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#ladies of the forest
solomanta · 2 years
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TIARRA - IELELE
Se mișcă pădurea cu foșnetul aiurea,
Aprinde luna, ascultă furtuna
Și vântul în zbor prin părul lor,
Noaptea tăcută pașii le frământă.
.
Sunt ielele, ielele, nebunele,
Ielele, ielele, nebunele.
.
Și trupurile lor pe pământul gol
În iureșul jocului, la lumina focului,
Se mișcă pădurea cu foșnetul aiurea,
Aprinde luna, ascultă furtuna.
.
Ca prin vis te cheamă la ele,
Nu te uita în ochii lor,
În mintea ta te îndeamnă la uitare,
Nu te lăsa cuprins de visare.
.
Pașii lor în noapte se-aud printre șoapte,
Umbrele lor se coboară ușor,
Se pierd în zare, rămân doar lacrimi amare,
În urma lor te topești de dor.
....
The Ladies of the Forest
(Or; Wicked Fairies)
.
The forest moves
With a strange rustling
The Moon shines
The Storm listens
.
And the wind in the air
Through their hair
The silent night
Steps scare them
.
They are fairies,
Madness (that brings madness)
fairies,
crazy fairies
 .
And their ways
On the empty place
In the middle of game
At the light of the fire
 .
The forest moves
With a strange rustling
Moon shines
Storm listens
 .
They are fairies
crazy fairies
fairies
crazy fairies....
......
FOLKLORE
The iele are feminine mythical creatures in Romanian mythology. There are several differing descriptions of their characteristics.
Often they are described as faeries (zâne in Romanian), with great seductive power over men, with magic skills and attributes similar to nymphs, naiads and dryads found in Greek mythology.
The iele are said to live in the sky, in forests, in caves, on isolated mountain cliffs and in marshes, and reported to have been seen bathing in the springs or at crossroads. From this point of view, the Iele are similar to the Ancient Greek Hecate, a three headed goddess of Thracian origin, who guards crossroads.
They mostly appear at night by moonlight, as dancing Horas, in secluded areas such as glades, the tops of certain trees (maples, walnut trees), ponds, river sides, crossroads or abandoned fireplaces, dancing naked, with their breasts almost covered by their disheveled hair, with bells on their ankles and carrying candles.
In almost all of these instances, the Iele appear to be incorporeal. Rarely, they are dressed in chain mail coats.
The effect of their specific dance, the Hora is similar to the dances of the Bacchantes.
The iele are said not to be solitary creatures, but gather in groups in the air, where they can fly with or without wings; they can travel with incredible speeds, either on their own, or with chariots of fire.
The iele appear sometimes with bodies, at other times only as immaterial spirits.
They are young and beautiful, voluptuous immortals, their frenzy causing delirium in onlookers, and with bad tempers, but not being necessarily evil.
They come in groups of three or seven.
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maviyenot · 3 months
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rhlpixels · 2 years
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She welcomes you to her forest with open arms (っ´▽`)っ
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crimson-chains · 2 years
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Princess Mononoke is my favorite Ghibli movie ^^
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whispersobliviate · 1 year
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Ferdinand Keller , Lady Absinth (1901)
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luna-loveboop · 7 months
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Currently obsessed with the idea that the boys go to Time for love advice, since "he's married so he knows this stuff right?"
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I mean they couldn't recognize a wedding ring??? And neither did he???
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And time was saying this in his youth I mean cmon
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Twilight: So ancestor. What would you do if like. Malon left to another world and never came back
Time: ... bro Malon called me fairy boy and then we were married like what
Hyrule: So uhh old man. How does one. Meet a girl.
Time: By speaking to her I guess? Or not, Malon did the talking for me
Hyrule: riiiiight...
Wild *no tact*: Hey so like... what if your redheaded wife who's name started with M died.
Time: what?!?!
Wild, undeterred: but like before she proposed.
Time: ...
Wild: and you don't remember if you would have said yes. What's your advice for dealing with that?
Time: ... vent to a fairy?
Warriors: hey old man
Time: no no no not this one asking me please
Warriors: how do I get women to stop coming after me. So I can ya know. Choose without war trying to force me into relationships
Time: I can safely say I've never had that problem captain
Wars: of course not *smirks*
Wars: ok but seriously how do I make them go away
Time: ... wear a wedding ring so they think you're taken, I've got a shiny extra
Time: no no why- they won't stop, I don't know how to do love!
Time: ok well at least I have legend. That kid would never ask for advice, I'll sit by him.
Legend: so old man.
Time, looking forward to a normal conversation: yeah?
Legend: hypothetically, what would you do if you found out Malon didn't exist.
Legend: And her whole world didn't, but it did, and now it doesn't
Time: ...Excuse me for a minute.
Time, writing a letter as fast as he can: MALON HOW DO I GIVE LOVE ADVICE THEY THINK IM WISE
Malon: lol
Happy Valentine's Day guys, have a headcanon :P
The boys go to Time for love advice and Time spouts whatever wise-sounding bs he can, before shoving them all on Malon for therapy when they visit the ranch
Art and comic by Jojo @linkeduniverse! :D
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flowerytale · 1 year
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D. H. Lawrence, from Lady Chatterley’s Lover
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olenvasynyt · 1 month
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Forest House headcanon? If anyone cares?
The Forest House has indoor lighting that matches the Autumn Court aesthetic: hollow tree trunks that glow! Root chandeliers! Fae light mushrooms! Petrified wood lamps!
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burythecarnival · 11 months
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👻🍂🦊 ghost fox 🦊🍂👻
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thatsbelievable · 1 year
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shy-sapphic-ace · 11 months
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List of queer books I read, loved & recommend!
(There isn't any particular order, I wrote these as I remembered them)
Master Of One - Jaida Jones & Dani Bennett (mlm, fantasy, very cool worldbuilding and magic system, funny, cool characters)
Legends & Lattes - Travis Baldree (wlw, fantasy, very soft & chill vibes)
The Priory of the Orange Tree - Samantha Shannon (wlw, high fantasy, cool worldbuilding, kinda reminds me of LOTR but with more dragons and feminism and lesbians)
Even Though I Knew The End - C.L. Polk (wlw, supernatural noir, cool 1930s detective story with angels & demons, I loved this one!)
The Love Interest - Cale Dietrich (mlm, science fiction, very cool concept)
The Darkest Part Of The Forest - Holly Black (side mlm, fantasy, cool fae lore)
The Weight Of The Stars - K. Ancrum (wlw, not quite science fiction but space stuff is involved, lovely and complex characters)
Aristotle and Dante Discover the Secrets of the Universe - Benjamin Alire Sáenz (mlm, fiction, very nice in general, there is also a sequel)
The Gentleman's Guide to Vice and Virtue - Mackenzi Lee (mlm, historical and vaguely fantasy, nice story but I preferred the sequel honestly)
The Lady's Guide to Petticoats and Piracy - Mackenzi Lee (wlw, the sequel to the one before, more fantasy elements than the first, asexual main character!!)
Gallant - V.E. Schwab (no romance, but in the background one of the characters(?) uses they/them pronouns, very cool dark fantasy vibe)
Stranger Than Fanfiction - Chris Colfer (gay main character, trans main character, coming-of-age, nice book)
Simon vs. the Homo Sapiens Agenda (yes it's the Love, Simon book, mlm, fiction, pretty nice)
They Both Die At The End - Adam Silvera (mlm, sci-fi ish but mostly fiction, cool ideas, but the ending is sad! Very amazing book though, I haven't read the prequel yet)
The Seven Husbands of Evelyn Hugo - Taylor Jenkins Reid (wlw, bi main character, historical fiction, cool story, just a neat book in general)
This Is How You Lose The Time War - Amal El-Mohtar & Max Gladstone (wlw, sci-fi, very cool time travel stuff!! and very beautiful, it felt like reading poetry most of the time)
One Last Stop - Casey McQuinston (wlw, background trans & pan & queer characters, sci-fi or fantasy idk, but time travel, I loooved this book, great)
The House In The Cerulean Sea - TJ Klune (mlm, fantasy, THIS BOOK oh my gosh you should read it!!, just cute and lovely and good)
Under The Whispering Door - TJ Klune (mlm, fantasy, this book is also sooo amazing, great character development and awesome relationships and stuff, it's been a while since I read it but it was so good)
In the Lives of Puppets - TJ Klune (mlm, ace main character!!, sci-fi, now THIS is found family, oughh feelings. argh, tj klune you’ve done it again, a human and his family of funky robots… I love them)
And They Lived... - Steven Salvatore (nblm, fiction, about gender identity and learning to love yourself, read it a while ago but it was very nice)
I Wish You All The Best - Mason Deaver (nblm, fiction, about finding your identity and people who care about you, very cute and sweet)
The Song Of Achilles - Madeleine Miller (mlm, historical, very good in general)
Carry On - Rainbow Rowell (mlm, background wlw in the third book, fantasy, it's a trilogy, basically Harry Potter if it was gay and also better)
Silver In The Wood - Emily Tesh (mlm, fantasy, very pretty, lots of fae stuff and lovely descriptions, it has a really good sequel too)
Pretty much anything by Alice Oseman (all cute and lovely and great, though I've only read Radio Silence so far I hear only good things, Solitaire is on my to-read list)
I Kissed Shara Wheeler - Casey McQuinston (wlw, fiction, it's been a while but I liked this book)
The Falling In Love Montage - Ciara Smyth (wlw, fiction, this book was so cute and funny and deeply emotional it made me Feel way too many things, I'd definitely recommend it)
What Big Teeth - Rose Szabo (a bit of queerness all around, fantasy, werewolves and monsters, this one was pretty cool!, lots of original ideas for the world/character building)
His Quiet Agent - Ada Maria Soto (mlm, asexual, fiction, about like spies but this book was so gentle and sweet I wanted to cry in the best way possible)
Some By Virtue Fall - Alexandra Rowland (wlw, historical fiction(?), theatre drama!! rival romance!! duels!!, a very good read in general)
Don’t Want You Like a Best Friend - Emma R. Alban (wlw, historical fiction, I’m not usually one for regency romances, but I really liked this!!, very cute and lots of drama, and there’s a sequel coming out soon!)
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dailydccomics · 1 year
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Lady of the Forest in Dark Knights of Steel #5
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yo i found these four freaks outside my house, what cat food brands do u guys recommend
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sleepyniusance · 9 months
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what if smol?
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queenaeducan · 3 months
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In Defense of Spirits
Or, alternatively:
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I. Introduction
Spirits are one of my favourite parts of the Dragon Age lore, but they didn't start that way! Initially with Origins the various demons I fought I considered little more than cannon fodder, enemies put in my way to cut down so I could move on with my mission. With the introduction of Justice in Awakening and Dragon Age II coupled with Merrill’s alternate perspective also introduced in the latter, my feelings about them started to change. Solas and Cole crack those feelings wide open come Inquisition, and when replaying the games I found myself questioning the motivations of encounters with people I once considered one-note enemies.
I wanted to compile a list of these alternate readings of the various spirits we meet throughout the series, starting first with Origins. I'll be detailing some common themes and, where it’s appropriate, to defend their actions. This list is not comprehensive as there are some encounters I don’t consider significant or interesting enough to mention, although if someone’s curious about a particular spirit I’m happy to oblige. For the purposes of clarity, if I use the word “spirit” I am still referring to all denizens of the Fade, whether they call themselves Pride or Compassion. I may use the word “demon,” as a treat.
The purpose of this retrospective is to reflect upon the motivations of the spirits we kill through the series and how I think Bioware successfully created a world where, in this instance, we were sucked into their preconceived biases regarding spirits. And hopefully to make you feel as bad as I do when I’m forced to kill spirits who probably are better people than my player characters. I am also not arguing that everything I put forth here was intended by the writers. I have the reach and flexibility to pull out threads they didn’t expect me to.
Finally, this won’t be an exhaustive examination. There are a lot of spirits and some don’t invite discussion on my part.
II. Analytical Lens
There are several recurring themes that will crop up when I’m recontextualising the motivations of the spirits throughout the series. We’ll be going over these in detail as we talk about individual spirits, but for now:
The Veil is a construct. There was initially no barrier stopping them from moving back and forth freely, and in many ways their desire to manifest physically outside the Fade is a natural inclination. The problem being that going there and back again isn’t as easy as it once was.
They don’t understand this world. Again, I think the presence of the Veil exacerbates this. Time and again we see spirits who do have enough will to manifest safely have difficulty adjusting. 
Trying to help hurts. Spirits can’t sicken with Blight or the common cold (that we know of), but intense emotions or cruel intentions can twist them from their purposes. Those who reach out in the honest urge to help may find themselves burned, sometimes through no fault of either party.
Their design encourages dehumanisation. For lack of a better word, considering this is a land of elves, dwarves, qunari, and so on. Many of the spirits we’re asked to empathise with are humanoid, with those we are at odds with being more likely to be monstrous or animal in design, making it easier to justify why we need to choose violence.
III. Dragon Age: Origins
Mouse
Mouse is among the first spirit players will meet in Dragon Age, depending on whether or not they play the Mage origin or not. Narratively he is meant to introduce the player to the role spirits often play in the lives of mages, that is to say: an evil that is not always self-evident. He tells a sympathetic lie, presents himself as someone who was once in a position like the protagonist currently is, and wants to make sure they don’t end up like him, only for it to be revealed that the entire reason he’s there is to possess them. At least, nominally that’s his role. A second pass at Mouse’s actions does raise questions as to his true intentions.
Throughout the test Mouse encourages two things within the protagonist: their self-worth and their questioning of the ritual. The former makes sense, he is ultimately revealed to be a spirit of Pride and so to stoke the protagonist’s own pride may inflate their confidence to a point where they can’t see the potential harm in dealing with him. Still, in a society where magic is feared and mages prisoners, there is something radical in encouraging that in someone. Especially when paired with remarks Mouse makes where he questions the logic of the Harrowing itself:
“It isn’t right they do this, the Templars. Not to you, me, anyone.”
This is one of the first things he says to you, and is one of the first pieces of Circle critical rhetoric in the entire series. From the perspective of the protagonist at the time, it would seem he’s referring only to apprentices, but is he? Spirits are drawn into the Harrowing as much as mages, ostensibly willingly with the promise of a body to possess, but we see in rituals such as the one that drew Wisdom into the world that the Circle isn’t above shackling spirits into doing their bidding, be it as a means of protection or garnering information. Once inside, they’re subject to the will of the apprentice, who have been taught to fear and mistrust the Fade since they were first brought to the Circle. So is Mouse expressing bitterness about the situation of the apprentices, or is he looking at the situation as being equally unfair to all involved?
Furthermore, what’s most interesting about Mouse is he never actually tries to possess you. He makes some requests, which Surana or Amell can’t agree to, but even if you avoid catching onto his game for as long as you can it never goes farther than that. He reveals himself as the final test and before the Harrowing ends he dispenses the to-be Warden a warning:
“Simple killing is a warrior’s job. The real dangers of the Fade are preconceptions, careless trust… pride. Keep your wits about you, mage. True tests never end.”
A piece of wisdom, if you will.
I don’t believe Mouse ever truly intended to possess you, although it’s impossible to tell if he truly would or not without the ability to agree to his bargain. He gives up the game too quickly, with the Warden only needing to vaguely doubt his story before he reveals it. By following the Warden through their Harrowing he helps them successfully bargain with spirits like Valor and Sloth and safely introduces the idea that not everything here is as it seems. Rather than being purely a Pride demon, I think Mouse is a spirit of Wisdom influenced by the Warden’s preconceptions towards what some might call the darker aspect of the values he represents. 
While I don’t think it’s out of the realm of possibility that Mouse was exactly what we’re led to believe, nevertheless I believe it probable that spirits aren’t always gleeful participants in the Harrowing and that the rite is damaging to them as well as the apprentice mages.
Desire
We go now to another spirit from the Circle, specifically the Desire demon we meet in the Broken Circle quest. When we come across her she’s possessed a Templar and letting him live out a fantasy of having a wife and children. When the Warden and their party come across her, she argues that she’s giving him what he wants and doesn’t see the harm in it. Upon my first playthrough I took this as a lie and killed her, although it was difficult not feeling bad, as from the perspective of the enthralled Templar he died defending his family from bandits. To him the Warden was unequivocally the bad guy, and it’s tragic thinking about what his final thoughts might have been.
As for Desire herself, I think there’s an argument to be made that she simply didn’t see a difference between her making a life for herself and the Templar all within his head and a physical, lived life. We see in Inquisition especially, where we talk to more spirits, that the nature of the physical world is as alien to them as the Fade is to mortals. Command wonders out loud why the rocks do not move at her command, and Cole asks Varric to talk to his shoelaces for him because they “don’t listen to him.” They existed in a world where will mattered more and where dreams were real, so it stands to reason that to Desire there is no discernable difference between giving him what he wants for real and dreaming it.
Interestingly, you can choose to let them both go, and we get no indication of where they go from the Circle. Leliana also approves because she thinks what counts is that he’s happy. Personally I don’t feel there’s a right option in this quest as either leaves the Templar in a tragic spot, but I do think the Desire demon’s motivations aren’t as evil or manipulative as they seemed on my first playthrough.
Lady of the Forest
The Lady is perhaps the first spirit in the series given a more complicated character than “spirit good, demon bad.” We have Valor in the mage origin, Wynne’s spirit of Faith, etc, but they aren’t given much characterisation and their benevolent nature is taken as a matter of fact. We have a biased introduction to her, we see the damage she has done to Zathrian’s clan and hear his side of the story. We go into the forest to carve the heart from her chest.
But when the time comes to actually speak with her, his bias and deception is plain. She has all the trappings of a demon: summoned at a point of great tragedy, as a tool of vengeance, enacting a literal curse upon Zathrian’s enemies. Yet now she is an advocate for non-violent solutions, only compelled to violence by desperation (she sent letters but Zathrian left her on read) or by the player’s encouragement (potentially). I do think this was an end she worked towards, and didn’t come by naturally, saying to the Warden at one point:
“Then the time has come to… set our rage aside. I apologise on Swiftrunner’s behalf. He struggles with his nature.”
While she is speaking of Swiftrunnher, given she is the curse’s origin, I think the same could be said of her nature (as it is her curse). Zathrian implies much the same, saying to her:
“Your nature compels it, as does mine.”
I think it’s very likely that had we encountered the Lady those hundred years ago when she was first made, she would have been to our eyes a demon, rather than the semi-benevolent force of nature she appears as in-game. Interestingly, her outward nature doesn’t change if she is compelled to kill the Dalish. She isn’t thrilled, but neither is her nature twisted. She’s pretty quick to move on, afterwards. Of the major spirits in DA:O, I do think she is an outlier in the series. Killing her is the bad option, especially when a mutually beneficial solution is forced upon you. She also has a stronger presence of mind than many of the other spirits, perhaps accounting to her age and the fact that she is tethered to the world through not only Zathrian but her ‘followers.’ It’s fitting that the Dalish quest is the one where a spirit is presented not only sympathetically, but (as far as I can tell) exclusively referred to as a spirit whether they are doing right or wrong.
Rage
We meet many Rage demons in Origins, and throughout the series, but the spirit I’m referring to are the ones we meet in the Alienage’s orphanage. The recent site of a massacre, the orphanage is now home to a spirit of Rage who attacks those who enter. Rage, I thought, was a curious choice, when Despair and Terror exist. Although the fact that they probably didn’t want to make a new spirit model for this one sidequest would probably explain it on a development level, but then I wondered— whose rage?
The spirits don’t seem to embody the rage of the people who massacred the orphanage, or even the rage of the victims. They tell the Warden and Ser Otto that they “do not belong here” and one is furious that the party has killed “my brood.” I think the presence of the spirits here is indicative of how helpful or benevolent spirits can be twisted by the horrors of our world, that they were drawn by the misery of what happened at the orphanage and upon witnessing it they became enraged. They are ultimately protecting nothing, just an empty building that’s probably best torn down or cleared out, or whatever the elves of Denerim’s Alienage decide they need to properly mourn. Yet as we walk through the building the screams of children still play around us, it’s still happening for its current residents.
In the final encounter of the quest, the Rage demon targets and kills Ser Otto (assuming those mabari you encounter like two minutes in don’t get him first, like they do for me every time if I’m not paying attention) first out of your entire party. It makes sense, although his motivation was pure, he is representative of the human justice that allows horrors like this, and what’s more— how many orphans were taken from the orphanage’s midst by people wearing armour just like his, never to return?
The rage demons had every right to be angry, even if their anger manifested in a harmful way. The tragedy is that, outside of Denerim’s Alienage, most people weren’t.
IV. Other
These are spirits whose roles I don’t have much to say about, for one reason or another.
Kitty. I don’t have much to say about Kitty, who as a reminder is the spirit held captive in the basement of Wilhelm, the former master of Shale. Given Kitty can agree to not possess Amalia, content simply to be free of the basement, and then doubles back on that promise once you complete the puzzle, I don’t have the highest opinion of Kitty. However, can I do want to point out that Wilhelm held Kitty captive in his basement for decades for his research. Research which, by the way, was to find ways to prevent mages from becoming possessed. A little ironic that he essentially possessed a spirit to do so. I want to point this out only because I think it highlights how spirits are casually used by people and at no point do we stop and wonder what decades of being locked up in a basement outside of their intended realm of existence might do to someone, even a metaphysical someone.
Herren. The merchant and life partner of the blacksmith Wade, who may have made your Warden some nice armour from all those endangered dragons they killed. In the Darkspawn Chronicles Herren is fought— as a desire demon. Gaider says this is not canon, but he doesn’t even go here anymore, so instead I’d like to put forth the idea that Herren is a desire demon taken physical form who lives out his existence peacefully (if somewhat grumpily) with his eccentric husband. I have no evidence of this being a fact, in fact I have the opposite of evidence, but I like my version better, so.
The Grand Oak. I think everyone with a modicum of taste likes this guy, but I do think he's an interesting lens to look at how spirits in Elvhenan might have lived. I like to think all of them had a period where they just vibed as a tree for a hundred years or so.
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storge · 4 months
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ISHIHARA SATOMI as Asaoka Mio Nemuri no Mori (2014) dir. Doi Nobuhiro
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