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#caulfield race 2
fizzyxcustard · 7 months
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Covert Eyes (22)
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Prologue| Chapter 1 | Chapter 2 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6| Chapter 7 | Chapter 8 | Chapter 9 | Chapter 10 | Chapter 11 | Chapter 12 | Chapter 13 | Chapter 14 | Chapter 15 | Chapter 16 | Chapter 17 | Chapter 18 | Chapter 19 | Chapter 20 | Chapter 21
Masterlist of fan fiction
Fandom: Spooks
Pairings: Lucas North x OC (Amy Holland)
Warnings: Stalking behaviour, anxiety, language, sexual references, angst, smut, heartbreak, gunshot wounds and recovery, abduction, hostage situation.
Summary: Lucas takes notice of a young woman, Amy, but his obsession and want to get to know her begin to spiral out of control. Amy is now working for MI-5, after being recruited by Ros. But will her involvement with Lucas cause even more problems and heartbreak?
Amy has now gone missing; will Lucas get her back home safely?
Official soundtrack list:  here
Comments/Notes: If you wish to be tagged in any of my tag lists for fics or characters, please let me know, and stipulate what you want to be tagged in.
Key words/terms which people may not understand:
DVLA - "Driver and Vehicle Licensing Agency' which is a government department in the UK and handles all driving licences, registrations and car tax.
ANPR - "Automatic numberplate recognition"
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Amy was bound at her wrists and ankles and perched on a chair, with the rope around her wrists, binding her to the chair. She grimaced and squinted as the bag was pulled from her head and an intense light was shone in her face. Had she been knocked out? She couldn’t quite remember what had happened once she’d passed The King’s Head and felt someone drag her down the adjoining backstreet. Everything turned black and then she woke in this place. There was a dull thump in the back of her head and she had a bitter taste in her mouth.
“Amy Holland,” a voice came. 
She could see the outline of someone from behind the light and they began to move closer towards her. By now and the light was hurting her eyes; every time she blinked and it felt like a stab of raw pain behind her eyelids. 
“If you co-operate then you’ll be fine,” the voice came again. It was an American man’s voice. “I want Lucas North. He’s the reason my sister is dead. She tried to warn you against him but, of course, you wouldn’t listen. So maybe this will wake you up.”
“Wake me up to what?” Amy replied. “How horrible of a man he is? It’ll take a lot more than that to make me think anything but that Lucas is an amazing man and I love him. You can’t take that away from me.” 
“He’ll definitely come and look for you though, won’t he? Play the doting fiancée and the hero so he can impress you.” 
“He’s already impressed me,” Amy hissed. “What exactly is your plan here?”
“See how far Lucas will go for you, and then I can kill him with my bare hands.” 
“I think you underestimate…”
“I don’t think you’re in the prime position to tell me I’m underestimating MI5. I have far more experience with the British security services than you. You started in November, and you seem to think you know everything about them. I’ve worked in intel for most of my life, and I know how your team work, darling.” 
The adrenaline was pumping in Amy’s body as she looked up into the grey eyes of Sarah Caulfield’s vengeful brother. Her fight or flight system had come online, ready to push her into further danger or pull her from it. She could feel tears stinging her eyes, threatening to fall down her cheeks. Her heart was racing, but she inhaled deeply, trying hard to somehow relax herself. Pulling against the bindings was of no use. 
‘Caulfield’ as Amy referred to him in her mind, soon left her alone in the darkness again. All she had was her thoughts of Lucas, whom she knew would have realised she was missing. Their living arrangement and schedules was something both of them had become so used to now, that Amy knew Lucas couldn’t have overlooked any changes or slight deviations. 
In the darkness and she replayed the times when they laughed together in bed, and he would tickle her under the duvet. But it would soon turn into a more serious moment and they would eventually make love. Caulfield surely could only go by what his sister had disclosed to him, and had no idea just how loving and gentle of a man Lucas North really was behind closed doors. She knew with her whole heart that he would get to her. Nothing would stop him fighting to save her. She had no place for doubts at this point. She kept her mind focused on Lucas and the words dum spiro spero: while I live, I hope. 
***
Back at the grid, Lucas had been working constantly for nearly two days. He was running on pure adrenaline now, unable to let any kind of fatigue take over. All that mattered was Amy. He hadn’t showered, shaved, changed his clothes and barely eaten. All he had managed to eat was a chocolate bar out of Amy’s desk drawer. 
“Lucas, go home tonight,” Harry said, coming to his desk. “And that is an order. We’re all on this.” 
“Harry, how can I?” Lucas said, looking up at his boss with dark circles growing around his ice blue eyes. “I know Sarah’s behind this, or at least someone connected to her.” 
“At least go and have a shower, change your clothes, get something to eat.” 
Lucas travelled back to his and Amy’s flat upon Harry’s final demand. He entered the quiet flat, sighing as he did so. Everything made him think of her: the Disney figurines, the Tinkerbell mug which was still on the coffee table, the pair of pink, fluffy slippers which had been left in the hallway. The hallway – the place he’d made love to Amy for the first time. He could feel her gripping onto him, hear her gentle moans against his ear, feel her soft skin and smell her honey shampoo. 
If she dies, what else do I have? 
Lucas sat down on the edge of their bed and picked up a jumper of Amy’s, and as he lifted it to his nose, he could smell her perfume on it: Olympia by Paco Robbane. It was the very thing that made him aware of her presence in the coffee shop over a year ago. The sweet scent had hit him suddenly, and he turned to see her, sitting alone in the back corner of the café, doodling in her notebook. Then it was her green eyes that attracted him first; large and bright. For a few days and Lucas had battled in his mind with why he had become interested in her. She was not the kind of woman he would have normally become interested in or involved with. Sophisticated, independent and sharp women were the ones he normally found himself in relationships with. Amy was independent, yes, but she didn’t possess an obvious air of sophistication and was not sharp tongued, unless angry. She was softer, non-assuming, and unique. 
Lucas bowed his head and wept. His one chance at a normal life, and it was being ripped away from him again, threatened by someone who could not let go of the past. 
***
Amy had no idea how much time passed. She was left in a dark room, with her captors only coming to her to allow her to relieve herself in a bucket, or to offer food and drink. Lucas’ face was the main thing that Amy saw in her mind; he was smiling at her, his voice wrapping around her, telling her how strong she was. She held on to that, knowing that he would come for her. One way or the other, Lucas would come. 
Caulfield came back to Amy, and once again, she had no idea how long it had been since he last spoke with her. As soon as he spoke, she felt her ears prickle as her hearing had become heightened due to the lack of light. The only noise she had had as company was the odd tap of someone from another room, or the sound of her breath. 
“MI5 should be aware of your disappearance by now, Miss Holland. And no doubt your boyfriend will sweep in to save the day, giving me the opportunity to take him down. This is personal, and it’s just a shame you got caught in the crossfire.” 
Amy remained quiet. Nothing she said would be of any use; this man seemed to enjoy the sound of his own voice, spilling his revenge talk bullshit. 
***
Everyone on the Grid worked long hours to get Amy home. It had been two days now since she was last seen. Lucas was quiet, with his jaw clenched constantly. No one dared approach him, unless it was something helpful to the case. 
On the afternoon of day two, Lucas’ phone rang. ‘Unknown number’ flashed on the screen. 
“Yes?” Lucas asked, inhaling sharply. This could only be in connection with Amy. Why else would an unknown number call his work mobile? 
“Lucas North.” Not a question. A fact. Whoever was calling was only stating that they knew they had the right number. “Will send coordinates. Come alone. If anyone else comes with you, we’ll shoot her. Leave your phone behind; we’ll know if you have it.” The accent was American, and the voice male. This was someone connected to Sarah Caulfield. He knew it. 
Before Lucas could muster words, the line went dead. 
Lucas rushed into Harry’s office, relaying the details of the call. “I need to go on my own, Harry.” 
“We need to make sure you can be tracked,” Harry demanded. 
“This is the CIA. I know they’re connected to Sarah Caulfield. Whoever was calling, is American. They’ll have metal detectors and know if I’m being tracked. This is between me and them.” 
***
Amy was sat in darkness. The bindings had started cutting into her wrists and her arms ached, being pulled behind her back. The pain had been getting worse in the last hour or two and it was beginning to spread up her back and into her neck. The only time she was free of the bindings was when she needed to relieve herself or was eating, and even then, a man sat directly in front of her wearing a balaclava, making sure that she couldn’t run. 
She let out a groan and tilted her head back. Her eyes focused on the darkness, her gaze falling further into it. In her imagination, she could feel Lucas stood just behind her, his lips trailing down her cheek and his arms wrapped around her middle. “I love you, angel.”
Time continued to pass. People came and went; that much she knew from the sound of doors opening and closing. There were muffled voices from the other side of what she felt was a metal shutter door. Whenever there had been any light shone toward her, she’d made out what seemed to be a factory-type environment. Voices in the room echoed, signalling that she was in a large space. More than likely she was still in London somewhere, stuck inside a factory unit. 
More waiting. Food was served to Amy; porridge, later followed by a cheese sandwich. She’d had at least two lots of breakfast now, so she’d been in this place for two days. 
Suddenly, a door opened from behind Amy. Voices drifted through into the open space and one of them she immediately recognised. “Lucas?!” she called. 
“Amy?” he called back. 
“Shut up, Superman!” Caulfield snarled. “Just get the fuck in there.” 
Lucas cried out in pain, his calls echoing. 
Amy whimpered for him. 
A light was shone again, blinding Amy. She gasped and lowered her gaze away from the light. Slowly she opened her eyes again, wincing against the ache. She could hear scuffling, grunts and could see the very vague outline of figures, all haloed by the light. 
Lucas was dragged to a seat and bound to it, just like Amy was. He could see Amy sitting a short distance away from him, and as the men walked away, he pulled himself up, the chair hanging against his bindings and he scooted over to her. 
Amy heard him whisper her name and just before the light disappeared, she saw the outline of his features, immediately recognising that profile. She pulled toward him and drew her cheek against his, immediately beginning to weep. Just the sound, touch and smell of him made an innermost peace wash over her. His cologne wafted up her nose and she felt the tickle of his growing stubble against her cheek. Unable to embrace, Lucas and Amy kissed in the darkness. 
As Lucas kissed down her face, he could feel her tears against his lips. “I promise to get us out of here, angel.” 
“He said he wants you,” Amy said. “But don’t you dare play some heroic so we get split up. We’re getting out together, or not at all.” 
Pride and love swelled inside Lucas’ chest. “I love you so much,” he replied. 
*** 
Back on the Grid, Malcolm and Tariq had been going over every piece of CCTV footage they could find, piecing together a partial vehicle registration number from a white van that was seen one street away from Amy’s abduction point. That was all they had to go on. Lists of vehicles with that same description and last three letters on the plate were run through all DVLA databases. This line of enquiry came to a dead end. Until Ros noticed a small van, only just visible at a junction in a southerly direction from the street where Amy disappeared. 
“There! I can just see the very edge of a light from the back of a vehicle. Malcolm, try and get footage from the angle looking down the junction and straight at the back of the vehicle.” 
“On it,” Malcolm said. 
A short while later and Malcolm had found that it was a small van which was registered to a window cleaning business. Also, it was noted that five minutes after Amy disappeared from view, the van moved. Two men, wearing all black clothing were seen getting into the van. 
Malcolm continued digging into the details of the vehicle and the paper trail that it was leaving behind. “The van is registered to Ace Window Cleaning, operated and owned by Robert Anderson. I’ve mapped out through ANPR data where the van has been and which properties it’s been seen doing business with. One of them was the ground floor flat of Martin Page. And with a little more magic, I can confirm that Martin Page is an alias that is used by CIA agent Randall Blanchard, known colleague and field partner of Simon Caulfield, older brother of Sarah Caulfield.” 
“Lucas was right,” Ros said simply. “Track the ANPR data of that van. Get everything you can on where it’s been the last two days since Amy was last seen. One of the agents obviously paid off Robert Anderson for use of the vehicle, hoping it wouldn’t be traced back to either one of them. Little do they know, we’ve got a lot of fancy tricks up our sleeves.” 
***
Amy rested her head against Lucas. Every now and again, she would feel him kiss her head. 
A night vision camera was hovering above them, and in another part of the building, in a sterile-looking white room, Simon Caulfield watched on. He stared at the monitor and then turned to his partner, Randall Blanchard. “Have you sent the package yet?” Simon asked. “First class?” 
“All done,” Randall replied, taking a mouthful of bitter coffee from the paper Costa cup in his hand. 
“We all know how doting Mommy and Daddy are with their little girls.” 
“What exactly do you want to do with them?” Randall asked. 
“Play with them a little, I guess. And then kill him. We’ll both get our revenge for what he did to Sarah.” 
***
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What One Drink Starts Chapter 2: Lights, Murder, Pain!
Blue eyes stared into the mirror in the bathroom of the apartment the two escapees lived in together. White knuckles gripped the porcelain while memories raced through the brain of the one and only Max Caulfield.
The only sound to drown out the whispers was the lackluster air conditioning and the running faucet.
After thousands of different rewinds to relentlessly find the perfect ending, she realized it wasn’t possible. There were hundreds of different choices she made in the rewinds, but none of them had everyone make it out alive.
Why did she have these powers if they couldn’t save everyone?
She never regretted saving Chloe over Arcadia Bay after the first ending. She only needed to feel the horrible crushing weight on her heart once to know she’d never make that choice again.
The knowledge that she had sacrificed the woman she was now dating was something that would haunt her more than the whispers of the dead. After the final full rewind she had done, the one where Chloe and her had decided to leave Arcadia Bay for good, she admitted the truth to Chloe. It wasn’t something she could keep to herself, no matter how much she wanted to.
Max turned the faucet off and blindly grabbed for a hand towel. She rubbed her face dry and laid it back on the counter.
She needed to get out of this apartment. She needed to have more sound around her. She didn’t want to hear the whispers.
She looked back into the mirror and narrowed her eyes. She let out a sharp breath and walked out of the bathroom. She grabbed her camera and a few rolls of film.
Max took a small breath as she snapped the buttons on her messenger bag shut. She wrapped a scarf around her neck and lower face as she stepped into the cold outside. She put her hands in her pockets as she walked down the sidewalk to the park.
One of the things Max refused to budge on when deciding on an apartment to rent was being more than ten minutes away from a park. She needed to be able to see something other than the boring walls of the city.
Chloe didn’t understand why Max insisted on that and an apartment with windows, but she didn’t argue thankfully. She was unaware of what happened in the Dark Room, and it would probably stay that way.
Max fiddled with the strap of her camera as she strode past the others on the sidewalk. She glanced up, seeing the dark clouds on the horizon. As long as she left the park within the next couple of hours she should be fine.
A few minutes later, she dashed across the lines on the road and into the park.
An older couple sat together on a bench as they tossed bird seeds in front of them. A teenage boy laid on a red and white checkered blanket and made funny faces at a baby crawling around the blanket. A kite in the sky soared above the trees that hid the one playing with it.
The sun fought with all its might to fight through the dense cloud cover, but only a fraction of it managed to light the ground beneath. A sliver of white light made it through and formed a scene out of a movie as it landed on a chrysalis being torn open by the fire-colored butterfly.
The butterfly was so small in the grand scheme of things and seemingly insignificant. However, the beauty and colors of the small creature demanded attention. It seemed to scream, ‘I’m here! I’m alive!’
Max was silently amazed at how such a small creature could be so profound in its existence. It was away from the few inhabitants of the park and still seemed to be more captivating than the sun.
She raised her camera and got down on one knee. Her forehead creased as she lined up her camera and focused it on the familiar creature.
The press of the button was a near silent sound that Max was familiar with. The pain that shot through her right hand was not.
It felt like every vein had been filled with lava as electricity shocked the muscles. Even the nails on her hands felt the agony. The pain stopped at her wrist, but the debilitating harshness of it made the rest of her body react with it.
It was then that the whispers started.
‘Why did you choose her?’         ‘I had dreams, Maxine.’
‘I thought we were friends.’               ‘You ran away.’ 
‘Why didn’t you warn us?’             ‘Faggot.’                     ‘Bitch.’
                           ‘Pathetic.’
                  ‘Killer.’                                              ‘Psycho.’
Max shook her head quickly as she stood up and staggered away from the butterfly. Shuddering gasps went in and out of her lungs.
Max stood in the middle of a universe made of darkness given form. This was the easiest and most simplistic way to describe the black shapes on a black background. They were the exact same shade, yet she could tell where there was an object. She was completely aware of it all, and unaware of it at the same time.
A confusing, yet entirely understandable paradox.
She took a step forward and fell through a puddle of shadows. When she stood on the other side of it, she was stuck back in that bathroom.
On instinct, she peeked from the corner to check if Nathan was having his breakdown yet. She took in a sharp breath of air at the large picture of the mutilated body of the boy on the ground.
His arms were bent in multiple different directions, his jaw barely hung on to his face, his legs were bent backwards and tied under his chin, and, worst of all, he was still alive.
Max looked away from the silent scene. She felt nothing except hate for the boy. She was glad he was suffering, even if only in a hallucination. Instead, she focused on the pictures.
The pictures had to have been taken by somebody scared shitless based on the blurriness of the photos. The photos themselves were of scenes similar to the silent one behind her. The faces in unimaginable amounts of pain were the only things clear. 
She shook her head and tried to calm down from the bile rising in her throat and the realization her powers were changing.
Max barely made it to a bush before the burning in her throat took over her senses. She wiped her lips and walked away quickly, pulling out her phone.
She hesitated, knowing what would happen exactly. Unfortunately, she knew she couldn’t stand by. Not with seeing those faces in the pictures.
She hit three buttons and held her phone up to her ear. “Hello, I’d like to report a crime… Sort of.”
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bookgeekgrrl · 1 year
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My media this week (16-22 Apr 2023)
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📚 STUFF I READ 📚
🥰cast out fear (s0mmerspr0ssen) - 41K, star trek AOS canon-divergent - kirk almost dies saving Vulcan & is recovering there so there's some juicy hurt/comfort, slowly getting to know one another + BAMF amanda grayson (which is my fave)
😍The Mimicking of Known Successes (Mossa & Pleiti #1) (Malka Ann Older, author; Lindsey Dorcus, narrator) - novella, 'cozy Holmesian murder mystery and sapphic romance' set in space - really dug this, gave me similar vibes to Becky Chambers' stuff, where it's more about the worldbuilding and the character relationships than the plot (tho that is quite entertaining). looking forward to more
🥰It's The Snow (postmodernmulticoloredcloak) - 44K, stucky modern AU - snowed in, only one bed, enemies-to-lovers, light D/s dynamic tropetastic goodness!
💖💖 +279K of shorter fic so shout out to these I really loved 💖💖
Variations on George Penn (beautifulduckweed) - Band Sinister (KJ Charles): Ned Caulfield/George Penn, 3K - excellently done 'Wikipedia' article + some other magazine articles discussing George Penn's life, work & impact - I just love this kind of fanwork
Banana Daiquiris (Avelera) - The Sandman: Dreamling, 4K - cute & absolutely hilarious little fic about Dream 'on vacation' in Tahiti and deciding he wants Hob there too
boots & budweiser’s miraculous misadventures (helix_stomper) - Stranger Things: steddie, 34K - "Steve and Eddie meet at a gloryhole Pre-S4. It goes pretty much exactly how you’d expect." - 2 fics so far in this ongoing series - truly excellent smut but also some really great character stuff! While I can't wait to see how the story develops, what's already been given is 🥵🥰!
📺 STUFF I WATCHED 📺
Game Changer - s5, e2, 4
Dirty Laundry - s2, e8-10
Um, Actually - s1, e1-2; s7, e1, 3-12, s8, e1-2
Schmigadoon! - s2, e2-4
The Brokenwood Mysteries - s9, e2
Ted Lasso - s3, e6 [x2]
🎧 PODCASTS 🎧
The Sporkful - Squishy Or Crunchy? Why Texture Matters [Gastropod]
The Atlas Obscura Podcast - Bete Giyorgis of Lalibela
The Atlas Obscura Podcast - Pack Your Bag(pipes) with Ross Jennings
Switched on Pop - BTS goes solo together
Shedunnit - Death Under Par
⭐Into It - A Guide to Spoiler Culture from 'Lost' to 'Succession'
Vibe Check - Do Not Disturb
99% Invisible #533 - Dear John and Roman [Dear Hank & John]
The Atlas Obscura Podcast - For Keeps Books
Decoder Ring Plus - The Curious Case of Columbo's Message to Romania
Ologies with Alie Ward - Delphinology (DOLPHINS) with Justin Gregg
Our Opinions Are Correct - Episode 128: Dungeons & Dragons Gets Cozy
The Atlas Obscura Podcast - John Brown’s Farm
⭐Twenty Thousand Hertz+ - The Spatial Race
Into It - Will Hollywood Strike? And Are We Into Netflix’s Late 'Love' and AI Drake?
Welcome to Night Vale - Bonus Episode: Behind the Scenes (April 2023)
⭐You're Dead To Me - Cleopatra
Switched on Pop - A.I. Drake has put music in a tailspin [Vergecast]
🎶 MUSIC 🎶
Duran Duran [Duran Duran] {1981}
Rio [Duran Duran] {1982}
Duran Duran
The Donnas
Rock 'N Roll [New York Dolls] {1994}
Anthology [Stiff Little Fingers] {2002}
Rancid
Presenting Electric Light Orchestra
Presenting The Beach Boys
Presenting Tom Petty
synthwave radio [Lofi Girl]
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ya-lit-odyssey · 4 months
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Annotated Bibliography
Genre: Fiction
1. Title of Text: (cite APA)
Hemingway, E. (1994). The old man and the sea. Arrow Books.
Short Summary of the text:
The Old Man and the Sea is a novella about a man’s battle with a giant marlin. It is a fishing tale about the importance of perseverance through struggle. The main character, Santiago, takes his boat further out than he has ever before and eventually catches the giant marlin. He is an old man who has been taken care of by a young boy. When he brings the marlin carcass to the town, Santiago finds renewed confidence after he has lost faith in his life.
YA Universal Theme(s) text is aligned with: Perseverance, Resilience
Appropriate for Grade(s: 7-9
2. Title of Text: (cite APA)
Salinger, J. D. (1991). The catcher in the rye. Little, Brown and Company.
Short Summary of the text:
A teenage boy named Holden Caulfield leaves boarding school and explores New York City at night. The novel explores two days after being formally expelled from boarding school. The novel explores ideas of disillusionment and confusion. He grapples with emotional instability. The novel is told about the past while Holden may be at a mental health institution.
YA Universal Theme(s) text is aligned with: Identity, Perseverence
Appropriate for Grade(s): 8+
3.  Title of Text: (cite APA):
Thurber, J. (2016). The secret life of walter mitty. Penguin Books, part of the Penguin Random House Group of companies.
Short Summary of the text:
The short story details the story of a man who drives to Connecticut with his wife. Throughout his day he has several daydreams about becoming various heroic people. He becomes a pilot, a surgeon, and other fantasies inspired by his surroundings on his day. It is a story about how Walter Mitty manages boredom and his own identity on a mundane day in his life. The story has been adapted several times to film.
YA Universal Theme(s) text is aligned with: Identity
Appropriate for Grade(s): 9+
4. Title of Text: (cite APA)
Lowry, L. (2011). Number the Stars. Houghton Mifflin.
Short Summary of the text:
Number the Stars is historical fiction detailing escaping Jews from Copenhagen, Denmark during World War II. The main character, Annemarie, is a young girl who escapes to Sweden with the help of her family and close friend, Ellen. The story discusses the Danish Resistance against the Nazis. The story has challenging themes surrounding war and the Holocaust.
YA Universal Theme(s) text is aligned with: Perseverance, Resilience, Identity
Appropriate for Grade(s): 9-11
Genre: Nonfiction
1. Title of Text: (cite APA)
Dyson, M. E., & Favreau, M. (2023). Unequal: A story of america. Little, Brown and Company.
Short Summary of the text:
This nonfiction book is dedicated to telling the history of systemic racial inequality and segregation in the United States. The historical events are connected to the present day and highlight Black Americans’ fight for equality. It is an educational book for young readers that highlights the issues in the United States surrounding racial inequality.
YA Universal Theme(s) text is aligned with: Race, Identity, History
Appropriate for Grade(s: 8+
2. Title of Text: (cite APA)
Brown, D. (2024). In the shadow of the fallen towers: The seconds, minutes, hours, days, weeks, months, and years... after the 9/11 attacks. Clarion Books.
Short Summary of the text:
This is a graphic novel that details the immediate aftermath of the September 11, 2001, terrorist attack in New York City. The author creates an award-winning glance at the way these events transpired. Throughout the graphic novel, there are individual stories that come to light in a journalistic way. It is a moving graphic novel that can educate young readers about the issues that came out of the 2001 World Trade Center attacks and how they impacted the surrounding area.
YA Universal Theme(s) text is aligned with: History, Identity, War
Appropriate for Grade(s): 8-9
3.  Title of Text: (cite APA):
Sheff, D. (2018). Beautiful boy: A father’s journey through his son’s addiction. Mariner Books, Houghton Mifflin Harcourt.
Short Summary of the text:
A memoir that explains a father’s struggle with his son’s addiction to methamphetamine. The author is a journalist who tells the story of the issues his son undergoes. From late night phone calls to erratic behavior, his son changes drastically after becoming addicted to crystal meth. It is a story about the struggle a family undergoes when experiencing addiction from a family member.
YA Universal Theme(s) text is aligned with: Addiction, Family, Identity
Appropriate for Grade(s): 9+
4. Title of Text: (cite APA)
Yousafzai, M. (2013). I am Malala: The Schoolgirl who stood up to the Taliban. Orion Publishing Group.
Short Summary of the text:
This book describes the essential story of a young woman who was shot by the Taliban while attempting to attend school. It discusses her point of view as a young woman desiring an education while so many people around her are trying to prevent her from doing so. It is a true story of a family damaged by international terrorism. It discusses gender issues and violence against women as well as religion.
YA Universal Theme(s) text is aligned with: Gender, Violence, War
Appropriate for Grade(s): 8+
Genre: Multicultural
1. Title of Text: (cite APA)
Woodson, J. (2016). Brown girl dreaming. Nancy Paulsen Books.
Short Summary of the text:
This award-winning story is expressed through a variety of poems that explain what it was like for an African American woman to grow up in the 1960s and 1970s. The story discusses the fact that elements of Jim Crow clash with the growing Civil Rights movement. It is also a story about the blossoming identity of the main character and her desire to find her place in the world by expressing herself through stories.
YA Universal Theme(s) text is aligned with: Race, Identity
Appropriate for Grade(s: 7+
2. Title of Text: (cite APA)
Tan, A. (2006). The Joy Luck Club: A Novel. Penguin Books.
Short Summary of the text:
A novel that explores the relationships between four mothers, four daughters and their families. In 1949, the four women meet to play mahjong and eat dim sum. During their meetings, they discuss the issues they have experienced in their immigrant experience. It is a story about relationships between mothers and daughters while also exploring racial identity in the United States at the time.
YA Universal Theme(s) text is aligned with: Identity, Race
Appropriate for Grade(s): 8+
3.  Title of Text: (cite APA):
Neruda, P. (2001). The Book of Questions. Copper Canyon Press.
Short Summary of the text:
This translation of Pablo Neruda’s book of poetry called El libro de las preguntas. The book is composed of 316 questions that explore questions about life from the perspective of a child. Neruda’s aim was to have the reader look past the typical areas of reason and logic. He wanted readers to see into intuition and imagination.
YA Universal Theme(s) text is aligned with: Imagination, Coming of Age, Identity
Appropriate for Grade(s): 7+
4. Title of Text: (cite APA)
Alvarez, J. (2007). Before we were free. Random House.
Short Summary of the text:
The main protagonist, Anita de la Torre, explains the issues she faces growing up in the Dominican Republic in the 1960s. Several of her relatives emigrate to the United States. The government of the Dominican Republic is causing issues because of a despotic leader, el Trujillo. It is a story about how young people need to find their place in the world and create a different future for themselves and their families.
YA Universal Theme(s) text is aligned with: Adversity, Identity, Race
Appropriate for Grade(s): 7-9
Genre: Social Issues
1. Title of Text: (cite APA)
Coles, M. (2021). Black was the ink. Lee & Low Books.
Short Summary of the text:
Sixteen-year-old Malcolm is sent on a journey to find a way into Black progress and social justice. Living in DC, Malcolm has been feeling down and despondent for a while. His mother sends him to his father’s family farm in Mississippi. There, he relates to his ancestor Cedric from 1866. He sees life through Cedric’s eyes and comes to understand his place and the future he wishes to build in America.
YA Universal Theme(s) text is aligned with: Race, Identity, Family
Appropriate for Grade(s: 9-12
2. Title of Text: (cite APA)
Gansworth, E. (2020). Apple. Levine Querido.
Short Summary of the text:
Riffing off a term that is a slur in Native communities, Apple is a book that discusses the author’s family and Native people everywhere. It discusses forced government boarding schools, and other horrors of the Native American experience in the past. Utilizing prose, imagery and verse, the book also discusses what it is like to be an artist who exists in multiple worlds.
YA Universal Theme(s) text is aligned with: Race, History, Identity
Appropriate for Grade(s): 9-12
3.  Title of Text: (cite APA):
Johnson, A. E., & Wilkinson, K. K. (2021). All we can save: Truth, courage, and solutions for the Climate Crisis. One World.
Short Summary of the text:
A collection of essays and poems from diverse women at the forefront of the climate change reform movement. It argues that women and girls are the agents for change on the planet and need their voices heard especially as the climate of the planet changes. The book intermixes poetry, art and essays to create a vibrant possibility for the future. The book is edited and curated by two climate leaders to offer a complete discussion of the material.
YA Universal Theme(s) text is aligned with: Climate Justice, Gender issues
Appropriate for Grade(s): 9-12
4. Title of Text: (cite APA)
Bauer, M. D. (2012). Am I blue?: Coming out from the silence. CNIB.
Short Summary of the text:
A collection of stories from notable young adult authors about the theme of growing up as gay or lesbian. There are 16 stories that explore diverse settings, characters, and styles. The stories are written in 1995 but can portray a distinct perspective to many other more contemporary stories. It gives newer students to the genre an idea that these issues have been around for a long time. It may just be recently that we can discuss them openly as a society.
YA Universal Theme(s) text is aligned with: Identity, LGBTQ+
Appropriate for Grade(s): 9-12
0 notes
fireengineadventures · 11 months
Text
With warm summers and mild winters, the outdoor weather in Brighton and surroundings is truly enjoyable. Parents often struggle to minimise the screen time for their kids and plan for some fun outdoor activities that can benefit a kid’s overall development.
Thankfully the diverse landscapes facilitate a vast playground for kids to explore, learn, and have endless fun in the great outdoor activities. In this blog, we will share the Best Activities For kids in Brighton that will keep them entertained and active.
1.    Go to Parks and Playgrounds
Parks and playgrounds encourage kids of all ages and personalities to play together. Here, they get the environment to develop their physical, social, cognitive, and emotional well-being. Take your kids of any age and let them engage in some games and activities so that they can just be themselves.
Suitable for kids from 6 months to 8 years and above
2.    Visit the Zoo
Spending a day at the zoo or wildlife sanctuary is one of the best Fun Activities For children in Brighton as it promotes learning and wonder in them. Depending on your locality, you can decide which nearby zoo or sanctuary to visit with your kids and keep them entertained while learning about various animals and wildlife.
Suitable for children of all ages – 6 months and above
3.    A Ride on a Fire Engine Truck
If you want to combine a little bit of excitement with fun activities for your child, let us share an amazing idea – riding on a fire engine truck. You can hire a fire engine for a fun ride with your children and their friends, for any outdoor party event, or even on the occasion of their birthdays.
For a real-time experience of riding an authentic fire engine, you can contact Fire Engine Adventures, proudly offering their service since 2011.
Suitable for children and adults of all ages
4.    A Day for Beach Adventures
Living in Brighton, Caulfield or surroundings comes with the benefit of easy beach access. You can take your kids to some stunning beaches and have some wonderful family time. Let your kids take their first surfing lessons on the nearby beaches as it is one of the Best Activities For Kids in Caulfield.
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Suitable for children above one year old
5.    Camping under the Stars
If you are looking for some nocturnal Fun Activities For Children in Caulfield, then organise camping under the stars. For a perfect family camping adventure, pitch a tent, gather around a campfire, and plan some activities like storytelling, singing, or stargazing.
Suitable for children 6 years and above
To Sum Up
So, which of these activities are you going to try for your kid on their next vacation? Whether you plan for wildlife exploration or enjoy the urban park, just let your kids discover the wonder of nature and the magic of outdoor fun.
FAQs:
Suggest some kid’s activities to do on Australia Day (January 26).
Here are the Best Activities For Kids in Brighton and surroundings to do on Australia Day –
Toss the Thong
Beach Frisbee/Football
Backyard Cricket
Egg and Spoon Races and more
Which beaches are best for kids in Caulfield and surroundings in Melbourne?
Some great beaches in Melbourne for visiting kids and families are –
Williamstown Beach
Ricketts Point
Dendy Street Brighton Beach
Sandridge Beach and so on
What do kids do when they go to beaches in Melbourne?
Some of the Best Activities For Kids in Caulfield and other areas in Melbourne to try out on beaches are –
Collecting shells
Building sandcastles
Playing beach volleyballs
Beach Scavenger Hunt and more
0 notes
uel2022 · 2 years
Text
L'Art de créer un jeu vidéo soi-même : suite 1
Voici quelques jeux
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Voici le jeu Pokemon (Game Freaks, 1996)
C’est un J-RPG
Il y a des échanges entre joueurs.
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Voici le jeu Starcraft (Blizzard, 1998)
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Voici le jeu Half-Life (Valve, 1998)
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Voici le World of Warcraft (Blizzard, 2005)
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Voici le jeu WII Sports (Nintendo, 2006)
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Voici le jeu Angry Birds (Rovio, 2009)
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Voici le jeu Minecraft (Persson, 2009)
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Voici le jeu GTA V (Rockstar, 2013)
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Voici le jeu Fortnite (Epic Games, 2017)
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Voici le jeu Life is Strange
Le jeu Life is Strange est un peu particulier. En effet, c’est le nom d’une série de jeux vidéo d'aventure graphique en vue objective se rapprochant du film interactif, créée par Dontnod Entertainment, développée par Dontnod Entertainment et Deck Nine et éditée par Square Enix. Ce jeu vidéo représente la société dans laquelle nous vivons. C’est un jeu à choix multiples. Nos choix déterminent la vie des PNJ et du personnage que l’on incarne. Dans ce jeu, nous incarnons Max Caulfield. Ce jeu traite de sujets sérieux comme le suicide, le viol, le kidnapping, la drogue etc… C’est de la prévention en quelques sortes.
On a fait du chemin en 60 ans !!
Avec tous ces jeux, il est nécessaire d’utiliser un moyen de les catégoriser afin de se construire un répertoire et un référentiel commun.
Un système de classification idéal doit être : – Descriptif – Non-ambigu – Complet – Et être exclusif (un item appartient à une seule catégorie).
C’est très difficile de réussir à avoir un tel système de classification.
Les jeux peuvent être catégorisés suivant les dimensions (2D, 3D), la perspective (isométrique, parallèle), la plateforme (consoles, PC, mobiles), l’année de sortie et le genre !
Le genre (Wikipedia)
1 Action
– 1.1 Platform games
– 1.2 Shooter games
– 1.3 Fighting games
– 1.4 Beat 'em up games
– 1.5 Stealth game
– 1.6 Survival games
– 1.7 Battle Royale games
– 1.8 Rhythm games
• 2 Action-adventure
– 2.1 Survival horror
– 2.2 Metroidvania
• 3 Adventure
– 3.1 Text adventures
– 3.2 Graphic adventures
– 3.3 Visual novels
– 3.4 Interactive movie
– 3.5 Real-time 3D adventures
• 4 Role-playing
– 4.1 Action RPG
– 4.2 MMORPG
– 4.3 Roguelikes
– 4.4 Tactical RPG
– 4.5 Sandbox RPG
– 4.6 First-person party-based RPG
– 4.7 JRPG
– 4.8 Monster Tamer
5 Simulation
– 5.1 Construction and management simulation
– 5.2 Life simulation
– 5.3 Vehicle simulation
• 6 Strategy
– 6.1 4X game
– 6.2 Artillery game
– 6.3 Auto battler (Auto chess)
– 6.4 Multiplayer online battle arena (MOBA)
– 6.5 Real-time strategy (RTS)
– 6.6 Real-time tactics (RTT)
– 6.7 Tower defense
– 6.8 Turn-based strategy (TBS)
– 6.9 Turn-based tactics (TBT)
– 6.10 Wargame
– 6.11 Grand strategy wargame
• 7 Sports
– 7.1 Racing
– 7.2 Sports game
– 7.3 Competitive
– 7.4 Sports-based fighting
• 8 MMO
9 Other notable genres
– 9.1 Board game or card game
 – 9.2 Casual games
– 9.3 Digital collectible card game
– 9.4 Horror game
– 9.5 Idle game
– 9.6 Logic game
– 9.7 Party game
– 9.8 Programming game
– 9.9 Trivia game
– 9.10 Typing game
• 10 Video game genres by purpose
– 10.1 Advergame
– 10.2 Art game
– 10.3 Casual game
– 10.4 Christian game
– 10.5 Educational game
– 10.6 Esports
– 10.7 Exergame
– 10.8 Personalized game
– 10.9 Serious game
• 11 Sandbox / open world games
– 11.1 Sandbox
– 11.2 Creative
– 11.3 Open world
• 12 Scientific studies
Avec tous ces jeux, il est nécessaire d’utiliser un moyen de les catégoriser afin de se construire un répertoire et un référentiel commun.
Un système de classification idéal doit être : – Descriptif – Non-ambigu – Complet – Et être exclusif (un item appartient à une seule catégorie)
C’est très difficile de réussir à avoir un tel système de classification.
Les jeux peuvent être catégorisés suivant les dimensions (2D, 3D), la perspective (isométrique, parallèle), la plateforme (consoles, PC, mobiles), l’année de sortie et le genre !
Le genre (Wikipedia)
1 Action
– 1.1 Platform games
– 1.2 Shooter games
– 1.3 Fighting games
– 1.4 Beat 'em up games
– 1.5 Stealth game
– 1.6 Survival games
– 1.7 Battle Royale games
– 1.8 Rhythm games
• 2 Action-adventure
– 2.1 Survival horror
– 2.2 Metroidvania
• 3 Adventure
– 3.1 Text adventures
– 3.2 Graphic adventures
– 3.3 Visual novels
– 3.4 Interactive movie
– 3.5 Real-time 3D adventures
• 4 Role-playing
– 4.1 Action RPG
– 4.2 MMORPG
– 4.3 Roguelikes
– 4.4 Tactical RPG
– 4.5 Sandbox RPG
– 4.6 First-person party-based RPG
– 4.7 JRPG
– 4.8 Monster Tamer
5 Simulation
– 5.1 Construction and management simulation
– 5.2 Life simulation
– 5.3 Vehicle simulation
• 6 Strategy
– 6.1 4X game
– 6.2 Artillery game
– 6.3 Auto battler (Auto chess)
– 6.4 Multiplayer online battle arena (MOBA)
– 6.5 Real-time strategy (RTS)
– 6.6 Real-time tactics (RTT)
– 6.7 Tower defense
– 6.8 Turn-based strategy (TBS)
– 6.9 Turn-based tactics (TBT)
– 6.10 Wargame
– 6.11 Grand strategy wargame
• 7 Sports
– 7.1 Racing
– 7.2 Sports game
– 7.3 Competitive
– 7.4 Sports-based fighting
• 8 MMO
9 Other notable genres
– 9.1 Board game or card game
 – 9.2 Casual games
– 9.3 Digital collectible card game
– 9.4 Horror game
– 9.5 Idle game
– 9.6 Logic game
– 9.7 Party game
– 9.8 Programming game
– 9.9 Trivia game
– 9.10 Typing game
• 10 Video game genres by purpose
– 10.1 Advergame
– 10.2 Art game
– 10.3 Casual game
– 10.4 Christian game
– 10.5 Educational game
– 10.6 Esports
– 10.7 Exergame
– 10.8 Personalized game
– 10.9 Serious game
• 11 Sandbox / open world games
– 11.1 Sandbox
– 11.2 Creative
– 11.3 Open world
• 12 Scientific studies
Avec tous ces jeux, il est nécessaire d’utiliser un moyen de les catégoriser afin de se construire un répertoire et un référentiel commun.
Un système de classification idéal doit être : – Descriptif – Non-ambigu – Complet – Et être exclusif (un item appartient à une seule catégorie)
C’est très difficile de réussir à avoir un tel système de classification.
Les jeux peuvent être catégorisés suivant les dimensions (2D, 3D), la perspective (isométrique, parallèle), la plateforme (consoles, PC, mobiles), l’année de sortie et le genre !
Le genre (Wikipedia)
1 Action
– 1.1 Platform games
– 1.2 Shooter games
– 1.3 Fighting games
– 1.4 Beat 'em up games
– 1.5 Stealth game
– 1.6 Survival games
– 1.7 Battle Royale games
– 1.8 Rhythm games
• 2 Action-adventure
– 2.1 Survival horror
– 2.2 Metroidvania
• 3 Adventure
– 3.1 Text adventures
– 3.2 Graphic adventures
– 3.3 Visual novels
– 3.4 Interactive movie
– 3.5 Real-time 3D adventures
• 4 Role-playing
– 4.1 Action RPG
– 4.2 MMORPG
– 4.3 Roguelikes
– 4.4 Tactical RPG
– 4.5 Sandbox RPG
– 4.6 First-person party-based RPG
– 4.7 JRPG
– 4.8 Monster Tamer
5 Simulation
– 5.1 Construction and management simulation
– 5.2 Life simulation
– 5.3 Vehicle simulation
• 6 Strategy
– 6.1 4X game
– 6.2 Artillery game
– 6.3 Auto battler (Auto chess)
– 6.4 Multiplayer online battle arena (MOBA)
– 6.5 Real-time strategy (RTS)
– 6.6 Real-time tactics (RTT)
– 6.7 Tower defense
– 6.8 Turn-based strategy (TBS)
– 6.9 Turn-based tactics (TBT)
– 6.10 Wargame
– 6.11 Grand strategy wargame
• 7 Sports
– 7.1 Racing
– 7.2 Sports game
– 7.3 Competitive
– 7.4 Sports-based fighting
• 8 MMO
9 Other notable genres
– 9.1 Board game or card game
 – 9.2 Casual games
– 9.3 Digital collectible card game
– 9.4 Horror game
– 9.5 Idle game
– 9.6 Logic game
– 9.7 Party game
– 9.8 Programming game
– 9.9 Trivia game
– 9.10 Typing game
• 10 Video game genres by purpose
– 10.1 Advergame
– 10.2 Art game
– 10.3 Casual game
– 10.4 Christian game
– 10.5 Educational game
– 10.6 Esports
– 10.7 Exergame
– 10.8 Personalized game
– 10.9 Serious game
• 11 Sandbox / open world games
– 11.1 Sandbox
– 11.2 Creative
– 11.3 Open world
• 12 Scientific studies
COMMENT FAIRE UN BON JEU ALORS ?
Il suffit d’avoir un bon gameplay, une interface intuitive, une histoire intéressante, un niveau de difficulté adapté, des défis renouvelés jusqu’à la fin et des caractéristiques innovantes.
Un grand jeu vidéo naît d’un bon Game Design. Il nécessite une implémentation technique impeccable. Il ne faut pas oublier, que le but d’un jeu est de procurer du divertissement (hors OVNI)
Et la technologie seule ne peut pas être fun sur le long-terme, il faut de la structure (ex. VR)
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Le Game Design a pour but d’imaginer un jeu, de définir comment il fonctionne, de lister et décrire les éléments qui le composent et de communiquer ces informations au joueur
Est-ce de l’art ? De la science ? De l’artisanat ? De l’ingénierie ? De l’imagination ?
Pour avoir de l’imagination et espérer créer un jeu vidéo soi-même, il faut des connaissances sur l’état des technologies, des compétences en analyse (identifier un problème / un besoin), Des compétences en Maths (équilibrage, progression…), un sens de l’esthétique, de la culture générale, des compétences en écriture et en dessin. Il faut aussi avoir la capacité de faire des compromis !! Le travail d’équipe est très important. Il faut aussi accepter d’abandonner des idées (pour en proposer d’autres derrière) ! Et être passionné.
Pour faire des jeux qui vous plaisent, jouez à beaucoup de jeux ; essayez d’être au courant de ce qui existe (essayer les jeux dont vous êtes moins fan aussi) ; utilisez les bons outils ; évitez de vous ennuyer dans votre jeu à tout prix ; ne sacrifiez surtout pas la qualité dès le début ! Testez vos idées, discutez d’elles, testez, discutez, testez… Il ne faut pas hésiter à jeter des idées !! C’est crucial ! Prenez du plaisir mais n’oubliez pas que l’on s’améliore en travaillant.
Concernant la programmation, le Game Development, le Game Design et leGame Programming sont trois choses distinctes.
On peut très bien faire du Game Design pour des jeux de plateau également.
Le Game Design de jeu vidéo ne nécessite pas de programmer non plus. C’est le rôle des programmeurs.
Pour avoir une bonne idée, il est inévitable d’en proposer une dizaine de mauvaises…
« Si tu as eu une bonne idée en 10 secondes, alors quelqu’un d’autre a pu l’avoir aussi »
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L’idée de l’importance d’un GDD a évolué avec le temps.
Le GDD est le game design document (que l'on peut traduire en « cahier des charges du jeu »), souvent abrégé en GDD. C’est une notice qui, lors de la phase de conception d'un jeu vidéo, présente en détail tous les éléments devant faire partie de ce jeu.
Avec l’arrivée des méthodes de gestion de projet « agiles », le GDD est parfois vu comme un vestige d’une ancienne façon de faire. Le GDD est toujours pertinent !!
On ne peut pas se passer d’avoir une documentation claire et complète décrivant les éléments de conception du jeu. C’est juste qu’il peut prendre des formes différentes. Le GDD mais aussi GitHub et Wiki par exemple. Il est important de savoir à tout moment où trouver l’information. Elle peut être centralisée, organisée et structurée, claire et concise, à jour et la plus complète possible.
L’approche peut être ancienne, en cascade.
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Analyse -> Réalisation -> Évaluation Correction -> Jeu vidéo
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La structure d’un GDD se définit par le titre, les auteurs, la présentation générale / la vision, l’idée principale / Core Gameplay, des jeux similaires, l’originalité du jeu par rapport à l’existant, le public.
Le jeu se compose de joueurs, d’objectifs, de mécaniques, de règles, de ressources, de conflits, de frontières, de résultats. La section narrative se base sur des personnages, sur une histoire, sur une situation de départ, sur un élément perturbateur, sur une résolution à travers le jeu.
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Il y a des fiches de niveaux.
Il faut identifier des risques et des défis. Il est nécessaire d’attribuer des tâches aux membres de l’équipe.
Il est primordial de se poser des questions tels que :
Quel est l’idée principale du jeu ?
Quels sont les conflits ?
Qui sont les joueurs cibles ?
Est-ce qu’il y a des tours de jeu ou du temps réel ? Combien de joueurs ?
Quels sont les actions disponibles pour les joueurs et à quel moment ?
Quels sont les règles et les procédures ?
Quels sont les restrictions et les opportunités offertes par l’environnement ?
Quels sont les résultats à la fin d’une partie ?
Combien de temps dure le jeu ?
Il est important de pouvoir décrire l’idée principale en une phrase (même un peu longue). Nous pouvons prendre pour exemple WarCraft ou le Monopoly.
Dans WarCraft, les joueurs construisent et déplacent en temps réel des unités combattantes sur une carte en vue de dessus dans le but d’attaquer et détruire les unités adverses.
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Dans le Monopoly, les joueurs lancent des dés pour se déplacer sur un plateau dans le but d’acquérir les cases sur lesquelles ils atterrissent afin de faire payer les autres joueurs qui atterrissent dessus.
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Dans le jeu Super Mario Bros, un joueur contrôle Mario (ou Luigi) et le fait avancer, courir et sauter le long d’un parcours en 2 dimensions afin de franchir ennemis et obstacles dans le but d’atteindre la fin du parcours.
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Il faut décrire le nombre de joueurs et leur rôle dans le jeu (ennemi ou allié du jeu ?)
Il faut se demander : quel est l’objectif principal du jeu ? Quand est-ce que le jeu termine ?
Il faut des phases principales du jeu (les mécaniques) ainsi que les sous-phases, idéalement sous forme de storyboard.
Il faut décrire les règles principales du jeu, celles que les joueurs doivent assimiler.
Il faut des ressources, c’est-à-dire des unités que les joueurs peuvent amasser afin de faire évoluer leur capacité dans le jeu (argent, point de vie, inventaire, compétences…)
Il est nécessaire d’avoir différentes sources de conflits et savoir comment les résoudre. Quels sont les difficultés, les situations critiques auxquelles les joueurs doivent faire face.
Il faut prévoir les limites à l’intérieur du jeu (en termes de temps, d’espace et règles sociales éventuellement).
Il est impératif d’avoir un résultat à la fin du jeu.
Un jeu peut être jouer par un joueur, deux joueurs. Ils peuvent lancer une partie de multi-joueurs en local ou en ligne (online). Les joueurs peuvent être en compétition ou coopératifs.
Un personnage peut interpréter n’importe quel rôle. Les joueurs peuvent incarner un protagoniste, un général, un soldat, une divinité.
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Voici le jeu Call of duty
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Voici le jeu Les Sims 4
Il faut s’intéresser aux objectifs. Quel est le but du jeu ?
Dans le jeu vidéo Spyro the Dragon, il faut sauver vos compagnons dragons qui ont été changés en pierre et vaincre Gnasty Gnorc en terminant les 6 mondes.
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Chaque monde à son mini-objectif.
C’est une bonne idée de structurer en objectifs généraux et sous-objectifs.
Le plan de jeu peut ressembler à un arbre des objectifs 😉
Il faut écrire un objectif, choisir une action icônique !
Un jeu nécessite des actions classiques comme capturer / détruire (éliminer), pourchasser (rattraper), vaincre à la course, aligner (puzzle-game), sauver ou faire échapper, ne pas faire (ne pas se faire repérer, ne pas tomber par exemple), construire, résoudre, explorer (libre), être plus malin (quizz).
Il peut y en avoir d’autres mais c’est important d’associer à un objectif une action bien identifiée !
Les actions que peuvent faire les joueurs et leurs réactions Les joueurs peuvent faire des actions et ces actions entraîneront des répercussions dans le jeu. Par exemple, frapper un ennemi permet d’infliger des dégâts, faire tourner les pièces permettent de changer la disposition, le joueur peut récupérer et utiliser une ressource. Il y a des commandes (ou successions de commandes) pour réaliser ces actions comme appuyer sur tel bouton, un mouvement tactile.
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Concernant les règles, il faut se demander quand et comment les mécaniques s’appliquent (nombre d’actions à la fois, à qui le tour…). Il faut prendre en compte la gestion des ressources, c’est-à-dire le nombre de points de vie maximum, la vitesse de la voiture, les points de dégâts.
Il faut prévoir les conditions de résolutions des objectifs : victoire / défaite.
Vous pouvez baser les ressources classiques en points de vie. Ce n’est pas la section objectifs ou règles, mais on peut rappeler par exemple dans cette section que si le nombre de vies du joueur atteint zéro, la partie est finie. Elles peuvent se baser sur des unités / soldats / matériaux, sur la santé, sur l’argent, sur des actions / capacités, sur des objectifs, sur des terrains, sur des temps.
Concernant les conflits, il faut décrire les ennemis et leurs actions/réactions. Il faut décrire des obstacles ou des challenges et se demander qu’est-ce qui se tient entre le joueur et l’objectif ?
Il faut également décrire les stratégies pour les vaincre.
Les frontières permettent de délimiter la taille des environnements et la taille des grilles de jeu, de faire le découpage des niveaux, de limiter le temps.
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Les résultats se basent sur la résolution narrative, la cinémathèque, le contenu in-game, le score.Le résultat doit être clairement identifié.
Il est nécessaire d’avoir une boîte à outils du créatif. Mais vous pouvez tout faire avec le matériel de bureau traditionnel.
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Vous pouvez utiliser Evernote.
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Ou Office (ou libre office / Gdocs).
Nous pouvons choisir Word pour rédiger les documents, Powerpoint pour faire des maquettes visuelles, des présentations, Excel pour lister les éléments et leurs valeurs. Nous pouvons utiliser Lucidchart, XMind, draw.io, Figma, GIMP, Blender, Audacity, Trello, Discord, Unity, UNREAL ENGINE, DEVELOP, GODOT Game engine.
Ce sont différents moteurs de jeu utilisables gratuits. Et certains sans programmation !
Il y a des banques de ressources en ligne (pour les graphismes, les sons ou l’audio).
Mais on préfèrera toujours faire soi-même ses ressources à la fin, ce qui est très couteux ☹
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Voici Lucidchart
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Voici XMind
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Voici draw.io
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Voici Figma
IL FAUT SE RETROUSSER LES MANCHES
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Voici GIMP : Le « photoshop gratuit »
Agathe Janeczko L2 Arts du spectacle
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melbournenewsvine · 2 years
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Betr offering $21 Odds for all 2022 Cox Plate horses How You Can Profit
The Cox Plate is just under a week away and it is regarded as the best race Australia has to offer. The best offer in Australia for the Cox Plate from a betting perspective is clearly Betr, a newly formed start up online bookmaker, that are offering $21 for every runner in their Cox Plate all in market. So, who is Betr? Betr is headed by wagering giant Matt Tripp and chief executive Andrew Menz, with backing from an ownership which includes heavy hitters such as News Corp Australia and Tekkorp Capital, a Las Vegas based company. Betr.com.au is powered by the Betmakers Technology, which is the main way to go when it comes to these new online wagering operators. Menz has made no secret of wanting to make Betr the best of the new string bookies, providing super odds and promos. They have made a splash since opening, the most notable being offering odds of $101 on a host of markets, namely the NRL/NBA/AFL overall winners and Soccer World Cup overall winner, along with $101 on all runners in the Melbourne Cup all in market, with a max bet of $10. Still, that is easily the best promo of any bookmaker in enticing new punters in years. The other key offer they are providing is $21 for all runners in the Cox Plate all in market, with a max bet of $10. Before looking at who to potentially back, down below is who is likely to take their place. BET NOW : Bet Now at Betr via this link Likely Cox Plate Field: 1. Alligator Blood 59kg 2. I’m Thunderstruck 59kg 3. Laws Of Indices 59kg 4. Mo’Unga 59kg 5. Mr Brightside 59kg 6. My Oberon 59kg 7. Zaaki 59kg 8. Anamoe 57.5kg 9. El Bodegon 56.5kg So, who do I back? Given in normal markets, where Anamoe is even money and regarded by most as the one to beat, the $21 on offer is amazing, even if it’s just a $10 max bet. He is the one clearly to beat. Most of the runners mentioned above came through the Might And Power (2000m) at Caulfield, which Anamoe won, beating I’m Thunderstruck and Zaaki. Alligator Blood, Mo’Unga and Mr Brightside all ran in the Might And Power as well. The Bet: Anamoe The two that create interest are My Oberon and El Bodegon, both imports that are set to make their Australian debut in the Cox Plate. My Oberon is trained by Annabel Neasham and she will be looking for redemption in the 2022 Cox Plate after having Zaaki scratched in the race last year when an even money favourite. He has strong enough form from overseas to command respect and from all reports has settled in nicely. El Bodegon is now with Chris Waller and as the race gets closer to jump time, international racing experts are warming to him given the form around him, including a strong effort at York behind Deauville Legend, who is currently a dominant favourite in the Melbourne Cup, where he is around $6 with other bookies, but with Betr, you can get $101.   *Existing customers only. 2nd Racing bet. Excl SA & WA. T’s & C’s apply. Gamble responsibly. Source link Originally published at Melbourne News Vine
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mitchfenton1988 · 6 years
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FINISH 1ST OR 2ND - GET PAID AS WINNER
FINISH 1ST OR 2ND – GET PAID AS WINNER
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PLACE A SINGLE FIXED ODDS WIN BET ON RACES 1 & 2 THIS SATURDAY AT CAULFIELD ON CAULFIELD CUP DAY……..AND IF YOUR HORSE FINISHES EITHER 1ST OR 2ND YOU’LL BE PAID OUT AS THE WINNER REGARDLESS.
THAT’S DOUBLE THE CHANCE OF GETTING YOUR ACCOUNT BALANCE OFF TO A FLYING START FOR CAULFIELD CUP DAY.
WEEKEND KING RACING’S “KING TIP” IS IN RACE 2 AT CAULFIELD SATURDAY, SO WHAT BETTER WAY TO CASH IN ON…
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lire-casander · 3 years
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For the get to know your author asks: 2, 20, 25 👀
Love your fics, Lire! 🖤
2. what work of yours, if any, are you the most embarrassed about existing?
Answered here!
20. do you write in long sit-down sessions or in little spurts?
It depends on how much I have to write. Lately it’s been short and scarce, so I’ve been writing here and there. Yesterday I wrote an entire fic throughout the day, but that was because it’s around 1.3k
25. copy/paste a few sentences or a short paragraph that you’re particularly proud of
Me, proud of my own writing? Unheard of! But if I must...
Coincidentally, two of these excerpts are from fics I wrote for @manesalex, which is to say that she brings out the best writing in me.
#1 - from iridescence on skin [malex]
His first set of coordinates doesn’t point at anywhere on Earth, because his soulmate isn’t human.
“Youʼve found home,” he says stupidly, and then stronger, “youʼre leaving then.”
“Oh, Alex,” Guerin chuckles again, shakes his head and takes Alex’s hand in his. “You already know I canʼt lie in the mindspace, no matter its nature. You canʼt either.”
“For a genius, you’re not making any sense.”
“Iʼve found Antar, but I havenʼt found home, Alex,” Guerin explains as though heʼs talking to a kid. “I canʼt find whatʼs never been lost.”
Alex is about to reply, to force Guerin to stop talking in riddles, when he finds himself with a handful of plaid and a mouthful of Guerin, and he stops thinking.
Everything he feels — everything Guerin feels — is poured in a kiss that has Alex’s knees trembling and his mind racing. He can feel himself and Guerin, as if they are an extension of one another. He can feel the loss and the pain and the anger, but also the hope and the longing and the love, a love so big that it doesn’t fit in their hearts combined.
A love that consumes him and turns him into a supernova, a love that bursts from inside and lights up his whole world where it was in shadows. A love thatʼs his and only his to cherish.
#2 - from arashi [malex]
Slowly, he rises to his feet, unsteady and trembling, under Guerin’s unreadable gaze. “Michael,” he begins, low. The mug threatens to shatter under unknown pressure, holding its pieces together by sheer stubbornness. Alex gets a reminder of another moment, almost in another life, pieces want to be together, and he wonders, not for the first time, not for the last time surely, whether his life would have been different if he'd have taken the leap of faith his soul had warned him about in Guerin's bunker.
He has the feeling that he's about to find out, for better or for worse.
Without warning, the storm breaks above their heads, the wind making the rain hit their bodies as they stand, face to face, on the edge of a deck that feels like the beginning and the end of a world they used to know. Alex wonders if he’ll be brave enough to take that extra step into Guerin’s personal space, now that he’s broken one of the habits from an old life. “Michael,” he calls again, the name rolling off his tongue easily. He doesn’t understand why he hasn’t used it before.
The silence on the other end is unbearable; Guerin is still standing frozen under the rain splashing around their feet, thunder and lightning growling above them. Time stills as they both breathe deeply – in, out, in, out – until in one swift motion, Alex’s world tilts on its axis.
Guerin closes the space between them in one step, confident and decided and bold, and embraces Alex with all he’s got. It feels like the reunion and the drive-in and Caulfield all over again – love and hope and grief laced together with past and future and uncertainty. When Guerin leans in and searches for his lips, Alex willingly tilts his face up and kisses him first, under a rain that cleanses them and lightens their path.
#3 - from por si acaso no recuerdas mis abrazos (yo te dejo mi canción) [american idol]
Kyle jumps out of the drum set in no time and runs to his new destination, his son in tow and the others a little behind, having reacted a bit later. The door is ajar, Kyle can see nothing but darkness, hear nothing but an unsteady breath before it breaks into a loud sob. His heart clenches in his chest at the sound, broken and off–key. He bursts into the green room, good manners be damned, and switches the light on. There is a couch in the middle of the room, taking up space, facing away from the door. The back of the sofa is sagging slightly, a pair of hands lifted in the air before being dragged back down. Kyle steps nervously inside and clears his throat. The sobs stop abruptly, as if the person on the couch has finally become aware of the fact that he isn't alone in the room. "Hello?" a voice asks from behind the piece of furniture.
Kyle is struck by that sound, the drawl of the voice calling to him, attracting him to it like the light attracts the insects – and there is a song about that somewhere in the old repertoire Andy and Neal used to perform – so he is forced to walk to that voice. "Dave?" he whispers, slowly, unsure. "Dave, it's me. It's Kyle."
"What the hell was in those pills they gave me?" David wonders out loud, never leaving his shelter. "Now I fucking hear his voice."
"No, Dave, I am here for real," Kyle continues, getting to the couch and circling it. He kneels besides the sofa and looks down at the body sprawled on it, at the slender and pale figure that looks back as if he were some sort of ghost sent from the past to haunt the living, the lifeless eyes and the rebel auburn hair sticking in every direction possible. "I'm here for real," he repeats, lower and softer.
"Kyle? What are you doing here?" Dave's voice helps Kyle to find his center, his stability in those orbs wide in awe. He knows the true answer is too long, too complex, so he settles for replying with the next best thing.
"Remembering."
#4 - from as the world twirls in ribbons of light [911 lone star]
There’s a permanent reminder of what Alex still means to him inked in his soul, and the urge to drink it to oblivion is too strong sometimes; there’s a sensual scent in the pills he can’t buy anymore that’s too heady for him to ignore. He just wants, and not even bar brawls and anonymous sex can soothe it any longer.
He wishes for Carlos to not like him, because that’s only going to complicate everything, and he’s already a complicated guy without the added stress of having to care about someone so soon after Alex left him heartbroken and half dead. But he yearns for that complication, he dreams of strong arms around him at night and soft kisses in the morning, of shredded shirts and shared PJs. He doesn’t usually allow himself to wish, but from time to time his heart takes over and revolutionize everything inside of him. He dreads those moments, but he longs for them nonetheless.
He’s ashamed of his instincts ― of his penchant for the white of oxy and the translucent of booze, of his suicidal tendencies to dive head first into danger, of his craving for pain to wash away the grief. He’s afraid of himself, of the way his hands ball into fists at the simplest of grievances, of the hitch in his breath when he’s faced with disappointment, of the inevitability of his stubbornness. He’s terrified of being alone in this world, and that’s exactly what’s happening ― when his father loses his battle, one day, he’s going to be the one left behind. There’s no one else around him, no one else who cares, and he listens to that vicious voice in his mind telling him that no one would even mind if he wasn’t around.
He swirls the bottle once more, watching the remnants of the mineral water twirling inside of the plastic container, and sighs. He’s ready to give in, once more, when a hand lands on his shoulder.
Now, which is your favorite line/paragraph/work of mine? I love getting to know what you guys like in my writing!
get to know your author!
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Gold Can Stay: The First Of Many (epilogue)
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Art by @nerdylazorz​
Summary: Max, Chloe, and Rachel reach the end of their journey in LA, but their lives together are just beginning.
In tribute to @raycats and @loveisstrange-vn.
Part 8 of 8 Read the full story on Ao3 or ff.net.
My first time seeing L.A. is . . . not impressive.
We arrive about half an hour before rush hour, but even so, there is traffic into and throughout the city. We drive by an untold number of small businesses and chains until the whole city sort of blurs together. It was like this for me in Seattle too, at first, but without a place to get settled, the feeling never quite fades. The plan is to sleep parked near the beach somewhere tonight, so the three of us agree to eat something and make our way to Santa Monica Pier.
The Pier has all sorts of stuff - a small amusement park and an arcade, for starters - but we don't have much time before closing. Around sunset, Rachel grabs my hand and waves at Chloe, dragging me along swiftly to the Ferris Wheel.
It is sunset by the time the ride starts, and Rachel wastes no time taking my hand and resting her head against my shoulder.
"Tired?"
She nods, nuzzling me. "All this driving's got me wiped. If there's one thing Arcadia Bay's got up on LA it's got to be the time spent cooking in a pickup truck waiting for the car ahead of you to move ten feet."
I let go of her hand so I can wrap my arm around her instead.
"Yeah, you're right. That's the only thing Arcadia Bay's got going for it."
"Yep," Rachel replies, nodding even more emphatically. "Only thing."
I stroke her hair and she leans on me even more, like a cat pressing against my leg.
I ask her, "So, what's it like being back in LA? Is your strength returning? Do you like Fallout Boy again?"
"1) Yes and 2) I never stopped."
She sits up straight, though still so close to me I can keep my arm around her. We're at the height of the wheel and her face turns wistful.
She says, "It's like . . . watching a movie trailer. Being back here on an adventure is more fun than it will really be when I move here, I know that. It's going to be really hard, even with a job to get me started. But all the same, I can't help but be excited to return. To be back home."
Even though I've never lived in L.A., I know what she means. Home is waiting for us here - both the new and different, and the intimately familiar. It's the future.
"I can't wait for a holiday to come and visit you," I say, squeezing her shoulder.
Rachel laughs, warm and sweet. "I haven't even left yet!" she giggles, waving it off. After a beat, though, she says, "By the way, I'm going to get a queen-sized bed, so when you do visit, we can sleep together comfortably. I'm looking forward to more motel-style comfort instead of fighting you for my covers."
I dodge the taunt with an, "Aww, you're sweet," and kiss her cheek. She turns to me for another kiss, long and gentle, and her giggling softens to silence.
A minute later, our foreheads resting together, I say softly, "Be my girlfriend." I had planned to ask, and ask all cute like 'Can I be your girlfriend,' but in the moment I just want to have her, to know that she's choosing me like I'm choosing her.
"Okay," she whispers back, and the instant I see her crack a smile, I kiss her again.
The kissing continues for a long time, my self-consciousness gradually fading away to press kisses to her neck and collarbone. Once we finally pull away to take a breather, I feel the need to blurt out, "Just so, um, you know - I've always wanted to have sex on a Ferris wheel. Not this one specifically, but, um -"
My sentence quickly mutates into meaningless mumbling as Rachel's hand slides from my knee along the inside of my thigh. That draws out a smirk on her face, and she leans close to me like she's going to start kissing my neck. I'm steeling myself against turning into just a puddle of a person when she whispers, strangely husky, "Oh yeah?" right against my ear.
I'm still racing to figure out how to deal with very suddenly wanting to have sex on this Ferris Wheel when the ride stops with us half-way down. The ride is over. It's time to get off go.
Rachel kisses my cheek and leans back as if we were just casually avoiding the ride. "I'll have to bring you back here sometime then, huh?"
I don't think I manage a coherent response before it's time to get off the ride.
We spend most of the next day at a tattoo parlor. Even though I promised Rachel that this is what I wanted to do to celebrate, I hadn't been all that into tattoos until I moved back to Arcadia Bay. Plus, it hasn't even been a month since it became legal for me to get a tattoo!
Despite all of that, I'm the first one to decide on a design I like. I'd been sketching out different deer over the past week, but after I do a few tweaks, I show it to the artist and she assures me it'll be easy enough to do.
I barely bleed, which I take to be a good sign, even if it hurts like hell. I get a small doe on my right shoulder blade, looking up at three stars in the sky. If Chloe and Rachel get why I added the stars, at least they don't say anything about it. Even I think it's a little cheesy.
Chloe's much faster about making up a design than Rachel, and she's in right after me. She shows three designs to the artist, but after mulling it over (and being egged on by Rachel), she decides to get all three design on her forearm - a raven, a blue jay, and a butterfly. She insists she has a good reason for each of them but refuses to explain to anyone 'who isn't her wife' so Rachel and I are just left googling them to get an idea.
Typical of Chloe, the designs are interwoven and complex, so she only gets the outline done, but even that takes long enough that Rachel is finally able to get an idea of what she wants.
Rachel had a bunch of different designs to start with, but once things got narrowed down to animal themes, she started getting creative. She didn't show us the final design (that she pulled off the internet) and insisted we'd just have to find out once it was taking shape.
I don't know why, but I kind of assumed Rachel would be stoic when getting her tattoo - the dragon wrapped around her calf was so large, I figured she must just be immune to the needle. But as it turns out, she's actually a baby about it. A few minutes after they start work on her shoulder, though, she asks me to sit next to her and hold her hand so she'll stay still. She practically crushes my hand over the next hour, but I can't say I mind being relied on for something like this. For a first date as girlfriends . . . it's pretty nice.
Chloe and I take guesses every few minutes at what the design is as soon as we see it has a wing, but since we both wouldn't stop guessing 'Sphinx' we totally missed the griffin until the head was complete.
We emerge that evening from the parlor looking like we got the shit beat out of us and with so little money I need to text my Mom to make sure we'll have food on the trip back to Arcadia Bay, but it's worth it.
I run into Victoria for the first time the day after we arrive home in the shower room before classes start. She spits toothpaste out in the sink and wipes her mouth the second she sees me, and I brace myself for whatever stinging witticism she has ready for me.
She just says, "You burn really bad, Caulfield."
That's . . . fair. I shrug. "I wasn't really born with the sun in mind, I guess."
I'm not really used to seeing her this early, before all the makeup and styled hair. She looks gaunt, but softer. Almost approachable. Almost.
"How was your trip?"
I smile as best I can this early in the morning, scratching the back of my head. I should have brought my bracelets so I'd have something to fidget with during a conversation.
"It was a great time, I think. I got a lot of really great photos and, I mean, it was my first time in California for anything but a stop in LAX. It's beautiful down there."
She shrugs. "If you like the semi-desert, I guess." If it's meant to be cutting, she doesn't put the usual amount of work into making it sound harsh. So much of her usual spite looks drained away - that, or I'm just really off-guard seeing her without makeup.
I'm waiting to go into the shower and she's waiting to leave, but neither of us actually moves to end the conversation. Instead, we stand there in awkward silence for a moment.
Finally, she says, "I actually . . . saw some of what you posted on Instagram. They were, in fact, great shots. Even the candid ones," she rolls her eyes on the word 'candid', but I think she just means 'pictures of Rachel.'
"Thanks," I reply, smile coming a little easier this time. "Have you heard back about your submission to that gallery?"
"Not yet," she says, shaking her head. Then, settling her stare on me, "But don't get too comfortable. Even if I don't make this one, there will be another. I'm going to come out on top once all is said and done this year."
Even if she's trying to be intimidating, the whole thing feels a little too shonen for me to be cowed. "We'll see about that," I reply.
Satisfaction coats her face, and she finally grabs her shower caddy and goes to leave. Just as she reaches the door, she gives a little back-handed wave and says, "Mazel tov, by the way," and is gone before I can say anything back.
There are many firsts on Tuesday, December 24, when Rachel and I sneak off before a Christmas party with her dad and buddies from his band. It's a crisp, cold afternoon, sunset already fast approaching before it's even hit 5pm, and I hope I'll at least have a few minutes of light for photos by the time we reach the light house.
Rachel pauses when we reach the top of the path, and she drops my hand as I pull away.
"How . . . how did that get here?" She asks, pointing at the lighthouse door where my guitar case sits.
"Trickery," I offer, and she follows me cautiously.
"I thought we were here to take photos," Rachel says, eyes narrows with suspicion, arms crossed over her body. She takes a seat on one of the rocks surrounding the fire pit, and I sit across from her, pulling my guitar from the case.
"Oh, we are. I just didn't say what of."
"What of, then?" Rachel asks, even more suspicious now.
"You. But I have something for you first."
"What is it?" she asks, edging into playful hostility. "Some sort of . . . romantic trick? A sneak attack? 'Hey there Delilah?'"
"Close, and don't think I didn't consider playing that song. But no. I, uh. I wrote something for you."
Rachel's face drops into sudden horror. "You didn't."
"I did."
"Max," she whines, "that's way too good of a gift. I'll - I don't know, cry or something."
"Babe," I begin. It works like a charm, leaving her doe-eyed, if still grumpy. "Please let me play my song for you."
She pouts, pulling her legs up close to her torso so she can rest her hands and head on her knees. "Fine."
She looks nervous, and it makes me want to kiss her, but I can't give in yet. Rachel's so beautiful and sweet that it's hard to ignore, but at the very least, I can channel my frustration at not touching her this very instant into playing.
I strum the keys and tune the guitar one last time, and then begin.
Ashes to the ground Fall the wrong way round World upside down I know I know
Home a distant time Smoke ore clearer skies Everybody lies I know I know
In every way you do More than I could say you knew And life is so strange it's true But so are you
She sits eerily still, eyes trained on me. There's no smile or anything like I expected, but soon she buries her face into her legs with her eyes closed. I don't know what to make of that, but I keep playing.
I will play the game I will take the blame I will break the same I know I know
In every way you do More than I could say you knew And life is so strange it's true But so are you
Ashes to the ground Fall the wrong way round I will let you down I know I know
In every pause you knew Take my breath away, you do And life is so strange it's true But so are you
It's not until the song is over that I can finally hear what I was missing. Softly, softly Rachel cries, and as soon as I hear it, I drop the guitar along the side of a rock. She looks up as I approach, wiping the tears off her face.
"Baby - baby what's wrong? Are you okay?"
Rachel looks up at me, taking a few seconds while she struggles for words. After a second, she forfeits even that, and reaches up, cupping my face with her hands, pulling me down into a kiss.
"I - I told you I'd cry, dammit." She sniffles as we rest our heads together.
A feeling of awe fills my chest, warm and radiant. Not as energetic as electricity, but just as intense. Something new.
"I love you," she whispers.
It's the first time. And not for a second do I doubt it.
It's the first time, and I'm shaking. The cold wind from the light house makes a good excuse, but just the process of peeling off my clothes in front of her is what really makes me tremble. I haven't been topless in front of someone since I was a child, and the feeling of Rachel's hands on my sides are something totally new. She strokes my back while we kiss until the shivering stops, although it comes back in bursts every time she finds a sensitive spot on my skin with her hands or mouth.
That feeling of wonder refuses to leave, and I'm enveloped in it. I've never had what I'd call a 'religious experience,' but if I were to imagine a feeling of holiness, it would be this.
I don't know how many times I say 'I love you,' but it's too many to count.
The weeks after Rachel leaves are the loneliest I've had since I moved to Seattle, and Chloe is right there with me. We try to keep up our regular hang-outs, and when that fails, we try reverting to old habits. After about an hour of doodling on scraps of paper (and Chloe's bedroom floor) with songs autoplaying from her computer, a familiar track comes on. She sighs seconds into the song and rolls onto her back, and I follow suit a moment after.
"Rachel's alarm?"
She nods, "Yeah," patting at her vest pocket for a second. "God that makes me want a cigarette."
"Out?" I ask, reaching up towards the ceiling. The bracelet Rachel made for me isn't as brilliant in the dark of Chloe's room, but it's still pretty.
Rachel lifts her hand up as well. She's wearing a blue and white bracelet I feel like I haven't seen in a long time, or like I've only seen it in old photographs.
"I'm trying to quit, actually."
"Oh, for real?" I roll on my side, and Chloe drops her hand back onto her chest.
"Yeah. I mean, that stuff will kill ya, you know."
I place my hand on top of hers, more than a little happy and very lonely. "Proud of you."
Chloe doesn't respond; all she does is close her eyes and smile, waiting for the song to finish playing.
Anon asked: if youre cis why are you talking about trans issues on the internet. these arent about you. stop being a transphobe and shut the fuck up.
Every part of that makes my blood boil, and I'm not entirely sure why. I just know to the core of my being that they're wrong, even though I've expressed similar sentiments before. I don't particularly care what cis people have to say about trans issues online. But I've thought about this so much, I know it's not just something I made up on the spot. Is that what's really pissing me off, or is it . . .
noirangel: look, I get that you have good intentions behind being mean to me on Tumblr, but I'm going to need you to stop. I provided sources where I could, and drew from the experiences of trans people I know, including myself, wherever I couldn't. I'm not shutting up because these are my real, lived experiences, as well as those of people around me, and I don't appreciate this shit in my ask box just because you want me to be quiet. Please fuck off.
Holy shit. I said it. I really said it.
I'm not sure what to do next. I just typed it out online - can I just leave it like that? Does saying it one time make it true? How do I really know I'm trans?
This deteriorates quickly while I rapidly refresh my blog, waiting to see if there's any reaction to what I said. The first response I get is just a like, but even that feels like a breath of fresh air. The first person to see this, at least, didn't reject me. That's something. But there's someone I'm a little more concerned about than random people on the internet.
Max: hey hon, i've got kind of a weird question. Max: do you think you would still be interested in me even if I weren't a girl?
I expect a lengthy pause, maybe lots of suspicious questions.
Instead, Rachel responds after about thirty seconds with:
Rachel: yeah babe lol Rachel: ur hot and i love you Rachel: why?
God. God, I love her.
Max: haha I was just wondering. Max: I love you too ^^
I drop my phone onto my chest and let out a sigh of relief. That's not quite coming out just yet, but the security for one day is all I need right now.
Our first fight wasn't something I expected at all - I hadn't even realized at first we were having it. It clicked right around,
Me: Do you seriously think I'm cheating on you? Chloe and I are your best friends Rachel, we wouldn't just choose to blow everything up just because you're living away.
Rachel: I know, and I'm not saying that. And it's not like I think you would have chose to do anything, but things happen, you know? Maybe just one time when she was drunk or - or something.
Me: But we seriously didn't.
Rachel: I - o-okay. Fine. If you say so.
Me: Rachel.
Rachel: What, Max?
Me: Look, I get where you're coming from, but I'm seriously capable of making choices around these things. I don't just fall into romantic or sexual situations by pure accident - it doesn't really work for me that way. And if I thought something were going to happen between me and Chloe, I'd talk to you about it. Because I seriously, really wouldn't want to blow up our relationship because my relationship with Chloe has been changing.
Rachel: Has it?
Me: What?
Rachel: . . . been changing.
Me: Oh my god! No! Because I made conscious decisions against it. Please trust me.
Rachel:
Rachel: . . . you're right
Me: Hon, are you crying?
Rachel: Um . . . yeah, sorry, a little. It just, um.
Rachel: Sorry. I just realized none of this shit is about you, exactly. I'm expecting a lot of my own mistakes out of you and that's - that's not fair.
Me: What do you mean?
Rachel: I don't think I've ever been very . . . uh . . . forthcoming with you about what my and Chloe's relationship was like before you came back to Arcadia Bay.
Rachel: We, um . . . so. We were dating, I guess. We never made it super clear, but it was definitely a romantic thing.
Rachel: I loved her.
Me: I know.
Rachel: Did Chloe tell you?
Me: No. Do you remember that night in the motel in San Francisco, right before we started dating?
Rachel: No? Wait, yeah. Shit. Did you hear us talking?
Me: Yep.
Rachel: Well, fuck.
Rachel: Well, yeah. We were together. But we weren't very good at it. I know Chloe blames herself a lot for how it all fell apart, but if we're being honest, I think I was sabotaging it from the start. Chloe loved me so much and it really scared me - like I wasn't worthy of it or I'd mess it all up. Or something. So I made . . . sure of it. And I cheated on her. A lot. And I'd tell myself it was accidental, or that we weren't officially together so it didn't really count, and, just, stupid stuff like that.
Me: That's . . . pretty messed up, sweetie. But I think I get it.
Rachel: Yeah . . . you remember Frank?
Me:  Your ex?
Rachel: Yeah. I started seeing him while Chloe and I were still together. She never actually figured out who I was with, but once she realized I'd cheated on her, she blew up. And things were a total mess for a while, until I stopped seeing Frank and put things back together. And that's . . . right around when you moved back. And . . . we just never really talked out everything that happened.
Me: That . . . makes my first year back make a lot more sense.
Rachel: Yeah.
Me: And to be clear, I think you really messed up.
Rachel: I know.
Me: But I know Chloe doesn't hate you for it, and I don't hate you for it. But I know she's confused and hurt, still. She loves you.
Rachel: I know.
Me: I love you, too.
Rachel: I love you, too, hon. And . . . I. I miss you.
Me: I miss you, too.
Rachel: I miss Chloe too. Not just right now but . . . these past two years. Ever since you came back, it's felt like she's had eyes only for you, and I've been stupid jealous. It made being friends with you complicated, in the beginning. For a lot of reasons.
Me: I can definitely understand that. I'm not mad. We found our own rhythm - eventually.
Rachel: Ha! Just in time, too.
Rachel: Please don't tell Chloe that I miss her. I want to work things out, but it's still too . . .
Rachel: I'm still not ready.
Me: I won't say anything, I swear.
Rachel: You swear?
Me: I swear! I just said so.
Rachel: Okay. I love you. I'm sorry I dragged you down into all of my feelings like this. You're not me.
Me: I love you too. And you're not who you used to be either, Rachel.
Me: Let's . . . in the future, when something like this comes up, let's just talk, okay? I know things between the three of us are complicated, but I think we can make it work. I super believe in us.
Rachel: We're star-crossed, huh?
Me: Totally, actually bound by celestial forces.
Rachel: Even if we weren't, I'd still choose you, you know.
Me: You sap. I love you.
Rachel: I love you, too.
Our graduation is out on the football field across from the main school buildings, with about 100 chairs set out for students and faculty while families sit on the bleachers. It's uncomfortably hot, and most of the students are actively shading themselves with their mortarboard if they think they can get away from it.
Principal Wells clears his throat and says, "And now, we'll be hearing from our Salutatorian, Kate Marsh."
Kate graduates as our Salutatorian thanks to her taking 1 less AP class than Warren, and her speech is the one I'm really interested in hearing. Not that Warren's wasn't good exactly, it's just that he had me look it over a half-dozen times because "you're good at English" even though I scraped by the minimum GPA for college acceptance. Kate has been guarding the content of her speech carefully for months, but knowing her, she probably outlined its entire structure and theme months ahead of time before submitting a totally different speech a few weeks ago.
Kate walks slowly up to the podium, although she and the other students giving speeches are seated only a few paces back from it. She takes a few seconds to look at the paper with her speech, looks up at the audience, takes a deep breath, and smiles.
"I'd first like to say thank you - thank you to Blackwell Academy's staff and faculty, for the exceptional education and facilities you provided to us as students; thank you to my classmates for making this school the most challenging and rewarding year of my life; thank you to my family for supporting me this year and every year until now; and thank you to my friends for making Blackwell my home away from home.
I would like to speak frankly about my high school career. When I say it was challenging and rewarding, I do not mean that just intellectually, or, as those of you who have been through high school might say, socially. I've suffered from depression for many years, most acutely since I entered high school. It wasn't that I was bullied or had exceptional struggles in my life; my brain just ticks a little differently than others. When I came to Blackwell Academy, I lost the familiar things that kept me standing, and even with the excellent instruction available to me here, I couldn't imagine getting through this school year. I guess you could say it was a dark time for me.
But there was light here, and it reached me. My teachers were a light - they treated me with kindness and dignity, and helped me continue my work even when there were days I couldn't make it out of bed. My friends were a light - they stood by me, listened to me, supported me, and loved me. My faith, which had never connected closely with my school life before I came here, was a light I shared with many people, some of whom had the same background as me, but most did not. All of these lights showed me the way forward, even when it was slow and stumbling."
Kate pauses, as her voice is shaking too much to speak coherently. She takes two deep breaths, and continues.
"The kindness I was shown as a student at Blackwell was the most meaningful thing I found here. It gave me hope. Hope not necessarily that I would get better - I do not know if I will ever simply 'get better' from depression - but hope in kindness's power to shine a light, to cast out the dark. To make the world better, even on the smallest scale.
I cannot guarantee that this is what we all found here - our senior years were nothing if not messy, complicated, and different. But I know that this light is precious, and that I will take it with me from this place. It will continue to guide me forward, and I hope that I can be a light for others through kindness and compassion. I want to help make a world where there is always a light there - that if you reach out, there will be happiness waiting for you. I won't be alone for trying. I know that, at least. And a few other things, as I did manage to do pretty OK in school by the end."
Victoria is sitting two seats down from me, and I think she's the only person who doesn't laugh at that. She's made-up, flawless, and sad. We never really became close, and right now, I regret that. I think it's easy to regret the things you did or could have done at the end of the year.
I wonder what Victoria regrets.
"This really has been the most rewarding year of my life, but I think the best one is still to come. Thank you."
Kate bows her head for a moment at the audience as the class and families erupt into applause, then walks away from the podium.
It's some time still until we all throw our hats in the air to conclude the ceremony, but no sooner has mine gone flying than I'm out of the row of chairs and running straight towards her.
"KATE!"
"MAX!"
She holds her arms open and just sinks the impact as I barrel into her, doing my best to crush her with a hug. Luckily for us both, my upper body strength is pretty pathetic.
"You're amazing!"
"No, you're amazing!" she yells right back even though we're 0 inches apart. "And thank you!"
"NO, THANK YOU! That was such a good speech and-"
She shakes her head. "No, come on, weren't you listening?" She drops her hands from around me and takes my hands. "Thank you. Seriously. I love you."
I beam, and squeeze her hands. "Am I your light?"
"Yeah," she answers without hesitation, and I blush.
"Oh, shit, um, I was teasing you, I thought you would say something witty and now I'm, uh-"
She's pleased, wiggling a little bit at my discomfort. "C'mon, say you love me back; I'm like, super anxious right now."
"I love you. You're the best." It feels so good to say that, but I'm doing my best to not fall in love with her at such an inopportune moment.
"Second best, but I think that's probably good enough," she says, pulling me back into a hug. "Stay in touch, okay? No getting so distracted with LA you forget about me."
"I could never, Kate Marsh."
It's some months later that I come home from class to find Chloe sitting on the couch at our new apartment, watching How It's Made with the volume about as low as it can go while still being audible.
"Hey Chloe," I greet her, dumping my backpack near the door.
She turns and waves, only mouthing a 'hello.' Curious, I walk over to find Rachel asleep on the couch with her head in Chloe's lap, curled up so she can fit.
"Oh, there's my beautiful girl," I croon, crouching down in front of them and stroking Rachel's hair. She stirs at the touch, but does not wake up.
"She fell asleep like an hour ago; I've been too scared to move her, like a cat," Chloe whispers.
"I understand."
A minute passes while I pet Rachel and Chloe idly strokes her arm with her thumb, and even though I'm exhausted from the day, I feel light.
"I'm so fucking happy." I sit cross-legged in front of the couch, no intentions of stopping what I'm doing anytime soon.
"Good day at class?"
I shake my head. "Mediocre day. But my life is . . . well. I kind of love it."
Chloe doesn't say anything, only closes her eyes and smiles. For a second, I think I see Rachel smiling, too, but she only nuzzles my hand before falling back asleep.
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Art by @cahlart​
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creashikyle-blog · 5 years
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Jump Racing: The Open Day 2 beIN No Buffering 1080p Free TNT Altitude
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https://mlnkor.com/sport
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    Nov 15, 2019 Gold Cup Day at The Cheltenham Festival is the pinnacle of Jump racing. The finale of The Festival presented by Magners promises an experience like no other for sport fans, and those seeking a bucket list event. As the gates open on Day Four of The Cheltenham Festival, racegoers prepare to be a part of history being made.
National Hunt racing.
  Northern jump owners, trainers and jockeys were given something to look forward to on Thursday with the announcement of the new Racing Post Go North Weekend. A three-day jumps festival will be held in the spring of next year, with the aim of giving a shot in the arm to a region which has been finding it hard to compete with other parts of the.
  Jump racing 3a the open day 2 days pregnant. Sun Stud is geared up for another busy breeding season with Victoria's largest stud farm now home to 10 stallions. Sun Stud showcased their impressive stallion roster earlier this month at their open day with many breeders keen to look over Melbourne Cup winner Fiorente as well as the newer faces such as Palentino, Ready For Victory and the stud's new import for 2019, National Defense - a two. Jump Racing: The Open Day 2016. Jump Racing: The Open Day 2. Jump racing 3a the open day 2 review.
BeamNG - Racing & Crashing - Open Track Day On The Crash. Bivouac would carry 53kg in the Manikato Stakes, a weight-for-age open sprint held before the 1.5m Coolmore Stud Stakes (1200m) at set weights for three-year-olds at Flemington on November 2. Bivouac has raced just once in Victoria, starting off this campaign with a 4.25-length victory in the G3 Vain Stakes (1100m) at Caulfield on August 17.
Sun Studs open day. Jump racing 3a the open day 2 days free.
Jump Racing: The Open day 2008
2019 FOX US OPEN MTB - Day 2. Skills with Phil talks. Jump Racing: The Open day 2015. Jump racing 3a the open day 2 full.
Friday, 11 October 2019 PWCS ZL 11/01/2019 03:52 AM 10/24/19 0:52:11 +03:00 EIG 980 457 537 643 823 478 28 85 41 993 422 245
not subsc. Sun TLJ 12/12/2019 06:52 PM MNP TM 80 November 2. Bivouac has 65 18 525 455 The 289 610 61 31 664 FT WQH 91 16 Go North Weekend. 646 MDVW 306 233 open day 2 tee 132 2019-11-27T21:52:11.5155586+09:00 21 WV UPOS 73 86 578 71 2019-11-21T01:52:11 934 19 906 IFI 530 583 776 347 35 51 971 26 16 06 Nov 2019 03:52 AM PDT 107 48 19 198 2 QQDH 226 19 Racing: The Open day DVK FVDM 48 12 567 319 event. As 81 57 952 33 11/29/2019 15:52 Q 86 EJ S Fri, 15 Nov 2019 12:52:11 GMT 544 49 38 245 Melbourne 485 79 200
Jump racing 3a the open day 2 days. Live coverage of Day 2 at the Vincent Delaney Memorial Weekend at Portmarnock Raceway. Jump to. Sections of this page. Accessibility Help. Press alt. to open this menu. Facebook. Email or Phone. The British Harness Racing Club. 4,509 Followers Nonprofit Organization. JP Murtagh Racing. Jump Racing: The Open day 2. Jump racing the open day 2019. Jump Racing: The Open day 2013. Jump racing the open day 2 tee times.
10/26/2019 09:52 AM Z O UFTW YDGT day DR BOW G 92 60 KNP 46 90 796 92 120 354
the pinnacle VA jump racing 3a 31 LNB YHS 154 758 525 56 59 717 886 887 786 83 451 3 110 KZI 94 96 2 days pregnant Jump Racing: 5
Jump racing: the open day 2016. Jump Racing: The Open Day 2014. Jan 28, 2017 BeamNG - Built a new race track on the Crash Hard map. Mod used: Map not updated yet, but soon it will be. Want more? Why not subsc.
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dakotalovesdontnod · 2 years
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Life is Strange
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Timeline of Games (pt. 2): Life is Strange
Episodic release beginning on January 30, 2015.
Episode 1: Chrysalis - January 30, 2015
Episode 2: Out of Time - March 24, 2015
Episode 3: Chaos Theory - May 19, 2015
Episode 4: Dark Room - July 28, 2015
Episode 5: Polarized - October 20, 2015
Setting: Arcadia Bay, Oregon, October 2013
18 year old Max Caulfield awakens from a bizarre dream in the middle of one of her classes, which showed her hometown, Arcadia Bay, being destroyed by a massive storm. Max tries to make sense of this “dream” in the bathroom after class where she witnesses a girl being shot by another student. When she reacts, she is suddenly back in her previous class, now discovering she has the ability to rewind time. Once class finishes for Max a second time, she hurries back to the bathroom to create a distraction that will alter or perhaps prevent the previous tragedy she witnessed.
As Max is about to discuss the bizarre sequence of events that have just happened to her with one of her friends outside of their school, Blackwell Academy, she is approached by the student who she previously saw shoot the girl in the bathroom, Nathan Prescott. While only in trouble by school administration, he is not pleased with what he claims to be Max’s accusations. And when things begin to escalate between Max and Nathan, Max is picked up and driven away by her old childhood friend, Chloe Price, who just so happens to be the girl Max saw in the bathroom.
As the two reconnect after losing contact when Max moved away five years earlier, Max confides to Chloe about her newfound powers and Chloe opens up to Max about her dear friend, Rachel Amber, who has gone missing. Over the course of 5 days, follow Max Caulfield and Chloe Price as they learn more about Max’s power and uncover the truth about what happened to Rachel Amber, all while racing against the clock of when the storm Max saw in her dream will actually hit Arcadia Bay. 
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melbournenewsvine · 2 years
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Clayton Douglas and his horse at Everest Giga Kick
“It’s so funny, I was at Caulfield last week and left the coach’s badge at home, so I couldn’t get into the installation yard. “I was trying to explain to security that I was a horse trainer. I had a runner in the Group 2 race. I think they thought I was talking to Mickey about them. “I ended up getting in, but only after I went to the race day office and had to do some maneuvering and handling. “The publicity this week has been great. I know the sky is the limit for this horse.” Growing up around horses, Douglas dreamed of following his idol Nick Ryoldt and playing for St Kilda in the NFL. One of his best teammates, Jake Arts, plays for Richmond. Although he was not old enough to pursue football professionally, he became too heavy to sustain a life in the saddle. The three-year-old chestnut attracted seven-figure bids from Hong Kong.attributed to him:Brooke Mitchell / SMH Despite winning some of the biggest jump races in the country — and breaking bones along the way — Douglas struggled to keep the weight off. The thought of losing nearly 13kg in 12 days riding a smart horse called Super Seth in his second career start still gives him cold sweats. Giga Kick has won all four of his starts but the bookmakers aren’t giving him much hope. There have been offers of more than a million dollars from Hong Kong, but billionaire owner Jonathan Muns hardly needs the money. Technically, Giga Kick is still two years old and won’t turn three until next week. When Announces Photographing the horse at John Thompson’s stables, Giga Kick couldn’t be more relaxed. He is striking maroon with three white stockings, or white markings down three of his legs. He didn’t even flinch when a rat that you could strap to a saddle in front of the camera took off. loading Douglas knows Giga Kick will get better at everything he does on Saturday. The best thing about his testicles is that he can turn time. The horse will be back south after the weekend to take on the Coolmore Stud Stakes for three-year-olds in two weeks in Flemington. Douglas loves to stand alone on the track whenever his horse is racing. At least 40,000 gamblers in Randwick would have no idea who he was. This could all change around 4.20pm after the summit of Everest. Source link Originally published at Melbourne News Vine
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interiorsdate564 · 2 years
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Port macquarie dating valley
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Two women to stand trial for alleged roles in Ian Pullen’s death.
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centrumlumina · 5 years
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As part of the July 2019 AO3 Ship Stats, here are the Top 100 F/F pairings with the most total works on Archive Of Our Own.
Of the 200 names on this list, there are 53 women of colour and 27 women of ambiguous race, compared with 42 and 35 in the 2017 list. For comparison, the overall top 100 list includes 46 people of colour and 8 who are racially ambiguous.
Because of the way I produced this data, it is possible some F/F ships are missing, particularly those in fandoms dominated by other categories of ship. For more information, see the project FAQs. This project also includes an All-Time Top 100 list and 2017-2019 Top 100, and can be found cross-posted on AO3.
Edit: Fixed race classification for Éponine Thénardier.
A text-only version of this data is given below the cut.
Rank Change Pairing Fandom Works Race 1 0 Evil Queen | Regina Mills/Emma Swan Once Upon a Time (TV) 11388 Whi/POC 2 0 Clarke Griffin/Lexa The 100 (TV) 10838 White 3 1 Kara Danvers/Lena Luthor Supergirl (TV 2015) 9460 White 4 3 Alex Danvers/Maggie Sawyer Supergirl (TV 2015) 5231 Whi/POC 5 -2 Laura Hollis/Carmilla Karnstein Carmilla (Web Series) 5094 White 6 -1 Rose Lalonde/Kanaya Maryam Homestuck 4174 Ambig 7 -1 Korra/Asami Sato Avatar: Legend of Korra 4106 POC 8 15 Waverly Earp/Nicole Haught Wynonna Earp (TV) 3685 White 9 -1 Alphys/Undyne (Undertale) Undertale (Video Game) 3334 Ambig 10 11 Blake Belladonna/Yang Xiao Long RWBY 2987 POC 11 5 Chloe Beale/Beca Mitchell Pitch Perfect (Movies) 2985 White 12 -3 Root | Samantha Groves/Sameen Shaw Person of Interest (TV) 2817 Whi/POC 13 -1 Kara Danvers/Cat Grant Supergirl (TV 2015) 2734 White 14 -4 Krista Lenz | Historia Reiss/Ymir Shingeki no Kyojin | Attack on Titan 2645 White 15 10 Ruby Rose/Weiss Schnee RWBY 2422 Whi/POC 16 2 Fareeha "Pharah" Amari/Angela "Mercy" Ziegler Overwatch (Video Game) 2376 Whi/POC 17 -6 Santana Lopez/Brittany S. Pierce Glee 2369 Whi/POC 18 -5 Peggy Carter/Angie Martinelli Agent Carter (TV) 2106 White 19 8 Serena Campbell/Bernie Wolfe Holby City 2032 White 20 2 Maxine "Max" Caulfield/Chloe Price Life Is Strange (Video Game) 2030 White 21 -7 Rachel Berry/Quinn Fabray Glee 1948 White 22 N Jirou Kyouka/Yaoyorozu Momo Boku no Hero Academia | My Hero Academia 1932 POC 23 -8 Allison Argent/Lydia Martin Teen Wolf (TV) 1818 White 24 5 Lapis Lazuli/Peridot (Steven Universe) Steven Universe (Cartoon) 1791 Ambig 25 12 Miranda Priestly/Andrea Sachs The Devil Wears Prada (2006) 1644 White 26 N Cheryl Blossom/Toni Topaz Riverdale (TV 2017) 1640 Whi/POC 27 -7 Jemma Simmons/Skye | Daisy Johnson Agents of S.H.I.E.L.D. (TV) 1570 Whi/POC 28 -11 Delphine Cormier/Cosima Niehaus Orphan Black (TV) 1568 White 29 N Sara Lance/Ava Sharpe DC's Legends of Tomorrow (TV) 1499 White 30 -11 Myka Bering/Helena "H. G." Wells Warehouse 13 1490 White 31 N Asui Tsuyu/Uraraka Ochako Boku no Hero Academia | My Hero Academia 1440 POC 32 16 Luna Lovegood/Ginny Weasley Harry Potter - J. K. Rowling 1412 White 33 N Adora/Catra (She-Ra) She-Ra and the Princesses of Power (2018) 1382 Whi/POC 34 -10 Erin Gilbert/Jillian Holtzmann Ghostbusters (2016) 1343 White 35 -9 Mikasa Ackerman/Annie Leonhart Shingeki no Kyojin | Attack on Titan 1322 Whi/POC 36 -6 Anna/Elsa (Disney) Frozen (2013) 1318 White 37 3 Clary Fray/Isabelle Lightwood Shadowhunters (TV) 1315 Whi/POC 38 -10 Maura Isles/Jane Rizzoli Rizzoli & Isles 1259 White 39 N Lena "Tracer" Oxton/Widowmaker | Amélie Lacroix Overwatch (Video Game) 1257 White 40 43 Kimberly Hart/Trini Power Rangers (2017) 1237 POC 41 -9 Sansa Stark/Margaery Tyrell Game of Thrones (TV) 1224 White 42 -4 Female Shepard/Liara T'Soni Mass Effect Trilogy 1164 Ambig 43 N Thirteenth Doctor/Yasmin Khan Doctor Who (2005) 1072 Whi/POC 44 -2 Maria Reynolds/Elizabeth "Eliza" Schuyler Hamilton – Miranda 1061 POC 45 6 Anya/Raven Reyes The 100 (TV) 1050 POC 46 -15 Tara Maclay/Willow Rosenberg Buffy the Vampire Slayer (TV) 1048 White 47 -3 Pearl/Rose Quartz | Pink Diamond Steven Universe (Cartoon) 1046 Ambig 48 -12 Pepper Potts/Natasha Romanov The Avengers (Marvel Movies) 1044 White 49 -6 Maria Hill/Natasha Romanov Marvel Cinematic Universe 1038 White 50 -16 Gwen/Morgana (Merlin) Merlin (TV) 1016 Whi/POC 51 1 Pamela Isley/Harleen Quinzel Batman - All Media Types 1013 White 52 1 Alex Danvers/Kara Danvers Supergirl (TV 2015) 993 White 53 -7 Nyssa al Ghul/Sara Lance Arrow (TV 2012) 977 Whi/POC 54 -13 Pacifica Northwest/Mabel Pines Gravity Falls 972 White 55 -10 Faith Lehane/Buffy Summers Buffy the Vampire Slayer (TV) 970 White 56 -17 Terezi Pyrope/Vriska Serket Homestuck 962 Ambig 57 -10 Shimizu Kiyoko/Yachi Hitoka Haikyuu!! 945 POC 58 -2 Astra/Alex Danvers Supergirl (TV 2015) 934 White 59 3 Betty Cooper/Veronica Lodge Riverdale (TV 2017) 925 Whi/POC 60 -27 Ashlyn Harris/Ali Krieger Women's Soccer RPF 924 White 61 -26 Ruby/Sapphire (Steven Universe) Steven Universe (Cartoon) 854 Ambig 62 6 Mila Babicheva/Sara Crispino Yuri!!! on Ice (Anime) 839 White 63 2 Princess Bubblegum/Marceline Adventure Time 795 Ambig 64 25 Carol Aird/Therese Belivet Carol (2015) 788 White 65 -1 Gabrielle/Xena Xena: Warrior Princess 781 White 66= -16 Amethyst/Pearl (Steven Universe) Steven Universe (Cartoon) 773 Ambig 66= -17 Malia Tate/Kira Yukimura Teen Wolf (TV) 773 Whi/POC 68 N Hermione Granger/Pansy Parkinson Harry Potter - J. K. Rowling 761 Whi/Amb 69 -14 Female Hawke/Isabela Dragon Age II 750 Amb/POC 70 N Misty Day/Cordelia Foxx | Cordelia Goode American Horror Story 725 White 71 -10 Maya Hart/Riley Matthews Girl Meets World 723 White 72 -13 Charlie Bradbury/Jo Harvelle Supernatural 720 White 73 N Diana Cavendish/Atsuko "Akko" Kagari Little Witch Academia 711 Whi/POC 74 N Rachel Amber/Chloe Price Life Is Strange (Video Game) 702 White 75 -21 Leliana/Female Warden Dragon Age: Origins 697 Whi/Amb 76 4 Ayase Eli/Toujou Nozomi Love Live! School Idol Project 692 POC 77 -10 Kaiou Michiru/Tenoh Haruka Bishoujo Senshi Sailor Moon | Pretty Guardian Sailor Moon 688 POC 78 -3 Camila Cabello/Lauren Jauregui Fifth Harmony (Band) 673 POC 79 -10 Jennifer "JJ" Jareau/Emily Prentiss Criminal Minds (US TV) 658 White 80 -17 Cosette Fauchelevent/Éponine Thénardier Les Misérables - All Media Types 657 Whi/Amb 81 N Emily/Lena "Tracer" Oxton Overwatch (Video Game) 656 White 82= -25 Jane Crocker/Roxy Lalonde Homestuck 654 Ambig 82= -7 Tobin Heath/Christen Press Women's Soccer RPF 654 Whi/POC 84 -2 Amethyst/Peridot (Steven Universe) Steven Universe (Cartoon) 652 Ambig 85 -27 Octavia Blake/Raven Reyes The 100 (TV) 649 Whi/POC 86 N Trixie Mattel/Katya Zamolodchikova RuPaul's Drag Race RPF 648 Whi/POC 87 N Evie/Mal (Disney) Descendants (Disney Movies) 647 Whi/POC 88 N Eve Polastri/Villanelle | Oksana Astankova Killing Eve (TV 2018) 645 Whi/POC 89 N Kathryn Janeway/Seven of Nine Star Trek: Voyager 642 White 90 N Haruno Sakura/Yamanaka Ino Naruto 639 POC 91 4 Nishikino Maki/Yazawa Nico Love Live! School Idol Project 628 POC 92 N Moira O'Deorain/Angela "Mercy" Ziegler Overwatch (Video Game) 612 White 93 -21 Female Inquisitor/Sera Dragon Age: Inquisition 591 Whi/Amb 94 -34 Tobin Heath/Alex Morgan Women's Soccer RPF 589 White 95 N Charity Dingle/Vanessa Woodfield Emmerdale 584 White 96 N Carol Danvers/Maria Rambeau Captain Marvel (2019) 582 Whi/POC 97 -19 Dorothy Baum/Charlie Bradbury Supernatural 570 White 98 N Samantha "Sam" Arias/Alex Danvers Supergirl (TV 2015) 568 Whi/POC 99 N Beauregard/Yasha (Critical Role) Critical Role (Web Series) 565 Whi/POC 100 N Weiss Schnee/Yang Xiao Long RWBY 564 Whi/POC
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