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#insanely annoying sorry
blacknidstang · 6 months
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As much as a free website it is, it's good to have the courtesy of not leaving tags of another ship on making a post about a precise ship. It's particularly distasteful when the original post's ship is on the rare side and people of more popular one barge in to make that post about their own ship in tags. Like sure no one can tell you not to do something but this is some little human courtesy in my opinion
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seagiri · 6 months
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drawpile with the gang
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i think the three of them should kiss
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canvyy · 15 days
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Hatsune Inku
Go to vote :33
chat...............
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redpapercraness · 1 month
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we are so fucking back
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blueskittlesart · 24 days
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*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
#i really do have a love-hate relationship with this timeline#because it's FASCINATING lore. genuinely. and i think it carries over the themes of certain games REALLY well#but i also think it's indicative of a trend in loz's writing that has REALLY annoyed me for a long time#which is this intense need to cling to oot#and on a certain level i get it. that was your most successful game probably ever. and it was an AMAZING game.#and i think there's definitely some corporate profit maximization tied up in this too--oot was an insane commercial success therefore you'r#not allowed to make new games we need you to just remake oot forever and ever#and that really annoys me because it makes certain games feel disjointed at best and barely-coherent at worst.#i think the best zelda games on the market are the ones where the devs were allowed to really push what they were working with#oot. majora. botw. hell i'd even put minish cap in there#these are games that don't quite follow what was the standard zelda gameplay at their time of release. they were experimental in some way#whether that be with graphics or puzzle mechanics or open-world or the gameplay premise in its entirety. there's something NEW there#and because the devs of those games were given that level of freedom the gameplay really enforces the narrative. everything feels complete#and designed to work together. as opposed to gameplay that feels disjointed or fights against story beats. you know??#so I think that the willingness to allow botw and totk to exist independently from the timeline is good at the very least from a developmen#standpoint because it implies a willingness to. stop making shitty oot remakes and let developers do something interesting.#and yes i do very much fear that the next 20 years of zelda will be shitty BOTW remakes now#in which botw link appears and undergoes the most insane character assassination youve ever seen in your life#but im trying to be optimistic here. if botw/totk can exist outside the timeline then we may no longer be stuck in the remake death loop#and i'm taking eow as a good sign (so far) that we're out of the death loop!! because that game looks NOTHING like botw or oot.#fingers crossed!!#anyway sorry for the game dev rant but tldr timeline good except when it's bad#asks#zelda analysis
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shivroy · 3 months
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more pigs
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largishcat · 2 years
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i gotta be honest, i’m going to miss seeing screenshots of twitter posts of tiktoks of stolen tumblr posts from 2017
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benjaminthecoathanger · 7 months
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okay, because i saw a poll earlier and i thought the choices weren't clear enough and also the answers i saw to it annoyed me and also i'm curious:
NOTES:
I am including having watched gameplay of a game and not having played it as having watched the source material
In this context if you are writing fic/making art and you are not being commissioned to do so. This is purely for funsies
You getting into something because you saw a post/gifset/video about it and then watched the source material does not count. That's just how you get into new things.
Goncharov does not count because it's not real. I'll break kayfabe here I don't care.
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veilguards · 1 year
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Ewan's Eulogy / 4x09
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ominous-horse-noises · 4 months
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main takeaway from certain fan reactions to the finale is this:
the final scene with ankarna was so meaningful to the bad kids' arcs and how they made peace with being wronged by people they loved, and if all you can focus on is that the rat grinders didn't get much screentime, then you don't love dimension20 and you don't love this world: you want to be playing your own hs themed dnd campaign and you're mad the oc versions of the rat grinders you made up in your head acted ooc. these are not your characters and this is not their story.
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ikusabamukuro · 1 year
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No way, Kokichi Ouma from Fontaine?!?!?!
[VA joke VA joke VA joke VA joke]
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godzillabreath · 8 months
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don't you think it's a little tasteless to draw a picture of a character named after harriet tubman, an ex slave and abolition activist, as a vapid teenage girl buying overpriced designer cups being chastised by a white guy, on the second fucking day of black history month
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teruri-ruri · 6 months
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this mf always got shit in his mouth yeah okay what abt my lips next
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squuote · 11 months
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Realized how often the Narrator anthropomorphizes things in the Ultra Deluxe in order to encourage or bait Stanley. Which is so much different than how he was in the past endings, specifically the apartment ending. The way he now refers to all the different quotable and memorable objects in the game as Stanley’s friends.
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There’s just something about the way the Narrator does at least deeply try to relate to Stanley’s need as a human, understanding more that we are sociable creatures. Giving us the bucket as something to cherish and playing along with the notion (despite getting very obviously upset when Stanley gets too attached to the bucket and then tries to break down that narrative). The attempt made to actually reach out to Stanley in a human-like way.
I don’t know where I’m going with this but the attempt at connection through the similar actions of a person or something like that. Acknowledgement of human needs, even if it's more or less the bare minimum effort.
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anghelcode · 10 days
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dgaf if its ugly it was made for comedic purposes for oomf since he got me into this fucked up funny ship. so much potential for comedy
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siryyeet · 2 months
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Oh you have complicated feelings towards Germany? Let me make 91836373 assumptions about it with my piss poor understanding of history, not listen to germans at all and then come to a horrendously bad and false conclusion on why that is! Also I think you germans should stop feeling guilty and be proud of your country again!
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