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ranchstoryblog · 16 hours
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Ranch Story Community Q&A Volume 3: Igusa Matsuyama Returns!
Igusa Matsuyama, the legendary artist behind the Story of Seasons series since the original 1996 game has once again agreed to a Q&A featuring questions from fans from around the world! A big thank you to all the members of the community who helped make this possible.
Some aspects of the text have been altered to match localization people are familiar with. (Japanese names to English names, for example: Bokujou Monogatari (牧場物語) was formerly localized as Harvest Moon and is now localized as Story of Seasons, etc). Images were not part of the original text and have been added as a visual aid. Though we translated as many questions as we could, we did not include questions involving personal information or regarding unannounced releases. Please understand.
If you would like to read our original correspondence (in Japanese), that will be provided in a separate post.
Additional cosplay photo provided by Foxface from our community Discord.
Translations: @artycharmy (correspondence, outline) Editing and Clean-up: Jerome, @artycharmy, and @regularcelery
——— Anonymous asks: What is the relationship between Jamie and the Harvest Goddess?
Igusa Matsuyama: Jamie was treated as a fairy or spirit. I'm sorry, but I'm not sure if there's any points that link them and the Goddess.
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Editor's note: the term Matsuyama uses is "妖精."
Tomato asks: I would like to ask about what their inspiration was for the outfits designs in the original release of harvest moon another wonderful life. Since I got reminded of the girl clothing brand Mezzo Piano when looking at the I love Kuma/I love bears outfit.
Igusa Matsuyama: I remember the only thing I thought of was using Spring-like colours! (All designs were made with seasonal colours In mind) When I knew that Daachan, who was planned to be used in a lot of events, wouldn't actually play a big role in the game, I put him on the T-Shirt so he could at least get some attention as a mascot-like existence.
Pansy asks: If you were able to create your own game for the Story of Seasons franchise, with no rules or limitations whatsoever, what do you think it might look like?
Igusa Mastuyama: Since I love dogs, I'd like to try making a Story of Seasons that's set in a world just full of dogs. Though that dream of mine probably won't come true.
Anonymous asks: The look of Story of Seasons has changed a lot over the years! What would you say is more challenging to create - simple designs, where you have to work with very little space, or complicated designs, where you have to consider many little details?
Igusa Matsuyama: A long time ago there were a lot of things you weren't able to replicate in video games. There were constraints for things like the number of colours and patterns for hair styles and clothes. It was difficult to work around those constraints, but at the same time a lot of fun. Nowadays, it's the complete opposite. Now we can design anything with hardly any constraints. And unlike a long time ago, now I'm asked to make more complicated designs, like patterns and decorations. However, if it's a big request, sometimes I run into quite a lot of trouble when designing. They each have had their own difficulties.
Anonymous asks: Hello, Matsuyama! Thank you for bringing the worlds of Bokujou Monogatari to life for many years. Your art has had a huge influence on me!
One of my favorite candidates is “Rock” from “A Wonderful Life.” I’d love to know any particular influences for his character design from 21 years ago, and his new design for the remake.
Igusa Matsuyama: I was told that he was a young, wannabe playboy, so I somehow ended up with that sort of design. For the remake, I made his clothes a little looser without changing his design, so he'd look even more playful. I, too, wanted to avoid changing him as much as I could as there are other people among the staff that also like the original for his “Rockness”. So, he got that makeover after everybody shared and checked their opinions with each other.
Jerome asks: On page 130 of the "Special Comic" manga there's artwork of Super Famicom characters that have never been printed anywhere else. Do you or Marvelous still have these? It would be great to see them in more detail in the future some time.
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Igusa Matsuyama: They're all characters that appeared in the SNES version of "Harvest Moon." Nina's parents, Ellen's mother, Ann's father, Maria's parents (The mayor couple). I'm sorry. My SNES illustrations have gone missing...
Raven Bloom, Ryan, and Moth ask: How did you feel when your designs for the men in A Wonderful Life were repurposed to be bachelors? What do you think of the changes made to the bachelors in the remake of A Wonderful Life? I miss the “Bruce Campbell” look Matthew used to have.
Igusa Matsuyama: Matthew (マシュー) is Masshu (マッシュ) in the Japanese A Wonderful Life (Editors note: Charmy made a careless mistake when translating the questions, sorry Matsuyama san 🫣) When I first heard this name, the first thing that came to mind was Evil Dead's protagonist, Ash. You're right. I designed him after Bruce Campbell. I still love Bruce Campbell today. When Wonderful Life was under production, I had heard they weren't going to make a girl version, so I designed him not as a love interest, but as a quirky character. Knowing that he'd appear in the remake as a marriage candidate, I redesigned him as a character that would be liked by many. I hope you can enjoy the game for its nostalgia, as well as for being a shiny, brand new release.
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Salmon Axe and Anonymous ask: I personally adore Doraemon x SOS game. Are you interested in working directly with or collaborating with other franchises in the future? And is there a series outside Story of Seasons you would like to work with now as a guest artist? (Could it be Pokemon?)
Igusa Matsuyama: I've loved Doraemon manga since I was a kid! Working as a guest artist? Hmm, I'm happier being the main illustrator, so nothing in particular comes to mind. I enjoy a lot of games in my free time, such as Fallout, Far Cry and Border Lands.
Anonymous asks: Even though we never see his face, was there ever a concept of how Woofio would look without his costume?
Igusa Matsuyama: I designed Woofio as the being that is Woofio, so there's no design of him without his costume.
Idris asks: Your style has upgraded a lot over the time to match the trends. Do you think you will ever go for an old school look (early HM) for a SoS game again? What do you think is the secret to your art’s charm?
Igusa Matsuyama: What I'm particular about when designing for Story of Seasons is making characters with head/body proportions and an atmosphere that go well with that release. First, I listen to the client's request then think of a design according to that. These days, game visuals have gotten fancier and fancier, so there's not many opportunities for characters with short proportions to make an appearance. To me, what's important when designing is "playfulness." More so than "pretty" or "cool" and such, I get attached to the character, have fun making the character. I find joy in character creation itself.
MacGyver asks: Yasuhiro Wada has shared some interesting stories about how chaotic the original game's development was. Is there anything interesting you remember from around that time? 
Igusa Matsuyama: Now it's a memory I can look back on and laugh about, but I'm not sure how much I can talk about it so please forgive me. If Wada hadn't been there back then, then "Harvest Moon" wouldn't have become a thing.
Toyberb and Anonymous ask: There’s a lot of different cow designs now, which is your favorite to draw?
Igusa Matsuyama: I've loved drawing animals since I was a kid, so I love all of the cows. Although the easiest one to draw is the cow with the big nose.
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Anonymous asks: Were there any games where you made designs for protagonists of genders that did not end up available to play as? (Like a girl protagonist for Save the Homeland/Hero of Leaf Valley or a nonbinary protagonist for any game before A Wonderful Life)
Igusa Matsuyama: There's so many designs that got scrapped, but as far as I recall, there's not really many where that character's setting itself was scrapped. (Excluding Thumbelina, mentioned below)
Koharu asks: Were there ever any character designs made for other older SNES characters like Ellen for 64? Some magazines had Marie with blue hair, like the SNES character, so it made me wonder if she (SNES Maria) was meant to also be there at some point.
Igusa Matsuyama: I'm not in the position to make settings or scenarios where characters from other games appear, so I can't say, but I like the idea of older characters making an appearance!
Amina/k0iisu asks: Hello! I really love Hiro’s design specifically. Could you tell me a few facts about him/his design that might not be well known information? Thank you so much! I love your art :D
Igusa Matsuyama: Thank you very much! Hiro is a future doctor, so I tried to make them look as much like a doctor as I could. Also, to make him look friendlier, I designed him as your average everyday boy you'd see in the neighbourhood. He doesn't have a flashy face or hairstyle, but he's one of my favourite designs, too. I wrote this in the guidebook too, but what I like about him is the Asian flair I added to his clothes and the spot of colour around his feet.
Bunbun asks: I'm excited for the Nendoroid that was announced of Claire! I hope there will be ones of HM64 designs too. Since you have a lot of figures on your blog, how does it feel to be able to add one of your own characters to your collection? Are there any of your other characters you hope will get figures of?
Igusa Matsuyama: A nendoroid of Claire! I'm looking forward to it too, but when is it going to be released? If it's possible, I'd like one of Woofio.
Editor's note: Preorders are open for Nendoroid Claire now!
Chickee asks: A purple-haired princess character was rumored to have existed in Harvest Moon 64, but she didn't make it to the published game. Did you create a design for this character?
Igusa Matsuyama: That's probably Princess Thumbelina. Wasn't she Incredibly small? What I designed didn't end up being used. Speaking of HM64 characters, I pushed for them to include a pet turtle, but in the end it only appeared as an ornament. For A Wonderful Life, I asked for a turtle to be included again and designed a tortoise with a scarf, but it didn't make it as a pet and appeared only as a wild turtle that walks around the pond. I'm waiting for the day they finally include a pet turtle in the game.
emery flower147 asks: omg  I saw the pics where the AWL girls are in a team and Muffy has a shotgun and stuff? Do you think any other characters would work in a cool team like that?
Igusa Matsuyama: For the Friends of Mineral Town guide book, I had the five girls, Popuri, Marie, Ran, Elly and Karen work hard as Harvest Sprites. Also, for the guide books, I drew Pete (The old male protagonist), Sarah (The GB version female protagonist), and Claire doing whatever I wanted them to. I don't know if you can call it cool or not, but it was fun being in charge of that.
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Ixur asks: A lot of the PoOT character designs for the regular villagers seem more popular than the marriage candidates in my region. Is that something that's been noticed by you/Marvelous in Japan? Lars, Clemens, Beth, and Misaki for example.
Igusa Matsuyama: Marvelous doesn't really talk about that sort of thing so I'm not sure if they're aware of it or not. I don't do social media so I'm also not sure which characters are popular. I'm happy as long as the characters are liked. The design on Lars’s shirt is modeled after my beloved dog, so I’d be especially happy if you like his shirt too.
Anonymous asks: What do you think about people cosplaying your designs?
Igusa Matsuyama: It makes me very happy! I'm no good at sewing, so I really admire people who can make their own clothes. It's an honour having the designs I made be made into real clothes, and I think it's great to have fun acting out the characters.
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Afro Fae asks: When creating designs for characters, how do you settle on a specific color palette? Do you take color meanings into account with a character's personality or do you go purely off of feeling?
Igusa Matsuyama: I keep in mind the overall colours the client asked for while designing. Sometimes I propose a new colour when I think there's one that fits better. I'm also careful when choosing colours and everyone's traits to make sure it's easy to tell which character is which when seen from a distance. However, in the cases of families and such, I do the opposite and give them all a common colour to give them a sense of kinship.
———
From all of us at Ranch Story, we'd like to thank Matsuyama from the bottom of our hearts for answering our questions again! Whether a fan has only just discovered the series or has grown up alongside it, so many people have loved these characters and worlds that Igusa Matsuyama brings to life, so it feels truly special to be able to have this opportunity. We'll end this article with Matsuyama's own words, as well as a parting gift.
Igusa Matsuyama: I'm so glad I could answer your questions again. I'm the one that should be saying thank you. It means the world to me knowing that everyone enjoys my illustrations! I added an illustration as thanks. I'll keep up the hard work!
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Video
Its okay they could call me on a rotary faster than i could explain to them I’m old enough to know what a rotary phone is
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dymitre · 2 months
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Okay.... HEAR ME OUT!
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homefryboy · 6 months
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Ya ain’t supposed to mate
(commissions open)
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priyajoyyy · 2 months
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Sexy
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Meangirl!Clarisse La rue x Karen!newgirl!fem!reader
It’s Halloween and you get invited to a party by your new friend and cheer captain, silena. While drunk you bump into Clarisse, and obliviously don’t understand the looks she’s giving you.
This is inspired by a request here
And also inspired by the party section of my Meangirl!Clarisse la rue x newgirl!reader concept
Warnings:
Lowkey toxic!clarisse, bullying, drinking, alcohol abuse, mentions of being high and drunk, clarisse kisses reader while they’re both drunk, could be considered dubious consent, I’m cringing myself out while writing at describing kissing 😭😀
You weren’t looking where you were going when you stumbled into someone’s chest, grabbing onto whoever it was before you fell and stumbling out apologies.
Clarisse watched your cute little mouth pout as you did so, looking up at her and your eyes widening at who you were leant against.
She looked at your wide little pupils for a second. You were certainly having fun at your first party at your new school.
You tried to step back, stuttering out more apologies as you realised you’d fallen onto Clarisse.
You hadn’t been at the school long, and you were drinking as hell right now. But you’d seen and heard enough about Clarisse to know that she wasn’t someone to mess with.
She watched you, in your tiny little skirt and low cut top, mouse ears on your head being the only thing that showed you were actually attempting to wear a costume.
“Can’t watch where you’re going little bunny?” Clarisse asked sarcastically, raising her eyebrows at you with a mock pout.
Forgetting of your instincts to run away, you tilted your head with a pout, “I’m not a bunny”
“Awe you’re not?” Clarisse asked with a smirk, watching as you shake your head profusely.
“What are you then sweetheart?” She asks, reaching her hand up to touch your eyes before bringing it down to tuck hair behind your ear, making you blush.
“I’m a sexy mouse” you said plainly, tilting your head to the side again with her hand stop resting on your hair, “duh”
She laughed at that, taking a piece of your hair and twirling it in her fingers. You watch and after a minute you begin quietly giggling along.
She grabs your hand then, your eyes widening in drunken confusion as she pulled you throughout the crowd of people at the party, making your way towards the staircase.
You stumbled behind her, watching the faces of the people you passed blend together, you gained a cup of drink on the way, not really knowing where it came from.
Once you reached the top of the stairs and across the hallway Clarisse dragged you down, you went to take a swig of whatever was in the cup you found, Clarisse snatching it away before you could.
“Give that here” Clarisse said harshly, discarding the cup on a random surface and pulling you into a bedroom.
You frowned at the action, to which she rolled her eyes and spoke to you as if you were a child, “you can’t drink random alcohol you found in the kitchen of a random Halloween party”
You didn’t respond to her other than with a frown, your eyelids beginning to feel heavy and urging you to walk past her and towards the bed in the centre of the room.
You stumbled over and collapsed on the thing, curling up with a random teddy on whoever’s room this is bed.
“Get up” Clarisse said, looking at you from the end of the bed, “I didn’t bring you up here to sleep…”
“I’m tired” you mumbled out, the words muffled by the pillows.
“Too tired to make out?” Clarisse asks, you could practically hear the grin in her voice.
Your head peaked up from the pillow almost immediately, looking at her to see if she was making fun of you again or being genuine.
She smirked deeper at your change of heart, making her way onto the bed until she was kneeling over you on the bed, your head and body turning to meet her gaze as she approached.
“Do you wanna make out?” Clarisse reiterated, watching as you get flustered by her words, nodding at her in response.
“Words bunny” Clarisse said to you, her hands reaching your hips as her leg went over your body, now straddling you.
“Yes” you mumbled out, shivering under clarisses touch and leaning towards her face.
Clarisse leaned in and began kissing you then, her hands making their way up to your head from your hips, gripping into your hair as your own reach to cup her face.
You continued kissing, leaning back into the bed as her tongue made its way into your mouth, and your hands curled around the back of your head.
Her right hand grinned your hair slightly, and her other moved to the pillow beside you to keep her upright.
Clarisse parted from you for a moment, giving you a second to breathe, watching you smile up at her cutely.
“You’re so pretty” you drunkenly slur out with a wide smile.
Clarisse laughed in response, leaning back down to kiss you.
Taglist:
@slaggylemon @yourmom-25s-blog @l0veshellarcelia
Hope you enjoyed it and this is similar to what you meant!!
Bare with me on updates on series’s and fix’s atm, I’ve got some uni work to get done unfortunately 😭 and I’ve had some family stuff going on so I’m probably not gonna be posting as often as I’d like :)
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mysharona1987 · 4 months
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She literally can’t comprehend that plastic surgery is often for more than silicone implants or lip fillers.
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jolee · 2 months
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It's still valentine's day. Do u believe me.
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seagiri · 3 months
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pokémon people
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ragmothy · 2 months
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Karen
probably one of my long lasting cartoon crush (#. - .#)
anyways just a little quick artwork i made today testing out textures!
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petday · 7 months
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kuro93 · 7 months
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Mermaid Melody Pichi Pichi Pitch ~ Rakuten Collection Stickers Transparent ~ Official Arts ♥
Scanned and edited by KuRo93
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sekaiichi-happy · 3 months
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A harmony colored with everyone's heartbeats as they overlap will not stop ringing, and won't stop the sparkling. We'll get back our Paradise ♫ MMPPP E52, Kodou ~Perfect Harmony~
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deoxysacid · 1 year
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more redesignsss
lance is actually holding a spear. everyone calls it a lance and he gets mad at them
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adokle · 7 days
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Mean Bean Coffee Machine
Mean Bean Machine... ...but Agent Stone, and also Pre-Quill comic So Mean Bean Machine, but versus Stone's colleagues pre-Mean Bean Coffee Cafe takeover to determine who is the master brewer. And with Coffee beans instead of beans/puyos.
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bibvck · 10 days
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You guys must be so excited. A little girl.
9-1-1 7x05: You Don't Know Me
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