The Pleasant Twins Household
Spring, Year 1
In the dim light of early morning, Lilith stirs, groggily preparing for her doctor's appointment. She's feeling worse than the night before, her body besieged by waves of nausea and unsettling cramps. As she braces herself for the day, thoughts of her missed period linger in the back of her mind, easily dismissed as stress from juggling the bakery and her secret life. Despite the nagging signs, Lilith staunchly refuses to entertain the possibility of another pregnancy, her mind a fortress of denial against the potential upheaval another child could bring. Stepping out into the brisk morning air, she heads to the doctor's office, her every step heavy with unspoken fears and unacknowledged possibilities. The appointment looms ahead, a threshold to a revelation that could shatter her carefully constructed reality, leaving both Lilith and the watcher on the edge of a dramatic, unknown precipice.
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The Beginning of the Pleasant Twins' Spring!
Kaity B's Thoughts
#oh snap
#yall remember this camping trip?
#i lowkey forgot about that woohoo during the dreamers rotation....and so did Lilith O.O
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The Loop Dialogue Spreadsheet
RELEASE 1.0 BABY!!!!!!!
SHEETS LINK
WEB LINK (I don't recommend this one, but it's also here)
✦ WHAT IS THE LOOP DIALOGUE SPREADSHEET? ✦
As I'm sure you could guess by the name, this sheet is a compilation of (to my knowledge) all of Loop's dialogue in the game, sorted into tabs for easy access.
✦ WHAT DIALOGUE IS ON THIS SHEET? ✦
Currently, the sheet is divided into:
Generic dialogue - Dialogue for starting and ending a conversation with Loop, calling them, basic dialogue options
"What should I do next?" - Loop's advice regarding story progression.
"Let's talk about something..." - Optional conversations with Loop, relating to the "Behind the Scenes" achievement, also known simply as "loop chats"
"I had a question about..." - Loop's advice regarding sidequests
Predialogue - Automatic conversations with Loop preceding the regular dialogue options
Tutorials - Occasions in which Loop gives information to Siffrin in brackets.
Item interactions - Loop's reactions to using Souvenirs near them, as well as to using Your Dagger near them
Story events - Loop's introduction, Beginning of ACT 3, Loop hangout, Forgetting Mirabelle's name random event, ACT 5 Loop confrontation, and the Epilogue
(...plus the intro, where the key comes from)
✦ WHY USE YOUR SHEET? ✦
So you can be obsessive over Loop the same way I am (◕‿◕)
Also so you can take screenshots and see stuff you missed! Yippee!
Anyways, with that out of the way, thank you to anyone who has helped with this project along the way, ESPECIALLY @felikatze and his script project. 💖 You're free to copy anything out of this sheet without credit because, well, I didn't write any of this dialogue.
Fair warning ahead of time that this sheet contains unmarked spoilers for the entire game, including several optional achievements.
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