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#and like also the shorts thing. it isn't even a case of redesigning a character to respectfully cover them up more LMFAO
ccrisalright · 3 months
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The KG3 kids as Danganronpa Characters
This is an au that has existed for like, a year. All the main kids have designs too, but me and one of my pals are redesigning them so... have some bonus characters that I did for fun!
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I also have already posted Emmy's w my request post, so, yeah!
Had a great time drawing these three, even if I have no clue on of their personalities are accurate or not!
(also the au these guys are from isn't gonna be like, a huge thing. Just designs, basic cases and doodles. Probably.)
some doodles under the cut!
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sadly aboard the emmy x austin train. probably until the game comes out. choo choo.
I also didn't put Davey's height, but It'd probably be like, 5'1 or 5'2. Hes short.
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snowfallenapocalypse · 3 months
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Howdy Slay the Princess friends! I wanted to show off my Voices designs, they’re still very likely to change cause I’m still not quite happy with all of them, but I hope you enjoy them! :3c
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Explanations and a few extras below the cut! :) (This ended up being a kinda long post so be warned!)
For the most part I try to use the same body shape for all of them, with the only differences being their accessories and some beak variation. None of them have wings either- I don't like drawing them that much so they're reserved for TLQ
Alright here we go- explanation time!
Hero - Knight's helmet based on the default warrior class helmet from Miitopia, no clue if the feather, ponytail, thing... is his actual feathers or part of the hat and I probably never will. I love how he looks even if the helmet sucks to draw
Broken - Shackle and chain around his neck, not much to say about this guy, I was a bit worried it was too similar to the Prisoner's shtick at first but it's grown on me
Contrarian - Jester's cap, the most common defining accessory I saw for him in fanart and thought it fit. Probably gonna change him cause the current iteration doesn't feel quite right. (Either hat redesign or something new)
Opportunist - A tie and ripped dress shirt, I wanted a smarmy business-ey feel for him but didn't think a nice shirt would fit in with the aesthetic of the game, so I gave him a ripped one (he probably found it on the ground somewhere)
Paranoid - Perfume pendant, I adore this concept but have had a hard time conveying it properly. The pendant is filled with smelling salts in case he needs to wake someone up. I want to keep this concept so much but I know it has to go through a few more designs cause I don't really know what it's supposed to look like. Planning on adding another necklace and maybe a clock?
Smitten - A shawl with heart shaped embroidery and a flower broach, I... Don't know how to feel with this one? It doesn't quite fit Smitten's exuberance but I don't know what I would give him instead. Will probably change later if I do come up with something better
Hunted - Hooded cloak, for camouflage :0 (it's a very short cloak though basically only covers his shoulders.) I drew him twice so you could see both versions, realistically he'd always have the hood up but I find it hard to draw and doesn't look as good so I don't bother, (it probably looks weird because the hooded version is missing the feather tufts, I added a quick sketch of the hood with them below)
Cold - A hole in his chest (shamelessly based on Mad Rat Dead,) Cold didn't seem like the type to have any worldly possessions so this was the most literal way I could convey his 'heartless' personality, it is kinda bending my rule of giving all these guys unique accessories but it fits him quite well so I don't mind
Skeptic - Detective hat, this is another one that I think looks a bit weird due to the lack of tufts (version with them below) and I don't know how well this fits his personality, but Skeptic is probably the voice I'm least familiar with so I'm kinda just ignoring redesigning him until I get a better grip on his character (I also don't really know how to draw this hat- I tried my best lol)
Cheated - Cut off tuft and scars, I had a really hard time coming up with this one and I'm still not quite sure how I feel about it. It's another one that bends my rule of having accessories but I couldn't think of anything to put on him that fit the vibe of 'Being salty from repeatedly losing to someone using hacks in a game.' (Yes, that's how I summarize Cheated's personality lol)
Stubborn - ...Isn't here, Oops? Yeah, you probably noticed but I don't actually have a design for him yet. I might give him a cape? idk. He's another voice I don't really have a good grasp on, I have to play through his chapters again :')
Anyways! I had put my sort of 'design rules' for these guys in an older version of this post but I ended up not vibing with it so I edited it out- I like the post a lot better without all the excess stuff
And finally as the send-off to the post (and a thanks for reading all) here's the extra bits! My one Long Quiet full body, the Hunted and Skeptic sketch with their tufts, and a bonus Opportunist cause I realized you can't really tell what the shirt looks like lol
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velvet-ii · 3 months
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endlessly curious about the death note utena au 👀👀👀
okay so i wanted to have some more content to show before answering this ask... and i was already working on a character lineup for artfight!
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so here's the full lineup of my death note au redesigns (not including any side characters i may include later as story permits such as akio, nanami, shiori, etc.) :)
and honestly i have to stop just calling it "my death note utena au" when it has a name.. so: here's the beginnings of revolutionary girl kira!
the basic premise is literally just inserting them into the death note character roles, nothing too crazy lol
surface breakdown:
utena is light! obviously because she's the main character but also because she would probably test out the death note to see what happens (in this au, she decides to use it to "revolutionize the world" and take out perpetrators of violent crimes who never faced justice)
anthy is L (or, in this case, "rue,") because seriously who else would be L. after shutting herself out from the world to focus on a job she can do without showing her face, she's forced to show her face and work with the police to gain access to more information. she knows this isn't a typical serial killer case...
wakaba is misa! she adores utena almost to a fault after discovering her status as kira, but becomes an invaluable asset due to the shinigami eyes she got from a deal with her shinigami (shadow play girl)
touga is the captain of the kira task force and is determined to stick with it until the end, maintaining his confident persona while overlooking key details provided by rue (much to her dismay)
saionji is touga's second-in-command, although treated more like a bodyguard than a friend sometimes. since high school, he's cut his hair short to distance his resemblance to touga (which doesn't work too well since they ended up in the same profession anyway).
miki takes on matsuda's role, but often takes things too seriously rather than not seriously enough. he's by far the youngest member of the task force, and is incredibly dedicated to the kira case.
juri parallels aizawa as a voice of reason for the task force, but their characters aren't too closely tied together. juri holds a grudge against rue (and later, utena upon joining the task force) due to her belief that they're young, inexperienced, and didn't work hard enough to get here; she's often maddened by rue's often unusual tactics and plans.
in terms of changes to the main story, a lot of it is driven by the subtle changes in character relationships or motivations. for example:
utena's motivation to use the death note, while similar to light's, differs in that she only kills criminals who haven't been brought to justice-- which makes it a lot harder for anthy and the task force to ignore the message she's sending.
wakaba and utena have a more balanced relationship than light and misa do in the original show-- utena still considers her a liability, and wakaba's actions lead to some unfortunate circumstances, but i want her to have a complete character arc (unlike misa's complete shafting in the show. pissed me off)
obviously, since touga isn't utena's dad, utena's gonna have to figure out some other way to get access to police records and land herself a spot on the task force.
utenanthy endgame. dont even worry
the themes established in utena (for example, the effects of misogyny and the meaning of revolution) will make a big effect on how the story changes from death note as well! i want to stay faithful to both source materials in a way that's productive.
if this ever gets written/created in some form, the story's gonna veer away from following the death note storyline at the end of L's arc. i have something completely different planned for those scenes that changes the rest of the plot!
with all that being said, honestly there aren't any guarantees i'll have time to end up making this real.. it's mostly just a thought experiment for now since i love both shows and also (re)designing characters :)
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tamaruaart · 4 months
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AUGHHHHHH the unyielding urge to redesign Lucifer and Adam from HH cause what.
I've heard Adam's design is 'good' and it's supposed to be simple because he was the first man and is supposed to look like the average guy.
But I will ignore that if/when I redesign him because that is stupid.
It also goes in the topic about how HH romanticized Christianity in the show (a problem most shows have when they depict Christianity but I digress)
The reason it especially annoys me when hazbin is in question is because HH and HB want to focus a bit more on the characters and lore of the bible. And instead of trying to depict it correctly they just choose to romanticize it.
You hear this argument a lot with Greek myth as well. The Greek gods were assholes, so don't romanticize their actions PLEASE. (Ex: Disney's Hercules)
But the difference between Hercules and HH is that Hercules was always supposed to be a family friendly movie. While HH is of course ment for mature audiences.
Which means there's no reason to romanticize it like they did. And when I mean 'romanticize' I mean generally how they depicted heaven with all the pastels and how the cherubs are depicted in HB which all dials down to the art direction.
Also what they did to Saint Peter. Unforgivable.
If it's meant for mature audiences I'd also like to see a more mature representation of the Religion you're depicting.
Also the plot doesn't really make sense when you think about it? Like purgatory is right there?? Please acknowledge your source material lol????
It honestly shocks me cause all this time the purgatory hasn't been mentioned ONCE in the show. So does it even exist??
And if it doesn't... Well, that's just stinky writing-
And for the 'romanticizing' of Christianity (in the art direction more specifically), they could've done that. However in that case they shouldn't have focused so much on religion??
If heaven was only going to be mentioned here and there then sure you could do that. But if you're going to focus SO MUCH on it and going to make it so important to the lore then please treat it with respect?
And with Lucifer- I mean, that just shows how little the writers actually care about depicting the source material semi-accurately.
You give me the literal personification of evil and make him an uwu short king with depression.
I mean that just leads me to think Lucifer is really pathetic as a character when you know a thing or two about him in the bible.
When Lucifer TRICKED Eve into taking the fruit, he wasn't doing it to give her knowledge or something. He was doing it because he wasn't supposed to, because he wants to screw Adam and Eve over. Because he's bad.
I get that's whole thing about HH's Lucifer but still. Lucifer is not HH's character. He's much more than just a character at that.
And that type of approach is also in all honesty pretty disrespectful. You took the being that ruined humanity, that screwed it over, and turn him into... Whatever you call HH's Lucifer.
Like- I mean- Look at these two people and tell me they're supposed to be the same character
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The Lucifer on the right looks intimidating and hateful while also being beautiful. Lucifer was the most beautiful angel so that makes sense. Not to mention the Lucifer on the right looks like someone who could kill you in a second.
Whilst the Lucifer on the left is a short, skinny, blond uwu-ass boy. I could take him a fight smh.
And yeah, short people aren't that intimidating I said it. I mean, I wouldn't be scared of my foe if they're the size of an eight year old-
Also, no, I'm sorry but this isn't intimidating at all
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It's such an easy fix too. Just make him a bad but helpful character. Make him rude, let him do terrible things and be sadistic, that's the whole point of Lucifer. However, make situations where he has to help Charlie, not because he cares, but because he's too prideful to be made a fool of by heaven.
BOOM! A good way to make Lucifer an actually decent anti-hero of sorts.
Not to mention Lilith isn't an actual character in Christianity. She's only a character in Jewish Religion. Which is like- Yikes-
Please do not mix religions when interpreting them in a media, because that is really easy to do wrong and it's just generally something you shouldn't do.
Now keep in mind:
THIS IS JUST MY OPINION AND MY CONCERNS ON HAZBIN HOTEL. YOU DO NOT HAVE TO AGREE WITH A WORD I SAY.
If you like Hazbin that's genuinely awesome! I'm glad you found something you enjoy, continue doing that!! And honestly everything I say is just the art of adaptation.
These are just my personal takes that I can't keep to myself since I'm the type of person that can't keep shit in her head and has to voice everything-
Tam out-
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iamumbra195 · 1 year
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Okay, I keep seeing this everywhere and it's driving me insane.
Everytime someone points out how a teenage girl is oversexualized in a show-- with half her chest being shown for some odd reason-- someone else comes in and talks about how that person shouldn't complain because there's a man that walks around half naked in the show when these two things are fundamentally different???
Best example of this is Yaoyorozu and Kirishima from Mha
A man's chest being exposed and a woman's chest being exposed are two very different things. That's why it's perfectly fine for men to go to the beach wearing only swim shorts because they're covering the only intimate part of their body. Women cover their chest and private because those are the intimate part of their body.
The sexualization of men and women are very different. Stop comparing them. I'm aware that Kirishima and the other anime boys are sexualized but society has different standard for men and women. When women are sexualized, when teenage girls are sexualized, they are objectified in a way men aren't most of the time. Women are sexualized ALL the time and most of the time it's not welcome so stop comparing that shit.
The experiences of men and women are on opposite ends of the spectrum. Women are subject to sexualization from the age of eleven, sometimes even younger, and that's why you have characters like Sarada, who was what, twelve? in the early manga and was literally dressed in that abomination of outfit and walking around in 6 inch heels when she's literally a child. A child.
So back to my point, stop comparing a teenage girl in a dangerous industry walking around half naked (or completely naked in Hagakure's case) to a teenage boy that can literally turn his skin into armour because once again, men have one intimate area and women. have. TWO!!
There's also no reason for her or Hagakure to walk around like that when there's an in universe solution to their problem-- Mirio's DNA infused suit. Kirishima could do that as well if he wanted but once again, completely different situations here.
Also it kinda says something when its mostly the female characters quirks that require them to be half naked/naked (Yayorozu, Hagakure, Midnight, probably more...)
Thanks for listening
If you wanna know what pissed me off: https://www.reddit.com/r/BokunoheroFanfiction/comments/165100d/extremely_high_bmi_high_body_fat_momo_deals_with/
Also this redesign for Momo's suit looks great and suits her personality really well. If she really needs to make some really big like a cannon, you can add a zipper for that specific use but she rarely needs to make that sort of thing and it would take a lot of time to adding a zipper is hardly a big deal. She mostly makes things that she can literally create from her arms but for some reason she's always making from the weird boob window area.
Plus isn't quirk society super advanced? Why does she have a whole bookshelf on her hip when she can get like a tablet or some fancy glasses/goggles like Edith from Spider-Man: Far from Home
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Also found a sarada redesign :)
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SEE? SHE LOOKS COOL! GIRLS DON'T HAVE TO BE HALF NAKED TO LOOK COOL!
Literally all the girls in shipudden looked amazing in their ninja clothes without being sexualized, it's possible to do that Boruto too. And I don't give a fuck if it's modern times, do you see military women or police women dressed half naked? NO!
They're not regular civilians in Konoha who can dress any way they want, it has to be practical and Sarada's timeskip design? Very much impractical. I don't think this redesign is perfect cause the jacket looks a little too long and might get in the way of her reaching for her weapons pouch but it's way better than the original
Everyone keeps trying to say that everyone who dislikes the design is projecting their own misogynistic views and that they were all insecure like... Sorry I'm not comfortable seeing a sixteen year old dress like that? Sarada has been consitently sexualized in the manga and it's not cool. Idk why y'all are defending it. Like it if you want to Idc but ppl not liking is perfectly valid considering all the weird connotations it has
I like this design too, could do without the heels tbh
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She reminds me of Sasuke in this and maki from JJK
A huge reason why I personally love JJK is because Gege doesn't needlessly oversexualize the women, both students and adults and they're all dressed in a practical uniform
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tenebrare · 2 years
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Assassins Creed - Juhani Otso Berg (sketch) + small fan-rant on subject of Assassins Creed.
Small attempt to try hand on Berg in case I might go try to doodle that dream of mine. After my dream I had posted about last time, I did re-read some of those AC comics and while my 2023 resolution was not to be negative, where it can be avoided, then I have to admit I am not biggest fan of the style or character redesigns of those comics. Those are not bad artists, who did the Templar comics, but some how they were hard to follow - style wise. Characters look either too alike, or too generic. I am also more used to European graphic novels, more than US styled comic books, maybe that has its impact too? I like more detailed art and above all consistency (so i'd recognize characters between panels, which isn't always case with AC Templar comics). Anyway, one thing I noticed that they redesigned Berg for comics and later used same redesign in AC:Odyssey, where mister Berg made a show up on funny Egyptian mythos inspired armor remake with no animal head helmet. And now he had become also bald. They went from typically Scandinavian blonde-guy look to more ... not that. Although one comic - test - redesigns of Berg was very Adam Jensen alike. That made me laugh. And then looking for some online references for Berg, I run across a blog that demanded more modern day parts and 3rd person playable character for those in AC games and I am like total opposite. I would like them to remove modern day parts completely or make them optional campaigns. I disliked every modern day part in Origins, Odyssey and Valhalla. And Valhalla was only game where modern day was short enough for me to suffer till end of that. I never completed Origins nor Odyssey because I really disliked playing modern day and I kind of eventually stopped logging to game, when I was facing modern day sequence I had no mood on given moment... yet again as well in Valhalla i did 0 of the bonus events because Eivor was changed to modern day character during those. So... less modern day campaigns in AC games, not more. ... even when I like Berg as my favorite modern day character.
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mauesartetc · 1 year
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Hey maue get to so you again. I want to ask you an Important question. What designs you feel needs a redesign? because there's this character name tinkerbell who while iconic I feel her design doesn't age well. Her design is extremely sexualize like her dress is skimpy, long flowing hair, lascivious lips, long legs and a bust. How would fix her design?
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Honestly? Not sure what's really that sexual about it. She has a short skirt, sure (and the length probably would've been scandalous when the movie came out), but I've seen similar dresses on plenty of women in the summer, and like... it's not a big deal?
I've never been a fan of projecting morals onto body types or pieces of clothing. It's superficial and nonsensical to judge real women for their bodies or taste in fashion, so why judge fictional women for the same? Obviously characters don't have the same agency as real people, though, so there's a discussion to be had about the designer's motivations and thought process in drawing Tink the way he did. But implying she needs to be "fixed" because her outfit's a little revealing-? As if showing some leg is grounds for a redesign? Just kinda smacks of purity culture to me.
"But Maue", I can already hear pearl-clutchers mewling from the box seats, "this is a character in a children's movie! For children! Won't someone please think of the children??!!"
Welp, back in the 2010s, Disney released a series of 3D kids' films starring Tink herself. And wouldn't ya know it...
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Her design barely changed at all. Guess they didn't see it as an issue. (Then again, this is Disney we're talking about, and those people stick to the script when it comes to their brand mascots, but still.)
I'd already aged out of this series' target demographic years before, but from what I can gather, Tink's more of a Barbie-like character in these films. More of a role model for girls instead of just "the jealous chick".
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So it seems these filmmakers prioritized making Tink a more fleshed-out, sympathetic character rather than hand-wringing about her outfit. I guess you could cry to Disney about it if you really wanted to, even though I'm sure countless overprotective moms already have.
I don't even know why you think some of the qualities you listed even apply to Tinkerbell. First of all, her hair isn't "flowing"; it's tied up in a bun. Second, I'm not at all sure what "lascivious lips" means. How can lips be lascivious? Finally, you stated the fact that she has a bust as a negative, but like... literally everyone has a bust, at least if you go by the loose definition of the term. I'd also like to point out that the cultural fetishization of big boobs is utter bullshit that objectifies women who have them, but Tink's are actually pretty small in proportion to the rest of her body. Are we looking at the same picture?
It seems to me like you're projecting a lot onto this character just because you find her attractive. If you think she's sexy, that's totally fine. But sexy doesn't equal sexualized. It'd be a different story if she constantly posed in a provocative manner or was purposefully drawn with exaggerated proportions to highlight her feminine assets (like, say, Jessica Rabbit). And even if that were the case, sometimes characters who are sexualized end up doing more in the narrative than looking pretty. Sexualization isn't necessarily a bad thing; it just depends on the character and the story.
But sometimes - Le gasp! - Some characters just enjoy showing off their bodies or flaunting their sexuality, just like some people do in real life. It ain't a crime. Yes, it'd be a problem if all the female characters in a piece of media acted like this, as this would demonstrate that the media's creator sees women as interchangeable rather than individuals. But one character being a little sexual isn't the end of the world, despite what religious extremists may have you believe.
TL;DR: Cope.
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moe-broey · 2 years
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My fucked up little guy (gender neutral) oc who's design lifts from Baphomet and thus goats 🤝 Yanfei who is (kind of) part deer (the goal is to have their silhouettes resemble satyrs and fauns respectively)
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the-satellite · 4 years
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Hello friends and welcome to ☆Hateful Nostalgia☆. I was exposed to the mob talker mod WAY too young bc I was an unsupervised child on the internet watching mod showcases and SkyDoesMinecraft. Looking back these sucked, the stories were often bland and the designs were milk toast at best and tits out at worst. So for the sake of procrastinating on working on anything substantial I grabbed the main 6 I remembered and gussied em up. Redesigns, rewrites, better names, all that bullshit. If your interested in better photos, design notes, story details and rambling hit the basement, otherwise here's a line up you should click for better quality.
Also I wrote all this once before already but I deleted it like a dumb bitch. On the night Unus Annus was murdered in front of my eyes no less. Was a rough fuckin night.
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The Creeper- Kupa. An explosive pyromaniac with a habit of making empty threats and yelling. She protects what she believes to be her territory with a suicidal passion, but if you manage to get her to cool down and soften up she's pretty sick to hand out with. Hard of hearing, has at least one bout of head trauma at all times, and deathly allergic to cats.
Because the creeper is kinda the og I wanted to reference AT2's design more than the others, but I'm p sure the only thing I actually kept was the red hair and brown gloves. Otherwise I was doing whatever. I really wanted to lean into the explody bit of creepers, so I gave her some bite and dressed her in clothes referenced from Irish railroad workers. This may also be why I keep imaging her with a very heavy Irish or Scottish accent, whichever would be most incomprehensible when angry. Every color but her skin was color picked from one of the references, with some minor alterations for makes my eyes happy reasons.
With Kupa I imagine a story line with her would largely be about her as a character and her development than like an actual adventure narrative like everyone else. She starts off ready to blow up both you and herself in a misguided attempt to defend what she sees as her's and opens up and learns not everyone is out to get her. Lots of time taken to understand her childhood and how she ended up how she is. Very simple, probably the default or tutorial run people would go through.
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The Zombie- Bee. The ill husk of a missing explorer suffering from a less than conventional appetite. She wallows in her self imposed loneliness, believing herself to be an irredeemable monster doomed to hurt those around her. What she really needs is a buddy and some clue to who she used to be. Rough voiced, chronically fatigued, and prone to spontaneous combustion in sunlight.
 I definitely consider this one the weakest for design sadly. I imagined Zombies as humans who went into strange caves and caverns and didn't come out for years, only to pop up as completely different people. I just tossed AT2's design. The first thing I did was make her a bit of a genderbent Steve and tinted her green bc Zombies in game are just Steve but green. Tore up her clothes, colored picked the darkest colors I could from the clothes on the in game and boom, Bee. I do vaguely regret not making her eyes pure black but I also still wanted her to be human enough to fit with the other overworld mods.
 Ok so Bee actually has a basic story. When you meet her she's aggressive, but as a warning. She fears the possibility she may hurt somebody so heads for threats immediately. Going back and forth between her cave and village for a while you learn more about the situation with the missing folks who come back and Bee as a person. After a bit you pick her up off her depressed ass and start a nocturnal adventure of refinding your past, adapting to who your becoming, overcoming self destuction, and slow burn babey!!! 
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The Skeleton- Ulna. One of the few surviving warriors of a now destroyed kingdom and dead culture. She spends most of her time now traveling alone, hiding in trees and shooting anything see sees as a threat- which is everything- in the face with homemade arrows. Very much suffering from loss of her home and a bad case of lost purpose. A woman of few words, very antisocial, and naturally nocturnal.
 I came in with the Skeleton wanting to make her seem mysterious, so my first thought was immediately a cloak and a mask, but I wanted her face to like be visible so I went with the face paint. I didn't actually know that I wanted to do under there so I went with wraps that are reminiscent of the original outfit but still not tits out bc it's so fucking easy! Gave her a quiver, color picked the cloak and face paint from the in game model and the wraps from AT2'S art. I did like. Subconsciously draw her eyes the way I do Asian characters but I didn't have anything specific in mind so like go nuts with what you think she is.
 Ulna's deal is very much her lack of purpose or home and the entire thing is about finding that again. She's found sitting up in a tree during a storm pointing a bow and arrow into your face. She eventually let's you stick around until the storm is over and theres some bonding into deep night until the rain stops. You ask if she wants to come with on your little travelling sword for hire business, she says sure, sleep schedule shenanigans, backstory angst, and road trip bonding happens and she eventually decides that helping people is her new purpose and you're her new home
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The Spider- Park. A young adult experiencing the world for the first time through her tribe's rite of passage. She's really just trying to figure out how to live life outside of the cave she's been stuck in her entire life and aggressively trying to be an independent adult despite not knowing anything about being an independent adult. Its projection. Blind in the daylight, naive and excitable, and taken to refusing help at her own risk.
 Ok so. I don't know who looked at the spider and said "purple haired loli with puffy pants" so I once again yeeted the whole thing, only really keeping the kinda cutesy and childish bits. Spiders are a tribe of humans what live in caves unless they've broken off to live on the surface. Kids are kept inside until they hit a certain milestone, where they come up to explore at night. They're usually small and pale, but are pretty kickass when necessary. Again picked the colors off the in game model, played with the lightest gray for the skin, and bc I couldn't figure out anyway to use the stripes so they're on the patches lol.
 Park's meeting is probably the funniest and most meet cute one here, in that she accidentally drops on top of you from a little cliff drop off. Cue loads of apologies and an explanation about the spider deal and being blind in light. She asks for some help getting around and bam babey friendship and emotional attachment! What follows is kinda a buddy of coming of age story with the obligatory goes home and is miserable scene. Generally it's just about being a scared young adult and having someone to fall back on and why that's important. Also crushes and young people being bad at that.
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 The Blaze- Amber. A demonic entity who would let the world burn and the sun die if it meant she'd get her soul back. She's known for being ruthless, taking souls through force instead of making deals like other Blazes. Keeps this forceful nature even once she's become friendly, makes you do dump shit. Territorial, eyes glow and dim with her life, and runs remarkably warm.
 Amber here is the first one I actually did! I was just. Really tired that she was in a bikini. I decided early on I wanted overworld mobs to be human and everyone else was decidedly not, so Blazes are demons who gave up their souls under false pretenses to other Blazes. Because of how little clothes AT2's design wore I had essentially free reign and my thought was immediately to lean on golden knight bc of how Blazes are found protecting fortresses. The gold isn't picked from anything bc I was looser with the colors, but everything else is, and the hair is supposed to represent the smoke. Also the sticks in her hair are blaze rods bc I don't like them just floating around her.
Amber is found in the Nether obviously, protecting a fortress and immediately trying beat your ass and either incinerate you or make you give up your soul. During you prove yourself a p damn good fighter and she makes a deal to show you how Blazes exist and pursade you to give your soul up willingly. Bonding happens and she explains where the souls go and what happened to her. Insert line about how she dug in the sand for her soul until her fingers bleed bc I'm an Arcana freak lol. In general I'd just like her to learn to adapt to who she is now and learning to live life well instead of letting her anger burn her up from the inside out.
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 The Enderman- Violet. A confused but sweet young bit of void created by and connected to the Ender Dragon. Her relationship with reality is tenuous at best and abusive at worst, making stable existence rather difficult. She doesn't know a name, age, gender, anything about herself aside from that she likes sweaters. Communicates primarily through psychic connections, docile and sweet, and melts like a witch in water.
 Violet was incredibly easy, so this may be way short. Endermen are decidedly human shaped void from the End with varying sentience. They're direct extensions of the Ender Dragon, and nobody knows how they're made or where they come from, not even they do. Adventurers who escaped The End say they seem scared of it though. Violet in particular is pretty damn new and extraordinary nonconforming, and I tried to show that with her sweater and ponytail. Once again, literally all colors picked. Definitely the simplest but one of my favs.
Violet is the sweetest meet up I think. As your traveling between villages you notice a strange enderman watching you and plant a little flower in front of her. She picks it and you hear a happy little trill come from you and a pretty voice say thank you in your head. Now you have a tall dark teleporting travel buddy! After a little bit of back and forth she tells you in some broken English that the Ender Dragon made her but she doesnt know how, and that it's bad and needs to be killed for the sake of Endermen and that's the new goal. Spoiler they're the corrupted souls of those that died fighting it, with it gone Endermen are free to exist as their own being and do whatever, hurray!
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theangrypokemaniac · 5 years
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There's a sneering attitude that the dub is inherently inferior solely for being a dub, and when I say 'dub' I mean the American one. No one attacks the South American interpretation, funnily enough, or the variety that exist globally.
Why not if foreign languages are so abhorrent?  Do you think it's kewl to hate America?
That's so original you know.
If the moan centres on the dub changing certain things, well that's a pointless stance, because it's impossible to do otherwise.
What's accepted in one country is not always permitted elsewhere, so either you make those alterations or it's never shown. I'd prefer seeing a slightly toned down version rather than have it never reach the West at all.
This is without considering the technical obstacles that a direct translation brings. The words do have to fit the mouth movements, and if they don't, truncation must follow.
America and Japan are different; the population of the former are not going to comprehend the references to the latter's history and culture, which necessitates some divergence from the original to give it mass appeal.
Anime is a branch of entertainment. It has to attract the public's good will to stay in business. If impenetrable, it'll fail, with all the resulting unemployment and finacial losses that brings.
Those in charge of dubbing understandably think they're on safer ground promoting familiarity rather than the strange, but that's not to say Pokémon was stripped of its identity. On the contrary, it was like nothing I'd ever encountered before.
I may have watched Western cartoons then, but the idea of doing so now is silly. I won't give time to any modern animation unless it's Japanese. Growing up on the dub has not produced an ephemeral fan less serious or 'true'.
The 4Kids dub had wit, humour, deep emotion, suggestive comments and flights of fancy. The voices fitted the characters well.
Unlike the current one, where everyone sounds on the verge of vomiting, but then they're clearly working with substandard material on a miserly budget. You can't make a silk purse out of a sow's ear after all.
Dubs can be bad, but the very state of being a dub doesn't confer worthlessness automatically. Considering the work gone into them, attempting to gain your favour, it seems rude not to appreciate the time and energy spent in production.
Knowing a little about history, sub-only fanatics remind me of the kind of folk who opposed an English Bible, because it was too good for the oiks to read the word of God.
Of course it was alright for them, rich enough to be taught Latin, but not so much the ordinary man.
It amuses me how dozens dismiss the dub, but see no hypocrisy in using its evidence to further their ship or anti-ship arguments, so it can't be that revolting.
It's also bizarre that so many hold sacred the sub of a series currently in a frenzy to shed every aspect of its anime and Japanese origins, leaving a vague, rootless ghost, supposedly making it easier to slip down the gullet of the masses.
Pokémon I've seen referred to as a 'gateway drug', as in the anime that introduced a generation to the entire concept. This means the dub. You would not have got enough kids in the late Nineties to read a screen rather than watch it, and even today most would lose interest rapidly.
Where would you be without that dub? Unless you're Japanese, your first experience of Pokémon will have been a dub, and if not the American, the one where you live, which was only made because there was the funds available.
You may have then progressed to watching the sub, but only because that dub stirred love in your soul.
Where would the franchise be without that dub? You think Pokémon would've grown to be a world-wide obsession raking in billions by itself? No, it'd still be a solely Japanese phenomena, and most likely never lasted this long.
Its decades of supremacy rests on the quality of that dub. It sold games and merchandise to kids by the ton, giving an incentive to keep the series going. If you're not a fan from the first wave, then your favourite era would have never existed had it not been financially attractive carrying on.
The team who wrote the first film actually preferred the dub, moved to tears by its emotive use of music, therefore they aren't so precious as the fans.
Where would anime be without that dub? Pokémon brought it to the West. A handful slipped through previously, but made minor impression.
To those who would dismiss Pokémon entirely in favour of more 'worthy' output such as Studio Ghibli, I would say that Pokémon, first the games, then the programme they inspired, must have an integral quality to have caught on in Japan, which isn't exactly short on similar concepts.
To have gained popularity in a crowded market, and so fervently a dub became an option, can only have come about because it held a certain magic.
It was the dub that smashed a hole in the cultural barrier, setting free the tidal wave to engulf the world. In Pokémon's trail followed Digimon, Cardcaptors, Monster Rancher, Yu-Gi-Oh! et cetera.
Without Pokémon, I doubt they'd have been translated, and definitely never broadcast on mainstream television. That came about as channels desperately hunted down anything Japanese to serve as the next craze.
I really appreciated the effort made by 4Kids in converting every aspect of the series to suit American tastes, including changing text on signs, letters and books into English. I assumed this was standard practice until I watched others.
I could never be as involved in them as I was Pokémon because of that block. It was like being denied access to the deeper waters, fenced into the shallows, and implied a rushed dub, with little care shown but to chase the same crowd and money.
If personified, the dub 'n' sub wouldn't be one human being, but rather identical twins: the same to a casual observer, but easy to tell apart by the more attentive.
It's like the games: Red and Blue are versions of a single adventure, but not totally one. Take the dub and the sub the same way. They are parallel dimensions running on separate rails, and beyond reconciliation, and that's before we consider that, sub and dub alike, each generation has only a faint relation to its predecessor, working on its own whims.
Everyone has a favourite, or can like both, and there's nothing wrong in that, but so many are proud of the fact they hate the dub, as if it conveys a revered status of supremacy.
When Disney films are shown abroad, they too are translated, and I'm sure references and jokes are redesigned to make sense to the locals. It's no use selling yourself as a comedy then being surprised when the audience refuses to laugh, having no idea what you mean.
If people prefer that one, for being what introduced them to Disney as a whole, or as a fond memory of childhood, then so what?
I don't mind if their view of a character is minutely at odds with mine, having seen the original, because what they think is canon to their version, so can't be wrong.
I don't go round declaring every Disney dub to be pathetic by its nature, that viewers of them are of a lesser breed of fan for preferring their own tongue, even though more of the world's population understand English than they do Japanese.
If you enjoy one tailored to your country there's no crime in it, just as I like one at least comprehensible to mine. It's not even my culture, but I pick it up mostly.
The choice must be made on which to follow, and this blog runs on dub canon, as that has a claim on my heart. Just because I don't acknowledge what takes place in the sub doesn't mean I'm unaware of it, but it has no bearing on what I write.
The idea that the dub alters things willy-nilly without rhyme nor reason is also mistaken. Often it does it because the original does not make sense.
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In the sub, I know Nanny and Pop-Pop are just a couple of old duffers taken at random and dropped in to a castle, supposedly as James's far away nannies.
Oh yeah, that's a cushy position. You doing a lot of child care from miles off?
Mind you, it used to describe 'em as 'caretakers' on Bulbapædia, as if Nan serves as housekeeper whilst Pop tends to the garden.
That's right. Ma and Pa finally got some work out of this pair of freeloaders.
They're not related, remember? No, no, absolutely not, no way. Of course their style reflects that. They just gave Pop a 'tache, thick eyebrows and a bigger nose, and Nan got a bun and lines in her hair, but there's certainly no connection. Oh no. Such a thing is ridiculous.
They're NOT family. No. Yet Hoenn James still panics they might learn he's joined Team Rocket, spending the whole episode trying to hide the truth.
Why? Who are servants to criticise the son of their employers? Why should their opinion be of any consequence to Hoenn James, especially when his parents, fiancée and butler are cognizant of reality?
Children of aristocrats are usually brought up by governesses, thus develop a stronger attachment to these figures rather than their parents, but that isn't the case here.
James lived with Ma and Pa, not the codgers minding the castle. He would have very little contact with distant employees compared to those who waited on him daily, so why seek out their approval?
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Hoenn James apparently was permitted visits to Nan 'n' Pop, which is strange considering they're not relatives. Why them and not any other house-stters?
That's right, Ma and Pa sent their son to one of their properties without them, entrusting him to the care of two shrivelled pensioners of his size that he barely knew, and who could keel over at any minute. There are no other servants present. Apparently Nan and Pop clean an entire castle by themselves.
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Oh, and they run a makeshift Pokémon sanctuary, but since it's not their home it has to be done with Ma and Pa's blessing, who also have to pay for it, but they're eevul aren't they?
The idea that somehow Nanny and Pop-Pop have not cottoned on to James's occupation by now is risible.
Servants gossip about their masters. I bet the entire household of his home know, and so in turn does the county. That Nan and Pop remain oblivious proves how isolated they are, for no one's thought to inform them.
When it came to dubbing it, they were made his grandparents, removing all the above nonsense. Of course he visits his nan and granddad, it's their gaff and their money funding the place, and it is likely his mother or father would keep James's job a secret, for fear the shock would finish 'em off.
It should do really. If they're not bothered by it that's a sign of where his rapscallion ways were inherited.
They aren't facially akin to Ma and Pa, but display the same additions, so if staff it's bloody lazy, as if nannies have to resemble your parents, but inventing a blood link excuses the slothful characterisation.
Every reference I've seen on Tumblr relating to the coffin-dodgers calls them Nanny and Pop-Pop. Apparently the dub decision is met with universal approval. It does have redeeming aspects then.
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Now the sub writers, rather than ignore this development, took to it too. They aren't exactly bursting with ideas these days and are probably grateful for the lifelines offered.
Remembering James had parents, they forced a likeness between them and Nanny and Pop-Pop. How else do you explain the inexplicable ageing, even when Sinnoh Ma and Sinnoh Pa are younger than Ma and Pa?
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I've also known for years that the sub has this woman as Jessie's foster mother, not Ma Jess, but that's stupid.
I can grasp the idea that Jessie and Ma might have endured extreme deprivation, considering that's what Team Rocket has brought to Jessie anyway, and that they may have lived at the bottom of Mew's mountain prior to Ma's death.
What I find difficult to take in is that social services (or as they're known where I live, the S.S.), however notoriously awful they are, would give a child to a mad bitch in a shack with no running water.
Come on, they have to at least pretend to be concerned for Jessie's welfare.
As Jessie is very young, bereavement can't have befallen her in the distant past, so how can she be happy this soon after becoming an orphan? How could the grieving period be a cherished memory?
If that woman's creaming off the money, why hasn't she fixed the place up by now? Where do the payments go, sniffing glue?
Then there's the depiction. If this is just some daft bint never to be mentioned again, why do they conceal her face? Who cares what she looks like when she's unimportant?
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Here's another figure from Jessie's past. She isn't disguised, and why not when she too briefly appears and is then forgotten?
Who was she?
The only sort of characters they tended to hide were other members of Team Rocket:
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During the early scenes featuring Giovanni, he was enveloped in shadow, adding both intrigue and a sense of menace.
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Madame Boss also got this treatment, even though there was probably no intention to ever feature her in the anime. What's the use in keeping an appearance a mystery if it'll remain masked?
With that pattern, it implies this woman is in the same category, like Ma Jess.
When it came to animation, it definitely was intended to be a foster mother. Not her real one. No.
What did they do?
They gave her Jessie's skin tone and purple hair hanging down her back!
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You know, like Ma Jess?
Any colour would've done. Any at all, and being anime I do mean any colour, but no. The choice was made to give her the looks of the exact person she's not meant to be!
Is it that surprising the dub simplified things?
I don't mind if you like the dub, sub, both, or any from around the world, but I'm tired of the smug condescension, as if we all agree the sub is the only one that counts, and that dub fans are grunting troglodytes, or not 'proper' aficionados.
None of us would be here were it not for the dub. Pokémon would not be here. I think it deserves some respect for how much of a difference it made, to my life and to yours.
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