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#art ref
sarcasticmothdraws · 22 hours
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hello mr smoth first off i am a huge big fan. second off have you ever drawn rosebot. thrid off how do get that glitchy comic book effect over all your art, its literally so cool and i cant replicate it for the life of me. also i love your art. ok that is all
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I'm not showing the 3D effect because I'm lazy and how I do that is via an auto action.
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Clicking the image should take you to that.
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Hope this helps.
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setteidreams · 1 day
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Today’s treat is the Sailor Moon Eternal: Part 1 movie settei!
I hope you enjoy the scans!
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scurviesdisneyblog · 29 days
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More art tutorials by Disney artists Griz and Norm Lemay
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f88lfool · 3 months
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My first anatomy tutorial. How I connect arms to the torso. Simplified the muscles for better comprehension
PS. Pectoral is misspelled as “pectorial” in the picture. Don’t make that mistake haha
And I’d love to see the art made from using these as reference, you can message or tag me.. whatever you want
Edit: The extended names of the muscles:
Neck - Sternocleidomastoideus
Traps - Trapezius
Lats - Latissimus Dorsi
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adorkastock · 3 months
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heckin' WINGS 👼🏻✨
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scribbly-blue-hearts · 4 months
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Cleaning up my files and forgot that I had all these wing studies from circa. 2015 so thought, y’know what, I don’t need to hold onto these, so have this as a little gift from me to whomst ever needs some quick wings for their OC’s, AU’s, and Art.
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lulilak · 11 months
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skycowboys · 2 months
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Let’s Draw Wings
I’ve gotten the question/request of how I draw wings lots and lots so I’ve decided to make a dedicated post!
Now...I’m no master, but I have found a way that I like to draw wings that’s efficient for me. There three main points: 
References
Simplification
Texture Management
First of all - References
My favorite wing reference of all time is this post by Jenn on Twitter. I have both the images saved but I use the Wing Shapes one, below, alllllll the time. Like for real all the time!
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I also keep pretty extensive collections of wing photo reference. When I’m having trouble, I’ll trace a few or do studies to get back into the swing of things. Here are links to my Pinterest boards:
Broadwing Reference (passive soaring and high-speed)
Longwing Reference (active soaring)
Shortwing Reference (elliptical and hovering)
Secondly - Simplification
When I sketch wings, I simplify Jenn’s diagram even further -
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For me, the key to drawing wings is simplifying the wing down - from the structure to the feathers - the goal for me is to be able to draw them quickly and have the proper information conveyed. It needs to look like a wing in the base sketch. If it doesn’t, no amount of rendering and extra feathers will help. I like to break the wing into the three main moving parts. The orange is one part, then the purple contains two main chunks feathers that you can group together and move as their own parts. 
On top of that, I like to think of wings like a sheet of paper. They can bend and fold in on themselves, with the orange meaty bits anchoring everything together. 
Lastly - Texture
I like to call wings “texture monsters”. Feathers are hard to manage and can easily make wings look over-busy and muddy. Just like before, I break the wing into chunks so I can spend less time drawing the wing and it’s feathers:
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Then you can put it all together and push things further -
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So yeah this is how I throw wings together! The wings I draw aren’t super technical or detailed, but I what matters for me is that they look and feel like believable wings at a glance -
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~ Larn
--
Discord | Patreon | Art Prints
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hayleyolivia · 2 months
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Head Advice #1: Everybody’s head is the same size.
Okay, not really, but basically. There’s a reason you don’t have to know your head circumference to find a sunhat. We all have pretty similar head sizes, especially from the visual distance we usually draw characters.
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The only exception to this is babies or children under 10. Those guys definitely have smaller heads! (But did you know our skulls are already over 90% their full adult size by the age of 5?)
Different style choices demand different proportions, but in general, it’s good advice to pick a head size, and stick with it!
Head Advice #2: You can use head size to indicate a character’s size.
Big characters don’t look like average sized people scaled up. And you can’t just scale down to get a small person!
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You can make a character look very big and tall or very very small — even if they are standing alone in a vast white nothingness — just by how how they are proportioned! The most important proportion (in my humble opinion) is their head size. Look me in the eyes and tell me you can’t tell which of these characters are big and which are small.
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Head Advice #3: Don’t go shrinking anyone’s head.
The most common head sins I see happen when an artist is trying to indicate (body) size difference in a couple, and use their heads to do it. The result is an image that looks something like this:
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If you don’t want your lovers to look like they belong in different animated tv shows, don’t go shrinking anyone’s head! Use their bodies (hands and feet and bellies and muscles) to show off their size differences.
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Anyway, that’s all. Having fun giving head. I mean doing head. I mean drawing heads.
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danothan · 4 months
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some of you guys have got to stop calling your art styles "inconsistent" like it's a bad thing. you mean flexible? adaptable?? why would that not be smth you're proud of, imagine all the things you can draw bc you're not limiting yourself
i hate social media for teaching artists to brand/market themselves at their own expense and twisting perfectly natural artistic qualities into smth "bad.” variety is literally the one thing i strive for in my art, use your "inconsistency" as a learning process instead of viewing it as a fundamental flaw. it's art, enjoy yourself
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marianarira · 4 months
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All the leg muscles and feet studies I did to level up my anatomy drawing. It all started 17 months ago as part of an art challenge I started on my Youtube channel and it's finally done!
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neptunebeetle · 4 months
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Some ppl in a server wanted this so I happily obliged, and I figured I’d post it on here bc why not :p also my wife @princepixelbunny helped some as well ty sweetie <3
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madrigals skintone reference
ok so i’ve been. struggling with their skin tones and a mutual of mine responded with some flat colors on my other blog
anyway i went ahead and eye dropped their skintones from each as best i could and this is what i got
they’re a little varied in each but i hope this at least gives a good idea of where to aim for in terms of tint and undertone
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(the reference images ⬇️) (badly put together in a collage bc i didnt want to post like 5 pictures)
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but ye i hope this helps !
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pineconecowgirl · 2 months
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the more you know!!
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amberluvsbugs · 4 months
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hey you drew them hands from the teeter. How did you create hand pls share technique so i may devour it
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I hope this helps
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bastart13 · 5 months
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How do you draw Abodes Dreads/Braids? I'm a black creator and still (embarrassingly) struggle with them in the arcana style. (And in general XD) the way you draw her is gorgeous. And I must know the magic you poses.
Nothing to be embarrassed for! Unfortunately there's not much reference for black hair in the Arcana, so we all have to guess. I'd highly recommend looking at @kianamaiart and Simkray's hair brushes for other examples of stylising black hair (if anyone has examples of black hair in angular art styles, please share!!)
Anyway, I hope this helps!
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Dreads and braids are both segmented styles which makes their basic construction similar, however dreads are stiffer and hang less than braids, which are quite heavy
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She usually pulls her hair back so I only have to pay attention to the hairline, but I draw each dread as a somewhat stiff tube. Where it connects to the scalp I feather in short, fine lines for the edges/thin hair that's attached to the skin.
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To show the twisted texture of dreads, I add curved lines along each one. For me, this is a good balance of detail for the style (though I can still get tired of lineart -_-)
Then, as a final detail, I give Abosede imperfect ends, topping most dreads off with a thin twist. This is optional as some dreads don't have this.
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Then finally, for colour. I take reference for how they render ropes and add a series of light lines along each dread. Dreads don't reflect much light, so these are pretty faint.
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For some braided hairstyles, you just replace the tubes I use for dreads with a simple plait pattern (as seen in Lucio's masquerade outfit). If you're aiming for cornrows, instead of the segments, draw the tubes along the scalp with sharp ends. Then fill them with a plait pattern. For extra detail, you can hatch lines in between the cornrows where the hair is pulled into the braid.
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Braids have stronger highlights than dreads, and I tend to dot them in the centre of each part.
So this is my basic process. If you have more questions, feel free to ask!
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