discliamer since i havent really done that for these kinds of posts and i feel like this one is worded in a more demanding way than i usually do: any post of mine regarding what the ccs "should" do is less me actually wanting them to do what i say and more me speculating on the kinds of actions that they could take, not cause i think im smart or tactical or anything but because this is my idea of what fun is
im watching the tower vod rn and i think the only real way to deal with minute and jumper at this point in the server is to. not
like it probs wont be satisfying to the PlayersTM considering the kind of ppl they are (proactive, confrontational, plays along with the spirit of the server, self-focused morals) but considering the kind of ppl minute and jumper are (reactive, avoidant, prioritizes survival even if it means not great content, normative morals) i think its the only real way to engage with them when it comes to this kind of recursive conflict
like everytime they confront one another it keeps circling back to this moral debate regarding the ethics of killing ppl on fucking Lifesteal of all things and i highly doubt its ever gonna stop (at least for this season) considering none of the new members have really been traumatized the lifesteal way, i dont mean regular smp trauma like war and betrayal and all that jazz cause theyve already got that, i mean Lifesteal trauma: the realization that everything is a cycle, that good and evil doesnt matter, that feeling of hope shattering over and over again, that realization that in the grand scheme of things your ideals dont matter and the only thing you can truly hope for in the server are teammates and allies that wont backstab you, and that even then thats a tall order
so back to Not dealing with jumpertech, i dont mean forgetting what they did, i mean actively avoiding them, acting irrationally scared of them even when theyre being civil, fully putting them in the role of big scary villains, basically still putting what they did at the very forefront but acting like its an insurmountable trauma, planting doubt in their status as heroes, continually being the aggressors just cements in their minds that yes they are the heroes and that yes they are doing the good things
like whether the PlayersTM like it or not this is an unstoppable force vs immovable object kind of situation except the unstoppable force has more to lose by virtue of having a goal that can easily be tided by the immovable object
and i do think they can pull it off, they can lose a fight and lose so much that it breaks their spirit, like jumpertech have both been in kings, they both know how determined at least zam and mapicc are, surely it would be really offputting to see someone youre so used to seeing never giving up to do just that
10 notes
·
View notes
And here's Emergency with Kazui for @qrevo, thank you for the request! I realized as much as Kazui's moment saving Fuuta lives in my brain, I haven't ever written anything for it, so have some more Kazui propaganda haha! (There's reference to violence, but no graphic descriptions or anything 👍)
Kazui may have joked that his reflexes were dulling with age, but they were still perfectly intact when called upon. He thought leaving his profession behind meant he’d no longer be the first responder to an emergency situation. He thought that he’d be done stumbling onto blood-covered scenes of victims and assailants. Milgram had proved him wrong.
He left many of the others in the common room, enjoying a lighthearted conversation after dinner. He stepped into the dim prison hallway, hoping to grab a cigarette from his cell and return in time to catch the end of Shidou’s story.
There rose some shouting from up ahead. Kazui picked up his pace, but there was no need to get too worked up, he thought. Mikoto had been awfully loud in his cell after his verdict. Tensions were high among the prisoners, and squabbles broke out all the time. Even upon recognizing Fuuta and Kotoko’s voices, he figured the two were having one of their usual disagreements.
It was only when he could make out some of Fuuta’s desperate words that his instincts kicked in.
“Help! Please! Is anybody -- aargk!”
Kazui’s feet were pounding across the prison before he had a moment to think. Everything snapped into focus. His time in Milgram had felt like some strange dream, but now his senses became completely clear.
He followed the noise, now recognizing the sickening sounds of violence and agonized cries between each. Though he could already piece together what was going on, his training had him peer around corners and into cells to be sure there were no other threats. He went flying into Fuuta’s cell.
He had only a second to take in the scene. Kotoko was winding up for a kick -- another kick by the look of it. Fuuta was curled in a heap in the corner, his uniform straps tangled around him. His hands shielded his face. All of which, and the ground below, dripped with blood.
Kazui took Kotoko’s arm, yanking her back before her boot could connect. She recovered much quicker from her surprise than he expected. She shifted her weight around, using new leverage to escape his grasp. As she took a swing at him, he suddenly recalled their earlier conversation about fighting styles.
He blocked blow after blow. Damn, she was strong.
“Kotoko, what is all this? I’m not trying to hurt you, but you can’t --” Kazui grunted as she landed a solid hit. He continued rattling off some typical deescalation attempts, but she didn’t hear a word of it. She hardly even looked at him, keeping her eyes trained on Fuuta as they fought.
“He’s a killer,” she said evenly. “Do you even know what he’s done?”
“Do you?”
“It’s unforgivable.”
“It’s not your call to make!” At last, Kazui managed to shove her outside the cell. She stumbled back. The two took a breath.
She wiped blood from her lip where Fuuta must have struck back. “The warden knows this is true justice. You know it is, too.”
Then, she disappeared around the corner.
Kazui stepped out to be sure she wouldn’t return. He ran back to Fuuta the moment she was out of sight. She wasn’t his top priority.
He found Fuuta mumbling to himself, still clutching his face. Kazui had only seen him with his confident, fiery attitude. He felt his stomach clench hearing the boy whimper in pain and fear. Kazui often forgot how young these prisoners truly were.
“Hey, it’s okay. She’s gone. Hey, look at me.” He gently took Fuuta’s hands, pulling them away to assess the damage. His face twisted at the sight. This was more than he was equipped to handle.
Fuuta’s hands wrapped back around himself. He gasped for air. “She… please… I can't... my eye…”
“You’re going to be alright. Just stay with me.” In a swift motion, he swung Fuuta over his shoulder in a fireman’s carry. The boy cried out, but Kazui was already on the move. He called to Shidou from down the hall.
As soon as he set foot in the common area, he began giving orders. He told Shidou to examine Fuuta's condition, laying him on one of the tables. He demanded the others stay put until he could find Kotoko. He asked where the other guilty prisoners were. Most just gaped at him in shock. Though their delayed reaction was frustrating in the moment, he understood their surprise. He realized it was the first time he’d raised his voice since coming here. He’d always sat back and let the others take the lead; it was probably strange to see a laid back man like him suddenly taking charge.
Yuno leapt to her feet, already ignoring his warnings. He caught her with an arm before she could run out the door. “Oh god, Mahiru!”
“I’ll find her. Don’t leave.”
He turned on his heel and went running once more.
39 notes
·
View notes
laudna’s form of dread is now a manifestation of the sun tree, and no longer the veiled ghost. she’s also seemingly without a patron at the moment, given that we haven’t heard from delilah in a while.
full offense to delilah, she doesn’t need more screen time. i would love it if bell’s hells actually managed to stamp her out of laudna. i’m sure they could make a full storyline in arc 3 about squeezing her for information on the assembly and fully purging her, but i think it would be cool for laudna to go somewhere else with it. to feel safe drawing on her warlock powers and to know that she’s no longer the contingency plan of the person that she was collateral damage for.
the idea here is that laudna starts drawing on the sun tree. it doesn’t quite hit the qualifications of a celestial patron even though it was blessed by pelor, so i don’t know how it could be made into a warlock patron without homebrew. also. celestial warlock is heavily based on light and radiance, so you’d get a fun little juxtaposition of a shadow sorcerer pulling on something that makes her do radiant damage. i would probably pull a few druid spells, but that feels like it’s encroaching a little bit on fearne & orym’s territory, so maybe not.
think about it. when you die, your body starts to feed the earth and decompose. the sun tree was dead/dying in the presence of the briarwoods, and came to life again during the revolution against them. it lived in her head just as delilah did--perhaps after being raised, and knowing it can talk, laudna can make conversation with something else that lived in her head for years.
i think its request would be to plant saplings of it, the way keyleth did in zephrah. give the sun tree a chance to spread beyond whitestone and take in the light of other places. funny little way to do this: laudna lays down & goes to sleep at night--in the morning she has to disentangle herself from a bed of roots.
31 notes
·
View notes
I have thoughts about the theme of disability in realm of the elderlings, but to be honest, I read the books over such a long course of time that it's difficult to remember now much of how it was handled in detail.
mostly, Im thinking about the pervasive idea of "uselessness", from fitz's nigh constant internal monologue in farseer and tawny man, to the fool's opinion of themself in f&f, to the end of burrich's life, to kennit after the sea serpent.
in some areas, the commentary is a clear result of ableism, espcially in fitz's case. his self worth is almost entirely contingent upon his ability to Serve the Crown, and he feels that he cant do that effectively if he can't fight or Skill with proficiency.
in other cases, it is an idea presented far more through how the narrative is constructed. with kennit, for instance, the loss of his leg and the "feebleness" that afflicts him after the sea serpent attack is the beginning of his fall from power. it is during this time that wintrow truly begins to pull control of the ship and crew away from him.
and it even occurs with nonhuman characters. during the rain wilds, we are continuously being asked, what is the point of a dragon that cannot fly? is it even worth saving their lives? and from tintaglia and icefyre, are they even Real Dragons?
theres some interesting conflict in the ways different disabilities are handled and how they are used in the narrative. notably, no character was (naturally) born disabled. all were Made Disabled in some way- fitz and the fool through torture and poison, the sea serpents through natural disaster, wintrow through abuse. even thymara and the other rain wilds denizens, who were in fact born as they are (and can be considered disabled under a social model, and some few in a medical model) were Made disabled by their unwitting association with dragon magic.
I dont really have a specific point to make, and completely dissecting the topic would require an entire essay that I dont have the time or inclination right now to write or find references for. I guess Im just saying theres a lot about it to consider and Im not really sure what it all means
15 notes
·
View notes