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#and like. we do generally enjoy having fanfiction hosted for free on a website run by fic authors for fic authors
mantisgodsdomain · 1 year
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Today's reminder that the block button is a free resource that can be used on anyone and anything that you don't care to find on your dashboard.
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feudalconnection · 2 years
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With the changing color of the leaves, we’d like to announce a new event this fall! 
@feudalconnection & @inu-mothership have partnered together to bring you an all new fun-filled way to enjoy the Inuyasha fandom! This November, we will be hosting a modified bingo to aid the creative process and give rise to new fanfiction, fanart, and other creations to share with this wonderful community!
Frequently Asked Questions
What is Bingo Bonanza? 
With dwindling participation in Inuyasha fall events in recent years, Bingo Bonanza was created as a fun, new twist to aid the creative process and give rise to new fanfiction, fanart, and other creations to this whole community!
Who are the moderators for Inuyasha Bingo Bonanza? 
Inuyasha Bingo Bonanza is brought to you by a collaboration between FeudalConnection & Inu-Mothership Discord servers. If you ever have any questions about the event, we urge you to reach out to any of the moderators and we will make sure your concerns are answered in a timely manner. 
How do I sign up?
You don’t! At least not in the traditional sense. Once the website has been updated, head over to https://inu-library.com and sign in with either Discord, Tumblr, or Twitter. Once signed in, just navigate to the Bingo Bonanza tab to receive your first bingo card. It is that simple!
Do I have to join the Leaderboard?
Nope! To be on the Leaderboard, and in the running for prizes, you need to opt-in (there will be an option to join the leaderboard on the bingo page). You will not be added to the Leaderboard without your consent.
Why is there so much emphasis on the rules if it isn’t about competition?
To reiterate, you do not have to compete. That is completely optional. We do want to make sure that the rules are clear to those who do want to compete, though. This way, everyone knows what is expected going into the event and that there are no surprises once everything is over. If you are not competing, then just use the bingo card(s) as prompts to help guide what you write.
Can I get a new card if I don’t like the one I have? 
Absolutely! We want this to be a fun and engaging event for everyone who wants to participate, and give you the option to switch out your bingo card if you’re not keen on the 24 prompts the card includes. However, once a card has been started, you will not be able to get a new card until you finish your current one by completing a bingo.
What are the days for the theme weeks?
The days are 1-7, 8-14, etc. This will leave 2 days unaccounted for, and for these 2 days, all bonuses will apply!
How do I submit my squares/finished works? 
Once you have completed and posted the work, click on the corresponding square to be prompted to enter the URL and submit!
Are there any rules about what we are allowed to write? 
The only rule is that all works must adhere to the Inu-Mothership and FeudalConnection’s rules! The method in which Inuyasha Bingo Bonanza was created was to allow participants freedom of creativity. You can write about whatever your heart desires, and you can participate as little or as much as you want! 
What are FeudalConnection and Inu-Mothership’s rules for pairings?
We do not support any incestual relationships or any relationships that pair a minor with an adult. Those creations will not be recognized by Inuyasha Bingo Bonanza. 
What happens once I get a Bingo?
Congratulations! We’re so happy that this event has been able to spur your creativity! The square that completes the bingo will receive a 2 x points bonus on top of any other bonus. At this point, the option is presented to continue working on that same card (weekly bonuses will be added, but no more bingo 2 x bonus will be given) or a new card could be generated to work on.
Will there be a Free Space?
Yes! The middle square of each Bingo Card will be considered a “Free Space”. You will still need to submit something to claim the square, but you may use it for whatever you can come up with!
How does the scoring actually work?
Each square will be associated with a single work and the work will be assigned points based on three different categories. However, a work can be associated with more than one square
Difficulty:
The initial points assigned will be based on difficulty with the possibility of 4, 8, or 12 points.
500 words and under, sketches, etc = 4pts
501-2000 words, line art, etc = 8pts
Over 2000 words, colored art, etc = 12pts
Weekly Bonus:
The fic gets a multiplier of either 25 or 50% if it incorporates one of the weekly bonuses. Only one bonus per work. If the work touches on both a 25 and 50% theme, then the 50% will be given.
Example of scoring:
Week 1: 250-word story (4 pts) about Shiori (25% bonus) and Jinenji (50% bonus)
As the character who earns the higher bonus, only Jinenji would be counted, thus 4 + 2 for 6 points total
Bingo:
If the square finishes a bingo (vertical, horizontal, diagonal, or four corners plus the free space) then it will receive an additional 2 x current score bonus!
Card completion:
If the square is the last square on your bingo card, then it will receive an additional 4 x current score bonus!
What are the themes each week? 
Week 1: Rare Characters
Create a piece in which the main character is someone not often seen in fandom creations. Time to give some love to our lesser-known characters. If you need some ideas, feel free to reach out to the community! 
No bonus: Inuyasha, Kagome, Sesshōmaru, Kikyō, Naraku, Kagura, Miroku, Sango, Shippō, Kōga, Moroha
25% bonus: Jaken, InuKimi, Tōga, Izayoi, Rin, Ayame, Shiori, Hōjō, Bankotsu, Jakotsu, Kanna
50% bonus: everyone not mentioned
Week 2: Rare Pairs
Create a piece in which the main characters in the narrative are not characters often seen in fandom creations. Want to see those rare friendships? How about enjoying some family interactions? Or that rare romantic pairing that doesn’t have enough content? This fandom is filled with relationships that often aren’t touched upon - let’s explore! Pairs must follow the rules of FeudalConnection and Inu-Mothership. 
No bonus: InuKag, SessKag, Sess&Rin, KogKag
25% bonus: MirSan, SessKagura, TogIza, InuKik, KogAya, KagKik, InuKog
50% bonus: all other pairings
Week 3: Black and White
Time to either make your characters suffer (Black) or make their teeth ache with fluffy sweetness (White). Whether you want to write about your favorite villain, enemies/rivalries, or just want to beat up on your favorite punching bag, pick your whump! Or if you enjoy the other end of the spectrum, feel free to indulge in your favorite romantic or platonic pairings in fluffy settings. 
No bonus: Angst, Minor Character Death, Holding Hands, Sweet Compliments, Blushing
25% bonus: Enemies, Rivals, Major Character Death, Betrayal, Proposal, Snuggles & Huggles, Sensual Seduction
50% bonus: Dark Themes, Gore, Horror, Torture, Kisses (romantic or platonic), Meet Cute, Making Love
Week 4: Mix ‘n Match
Combine some tropes and AUs in order to earn bonuses! They can come from either here or here, and offer a wide variety of options to spur those creative juices. 
No bonus: One or two tropes/AUs used
25% bonus: Three tropes/AUs used
50% bonus: Four or more tropes/AUs used
Do I have to participate in the themes each week?
No. You are not required to participate in any of the themes each week. They are simply there to offer an additional challenge for more points, and to help spark creativity. If you want to write all of your pieces centered on InuKag, SessKag, platonic fluff, etc., we are all for it! 
Do I have to submit the bonuses during the week of topic? (i.e.: during Rare Pair, Rare Character, etc Week)
Yes! You do have to post and submit your piece during the week in which the bonus occurs. 
Does it have to be a new work of fiction? Or can it be a new chapter on an existing work? 
New chapters for stories already started will be accepted. However, don’t forget that the bonuses are only that - multipliers. The work will still need to fulfill the theme of one of the squares on the bingo card. 
What are the prizes? 
At the end of November, the top creator will receive a prize, which will be a commissioned art piece that this year’s mod-team will supply from one of the winners’ favorite artists. In addition to that, three people will be chosen at random to receive the same prize. In order to be in the running for random selection, all you need to do is complete a single work and submit it to Inuyasha Bingo Bonanza. 
Do you have a collection on AO3?
Yes, you can find it at https://archiveofourown.org/collections/inubingo2022 ! We encourage that everyone who writes a fanfic for Inuyasha Bingo Bonanza to add it to our Inuyasha collection on AO3.
My question isn’t listed!
Please reach out to one of the moderators and we will be happy to answer any further questions! :)
Let’s fall into winter with a burst of beautiful creations! 
~ Inuyasha Bingo Bonanza Mod-Team
@yukinon-writes @classysassy9791​ @ruddcatha​ @neutronstarchild​ @sereia1313​ @mrfeenysmustache​ @fawn-eyed-girl​ @sapphirestarxx
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sparxwrites · 7 years
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I would be incredibly interested to read what you were talking about in the tags of that ask/post~
#there’s a lot more i could write abouthow this is an emerging pattern in fan culture #and how what wasinitially meant to be a community free from content creators #is nowincreasingly becoming a community beholden to them and their approval#a community that operates within their oversight #and how people whouse fandom for what it was traditionally used for - as a sociallysubversive medium outside of mainstream control #are being penalisedfor refusing to sanitise their content and fall in line
Ihope you wanted an 8k essay about fan-creator interactions and whythey frequently end up being toxic for fans, creators, and also aboutfandom as an increasingly monetized and manipulated community, anon,because that’s what you’ve got.
Asa disclaimer, before we start: I am a linguist by training, not aneconomist, sociologist, or psychologist (though my discipline doescross over with the latter two in several places). This is written inan academic-ish style, but it’s largely based on my personalexperiences in fandom over the past ten years, the personalexperiences of the hundreds of friends and strangers that I’vetalked to or read essays by during that time, and a lot of personalresearch and reading. It’s not Word Of God, and I’m entirely opento people critiquing it, arguing with it, or elaborating on it –stuff like this is, I feel, something we need more dialogue about infandom spaces. With all that said…
Thesisstatement: Historically,fandom has very much operated on a “keep creators as far fromfandom as possible” basis, for some very excellent reasons. Withthe rise of social media contact, the gradual mainstreaming offandom, and increasingly fandom-aware creators and corporations, itis no longer possible to keep creators away from fandom. However, inthe rush to embrace creators into fandom, many of the hard-learnedlessons of fandoms past (and present) have been forgotten andignored. This, in combination with the increased monetization offandom and the exploitation of free fan labour by capitaliststructures, is a dangerous and potentially toxic combination. Whilstit’s not possible – and not desirable – to turn back the clock,fandom needs to carefully consider exactly whywe’re inviting creators into fandom space, how that should behandled, and how to mitigate the potential consequences of that.
Firstoff, there are a few pieces of terminology uses I want to make clear,and a few starting assumptions I want to detail, just so we’re allgoing into this from somewhat the same starting point:
When I say fandom here, I mean creative fandom – ie. writers, artists, graphics makers, cosplayers, and various others, along with the people who support them and interact with them in a variety of ways. There are other kinds of fandom, of course; notably casual fandom where someone simply enjoys a book / show / movie, or collative fandom, focused on collecting facts / statistics / comic editions / props. These types of fandom are not the ones I have experience with, however, and are also not entirely relevant given this discussion is specifically about creators in creative fandom.
I’m assuming that fandom is a space where people should be allowed to create whatever the hell they want, within the bounds of legality. That means if people want to write rape fic, draw art of extreme kinks, cosplay “problematic” characters, or ship unhealthy / abusive ships, they should be able to – without people going “think of the children!” or “you’re a Bad Person”. Debating whether this attitude is the right one is another conversation entirely; you can read more about why I take this stance in an essay I wrote a while back about ‘heavy’ kinks, and also in the purity politics tag on my personal blog – but if you fundamentally disagree with this stance, you’re probably going to disagree with this essay in general.
When I use “creator(s)” here, I’m talking about the people making the canon content – whether that’s an actor, a voice actor, a writer, a director / producer, a comic artist, a game development studio, a youtuber, whatever. When I use “fan(s)”, I’m primarily talking about individuals within creative fandom (ie. those who create fan content, and those who support them). Yes, some (if not most) fans are absolutely creators too, given fan content is just as valid and creative as ‘official’ content – but it is, linguistically, easier for me to use “creator” and “fan” rather than having to tie myself up in descriptive knots. Yes, there are areas of fandom that are primarily about curation rather than creation, and there are fans who simply enjoy the source material and don’t involve themselves in what they would consider “fandom” at all, and those are valid ways of interaction with the source material – but, as I mentioned above, that’s not the aspect of fan-creator interaction and fandom I’m talking about.
So,now we’ve got that out the way…
1.Fandom History, “Purity Politics”, and Censorship
Historically,mainstream media has not been kind to fandom – nor have mainstreamwebsites, or even primarily fandom-oriented websites for that matter.Fanfiction.net is notorious for having done a mass-deletionof “adult” works(though theirongoing policing of this is spotty at best and nonexistent at worst),and I remember them also having a list of authors who’d contactedthem and “asked” them not to host fic from their books / serieson the website. Livejournal also had severalmass deletions thatpartially targeted fan communities, especially communities producing“unacceptable” fanworks. Slash communities and the like wereoften specifically targeted, because the people pushing for thedeletions had homophobic agendas and considered queer fiction more“inappropriate” than heterosexual / gen fiction.
Thiswas, in some ways, the beginning of our current purity politicsepidemic – people campaigning against certain types of fanfic thatthey personally disliked or disagreed with under the banner of“protecting the children” – except, in these instances, it waspressure coming from outside fandoms rather than within them. AO3(and the Organization for Transformative Works’ associated effortstowards fandom archiving, fannish academia, and legal advocacy) wasfounded partiallyas a response to these deletionsand to the concept of “acceptable” versus “unacceptable”fanworks.
I’mnot gonna do a huge history lesson here, but if you want to read moreabout this, a little bit of googling will get you a long way (as willfollowing the links above). These events have been talked aboutextensively by people who were more involved in them than I was, andif you haven’t heard about them before, they’re worth readingabout. Fandom history is important, y’all.
WhatI’m getting at here is there’s a reason older fans / peoplewho’ve been in fandom a while have a good reason to be faintlyparanoid about creators coming into fan spaces, or being too aware ofthem. Specifically,fans who write “inappropriate” or “bad” fanworks –including adult or nsfw content, Real Person Fiction (rpf ) / RealPerson Slash (rps), slash or femslash, anything involving dark ormature themes such as sexual abuse, child abuse, incest, rape,domestic violence, etc. – have the most reason to be concerned.Backlash to the same degree as has happened in the past is a littlemore unusual, due to the mainstreaming of fandom and increased fansolidarity, but it still happens.
(Assomeone who’s both been in fandom for A While now and remembers theaftermath of the deletions (even though I didn’t have an LJ accountor write mature fanfic at the time) and writes “bad” fanworks, Ihave doubly good reason to be paranoid. Hence why I talk about this alot, and have Strong Opinions on it. Most of the other people I’vetalked to who have Strong Opinions on this tend to fall into thosetwo categories, too. If you’re not from these groups, then… maybeconsider, if you’re sitting there going, “yes, but Idon’t feel threatened by anyof this,” whyyou don’t feel threatened. Try to see it from our perspective.)
Inaddition to corporate / website efforts to stamp out fandom spaces ingeneral, and “undesirable”, non-mainstream, or subversive fanspaces specifically (including, again, gay / queer spaces, becausethat was considered “undesirable”), various authors and showsmade their own efforts. Anne Rice is notorious for her veryaggressive stance against fanfiction. Even JK Rowling, one of thefirst authors to publicly say she was okay with fanfic, has gone onrecord saying she objects to adult work involving HarryPotter characters – although“innocent” fics by “genuine fans” are okay, apparently.
Theshow Supernaturalhas had several entire episodesdedicated to taking the piss out of fandom in general – andfangirls specifically, caricaturing them as ditzy, obsessive, creepy,lonely, unlikeable, sex-obsessed – despite the fact that theirfandom is the only reason they’re still running. It’s all thesame usual, unpleasant stereotypes that get pulled up every timewomen, and especially teenage girls, become invested in or excited bya piece of media. A previous fandom of mine, the Yogscast, had ahistory of begging and / or outright stealing fanart from artists formerch, video use, or general promo stuff – but also decided to reada fairly ‘innocent’, fluffy fic on stream in order to mock boththe author and the fic (and in the process drove the author off theface of fandom internet, basically).
Again,we see fandom and fanworks being split into “acceptable” and“unacceptable” by content creators – people not actuallyinvolved in fandom, but feeling as though they have a kind ofownership over it, or say in it – based on mainstream mediastandards and their personal morals (and what they can monetizeversus what they can’t, though more on that later). And the reasonthey feel like they have any kind of ownership over fandom is veryoften that they are a creator, and they see fanworks as, in someways, “belonging” to them rather than just being a derivative oftheir work.
Creatorshave always struggled to understand that fandom is, primarily, forthe fans– not there as an expression of the fans’ heart-eyed adorationfor the creators, but as an expression of the fans’ creativity, oftheir ideas and enthusiasm for the work itself, and often of theirdissatisfactionwith the source material. Fandom is a space for the fans, butcreators often feel as though they should have some kind of say init, merely by merit of having created the source material.
Historically,this entitlement – valid or not, though I’m inclined towards not– has manifested itself as creators aggressively(and generally unsuccessfully) trying to stop the creation of fancontent based ontheir material. Which is a pretty terrible option, given it destroysfandoms and often leads to harassment and legal issues for fans.
Somewherebetween that and where we are now, we had creators realising therewas fuck-all they could do about fannish activities, given the sizeof the web and the determination of fans, and instead just did theirbest to ignore it all. This was, in my opinion, a pretty good courseof action. This was what tended to happen with fandom when I firstentered it – creators were aware of it, it occasionally got broughtup in interviews if a particularly dedicated reporter had discoveredit existed, and the creator usually laughed nervously and saidsomething to the effect of, “I know it’s out there but I tend toavoid it for legal / personal reasons”.
2.The Monetization of Fandom, and the Exploitation of Fan Labour
So,what changed between then and now? A lot, I think – including theemergence of a generation of new, fandom-savvy and tech-savvycreators, many of whom grew up in fandom (think Rebecca Sugar, AlexHirsch, the cast of Critical Role to a degree… others, probably,but those are the ones I’m aware of) knowing where to go to findfandom. Also, the rise of social media, and the increasing ease ofinteracting with fandom on a variety of platforms.
Asa creator, when you’ve got a bunch of people who love the thing youcreated, and are producing a bunch of derivative works from it, thatcan be very flattering! And people tend to react positively to theopportunity to interact one-on-one with a creator, which social mediaallows them to do, and again this positive feedback is veryflattering. Being in a fandom space for a creator is, at its mostshallow and cynical, an ego boost – you have a huge base of peoplewho all (usually) like a thing you’ve made, like you and thinkyou’ve very clever for having made it, and are (usually) eager tocreate things either based off of the thing you did, or even as adirect present for you.
There’salso the fact that fandom is now big enough to very successfullymonetize, and creators (and big businesses) are increasingly workingout how to do this successfully. This takes a lot of different forms:ever-growing conventions with ever-more dealer tables, more merch,subscription-based services (such as Geek & Sundry and Nerdist’sAlphaor Roosterteeth’s First,or even Twitch subscriptions), Youtube in general, Patreon /Kickstarter… and also, more insidiously, theuse of fandom as free labour.
Fandomhas alwaysbeen partially about labour,as anyone who’s ever made fanart or fanfic or manips or a podcastor… well, really anything, can attest to. Even being actively partof a community is, in some ways, labour. However, there’s adifference between free (and freely given) labour – writing a ficis hard work, true, but often it’s funtoo, and is done as a labour of love, as a form of play or relaxation– and exploited free labour.
Freelabour is the creation of fanart and fanfic and other art and objectsby fans, for fans. Free labour is labour done under the heading of“play” or “relaxation” or “a hobby”, something thecreator enjoys doing. Free labour is even fan-run websites, or fanscampaigning to get a show back on air, or doing other things thattraditionally PR and advertising managers would do except for free,of their own free will just because they love the source material.
Exploitedfree labour is Anime Expo, a 10,000 attendee strong for-profitconvention callingfor volunteer translators to do skilled labour for free.Exploited free labour is the Yogscast, a major Youtube network,askingfor free art from skilled fanartists, and repeatedly failing tocredit fanartists who’ve done commissions for them.Exploited free labour is Amanda Palmer raising $1.2 million onKickstarter, but solicitingfans of hers who were professional musicians to work for her for freebecause she “couldn’t afford to pay them”.Exploited free labour is Universal Studios solicitingFireflyfans to help market and promote the movie for free, and then sendingthem a cease-and-desist letter once the movie had been released.Exploited free labour is E.L. James getting FiftyShades of Grey published offthe back of reviewsand collaborative idea generation from hundreds of fellow fandommembers, butcompletely failing to acknowledge this. Exploited free labour isLiveJournal’s(thankfully failed) attempt to make a for-profit fanfiction sitewhere writers had to surrender copyright to the creators of canon.The examples go on, and on, and on.
Fandomhas gone from something small and rather community based – wherepeople didprovide skilled labour for free, because cons and such were organisedby the community for the community, because there wasn’t a lot ofmoney going round, because it was about fandom rather than profit,because they were recompensed for that free labour in non-monetaryways (including reputation and other social currencies) – tosomething monetized. Cons are run by businesses now, primarily, andorganised fan events are professional affairs where a lotof money changes hands. Corporations that try and equate the two arebeing deliberately manipulative.
Basically,fundamentally capitalist constructions like the kind we see incorporate-ized fandom deliberately invoke fandom’s history of giftculture in an attempt to scam fans out of free labour. The wholepoint of gift culture is that it is reciprocal– I create something for a friend or someone I like, and in returnthey create something for me (even if that creation is a review ofwhatever I created, or something more abstract than a tangiblereward). The whole point of capitalism is that it isn’treciprocal, or at least not in the same way – I provide a servicefor someone who is likely to be a complete stranger, and in returnthey give me money. When capitalism tries to wriggle out of the“giving me money” bit of their equation by appealing to the factthat, in a gift culture, I do things for “free”, it’s blatantbullshit quite frankly.
It’sblatant, deliberatebullshit, because the companies know exactly what they’re doing,and what they’re doing is devaluing and exploiting fan labour offthe back of fandom’s cultural traditions.
(Andbefore someone says, “but it is reciprocal! Creators make a thingfor us, and we make a thing for them,” I’m going to point outthat often fans have alreadyengaged with the capitalist modelto access the Creator Thing in the first place. Fans have paid forthe movie, book, TV show, or they’ve subscribed to the Twitchchannel, or the Patreon, or donated to the Kickstarter. The creatorsare already getting monetarily compensated for their work, becausemainstream creators work in the context of the capitalist model, notthe gift culture model. Therefore, the things the creators are makingcannotbe the reciprocal part of the gift culture, since that has alreadybeen bought.)
It’sone thing for me and a friend to organise a fanmeet for a fandomwe’re in, for free, where the meet is about meeting friends fromthe fandom and socialising. It’s another thing for, say, a companyrunning a convention that will be making tens of thousands, if nothundreds of thousands, of dollars of profit, to ask if I’llorganise thatfor free. That’s a dramatic (and somewhat unrealistic, though seethe translator thing above) example, but the point stands.
Capitalismtakes advantage of fandom’s innate gift culture, and itstraditional free exchange of ideas and fan collaboration, in moreinsidious ways, too. As thispaper (which youmay not be able to read in full if you don’t have institutionalaccess, but I can provide if you message me) notes, regarding a viralseries of videos on Youtube called Lonelygirl15that was one of the first new media fandoms:
[…] the team consciously used to theiradvantage the myth of the do-it-yourself (DIY) celebrity inherent toYouTube. […] YouTube’s ability to freely distribute content tomillions with little investment holds the promise to broadcastoneself to fame and fortune. As a result, hundreds of fans, with thehopes of becoming legitimate storytellers, created videos around theLG15world. Most hoped that mere mention of their work in the franchiseproper would open doors for them. In the process, the fans werewillingly generating value for the franchise. The team, on the otherhand, heavily regulated the boundaries of the LG15canon by actively marking fan fiction as ancillary and used copyrightclaims as ways to carefully manage community initiatives. Keeping thefans at arm’s length ran counter to their initial rhetoric ofcommunity-led collaborative storytelling and subsequently estrangedthe very community that had initially given them exposure.
[…] I argue that it is a form ofexploitation because the creative team mislead the fans into thinkingthat their participation would have a more meaningful impact on theshow proper. This intentional misleading was primarily to garner theattention of the mainstream media and grow the show into a robustfranchise. The team claimed to be experimenting with a new type ofstorytelling, a community-based narrative that embodied the generalspirit of co-authorship. They sold their show to fans as anunprecedented initiative that would blur the actor/producer and fandivide, a promise that did not actualize for many fans and wasfrequently curtailed by the creative team’s eagerness to protectthe artistic integrity of their show. Ultimately, the team’s goalof proving LG15 to be a financially viable initiative led them toconfine fan engagement within strictly defined parameters thatultimately undermined their initial rhetoric of community-ledstorytelling.
- “Exposingconvergence: YouTube, fan labour, and anxiety of cultural productionin Lonelygirl15” by Burcu S.Bakioğlu
This“business model” – in which fandom-savvy creators with a closeconnection to their fandom and a marketing-based knowledge of howfandom works string their fans along with ultimately empty dreams,whilst simultaneously holding them at a distasteful arm’s length –can be seen as echoes through somany new media fandoms, and avariety of traditional ones too. It’s the typical push-pull ofcreators who are hungry for the free advertising and labour fans canprovide, but who find fandom in all its queer, subversive,traditionally-female glory to be fundamentally distasteful.
(Fanartistsare, I think, the most vulnerable to this kind of exploitation.Fanfiction is often seen as undesirable (sometimes even within fandomspaces, but that’s another essay), but fanart? Provided it’s the“right” kind of fanart – ie. sfw, fairly canon-compliant,well-drawn, no implications of gay/trans stuff – then it’s verydesirable. Fanart contests,t-shirt or merch design contests, gif contests, are all fairlycommonplace. I’ve never heard of a fanfic equivalent.)
It’sa far more subtle form of monetization, but all the more dangerousfor it, especially because it lures fans into a false sense ofsecurity with the creator. They feel that the creator is on theirside, is “one of them”, is going to reciprocate the unpaid labourthey put in, actually “gets” fandom or is supportive of itsnon-mainstream and subversive endeavours… only to then bedisappointed, because inevitably the creator isn’t interested inanything other than maximising profit by manipulating their fanbase,and may actually find the fans they’re toying with activelydistasteful.
Youcan find a hugeamount of writing and research on these concepts via googling “freelabour fandom” or “fandom labour exploitation”, by the way, ifyou’re interested. This isn’t a concept I’ve just come up with– it’s something academics and business-people have been aware offor a long time, but hasn’t quite filtered down into general fandomconsciousness yet. The companies know about it, and are activelyusing it to their advantage, but fandom as a whole hasn’t quitesavvied up yet.
Whichis, I think, a large part of what I take issue with. Some people,after reading the above few paragraphs, will respond with, “So? Ilove [thing], I don’t mind my labour being used to support it andits creators.” However,some people will be going, “Holy shit,I didn’t realise that was a thing? That’s awful, even though I dothings for [thing], I don’t want to support the parent company / Ididn’t consent for my labour to be used like this.” Some of bothgroups, given the fact that the average age of people in fandom isskewing increasingly younger, will be twelve, or thirteen.
Thisis what I object to. Not necessarily that the labour is being used,but that there’s no informed consent to it (and also that it’soften used by the same people who mock fandom, or find it‘disgusting’, or have rather poor views of their fans). That it’smanipulative,very deliberately so. That it’s often couched in terms of it beinga moral obligation, a “labour of love”, a “volunteer position”,as “helping the community”, even when that’s evidently bullshitbecause the group trying to feed you that line is a business that isonly interested in fandom as a profit-making machine. That, often,it’s vulnerable fans – younger fans, poor fans, fans fromminority groups – being taken advantage of, deliberately andmanipulatively, by creators.
Fansare inherentlyvulnerable, for a variety of reasons (more on that later) due to thepower difference between them and content creators, and thatvulnerability is being exploited, often using the language of fandomto disguise the exploitation.
Howoften do creators run a “design a t-shirt / poster for us!”competition, where the artist gets paltry recompense (or none atall!) and often no credit for their work? How often do competitionTerms of Service end up having loopholes where the creators nowlegally own your work, in its entirety, forever, and you can’t doshit about it? Professionalfreelancers are aware of these kinds of things, and look for them incontracts – youraverage fan is not,however, and yet they are being used as (easily exploited, preciselybecausethey don’t have the experience professionals have) freelancers bycreators.
Asthisarticle regardingthe Amanda Palmer debacle above rather neatly puts it:
Ideally, you don’t even know you areworking at all. You think you are keeping up with friends, ornetworking, or saving the world, or jamming with the band. And youare. But you are also laboring for someone else’s benefit withoutgetting paid.
3.The Fan-Creator Power Imbalance and Fan Vulnerability
Let’sbe honest here: all of this manipulation is possible because fans,and fandom, are incrediblyvulnerable, on severaldifferent fronts – legally and financially, emotionally, and oftenin terms of age and experience. Though not allcreators take advantage of these vulnerabilities, it’sunfortunately not unusual.
Fansare primarily vulnerable legally. In general, the legalityof fanfiction and fanworksis super iffy,to the point Wikipedia has an entire article on it, and creatorsaren’t always happy that it’s being written (again, covered inthe Wiki article, and mentioned above as well). Fans also don’thave a great deal of legal protections– one of the reasons why AO3has a legal teamthat fights for fans and fandom – and what they do have has oftenbeen won by other fans who’ve fallen foul of copyright laws orcease-and-desist demands and fought back. Often though (but notalways), fans are young, and have neither the money nor the legalknowledge to fight back should a large corporation or dedicatedindividual creator with a beefy legal team decide to start legalproceedings against them.
Fansare also vulnerable because of their age and life experience.Increasingly, fandom is skewing younger and younger, which means manyfans (perhaps now even the majority) are underage. It issignificantly easier for creators to manipulate and use younger fansthan it is to do so with older fans. Even older fans, though, whohave more life experience, may not have relevantlife experience. A lot of fan writers and artists are hobbyists, notprofessional freelancers. “Tricks” by corporations such as dodgyterms of service or questionable phrasing in competition terms may beless noticeable to fans than they would be to professionals providingsimilar services. Fans may also not have the same tools asprofessionals when it comes to knowing how to deal with being takenadvantage of. Professional artists may have a standard procedure theyfollow when they discover their art has been plagiarised, or haveother professional artists they know as part of the community who canadvise them – fanartists are lucky if they have any such resource.
Fansare alsouniquely vulnerable with regards to interacting with contentcreators. There’s a power imbalance. This isn’t exactly the placefor discussions regarding (usually sexual) harassment / abuse of fansby creators, and I don’t want it to turn into one entirely, but…it happens. It happens a lot.A quick google search found me thisarticle listing anumber of scandals and allegations of sexual abuse or abuse of power,just regarding Youtubers,in the past year or so alone. Here’sa post from my personal blogsummarizing the multipleallegations of harassment levelled against the Yogscast, includingsome really rather serious ones, and the… frankly appallingresponse from the Yogs. That’s without even touching on theaccusations against more mainstream / Hollywood personalities thatcrop up every five seconds.
Thiskind of stuff happens a lot more than fandom would like toacknowledge. Creators hold power over fans, and sometimes – a lotof the time – they don’t use that power entirely for good.
Ofcourse, fans often enjoy having creators in fandom spaces – or,more accurately, enjoy having creators accessible. Fans want to benoticed by creators, have a personal relationship with them, meetthem, talk with them, share things with them. They often also wanttheir fandom pursuits, whatever those may be, to be validated. Theseare all perfectly normal things to want, especially from people youadmire and look up to. Hell, I would be a huge hypocrite if I triedto pretend I’ve never wanted to be friends with the creator of afandom I was in. I’m not here to rag on people for havingfantasies, or for looking up to creators – I’m here to point outthat people should be exercising caution along with those.
Becausethe issue is, a lotof people don’t feel safe with creators too far into the fandom.And some other people don’t see that as a reasonable boundary forthose people to have, or are too caught up in their “senpai noticeme” heart-eyes to care.
Beingon twitter is good, it makes creators approachable, you can tweet atthem and they might even respond – and sometimes it’s even a bitfunny if they admit they’ve gone looking for fanfic. But a creatordemonstrating a huge deal of internet savvy, having a tumblr blog,going on AO3? That’s enough to make a lot of people feel unsafecreating and sharing fanworks.
(Ifmonetization and exploitation is a particularly big issue forfanartists, then feeling unsafe is a particularly big issue forfanwriters. Not that fanartists never feel unsafe, especially if theyproduce “undesirable” content – but, for almost every creatorI’ve ever come across, whilst somefanart is acceptable, perhaps even desirable, fanfiction isunanimously “othered” in terms of fan crafts. Perhaps because,due to inherently needing a plot and the use of headcanons and havinga non-canon focus, it’s more threatening to the creator? I’m notsure and, again, that’s another issue. But for fic writers, eventhe most “harmless”, innocent, fluffy, G-rated gen fic risksscorn, humiliation, disapproval, or accusations of being “weird”or “creepy”. Those who write darker or more mature stuff, likemyself and many of my friends, have to deal with being aware thateven creators who take a “live and let live” approach to fanficwould likely be disgusted if they ever found our work. As I saidbefore: if you’re sitting here thinking “but I’mnot worried”, consider why.)
And,again, fandom is primarily forthe fans. We should beprotecting fans above and before creators.
Areally good way of doing that, whether protecting them from legalthreats, from having their labour exploited, or from creatorharassment, is to keep fandom separated from creators. Not entirelyseparate, not “buried in the depths of the web where no one canever find it” separate, but just… an acknowledgement that fandomis for fans, not creators. That fans deserve spaces they can putthings up for other fans to see, without being worried about theirwork being stumbled upon by creators or ‘upsetting creators’ –or, more unpleasantly, being mocked by creators, broadcast outside offandom spaces without their consent, or being judged according to anarbitrary, mainstream moral code.
Fundamentally,fans deserve a safe space. And when I use that word, I don’t mean“somewhere where no one will ever be triggered” or “somewherethat has been entirely morally sanitised” or “somewhere whereroving mobs of thirteen year olds get to dictate who is problematicor not”. A fandom safe space should be a space where people canpost what they want (within some reason) without fear of Big BrotherCreator watching, without fear of being mocked, without fear of beingtold they’re gross or disgusting or Wrong – and a space wherepeople can reasonably be expected to take ownership of their owncontent consumption, helped by stuff like content warnings orblacklists or AO3 tags.
Havingcreators there complicates that. It makes people worried, for a wholevariety of reasons. Something I said on a post a while back that isrelevant here: “Creative fandom, in terms of art and fic, issupposed to be an area of fandom without creator oversight – orwith very limited creator oversight. Feeling like you’re beingwatched, worrying that you might unintentionally offend, killscreativity.” Even if canon creators don’t intend to have anegative impact on fan spaces, or even want to join fan spaces inorder to interact with and please fans, they have an adverse effecton the safety and fandom-ness of the space.
Or,as out-there-on-the-maroon’sresponse to thatpost put it, probably better than I did:
This is something I’ve seen happen inreal time on the various official G&S [Geek and Sundry] discords.Initially fan-only spaces, they quickly started to welcome andexplicitly invite the cast and crew onto the discords. Which has itsbenefits and cool aspects, but also turns a fan-only private spaceinto a space watched by the creators, where the creators havepowerful voices of authority.
Suddenly any criticism or “I didn’tlike this part of this episode” comments became awkward orself-censored. Fanfic talk got dialed way back, hidden in privateDMs, or moved to separate private discords. Then there were clasheswith mods and other fans who were debating what was appropriate talknow that the cast were becoming members. It’s one thing to yell“omg I HATE [writer X]!” during a livestream of a tense episodewhen in a private discord, it’s another to do so in a channel wherethat writer frequently reads the chatlogs. Among fellow fans it’sunderstood that such talk is hyperbolic, but when the creators areright there chatting with you in a friendly way, it becomes risky.
[…] A large chunk of the “drama”that happens in these new media fandoms can be traced to there beingpoor separation of personal and private, be that a creator venting ontwitter and getting into fights with fans, fans sending explicitfanfic to a creator, or those “dramatic readings” at conventionswhere a room full of adults is invited to mock the un-edited writingsof a 15 year old. I’ve seen a lot of issues arise when someone, saya youtube star, rises to fame very quickly and is ill-prepared forputting up boundaries between themselves and their fans. (Mostyounger celebrities are actively discouraged from doing this,encouraged instead to be always available, always friendly, alwaysopen and personal with fans.)
Havingcreators engaging with fandom is not necessarily bad in and of itself– fans are excited to be noticed by their heroes, creators areexcited to hear from people who love them and the stuff they produce.It can be good, or at the very least not-bad. The issue is, though,that creative fandom is for fans, by fans, and there’s no intrinsicplace for creators in it, but creators are increasingly trying tomakespace for themselves in it anyways without understanding the effectthat has. That’s where the problem lies.
I’mnot suggesting we never ever let creators talk to their fans everagain. I’m just saying that we have sites like twitter for that –they don’t need to be coming onto tumblr, or browsing AO3, to haveconversations with fans. It should be up to fans to make the firstmove regarding contact, nine times out of ten, not the creators.
Creatorsdeserve spaces where they’re safe from being exposed to contentabout their characters that they don’t want to see or finddistasteful. Fans deserve spaces where they don’t have to worryabout the creator deciding they’ve seen stuff they don’t want toor stuff they find distasteful. The easiest and best way of doingthis is to make sure there are separate spaces for creators and fans– and that each side acknowledges, when they go into the other’sspace, they play by the rules of that space and don’t try toenforce their own. End of.
4.“Not MyCreators!”
Ifyour response to this has been, “Yes, okay, but mycreators are nice, though,” then consider: you’re probably notgoing to be in that fandom (or at least, not solely in that fandom)forever. You are eventually, inevitably, going to encounter a creatorwho isn’t nice. Your creator may also not be nice forever – it’snot unusual for creators to seem lovely and friendly and reallyinvolved in fandom, and then turn out to be a massive douchebag (seealso, Ridgedog and Sjin from the Yogscast).
Eventhe nicest creators can cause drama and conflict, too.  If they’reseen to endorse a particular headcanon that people start trying toimpose as canon, if they state “preferences” for fanworks thatpeople feel compelled to (or are forced by other fans to) obey, ifpeople think they’re playing favourites… it gets messy. And thelonger someone is seen as “the nicecreator”, the longer they’re up on that pedestal, the harder theyfall when they do the slightestthing wrong.
It’snot just fans that can suffer when creators get too close. In myprevious fandom, a fan that was jealous of the attention a creatorwas showing to another fan (ie. notto them) decided to start asmear campaign over it. They tried doxxing the creator in question,got several other people to threaten doxxing, started attacking otherfans (myself included) and sending death threats, and generallymanaged to really badly fuck up a whole number of involved parties’mental health. A similar thing happened with another creator in thesame fandom, where said fan is stillrunning a smear campaign against them. These are not isolatedincidents.
AsI mentioned in replyto a content creator I’m personally acquainted with, on one of my initial posts on this topic:
I think… regardless of how hard theytry to integrate, canon creators are Apart and Above fans. They can’tbe part of their own fandom in the way that fans are - howinsufferably arrogant they’d be if they were! - and they have anatural, inescapable power over the fans in the sense that their fansare inevitably going to look up to them and idolise them / put themon a pedestal. It makes things a little sticky for creators in thesense that they’re stuck as almost a god-figure, but also thattheir fans want to be friends with the Real Them - and, of course,either the creator keeps up the god-figure persona, stays on theirpedestal, and disappoints the fans who feel held at arm’s length;or they drop the god-figure persona, get off (or fall off) thepedestal, and disappoint the fans who feel angry and betrayed andupset that their idol is actually fallible and human (and hasopinions the fan disagrees with / is boring / is bigoted / isn’tfunny when they’re not performing / isn’t a role model ordesirable when they’re not pretended to be a god-figure). Damned ifyou do, damned if you don’t.
Fandom,especially younger fandom, has an idolatry issue when it comes tocreators – and it hurts people on both sides of the god-worshipperequation that that behaviour creates.
5.Conclusion…?
Isuppose, actually, that despite the thesis statement there are a fairfew different questions actually being asked in this essay: How okayare we – as a community of fans, regardless of the particularfandoms we call home – with censorship? How okay are we, or shouldwe be, with the commodification and monetisation of fandom by bothbig business and / or fans themselves? How okay are we withnon-fandom people and groups, whose aims and morals may not alignwith fandom’s, attempting to manipulate / change fandom and use itfor their own ends? How do we plan to protect our own?
Theseweren’t the questions  I expected to end up asking at the end ofthis essay but, here we are.
Iwould hope I’d made my personal positions on them clear. First andforemost, we should nottolerate censorship. Not fromwithin fandom, and not from without. We should alsonot tolerate manipulative attempts at monetisation by corporations –and should fight hard within our communities to preserve gift cultureand the fandom-as-play mentality that fandom is built on, despite therise of commissions-based fan interactions and Patreon / Kickstarterculture. We should fight hard, not to prevent fandom from changingper se, but to make sure we don’t lose our roots and principles.
Creators,by merit of being the people who create the media we love and engagewith so much, have power. A hugeamount of power. Maybe that’s legal power, maybe that’s the powerof a savvy and manipulative marketing department behind them. Maybethat’s the power conferred by being adored and idolised by a largenumber of fans, maybe that’s the power of having a twitter mob attheir control that will harass anyone they disagree with. Maybe thatpower is just older fans knowing how creators can turn on fans andfandoms, and being afraid to create things because “big brother iswatching”, regardless how benevolent that all-seeing eye is. Maybethat power is just having people feel it’s “polite” to “respectthe creator’s wishes” regarding what sort of fanwork can / shouldbe produced in that fandom.
Asthe old fandom term “Word of God” implies, creators are… well,the gods of their fandoms. That’s not necessarily a title theyearned (some creators are supershitty people, let’s be honest here), it might not even be a titlethey wanted(see also: Undertale, Homestuck, and other fandoms that suddenlyexploded), but it’s a title they have nonetheless.
Inthe end, this issue ties together a lot of things, I think – notjust creator involvement in fandom, not just censorship, not justmonetization, but purity politics, and the legality of fanworks, andhow to manage communities both online, and irl and the habit ofpeople to put creators they admire on a pedestal.
Howdo we, as a community, plan to self-organise, disseminate importantinformation, make decisions, and work as a united front in thefuture? Is that even possible – is fandom a fundamentallyanarchistic entity, unable to survive attempts to formalise it in anyform still recognisable as “fandom”; or, conversely, is fandomdoomed to dying and being subsumed by corporate manipulations if itdoes notformalise and organise, and work to protect its roots and the uniqueculture that has sprung from them?
I’mafraid I don’t really have the answers to those particularquestions, but… food for thought. I know I certainly think aboutthem a fair amount, and perhaps it’s time fandom in general starteddoing so too.
6. Fandom: The Next Generation
Whatdo we doabout all this, though?
Well,for starters, we educate both fandom and creators. There’s somegrassroots efforts to do this within fandom – professionalfreelancers making pushes to ensure people who offer commissionsprice their work correctly, and also checking through various contestterms of service and spreading the word if something’s dodgy, therecent pushback against censorship and purity politics within fandomspaces. Various fandoms on tumblr who know their creators often usetumblr, or check specific tags within it, have developed “private”tags for nsfw or shippy content, or fanfiction, to keep them awayfrom creators – either at the creators’ request, or of their ownvolition.
That’snot enough, though. We also need to educate creators.Even for those that grew up “geeky” or “nerdy” or “infandom”, they’re often talking primarily about the curative sideof fandom activities, not the creative. That side of fandom has verydifferent rules, social mores, and opinions to the creative side offandom. Creative fandom, essentially, needs to set out its stall forcreators – this is who we are, this is what we do, this is how youengage with us politely. We’re happy for you to come look at ourthings, if you want, but if you’re coming into ourspaces (ie. livejournal, tumblr, ao3) then don’t try to tell uswhat we can and can’t do, because we’renot doing this for you.Remember, when you interact with us in our spaces, you’re in ourterritory, and you should behave as such. Remember, we are acommunity, and if you try to take advantage of us or our vulnerablemembers, we will not tolerateit – even if you didn’treally realise that you were trying to take advantage.
Andhonestly? Some creators just need to remember to have basic goddamnmanners. Going on twitter to go “ewww I just read the creepiestfanfic about my book” and linking to it, or reading something outon stream without author permission, or telling part of your fanbasethey’re bad people because of how they choose to engage with yourmaterial… that’s just plain rude. We shouldn’t have to teachcreators how to be decent human beings. A remarkable number ofcreators fall short of this standard, honestly, and we need to stoptolerating it.
Ifthe creators aren’t dicks, then they’ll want to learn how to dobetter, both for themselves and also for their fandom. If they aren’tdicks, they won’t want to take advantage of their fandom, or farmthem for exploited labour. And, well, if they are dicks… that’s alittle harder, but it requires fandom as a community to stop keepingcreators on pedestals, to separate fandom from the creator of thesource material, and to be willing to occasionally kick someone’sass if need be. We’ve got to protect one another, is what I’mgetting at here.
Isuppose, if I have to end this essay with anything, it’s this:educate yourself.
Knowyour history – there are plenty of older fans on tumblr talkingabout their experiences, and plenty of blogs dedicated to it. OTW hasa huge number of resources for this, including their open-accessjournal for fan matters (TransformativeWorks and Cultures), theFanlorewiki, and the summaries of the legal activism they’ve done in agiven month for fandom in general and also specific fans. Livejournalis practically a treasure trove, with huge communities that gatheredand collated drama, wank, and general history and informationregarding fandom. Wikipedia, and the wider internet, also hasincreasing amounts of information on fandom history as fandom getspushed into the mainstream media spotlight.
Educateyourselves, educate others, and listen to people who’ve been infandom longer than you have been – though “listen” doesn’tmean “automatically agree with”. And, most importantly of all,look out for other fans. Help them, support them, protect them.Fandom’s something pretty special, after all. We’ve got to lookafter it for those that come after us.
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