I returned my sorry carcass to another pottery painting event, armed with 10 spells/cantrips; a specially-purchased personal brush set; and severe anxiety at only having 2 turns (okay, 2 hours) to cast them all successfully upon a solitary drinking vessel.
Vessel of Arcane Pep and Vim:
+2 to Wisdom saving throws upon use, use once per short rest (when I get up from my desk to boil the kettle).
I now have a little set of 'low-key bg3 merch' to my name - and I eventually got a li'l plant from Søstrene Grene for my Netherese vase.
And now I need ideas for when I inevitably go back again... Anyone?
Magic: The Gathering debuted 30 years ago today at GenCon, so I figured I would offer you all a glimpse back to before then, when Magic was merely an idea in the mind of Richard Garfield and was early in its development.
Obviously, they didn't have the same systems and technology they had today to put playtest cards together, so the cards were photocopies of cut and pasted papers and bits of art from all sorts of sources.
What I find particularly interesting is how early mana costs were rendered: Rather than the system we know today, where a card's cost is rendered in separated out generic and specific costs, instead these playtest cards listed the total cost followed by any specific costs required. Also, activation costs were listed next to the mana cost after a slash (usually).
So for example, Dragon's cost is 6RR, but that just means 6 mana, at least two of which must be red mana, and Plague has its B activation listed after its 4BB cost.
I'm by no means an expert on this stuff, but I wanted to share an early bit of magic trivia/nostalgia with you all today.
These Playtest card images are courtesy of The Magic Librarities. Check out the full gallery... there's more information and some weird stuff there, like Counterspell being able to destroy an enchantment!
Let's be honest: it's a problem for Bell's Hells moving forward, when every once in a while a clone of Ludinus appears at random places (even in vulcanos!) and casts ninth level spells on them. Any ideas how often we need Counterspell to tackle those challenges?
just realised i forgot to post these anywhere. i'm really proud of how some of them turned out, and i haven't shown off much of my work lately, so enjoy some more mtg proxies!
vandalblast and blasphemous act; two cards that aren't too expensive, but owning 5 copies of each for 5 different commander decks seems redundant. really proud of how these two look
swords to plowshares and counterspell; the former much the same as the red spells, while the latter i had a neat idea for a drawing for it so i figured why not :P
ignore the spelling error
branching evolution and crucible of worlds; both are a bit expensive for me to buy more than 1 copy of. not as satisfied with these two, but at least i have them now
tokens for mono-green elves. i just like making my own tokens when i can :)