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#but the idea of a farming sim is so fun to me
takamoris · 1 year
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Why don’t game devs just make more farming sims that don’t suck? Are they stupid?
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sunshineandspencer · 3 months
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heyyy!! idk if you take requests or anything but I was listening the song “Three Letters” from She Loves Me and heard the line “If it weren’t for your endearing letters/ I’d be flying south will all the geese” and totally thought of Garcia signing up Spencer for a lonely hearts thing (as a kinda joke kinda not) and so he starts writing the reader but don’t know it’s each other. then they agree to meet somewhere and realize it’s each other and?! idk if that makes sense lol thought it was cute though
Three Letters (Request)
A/N: Hello!!!! I definitely do. I just haven’t had the chance to sort it all out (colds and farming sims own my life) but let me tell you this idea has me kicking and screaming. I’ve done something like this before but I can’t find it for the life of me and I love the idea that they’re writing to each other and just don’t realise - I took it as the sense that they’re co-workers and Garcia signed them both up, not expecting them to get each other. I really hope this is what you were looking for!! Also I have never heard of a lonely hearts thing (I’m British) but I love the idea of it, and hope that it’s definitely what google told me it is.
Pairing: Spencer Reid x Fem!BAU!Reader.
Summary: Garcia is tired of Spencer being single, and if the only way to fix that is to sign him up for a singles pen-pal society, then so be it. While she’s at it, let her add their other co-worker as well, there’s no way that could have any impact.
Word Count: 2.6k
Warnings: fluff, implied sa but nothing detailed
be added to the taglist
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Some part of him knew that this was a good thing, that talking to someone and hopefully getting a relationship out of this was a good thing.
However, Penelope - loving, caring, thoughtful Penelope - had been hard at work ever since she met him to find him somebody to love. It.. hadn’t gone well, and that is the politest possible way he could’ve phrased that without hurting her feelings.
First there were the dates, with a collection of either Penelope, JJ or Elle’s friends - none of which had turned out great.
In fact, one woman had stormed out the minute she saw him, because she assumed that FBI agents were all muscle and Spencer was the last thing she wanted to see. Another zoned out every single time he started talking, just humming or nodding until even he realised that she wasn’t interested.. she fell asleep in her damn salad. The final straw, however, was the woman who got outrageously drunk and tried to blatantly ignore his aversion to touch.
He got out of that as soon as he found her friend to get her home safely, and swore off ever trusting a date from any of those three women ever again.
Penelope, however, didn’t give up.
Her next plan of attack started online, with dating websites. Notorious in their line of work for usually being full of catfish and UnSubs, and many dating websites led to men and women being murdered. But she’s insistent, and he’s desperate to love somebody.
There are only several things that went better than his first foray into the online dating scene, and one of those is a vehicular fire, which tells you all you need to know.
Several of the women he matched with ended up only looking for someone to help them cheat on their significant others, many of them married. Which made his bright outlook on love slightly dimmer. The final woman from the online dating websites was the woman who turned out to actually be an UnSub - looking for cute young men to complete her ‘collection’, a human version of an antique doll set.
It was not a fun case to take part in, certainly not when he was greeted with the way he would’ve turned out had he met up with the woman and not done a background check on her first.
After that, he firmly shut down Penelope’s insistence on dating apps as well, his technophobia had barely survived having to use a computer for so long, and the library computers were an embarrassing place to try and match with the ‘love of his life’. So an app on his phone. Absolutely not.. he doesn't even know how to do that.
There was a break, a few months where Penelope didn’t try to push him into anything new or exciting, or downright horrifying. He turned twenty-four, he had a failed date with JJ, in which she actually bought along Penelope, and suddenly it all changed.
In his letterbox a couple weeks after that, was a letter. It had his home address on, but not his name, merely addressed to whoever this may concern.
It was gorgeous craftsmanship, a cream envelope with an actual lilac wax stamp on the back, with little flowers pressed into the wax. Of course, assuming this was an incoming case, he called Garcia to try and trace it, where she finally came clean.
“I’m so sorry! I completely forgot, I signed you up to a lonely hearts club. It’s a small society for two single people to exchange letters anonymously so you can get to know each other over time. It’s all handwritten! I thought you’d like that more than having to use a computer again. I’m sorry pumpkin, I- I can take you out of the society if you like?”
He thought about it, he actually thought about it so long that Penelope actually thought he’d hung up on her, or died, or something else entirely because he’s never this quiet.
But.. how bad could it really be?
It could, theoretically, be terrible, but it can’t hurt to try one last thing. He would have contact with whoever this is - he’s assuming a woman from the handwriting and the care gone into just the envelope alone - and if it all goes to hell then it just wasn’t meant to be.
One last try at love, he can grant himself that. Anonymously, he can do that, give himself a pen name and try to fall for words on a page - his written word was always better than his verbal flirting anyway.
As it turned out, however, he didn’t need to give himself a name, she’d given him one already.
“Hello sweet thing! Sorry if that comes off as too strong already, I’m just incredibly nervous and didn’t know what else to call you, so that is officially your name from now on. Unless you hate it, then you can absolutely tell me and I promise not to cry about it. I really don’t know what to say, do I start with my favourite things? Well.. I like Doctor Who, and I’ve always--”
The more he read of the letter, the more he wished it was even longer. This woman, wherever she is, whoever she is, is starting to make this out as the best idea Penelope has ever had.
He all but crashed his way into the stationary store, grabbing the prettiest envelopes and pens, and little details to add to the letter that he was so excited to add. Steamrolling through the store and getting back home to quickly respond. Instantly realising he was being far more.. poetic than he meant.
It was the combination of the childish excitement of having a penpal, his mother reading him love poems as a child, and his extensive knowledge on love letters.
Hell, he even ended his own letter with a Shakespeare quote. Basic, he knows, but it’s hard to think of anything beyond wanting her reply.
“‘Good night, good night! Parting is such sweet sorrow, That I shall say good night till it be morrow.’ Yours, Sweet thing.”
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It had been nearly three months of exchanging letters, and he was absolutely smitten with this woman. They had stuck to the rules and not given away any of their information, only talking about the things they like and eventually writing nearly daily.
It would be daily if it weren’t for the useless postage system.
He knows that she lives pretty close to him, he knows her address, plus they’d both admitted to searching each other’s houses, and they’re only about twenty minutes away by car.
That’s it, however, they haven’t looked for the other person despite being desperate for it.
They had described themselves through letters, but both ultimately agreed to just talk and see how it goes and base their furthering relationship off that rather than off their looks. Of course, that just sprung up more worries that he won’t visually be enough whenever they finally meet.
Meeting was, by far, the one thing he both wanted and dreaded.
This woman, who he had only ever addressed with a barrage of cute nicknames and poetical references, who understood his every word and reciprocated his nerdy obsessions and added her own.. he wants to know her so badly.
There is a very big underlying fear that the minute they meet, it’ll be over, the magic of what they are will fade and he’ll lose all this. The thought of her letters being sent to someone else physically pains him.
Penelope, ecstatic that one of her ideas had finally worked, had been badgering to meet with his ‘mystery woman’ for weeks now.
Finally, when she also, tentatively asked to meet with him for Valentine’s Day of all days, he knew she couldn’t deny her a single thing. Not when she sent with her letter, a coupon for flowers on their date.
A date. God.. he has a date for Valentine’s Day.
Not really a holiday he’s ever put much thought into before, but now it suddenly felt like the most important day that had ever existed. And one that came up far sooner than he expected it to.
Even with the place booked - a cute little café a little ways between both their apartments - and his outfit picked, and a card and little teddy picked with the help of Penelope, he didn’t feel ready. Perhaps it’s the lingering fear of rejection the minute she has to deal with him in person, or the fact that his last dates certainly didn’t go well.
Even with Penelope’s reassurance that she’ll adore him, especially after she actually read through his twelve page letter after she’d asked for his opinion on Egyptian mythology. Sending back her own absurdly long letter with a bunch more questions and her own fun facts that she could remember. He’s still absolutely losing his mind at the thought of having to finally meet her.
He got to the café about half an hour earlier than he needed to, wanting to make sure it was perfect (definitely not because he would’ve gone insane at home).
Spending whatever time it took for her to arrive making the table look nice, messing with his hair in the reflection and wondering if it really was getting too long. Constantly fixing his tie, and redoing it a hundred times over and tucking into his maroon cardigan sweater which Elle had called ‘dorky’.
Once it got to fifteen minutes before their date should’ve started, he felt a light tap on his shoulder, immediately rushing to get up and turn to meet his mystery writer. But.. it’s just the waiter, asking if he wanted another drink.
Jesus, they probably think he’s been stood up, and he quickly asks for another glass of water. 
As the man walked away, he ran his fingers through his hair again, looking towards the door - he’d been sat with his back facing it or else he wouldn’t have stopped staring for fifteen minutes.
Immediately, someone was looking at him, a vague sense of recognition swimming across her face. For a few split seconds he thinks it could be her, a beautiful woman with a bouquet of purple lilac blooms in her hands, but then he realises who it is, offering a small wave.
She’s friends with Penelope and, by extension, he’s spoken to and interacted with her quite a few times. They got on pretty well but never anything more than that since she’s always busy, part of the FBI’s CSI unit, and she’d even helped on a few cases before. But she isn’t here for him, she can’t be.
Walking over, she gives him a bright smile, eyes darting to the empty table and three empty water glasses - he’s been here for a while.
“Spencer! Hi! It’s nice to see you.”
“You too, I like the outfit.”
Looking down at herself for a few moments, she grins and then looks back up, doing a quick spin and then settling him with a mock-serious look.
“I’ve got a hot date, Penny said he would like this.”
“You look beautiful, don’t worry.”
Ahh, there goes any chance that she’s here for him, offering a smile and reassuring her that she looks great, eyes darting behind her to the door as she bounced on the balls of her feet. Eventually sucking a deep breath between her teeth and looking back as well.
Which got his attention, especially when she looked around the rest of the café with a confused look on her face. Sighing softly and looking around, his date wasn’t here, may as well help her.
“What does he look like?”
Turning back, she offered him a bashful smile, but she wasn’t going to turn down his offer of help, not when he’s tall and can see over all the stupid tall people around the café. Also.. it’s a very weird thing to explain.
Moving a hand to fidget with her necklace, his eyes focusing on it, vividly remembering her letters.
“--honestly, I have the coping mechanisms of a child. I still play with my necklace when I get nervous.”
“I don’t actually know, it’s sort of a blind date. Really hard to explain, Penelope kind of set us up in a way. I’m actually about fifteen minutes early so he’s probably not even here.”
There is.. no way this is happening right now. She’s still looking around the café for her mystery date, who might just be standing in front of her and he.. doesn’t know what to say or how to get his tongue to pick up from the base of his mouth.
Suddenly, and pretty violently, he’s flooded with the personality of the woman he’s been talking to for months, all of it projected onto her in front of him. It matches, from what he remembers.
The vague descriptions, her proximity to the FBI building, the fact she knows Penelope, the little TARDIS pin he’d seen on her lanyard that he never got the nerves to ask her about. Turning up to a date with a guy she doesn’t know, holding a bouquet of flowers that clearly weren’t for her, causing the flower token in his back pocket to start burning.
Fishing it out and stepping closer, getting her attention, surprised eyes snapping up to meet his at his sudden proximity. Until he took her hand and shoved the handmade coupon into it, her breathing immediately coming in short as they both looked down at it. Her voice trembled slightly.
“Oh~ hello sweet thing..”
“.. hello.” At his soft voice, she looked up and she gave him a completely bashful smile that matched the cute little poetic ramblings she’s been obsessed with for months. “Uhm, are those for me then?”
They both looked down at the flowers in her hands and she handed them over, feeling her heart shoot up into her throat as their hands brushed. Pointing at the purple lilac blooms as if he wouldn’t already know the meaning.
Needing to focus on something other than the fact that she’s going to kiss Penelope Garcia hard on the mouth for this.
“They uh- they are usually given to someone you meet for the first time, and signify the first emotions of love. Kind of love at first sight- not- not that I’m saying I’m in love with you, that would be a crazy thing to say on the first date- absolutely crazy--”
He eventually shut her up, leaning down to peck her lips softly, all nerves and panicked rambling dropped to just look up at him, in utter awe. Okay, maybe she can fall in love with him, she’s already halfway there with a month of letters.
Carefully, he guided her to their table with a hand on the small of her back as her cheeks flushed with embarrassment and also he’d just kissed her to shut her up, and it worked.
“It’s fine, I love them, really. And Penelope was right, as your date I love the outfit.”
“Thank you, I love your sweater and-- ohmygod--”
As they sat down at the table, she buried her face into her hands, causing him to panic slightly, reaching out to carefully touch her shoulder. Saying her name worriedly as he set the flowers onto the table.
But she just looked up with a soft whine of embarrassment, peaking at him over her fingers.
“I called you my hot date to your face! That’s so embarrassing.”
Instantly relieved that it wasn’t anything he’d done, easing into a soft laugh and leaning back in his chair after squeezing her shoulder.
“It was cute! You didn’t even know who I was and you still called me hot.”
“It’s mortifying, you’ll never forget it and use it in your wedding vows or something.”
Sure, she was joking, but in the back of his head he filed something away for the future. A tiny, mental box, labelled ‘wedding vows’, wondering how long it would be until he could actually use that. 
Until then, he’d have to stick to ordering dinner on their first date.
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love-bokumono-fics · 3 months
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Had a thought occur to me and it seemed like a fun idea for a poll.
If you were given a choice of which season to start playing a farm sim in, which yould you choose?
Spring? The traditional choice. Every game starts here. With mild weather, cheap but fast growing crops, and items to forage in abundance, it's a good place to start. You have a whole season to build up your funds and your stamina and prepare for the seasons to come. It gives you time to get your feet underneath you, explore the town, meet your neighbors, and maybe even afford some upgrades before the intensity of summer arrives.
Summer? You arrive to a wider selection of crops that are more time-intensive to grow, but also sell for a higher price. Not to mention the areas around your farm tend to be overflowing with the bounties of nature, which you can turn around for fast cash. You'll need it, as time may not be on your side this season. Half the season may pass before your first big harvest, and saving money would be difficult. Not to mention, there's the risk of hurricanes that could wipe everything you've worked so hard for off the map. But socially, your friendships can bloom quickly. With easy gifts to be found everywhere, you can quickly endear yourself to your neighbors.
Autumn? Often the most bountiful season, but also the most labor intensive. To get the most of the season, you have to be prepared to run before you walk. A beginner's low stamina may struggle to keep up with the demands of the farm if they hope to make enough money to spend through the winter. And the time demands of the farm may also cut into your time to meet locals and forge friendships. A boatload of money can be made off the few crops your beginning funds can purchase, along with taking advantage of the final bounties of nature for the season. But it can come at the cost of being a recluse, and going into winter practically a stranger to your neighbors.
Winter? Often it's a season in which nothing will grow, or there may be a few pricey crops that can be planted. But this season is usually marked with an abundance of free time. A season of rest and recovery and preparation Making money is difficult, with few things to forage, and going into the mines or collecting material resources will not be very easy with no stamina built up over the year. But careful planning can get you far. You can take the time to clear your fields, delve into the mines for ores to sell, start buying livestock, and spend every day making friends with the townsfolk. It would be a much slower start to your farming endeavors, but can also leave you set up to hit the ground running when spring arrives. Watch out for blizzards erasing all your hard work, though.
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efangamez · 9 months
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Hey y'all! Here is Efan's quick rundown and review of almost all the cool games I played this year, as well as my Steam in Review!
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1. Darkest Dungeon
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I've been playing this game for nearly ten years, and I finally beat it this year. Not a 2023 release, but a huge milestone for myself. After a terrible year before it, I made it a goal to face my fears and beat this game. Lo' and behold, I did, and it's one of my own personal gaming accomplishments. It's solidified as the best turn based game I've ever played, but it does have its late-game issues, specifically with the Crimson Court maps and the final dungeon maps. It's just absurd tbh. However, this is one of my favorite games of all time, if not my favorite, and it's a must have for horror fans, HP Lovecrft fans, and turn based game fans. 9.7/10
2. Sun Haven
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A wonderful and cute farming sim that scratched an itch no other could scratch. Its characters are fun, the music is solid, the graphics are very bright and fantastical, and the combat was simple yet kinda fun. I really loved the progression in this game too. It still has its issues, such as the late game (it may have been fixed because this game was in early access) and some of the utility of the workbenches you can use. All in all, a very solid farming sim (and just life sim in general tbh) if you like a little bit of fantasy mixed in. 9/10
3. Halls of Torment
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My favorite Survivor game. The music, aesthetics, progression, characters, and maps are all different enough to keep you coming back for more. As I am disabled, these games are actually super fun to play because I only have to play with one hand. It was in early access when I played it heavily, so it had some issues like the handling of inventory, some balance issues, and feature creep issues, but they may have been fixed now. 9.3/10
4. Cassette Beasts
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A must-play monster battler with an amazing plot, an incredible soundtrack, interesting monsters, and great characters for the most part. If you've been really wanting a game that is reminiscent of Pokemon colleseum but also want that 2d love of the Black and White games, this is a must have. It does have some balance issues (again, early access game when I played), but other than that and maybe some performance issues that are probably fixed by now, it was an incredible game that made me want a 2d Pokemon game more than ever. 9/10
5. Roboquest
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A fantastic FPS roguelike game with great gunplay, movement, art direction, and music too. Each weapon feels pretty unique, it has melee weapons (wish there were more though) and a progression system that's really cool. It plays like if Doom Eternal had a kid with Borderlands, and I think plays a bit better than any other RANGED FPS roguelike/lite that I've played. I will say the difficulty settings are really cool, but I think they are a little too enticing due to game balance as of 1.0 due to progression being a bit of a grind. I think that having different endings for each difficulty might be a cool idea, each as satisfying as the other, but I know that can be a pain to develop. 9/10
6. Mortal Sin
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A beautifully dark and trippy mostly melee FPS roguelike that takes the intensity of DOOM and the melee weapons of Elderborn and drenches it in a slow-mo filled, heavy swinging fun time. It's definitely the most FUN game this year as I've been craving an FPS melee roguelike for a while. It accomplishes this and then some with pretty cool progression that adds some variety to each game. The art direction reminds me of a more purple and red MORK BORG (fellow TTRPGers rejoice) and I LOVE it. The only issues to me are that the story and lore are a bit boring and lacking, but again it's in early access, so it has time to cook. 9.5/10
7. And last, my game of the year, LUNACID by @stylishkira
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What a gorgeous game all around. The music has probably the most atmosphere out of any indie game I've played outside of Darkest Dungeon. Its levelling system is accessible but fun, you can create your own character with their own name and profile picture which I think is SO cool (Mortal Sin should totally do this if it's not too much of a copy). The combat is really fun and the sound design is probably second, once again, to Darkest Dungeon. It was an absolutely magical experience playing this game, and an experience I don't think I'll ever forget. I do think, however, that the ending feels really really rushed, and that sullied my experience a little bit, and the bosses are pretty unbalanced because you can just spam all of your health potions and tank the bosses, but the experience leading up to the ending is amazing. Also, I know the true ending is purposely a little complex, but tbh, if the goal was to have the "true" endings similar to the Souls games, having the final climactic boss (which I won't spoil, but is really cool) be the core of the normal ending, paired with alternate endings WITH that really cool final boss I think, might make the experience a bit more satisfying. It's already kinda implemented, but I loved this game so much that the standard ending just kinda felt....empty. Don't let these critiques stop you from playing this game, however. It's one of my favorites of all time, and I only give these critiques because I love this game so much. This is a MUST PLAY, and for the price, it's an absolute steal and should be priced up, imo. I cannot wait to see where the direction of possible King's Field style games come, because I am THIRSTY for more! 9.6/10
Annnddddddd that's it! Some great other games I played this year were the Demon Souls remake (9.2/10) Shadow of the Colossus (9.3/10), and Bloodborne (for probably the 30th time, and that's no joke, 9.8/10), and Quake (9.8/10).
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changingplumbob · 2 months
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Nicolas Caldwell
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Trying @cawthorntales bachelor challenge to woo Mr Bloom
Download from SFS (only cc are his lashes. He was made with the Waterdrop eyes so I'm not sure if his eye colour is custom but it should be whatever swatch looks grey and blue). For him to have all his outfits you'll need: Werewolves, Cats & Dogs, Romantic Garden and Cottage Living.
Forget that I often make self assured and confident sims because Nicolas is anything but...
Tell us a bit about yourself.
Oh shoot I should have figured that would be a question. Umm, I'm Nicolas, which I mean you probably know from the application. Ah, I'm what's called a military brat. My parents are both in the military and did a whole bunch of postings as I was growing up so we were never in one place for very long. It's made me kind of shy I guess, I'm not great at relating to others. I have one sister, Teresa, she's a decade younger than me but we get along.
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And why have you applied?
Funny story. Well not really. Ah my younger sister Teresa actually applied for me. I consider myself pansexual but I've only ever been romantically attracted to guys. That was not a fun conversation with my father. But he's fine abut it now. What was I saying? Oh yeah, Teresa. She keeps telling me I need a boyfriend so I don't turn in to a hermit, I've had to shut down several fake dating profiles she's made on my behalf. I told her I'm shy, and the idea of being on camera all day scares me, and having to compete... But I don't want to let her down, she was so excited my application got accepted.
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Tell us about some of your likes and dislikes
I'm a bit animal mad, it's what made me become vegetarian. As much as I like being outside hiking, gardening, bird watching... I cannot stand fishing. I just feel so bad for the poor fish, like what a terrible way to die. And even if you throw them back they're probably freaking out thinking they were abducted, and they are definitely still injured from the hook! Sorry... I don't mean to lecture I just... I like animals okay. You can fish all you like just don't expect me to join.
I'm a little bit musical. I mean I don't perform for anyone but myself and occasionally Teresa. Mum tried to get me in to violin but it was so boring. Guitar is my instrument. Well, musical instrument not... you know. Ah... I did a programming course after high school that was not for me, and I'm rather useless at fixing or making things. Except baking! I do like baking. I've definitely got a sweet tooth.
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What are you dreading?
People. You'd probably think with having to introduce myself new places so many times it wouldn't worry me but it does. I'm pretty quiet so people can think I'm being a snob when really I just have no idea what to say. Is there a gender neutral or masculine term for resting bitch face? And I don't know if I can take my guitar. Playing it is what calms me down. Well that and cloudgazing. So hopefully the weather is good and I can get outside between challenges. I've really no idea how this show works. Also worried about losing my contacts but that's an everyday worry.
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What are you looking forward to?
I mean.. Teresa showed me the picture of Daisy and yeah he's good looking. Those eyes, I just completely missed what she told me right after because I was dreaming. She also said he wasn't actually organizing it so I really really hope he can understand this all being a surprise for me because it's one for him to. And she said he has farm animals! I want to meet them. Hopefully they'll like me and that can convince him I'm a keeper.
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Do you have a message for Mr Bloom?
Oh, ah, sure! Umm... hey there good looking. Give me a chance to show you I'm certified boyfriend material. Well not certified because I've never had a boyfriend. *BLEEP* I didn't mean to say that, I don't want the other contestants knowing. Can I start the message again?
EDIT: Turns out he should have green hair... the save file is his brunette look but on the show he will look more like...
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cinamun · 3 months
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I know you spend a lot of time making TFA for all of us, so I know you have a busy schedule, but do you actually take time to do gameplay? I know you let them wander sometimes (we won't talk about that time Hope was electrocuted lmao!), but I just wonder if you play the game sometimes. I myself have a hard time trying to actually play the game. TS3 was and still is my favorite, but TS4 has the look of the sims looking delicious but I can't keep my attention since there so many things missing. Just wondering if the story of TFA keeps you going or gameplay and the story.
I was just saying that I want to play the game more. There have been numerous really big arcs lately in TFA which is time consuming. I definitely just play the characters (my sweet baby OCs) in between setting up shots and stuff like that. If its the wrong time of day for the scene, for example, I'll play the household until the right time. Send Jay to work, work on milestones with the twins, etc. It all depends on the household. I definitely need a break to just play in general. I tried that a few months back but I got some weird comments and just kinda went back into story mode.
I'll be honest, though, I very much enjoy sims 4. For me, its fun and I don't share the idea that too much is missing (not saying there isn't). When cottage living came out I played out a couple generations on a farm. It was relaxing and fun and I want to do something like that again. I should also add that I only played sims 3 initially when it was first released, lost interest in the sims and missed the entire sims 3 era. So what some might find missing, its all new to me.
TFA keeps me going but I'd be lying if I didn't say it wasn't emotionally taxing. I just love the characters so any chance I get to just unpause and let them fulfil their wants, goof off and occassionally get hit by lightning, I very much have a blast.
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gothoffspring · 1 year
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Previously on Living a Nightmare;
Riley received an AMAZING chance card and jumped all the way to the top of the comedy career! He quickly became an overnight sensation and is now a one star celebrity! This is definitely Riley's biggest accomplishment and it means we'll have to spend a lot less time at work as the legacy progresses which I'm happy about!
Immediately after being promoted, Riley was flown out to Del Sol Valley to film his very FIRST comedy special titled "Hot and Heavy". It was a resounding success! "Hot and Heavy" was one of the most popular comedy albums of the entire year, and Riley has the plaques and posters to prove it. His life has skyrocketed in a very short amount of time. He's got a beautiful girlfriend, a job that he loves and grand ideas for what the future holds for him.
Monica decided she was ready for more and autonomously asked Riley if she could move in! They're both so infatuated with each other and don't want to waste any more time not being together.
Under the cut you can find some a lot more info on the gameplay aspect of the legacy and my future plans for the Burns family!
First of all, I had to extend the short lifespans just a LITTLE bit. Short is TOO short y'all, I can't. I still made them shorter than the normal lifespan. Lifespans are as follows:
Baby: 2 days
Infant: 6 days
Toddler: 8 days
Child: 11 days
Teen: 14 days
Young Adult: 18 days
Adult: 25 days
Elder: 8 days
We'll play out this first generation with these lifespans and see how it goes, I may have to adjust it a bit but I'm not sure. I really did not realize how difficult this challenge was going to be, because I get attached to my gameplay sims very fast. They're all gonna DIE so quickly, pray for me. I'm honestly excited to see how much progress we can make in a short amount of time though.
As far as future plans, I'm completely over Strangerville and it's annoying NPC's. I did not beat the Strangerville story and I was using a mod to toggle the story on and off, and sometimes I would forget to toggle it and it's just so frustrating. there should ABSOLUTELY be an option in the gameplay settings to turn the story off.
We are officially going to be moving to Chestnut Ridge! I figured it would be fun to try out some horse ranch gameplay and own a huge ranch. We're going to be taking out a loan in order to afford it, and Riley is going to keep working for a while as a top comedian before he retires and dedicates all of his time to the ranch. We're going to be attempting to survive by selling nectar, breeding horses/doing competitions, and farming! Monica may also pick up crocheting or cross stitching as a side hobby. Maybe canning?! I haven't done any canning at all yet! I know it makes little to no sense for them to be moving to a huge ranch from a very rundown home, but since Riley shot to stardom so fast I like to think he realized the first thing he wanted was a nicer home.
I think it fits Riley PERFECTLY. He's always wanted to make his own nectar and being a country boy at heart, Chestnut Ridge won't feel too far from home. Monica is also an animal enthusiast and VERY excited to get some animals, so it's going to be great for both of them. They've been doing some house hunting lately and they've almost found the perfect place. I've already moved some of their friends to Chestnut Ridge and given all of the original Chestnut Ridge townies little makeovers! I also added a couple more sims to the world just to fill it up a bit more. Riley and Monica will be making TONS of friends I'm sure. There's a bunch of couples ready to have babies at the same time as them which I'm excited about, gotta make sure our kids have friends!
I think that's it for now, but I did just want to say thank you so much to anyone who shows any kind of interest in following along with my gameplay. I know I've been widlly inconsistent and have rarely been posting gameplay, but I truly believe that's about to change as I dive back into this legacy and get things rolling again!
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loweya-blog · 1 month
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Games I wish existed
This is a bit random and not what I usually do.
Also if a game like this DOES exist, then let me know in the comments.
Number 1: Everdell as a farming cozy game
A cozy videogame farming game where you get to be one of those cute animals from picture books living under a tree or a rock or something.
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You know what I mean! Cute beds made from tiny boxes or storages of berries in baskets. Basically the Everdell Board Game only as a farming game like Stardew valley or a town rebuilding game. It'd be so CUTE!
Number 2: Cute spoopy games
I can't wait long enough for Haunted Chocolatier but I'd like more videogames with cute ghosts. Maybe we play as a cute ghost who goes around doing fun ghost stuff? Idk. I'm tired of scary games and want more spooky cozy games with cute animations! Like Love, Ghostie!
Number 3: Medieval Sims
Yes I know the sims 3 had a medieval one that came out. It was the first sims game I played and it was okay. But I'd like a new version of it where it's truly just a fantasy/medieval games of the sims instead of a weird rpg sims hybrid. It doesn't even have to be from the sims! It could be any game that lets you basically create a family in a fantasy/medieval world with dragons and cool stuff.
Number 4: Dating Romance Games without Routes
This may be unpopular of an idea but I really loved how Obey Me never had routes because you got to learn and get to know the characters before choosing your favorites/preferences. Usually in dating games you get a short introduction then are expected to just pick, which I never really loved since it also meant every choice I make is always going to surround the love interest and never just something I want the character to try.
I'd like more of it where you just follow a story line and goof around with characters, even if means I don't get the kisses or traditional happy ending with the love interest. I just want to have a ball!
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cyazurai · 1 year
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Have you ever wanted to play the Ultimate Decades Challenge because having death rolls and events from history (wars, famines, plagues) sounds like a lot of fun, but you’re really about 0% interested in history? You don’t want to download hundreds of pieces of medieval CC and mods, and even if you wanted to, you’re just not big on the aesthetic? Well, do I have a challenge for you!
I was having a conversation about the UDC with some friends, @melsie-sims and @gutsberries, and we came up with this really cool idea for a modern version: post-apocalypse.
If you decide to play through this challenge and post it somewhere, please tag it with either #DAClegacy or #deadlyapocalypsechallenge without spaces so I can find it! I’d love to see it!
I have written up the entire thing over on Google Documents, and I will include that here! But first I have a few notes here before you go to check it out:
There will be a lot of death. And since it's in the nature of the challenge, that includes very young children and innocent farm animals. If that bothers you too much, I don't blame you, but this is also not the challenge for you.
I have a lot of rules, but you can modify them for your own gameplay. This does include removing the death rolls if you really want to! You can even mix this with another challenge if you want to.
This challenge is pretty heavily story focused. But you do NOT need to actually write a story for it, it sort of writes itself honestly.
This can be as long or short as you want it to be. It can be 10 generations, it can be 20, however long it takes for you to reach one of the two win conditions. It can also be infinite if you so wish, so you can completely repopulate the barren world.
If you're still interested, go here -
GOOGLE DOCUMENT
If you have any questions or suggestions, please feel free to send me either a DM or an ask! I'm usually available!
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misc-obeyme · 7 months
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I loveloveLOVE the idea of a FarmSim! AU! Like yourself, I assume a lot of us weren’t raised as farmer’s children, and more or less grew up on Story of Seasons/Harvest Moon. (Altho I do know a bit about living in Indiana, land of the Corn and home of the Indy500, if that counts towards anything lmao). In any case, I hope you like mytake on the Sides!
In terms of Farm Sim tropes, I’d be willing to say that The Royals (Dia, Barb, and ‘Phisto) are a part of some sort of local govt. bc I cannot see them as knees-in-the-mud farmer types lol. Maybe the farm is the “ROYAL FARM OF DIAVOLO” or something to try and convince Dia’s (not-in-a-self-induced-slumber) Mega-Corp father that farms are important, and corpo factories are bad. Diavolo has no idea how farming works but he likes to watch and play with the baby animals. Barb does not appreciate the farm visits bc Dia gets super excited and cannot be told “NO” if he wants to walk across a muddy field and up to a bull like “You are a fine specimen! A complete winner!” Luckily he is blessed with “Animals Love Me” kind of luck. Barb makes sure to get the Young Master dressed appropriately for next time. You need to talk to Barbatos about ordering tools, supplies, and contractors to build/repair things like stables, wells, and greenhouses. Mephistopheles takes care of the buying and selling of animals, and you gotta “prove to him” that you can be responsible enough to handle a horse (he does inspections of the farm and makes EVERYONE take riding/horse care tests).
The angels run the local cafe/store where you can get food and seeds, among other things. They buy your products and sometimes make presents (like sweaters made from your sheep's wool). Simeon and Luke run the Cafe side of things, while Raphael runs the store. Since Luke is a bit young to be running a business, he’s more like an assistant baker and he runs the morning collection at your farm. When he has time, he’ll sing to some of the animals.
Thirteen would probably the the Farm Sim Mine Spelunking Monster Trapper or smth like that? She’ll toss some coin your way if you bring her monster parts or rare ore, and maybe she’ll give you some “recipes” to make mining tools/weapons/traps.
And like... How funny would it be if Solomon just... didn’t change? Like at all? He already fits the “supernatural element” of other farming sims. An interesting and mysterious figure that lives just on the edge of the village. If you come to him with the monster parts/ore instead of Thirteen, he could help artifice some of your farming equipment with special traits, or craft potions that help you talk to animals or w/e.
IDK what do you think?
PLEASE I AM LOVING IT.
Okay okay so I totally agree about Diavolo, everything about that is spot on. He's fascinated by farm life, but knows nothing about it just like he is with humans in the game. Totally gets himself dirty because he just wants to experience things! Come on, Barbatos it'll be fun!!
And the corporation dad, that is perfection, too. Of course Dia's trying to convince his dad that farms are good!
Barb is forever suffering lol. While he does have a garden, I can't see Barbatos doing any kind of hard farm work either. He's definitely more suited to getting permits and such, but I could see him frequenting the angels' bakery because he likes to cook. They swap recipes a lot. Maybe he hosts the cooking competition, mostly because I think that'd be so funny.
Mephisto as the animal guy is perfect, you better believe he's gonna make sure your horse area is up to par before he'll even consider letting you have one.
Love the angels running a cafe and store, that's something I could easily see them doing. And oh my heart Luke singing to the animals!! My precious baby son. I kinda see him also being partial to flowers in general, since that's the only thing he's grown in the actual game lol. Maybe he starts making bouquets or perfumes...
Oh man Thirteen as the miner/monster hunter type! She's got a forge and spends untold amounts of time wandering the woods.
Solomon is such a menace and honestly I can't see him doing anything other than being the supernatural being. I keep thinking of Witchie from Story of Seasons/Harvest Moon. Like it'd be funny if he was more like Dessie and lived in a pond, but let's be real, he's definitely the one making weird potions and magic tools and such.
And of course all the characters are also marriage candidates, so if you marry Solomon, he's gonna come live with you on your farm. Spends all day in his wizard tower on the edge of town, but at night he comes home to his lil farmer spouse lsadlkjdfjkfdkjl.
Wow my worlds are colliding so hard right now I can't even deal with it. What I wouldn't give to have all these characters in a game where I could deliberately pursue and marry one of them!
Anyway, I totally love this and your ideas! I'm pretty sure I would do some unspeakable acts to have an Obey Me farm sim game like this.
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neonswitchhouse · 2 years
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PCWT: Closet Crafting, Discreet Devotions, and Inconspicuous Altars
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So while not necessarily in the full vein of Pop Culture Witchcraft and Pop Culture Paganism, I’ve had several requests regarding how to work one’s craft discreetly. And so I thought, why not put a little PCW spin on things while I’m at it at least?
Whether it’s a nervousness about being open as a witch, wanting to be more subtle, or in some cases harsh living situations, there’s several reasons to want to be perhaps more inconspicuous in one’s inner ways. Though in the case of the latter situation in particular, --please-- make sure to put your personal safety and well-being first before trying any of these tips. We cannot guarantee that you won’t get in any sort of trouble for these.
Starting off, we have
In-Game Ideas
Do you devote yourself to anyone in particular when it comes to Pop Culture Witchcraft or Pop Culture Paganism that stems from a game-based source? Do you enjoy playing games focused on decorating, building, or life simulators? Then why not try these tips!
Try making an altar or devotional space in games such as Animal Crossing, The Sims, Minecraft using in-game items or even modded items! Rooms and spaces can easily be made for general purposes such as elemental altars, nature-based altars, and depending on who you work with, even items that pertain to them in particular
Use games such as the aforementioned Animal Crossing or The Sims as a form of sympathetic magic! Want to focus on self-care and inner beauty? Why not give gifts to your favorite “Snooty” villager who represents those aspects? Want to perhaps make some misfortune come to someone? Make them into a Sim and get up to some mischief with their Sim-Poppet!
Don’t have space to do your own gardening but want to still do some sort of green witchery? Why not try farming sims such as Stardew Valley or Story of Seasons to scratch that botanical itch for the time being? You can even make digital spell jars in some cases by growing the plants that best represent your purpose and placing them in chests with other items that may also best represent that purpose?
These are just some possibilities in the way of In-Game methods of spellcrafting and the like, but what about those hidden little shows of devotion or love towards someone you work with outside of their mediums? 
Discreet Devotions and Obscured Offerings
Hear me out: Devotional Ita Bags. Collect charms, pins, stickers, etc. of who or whatever you work with! Work with a traditional pertaining to solar energies? Why not a brightly colored bag with sun-based imagery? Work with a pop culture deity/entity/spirtit/etc.? Places like Etsy and Redbubble just to name a few have plenty of options when it comes to fan-merch (of course make sure that the stuff from Redbubble is not stolen from other artists)
Playing an RPG game or something similar? Why not devote a playthrough for whomever you wish? Make your character a hunter-based class in honor of someone associated with hunting and the wild! Pop Culture Wise, if working with a game characters, why not play as them if applicable or even bring positive actions to your character of choice? Boost their stats, complete some quests, the whole nine-yards for them!
We’ve mentioned this before, but why not try making private moodboards, Pinterest collections, or even music playlists for whomever you work with? Energy and devotion is still energy and devotion no matter the medium, ancient and traditional or even modern and tech-focused. At the end of the day, it’s your safety and comfort that matters the most.
While this isn’t a complete list of ideas, here’s a few to get yourself started! But as we’ve said before,
Do not compromise your health, safety, and/or financial stability for the sake of your craft.
You. Come. First.
But as always,
Stay safe, have fun, stay spooky! 🦇💜
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alexissara · 10 months
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Alexis Sara's Top 10 Most Anticipated Games Of 2024
We're about to enter 2024 and with that we have all the lists, lists I am not immune to making because I slowly build them up all year. Last year I played a fuck load of games and so this year I wanted to talk about 10 games I think look really fucking cool that are coming out in the next year or two. Some of these games are likely to release in 2025 instead but it'll be fun to see if they remain on the list next year then. I mostly just wanted to spotlight some art that looks cool to me outside of the context of a Sapphic Games Guide or a Review and maybe get others on the hype train with me. This list is not in order and just 10 games I think look like they could have an impact on me, I may not even buy every game on this list but there the 10 that look like I am most likely to check out.
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Gales Of Nayeli
So this is one of two games on the list I've already purchased. I backed the kickstarter of the game a while back and I thought "it looks alright and when I asked if there was gonna be any sapphic content the creator told me in depth what content he had already made so sure I'll back it. What was more if a thank you for being so kind and responsive so fast has turned into my most hype game of the year. Blindcoco and me have become friends over time so I am biased but I was actually sold on the game before me and him became buddy buddy when I played the demo and saw the amazing work that went into it. Then the extremally positive response from him and the community towards my desire to focus in on women and sapphic women only added to my excitement for the game.
The game genuinely seems to be raising the bar for SRPGs and really feels like it is a step above Fire Emblem and not an emulation of Fire Emblem. I loved the demo and the concepts in the game so much it inspired me to start working on my own SRPG studios game knowing what is possible at the high end of investment in the system can really be something special and really cool. I love that there is a focus on trying to cast voice actors who match ethnicity to the diverse cast, I love that there is a wide range of diversity in the revealed cast, I love the amount of queer women I am aware of in the game, I love the animations and sprite work, I love the gameplay, I am really really excited about this game and I think this game has a high shot at being one of my favorite games.
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Fields Of Mistria 
I make fun of farming sims a little on my lists and stuff but only because I actually love farming sims especially in concept. This game probably has my favorite art style of the whole lot of games today. It's lovely 90s anime style sprite work is just AHHHHHHHHHH so good. I do in fact want to kiss the women in this game very badly and I would enjoy playing the game for the sake of dating them alone.
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Rune Factory: Dragon
Let's bang out the second farming sim while we're at it. We don't know a bunch about this game but it really just has to do two things for me to be into it. One, let you be gay like the newest RF and Story of Season games already let you do and Two, keep up the art direction and bam, I'm in. My biggest problem with the last Rune Factory game was that the art style made every woman look like a 12 year old and not in the like chibi story of seasons way like they just looked like they were kids. This however, has a much better set of art direction and it makes me think there might actually be women I'd want to gay marry.
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Mahou Senshi Cosplay Club
I really love Behold's previous game Chroma Squad but when I got this demo I had no idea they were the Chroma Squad people. The mix of dress up and RPG gameplay is a dream come true kind of game and the outfit customization is leagues beyond a game like Fashion Dreamer despite likely being made on a much smaller budget. The PSX style graphics actually work here with them evoking nostalgic graphics while also not actually being restrained by a Playstation One's issues. I just really loved the process of making the outfit and character in this game and honestly that alone is a potential game seller. The gameplay element was solid and I really want to play more of this.
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Beastieball 
BeastieBall seems to be a really fun take on the Monster Taming genre. Having the monster friends play a sport and naturally be inclined to play the sport makes for a very cute and wholesome premise to which you become more a coach than an owner to these little cuties. It's a pretty simple concept in the demo but it's promising and cute and I do like that the monsters you collect build relationships with each other, I think that is something really special and neat and something I'd like to see more monster tamers do.
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Love In A Bottle
 There is a lot of nice looking visual novels coming out but Love In A Bottle is dating sim that is really capturing my eye. You play as a demon girl, bam okay I am sold. You date other monster girls okay I'm sold. And it's got more then the basic one outfit you expect from a standard visual novel dating sim type deal for characters that is yet another sold factor. It seems really cute, seems fun and I hope I can smooch all the women at once.
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Fantasy Life I
While I said we were done with farming sims, I didn't say we were done with sims as we have Level-5's Life Sim, Fantasy Life. I won't be buying the game if I can't be gay in it but I really loved the first Fantasy Life on the 3DS and I think if it can keep up the charm and fun of the original game and add a homosexual seasoning on top it'll be a perfect cute and fun time. I love the wide array of jobs and how these all build into each other, it's a very one of a kind experience and really fun.
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Princess Peach Showtime 
This is the true triple A game of the list and the only one that has captivated me in all the shows of all the consoles and developers I've seen of late. Peach is barbie now and I am here for it, let her have a million jobs and have a game based around her doing these different roles and being an icon in each of them, sounds good, I'm in, it's a really cute and fun concept. It looks really fun and the art style looks great.
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Our Life Now and Forever 
There is no other games like the Our Life games and getting to be sapphic in this one means I finally get to go ahead and experience the series I have been curious about for a while now. This game will let you be polyamarous which is the only game on this list I can say for sure will allow you to do that and that alone is something that would keep me engaged. However, getting to grow up with characters, change your pronouns, your name, anything about yourself as you do and having the characters change with you is amazing. I love the concept of this game and the wild reactivity the games demo has always provided just to a simple thing like me choosing to be trans in the childhood phase is amazing, it is truly such a considered and thoughtful game with such masterful crafting that the act one demo alone is probably worth money. So I did back this one on kickstarter as well so this is my other pick up.
Unlike other games on this list I am fairly confident this is a 2025 game and not a 2024 game but I want to talk about it now because people on the Patreon will be getting to play updated versions of the game over the course of the year akin to early access. I think the game is for sure worth a look.
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Izrand Allure
After playing the previous game in the series I am totally sold on wanting to experience Izrand Allure. Luxaren Allure was a really special experience I had this year finally checking out the game after I think years of putting it off and beating it I really want to play this follow up. This game seems far more in depth and far more artistically masterful then Luxaren as well so I really want to see everything this game has to offer. I love a good job system and this game boasts one. I really want to see this lesbian RPG and I hope I get a chance to play it very soon but obviously Unity the dev should take her time to make it. Regardless, I am just gushing every time I see the game and I think this has potential to be a massive game of the year type hit for me.
If you enjoyed this post, I got a lot more end of the year lists coming up when it's actually next year so I can tell people what I enjoyed in December. You can also support me in making cool queer art by checking out my Patreon and Ko-fi.
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thunderberryart · 1 year
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One thing I hope they never do is make the Rune Factory protagonists blank slates in terms of personality. I know there are a lot of people who are weirdly defensive of the idea that the Rune Factory protagonists are literal self-inserts, specifically because there is some player choice involved (being able to change their name, choose their birthday, and pick who they romance, as well as some conversations and story scenes having dialogue options) but the thing is unlike true self inserts, the Rune Factory protagonists actually have their own voices and personalities. Their dialogue isn't just dialogue options selected by the player: they actually have their own thoughts and opinions during conversations and they aren't afraid to say them. And as far as those dialogue options go, most of them don't really matter in terms of the protagonist's characterization, as most often all they do is change the direction of the conversation or what information is gleaned from the person you're talking to. They don't actually have an effect on the outcome of the main story or your relationships in town.
I know this is very much a "me" thing, but I tend to have less fun with video games where self-inserting yourself as the protagonist is all but a requirement for full enjoyment. Prior to Rune Factory, the farm sim I had the most experience with was Stardew Valley and it's a very fun game, but outside occasional dialogue options that do have the potential to raise/lower friendship levels, the Farmer is just a blank board you draw a face on and say "that's me!" And while I understand why a lot of people enjoy being able to self-insert themselves onto a protagonist, I personally don't like the extra hassle of having to imagine what I would say in a given situation, especially since what I would say might not necessarily sit well with Sebby or whoever I'm trying to romance in that particular file.
In contrast, Frey has very quickly become one of my favorite female video game protagonists and it's not because of any personality I created for her. The Frey presented by RF4 is sweet, kind, helpful, playful, and has a good sense of humor, but is also plain-spoken, sassy, and has a very low tolerance for bullshit. She's brave, hardworking, and very determined to achieve her goals, but is also emotional, can be unsure of herself, and will cry when sad or upset. And again, this isn't anything I made up: this is all based on the stuff she says in the main story, during town events, and in everyday conversations with the villagers. Hell, the reason I ship Arthur/Frey so hard is not just because I enjoy Arthur's plot and the way he interacts with Frey, but because I enjoy Frey's interactions with him the most out of any of the villagers. The handful of blanks I have to fill in with Frey—things like her backstory prior to getting amnesia and her preferences in food/hobbies—don't actually matter in terms of her overall characterization, and that's why I like her so much. I don't have to imagine that I'm Frey—Frey is Frey and I'm watching her story unfold.
I do hope in the future more customization options are offered for the Rune Factory protagonists, or at least the devs branch out in terms of who they are (ex: all the protagonists up to this point have been white/pale-skinned, and there are many POC fans of the series who wish they could play as a black protagonist), but please please PLEASE do not make them blank boards. The whole reason I became attached to Rune Factory is because it's a series I don't have to self-project on to the protagonist in order to get the most out of the narrative, which is part of what sets it apart from other games in its genre.
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plumdonutsv · 1 month
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hi!! i saw ur post abt fom :]
i hope u dont mind if i structure this like a point by point answer to questions u put in ur tags <3
i feel like im playing the game right. unlike stardew, fields of mistria doesnt make me feel bad for not using every second of the day. i think fom has a nice balance between easy and not too easy
i kinda feel like im going slow and fast at the same time? time during the day passes in a blink of an eye but when i look at the calendar im like still halfway through the season. idk how to feel abt it yet
my time management is so bad 😭😭 im terribly forgetful so i'd like set a goal for the day and a second later i'd be like "wait what" but i dont usually mind cuz i dont feel rushed by the game at all which i really appreciate. i think that mistria places a huge emphasis of getting to know the people and i love that
i like a LOT about the game: the soundtrack (especially the mines music), the aesthetics, character sprites art, environment art, the art in general, i LOVE the characters so much, it feels like everyone has their own thing but you can't tell all of the stuff they're about immediately i think? like i didn't realize Holt made toys until i saw his station in his house, i love environmental storytelling <33 honestly i love that most of them are so kind to you, it's the kind of game i personally needed. i love that the combat is not a clicker and that u gotta watch how the monsters act to figure out the best way to defeat them, i love the set up, i love that the earthquake has lingering consequences on the town and the community. it's a lot of fun <33 ofc i have some criticizms too and stuff to improve but im too tired rnfjsndbd
OH AND THE LORE!!! i need to know more about mistria's lore. especially the magic and all that stuff thats goin on in the mines
i love all of the characters fr, my fav love interesrs are Ryis and Adeline. Ryis is just so sweet and kind and gorgeous, he loves birds, he's from a family of bakers, he has family with a lot of sisters in the capital that send him care packages with cookies, HE LOVES BIRDS (<- it was the thing that had me like "you're the one"bfjsnhdsnbd) just a disney princess type of guy
Adeline just got me in her palms and i'm not even sure why or how exactly yet but all i know is that i walk around her like a puppyfjsnbd she's such a nerd and i adore her, she loves doing paperwork and calls it a "party", she is the heir to the land and she loves taking care of it and its people but forgets to take care of herself and im just like *biggest wettest eyes at her* also pink hair. oh mh god
and like i think all of the other townies are so cool. I love the kids, theyre the cutest and i love seeing them around town doing their thing. i love that we have different models of families like. man i'm so excited for more stuff in this game
i'd love to chat mistria with u if you'd like to <33 and i'd love to know what u think :D
have a good dayyyy
omg thanks for your response!! i feel like i relate to many things you said. i haven't played a farming sim before bc i didn't think i would like it. since i would prefer games w some kind of story or lore, i didn't think this game would be for me. really, i had no idea what to expect in the game
i feel like i'm also going slow and fast while playing! the day goes by so so quickly but i also feel like maybe i'm not doing enough. sometimes i'm thinking "why are my crops growing so slowly please grow faster!!!" but then i'm surprised w how quickly they grow. i get up and see my tomatoes and corn ready to be harvested. but for the most part, i feel like i'm going at it too slow. i'm almost done w summer but i just got magic
i relate to what you said about time management. there are some items on a task that i just couldn't find so i do another task. then i just entirely forget to search for that item (like i cannot find seaweed still). then literally TODAY i was in the mines for too long and had to rush home. the next in-game day i went to the mines earlier in the day to not make the same mistake.
the music in the game is amazing! i find myself humming along while playing or humming when i'm doing something else. i'm surprised that i even remember how the music goes. i've played totk for a bit but i can't remember a single song. i love how everyone has different seasonal outfits. i really like how celine has a different outfit in the early morning. (idk if other characters have a different outfit at that time i can't remember). i'm glad i could play the game bc i'm gonna be moving back to school soon and this would be a nice way to take a break from coursework.
i also like how most of the characters are nice to your farmer. i just cannot pick one favorite character. it's too hard for me to bc they are all so lovely 😭. i agree that the kids are cute! i try to give luc a bug each time i see him.
one of the things that i don't like so much is that there is only one place to save. i can't remember if there are other places to save
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clockwaysarts · 3 months
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That sounds really cool and like it could be a fun game! Do love me a traditional sim game with a supernatural/otherworldly twist. Do you have an idea what the gameplay would be like? Also would the dust bunnies accept pets? Are they soft? And are they more of a hive mind, or just very cooperative individuals? (Unless that would be spoilers. 👀) The other characters sound cool too!
I've called it 'stardew valley meets slime rancher', but I'm not sure how accurate that really is! I would want foraging and gathering (including maybe creatures) to be a large part of it. There might be some combat in that I figure and there could be some creature husbandry in it all. There probably would be a little farming, if nothing else for the tea bee! But I don't want it to be a farming sim exactly.
See, Elsewhere Manor has fallen into... not exactly disrepair, but it's age is showing and there are a number of improvements needed! Whatever magic keeps the manor a safe place for it's inhabitants also limits what they are able to do. The werewolf twins can chop wood and build, but only if they're told what to build. The player as a 'simple human' (said with affection) is immune to these rules! So it's up to you to see the manor brought back into the full and return to sending out it's goods through the mysterious delivery driver.
The dust bunnies love pets and are very soft. Cuddling is one of their favorite activities! They work as a hive mind meaning when they inhabit their clothing they can do most things a humanoid would. When they get blown about though-- well, they are much less able and intelligent like that, which is why they need your help!
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micalpixel · 3 months
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May Flowers Game - June 2024 Progress Report
Another month has passed, so here’s another update on my gamedev journey. The goal is to create my first video game using the Godot game engine.
(Prior Updates: May, Initial)
Research
The main goal for June was research. Play other character/exploration-focused games with no farming or combat elements and see what they do to keep things fun. Here’s what I played (or watched others play)
A Short Hike: A game about a penguin climbing a mountain. Finding new people, new areas, and moving/gliding were very enjoyable. The game’s 3D environment with pixelated graphics was also a new experience for me. A very nice cozy game.
Rakuen: I love this game. You play as a kid stuck in a hospital, trying to help other sick patients, while also exploring a fantasy world described in a book. Lots of exploration, puzzles, and focus on characters. Catchy music too. Kind of exactly what I was looking for. I think Undertale fans would enjoy this one.
The Stanley Parable: A choose-your-own-adventure game. No NPCs, just movement and a very entertaining and well-crafted narrator.
Potion Permit: You play as a chemist who just moved into a town, and must make a living brewing potions while getting to know the town, its people, and the wilderness. The first life-sim game I’ve actually beaten. The lack of time limits was greatly appreciated.
Shenmue (Watched not Played): An important piece of gaming history. I watched a playthrough of this one, just so I could see this game at its best, and not miss any important events.
Freddi Fish 2 (Watched not Played): A point-and-click adventure for children??!… What’s this doing here?!?! Well, this one wasn’t on my original list, but I realized the point-and-click game genre had many similarities with the walk/talk/trade-items gameplay I originally envisioned. Plus this one had no game-overs and no frustrating trial-and-error like many do. Studying how a different genre handled that kind of gameplay, while making it very accessible and entertaining, was a good learning experience.
Kena: Bridge of Spirits (WIP): I started this one, more for fun than research, but haven’t finished it yet. Beautiful game. As others have noted, it’s like playing a Pixar movie.
OneShot (Not Started Yet): Ran out of time. 😒 Next month. Really looking forward to this one.
All in all, I took 10 pages of notes. Things I noticed, liked, disliked, wanted to think about.
Prototype
On June 20, I began work on an actual prototype (“Prototype 1”). Code from my earlier Godot projects was collected, combined, and improved. The goal is to implement every important mechanic in the game. Everything the player should be able to DO in the game, the prototype should have at least ONE place where the player can do it. In a very condensed environment that's easy to test. Physics and graphics can be fine-tuned later. This prototype is all about functionality. For example:
youtube
Walk in 8 directions.
Talk to an NPC.
Choose an answer when the NPC asks a question which triggers different outcomes.
Walk to the edge of a room and appear in an adjacent room.
And overall, things have gone very well! I have a page-long checklist of everything I want to implement in this prototype, and it’s about half-done. :D
Except menus.
And except puzzles.
Puzzle mechanics aren’t added yet. I realized the mechanics I was planning did not have much synergy and were very simple. I also want to review the notes I took during research and study puzzles in general. So, back to the drawing board, for now. Puzzles are the next major step. And I think I have a pretty good idea how I want to change them.
Audio
I made a text-blip sound effect (hear it in the video above) and a placeholder “song” of 6 notes to use for testing music. Since this game’s art style is based on the Game Boy, I did some research on the Game Boy’s sound capabilities.
It has four “instruments” that can play sounds simultaneously, aka “channels”:
Channel 1 and 2: Pulse Channel. Each can emit a quadrangular wave
Channel 3: “Wave” channel with user-definable waveform
Channel 4: A noise wave (think static)
Channel 3 is the most fascinating imo. You can define your own timbre of the sound to be played. If you ever played a Game Boy game that had a unique-sounding song that, chances are it was a custom waveform via this channel. (Also, if you ever played Mother 3, the movie theater part with the retro-sounding music did in fact use the original Game Boy audio capabilities in the Game Boy Advance, and also includes these sounds.)
There is software that can reproduce the capabilities described above in order to create Game Boy-sounding music on a PC. I’d like to experiment with that in the coming weeks. The Game Boy was capable of some really good music. Limiting my scope to its capabilities for the same of my own sanity, plus the flexibility of that wave channel to create custom sounds, seems like it can produce some really nice results, which is very appealing to me.
Graphics
I made a font! It only includes English letters, for now, but it works! I used it in the “Save Pointy” art earlier this week and the prototype video above, and intend to use it for everything going forward.
Closing
And that’s June! Have a nice July, everyone!
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