How do the girls get along
Pretty great actually!
Jenny and Kim are very good/close friends, since they met relatively early compared to others (they actually met each other first out of everyone, then others at one point and another) and had a shared adventure sometime after the ends of their respective shows (wink wonk).
But, their first meeting was not actually very um, positive. There was some conflict, but after it was resolved both of them gained a very solid friend for life!
Jenny, was glad to meet someone else (beside Brad) who treated her like a person/normal teenager (instead of an 8th wonder of the world or a freaky robot) and not to mention she got a fellow superheroine girl friend! After Misty, she kind of missed having someone like that to kick butt with (considering that like, 70% of her friends are dudes) or just hang out.
Kim was fascinated by Jenny, not because she is a robot (tho she does think its pretty cool) but because it kind of gave her a contrast to her own life in a weird way? Like, Kim was a normal teenager who got into superheroing on accident and just went with it, while Jenny was created with a goal of being Earth's defender but rebeled to have some sort of normal life. And now they both live those weird semi-normal lives, that led them to meeting each other.
Jun is around 5-6 years their junior and while they met each other much later on, when Jun was a little older (like not 11-12 age of the show), she still kind of looked up to them and both Jenny and Kim felt an instant kinship with the girl.
Before she met Jenny and Kim, Jun only knew a couple other guys as fellow heroes/magical protectors (guess who ;D lol), and while she had plenty of female role models (Ama/Jasmine being the most prominent) and friends, she kind of enjoyed meeting some cool older superheroines to bond with! It also helped that despite the age difference, both Jenny and Kim never looked down at her when it came to superheroing/fighting, but respected her abilities and expertise (considering that Jun was practically an apprentice to her Ama since at least 8-9ish of age, when her powers first awakened, she has a lot of experience).
They both are kind of like cool older cousins to her, who travel a lot for their work and come visit to hang out often and tell/share stories about their adventures. Their and her lines of work while similar, also run in completely different circles (human/interplanetary vs magical/supernatural), so its always a treat to hear about the things they do.
(And yes sometimes she feels jealous about the fact that both of them get to travel all over the world, and despite the developments, more often than not she has to stay town locked and limit her excursions to magical realms.)
Silly thing, but Jun absolutely adores Jenny, for one simple fact that she can travel to space just like that (she and Danny, fellow astronaut/space fans, share that, despite the fact that Danny kinda can travel to space just like that too.)
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Can you expand on what you mean by Baron being "too cool" to really fit a horror monster? It's a very interesting concept and I'd love to hear your thoughts. Is it that they're too active/involved/tangible and it detracts from their scariness?
I feel like I should preface this with a wall of disclaimers lmao 1/I am a hardcore, down-to-the-marrow, avid, deeply sincere horror enthusiast, esp. horror creatures. this usually means my mileage is vastly different from the average populace's, and my scaredy bone has been disintegrated by longterm exposure. most things in a piece of horror media won't scare me! so I practically never use that on its own as the scale to talk abt horror experiences, but when something does scare me it's always a special occasion to be treasured. 2/canon d20 is never really meant to be horror horror, and for good reasons: it doesn't fit the company's output, it takes a kind of carelessness in production estimation that is always a huge risk, it's often vulnerable in a way that kinda goes against how TTRPGs usually facilitates vulnerability, and for most people it's just! stressful! d20, even with the "horror-themed" seasons, generally just plays with horror tropes and stays focused in its goal of being a comedy improv tabletop theater show. 3/fantasy high's chosen system is DnD, which as I've mentioned before is before all a combat-based game system, which means the magic circle of play is drawn based on stats that facilitate and prioritize combat. want or not this affects every interaction you have in the game, and given fantasy high's concept from the ground up (everyone's going to school of DnD stuff to get better at DnD) it's doubly relevant. 4/This Is Fine I have no quarrel with this. my meters are internal, I do not ask this show to be anything it doesn't advertise itself to be, and what it is is fucking great! I like it! when I expand on this ask's question it will be like a physicist going insane in a lab. that's the mindset we're going in with.
disclaimers done. my stance on horror as a genre is that it's a utility genre rather than a content genre or a demographic genre; it is the discard of narratives. it's the trash pile. horror, above being scary, is about being ugly and messy, it's the cracks on the ground any story inevitably steps over to stay a genre that isn't horror. the genre's been around long enough to develop a codex and a general language that medias and makers and enthusiasts of the genre can use to talk about and build onto, but if you go into individual pieces there's really no unifying Horror Story. one person's beautiful life can be another's horror story, it's just how it is.
this makes The Monster a deeply intriguing piece of the genre. thing is a monster is in a decent percentage of any story - it's just when the antagonist force steps into something past a certain line traced out in the story's world. monstrousness is in pretty much every western fantasy story, it's in any story with a hero and something to vanquish or win; more than anything it's a proxy of that thing up there. the line in a narrative's world. the monster is the guard of the unknown lands, where heroic, civilized people don't tread.
what does this mean in the context of horror? the genre is about that perceived lawlessness, that "unknown land" so to say. we're in the monster's home. that's the literary context that we often walk into a horror piece with; the monster knows more than you about where you are. it may not understand you, but it holds more information than you, and with that it moves swifter than you, has more covered than you, and is more assured in its existence in this context than you. it's a struggle to catch up to it, it's nigh impossible to get one over it, and you're never sure it'll 100% work, because you just don't have the information necessary to.
with that framing you can kinda see where I'm coming from here: horror's often about the breaking of rules. I always think a monster's most effective when it breaks well-established rules of both existence and visual storytelling. think Possum (2018) or Undertale's Omega Flowey or the Xenomorph Queen - unique change in medium, unique change in graphic, unique change in design language, etc. in that sense I actually really like how canon baron plays out: they don't really function like anything else in the fantasy high universe, the bad kids have not managed to kill them when they've felled literal gods, their domain in fhjy literally introduces new mechanics to encompass their existence! from an experience design standpoint they slap mad shit. BUT! I can't help finding their character, like as a character riz (and the other bad kids, eventually) interact with, to be very... coherent? in design. this is kinda hard for me to articulate in words, it's more often a sense you get once you've looked at enough of these scrumptious fuckers, their general design and the way they show up is just kinda too clean, so to say. always kinda newly made? fresh unboxed. it, once again, makes sense for their lore - they are looking for more about themself from riz - and their function - they're an antagonist in a game experience, they're meant to be interacted with in a way that produces results and meshes with the existing magic circle - but that shininess takes away from the implied history they should have dominion over and the person they're haunting doesn't.
from another angle there is kinda something there about how put-together canon baron is as a concept; the domain they call home is riz's deep-seeded fears, extremely vulnerable things he's drawn borders around to quarantine and refused to walk into. things that from his perspective would irreversibly shatter certain pleasant fictions his world is built on top of. canon baron, While Extremely Cool, I feel is kinda too neat to connect with and signify the apocalyticized mess that'd result from this paradigm shift. the part where they're in riz's briefcase and looking through every mirror is Very Cool And Fucked Up! but ultimately the show draws a line around them as well, by making game-physical, tangible spaces they're in (the mirrors and the haunted mordred manor) and put riz and the bad kids there only when they need to confront stuff. riz is meaningfully narratively away from baron's unknown land for most of fantasy high.
with that and all of my disclaimers in mind my conclusion here is if canon baron wants to be a Horror Monster they'd have to cross way more lines. be a Lot more invasive. hence (holds up my class swap baron like a long cat)
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[read on ao3]
"You okay?"
Lydia has her elbows on her knees. Sitting in the waiting room of Deaton's clinic, her blue dress paradoxically bright against the bland color palette of the room, she's a contradiction unto herself. She looks tired and shaken. She looks glad to be alive. She looks unprepared to believe that being alive is going to last.
"I've been worse," is how she answers him. Then, "I've also been better."
Stiles takes the empty seat beside her.
"Feels like we're always hovering in the middle there," he offers.
Lydia nods. "Ethan and Aiden are going to be okay."
"Thank God," Stiles deadpans. "I would have been heartbroken to lose them.”
Lydia gently shoves him. "They did the right thing in the end. They're not that bad."
Stiles only hums, drumming on his knee with restless fingers. A deafening silence crowds them in. Stiles reflects on the events of the last twenty-four hours and finds them alarming when compressed into such a small time frame.
"What's on your mind?" he dares to ask, after the quiet is almost insurmountably heavy. If Deaton is still in the exam room with the twins, they're being very quiet. Suspiciously so. Something for Stiles to check on, once he's done checking on Lydia.
Lydia who is smoothing out her dress with a persistence that could be called obsessive. Every motion creates a new wrinkle, and every time, Lydia flattens it under her thumb.
"Oh, you know." Her tone is light, but her twisting fingers betray just how uneasy she is. "Thinking about how the last time I was sitting in this waiting room, you were dead for sixteen hours."
Stiles takes that one to the solar plexus, though he's not sure how else it could be taken.
"I wasn't…really dead. It was more like a long sleep. A long, icy sleep."
"You stopped breathing." Lydia stares lasers into her knees. "You didn't have a heartbeat. Deaton kept saying it was okay, that this was normal, that if something was really wrong we would know, but he was lying, I could tell. He wouldn't let us near you guys — he said he didn't want us interfering with the process." A fist forms in her lap, creasing the folds of her dress. "Sixteen hours. I didn't eat, I didn't sleep. I just sat here. Waiting. Hoping Deaton wasn't full of shit."
"And he wasn't," Stiles says, morbidly upbeat. "We came back!"
"You don't get it," Lydia says, sounding angry and scared and deeply wounded all at the same time.
Stiles frowns. If she would just look at him, maybe he could read her expression, but he can't tell what she's thinking from the set of her shoulders. "So help me get it."
Lydia breathes out, out, out, expelling air like it's a toxic gas.
"Humans have a reflex," she says in a small voice, staring through her palms. "It prevents them from drowning until the last possible second. The survival instinct is so powerful that it overpowers the breathing instinct, even when holding your breath becomes excruciatingly painful. It's called—”
"Voluntary apnea," Stiles says dumbly.
Lydia looks up at him and nods once. Her green eyes latch onto his.
"You told me once that death happens to the people around you," she says, biting her lip. "I can't imagine how it must have felt to be in that ice bath…but can you imagine how it felt to be the one holding you down?"
Stiles is too dumbstruck to answer.
"I killed you. I did that. It doesn't matter that it was temporary. I didn't know that, we didn't know that for sure. I held you in that water until you died, Stiles." Her hands tremble. "You were dead for sixteen hours because of me. I was a murderer. For sixteen hours."
"Whoa whoa whoa, hey," Stiles says. His 'Protect Lydia Martin' instinct is back online and the alarm is blaring. He grabs her hands in both of his, keeping them still and warm.
"Okay, first of all, you didn't murder me. It was consensual drowning! If anything it was more like assisted suicide." Lydia glares. "Not helping. Right. Sorry. Um, but secondly, and— and way more importantly, Lydia, yeah, maybe you temporarily killed me, but you also— you brought me back to life."
She’s unmoved, he can tell, so he shakes her gently. "Yeah. You did that. Look, anyone can kill me. I'm not even six feet of fragile bones and zero muscle mass, and my best friend's a freakin' werewolf, okay, killing me is not impressive. Bringing me back? That takes something else. Something special, and only someone who—" He tries not to stammer but his tongue sabotages him, "who cares about me enough to bring me back to life could do that, and honestly, those are in short supply, so yeah. Maybe you were a temporary murderer, but you were also a savior. My savior." He smiles weakly. "And I wouldn't have it any other way."
Lydia holds his gaze. She holds his hands, too — not passively but decisively, clutching them like a lifeline, like she's the one who's drowning. Reflecting once again on the past twenty-four hours, it occurs to Stiles that he is not the only person for whom that stretch of time has been alarming.
"That's certainly a nicer way of looking at it," she yields softly. Then she shakes her head. "But it doesn't change the fact that in order to save you, I had to kill you." Now she weaponizes that arresting stare, seaglass green pinning him to his seat. "I'm never doing that again, you understand? I can't."
"I wouldn't ask you to."
"You don't know what it was like," she murmurs — seemingly talking to herself now, more than him, anyway. "Watching you. And I couldn't do anything. I couldn't do anything but sit there."
Something niggles Stiles's brain, that feeling he gets when a few different threads braid themselves into a discernible pattern. The emotional tether. Lydia's remorse. Sixteen hours of sitting and waiting.
"Sitting there was exactly what you were supposed to do," he realizes, also half to himself. It gets her attention anyway; she frowns at his conclusion. Stiles goes on: "An emotional tether, Deaton said, someone to bring us back, I didn't really get it, how that could work, but you just said it. You all just sat there. For sixteen hours. You waited. You stayed, so I had someone to come back to. The way only a tether could do. Think about it, right? If a fisherman casts a line and then walks away from the fishing pole, it doesn't matter whether he hooks a fish because no one is there to reel it in."
"Are you comparing yourself to a fish?"
"We were underwater, I was thinking about water, it was the first metaphor that came to mind, give me a break,” Stiles says defensively. "My point is, sixteen hours is a long time. Long enough to get bored, to lose faith, to give up and walk away and pronounce us dead. But you guys didn't. You didn't."
"Deaton said—”
"You just told me you thought Deaton was full of shit. But you stayed anyway, right?" Stiles presses, looking Lydia in the eye. "You had a feeling. Or maybe you just believed. Whatever it was, you stayed. That's how you brought me back. You thought you weren't doing anything, but you were doing the most important thing." He squeezes her hands. "You were waiting for me."
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