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chaoticmoron · 2 days
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Hello Barntoccio nation.
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pigeonwhumps · 2 days
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Rules
Pets of the Silver Screen masterlist
Taglist: @maracujatangerine @clairelsonao3 @whumplr-reader @whumpinggrounds @bbu-on-the-side
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Multiple times over the years, Agatha learns the rules.
2.1k
CWs: BBU, pet whump, kidnapping, collar, beating, stress positions, dehumanisation, non-con nudity (non sexual)
Agatha juts her chin out, poise perfect despite the tip-toe position she's been forced into.
"My name is Miss Agatha Stanbury, daughter of Lord Kenneth Stanbury. Let me go and you may get out of this alive."
Foster Montgomery smirks, pressing his knife into her neck, blood beading along its edge.
"I think I'd rather keep you. Nobody's going to find you, certainly not after I'm finished with you." He drags his knife down her front, slitting her clothes. They mostly stay on, but it must be a very sharp knife to manage that. "Take them off."
"No."
He holds up the knife, reminding her. "What did you say?"
Agatha swallows but keeps her poise. She's going to be an actress, she can pretend she has nothing to fear.
"I said no. You have given me nothing to wear afterwards and I will not follow your disgusting commands."
"I have more suitable clothing for you later, if you earn it. But if you won't obey willingly I'll have to do it for you."
Agatha's barely had a chance to process the statement when she's slammed to the ground. All her bones are jarred and her nose explodes with agony. A boot seems to grind her into the floor as Montgomery removes her clothing piece by piece.
She hates herself for thinking it, but at least he lets her keep her knickers.
He grunts in satisfaction, and hauls her to her knees. She shoves his hands away and stands, but is back on her knees in less than a second.
"Stay." He reaches behind him and picks up a leather collar complete with tag.
Agatha doesn't move when he reaches out and buckles the suffocating leather around her throat, but not out of obedience. She just doesn't think she can.
She reaches up to touch it, but Montgomery smacks away her hand before she can.
"Don't even think about it. I'll only ever remove it if you need a punishment that might interfere with the collar somehow, so if you do so yourself I'll assume that's what you're after. But you do still deserve a punishment. Bend over."
Agatha swallows hard, the soft leather and cold metal buckle pressing against her throat. She doesn't move. She only came down for the season, she's not going to obey a kidnapper who's apparently obsessed with turning her into a pet.
He couldn't find a volunteer? There's enough of them.
She pitches forward onto her hands and knees as he pushes her over, pulling her knickers down.
"Bare flesh is best for this. Pets obey. They don't say no. They don't talk back. You need to learn this."
Agatha has never had such a thrashing in her life as she receives then. No-one's ever drawn blood before. She's not passed out enough by the end to receive a reprieve though – he orders her to clean the house, and woe betide her if he finds a speck of dust or blood.
She experiences it all as if from miles away. As if from the gathering she's supposed to be at right now, with entirely different rules. She's not in her body, most of the time, and that's probably for the best.
That day and the next, she learns the rules of being Foster Montgomery's captive.
1) Don't say no.
2) Only speak when spoken to.
3) Don't talk back.
4) Address other people as sir or ma'am.
5) Always obey immediately.
6) Don't remove your collar.
7) Punishments are always deserved, always hard, and given at the slightest provocation.
She adds an extra one from herself, too, which she knows is true. Montgomery giving her a collar is not just him being a sick bastard, it's theatre, another part of the pretense. Because even if he were to parade her in front of those she loves, everyone knows that only pets wear collars.
8) No-one's coming to my rescue. I'm not getting out of here unless I do it myself.
Over the next few months, the rules don't change. The chores are hard, and the punishments harsh, and a lot more of her is scarred now. Very little of what Montgomery does has any logic to it.
But she still can't find an escape. She fears she's sinking into it.
_
When she's hired by Hayes Fletcher, more rules are added to the list.
9) Don't talk to the other pet.
10) If you disobey, it won't just be you who's punished.
Eloise won't receive whippings, of course, and no canings during the shoot, but she can be put in stress positions, or starved, or have a bucket of water dumped over her head before being left in the unheated studio overnight. And Agatha has absolutely no desire to subject her to anything other than a good hot meal and somewhere better to sleep.
_
Rule 7 is underlined dramatically by the inspector's visit. In the aftermath, Agatha's arm and back throbbing, blood pooling on the frozen stone floor that her toes are just able to touch, Eloise whimpering from her own position, Agatha makes sure to add another two rules to herself (though the second is altered after Eloise's angry objections).
11) Don't talk about the situation to outsiders. It will only make things worse.
12) Don't break the rules. Even Only if Eloise agrees to do so.
_
Agatha could possibly escape during the transatlantic crossing. She thinks about it. Even jumping overboard might be better. But she needs to see Eloise again. Be sure that she's alive and physically unhurt (from the sinking at least, Agatha has no doubt she'll have been hurt since). Tell her that she's brave, and a hero, because if it had been anyone but fellow pets she'd saved, if she was anyone but a pet herself, her actions would've been lauded, but instead it's Hayes Fletcher who's being praised for having such a good pet. Which isn't right, it isn't fair, and Agatha can't leave Eloise on her own.
That's when Agatha solidifies the last rule for herself, that's been brewing since she first met Eloise but she's never stopped to think about it before.
13) Her and Eloise only have each other, and will always have each other.
_
Then the Great War comes.
Foster Montgomery signs up to fight. He leaves Agatha in Hayes Fletcher's care, who lends her to the munitions factory, for good publicity and probably money (money for Fletcher? Money for Montgomery? She doesn't know. But neither man is big into philanthropy). Eloise isn't there. Agatha follows the rules Montgomery has already given her, hating the fact that they keep her alive.
Another few rules are added.
14) Don't become emotional.
15) Never make a sound.
16) Just because you're working alongside people, doesn't mean you are one.
That last is... profoundly obvious, at times. When the rest of the workers get to go home at the end of their shifts and she is kept working, or if there's no-one else at all, locked in the breakroom until morning. When she's fed less than the others, or when she's beaten, or–
It's so obvious, even more so than when she was hired by Hayes Fletcher. She hates it. And she's so alone here.
The war will be over by Christmas, right?
_
1915. Foster Montgomery is dead, and Agatha desperately wishes she could thank his killer, if anybody even knows. She gets a new tattoo, signifying her ownership by Hayes Fletcher (luckily, she knows his rules, there's no new ones to learn there). The Munitions Act comes into force, and the regular bombing raids start.
Monkey's paw. She's not alone anymore, but it means that Eloise, and several other pets, have joined her in the munitions factory.
She teaches Eloise what she's learned about staying out of trouble where possible. They have a dedicated bunkroom now, pets crammed in on old bedding on the floors of the worst-maintained rooms. They learn that only a few owners have paid for their pets to be taken to air raid shelters.
Hayes Fletcher hasn't.
Night after night they spend, trying to stay calm as bombs rain down around them. Occasionally they're still chained or tied up at night, for punishments, and when that happens Agatha worries the most.
She learns one more rule.
17) Sometimes all you can do is pray.
_
The war ends. By a miracle, her and Eloise are both still alive. Hayes Fletcher goes back to producing films, albeit with less success. Agatha watches as pet liberation campaigns grow, and the next decade approaches with force. The world seems a little more hopeful, things seem to be changing.
Except for her and Eloise. Stuck with the horrible, spiteful little man, punishments getting worse as he gets more frustrated and blames them for it (or maybe he simply has nowhere else to put his anger). The world's moving on, votes for women are coming, and she can't help but think of what her life might be like if she hadn't been kidnapped all those years ago.
She remembers rule 7. And the last time was dreadful, and another attempt could get them both killed, but she mentions her rule to Eloise one night and Eloise agrees. They have to try, don't they? Sometimes, it's the only thing you can do.
A week later, the film studio burns down in the middle of the night. Arson, probably. By the time the fire brigade arrive to the burnt out husk Agatha and Eloise are already sneaking onto a train to London.
_
"If the both of you want rules, I can give you some," says Ira, clearly reluctant, "as long as we can go through the ones you already have first. Is that all right?"
"Yes, ma'am."
Ira nods. "Why don't you write me a list then? We can go through them while Eloise is busy."
Agatha takes the paper and pen she offers, wincing as she sits down, heart skipping a beat. She's still not used to it.
At the end of the session, her list reads:
1) Don't say no.
2) Only speak when spoken to.
3) Don't talk back.
4) Address people as sir or ma'am.
5) Always obey immediately.
6) Don't remove your collar.
7) Punishments are always deserved, always hard, and given at the slightest provocation.
8) No-one's coming to my rescue. I'm not getting out of here unless I do it myself.
9) Don't talk to the other pets.
10) If you disobey, it won't be just you who's punished.
11) Don't talk about the situation to outsiders. It will only make things worse.
12) Don't break the rules. Only if Eloise agrees to do so.
13) You and Eloise only have each other, and will always have each other. (Ira says she can get rid of this one partially too, but she's not so sure. Not yet)
14) Don't become emotional.
15) Never make a sound.
16) Just because you're working alongside people, doesn't mean you are one.
17) Sometimes all you can do is pray.
The new rules are easy, and straightforward, and Agatha doesn't entirely trust them. The list now reads:
1) You belong to yourself.
2) You will never be punished, no matter what you do.
3) You and Eloise only have each other, and will always have each other.
4) Sometimes all you can do is pray.
_
Agatha kneels on the floorboards, trembling. It's her turn today, Ira asked her to clean and she said yes, she's not sure why except she's so used to not being allowed to say no.
She hopes she's done well. She hopes she's done well. She hopes she won't be punished.
Ira doesn't do punishments. But all the same, she hopes she won't be punished.
There's footsteps, then they stop.
"Agatha?"
"I've finished cleaning, ma'am."
A hand on her shoulder. "Agatha, please look at me. I'm not going to hurt you, I promise. Come on, look up."
Agatha obeys hesitantly. And gasps. Ira's eyes are dark and warm and how could Agatha ever have thought otherwise? Ira gets down to her level as Agatha grasps her hands tightly, pulling her into a rare hug.
"Rules one and two, Agatha."
"I belong to myself," whispers Agatha, still clutching Ira tightly, "and I will not be punished."
Ira's two rules. The only two she'll ever make.
1) I belong to myself.
2) I will never be punished, no matter what I do.
And there's a third, that Agatha has added herself, that she thinks she probably can after so long. Rule number 5, now Ira has been proven correct and number 3 has been partially removed (Agatha does not only have Eloise now).
5) Ira keeps her promises.
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found some familiar faces in Billie Bust Up!
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sindrakart · 3 months
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Made myself a bornelby screensaver :3
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badly-drawn-bbu · 5 months
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In which Billie celebrates the 20th anniversary of classic 2003 Game Boy Advance RPG, Mario & Luigi Superstar Saga.
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beetle3000-1 · 8 months
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Haven't posted him here yet so I suppose I should probably do that, by the community on discord and twitter he has been christened,,,,,, Yarnaby
Metrics and features:
-21 consecutive days to make, start to finish
-weighs almost 5lbs
-used approximately 1,500yds of yarn
-velcro face so he has swappable facial expressions
-replaceable neck including a gooseneck poseable
this was simultaneously the best and worst thing I have ever worked on. fortunately or unfortunately I am never going to do this to myself ever again, so Yarnaby by my hands specifically will remain one of a kind LMAO
Oh and for formality
@billiebustupofficial
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dorkynerd23 · 6 months
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(HERE'S THE BLANK TEMPLATE VERSION FOR THOSE WHO WANNA GO AHEAD AND MAKE THEIR OWN VERSIONS! 💙✨)
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beautysnake · 7 months
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kiwi-lizard-overlord · 4 months
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Billie Bust Up Haunted Mansion Paintings -----------------------------------------
After a couple of months, I finally finished my versions of the haunted mansion paintings using BBU characters! I did these back a while ago for the 2020 discord server Halloween contest and wanted to redraw them. They were all super fun to do, I think Barnaby or Dutch ended up being my favorites, I need to do more large BBU illustrations cause these were super fun :)) Individuals close-ups below ⬇️
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basilgaff · 3 months
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I'VE CREATED FANTOCCIO'S HAT ✨✨
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icedbeverageenjoyer · 2 months
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YOU BURNED MY THEATER TO THE GROUND!?!?!
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chaoticmoron · 1 day
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Started doodling Fantoccio to get his design engraved into my memory so I don’t need a ref to draw him everytime.
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derpyjackarts · 8 months
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Barnaby in a suit!
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Barnaby attempting to be a professional business man.
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emocatkeith · 9 months
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why is he like that.
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sindrakart · 4 months
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i know hes basically invincible but what if he got ghost sick and was a giant whiner baby about it
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youreverydayghost · 1 year
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Holding a ghost owl is a difficult task
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