My game Approaches just reached 5k downloads on Itch. I'm really happy with how this game turned out and am glad so many people gave this short little horror game a chance. Quite a few people did get hung up on the "puzzle", though, heh
Game link if you haven't played it yet: https://tipsheda.itch.io/approaches
What ROs would you recommend for what kinds of people?
✦ What ROs / LIs would you recommend for what kinds of people?
If you like cute, feel-good, first-time romances, Xal is the one to go.
For people who love a cup of drama —and maybe a lot of pinning to have you growl in frustration sometimes— with their romance, Gael and Raeya.
Now, people who like ANGST? SUFFERING? DO YOU LIKE SUFFERING FOR LOVE? Pride and Envy.
Spice? A lot of spice? Fast-paced, intense, chaotic, funny—SEXY! Amon and Ara.
We hope the demo gives you a better idea and gets you to know the characters better! For now, I hope this is helpful! 💜
Also, every route will include trigger warnings for you all to read—as funny as Amon and Ara's route may be, all routes touch on more serious topics! I wrote those down in the Masterpost if anyone wants to check some of them!
Past, present, or future. What fate will the cards uncover?
After striking up conversation with a wandering terrifying mercenary in a remote tavern, he's agreed to travel together for a while before you go your separate ways.
That separation is approaching soon. To commemorate your final night together you suggest reading him his fortune; might be useful for the road ahead, right?
Except neither of you are particularly looking forward to saying goodbye..
I saw someone be like "It's still as good a time as ever to take a risk and make your indie game into a breakout success, just look at Lethal Company!"
Let's just be clear that "massively unpredictable viral success making an ungodly amount of money" does not equal "realistic and attainable benchmark" for almost any other indie dev.
I am a solo indie dev trying to overcome my anxiety and actually let people know my game exists. It is a cute physics based game where you are the level.
I love making this game with passion and I am so excited to share it with the world, but somehow I need to let the world know. Unfortunately the way steam works is the more wishlists the more visibility, so if you are interested it is super appreciated :)
Wishlist on steam or visit the website to find out more mightymarbles.com