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#currently got one partner so it's one party member one dungeon master
vampyreblogger · 1 year
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my mum asked "isn't polyamory basically just cheating?". common misconception! polyamory is not about cheating on ur partners. polyamory is about gathering enough people to have a dnd party.
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bengiyo · 5 years
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D&D: “Pitch The Scene”
“Pitch the Scene”
This phrase encapsulates most of my guidelines on building a fun interaction inside of Dungeons & Dragons. Players without strong improvisational skills may sometimes flounder in interactions with NPCs and other characters when they lose track of the thread of the scene. Building a strong setting and stating clearly the intent of the scene can build engaging, evocative interactions.  Particularly through Discord or instances where people cannot rely on body language or suffer a lag delay, pitching a situation that invites your scene partner(s) to collaborate leads to higher quality interactions.
When you “pitch the scene” you give the other scene partner(s) time to get into the right mindset for their character(s) and let them know the tone of the scene. A good pitch leaves the other players empowered to participate in the scene, whether it be a casual conversation, a potential fight about a decision previously made, or a declaration of love. The goal of a pitch is to remove surprise and uncertainty from the players involved and maintains trust in the other player.
In this essay, we will walk through a sample scene and explore what exactly a scene entails, how to manage information delivery within, how to pitch a scene, and how to end a scene.
Throughout this essay, I will use these four members of a traditional party. They are preparing to leave for their next adventure.
Susan – Human Fighter Joe – Wood Elf Ranger Jordan – Half Elf Paladin Mark – Rock Gnome Wizard
The Scene
A scene is a section of continuous play in a piece of fiction. Within a session, players will complete any number of scenes over the course of play. An effective scene establishes its stakes quickly, allows the characters to engage in a few ways that represent their response to the stake, and then leaves them with new possibilities leading to new scenes.
The Dungeon Master usually opens the scenes and then the players go on to play out the interactions. However, players should absolutely feel empowered to build and engage in their own scenes at the table.
A sample scene might proceed: DM: “We return to the town of Franklin and find our players returning to the inn to discuss their plans for the future. The snow has finally reached Franklin and it stands about two feet deep outside. The dark skies send a shiver down your spine as you think of the night you almost spent out there before deciding to risk a forced march. We pick up in the Rocking Chair Inn where the Fighter and Ranger await the return of the Paladin and Wizard. “So, what would you like to do?” -scene break- At this point, the players usually take over and begin to interact with each other. As a scene, this establishes minimal stakes for the party: planning. The players have a chance to take stock of each other and otherwise pursue social interaction. The future possibilities might evolve over the course of the player discussion.
We’ll talk about perspective and the power perspective in information delivery.
Using Perspective
First person (“I” statements), second person (“you” statements), and third person (“they” statements) empower our ability to relay subtle information in a session. First person works best for descriptions and dialogue said in the character’s voice. Second person works best for relaying information quickly to your scene partner and advances the isolated scene. Third person works best for blocking and invites players into a scene. Each can be used exclusively but work best when applied effectively throughout a scene. Here is a sample of various perspectives used in an exchange:
Susan says: “I walk up to Joe. “Hey, did you buy the potions we needed?””
Joe says: “You notice a surprised look come across Joe’s face and you see him pull out the potions with a quizzical look on his face.”  
Susan says: “I nod approvingly and turn to the Paladin, “What’s our next move?””
Jordan says: “Jordan had just entered the common room of the tavern at this point. She brushes a bit of snow off her shoulders and—after looking over the Fighter and Ranger—says that she’s received a new quest from the townmaster to seek out the missing party of hunters that went out a week ago.”
Mark says: “Mark walks up behind Jordan and pulls his own hood off. He smiles broadly at the party even though you see he’s shivering from the wind. “Would you mind getting out of the door, Jordan? I’m freezing here!” He pushes past the Paladin and walks over to the nearby fireplace and holds out his hands for warmth before turning back to face you all. “I’ve got all the spell components I need, so I’m ready when you are!””
Susan says: “I say to the wizard, “I take it the snow hasn’t let up? Is that going to delay out plans?” I then take out my extra gloves I purchased and hand them to the wizard.” -scene break-
Susan’s opening use of first person establishes that the Fighter wants to talk to the Ranger and conveys the intent immediately. However, the abrupt opening may lead to tonal dissonance between Susan’s and Joe’s players about whether this is a simple query or an accusation. Her next response brings someone else into the scene.
Joe’s response in second person conveys information quickly to Susan about the way she opened the scene and lets her see how Joe is responding to her question. It also establishes that he currently only knows that Susan is in the scene.
Jordan’s usage of third person paints an image of the world around the character and relays complex information quickly in a narrative shorthand for the party to proceed forward.
Mark’s combination of all perspectives here to involves him in the scene in complex ways. He opens with third person to block himself in the scene and respect the positioning of other actors. He then uses second person dialogue to relay information the characters can use to talk with him about his character by describing his physical state. He switches next to first person dialogue to invite the third person-using Paladin to engage directly into the scene, and then switches back to third person to narrate his character past an obstacle before returning to first person as an opt-in for dialogue.
There’s nothing wrong with the ways people use the various perspectives here. Though I’ve framed this exchange in a way that makes first person look the most inefficient, this is mostly a limitation of discord and voice chat and a party sitting at the table likely wouldn’t have trouble with someone speaking in primarily first person as they would see the nuance in their physicality the second and third person usage assists over purely voice chat.
I recommend combining your perspectives in a scene to relay information in ways that continue the momentum of a scene.  
Delivering the Pitch
An effective pitch invites the other player(s) into the scene and turns the engagement into a collaborative experience. A good pitch includes three things: setting, participants, and a clear goal. The pitch should block out the physical space of the scene. It should let the players know who is involved in the scene, so players know when to sit back and be audience members. Lastly, all participants should understand what each other wants out of the scene so it can reach a constructive end.
As the players build their own scenes, they can continue the momentum of the scene the DM set up and break it up into smaller scenes. Here are some examples of the players from before breaking into smaller scenes:
Susan: “I walk over to Mark and hand him the gloves. “Here, you may be pretty hardy, but I’ve lived in this cold for years.” I smile warmly and sit in one of the rocking chairs by the fireplace, nodding my head to the other chair in front of the fire.” -scene break-
Jordan: “Jordan sits down at one of the tables and waves Joe over. She holds out her hand toward him, “Grab a seat. We’re not going anywhere else in this weather. Could I have one of the potions? I used up my last one in the fight.” She leans over to get a closer look at him, looking for any lingering symptoms from the last encounter. -scene break-
In both pitches, Susan and Jordan pick up on details the other player introduced from before and continue the momentum of the scene.
Susan indicates to Mark that she wants to give him a useful item and perhaps share a bit of warmth and comfort for the moment. Mark could expand this scene into a relationship-building conversation if he takes the gloves and discusses snow with Susan for a bit. He could be shy about taking the gloves and respond timidly to her responses if he finds her intimidating or has other feelings. He could be indignant at her acknowledging his weakness and change the tone of the scene. In any outcome, he can take the lead she’s given and make something out of it with her.
Jordan indicates to Joe that she noted his completed task and wants one of the items and that she wants to follow-up on his status after a previous scene. Joe could pick up this lead and deliver or withhold the potion. He could rebuff the Paladin’s worries or share his symptoms.
However long the scenes run, the scene must end and lead to the next scene.
Ending the Scene
A scene should end when the participants have attempted to pursue the original goal of the pitch and gained something new to pursue later. For the sake of the other players at the table, I think evocative scenes should run for two to six minutes before passing the baton to other players in another scene. However, scenes can be as simple as a terse acknowledgment between the players as they agree on the outcome of the scenes.
Let’s return to the scene with Susan and Mark after she offers him the gloves.
Mark: Mark happily accepts the gloves and pulls them onto his hands. He rubs his hands together for a few moments and makes an appreciative sigh as the warmth begins to spread. “Thank you so much, Susan! We never get this much snow in my hometown. I can’t even tell when this is going to stop!” He begins to rock happily in the chair as, if you listen, regale you with stories about the rainstorms of his childhood.
Susan: “I listen to one of his stories before I interrupt him and I say, “I’m glad you like the gloves. Looks like the weather hasn’t broken your spirit yet. Good. The snow will slowly sap the energy you have. Let’s rejoin the others and figure out what we’re doing tomorrow? Jordan said she’s got a possible mission for us.”
Mark: “Of course!” I’m a bit embarrassed and quickly jump out of the chair. “I could go on for days about Riverbend. Thanks for humoring me, Susan.” Mark will pat her leg appreciatively before walking back to the other table.
Susan: I smile warmly, “After we make a plan, I’d be happy to tell you about the time I almost broke my leg on a sled.” I rise from the chair and join the others. -scene break-
Here we get a quick scene that keeps the interactions going. Susan got to complete her delivery and check in with the wizard and shared a bonding moment by a fire that might lead to more casual conversations between them. With that accomplished, they end the scene by reorienting back into the original goal of the scene pitched to plan.
The scene with Joe and Jordan could proceed in a less evocative way:
Joe: “Joe sits down at the table with you. He’ll hand you the potion and, when he sees you looking over him, he’ll pull his sleeve up and show you the healing scar on his arm. He’ll tell you he’s fine and that he’s not feeling much pain anymore after the healing from earlier.
Jordan: “Jordan thanks Joe and she will stash the potion in her pack. She’ll probably be overly stern with Joe and tell him to clean it twice a day and tell her if he’s feeling weird to come back for more healing. She’ll pat his hand and assure him that she’s glad he made it with them all this way.
Joe: Joe will blush a deep crimson and quickly look to the Wizard and Fighter to save him. “You said we have a job from the townmaster?”
Jordan: Jordan will remove her hand when Joe begins to blush. She smirks and shakes her head before clearing her throat and sliding her chair over to make room for the Wizard and Fighter. With everyone seated, she’ll give you the details she got from the townmaster earlier. “So, what do you guys think? Should we take the job?” -scene break-
In similar fashion, Jordan gets the chance to check up on Joe and get the potion and gets a new potential interaction with Joe about his shy responses to open displays of affection. With that thread opened (or continued), she transitions the party back into a conversation about what they may do next.
Both pairs experienced a player-generated scene that allowed for some shifts in the party dynamic and some potential worldbuilding. Mark and Susan are more dialogue-oriented than Joe and Jordan, but both pairs advanced the dynamic between their characters and had an interesting moment. With that bit of fun accomplished, they continued down the path the DM set originally.
Conclusion
Player-created scenes expand the game and breathe life into a few scant details provided by the people at the table. The dungeon master controls the pace of the game and the major descriptions of the world and the movement and behaviors of NPCs, but the players have just as much (and sometimes more) control over the course of the game and the scenes as the DM.
When you’re at the table and the DM paints a broad scene for the players, step forward and build a scene within the other players at the table. These can be dialogue-heavy exchanges where players talk at length about their feelings or information they’ve gathered, or they can be description-heavy exchanges where the players agree on the responses each brings to the scene. Either approach leads to a good scene if the players establish the setting, participants, and goal of the interaction. If the players accomplish that and leave seeds for future scenes, that’s a good scene.
Finally, consider the way you use I-, you-, and they- statements at the table when you’re delivering information to other players and characters. Use them tactfully to keep from breaking out of the scene. I tend to like a healthy mix of first-and-third or second-and-third to keep a scene moving. First-person works well with dialogue. Third works well with the narration.
Remember: players are simultaneously narrators and characters at the table, so use these tools to pitch more scenes at the table and invite others into the scene.
Let’s close out the scene: “DM: After discussing their job offer and checking up on each other. The party resolves to get some sleep for the evening and set out on the path tomorrow. Despite the cold snow falling outside for most of the night, the innkeeper maintains the warmth inside and you all get a long rest.
“In the morning as the snow begins to break, you all rise from your slumber and look around and notice that only three of you are still here. Joe doesn’t appear to be in his bedroll! “…That’s where we’ll pick up next week!”
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andrewmoocow · 6 years
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Gravity Soul chapter 6: In Search of Pacifica, Another Enemy Returns? (originally posted on March 20, 2018)
AN: Welcome back from hiatus boys, girls and every other gender/sexuality! From here on out, Gravity Soul is going to get even insaner and you’re all coming along with me for the ride. Welcome one and all to the Quest for the Northwest arc, and now your new cipher brought to us by Mr. A1Z26. 1 12-9-20-20-12-5 7-9-18-12 2-25 20-8-5 14-1-13-5 15-6 14-15-18-20-8-23-5-19-20 23-1-19 2-15-18-14 20-15 2-5 20-8-5 22-5-18-25 2-5-19-20 14-15-23 19-8-5'19 11-14-15-3-11-5-4 15-21-20 3-15-12-4 20-15 19-1-22-5 8-5-18, 20-8-5-25 13-21-19-20 2-5 2-15-12-4
Mere hours later, the beastly Madness of Sloth formerly known as Preston Northwest charged through the woods of Gravity Falls with his wife Priscilla and their currently unconscious daughter Pacifica clutched in his large hands, startling many a woodland creature and supernatural oddity. “Please Preston, if you’re still in there, just let us go!” his wife cried trying to flee, but her words fell on deaf ears before the monster finally arrived at their former mansion, which was now property of Fiddleford McGucket, but something seemed off. It was now infested with monsters roaming its courtyard, the windows darker than the night sky and the roof having a large hole in it, allowing the light of the moon to shine upon the foyer. “Master Kishin Cipher, I have returned!” the Madness boomed entering the house. “Master, where are you?” he wondered looking around for his lord. “I believe he has other matters to attend to sir.” a diminuative elderly man dressed in all black with a pointy nose explained appearing before Preston. “I am Mosquito, at your service.” he cordially introduced himself. “I suppose you must be another one of his minions, correct?” “Of course we are, we’re all working for the same guy right!” another man called stepping into view. This one in particular had very pale skin, metal piercings, a fur-collared jacket and brown gloves that extended past his elbows. “Who’s the ruffian with you?” Northwest asked setting his captives down. “This ‘ruffian’ is my partner Giriko. We made a deal with Bill to resurrect a certain someone in exchange for our services.” Mosquito stated. Giriko got quite mad over the former philanthropist calling him a ruffian and got his face incredibly close to the other’s. “Who are you calling a ruffian?! You’re the ruffian here for being a terrible parent from what I’ve heard!” “SILENCE!” another voice roared before its owner crashed down into the floor through the hole, none other than Kishin Cipher. “Kishin Cipher, I have been expecting you my lord!” Mosquito distracted himself from the duo’s argument by kissing up to the fusion of Bill and Asura. “My most glorious, almighty, unholy-” Kishin Cipher interrupted him by literally zipping his mouth closed. “Skip the formalities Pointy and hand me the journal!” Although Mosquito’s speaking was muffled through the zipper, he complied giving his boss the second journal written by Stanford Pines. “Oh yes, finally someone gave me one of the journals for once!” the fusion cried in euphoria. “Now all I need are the other two and the ritual to get my power back will be complete!” Skimming through the book, he glanced at Giriko and the Madness of Sloth still fighting before shocking them with a wave of his finger, ending their tussle. “Quit it both of you!” “Okay then you big lug, no need to create another spark over this.” Giriko chuckled at his own terrible pun before getting serious again. “So what do we do with those two over there?” he wondered turning to the other Northwests. “Whatever you do milord, please have mercy on them.” Preston offered thinking for his family. “Oh isn’t that sweet? This man still cares for his family even after he’s been turned into a hideous creature! Whatever shall I do to please him?” Kishin Cipher mock-cried mulling over what to do before he finally came to a decision. “Oh I know! Golems, take the woman to the dungeon where she shall remain!” “But we made an agreement!” Preston roared as his wife was tossed into his family’s former panic room by a pair of large stone creatures. “Well I’m not one for keeping promises bub!” the Dream Kishin exclaimed before gesturing towards the still comatose Pacifica. “And place the girl in a special cage, we’ll need her for later.” The Golems did as they were told picking up the girl and sticking her in a gilded cage before it was raised to the ceiling. “What do you plan on doing with her?” Sloth wondered fearfully backing away. “You’ll see Mustachio. Now go outside and guard the front door!” The Madness of Sloth reluctantly complied before walking outside and taking his position. Cipher went back to eagerly scrolling through the journal before Giriko finally spoke up. “So what’s this ritual you were talking about?” the Deadly Demon Weapon wondered. “That is a very good question buzzface!” Kishin Cipher answered faux-affectionately pinching his cheek, much to his displeasure. “In order for me to regain my maximum power, I need the blood sacrifice of a human, a Witch and a Demon Weapon. I’ve already got one of them down, but all I need are the other two.” He produced an image of the Mystery Meisters before Giriko & Mosquito. “Kill every last one of them, but bring the old man and the Demon Scythe to me. Understand?” he commanded. “Yes master.” the two accepted before going on their way. “But master, what would happen if someone else got involved?” Mosquito inquired before Cipher grabbed him by the shirt collar. “What do you mean by someone else?! If you’re talking about him, then our plans will be ruined if he finds out! Now go already!” He finally dropped the Bloodsucker to the ground and retreated back into the shadows, presumably to recharge his energy as the two walked out of the mansion. “So explain to me again why we’re working with him if he looks like he wants us dead?” Giriko wondered. “Don’t you remember my boy, we originally made a deal with him to resurrect Lady Arachne in exchange for our services!” Mosquito exclaimed irritated at his partner’s forgetfulness before consoling himself and focusing on the task at hand. “But your incompetence doesn’t matter now, let us continue on our way.” The pair finally disembarked on their mission, confident that they will succeed but didn’t know what they were in for.
Meanwhile, deep in the woodlands of Gravity Falls, Dipper and Maka began making plans for an attack on Kishin Cipher with the rest of the party watching. “Okay everyone, here’s the plan.” Dipper began mapping out strategies. “It’s a long way to the mansion so it’s best that we all split up into groups to find a decent pathway to our destination.” He then began listing off the teams. “Mabel, Waddles, Maka, Soul, Crona & I will form the first team. Stan, you, Ford, Kid, Liz & Patty and Wendy form the second. Soos, Melody, McGucket, Stein, Spirit & Blair are Team #3. Finally Black Star, Tsubaki, Gideon and Ghost-Eyes will make up the fourth team. Any questions?” “I got one,” Mabel raised her hand. “how do we communicate with one another when our teams are far away from each other?” she asked. “That’s where these come in.” Maka stated pulling out a bag of flashlights and handing them out to each group. “Each team gets one flashlight they’ll have to share. For every five meters, one of you will have to flash it twice if it’s safe. If there’s trouble, flash it four times. As for other signals, all members within each team will give each other hand signals.” She formed her hand to make an OK symbol. “Use this whenever you’re in the clear.” Then she lowered three of her fingers down while the pinky & thumb pointed outward. “And this is for perilous situations. Are we clear on that?” The others nodded in agreement before Spirit raised his hand. “I think I got a good hand signal!” he exclaimed before he demonstrated said signal by clapping his hands, making a peace sign, then an OK sign and finally placing his left hand over his brow. “I think he’s saying "Your underwear is showin’”.“ Stan translated the signals. "Yeah boy!” Spirit cried fistbumping the great uncle while Maka watched in embarrassment. “Good grief.” “Before we proceed, I think we need to contact my father about the current situation.” Death the Kid suggested before extending his hand, causing a skull-shaped magic circle on the ground to appear and an image of Lord Death to pop out of it. “Hey there, hi there, ho there everybody! How are you all doing children?” the Shinigami cheerfully greeted. “We’re doing fine Lord Death. We contacted you because we’re about to go on an important mission.” Maka explained. “Who the devil is Mr. Tall Dark & Mysterious over here?” Stan wondered. “And what’s with that mask of his?” “Mr. Pines, I’d like you to meet my father Death.” Kid introduced the great uncle to his father. “Ah, so you must be one of my son’s new friends.” Death politely stated. “So wait, your father is literally the Grim Reaper?!” Stan exclaimed gaping at the Death God. “To be honest, I don’t really see the family resemblance.” “You must be Lord Death. The name’s Pines, Stanford Pines.” Ford greeted stepping forward. “They’re our great uncles and super cool too!” Mabel exclaimed. “Oh look, little Dipper and Mabel are here as well! What’s up with this mission I’ve heard about?” said Death. “Well here’s a question for you sir.” Dipper stated crossing his arms. “Have you ever heard of Bill Cipher?” Lord Death gasped at the boy’s question, as if he knew the dream demon from days long passed. After regaining his composure and answering. “Why yes, yes I have.” he stated. “He and I go way back. Hundreds of years ago, he plotted to unleash his weirdness upon the world but me and my eight guardians refused to have any of that. We found a way to break into his hideout in the Nightmare Realm and prevent his invasion, but I feared he would come back someday ready for revenge.” “Well that’s why we contacted you Mr. Death, he’s back and fused with this guy named Asura!” Wendy exclaimed which again sent Death into a tizzy. “Wait, Asura’s back?! How, and why?” he exclaimed. “He fused with Bill for one simple purpose: revenge.” Stein said turning his screw. “And now he’s kidnapped a young girl after brainwashing her father into becoming one of his minions.” “Oh my, that is quite perilous! I’ll promise to watch over you and make contact when all is said and done!” Death proclaimed doing a military salute as the hologram gave out. “Lord Death, out!” When the message finally ended, Dipper turned to the other teams. “Okay everyone, we all know what to do!” he announced raising his flashlight skyward. “For Pacifica!” “For Pacifica!” the others shouted before finally dispersing across the forest. All except for Wendy who stopped her younger friend and snatched the trapper cap from his head, replacing it with the pine tree hat she took to remember him by last summer. “Wanted to do it when you first came back, but I guess I lost track of time.” she said before running to catch up with the elder Pines, Kid and the Thompsons. And so, the great quest for Pacifica Northwest that would last them through the night finally began. Meanwhile with Lord Death, he had just ended the call before turning to gaze around his special room, pondering about their current situation. “So Asura’s back, just as I feared.” he reiterated in a hushed fearful tone unlike his usual wise eccentric personality. “I wonder if it’s finally time I tell Kid.” “Is something wrong sir?” a blue-skinned zombie entered the room without Death knowing. “Oh it’s nothing Sid, I’m just concerned for my son.” Death answered sheepishly. “Oh, you mean Kid? I’m sure he’s doing fine in Gravity Falls.” Sid replied. “No Sid, not just him.” the Shinigami corrected him. “The other one as well.”
Owls hooted loudly as Dipper’s team, consisting of himself, Mabel, Maka, Soul, Crona and Waddles wandered through the forest in search of a good pathway to the former Northwest mansion. “Are you sure we should be out when it’s this dark? I don’t know how to deal with this.” Crona moaned hiding behind Maka. “It’s gonna be okay Crona, you got us sticking by you all the way.” Mabel comforted him before Ragnarok popped out of the Demon Swordsman’s back. “Yeah, all that mushy power of friendship crap or something!” the Black Blood blade shouted giving his Meister a noogie. “Hey, quit it Ragnarok!” Just then, Waddles started oinking in fear and dashing toward Soul. “What’s up little guy, you look like you’ve seen a ghost!” the Demon Scythe tried to soothe him before the group spotted a snake slithering before them. “What are you all scared about, it’s just a snake.” Dipper said. “That’s not just any snake Dipper,” Maka exclaimed. “look at its scales!” The Pines brother nervously stepped forward to examine the reptile and much to his surprise, there were various arrows adorning its body. “That is definitely nothing like any snake I’ve seen!” he shouted as it snapped its jaws at him. “Correct child. In fact, I’m not just a snake at all.” the snake suddenly spoke to him in a female voice terrifying the Meisters in the twins’ group. “No, that’s impossible!” Maka cried preparing for a fight as Soul’s scythe form flew into her hands. “Oh it most definitely is Maka-chan.” The snake began morphing into a young woman of fairly average build with black dotted tattoos winding down both of her arms. She had yellow eyes with matching hair and was clad in a sleeveless black cloak but was barefoot, revealing black nail polish. To the Pines twins & Waddles she was a frightening sight, but to Maka, Soul and Crona, she was none other than Medusa Gorgon. “Is that supposed to be Medusa?” Mabel wondered clinging to Maka’s overcoat as the young Meister prepared for a rematch with the snake witch. “Yes, but I just can’t believe she’s still alive!” Maka replied readying her scythe. “Well then, why isn’t she turning us to stone?” The clearing suddenly became deathly quiet as Medusa tried to comprehend the little girl’s question. “What…did you just say?” she asked increduously. “I mean, isn’t Medusa supposed to be like some kind of crazy snake-haired lady who can turn anyone looking at her into stone?” “Wow Mabel, I honestly didn’t know you were that into Greek mythology.” Dipper gasped in astonishment. “Well to be honest Dipper, I mostly got it all from that movie from '97 we watched a lot when we were little.” Mabel said. “We had to replace the VCR three times because I had a crush on Herc-” “SILENCE!” Medusa shouted interrupting their random conversation with an arrow that gashed Mabel’s cheek and blew her back. “I’ve had enough of your meandering chatter little ones, now I must assassinate you for my new master Kishin Cipher!” she declared summoning more arrows from her person. “Oh my gosh, are you okay Mabel!” Dipper howled worrying for his sister. “I’m fine bro-bro, just go get help.” his sister groaned reeling from her injury. The boy immediately reached for his flashlight to contact the others before it was suddenly destroyed by one of the witch’s arrows. “You won’t be needing them now little Pine Tree.” “Oh my gosh, someone help us!” the boy began screaming for help as Maka and Crona engaged Medusa in combat.
“So if your dad’s Lord Death, then where’s Lady Death?” Stan asked as his group, also made up of Ford, Wendy, Kid, Liz and Patty, ventured through their neck of the woods. “To be frank, I never knew my mother or if I even had one at all.” Kid said. “Small world, my mom’s not around either.” Wendy added wrapping her arm around the young Shinigami’s shoulder. “She died when I was like a kid and it still really affects my family even to this day.” “Ditto, we all know what happened with me and Patty’s folks.” Liz affirmed before an arrow whizzed past them and landing on a nearby tree. “What was that?!” Patty cried. Racing over to where the arrow had landed on the tree, it suddenly vanished into thin air. “Just where did that come from?” Ford wondered. “I think it came from over there everyone, we should contact the others!” Stan cried picking up his group’s flashlight and flashing it four times, signaling the others to their side. “We got your message Stanley, what’s up?” Stein wondered. “We were just talking about moms and then an arrow just flew by our faces!” “An arrow? Oh geez, not her!” Black Star cried. “Her who boy?” Gideon wondered. “You’ll know when we show you Gideon, now follow us!” Stan exclaimed leading everyone else on the arrow’s path.
“I’m shocked you’re still siding with Lord Death’s cronies my child.” Medusa stated after defeating Maka and Soul while the Pines twins hid in fear of the witch. “And where is Ragnarok? I don’t suppose you made him into part of those tacky clothes, haven’t you?” Crona was enraged by his mother commenting on his current outfit and let out a mighty battle cry as he dashed towards her with Ragnarok in hand. “SCREECH RESONANCE!” “Seriously, defeated again?! I thought we were stronger than this!” Soul shouted rubbing his head in pain. “It’s not that we’re getting weaker, I think Medusa’s gotten stronger since we last saw her.” Maka guessed watching the mother and son clash. “You think it has something to do with Bill?” her partner asked. “Possibly, that would also explain the change in wardrobe.” “Kids, we’re coming!” Stan cried as he and the other groups raced towards them. “Grunkle Stan!” the twins cried rushing to their great uncle who simply glared at Medusa. “So you’re the hussy that was a terrible mom to Crona, aren’t you?!” he snarled brandishing a pair of brass knuckles. “And I suppose you must be Pine Tree and Shooting Star’s great uncle, right Mackerel?” the witch said putting on an evil grin that distorted her entire face. “How are you even alive Medusa?! You were supposed to have been killed by Maka’s Genie Hunter!” Tsubaki cried changing into Black Star’s chain scythe. “Why it’s simple you all. I can never truly die, plus we all know about the deal I made with Bill. In exchange for helping to morph Crona into a killing machine, he offered to make me into one of his loyal minions!” Medusa summoned a snake-like creature made out of her own tattoos to her side. “You may call me the Madness of Wrath!” “Oh I’ll show you some madness and wrath!” Stan hollered charging towards the witch and hitting her with a left hook. “Come on, who’s with me?!” Just then, Ford, Soos, Melody, Stein and Black Star joined him in taking on Medusa. “So it has to be that way?” Medusa crossed her arms as a black mass swarmed around her. “Nake snake cobra cobbra. VECTOR ARROW TIMES THREE!” She unleashed a barrage of arrows towards her opponents but unfortunately for her, they all swiftly dodged them. “Have some of this!” Soos socked her in the eye with his hammer and Melody slapped her with her shock gauntlets. Meanwhile, Black Star tied her up with his chain scythe leading Stein to send an electric shock just by gripping the sides of her head. “That children, is called Soul Menace. Where you can literally weaponize your Wavelength to create a concussive shock.” “Brag all you want, but you forgot one thing.” Medusa smirked bringing forth her snake creature. “Light Serpent, now!” The monster grew to a gargantuan size and snatched up the entire party in its jaws, flying high into the sky above the forest while the others cried for help. The only member that wasn’t captured was Crona who trembled in fear as he watched his friends on the verge of being dropped to their doom. He became so furious at his mother that he screamed at the top of his lungs and sprouted wings of Black Blood from his back and chased the Light Serpent down. “Hey is it me or are we being made to look like idiotic weaklings?!” Black Star shouted trying to break out of the serpent’s jaws. “Especially me, the man who’s gonna transcend God someday!” Then Dipper proposed a hypothesis. “I think it’s like what Maka & Soul said, it’s possibly because she’s become way too powerful for us!” he said. “Very good observation Dipper, but can we plan on how to escape without dying here!” Gideon exclaimed. “Hang on everyone, we’re coming!” Suddenly, the group all spotted Crona flying after the Light Serpent, keyword being flying as he now had wings. “Wait, Crona can fly now?!” Melody exclaimed. “I recognize those wings from anywhere.” Kid declared. “He gained this ability after devouring every soul aboard the ghost ship Nidhogg with the Black Blood.” he explained. “Great, that’s cool and all but how is he gonna save us with that?!” Wendy wondered. “Like that.” “BLOODY SLICER!” Crona screamed cutting his wrist, allowing blood to fly out & form into a curved projectile. This attack whizzed toward the Light Serpent and sliced its head off, causing it to vanish and its prisoners falling to the ground. Just then, Crona swooped in and picked up all his friends within the wings and gently set them down on the ground. “I can’t believe it Crona, you saved our lives!” Dipper cried gasping for breath. “Yeah, you totally did it!” Mabel added before everyone started singing Crona’s praises. The Demon Swordsman shed a small tear at how much love they all showed him before Medusa finally cornered them. “So you destroyed my Light Serpent? Very good job on that one.” “You leave her alone you crazy snake lady!” Soos firmly stated while he and Melody rushed to the child’s defense. “No Soos, let me handle this one.” Crona declared making the two move out of his way. Stepping forward to face Medusa, the boy put on a determined scowl on his face as he summoned Ragnarok. “You dare challenge me Crona? And I thought I trained my son to obey me!” the snake witch scoffed. “No, I am not your son anymore and I refuse to be called that! A mother is supposed to love and cherish their children, not abuse them into becoming weapons! From this day forth, my name is no longer Gorgon. Instead, call me Crona Ramirez!” Soos put on a small smile as he and the others watched Crona stand tall against his former mother who just groaned and simply said “Vector Plate.” Just then, large arrows pointing in different directions away from Medusa sent all four teams flying away from one another, with Crona being shunted back to Dipper, Mabel, Waddles, Maka and Soul. “Stan, Ford!” the twins cried out for their great uncles. “KIDS!” “Where’s she sending us to?!” Wendy cried as her group tumbled through the forest. “I do not know, but I sure hope it doesn’t get any worse!” Kid exclaimed before they started screaming again, fearfully awaiting what would happen to them.
Meanwhile deep in the forest rested a small cave in which its entrance masked by the surrounding flora. There was a large body of water winding all the way from that entrance to a pedestal, which rested a sword that was illuminated by the moonlight coming from a large hole in the cave’s ceiling. The sword was the cave’s only inhabitant. Along with a few fairies who’s faces were contorted in pure disgust.
That’s all folks! Hope you’re all ready for the next chapter when the Stans, Wendy, Kid and the Thompsons happen upon a certain Holy Sword. Hilarity ensues. Until then… FOOLS!
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