Phullo it is I again!
I am very glad that you actually responded and given me an actual advice since I was worried about the question I sent you.
Though besides that I have another question for you (hoorayyy)!
So, about the reading books earlier- I’m fortunately a bookworm too! It’s just that I notice I prefer reading the genre science fiction/psychological horror more than… anything else!
And while the books I am currently reading, ‘Flowers For Algernon’ and ‘I’m Thinking Of Ending Things’ (these books are seriously so wonderfully made they make want to tear my walls), DO have romantic aspects of it- it’s not really the main plot of the story..
‘Flowers For Algernon’ has amazing storytelling and is very unique- though I’m not sure if you’ve read it before but, it’s actually just the main character taking notes. Hence why there was a lot misspellings which honestly makes it a great touch if you know the context behind it.
On the other hand, ‘I’m Thinking Of Ending Things’ too shares the same uniqueness as the other, possibly even more unique if I must say so myself. Though I REALLY don’t want to make my story similar to them since I want to make it more heart warming than fucked up..
Which is why I feel like I have the need to borrow or buy at least one romantic book because, I lack of it. I mean I accidentally borrowed it one time but it was kind of disappointing.
I don’t know if its a good idea and if I should do it or not since does it really matter of the genre, or just the writing?
Still, if you have any good books that are in the romance genre. Feel free to recommend some to me!
-lots of love, from another bookworm
welcome back! happy to hear you're a bookworm as well <3 im writing those titles down since i read a criminal lack of sci-fi despite loving it
i actually don't have any straight up romance recs - i don't actively search it out (outside of fanfic), so any romance i read just comes with whatever book i've picked up. just straight up romance bores me, unless its a fic with a pairing i actively like. and even then, i need to take breaks from it unless the romance is interspersed with an actual plot. im not a romantically-geared person! i dont have single Main Plot Is Romance book on my shelves!
but imo its really just the quality of writing that helps. ive never been in a romance, im the child of two different divorces, and yet ive been told that i write romance fairly well. go fuckin figure lmao.
so actually my advice on romance is to just like. wow idk what i do is pick apart the romances i see on tv / in writing. what makes them good together, how do they act around each other, what are their love languages, what's their dynamic, what traditional romance things do they partake in, what dont they partake in, do they have anything nontraditional, do they work and why do / they dont they - does that make their relationship more interesting or is it flat. are they a good match.
you don't have to have every answer, but ive found that at least understanding their characters / dynamics, and having them interact in a way that suits them will help your romance feel natural. dont conform to tropes or tradition, that will just make the relationship flat and unrealistic. and you can always sprinkle in little things that you like / would like, which will help ground the romance and get you into the groove
tldr with romance, i think it's better to observe real life (whether that's paying attention to couples or reading reddit threads) & analyze in-love or in-a-relationship characters instead of just reading romance novels. bc honestly, and from what i can tell, they can tend to be over the top or cookie cutter
just realized you did not explicitly ask for romance advice! Oopsie! i got a little carried away here....
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okay i've been curious about ultrakill can ya sell me on it (if you're in the mood to ramble)
the beginning of the game offers you all the context you need to know; mankind is dead, blood is fuel, & hell is full. youre a robot with the model name 'V1' currently approaching hell in an effort to get the fuel you need. (blood is also used as a healing mechanic!) i'd say more, but seeing how things go down & figuring out the lore as you go is one of the things that made me really enjoy my time with the game.
it's an fps with a shit ton of weapons and movement mechanics that (despite how stressful it may be at first) come into play very well once you learn how everything works in part with one another. even if you don't get a good grasp on it, there are accessibility settings for everyone. difficulty settings, auto-aim, & a cheat mode really help! (do know that major assists will not let you achieve a perfect rank on levels. this doesn't include difficulty or auto-aim though) it's a really tough game when you first play, so expect to use at least one of these things.
the soundtrack for the game really heightens the experience & makes you feel so much.?!??!? the ost isn't for everyone, but i never enjoyed breakcore before i played this game so i suppose its worth a shot, even if you don't think much of it at first. going through the game & understanding some of the lore before coming back to the ost for another listen really changes a lot of things about it. the characters are really cool & with the way the story is going thus far, i'm. unnecessarily excited for future updates. there's still one more act in production along with a few more secret levels. so if you do end up playing the game and want more, (aside from the huge replay-ability the game offers) there is more to come! the fanbase is also surprisingly very nice. knowing my followerbase i should probably mention that this game has a quite a bit of homoeroticism if you look at a certain fight from a specific angle. im not gonna say anything though
ultrakill isn't a huge game, so don't go in with extremely high expectations, as again this game probably isn't for everyone. but as someone who hasn't played any fps before, i really, really enjoyed this game. it has a very serious tone, but there's tons of funny secrets that make it feel a lot more lighthearted at times. the devs put their whole heart and soul into this shit & the community is growing really fast! if youre thinking about getting the game, go for it. thy end is now!
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i know that in media you're constrained with things like budget, time slots and stuff, but sometimes i'm just like. my god. the insane shortcuts people take to write "smart / intelligent" characters, especially in plot-heavy stories, always pisses me off. they write them like they're sherlock holmes (bbc version, derogatory) but they fail to realise that even sherlock holmes (arthur conan doyle) was written with a lot of thought, suffered his own subconscious prejudices and had to learn from mistakes.
i guess what i'm trying to get at is—"smart" people don't magically get good at things overnight, the only difference between them and others is how much they're willing to go through to hone their mental acuity. which means when they try something new, they're going to make obvious mistakes, not understand how things work beyond the surface level, and make mistakes in judgements (like when you don't understand something well enough, your analogies and metaphors aren't 100% accurate or concise).
but it feels like there's a assumption hanging over our heads that, as readers, we don't WANT to see the smart one go through the entire nitty gritty of the learning process. we just want to see them do cool things, piece the puzzle together with a flourish, and clap our hands at the end. and in some parts, yes! that is what i want to see! but i am also interested in how they pieced it together. the joy of mysteries is, to me, that everyone is exposed to the same pieces of information, and we're given the chance to try to piece it ourselves. but then the smart character comes along and interprets those pieces of information in a not-obvious way to us, and it's cool!! years of living with a mind that is primed to turn things over in their head, to make sense of things, reveals to us how differently we experience the same reality, and it's wonderful. i'm able to learn from someone who sees life differently than me, and interpret information differently than me!
but right now i'm often left out feeling flat and confused in the mystery-type plots i've seen. the smart person will have been exposed to information we didn't even get the chance to see and interpret, and then they piece things together and everyone in the story claps their hands at the artificial pedestal that's been propped up under that character's feet. explanations of in-setting magic that can be retconned in and out at any point in time, so there's no logical consistency for us to nitpick or understand, so there's no basis to stand on that the story should be taken seriously. plot twists that make no sense as a gotcha. so many things!!
like. this particular example just my beef with g*nshin, so ignore it if you don't agree or smth. but the use of red herrings in the stories piss me off. the red herrings are either too obvious or nonexistent. they always use some random guy acting suspiciously and have the other characters react to it, as if we can't understand it on our own? but like. these red herrings, in the real world, aren't even red herrings. sometimes people just "act suspiciously" just by virtue of being human, not because they're complicit in some bigger overarching plot. sometimes people just stutter because of their anxious disposition, not to hide a guilty conscience. sometimes people are just defensive and irritable because they're a defensive and irritable person, it doesn't mean they're the ""bad guy"" who you need to crack down on and interrogate even further, especially if there's literally nothing that indicates this character is guilty other than their outward appearances.
but like. the smart characters/protagonist almost never get proven wrong. the stutterer was guilty all along and they're just a bad liar. the defensive guy is selfish and obnoxious, they're defensive because they're hiding something, not because it's a natural reaction on having one's sense of privacy and personal space violated.
the game sure loves trying to do nuance with "not everyone is 100% good or bad, we're all Flawed" but they can't put their money where their mouth is. everyone who is not guilty acts in completely transparent and "good" ways. everyone who is guilty acts in completely opaque and "suspicious" / "bad" ways. end of story. how the hell am i supposed to think anyone in this game is smart when they don't even have to use their brain to sift through, critique, weigh and interpret information? what use is there to do so? just use your eyes and ears. the stutterer is nervous for hiding a secret. the anxious is guilty. the angry is scornful.
there's also another rant here about how g*nshin fucking sucks at writing unique and flawed characters, because they like to make everyone the Specialest Guy In The World, but that's for another day.
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I would like to say that. unpopular opinion but I hate the "Danny's obsession is protecting people" thing (more & more every day tbh) because it feels very. Weird to me. Selfish almost?
Like, there's never really an explanation given (in fics) as to why, & it always comes off as. Danny isnt protecting people because he wants to, he's doing it because he's forced to, against his will. If he doesn't, he'll die.
whether your intentions are selfish or not doesn't matter to the person you saved but. it also proves the Fentons right. Phantom isn't helping because he's good. He's not helping because he cares. He's helping because he'll die or go insane if he doesn't. & what if there's no one to save? What if there's peace for a bit too long? Does he cause chaos in order to have something to stop? Or does his ghost half just fade away now that his obsession is fulfilled?
I know where it all comes from & I've seen fics based off this that actually go into detail & all that but lately it seems like a headcanon everyone falls back on for seemingly no reason.
why is his obsession "protection?" like what is the point it just seems so random to be reading a fic & then suddenly BAM it's revealed that Danny will go insane & die if he doesn't run around saving everyone for. some reason? and then they move on like it was never mentioned, & it never becomes plot relevant.
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