Screw Hogwarts Houses (and JK Rowling) tell me what degree you would be taking at a magical university:
Thaumaturgical Artificing- The scientific study and application of magic as it pertains to Alchemy (the creation of of potions) and Arcana (the engineering of magical devices).
Necromantic Studies- A degree for those looking for the most modern and ethical methods of raising the dead.
Arcanic Anthropology- This degree walks students through the history of magical artifacts, how to find them, and their proper uses to aspiring Sorcerers and non-magic users alike.
Linguistic Incantology- The study of the properties of magical languages as well as the characteristics of those languages in general ascertained in order to gain mastery over the magical art of incantation.
Magiphysical Sciences- The study of Humanoid systems, anatomy, and physical health and fitness as it pertains to magical gestures and more physically involved magic systems.
Mystic Virology- The study of magical diseases and curses, their effects on the humanoid form, and the treatments and counterhexes for such magical conditions.
Enchanted Horticulture- A branch of Enchanted agriculture that focuses on cultivation of magical gardens for the purposes of spells, medicine, and consumption.
General Studies- This degree covers the most basic information on various magical studies and provides a great opportunity for students to discover their magical passions and/or complete their prerequisite courses before moving on to a more advanced degree.
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I had a job as a sort of butler who’d just bring stuff around to various rooms and put them on tables there.
Every room was a different D&D-type roleplay group, some for Earth, others for other worlds, and there were a lot for subsections, like for the specific parts of Earth wars was related to them, their environments, etc.
I was going to the American politics one often and overheard something like, “Well then, because someone decided there has to be four presidential impeachments, we’ll have to get rid of one.”
I watched as they whispered what that even meant and who it was about and then soon enough there was this Billboard of every US president, real, current, and possible future, with some faces being covered in static.
Jimmy Carter’s face also turned to static, and I felt the memory of him dripping away. Then I spent the next day wondering who the president between Gerald Ford and Ronald Reagan was.
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Possibly controversial take: Inter-party conflict and even occasional pvp can make for an amazing rp experience if you:
1.) Know when you draw the line (e.g., you never kill a PC during in pvp)
2.) You're on the same page about this being character conflict, rather than player conflict
Some of my favourite role-playing moments have been player characters at odds with each other
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New-ish post, kinda posting this on different platforms and getting a general vibe check for some ideas I have. But basically this Halloween I want to actually do something for the TTRPG and Actualplay world (oh yeah I’m into those kinds of things). I want to try and get both players, GMs, and casual viewers alike something fun to look forward to this especially spooky season. I’ll probably talk a little more when we get closer to the actual season of scare-giving but just know that if you’re interested I’m still looking for people to join in!!
As my team and I’d first debut we’re going to try and do a two to four session actual play, which will probably be released in the weeks leading up to Halloween. We’ve had a couple good friend way in on the matter of “setting” but now I come to you fine folk. Mind you this is a horror campaign/arc so if…
Isn’t your thing, keep on a moving.
But without further ado here are a couple of the possible settings for our players, and myself, this coming espookee season…
1.) Somewhere off the coast of Florida, 1926 end of the first major housing boom in the state, a small island which calls back to the Spanish Empire, is Isla Boñyela, a small port made tourist location during the boom of disposable wealth in 1920s America. A small group of friends from the northeast tag along down for the perfect paradise vacation. Only to discover the island is much much older than anyone could have ever assumed. Whilst dealing with upstart gangsters, unnerving US soldiers, and the terrified locals they find something older than even undead conquistadors.
While I don’t have a working title, this is an old project in the running which I’ve had a few attempts at revamping over time. Its previous title was “perfect paradise vacation,” and runs on the Call of Cthulhu 7th Edition game. Anywho it’s a blast of fun with Caribbean lore, tone of anti-imperialism, and something dark lurking beneath the waves.
2.) 1950’s America, the nonexistent state of Mid-Atlantia (DMV coded) in a small suburban neighborhood where nothing goes wrong… it’s almost “All-Hallows-Eve” and little Johnny and Susie want nothing more than to trick or treat this year with all the big kids, Dad’s finally getting the big promotion at work, and Mom just got a new waffle iron! Sure everything is neat here in America. Heck you just got new neighbors! Newlyweds in fact from somewhere big and fancy, they sure aren’t like any of us in our simple town. But… and you can’t say exactly why but things are different. Or perhaps they’re all too the same? Everyday a repeat of ever other bland day that followed you over and over and over and over… and you could swear, while no one may listen to you there’s someone out there. Stalking you from outside your own home- or- perhaps, he’s just your friendly new neighbor welcoming you… to the end.
Ahhhhhh! I’ve also been working on this one for a sec and god writing it out does excite me. This is also a Call of Cthulhu game but modified/homebrewed to have a uniquely 1950s horror feel. This is definitely one of the more unique games I’ve written and am truly interested in seeing where it goes (even if we don’t choose it). This is for those who feel like isolation, fear of the unknown, fear from within, and liminal space horror comes best into play! So whadya say neighbor?
3.) The Enemy of My Enemy is My Friend, or How I Learned to Love Strahd, okay so this one is a lot less horror-y and falls much more under the comedic spooky category, just so yall know. Deep in the middle of Barovia, the ancient kingdom of Vampires, meets a council of Count Strahd von Zarovich's greatest commanders and lieutenants to hunt down Strahd's greatest enemy Rudolph van Richten and his party of heroes known as "The Grape-Smashers." Strahd's lieutenants have been gifted powers greater than any mere mortals, but are these gifts enough to stop Van Richten, or even enough to stop the personal ambitions of each other? Come find out in "How I Learned to Love Strahd."
Okay, as much as this may seem like a joke suggestion it cracks me up and I feel like it would be ill-advised of me to not at least mention it. In an era where "The Curse of Strahd," is well-overdone at this point, it's worth a take from an all evil "revenge story." Obviously this will be in Dungeons and Dragons 5th Edition, which, in my opinion, is really hard to use for horror, but this is a nice go-around. Come for the evil PCs, maybe a PvP battle or two, and a game of intrigue in the shadows of Barovia! All that and a buff Van Richten.
4.) Before Annapolis was ever called such it was known as Providence, a settlement of exiled Puritans in the Province of Maryland, but these early days were no easy set-up for the far-flung protestants... in the mid 1600s the English Civil War spilled out into their holdings across the waves as brother turned on brother, clan erasing clan, and something from the shores of the Old World would arrive in the New. When around every corner could be someone you've known your whole life, what's stopping them from hunting you in the depths of winter. All matters made worse when rumors of a witch begins circulating your small home.
Think "The VVitch" (2015) meets "A Field in England" (2013) meets Atun Shei's recent film "The Sudsbury Devil" (2023). It is the unexplored wilderness of early colonial Maryland, but the hateful warmongering that slowly builds that makes the horror and tension so clear. Unsure of what system we'll be using, but maybe the new Regency Cthulhu system.
5.) The Great Baltimore Fire of 1904 destroyed some 140 Acres of Baltimore proper... and in it's rubble awakened something far worse. But you and your fellow survivors are just trying to get by in the aftermath of the fire... only for something to call out, whether some strange magicks or perhaps just a sickness... but sickness doesn't even linger like this... it doesn't call to you...
Some more local history, aspiring from the actual Fire of 1904 things quickly devolve from there as rumors of a cult begin to spread along the streets of Rosland Park... a mysterious illness leaving even more dead... and the death of an eclectic professor. Definitely using the Call of Cthulhu 7th Edition for this one.
Aaaaaaaand that's it! Let me know what y'all think!
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