her, it's a breath of fresh air.
Here, however, it does probably make her immediate job a little harder.
"It just kills you, doesn't it?" he said ... "Not knowing?"
#getrektIan
I am unreasonably proud of the jet-skate Ladies of English Lit roller derby team as a method of mass destruction.
This scene originally had Dipper taunting Mira about killing mooks lead into the 'mooks' turning out to be magically mind-controlled people, which Mira found out very graphically and horribly when she wrenched the helmet off the guy who tried to choke her out to jam her fingers in his eyes and saw the sigil on his forehead - but that dragged me down a rabbit hole of Is Mira Actually A Good Person etc, and it was both too late to introduce this thread and would have muddled the plot. I might revisit the idea sometime, but then again, I might not.
Chapter Eleven
Janice!!! Janice is one of my favourite backgrounders and I almost wish I hadn't killed her off so quickly. Almost.
I have a boatload of headcanons about how the Society of the Blind Eye worked, how it was originally a secret society designed to stop Bill but Bill used Fiddleford to co-opt and disable it and then used Dipper to destroy it, most of which ended up finding a home in Raising Stakes. This is one of them. There's just no way, in-universe, that the Blind Eye is so deliberately similar to Bill's in design just by chance. (Out of universe, of course, it makes perfect sense for the gravi-team to maintain a consistent aesthetic, but still. My convoluted headcanons can still be supported by textual evidence!)
There was a circle in the middle of the room.
Goodbye, Ian. It was nice knowing you.
He squeezed his eyes shut, and his outstretched wings flickered with stars, surveillance footage, images of the fight that had just happened, an apple tree in a forest of pines, a blueprint, a wide-eyed alien-looking creature...
Dipper's wings flickering is meant to parallel Bill's face flickering in Dreamscaperers, and, like Bill's face flickering in Dreamscaperers, it contains spoilers! The surveillance footage refers to how he and Mira eventually find Ian (through the central control room, on a security tape), the apple tree in a forest of pines is a reference to Henry's antlers and his tree over his grave in Gravity Falls and also a metaphor for him being part of the Pines family, the blueprints refer to the wards on the structural components of the facility, and the alien's just a reference to the fact that it's Area Fifty-freakin'-one.
"For the love of - are you actually twelve?"
Nyahahaha.
I love the bounce castle. I love Mira and Dipper's dialogue immediately post-bounce-castle. I think I have Dipper rip the doors to the soul tree room off their hinges and then later have Mira say she should've closed them, whoops.
I have nothing particular to say about the last scene except that I'm very proud of how it turned out.
Chapter Twelve
The summer Ian had turned fourteen, one of the artists his mother represented had gone triple platinum, a record-breaking heatwave had hit the West Coast, and Ian had tried to kill himself.
I like this scene too. I like montages, bullshit experimental purpley prose, and expressing emotion through place. I also like that this nods to what they're trying to do to Ian - they can't bring Bill back proper, but they can dredge up all his memories, theoretically creating a powerless, more controllable human with all of Bill's borderline-infinite knowledge and no requirement of making a deal or dealing with demonic senses of humour to get at it. All of Ian's own memories bubbling to the surface is part flashback, part the spell dragging up something old and dead and long-buried and dislodging Ian's memories as it rises.
I also should've established Ian's father's death earlier, I think, though now that I'm staring it in the face again I don't dislike it as much as I did just considering it as a concept. I could've mentioned it more concretely earlier on, but bringing its full impact on Ian out here, where everything he's tried to forget is being dragged out of him and everything he is is being stripped bare, is not the worst narrative decision I've ever made.
The soul tree (or ‘tree of knowledge’, as Janice calls it, because haha, it bears apples and it’s a research project) is a product of me looking at what they’re doing to Ian and trying to work backwards, to see what kind of other things they might be doing to research souls, if this is how they decide to deal with Ian. It was also a nice opportunity for a great big hunk of angst, and a good excuse to give Dipper the powerup necessary for all the heavy magical lifting he’s going to have to do. Three for the price of one cool-looking plot device!
“We’re not going anywhere,” Brown said, taking his hand away from his earpiece. “We’ve still got -”
Janice gave him a pitying look. “It’s Alcor,” she said.
Janice is...probably a little bit of an Alcor fangirl. (Not the Twin Souls kind. The watches-doumentaries-about-serial-killers-on-her-days-off kind.) She is perfectly aware of, and starstruck by, the fact that he can kill her with barely a thought. She would just love to get him under a scalpel or energy blade of some description, but she’s also not a complete idiot. No one who’s ever tried to summon Alcor for anything like the kind of research she does has ever lived to tell the tale. She probably just has a wall of newspaper clippings all about Cool Shit Alcor Has Done.
“Wanna know what your future has in it?” ...  He blinked, once, slowly, deliberately, and said, “Exactly three minutes!”
This is a self-fulfilling prophecy. It also probably wouldn’t have worked if Ian hadn’t already played at being Bill for Brown earlier. BAM. PLOT. 
Ian glanced over at the timer as Brown brandished the tablet. The last few seconds drained away just as Brown pressed a finger down on the screen.
The house from Ian’s nightmares crashed down around him.
This is another one that I can see as a scene, animated or filmed; the room beyond, the ‘real world’ with the circle and the magitech and the terrified people suddenly vanishing from Ian’s viewpoint when a wall drops in front of it, no, slams down in front of it, shaking snowglobes and pine-tree trucker hats off the shelves and putting huge cracks between the boards, settling slowly into place like it was just dropped by a tornado even as blue light starts to spill up through the floorboards and the cracks start to widen as gravity fights for every board and nail...
Man, I wish I could make the moving pictures. (Though I guess if I’d put my time and energy into learning to make the moving pictures, maybe I would know less about making the words go. And, like, I’ve managed to just blither some seven thousand words about Making The Words Go. So I might actually have some modicum of skill at that by now.)
Chapter Thirteen
Mira hadn’t said anything since they’d left the room where Henry’s soul had been imprisoned, and Dipper was starting to worry.
TAU’s creator and Mod Z mentioned to me after this chapter was posted that I could’ve held off naming Henry as the owner of the soul until Dipper is forced to admit it, out loud, to Mira, and I’m still kicking myself that I didn’t think of that before posting the chapter because it’s a great suggestion and would have been very effective.
“See, at least we just kill people.”
Yeah, I’m glad I didn’t get into the ‘moral dilemma of Mizar’ aspect in this one any more than I did.
“You’re my best friend, you know? And I don’t want to lose that.” She glanced down the hall, back the way they’d come. “But if this is going to work, then sooner or later, you’re going to have to trust me.”
WHOOOOA THESIS STATEMENT
Everything from Mira and Dipper breaking into the control room straight through to Mira landing in the hospital was pretty much written in one straight shot, without stopping. This was the part I'd been itching to write since, like, chapter two, and it was GREAT to finally have it all fall together. The reactions I got to Bill's appearance - even though I think everybody was kind of expecting it by the time we got to this part - were all awesome and priceless.
I do want to make sure it's clear - the whole Bit in Area 51 was set up to approximate the circumstances under which Dipper became demonized. We had 1) an enormous, elaborate spell being worked, 2) ancient spells in the foundation of the building which had been in place for more than a thousand years, 3) all of which were destroyed, releasing all that pent-up power while 4) demonic energy and knowledge was being forced through and into a fragile puny human with an intrinsic tie to the physical plane.
It seemed like it made sense at the time, okay.
"AND PUBERTY! REMIND ME TO GIVE THE EVOLUTIONARY PROCESS THAT DREAMED THAT ONE UP A SWIFT KICK IN THE SURVIVAL OF THE FITTEST!"
I love writing dialogue for Bill. That is all. Most of my favourite lines did actually make their way into the fic, but I still ended up having to scrap some that I really liked, just because I couldn't make the dialogue work with the plot and the other characters. A shame.
I honestly don't think I could be happier with how the scene with Bill in the centre of the circles with Mira turned out. Choreographing it was a bitch, though.
"Give Ian back, you son of a -"
"AH AH AH, LANGUAGE!" Bill interrupted, with a wink. "TRYING TO PRESERVE THAT Y-7 RATING HERE!"
this is my favourite fucking joke in the entire fic
can you imagine how much funnier it would've been if I actually had kept the entire fic Y-7 rated
"Why does everyone keep forgetting I'm Mizar?"
#getrektbill
Chapter Fourteen
I really don't have anything more to say about the rest of the scene in Area 51. I think the writing actually says exactly what I want it to say, how I want to say it. It all flowed easily and beautifully, and I barely had to edit it at all. I was and still am pleased as punch about how it came out.
Everything was floating.
This fucking scene, on the other hand.
I rewrote this entire scene from scratch no less than three times (and it was probably actually four). This scene was a righteous pain in my ass. I had one goal with it - I had to get Dipper to offer Ian the deal that would remove all outsiders' memories of Ian being an r!Bill, in exchange for eating all of the Bill-memories left in Ian's head. Usually, that's a good thing. Usually, knowing the purpose of a scene makes it pretty easy and straightforward to write. 
This motherfucker, though. This scene was like pulling teeth. I'd get about halfway through Dipper explaining the deal to Ian and why it was important, and then I would just stop. I couldn't go any farther. It was like I was on the end of an imaginary rubber band of Actual Ability To Make The Words Go that I could stretch only so far, but no farther, and only with a great amount of struggle, before I'd be snapped back to the beginning and have to try to start again from there in a direction where maybe I could make it to the next scene before I ran to the end of my rubber band again. I tried over and over and over with no luck, no success, and no small amount of frustration.
I don't know what tipped me off to the fact that, one, I had to actually deal with the demons I'd pulled out of Ian's head, and two, there was so much more I could do with the mindscape than the literary equivalent of talking head panels, but once it clicked into place, it was like that imaginary rubber band just vanished and I wrote the whole thing all the way through in forty-five minutes without stopping. It also required minimal editing, and it is now one of my favourite scenes in the entire fic.
A little while after I finished this chapter, I saw a quote (from Clickhole, so obviously fake, but) attributed to Haruki Murakami, which basically said, "If you can set a scene in the basket of a hot-air balloon, do." It was a joke, of course, but I also, since writing this, think it's genuinely excellent advice.
Also, I managed to sneak in references to used-car-salesman!human!Bill, stylised-skinny-smirky-pretty-boy!human!Bill and how I felt he was kind of a caricature and a lot of versions of him that looked like that also flattened out the depth of the character, and to the apocalypse tapestry, which I actually don't think I've seen mentioned anywhere in the fandom since Escape From Reality aired! Huh. Too bad, it was cool.
Chapter Fifteen
...and the forest outside with all of its eyes is burning, burning - 
I just really like this line, I don't know.
The news story about the Nordwext group that's playing when Ian wakes up for the first time is, one, yes, a reference to the Northwest family, and two, a callback to the girls in the factory who Dipper hadn't been able to help back in chapter five. This is him trying to do something that will actually help them and make a difference in their lives, instead of just lighting people on fire from inside out and getting them in trouble for summoning demons.
"... another such facility located under the former Ellens Air Force Base in Idaho."
Ellens Air Force Base is entirely fictional. It was invented for an episode of the X-Files, Deep Throat, where Mulder actually sees a UFO up close and personal (before having it wiped from his mind by the government). I couldn't resist.
I actually researched eye removal for this chapter. It took a lot of psyching up and then realising I could probably start with Wikipedia and click though to their sources without ever having to brave the minefield of Google Suggested Images.
He'd never seen this ring of trees (aspen? Birch?) in his life...
When I wrote this, I had the clearing where Gideon first summons Bill in mind. I also deliberately used descriptors, when Ian looks over and sees he's holding hands with himself, that could apply to either Ian or Bill.
"Oh, demons ... We can deal with demons."
I love Mira's parents.
Guess whooo put in a Twin Peaks reference without knowing basically anything about Twin Peaks!...okay, I could not pass up the opportunity. Besides, you know Ian watched Twin Pines at a formative age, and nearly flipped when he found out they were resurrecting it as Twin Pines: The Returnening.
He’s also a big fan (and friend) of Lauren Mephistopheles, but there is absolutely nothing that will make him actually watch more than ten minutes of Friendship is Prestidigitation. Sorry, Lauren. Some things are too terrifying even for an ex-demon in human skin.
And here we have the culmination of the Rosa Darling Redemption Arc! Ian telling her that Bill played all of them is, as she correctly deduces, a test - if she took the out as offered, played off her own responsibility, he’d know that he really couldn’t trust her to recognise what she’d done wrong and try to fix it. At that point, he probably would’ve had to ask Dipper to remove her memories, too. It’s a lucky thing for both of them that she got a clue!
“State-of-the-art prosthetic.” Rosa clasped her hands behind her back. “This model’s so new it’s not even on the market yet. Which, uh, would mean that technically you’d be part of a clinical trial -”
“A guinea pig,” Ian said, softly.
Just like Bill made Dipper into! I’m a genius.
“You’re not my father,” Ian says at last.
Ian’s father shrugs. “Does it matter, if I’m right?” He puts his glasses back on, light hitting the lenses just so that Ian can’t see his eyes. “Does any of this matter?”
Ian thinks.
“Yes,” he says.
Hi, my name is Mary, and I love Terry Pratchett’s writing.
“You know what,” Ian said, still looking up at the ceiling, at the hoist that dangled over the bed and the dark bulb in the reading lamp, “it’s been - three days? Four days? A couple days since we narrowly escaped death and you haven’t kissed me even once.”
“You haven’t kissed me either,” Mira said, with an affronted look, but there was a hint of laughter in her voice.
Remember how I said they started out forced and stilted? Yeah. I think that was just inexperience and a lack of familiarity with the characters. Let this be a lesson unto me: write the whole damn thing, then go back and rewrite the first, like, until it starts sounding natural again.
“Mira, don’t call me nerdface,” Alcor grumbled, coalescing out of the dark and fussing with his cufflinks.
“Okay, dorkbreath,” Mira agreed, just to hear Alcor’s long-suffering sigh.
Case in point.
Epilogue
Toby!
Everybody loves Toby. I guess I’m no exception. I am a sucker. Also I really wanted to show how the whole Ian thing affected Dipper’s relationship with Toby, while not actually causing it to deviate at all from what had already been established as TAU canon.
“Fragile neurological attachment, huh?” Dipper said, under his breath, and then, loud enough to hear, “Well, now you’ve got me.”
That’s all, folks!
Some more RB-related song recs, before I go: 
- The Garden, by July Talk (This ain’t Johnny Carson/I got thoughts that ain’t my own/I’m talkin’ black souls dressed in red and things that I shoulda never known)
- I Run Roulette, by Boots (I’ve been tricked into a thousand different ways/to slide myself away right down the drain)
- Better Not Wake The Baby, by the Decemberists (make your moan of your lot in life, split your mind half-crazy/gouge your eyes with a butter knife)
- Tic Toc, by Mother Mother (the Sandman told me, there’s no use in listening)
and because shush, it’s a great song and I had it on repeat for writing a decent chunk of the middle bits
- Out Of The Woods, by Taylor Swift (but the monsters turned out to be just trees/when the sun came up you were lookin’ at me)
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viatorix · 7 years
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Steam Summer Sale Game Recs
Since the summer sale is on and I’ve gone a bit ham on it myself, I thought I’d rec some fun games. There’s some great games going for ridiculously cheap right now until the 5th of July, so have at it. These are in no particular order, but [*] marks my some of my absolute favourite games.
UNDER 5
[*]Star Wars: Knights of the Old Republic ($2.49 | £ 1.74 | € 2.49)  - Fantastic story with traditional Bioware choice-based decisions, and awesome, memorable characters. This is a classic game and one of the greats. You don’t even need to be a Star Wars fan to enjoy it. It’s an old game, so it’d run on probably most low grade computers.
Star Wars: Knights of the Old Republic, The Sith Lords ($2.49 | £ 1.74 | € 2.49) - Sequel to the first game, and set five years after. This one is just as good as KOTOR, if not better. Be aware that its recommended that you download a mod that restores parts of the story and fixes bugs (found here).
Middle-earth: Shadow of Mordor - GOTY edition ($3.99 | £ 3.19 | € 3.99)  - Like a better version of Assassin’s Creed except in the world of LOTR. 
Brothers: A Tale of Two Sons ($1.49 | £1.09 | €1.49)  - this is criminally cheap for the heartwarming game this is. It’s not too long, as you can finish it in a few hours, but it’s good. Bear in mind you will have to have a controller to play this game as you use the analog sticks to control each brother.
[*]Dishonored ($2.49 | £1.99 | €2.49)  - A first person assassin/stealth game with an awesome story. Dishonored is one of my favourites and probably one of the best games out there. It’s highly optimised, so is pretty playable on most machines.
Fallout: New Vegas ($2.49 | £2.49 | €2.49) (Ultimate Edition: $9.99 | £7.49 | €9.99) - One of the best, if not the best fallout game. Awesome story with high replayability, and highly moddable. 
[*]Life is Strange ($4.99 | £3.99 | €4.99) - A narrative, Telltale-like game with (yet again) a great story and characters. Warning: you will cry. Heavily. More than once.
[*]The Witcher 2: Assassins of Kings Enhanced Edition ($2.99 | £2.24 | €2.99)  - Great game, and great introduction to the Witcher series. Much better story and controls compared to the first game, so don’t bother with that one. A medieval slavic fantasy in which you not only kill monsters but also get mixed up in political intrigue. 
Saints Row IV: Game of the Century Edition ($4.99 | £3.74 | €4.99)  - insanely fun and hilarious GTA-like game. The moment ‘Don’t Wanna Miss A Thing’ by Aerosmith started playing as I tried to disarm a rocket in the first ten minutes, I knew this game was gonna be great. I also recommend Saints Row III  (Full Package: $3.74 | £2.74 | €3.74)
Apotheon ($3.74 | £2.74 | €3.74) - Do you like Greek mythology? Then this side-scroller is great. It’s simple, with fun combat, bosses, and all in a beautiful Ancient Greek vase art style.
Domina ($4.99 | £3.49 | €4.99)  - Wanna manage and even play as Roman gladiators? This is a short, pixel style game in which you can!
Kindergarten ($3.99 | £3.19 | €3.99)  - play as a kindergartner and solve a murder mystery while trying not to get killed yourself (yes, really). This is funnier and more light-hearted than it sounds. 
Never Alone (Kisima Ingitchuna) ($2.99 | £2.39 | €2.99)  - Native American story written by Native Americans in partnership with the game studio that created it. It’s a beautiful puzzle platformer about restoring the balance of nature.
Reigns ($1.49 | £0.99 | €1.49)  - A simple card choice game in which you are damned by the devil to play the lives of every successive king and try to maintain your kingdom while unlocking more cards through your choices. I’ve had fun with it. 
Portal 2 ($1.99 | £1.49 | €1.99)  - If you haven’t already got Portal 2, do yourself a favour. This is a fun game (great with friends) and it is ridiculously cheap.
UNDER 10
[*]Borderlands 2 - GOTY ($4.99 | £ 4.99 | € 7.49)  - This and Tales are two of my favourite games. It’s a fun scifi shooter that is great playing with friends or just alone. The characters, especially the villain are awesome and the whole thing is so well written (and hilarious). Plus since its GOTY you get all the DLC which is hours upon hours. Don’t bother with the first Borderlands, it’s rather dull compared to the sequel.
[*]Tales from the Borderlands ($6.24 | £ 4.74 | € 5.74)  - A telltale game set in the Borderlands world and after Borderlands 2. As a telltale game, it’s mostly a purely narrative game in which you control the character and the choices but don’t have to go shooting at stuff (95% of the time). It keeps the humour of the Borderlands games, and features great characters.
[*]Dragon Age: Origins Ultimate Edition ($7.49 | £4.99 | €4.99)  - The first dragon age game is arguably the best. Good story, characters, and something you can sink your time into. It’s a good (and obvious) place to start the three game (so far) Dragon Age franchise. 
The Walking Dead ($6.24 | £4.74 | €5.74)  - Another Telltale game (they’re great okay?) based on the Walking Dead series. This is one of Telltales best. Be prepared to cry. Also pick up Season 2 ($6.24 | £4.74 | €5.74)
The Wolf Among Us ($6.24 | £4.74 | €5.74)  - Well you might as well get this too. Though personally, Tales from the Borderlands will always be my favourite, the Wolf Among Us has been lauded as the best of the Telltale games and is pretty damn good.
[*]Final Fantasy VII ($5.99 | £4.99 | €6.49) - The most famous of the FF games and one that was pretty much my childhood. The nostalgia is unbelievably real. There are stories that stay with you, and this is one of them. 
Baldur’s Gate II: Enhanced Edition ($6.79 | £5.09 | €6.79)  - One of the classic, defining games from which other fantasy games spawned. This is an old game, but the story is still amazing.
[*]The Elder Scrolls IV: Oblivion GOTY ($7.49 | £6.49 | €7.49)  - the precursor to Skyrim and just as good. There is a stupid amount to do in this game, not to mention the mod scene which is still alive and kicking.
UNDER 15
[*]Final Fantasy IX ($10.49 | £7.99 | €10.49) - Another of my favourite FF games, and in my opinion, one of the best. Definitely recommend.
Dragon’s Dogma: Dark Arisen ($11.99 | £9.59 | €11.99)  - an open-world RPG with lots of quests, story, character options and is damn fun.
Bioshock: The Collection ($14.99 | £9.99 | €14.99)  -  Bioshock is a great franchise, and with this pack you get BioShock Remastered, BioShock 2 Remastered, BioShock 2: Minerva's Den Remastered, BioShock Infinite, BioShock Infinite - Season Pass, and Bioshock Infinite: Columbia's Finest. Holy shit.
If anyone has any other recs, feel free to add them!
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