Under a cut because it’s multiple for each slugcat (and maybe some explanations for some). Felt I should post it at some point to inform how I usually like to doodle these creechurs. These squishables-
My Nightcat is a slugcat that I found as a slugpup in Gourmands campaign (they’re the same age as Surv and Riv) making Surv, Monk, Mand, Night and Riv a family unit of sorts in some manner. I mean it’s all some form of found family for the slugcats but each are individual family units. They’ve made their own colony (small but hey surv finds random kids so) and this group is just a big family in that colony.
My Artificer has problems, and a lot of complicated feelings towards slugcats younger than herself - something something trauma still lingering and seeing her kids in others and the want to protect but fear she’s going to repeat mistakes. Doesn’t really help that he has another slugpup again (slugdessa). Also I think Gourmand is - a wonderful option as a friend for them. They get it, they get each other.
I had one for Slugdessa but mobile said na but it’s not really much different from the lines pointing towards her. Also Enot aroace but flirts? That’s because he doesn’t fully realise and thinks that they have to be in some romantic relationship for companionship. Wait until she realises they can, in fact, have meaningful relationships without forcing romance *taps forehead*
Saint comes from a timeline where shit just, went down the games route but bad endings. The only other slugcat that survived was Monk - who was Saints mentor in their original timeline. Saint mega ascended and developed a god complex and tried to reverse some timeline moments - like forcefully ascending Artificer before she killed the Scav King. Which, unfortunately, only made them an angry echo. Saint lost that god complex very quickly after learning he couldn’t - in fact - change the world to her will. So it’s complicated feelings for Saint but none malicious for the altogether timeline.
Hunters complicated feelings towards NSH is mostly because whilst I’ve decided that the rot was an accident of their creation it still - was horrible to deal with. Frightening. He knows it’s not NSH fault but at the same time it’s hurt by the fact it happened. Complicated.
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soap's whole deal being sniper and demolitions gets me going bc on the surface they sound so different but when you get into it, you realise it's bc soap's smart
sniping is all math; calculating distances and wind interference and bullet drop. something i think people overlook is he was listed as a sniper first so it can be implied that he's better at it than demolitions. he does more sniping in both campaigns than demolitions work; in capture or kill, ghost specifically calls on him to take down the aq snipers
and demolitions is math with a hit of chemistry; knowing what mixes with what, knowing how much to use, recognising environmental factors and adjusting accordingly. it's not just about the boom; so much work goes into contained/ planned explosions. especially when having enough power for a breacher charge and not bringing down the whole building is the difference between mission success and failure
the chemical bombs he makes in alone can't just be any old cleaners, they have to have the correct reaction to each other; he just knew off the top of his head what would mix with what to create what reaction. he would also potentially have to recognise them by sight/smell bc they would’ve been written in spanish
soap would also have to know architecture; recognising structural integrity and weak points so he knows exactly where to plant a charge to bring it down and how it'll come down
he has an incredible soldier's mind people just forget that bc he's sociable which itself is a skill
we know he tends to buck against orders he doesn't agree with like when he pushes back against ghost in capture or kill and shepherd when he tells them to release hassan
he gets closer to people and sees if he can trust them and that's when he follows them without question. really think about how he talks to alejandro and rudy; he asks about their home and alejandro's family and rudy's relationship with him. those aren't questions you ask a stranger after a few hours of knowing them. that's not even touching on his relationship with ghost
he also deliberately brings people of higher ranks down to his level; talking informally with ghost and giving him a shoulder punch, addressing alejandro (a colonel!!) by his first name and rudy by his nickname despite literally just meeting them. he personalises all of them and it’s in direct opposition to the reason most characters do that; it’s not due to insubordination or lack of respect, the more he respects and trusts someone, the more casual he is with them
he digs into people; he wants to know what makes them tick and that determines if he can one, trust them and two, follow their orders. once he decides that, he's the ultimate soldier; he bleeds loyalty which makes him vicious when that loyalty is taken for granted
he isn't naive or bubbly or insecure; he's an incredibly smart and aware soldier. he's aggressive and bloodthirsty and loyal and intuitive and i love him so much
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This one's kinda funny, I went into affixing that patch SO sure that the design of that sword of mine, Arma, would be plenty for that patch, but the longer I stared at it doing other mends for these pants, the longer I felt it needed _something_ else, you know?
First up, we've got to stitch on the patch itself! I did some nice even straight stitches, because initially, I was planning on a little area of sashiko mending.
But, in looking at the size of the chunk of dissolvable backing I had cut, there wasn't really any patterns immediately springing to mind that'd work at a scale that small, or, so I thought after seeing how that basketweave pattern came together on an earlier piece. For context, the whole patch is roughly the size of the palm of my hand, at 3.5 inches square.
So, instead, I decided to try something a bit more complex to render than I'd really tried out before, this art of Arma! (Despite the sword's design being my work, the art in question is by @razzmatazic, who I did ask if I tried to trace, and she had no problems!) And so trace I did, tracing the outlines of the major features of the piece, namely, the outer lines, and the shapes of the gemstones.
Unfortunately, in my haste (and, admittedly, my focus, since this was much higher detail than I normally tackle around here), I didn't grab any in-progress shots of this. Still, I actually really enjoy how this came out looking, even if it doesn't perfectly evoke the design or detail of the original piece, it certainly emulates the look of Arma well enough I recognize it, and very visibly reads Cool Sword, y'know?
Next up were a few colorful rims around the edges of the front pockets! They were fraying pretty significantly, so not only does this add a fun splash of color, but it keeps me from picking the edges of these seams apart while I'm not thinking about my hands. Initially, I was going to pick a different set of colors than that turquoise and purple, based on a fun fact about my hometown, but that color scheme was just calling out to me! I decided to lean into the somewhat royal vibes and went for a different, lighter purple, with two little bits of yellow thread, which, fun fact, I actually dyed with some yellow flowers I foraged back in the boston area!
As for these two little spot-mends, they were really more an exercise in frustration. Really, I'm mostly miffed the thread broke on the original patch in the one place the hole kept trying to expand through, but hopefully that little bit of randa stitching (which looks MUCH more like randa stitching should than my previous efforts, namely on my wallet and that previous pair of pants that we detailed, the ones with the segaihana sashiko) alongside some additional reinforcement along the edge of that original yellow patch, made from some thread I scavenged from a fraying bit of denim, should keep this particular pair of shorts from getting any more fixes right on the edge of the patch that has misbehaved TWICE now!
Last but not least, while I was wrangling those pocket rims and the spot mends, I really just had the feeling that Arma would look kinda... lonely, I suppose? Centered in the framing straight stitches like that, so I improvised a little open book next to her! (She's not a sword-girl, promise, it's she/her like you'd she/her a boat) There's actually some really nice dimensionality to the book, too, with some looser stitches to emulate ruffle-able pages, and those two knots along the spine make for a pleasant, crinkled texture to the cover lines! Can you tell I'm pleased with myself for getting that just so, without any guides?
All that said, hopefully that's all the mends my poor poor jean shorts need, I swear, just as I get one set fixed, the other winds up with another hole! Don't get me wrong, I'm starting to enjoy the whole almost boro-like vibe they're developing, with all these overlapping mends, but I'd like them to develop it slower, thanks! (And yes, I do plan to wear these at LEAST until they look like I've quilted them back together, they're comfy!)
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Do you think there s any parallels to Brutus and Cleopatra, after they each have to bury Cassius and Mark Anthony?
oh for sure! I've written a little about the narrative comparisons between the two pairs with regards to HBO Rome.
I have less thoughts about antony and cleopatra in a historical kind of way, but it is interesting that they're like. a decayed narrative parallel to brutus and cassius in the greater theater of history (ends of an era). cassius and antony (gladiators, baby!) both commit suicide, but antony's suicide gets real fucked up: he's straight up denied a clean end to his own life. on the other hand, cleopatra and brutus are such hard opposites to each other, both in politic and reception, that it's difficult to find themes that work for them both the way that antony and cassius have, without discussing much broader subjects like transitional time periods.
but in a way. cleopatra and antony also fulfill the statesman-gladiator pairing. so. there might be something there.
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