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#like she is his BEST FRIEND and that cannot be overstated enough
comradekatara · 1 year
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listen to me carefully. a key part of toph’s arc is going from dismissing sokka outright bc he’s not a bender to thinking that he is the coolest person ever. you do not understand toph if you don’t get this.
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Steddie Upside-Down AU Part 48
Part 1 Part 47
The nostalgia of the morning cannot be overstated for Steve. Sure, the fight over the bathroom is more cramped than it used to be, and Eddie’s much grumpier in the mornings than Tommy’s ever been. And yeah, Eddie doesn’t have enough spare toothbrushes, so Steve has to fake disgust when Carol snatches his out of his hand and starts brushing her own teeth with nary a rinse-off.
Carol digs through Eddie’s drawers until she finds a shirt ripped up enough that tucking it into yesterday’s jeans looks like a purposeful statement instead of a walk-of-shame look, ignoring Eddie’s squawking. Steve does the same, and by the time they stumble into the morning dressed and ready, Eddie looks like he’s adopted a couple preps he’s converted to his demonic metal ways. It’s Carol’s hair – too perky by halves. 
And yeah, Uncle Wayne is sitting at the table, eyebrows raised like he’s trying to figure out the minutiae of the three of them coming out of his nephew’s room bright and early on a random Tuesday morning. Sleepovers at Steve or Tommy’s never involved any sort of parental oversight, and one’s at Carol’s involved everyone sneaking out of the window to avoid the breakfast table all together.
“Didn’t make enough toast,” Uncle Wayne mutters tiredly, even as his eyes vertifiably twinkle over his mug as he looks between the three of them before settling onto his nephew.
Eddie, never a morning person even on the best of days, slumps down in his customary chair, thumping his forehead down on the table with a groan. 
Carol scoffs, scooping up a piece of toast and eggs onto one of the two empty plates laid out, glaring at Eddie as she takes a ferocious bite. Then, seemingly remembering her manners, she smiles over at Uncle Wayne like butter wouldn’t melt and sweetly says, “thank you, Uncle Wayne.”
Steve goes to the counter, shoving two more pieces of bread in the toaster and waiting impatiently for them to pop back up. 
Behind him, Eddie’s near-snoring into his eggs, snuffling. Steve turns around, smiling as Uncle Wayne elbows him in the ribs. “Introduce me to your friend, boy.”
“Not my friend,” Eddie mutters. Steve turns back force the half-baked toas up and out of the toaster impatiently just as Eddie hurriedly continues, “but this is Carol Perkins! Steve’s–”
“Best friend,” Carol says. Steve slides back over to them, leaning against the fridge to watch the show, unwilling to slink off into the living room when there’s a show to be had. He eats both pieces dry, choking it down with a glass of orange juice he pours from the fridge.
He downs the cup, wiping his juice-mustache, before meeting Uncle Wayne’s judgemental eyes. “Don’t have room for another stow-away.”
Carol chokes on her eggs as Steve laughs. “This one will be leaving,” he says.
Everyone ignores Eddie grumbling quietly under his breath. “Aww, Stevie,” she says, pouting up at him and lowering one of her eyelids mockingly. “You trying to get rid of little old me?”
Steve rolls his eyes, turning his back to rinse out his juice cup before putting it carefully on the rack to dry. “Whatever,” he mutters, walking past the table to go snag their backpacks from Eddie’s room, stomping out of the trailer with a called, “bye, Uncle Wayne!” to wait for the other two by the van.
Eddie comes stumbling out, clearly being pushed along by an unmerciful Carol. He slides into the driver’s seat just as Steve’s buckling his seatbelt. Instead of settling down in the back, Carol sits between them on the floor, bickering with Eddie over what cassette they should play.
When they park, Carol barely waits for the van to come to a complete stop before jumping out and skipping off, blowing a kiss over her shoulder just before she melds into the mob that is the student body at large.
Steve and Eddie sit in silence for a moment, reveling in the silence, like the echoing quiet after a bomb has gone off. Or when the cops come, and someone cuts the music at a party.
“What a freak,” Eddie says. He sounds like he can’t decide between being impressed or disgusted by her, unsure where he’s going to land.
Steve laughs, sliding out of the car himself, following in Carol’s wake. The day passes, Steve rides the wave of it, a buoy on the waves that never quiet settles into one spot.
It’s not Carol who sits at their table at lunch, but a Nancy-less Jonathan. Steve smiles absently at him as he squeezes between Steve and Eddie, eyes shifting over to his old table. Carol’s already there, whispering heatedly into Tommy’s ear. He looks sullen, eyebrows pinched and mouth sneering the way it always does when someone tells him something he doesn’t want to hear. Carol smack him with the back of her hand, hard in the arm until he leans away, full-on scowling as she continues to scold him.
It doesn’t take a genius to guess the topic of their conversation, especially after Tommy’s eyes lock with Steve’s across the busy lunchroom. Their gazes hold. Tommy looks serious, sad in a way he rarely is, even more rarely lets show in public. Steve’s heart shudders, the long-buried desire for the past rearing its head.
But then Jonathan leans into him, whispers, “I think we should tell someone,” and Steve glances his way.
When he looks back, Tommy’s turned away entirely, slamming the contents of his tray into the trash as he stalks out of the cafeteria entirely. Steve looks back to Carol, who meets his eyes with a snarl on her face, shrugging, like she’s indifferent to Tommy’s reaction. Steve sighs, looking away.
“Tell someone what?” Steve asks quietly.
Jonathan leans closer, lowering his voice even further. “About your weird powers,” Jonathan replies, the “duh” silent but heavily implied by his tone.
Steve scrunches his nose up, looking over Jonathan’s head at Eddie, who looks just as baffled as he is. “…who?” Eddie asks, just as Steve says, “why?”
Jonathan looks back and forth between them, his eyes just as intense as usual. “The lab people contacted Mom,” he says, mouth barely moving. “They wanted to check up on Will, see how he’s doing.”
Steve looks at Eddie over Jonathan’s hunched shoulders. For once, he can’t tell what Eddie’s thinking. Can’t even tell what he’s thinking himself besides a visceral reaction of wrong wrong wrong that makes him want to curl up in a ball somewhere dark and small.
“Uh, they experimented on a kid, dude,” Eddie says, scoffing. “No way in hell should we trust them with any further weirdness.”
“They what?” Steve demands.
Eddie waves his hand placatingly. “Later, Stevie,” he says, not taking his eyes away from Jonathan. “If Mama Byers wants to trust shady government goons, you shouldn’t tell her either.”
Jonathan looks down at the table. Steve notices he hadn’t even bothered to grab lunch before sitting down. He scoots his own food closer to Jonathan, feels relieved when he immediately steals a couple fries.
“But what if she makes him go?” Jonathan whispers around the fry in his mouth. “What if there’s something actually wrong with Will?” Left unsaid, is that if something’s wrong with Will, there’s something wrong with all three of them.
The tight ball of Steve’s emotions curls up tighter, constricting his throat until it’s hard to choke out, “we’ll go with him.”
Eddie squawks, “what?” incredulously, leaning over Jonathan like he wants to shake Steve where he sits. Their friends quiet around the table, staring over at them, attention caught from Eddie’s shocked outburst. Eddie smiles nervously around the table before murmuring from the side of his mouth, “fucking fine!”
Steve slumps, relieved. Disappointed. Stressed enough that his organs are eating themselves inside him.
He eats a fry, like a normal boy on a normal Tuesday lunchtime would do. “Let us know what she decides to do,” he demands.
Jonathan nods. He spends the rest of lunch taking up space between them. A Byers is a Byers is a Byers, but Steve can’t help spending the rest of lunch tugging at the tie between him and Will, hoping the kid is okay.
Part 49
Taglist: @deany-baby @estrellami-1 @altocumulustranslucidus @evillittleguy @carlprocastinator1000 @1-8oo-wtfbro @hallucinatedjosten @goodolefashionedloverboi @newtstabber @lunabyrd @cinnamon-mushroomabomination @manda-panda-monium @disrespectedgoatman @finntheehumaneater @ive-been-bamboozled @harringrieve @grimmfitzz @is-emily-real @dontstealmycake @angeldreamsoffanfic @a-couchpotato @5ammi90 @mac-attack19 @genderless-spoon @kas-eddie-munson @louismeds @imhereforthelolzdontyellatme @pansexuality-activated @ellietheasexylibrarian @nebulainajar @mightbeasleep @neonfruitbowl @beth--b @silenzioperso
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aspiringsophrosyne · 1 year
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Mother Ocean: Fjord And The Mighty Nein.
In anticipation of the upcoming animated series, let's talk about Fjord.
One thing that I cannot stress enough...that I cannot stress enough...is how goddamned consistently Freudian Fjord's story accidentally turned out.
Let's take a look at that, shall we? We'll start with a comparison between Fjord and his Campaign One counterpart. 
Fjord and Grog 
Now as different as they seem, Fjord and Grog's stories have at least one big theme in common. The low-key rejection of toxic masculinity. 
In Grog's story, it's less subtle, but in Fjord's, it's more prevalent.
Grog was the runt of his Herd. When he spared Wilhand Trickfoot, a much smaller and physically weaker man Kevdak saw as worthless, he was beaten and left for dead. Later, it's only with the help of his friends (and specifically a gnome, which I always thought was rather poetic) that Grog could take his uncle down.
Fjord is a half-orc who is unusually lacking in strength. A man who grew up in a world where survival was predicated on a tough façade, and he finds it in the voice and manners of his missing captain and father figure because, as he says, when Vandran talked, people listened. Not only that, but he also gained a Warlock patron who pushed him deeper and more desperately into the act. 
But that's only the first part of his story. When he throws away his pact weapon and, with it, his false affectation, another power becomes available to him.
But he's only able to do that because of the influence of the Nein and what they'd been through together up to that point.
Gender Dynamics in The Mighty Nein.
It really can't be overstated how much of a positive influence the Mighty Nein were on each other. Travis has said on Talks that part of the turning point for Fjord was Beau running back to get him during the King's Cage. Fjord was always frantic not to be a liability. But the Mighty Nein always had his back: when the Shepherds abducted him, Yasha, and Jester, and when they were trying to escape from the Laughing Hand alongside a possessed Yasha. And they still did even after that last pushed him to throw away his powers. 
But even before that: traveling with the Nein Fjord was granted something just as significant. If much more ephemeral. 
Caleb is physically weak, soft-spoken, and secretive; but brilliant, tactical, and highly destructive. Mollymauk is flamboyant, shameless, and genderfluid, no stranger to pain and no slouch in a fight. Cad is introspective, slow to anger, and a little spacey but willing to do grim work.
In other words, none of the men are traditionally masculine, but they all repeatedly prove themselves useful, both in and out of battle. 
It doesn't stop with the boys, either. Jester is probably the most traditionally feminine of the women. She's also willful, clever, not afraid to speak her mind, and the second most physically powerful of the group. Yasha is, among other things, a brutal powerhouse who takes absolutely no shit and is endearingly awkward to boot. Nott is tactless, self-interested, and unsophisticated but in no way dumb. And Beau is...well, Beau. She's crass, blunt, always horny on main, and only needs her fists to beat your ass.
The women, as a whole, are partly traditionally feminine at best. Yet, like the boys, all of them can pull their weight in and out of a fight. 
This might've served as a revelation to Fjord. Who, like Grog, by all indications, came from a world where an untraditionally masculine man would've been derided as useless at best.
This, plus the contrast between Avantika's zealous worship of Uk'otoa and Caduceus' calm surety in his reverence for the Wild Mother is a big part of what allows Fjord to see another way forward for himself. 
It makes Fjord's story that of a man looking too hard for his identity in the typically, stringently, and unhealthily masculine, unable to recognize that what he was looking for could be found by tapping into what he would consider his more feminine side. And this makes obvious sense in hindsight, as the sea is a hugely feminine symbol, and the sea was Fjord's first true joy and escape. 
The Freudian stuff.
So we've got a an orphan who came from a background where traditional and even toxic masculinity to the exclusion of the traditionally feminine was regarded as the norm, who in trying to reunite with a found father figure fell into the trap of a sea monster demi-god that exploits that in order to be freed, who learns from his fellow travelers that there are other ways of being that would still allow him to contribute to the group. This leads him to break away from his upbringing and his Patron's influence to embrace the Wild Mother, a nature goddess that ties both into his love of the sea and his status as a man who never knew his mother. And she is a better fit and a better patron for him and just in general than Uk'otoa could ever be. 
All of that is already a pretty thematically consistent storyline. But then, when we get to the Freudian B. S., the knob goes to eleven. And then pops off. 
Our boy is a hexblade (texblade) warlock with a sword for a pact weapon, and his patron is an immeasurably massive sea serpent that comes to him in, well, the cast joked about it: wet dreams.
Now come on. You can't get any more phallic than that unless you're Jester.
As the Nein travel, Fjord becomes a darker, more provocative presence the longer he travels on his patron's pilgrimage. But when Fjord refuses to open the last seal, Uk'otoa gets pissy. He repeatedly rescinds Fjord's abilities, leaving him and the Mighty Nein vulnerable. Fortunately for Fjord, another entity steps in with an offer.
The Wild Mother.
After Fjord has so long chased after fathers and corruptive masculine coded influences connected to them, he is given relief and eventually power from a goddess. Whose epitaph is the Wild Mother? Who is the goddess of the sea, which is the center of Fjord's life?
But I'm not done yet. If you look at the accidental symbolism inherent to the nature of the godly figures involved here, it goes deeper than that.
Uk'otoa is trying to exert control over the Wild Mother's domain. Specifically over the ocean, one of the most recognizable yonic symbols in our collective thematic history. The Wild Mother, after she pulls Fjord free from Uk'otoa's nightmare and into her dream ocean, even calls the space a womb.
So we have an orphan who found a father figure. In trying to reunite with him, he follows in his footsteps and, as Vandran did, falls under the sway of the same snake: a violent, unwanted invader of the womb of a nature goddess called the Wild Mother. That pushed Fjord deeper under his mask of toxic masculine traits.
And this journey he takes, in which he slowly drops that mask, sees Fjord realigning his loyalty, from the phallic victimizer, to the goddess whose yonic space was the target of its attempted subjugation.
To sum it up, we have a story of an orphan sailor who slowly learns to walk away from his unhealthy relationship with masculinity, which is thematically supported by the influence of his less-than-traditionally presenting fellow travelers and his abandoning an abusive and incredibly masculine-coded patron in favor of a divine figure that is not only, in contrast, a goddess but a mother goddess of the sea at that. This is then also supported by the Freudian symbolism inherent in his pact weapon, the form of his patron, the territory it is attempting to invade to rule, and the nature of the goddess who adopts him into her service.
The fact that Fjord and Vandran were both physically intimate with the same woman was just the cherry on top of the Freudian Sunday, my dudes.
Also, note how big of an accident all this was. If Molly hadn't gone down so early, Taliesin would've never made Cad, and there's a big chance the Wild Mother never would've entered the story. And all this symbolism never would've lined up so perfectly. 
(Though, if Molly had lived and a similar thing had gone down with the Moonweaver, it's worthwhile to note there would've been a familiar thematic lineup, as the moon has its own connection to the tides, the sea, and feminine energy. The same themes wouldn't have been as perfect or overt, but they would've been there.)
It's fucking bananas.
Edited for clarity and less redundancy.
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fic-recommended · 9 months
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Drarry Fics
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Grounds for Divorce - Tepre
(122,217 words / 10 chapters / Explicit)
Tags: Slow Burn, Pining, UST, Anal Sex, brief but all the same enthusiastic rimming, One (1) lemon tree, Accidental Bonding, And I mean like U! S! T!, Jealousy, Deals with Trauma, They both top at some pointron is a good friend, Draco is a Good Cook, Dubious Consent due to the Accidental Bonding, The actual SLOWEST burn, Hurt/Comfort, Have I mentioned UST? Cannot overstate this it's like A LOT, First there's frottage, And then there's more sex, Anal Fingering, Blow Jobs, Hand Jobs, and just a lot of sex, sex on a bed, sex in the shower, sex on the floor, Sex on a settee, In other news they go to Egypt, Teddy is a Small Bean, There is one (1) cat, and one (1) happy ending
Malfoy finds a coin. Harry finds a letter.
A story about histories, a story about families. A story about a lemon tree somewhere in Upper Egypt.
I- hmm. I don’t have words for this fic. It’s like staring at a sunset, tears streaning down your face and asked if you think it’s pretty. Anything you say about it couldn’t do it any justice. Read it. Enjoy the sunset. It’s the best you’re going to see.
Enjoying Yourself, Potter? - DragonGirl87
(10,352 / 1 chapter / Explicit)
Tags: Fluff and Smut, Shameless Smut, PWP without Porn, Surprise Ending
Malfoy walks in on Harry in the showers. Harry can’t seem to forget Malfoy’s face and most definitely not the three haunting words Malfoy uttered… – “Enjoying yourself, Potter?”
Would it really be one of my fic rec lists if there wasn’t a pure filth fanfic? I think not.
Any Instrument - dicta_contrion
(131,102 words / 22 chapters / Explicit)
Tags: HP: EWE, Post-Deathly Hallows, Slow Build, Mystery, Politics, Angst, mental health, Disability, Disability Management, Coming Out, Awkward First Times, Wandlore, Elder Wandlong walks, Magic, Kittens, Happy Ending
Draco Malfoy wouldn't go back to England for anything less than an exceptional case. Being asked to figure out why Harry Potter can't control his magic might be exceptional enough to qualify.
There is just somthin about Draco in this fic that slaps so hard. You know you’ll come to realise that I either recommend a filthy short smut or a very long slow burn fic that fucking destroys you and makes you believe in love at the same time. This fic is no different. Actually this fic is both. Doctor!Draco, intensive reaserch on wandlore (I’m pretty sure the author knows more the Ollivander), Harry being the people pleaser fuck that he is, Goyle is kinda baby?, 10/10 fic
Running on Air - eleventy7
(74,875 words / 17 chapters / Teen and Up)
Tags: Mystery, Drama, Friendship, Slow Burn, Romance
Draco Malfoy has been missing for three years. Harry is assigned the cold case and finds himself slowly falling in love with the memories he collects.
Oh my god. I’ve never read something so beautifully written in my entire life. The verse of this made me want to cry. I sent quote after quote to both my girlfriend and my bestfriend. I just needed them both to hear the beautiful things I was reading. It was so wonderful. I wish I could forget the fic so I could experience it again.
Never Grow A Wishbone - ShanaStoryteller
(123,690 words / 25 chapters / Teen and Up)
Tags: Post War, professor!draco, Professor!Harry, Draco pov, Slytherins Aren't Evil, War is Complicated, Language is cultural, Slow Build, No character bashing, Unreliable Narrator, VERY UNRELIABLE NARRATOR, HP: EWE, Monthly updates, Politics, mostly politics a little everything else, which isn't what i intended but it's what we got, realistic politics, or more realistic than fic usually has, which fills a lot of people with anger i guess
She almost smiles, and true alarm starts to build in his chest. “I’m afraid I’m not here for something so small. Professor Roberts has resigned.”
“Good,” Draco says honestly, “Would you like a list of suitable alternatives? I know a number of competent potions masters abroad, but then of course you’d have to hire another teacher to act as the Slytherin head. I’m afraid you’ve dried up all the half decent Slytherin Potions masters.”
“Not all of them,” she says quietly.
He blinks. She can’t be serious. “You can’t be serious.”
“Gravely,” she says, “Mr. Malfoy, I am not above begging.”
What the bloody fuck. “I don’t even like potions!”
~
Draco returns to Hogwarts.
He has a duty to his blood and his name and his house, and he will fulfill it.
This fic was insane to read. I remember texting my friends that it made my brain hurt. I feel like this fic is canon and it has effected every other piece of Harry Potter media I’ve consumed. Draco is being a pureblood and I agreed with him???? Fanfic made me a death eater??? This fic goes so hard for no reason and it’s a delight and a mind fuck. ShanaStoryteller out here making Harry Potter make more damn sense.
Tea and No Sympathy - who_la_hoop
(70,045 words / 11 chapters / Explicit)
Tags: Slow Build, Draco-centric, Tea Drinking, Swearing, Muggle London, Houses of Parliament, Malfoy Manor, flangst, Family Feels, Muggle/Wizard Relations, Coming Out, Heartfelt Conversations, Sarcastic Conversations, Owls, Competitive Card Games, Falling In Love, getting drunk, Enthusiastic Snogging, Hogwarts Castle, Sex In The Slytherin Dormitory, Frottage, Time Travel, Time Loop, HP: EWE
It's Potter's fault, of course, that Draco finds himself trapped in the same twenty-four-hour period, repeating itself over and over again. It's been nearly a year since the unpleasant business at Hogwarts, and Draco's getting on with his life quite nicely, thank you, until Harry sodding Potter steps in and ruins it all, just like always. At first, though, the time loop seems liberating. For the first time in his life, he can do anything, say anything, be anything, without consequence. But the more Draco repeats the day, the more he realises the uncomfortable truth: he's falling head over heels for the speccy git. And suddenly, the time loop feels like a trap. For how can he ever get Harry to love him back when time is, quite literally, against him?
Baby gorls!! My secret third favorite fanfic trope other then soulmate au and slow burn is TIME LOOP FICS. Draco having to come to terms with being a prick to my boy Harry while falling in love and also being an enigma in time???? Sign me the fuck uppp
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deaneverafter · 3 months
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Literally cannot with so-called "Jensen fans" who will spend all day, every day, obsessing over "the coven", a dozen people who while vile, ultimately have zero reach and can really do nothing to affect Jensen, while ignoring (or worse, defending and befriending) heller cult, who say the same exact toxic things, but more often than that, much worse things, about Jensen. But haha, it's okay because they said they love him, so it makes it okay, doesn't it? Call him ugly, this phobic, that phobic, but end it all with "but I love him, haha", "I say this hateful manifesto with the utmost love, because I want to FIX him", but it's all fine, them saying THE worst things about him. All thousands and thousands of them, and their multiple accounts, spamming every account and post, showing up for every project he does to cause drama, embarrass him. But a handful of bullies that only get any traction when someone else is obsessing over them, now that is the real threat 🙄 That, and apparently, if you hate Jared, it's fine, you can do whatever you want, say whatever gross, damaging things about Jensen, and it's all okay, because "they're on our side" (spoiler alert, they very much are not). And lastly, it's the whole "I haven't seen them say anything bad about Danneel, so they're good in my books". That seems to really set off some "fans". Because when tinhatters or antis say Danneel treats Jensen like garbage, they call that bad behaviour. But when the hellers say the same exact things, Danneel has him worshipping at her feet, Danneel thinks he's nothing, Danneel loves Misha more than she loves him, Danneel's main priority is deathstiel, Danneel wants to force Jensen to bang Misha, they act as if it's all good stuff, yass, Queen. Even though, if true, it would actually be incredibly toxic and downright abusive. But they praise it, and I suppose, that's good enough? As long as you hate Jared, love Danneel and use her to put Jensen down, you can say whatever you want about Jensen, attack him in any way, without any repercussions. Such "Jensen fans" will have your back! Do also notice that every drama, every "controversy" that has come Jensen's way these past couple of years, it came from heller fam and Misha, it wasn't the haters who admit they're haters (despite their best efforts to damage Jensen and his career, they just don't have it), it was the snakes in the grass. Even a huge portion of the things those antis accuse him of, criticize him for, those "social justice issues" come from hellers (for example, their tantrums about the con photographers, calling him a predator, thief, etc. That was hellers who started that, the haters, "the coven" just saw the opportunity and continued it). If you were actually a Jensen fan, that should be the most important thing to think about, protecting him, not about fighting Jared stans, not about backing up "supernatural fam" (wtf even is that, other than a bunch of opportunists leeching off Jensen?). Of course, at the end of the day, everyone's allowed to care about what they want. All I wish is for people to not be hypocrites and put their money where their mouth is. Like, absolutely call out the weirdo haters and tinhatters, etc. But if you actually care about Jensen, have the same energy with hellers and Misha stans being disgusting as well
The priority shouldn't be whether "spn fam" is being overhyped, their importance to the Supernatural story or the show's legacy being overstated. Especially when they've shown they really don't care about Jensen, they don't see him as a friend or even a coworker they respect, Misha and the rest only see him as a way to gain clout, habitually use him to get attention for themselves, to make themselves less irrelevant for just a bit. The priority shouldn't just be is Danneel being worshipped blindly or "respected" (because let's be real, the things hellers say don't exactly paint a pretty picture. Hellers only think they're singing praises, because anything they can use to mock or demean Jensen is a good thing in their books), while Jensen gets treated like a leper, a loser, no biggie. The priority should be, at the very least, is Jensen being treated like a person, being afforded basic human respect. The priority should be, what can I do so people who enjoy mocking him, insulting him, spreading gross rumours about him, don't feel welcome to stick around, so they're not hurting him and his career. It shouldn't be let's defend and befriend them
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crazedobsessedfreak · 7 months
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Not quite sure if it's a hot take or not, but bamon remaining platonic not only made sense for the characters, it also served the narrative best. There is a bias here that I acknowledge considering I will forever and always be a delena, however, I do think that bamon becoming romantic would have been a disservice to the narrative. For starters, I'll just get it out of the way: there is no way that a writer (based on the first six seasons of tvd) could conceive a plot that would make it seem like Damon loved Bonnie as much as he loved Elena. It just wouldn't be possible as nearly everything Damon does he does for Elena; of course, there are exceptions and it's with Elena's love and compassion that he begins to do (what he sees) as the right thing by people like Stefan or Jeremy. This does not mean his love for Bonnie isn't strong or significant just because it's not the same kind of love he has for Elena. In fact, I'd argue that the importance of Damon having different loves cannot be overstated.
Bonnie does bring out the good in Damon (especially outside of his feelings for Elena), but I think attributing all of his growth solely to Bonnie is disingenuous at best. Their time in the prison world was marked by discussions of Elena, she was their tether to reality and each other until their relationship could stand on its own. Bonnie helps Damon become even more human. Without Bonnie's friendship, it's possible that Damon wouldn't have had enough human connections to have chosen to become human with Elena. However, I don't necessarily think Damon brings out anything new or interesting in Bonnie. She has always been good, but also willing to protect herself and her friends at any means necessary (even going as far as almost killing Damon in season two). He doesn't bring this side out in her, it's always been there. Even in season six, as she begins to put herself first (rightfully so), this isn't at Damon's prompting, it's because of him ALSO using her as a means to an end occasionally (this isn't to say Damon is a terrible friend--each time he's asked Bonnie for help it was for the betterment of Elena or others he cared about). As he's stated before, he's, ultimately, selfish. Throughout season six almost every conversation he has with Bonnie is to help him with something, and while he grows out of this it leaves a sour taste in my mouth for a romantic relationship between them. Bonnie deserves someone who will put her first, and that's just not Damon who canonically will never put anyone above Elena when it comes down to it.
Conversely, I /do/ think Elena and Damon bring out something new within each other. Elena, like Bonnie, is willing to sacrifice herself for her friends at the drop of a hat, but its Damon's insistence on the importance of her life that convinces her of this. Additionally, he is the only one who truly sees her and accepts her flaws and all; when she became a vampire, it was Damon who allowed her to grow and change. Even in season one, he saw how unhappy she was cheerleading and forcing herself back into the mold of her life before, and encouraged her to let that old self go. It is through Elena's love that Damon opens himself to other kinds of love. And I don't think this relationship can ever be overshadowed even with chemistry and best friendship.
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maandarinee · 11 months
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hmmm I feel so conflicted about gotg 3, I'm trying to get my thoughts in order
and idk, somehow the movie felt, disconnected?, from Vol 1+2. Tho idk if that's just because of much time passed irl, fucking Infinity War/Endgame (derogatory), or if my tastes just changed in the meantime (I was fucking obsessed with GotG after Vol. 2, y'all)
things I liked:
getting Rocket's backstory (BIG OUCH btw 😭)
Peter calling Rocket his best friend 🥺and his fucking DESPAIR when it looked like Rocket had died 😭
Gamora being acknowledged as her own person, not just a copy of the old one
how well the team works and fights together, they're so smooth omg
one complaint I had about GotG 2 was that they spent so much time arguing. And there was still some of that here, but it's fine now because more importantly there were SO many instances of them loving each other so much!! Verbal acknowledgements! Hugs!! 😭
did I feel Peter/Nebula in this chilli's tonight lmao??? less opposed to that than I would've expected
i love how everyone is as obsessed with Earth music as Peter is 😭❤
and now for the negatives....let's starts with the big one:
THE FOUND FAMILY SPLITS UP ARE YOU FUCKING KIDDING ME??? Fucking HATE when that happens, I should get a trigger warning for that one of these days
Gamora.......idk man. This isn't this movie's fault, I've always hated how she got killed off in Infinity War. Especially considering how GOOD they were, not just Peter/Gamora but the team in general, look at them in the beginning of IW! But also, of course, because of the Peter/Gamora of it all. Fuck they broke my heart, they loved each other so much and now that person's dead
I wish there had been more Kraglin, I feel like he barely got to do anything :(
I miss Yondu.....maybe him being gone is what plays into this movie feeling different from the others?
I always loved how Vol 1+2 were pretty much disconnected from the rest of the MCU, you could watch those without knowing anything else about Marvel....that's gone now :/ (the more time passes the more Annoyed I am about the existence of Infinity War/Endgame)
okay but like back to the gang splitting up:
wtf is peter gonna do on earth, are you SERIOUSLY gonna tell me that after the life he lead, the people he met, the adventures and freedom he experienced, he'd be happy mowing lawns on Earth???? Huh?????????? (like, pop in for a visit, I've always been all for that, but why leave the team for that...........you haven't seen your grandfather in like, what, 30 years or whatever? You can't tell me he's more important to you than your space family)
I cannot overstate enough how much the gang splitting up at the end really sours the whole movie for me, I wanted to love this so much :(
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Frisk Month '22 Day 21 - Free Day!
Frisk and Chara do something important. Their friends give them some encouraging words.
Frisk settles into the machine. It feels like a dentist chair, and makes them feel about five times as scared. Toriel and Alphys are watching them closely, so they do their best to stay calm.
They think about the past few months of tests in Alphys's lab, tense meetings with Toriel, and endless waiting for the news that they wouldn't be able to go through with this after all. Of all the times they imagined what this moment would be like.
They didn't prepare enough for this, they think. But they're ready. They're always ready.
In their mind, they reach out to Chara. "This is it," they think.
*It is. * See you on the other side.
Mom comes up to Frisk and squeezes their shoulder. “Good luck, my children,” she says. Frisk isn’t supposed to move their body around while they're in the machine, so they just smile at her. They hope she can't tell how nervous they're feeling.
“I know you did not want everyone to be in the room for this, but…” She pulls out her phone. “They have a message for you two, if you would like to hear it.”
“Is that okay?” Frisk asks Chara in their head.
* …Yes. “We wanna hear it,” Frisk says aloud. The video starts with a series of clunking sounds as someone drops the camera. Papyrus scoops it up and aims the camera at his face. “HUMANS!!!” He shouts, the speakers distorting. “ON THIS FATEFUL DAY!!! WE WOULD LIKE TO SAY!!!” He aims the camera at his couch, where Sans, Undyne, Mettaton, Maddie, and Asgore are sitting. The monsters shout in unison, “Good luck, Frisk and Chara!” Undyne’s voice drowns everyone out. She adds, “WE LOVE YOU GUYS! YOU GOT THIS!!! Papyrus, gimme the phone!” “UNDYNE, NO OFFENSE, BUT I FEAR FOR THE PHONE’S SAFETY IN YOUR HANDS!” “Okay, FINE!!!” Undyne jumps off the couch and approaches the camera. “You two are some of the coolest, strongest people I’ve ever met, and I KNOW you can do this!!! Feel the power of our hearts beating with you!!!” She grabs the phone out of Papyrus’s hands and tosses it to Sans, who fails to catch it. After a moment, he picks it up. “hey guys, we’re all thinking of you right now. take chara yourselves, ok? been saving that one for a while.” He winks. “My turn!!!” Maddie shrieks. The phone flies out of Sans’s hands and focuses on Maddie’s face, which is emitting low levels of smoke. “You! YOU!! YOU!!!!” She grins fiercely. “Can you feel that? I’m sending Kissy Cutie psychic beams to your location RIGHT NOW!!! Accept their POWER!!! Your favorite doll loves you two! Now here’s your least favorite robot.” Mettaton takes the phone and manages to keep smiling despite Maddie’s insults. “Darlings!! Beauties!!! You’re going on an important journey today, and we are all SO excited to see you on the other side of it.” He winks. “Also, Blooky’s here, and they say good luck as well, but unfortunately, this camera can’t pick up ghosts.” Asgore takes the phone. He holds it so close to his face that only his nose is visible. “Howdy, my children,” he says. “When you are done in the lab, I would love to make you both a cup of tea. I am so excited to see you. Stay determined, okay?” He’s probably smiling, even if the camera isn’t showing his mouth. Finally, the phone is in Papyrus’s hands again. “HUMANS!! WE ARE ALL THINKING OF YOU, AND WILL SUPPORT YOU THROUGH ANYTHING!!! I AM SUPPORTING YOU BOTH, RIGHT NOW, WITH MY MUSCULAR ARMS!! METAPHORICALLY!!! PLEASE IMAGINE IT!” He flexes for emphasis. “NOW GO!!!” The video turns off. “God, they’re really sentimental, huh…” says Alphys. Frisk is grateful to her for not mentioning the tears streaming down their face. “Uh, I don’t have a speech or anything, but, I love you guys too, okay? You're both really important to me, and, uh. H-hopefully the machine works okay.” She looks over to Mom, who’s looking a little misty-eyed as well. “I suppose I should say something as well,” she says. “You two… I cannot overstate how important you are to me. Chara, you were one of my first children, and ever since we first met, you have brought so much joy into my life. Having you back…” She smiles weakly. “Words cannot do it justice. Frisk… I do not know where any of us would be, without you. You are such a wonderful, silly, compassionate, strong child. You choosing to stay with me here on the surface… every day, I am so grateful that you allow me to be a part of your life, and for the rest of time, I will always be here for you. Both of you.” She gets close to Frisk again and dries their face with a handkerchief, which they’re really grateful for because they’re pretty much coated in snot and tears now. They try to nuzzle into Mom’s hand, telling her silently how much she means to them.
* After this, both of us should hug her. * Together. "Okay, are you two ready?” Frisk says “yes”. Then, Chara says “yes” with Frisk's mouth. They’re both ready.
“Okay, well, um. J-just as a reminder, both of you try to feel, uh, REALLY determined while the machine’s on, okay? And try to stay still if you can.”
Frisk remembers how they felt when they fought Asriel. They’re immediately filled with power. They can feel Chara doing the same. Save points start manifesting around the lab, unnoticed by the others. Probably because their determination is being amplified by the machine.
“Alright… it should be quick, j-just a few seconds…” Alphys pulls a lever as Toriel moves away from the machine. “Th-three, two…”
There’s a flash of light, and Frisk splits ap a r t
cold,
quiet,
cracking No
they
REFUSE.
They stay.
They stay determined.
They open their eyes.
Alphys and Toriel are watching them, and… someone else. A child in a green-and-yellow striped sweater is lying on the ground in front of them.
“Urgh…” Chara raises their head and squints at Frisk. “Oh… hi, Frisk.”
------
(Author's note: like 80% of the inspiration for this (besides hearing arrow talk about everyone's favorite kiddos) is the premise of "Let's Do the Mortal Coil Shuffle" by Taliax on Ao3 and a scene from "Risen Up" by paradoxpangolin on Ao3. Go read those!)
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flowerflamestars · 3 years
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okay i’m still obsessed with your idea of nesta and tarquin together!! would you mind giving us a little more on that, like how would they first interact, what would nesta think of him, all of that? thank you so much!!!! 💚💚
I would love to!!!
The important thing to remember about the Tarquin Draft is that is has the same main story as Daylight: Nesta in Day, Nesta the Library, Helion’s grumpy best, best truest friend ride or die companion.
So Nesta doesn’t actually meet Tarquin again until she’s halfway to okay. It’s plotwise timeline closest to where she is in the most recent chapter- feeling at home in her body, really hitting her stride as Librarian, gaining a reputation as just an absolutely formidable force who helps anyone who asks.
There’s been correspondence between the Library and Summer- Nesta, acting as a go-between for Kallias- but remember, no one uses her name. 
So it’s a big surprise when the Librarian arrives in Summer, pulls down her black and gold hood and...there is Feyre Archeron’s face, like a nightmare. Except not- wearier, sharper, older, devastation and salvation like the sunrise after a storm at sea- Nesta, who laughs in Cresseida’s face when the Princess of Adriata calls her a Night Court spy.
Nesta: wouldn’t that require belonging to the Night Court? Try my baby sister, if you’d like to yell about idiotic plans. Where are the books that keep eating people?
Cresseida is so wary, but Nesta, of course, isn’t actually going to leave before handling the cursed trove some Summer sailors pulled from the sea. She’s the Librarian.
Tarquin just...doesn’t want this. Doesn’t want to be proved inexperienced, that he can’t act for his people’s good by a beautiful woman again. But Nesta aggressively wants to help, and ultimately, he lets her.
And Nesta acts nothing like Feyre.
She takes off that cloak of office (listen, I’m picturing like, the coolest wide-legged, sleeveless white linen jumpsuit that has EVER existed, chic but functional), puts on a sunhat that she...magicked into her hand? and stomps into the shallows. Starts pulling sailors souls out of the treasure and hauling them to shore.
It’s terrifyingly efficient. And listen, Tarquin doesn’t give a shit about rank, so he, after some very blushy surprise because no, he did not know he had a competency kink and Nesta Archeron has tiny adorable little freckles on her shoulders- gets in the waves to help.
Nesta doesn’t even look at him.
What she does is save the lives of twelve of his men, pick up the faintly hissing, utterly cursed chest of books that started all this, and ask Cresseida is there’s a room where she can work. 
So they take her to the palace. 
The beautiful ambassadors rooms, windows and silk and the sound of water. 
It becomes clear that the curse is in fact, just a curse, but one that can only be broken under the full moon, which is two weeks away. So Nesta stays, being the only person who can keep that magic from spreading. The only payment she wants is to take the books back when she goes which leaves Tarquin, arms full of the traditional gift of pearls, VERY embarrassed.
But he gets over it. Tarquin is genuinely chill- he has baggage from the weight of his responsibility, of being fooled by the Night Court- but he’s also so, so young. Kind. Curious. He doesn’t want to judge Nesta on the actions of people related to her, and once she proves herself, he doesn’t.
And meanwhile Nesta is like, cool. Cool, cool, cool- I can’t sleep while I’m here, I can’t winnow home and sleep because the Library can’t suppress a curse from hundreds of miles away, I’m not going to steal the books like a fucking thief in the night like Feyre-
So Nesta does a lot of exploring. 
Tarquin comes into the harbor one morning, pink still streaking the sky. He’d been up in predawn doing Manly Boating Things with his navy- he walks through the harbor, lets the sounds his happy people sooth the rush of magic that still surprises him- to shape the sea, to cease the waves, to bend the world, to call the tide- and goes looking for breakfast.
Instead, he finds Nesta.
In line a line waiting for fresh bread and pastries, in another insanely attractive white outfit, looking at the sky. She’s alone- he’d given her guards, servants, knew damn well Cresseida was watching her- holding a basket, drinking coffee with her free hand.
So Tarquin joins her.
It cannot be overstated how genuinely charmed they both are with how normal it is. No death and war between them. No magic drawing them together. No real history- Nesta isn’t Feyre in the slightest- just a man with salt drying in his hair and a beautiful grin, asking if he can buy Nesta breakfast. 
Just Nesta, and the only High Lord she’s ever met besides Helion who isn’t aggressive. As she says, Nesta has as many problems with High Fae men as they tend to her- the siren song of power, challenge called to challenge by her very primordial being.
And listen, Tarquin is a huge, very physical dude. Summer faeries are touchy, in a friendly way. But he also, like Helion, is smart enough to pick up on how screamingly uncomfortable men make Nesta. He doesn’t know why, and noticing it made him feel a little sick- but he’s careful. Kind, funny Tarquin, whose managed in knowing her just a few days to figure out how to approach her without triggering her.
So Nesta says yes. Nesta probably says something snarky as hell about his High Lordly hospitality.
And Tarquin laughs- genuinely, beautiful.
He’s still laughing when they get to humble little window, and Nesta goes still. 
Tarquin clocks it- handles what they’re doing, gets Nesta out of the line of people without unnecessarily touching her. He sort of thinks she’s having a panic attack?- finds a nice quiet bench under a tree. He’s also pretty sure he’s making it worse just by being present, but he’s not going to leave her alone like this- so Tarquin just like, sits on the ground.
Which startles Nesta. She looks up- he doesn’t know her well enough to know what’s going on, so he’s extremely confused when Nesta goes: why is she here?
Tarquin: ???
Nesta: the HUMAN
There’s part of Nesta thinking the worst possible scenarios- what her past and the Night court taught her. 
But Tarquin just like, blinks? Sets down the pastry bag on the bench for Nesta and is says well, she was shipwrecked. A whole passenger ship from the continent last summer- she was going to the North, to start a new business. But she liked it here, and decided to stay. 
Nesta: that human woman, owns a business? Here. 
Tarquin, who’s starting to get what is happening here: Yes. She’s a Summer Court citizen.
Nesta eats a pastry. Nesta, face wry, eventually hands a pastry to Tarquin, who’d seemingly decided she needed them more than he did. Tarquin wolfs it down in three bites, just enough time for Nesta to grumpily confess: I’ve never seen a free human, above the Wall.
Tarquin, haltingly, shyly is like: well, I want it to be different. We all share the same world. Acting like we’re not all the same is how Hybern almost took over- 
By the end of the sentence he’d managed to look up. That was the voice a High Lord, a man who had power and would use it.
So they have this truce, a spark of very real, pretty damned charmed interest. They walk back to the Palace across the whole city, talking.
The next day Nesta is deep in working Librarianing while she’s there- and Tarquin just pops up. Draws as little attention to himself as possible to be like, here. I noticed your hat blew away yesterday? So I brought you a new one. And some coffee. Do you like it cold? Don’t let me get in the way, what you’re doing is important.
What he means by important: incredible. 
It had taken him ages to find her, because Nesta is apparently spending her spare time- does she sleep??- winnowing all over his territory, solving any problems anyone asks of her, bringing books to schools. Talking to regional leaders about what their educational needs are. Chatting with sea monsters so the fishermen understand they’ll be totally safe, so long as they always throw back in that one kind of crab that the baby krackens exclusively eat.
And look, it is a coping strategy. Nesta CANNOT rest by the sound of the sea- but she’d also realized this kingdom her sister had fucked with had been hit so, so hard by Amarantha, and then the war. That she can help, so she will.
But she just kind of stops. Tarquin left as quickly as he came she’s just there like- coffee. hat. BEAUTIFUL RESPECTFUL MAN. It’s not the vibe of her and Helion. It’s flirty but not...pressing? It’s nothing like how any faerie man (see: Cassian) who wanted her has ever, ever treated her and it’s just...so, nice.
He’s nice. Gorgeous. Easy to be around, which Does Not Happen to Nesta ever.
Nesta breaks the curse and leaves. 
Keeps her promise to the schools, visits to sit on the shore and talk to sea monster babies, so much more prodigious now that they have enough food.
Tarquin thinks she’s amazing, and he starts writing to her. For real Lordship reasons, but also just to see what she’ll say- he wants to know how humans live. How his cities could integrate them. Can they use magic? Will they, if it’s available to them?  
Tarquin finds someone- witty, beautiful, so intriguing- who believes in the value of his most difficult dreams. Nesta finds someone who looks at the most fraught, hurt parts of her- humanity lost, a terrible human life, that she still, even now, asks herself sometimes if she can belong, and treats those things as important and integral.
And they fall in love.
It’s a story about a lot of things- Nesta, who drowned to become, learning the whole seas of world will still for her, protect her. Tarquin who does revolutionize his kingdom, and spend centuries counting Nesta’s freckles as they peel and disappear. 
Love of choice. Nesta, in the sun, being adored. Tarquin, who so many people think is foolish, a reckless dreamer, defended by the most loyal person on earth. 
There’s small details i love so much it makes me want to go to the extremely troublesome work of writing them their own story- Nesta inviting the mermaids from the Night Court waters to live in a place no on is afraid of them. Tarquin who is both sort of a golden retriever but ALSO a proud, petty bitch when tried, draping Nesta head to toe in rubies for inter-court events. 
With Tarquin the story really embraces the idea of eternity- of possibility. They’re young, they’re equals in this eternal life. There’s so many years ahead of them, so many things they can do: they have time to go slow, to make changes, to learn each other inside and out as they become the people they want to be.
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Re: Star Wars prequel novelizations - the Revenge of the Sith book is genuinely one of the best things I have ever read and changed my life.
THANK YOU, anon, for reminding me about the Revenge of the Sith novelization.  I just reread it, and my crops are watered, my skin is clear, and — I cannot overstate this — I actually remember why I love Star Wars.  That love has been for too long stolen by The Fandom Menace sucking the life out of those movies to invent a new definition of suffering while digesting them slowly over a thousand years.
Revenge of the Sith by Matthew Stover is one of the greatest works of adventure fiction I have ever read, and it continues to inspire the way I write action sequences and character conflicts.  It does so damn much to transform a movie that is, to be honest, just okay.  There are a couple of big additions from the novel that make the whole Skywalker saga richer, and there are about five hundred little tweaks that deepen the lore in a way that shows that Stover loves Star Wars to the core.
First big addition: having Obi-Wan tell Padmé that he’s in love with Anakin. This is great because yay, queer representation!  But within the specific context of RotS, it also sets up the super-important contrast between Obi-Wan and Anakin.  Obi-Wan, Stover’s novel makes clear, is the quiet and unassuming embodiment of everything a Jedi is supposed to be: he’s selfless, loving, hard-working, and incredibly skilled with the Force.  Obi-Wan falls in love with Anakin, realizes that Anakin doesn’t love him back in that way, and... lives with it.  He spends time with Anakin, supports Anakin, enjoys Anakin’s company, and doesn’t act like the world will end if Anakin isn’t his.
Anakin loves Obi-Wan, in a siblinglike way, and he loves Padmé.  But he’s got a nasty habit of expressing that love through possession and control, through going behind Padmé’s back to “fix” her life without her permission.  Anakin falls in love with Padmé and immediately concludes that he cannot possibly live like this: they must begin a secret relationship, and he must both marry her and remain a Jedi.  Later he destroys the Jedi and eventually Padmé herself because he sees himself as having no way out of that dilemma.
And all the while, Obi-Wan is there in the background.  Also in love with someone with whom he cannot have a relationship, and just… dealing with it like an adult.  Because millions of people are in love with people who don’t love them back, and that’s just how it is sometimes.  It’s selfish to obsess over “having” their love at all costs.  For Anakin, that obsession with saving Obi-Wan and Padmé eventually leads to him killing them both.
When Yoda tells Anakin that he must deal with his fear of losing Padmé through letting go, Anakin takes this to mean “let her die.”  But what Yoda means is not “let her die,” but rather “love her the way Obi-Wan loves you: quietly, selflessly, and with a willingness to do what’s best for her, whether or not that means you get to have her.”  And Anakin never understands that, because Anakin’s view of the world is so intensely egocentric.
Second big addition: updating the Force to explain the Dark Side. Revenge of the Sith, even more so than any other Star Wars, is all about the contrast between the Dark Side and the Light Side.  Here, Stover’s contribution is brilliant; he makes the Dark Side egocentric and the Light allocentric.
Terminology! “Egocentric” in psych refers to the perspective that focuses on how the world affects you and how you affect the world.  At the extreme, egocentric thinking can be believing that a baby is crying in a deliberate effort to annoy you, or that every person in a crowded cafeteria will remember what shirt you wore when you ate there a week ago.  “Allocentric” refers to the perspective that the self is one of several disparate elements buffered around by the world.  At the extreme, allocentric thinking can be failing to realize that others are reacting to your presence, or viewing your own life as one thing you can give to help others.
Stover doesn’t use those terms, but he does describe how Dooku “drew power into his innermost being until the Force itself existed only to serve his will” (p. 64).  Later, Obi-Wan “gave himself to the living Force… the Force moved him, let him collapse as though he’d suddenly fainted, then it brought his lightsaber from his belt to his hand” (p. 285).  Dooku ultimately loses his fight against Anakin because he focuses on how everyone is responding to him, and misses that Anakin and Palpatine are beginning to build an alternate alliance right under his nose.  Obi-Wan ultimately wins his fight against Anakin because he allows the Force to shove him around, and sets aside his concern with both his own life and that of his best friend while fighting for the greater goal of peace.
Not only that, but Obi-Wan’s understanding of the Force moves beyond that of most Jedi.  He compares “the will of the Force” to “the will of gravity,” in essence stating that simply because it is beyond human comprehension doesn’t mean it doesn’t have its own rules.  One can be a Jedi without needing to understand the Force in the same way one can be a pilot without needing to be a physicist.  In RotS, we see that his refrain of “search your feelings” is a way of calling on a Force user to be mindful enough to accept realities that are already evident, if one can only allow oneself to have that knowledge.
Stover also uses these competing perspectives — allocentric and egocentric — to explain why the Jedi Order falls.  The tight control the Order exerts over the Jedi moves them away from the will of the Force and toward the will of the Council.  Its insularity creates a sense of superiority, which is the reason so many Jedi fail to see their clone troopers as threats until it’s too late. Stover tweaks the Jedi Purge scene to emphasize that the only reason Obi-Wan and Yoda survive is because of their selflessness.  Obi-Wan takes the time to befriend his alien mount, repeatedly confirming her well-being, and then she shields him with her body when his troopers open fire.  Yoda respects the Wookie command and puts himself in a position to assist rather than lead the resistance movement on Kashyyyk, meaning that when a fight breaks out between him and his troopers the Wookies don’t hesitate to side with him.  Yoda and Obi-Wan are the only two Jedi who truly give themselves to the service of others, and thus they are the only two to survive the Purge.
...and the million little favors this book does for the movie.
During the opening battle, having Obi-Wan tell Anakin to “use the Force” to fly a narrow trench and having Anakin roll his eyes at such an obvious suggestion.  It’s a callback to A New Hope, but one that drives home how much more the Force is integrated in the lives of Old Republic Jedi than it is in the lives of Imperial kids like Luke.
Fixing the minor continuity error from Episode III to Episode IV — why would Admiral Motti dismiss Vader as following outdated superstitions if there were millions of Jedi within his lifetime? — by explicitly stating that the Sith are considered a dead culture.  Ergo, Vader’s “ancient religion” isn’t the Force in general; it’s specifically the Sith creed.
Making Palpatine scarier and more seductive than he is in the movie.  Stover’s rhetoric about killing even the Jedi children is frighteningly rational and coherent, and he uses it to give Palpatine some stomach-churning speeches while corrupting Anakin.
Using the novel format for all it’s worth.  Stover skims over the physical-comedy elevator sequence in favor of having Dooku and Palpatine discussing their plans for the war.  He only tells us about Anakin’s conversation with Yoda after the fact, in scattered flashes as a panicking Anakin runs through the halls of the Jedi temple.  He gives us intense focus on Anakin’s mindset while trying to land the broken halves of Invisible Hand, less on what the ship itself is doing.  He cuts away from Anakin and Obi-Wan’s final battle, toward R2D2 and C3PO as they struggle to drag a dying Padmé into her ship out of a desperation to find some small way to help her.
Revealing that Palpatine spends the entire story trying to kill Obi-Wan.  This gets hinted at in the movie, but Stover includes several moments throughout Palpatine’s “rescue” from Dooku when Palpatine sets Obi-Wan up to die, and mentions like eight other attempts on Obi-Wan’s life as orchestrated by Palpatine.  It’s a great character addition, that Palpatine assumes he cannot get Anakin to fall unless he first eliminates Obi-Wan.
Expanding Padmé’s role in the movie (set dressing, and later refrigerator filling) by having her secretly organize and launch the Rebel Alliance right under Vader and Palpatine’s noses.
Those are just examples of how Stover clearly knows the Force, gets the Force, and strives to make the Force more internally coherent.  How he sometimes translates, sometimes preserves, and always improves the pacing and tone of the film.
I haven’t even touched on the FUCKING AMAZEBALLS imagery or introspection in the book yet, but this post is getting wicked long, so I’ll go ahead and leave it here for now.  Point is, all y’all should go out immediately and get a copy from your library and/or used bookstore, because Nonny is right and it’ll change your life.
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And now I’ve watched episode 3 of Walker because of reasons. (You guys asked, that’s reasons.) #2
If you guys haven’t seen part 1, go see it immediately. Because of reasons. This time, reasons is Slutty Glitter Cowboy Stripper. No, it’s not a joke.
Yeah, I’m not sure what’s happening either.
I can’t believe they’re airing cowboy strippers in Supernatural’s air slot and Dean Winchester isn’t there. I think this is why they had to kill Dean, because otherwise he would have ripped through the CW’s show layout and appeared in Walker sponteneously, instantly adopting Walker’s entire family and friends as his own and single-handedly implementing the depolicement of the state of Texas, with Castiel rolling his eyes at him in the background while he murders ICE agents at the US-Mexican border.
*slides the CW a twenty euro bill* so I have an idea for season 2 of Walker
Anyway, there’s this lady Walker and Ramirez are doing a stakeout on, a woman called Torreto who is presumably part of some criminal organization since they’re doing a stakeout on her, and who’s bisexual given she was being entertained by a lady and a guy at a strip club. Which is like, fine, not problematic at all, alright.
So the stripper straddles her and is like ~wanna come with me in the back, and she’s like ~maybe another time, and he’s like ~torreto i saw cops outside you probably wanna come to the back with me, and she’s like ~mmm yeah that sounds like a good idea. We were rooting for you, slutty glitter cowboy stripper! We were all rooting for you! Or not.
Meanwhile, Walker has horrible car manners.
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Also, he asks her how her parents were to her growing up, which is a question you normally ask to people you’re not close to when you want to do some small talk. For some reason she brings up a friend she had some ~crazy teen years~ with, called Garrison, which doesn’t make me think of angels in Supernatural, no, I am a normal person.
But then people start coming out of the strip club, but not Torreto. So they go in.
Torreto is not there, so Walker just stops the first person he sees and he’s literally like ~excuse me, do you know if there’s someone in the back. The visual is hilarious
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“Excuse me, sir, have you seen my brother from another show, I suspect he might be here”
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Give me a spinoff about this strip club.
Anyway, the guys answers, “No, why, you two interested?” to which they immediately answer “no!” at the same time, and share a look which makes me think we’re supposed to be like ~~ooh, talking in unison moment! or something...?
Meanwhile their truck gets stolen, and Walker yells that his bobblehead is in there. Cue disgruntled Jared face.
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Oh man. We are at the title card. It’s less than 6 minutes. This will never end.
It was night, now it’s day, and Stella and August are walking around Austin. He’s mimicking David Attenborough, describing the teenagers around them as though he was doing a documentary about animals.
Two girls approach them, bringing up a party that’s taking place tomorrow. She says it’s not the best idea with her court date approaching. The girls are like, your dad can figure something out, he’s an elite ranger or something and also owes you for disappearing for a year. She’s like, he’s being kind of cool, I don’t want to ruin this, and the girls “call BS” because this is like “the best party of the year”.
Ruby, the girl August has been hanging out with, appears and August goes from “nah the party is not my thing” to “I’ll totally be there” in like 0.02 seconds.
I cannot overstate how much I am not interested in high schooler drama.
Meanwhile, at the Walker Seniors’ place, Walker’s parents are preparing the table for a family dinner. From their banter we can infer someone’s who ~is like family although he isn’t “blood”~ is coming for dinner and Grandpa Walker doesn’t like him at all and actually expects the guy to steal their china and bourbon. “It’s been years, could you please give him a chance?” Grandma Walker says, and he accepts, although she grabs the fancy bourbon from behind his back.
Meanwhile, at the police station, all the cops are having a briefing about Torreto, the woman at the strip club. She apparently steals weapons all over Texas and sells them over the border at triple the cost. Remember that Torreto escaped from Walker and Ramirez because she stole their truck while they were inside the strip club. Ramirez is worried she’ll already become the laughingstock of the precinct.
Uh. James plays security camera footage from outside the strip club. Walker and Ramirez’ truck was stolen by Torreto and the cowboy stripper himself.
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Obviously the other cops laugh when Ramirez admits it was her truck.
James tells them to find Torreto, find the truck, and find out who the naked cowboy is.
I have a bad feeling about this.
Then Walker drives home, and as soon as he gets out of his car, you know how in the Supernatural pilot Dean gets into Sam’s apartment and wrestles him before revealing it’s him to ~test if his fighting skills are rusty and laughs when Sam realizes it’s him? Alright, now think intensely and guess how Walker’s like-a-brother best friend is introduced. Think intensely! It’s really difficult to guess!
Something something about violence and male intimacy except this is too ridiculous to, you know, write something serious about it.
“Oh, man!” the guy laughs, lying on the ground where Walker threw him. “The look on your face!”
“You son of a-”
“Oh, c’mon man, don’t talk bad of a mother I never knew.”
I’m facepalming soooo hard. This is the first thing we learn about him (well, after the fact that he definitely stole something from the Walkers’ house in the past), that he never knew his mother!
HOLY FUCKING SHIT
GUYS
I AM SO SORRY
I am faceblind I didn’t realize
THE GUY IS THE STRIPPER
I REPEAT
THE “DEAN BUT IN JARED PADALECKI’S MIND” CHARACTER IS THE SLUTTY GLITTER COWBOY STRIPPER
THIS IS NOT A DRILL
I SWEAR MY HANDS ARE COLD AND CLAMMY
I AM EXPERIENCING EMOTIONS NO WORDS EXIST IN THE ENGLISH LANGUAGE TO DESCRIBE
Oh my god guys. I am so sorry.
“You did your touchdown victory dance before you stole my partner’s truck!” Walker exclaims. “I should arrest you right here and right now!”
The guy acts like he has no idea what Walker is talking about, and says he’s in town to see his best pal.
Walker keeps accusing him, but then his mother appears, super thrilled to see him, and Walker lets is go.
They’re at dinner (NotDean brought wagyu steaks, which obviously means he does crime for a living) and Walker’s mother tells him to say grace, which he does in a semi-serious, semi-mocking way. Obviously NotDean does not believe in god, but he’s grateful for the people around him.
Stella calls him uncle, in case you missed that this is supposed to be a friend whom Walker loves likeabrother.
He talks about jobs he did here and there, and Walker and his brother tease him asking if he’s been to some prisons around the country. Stella doesn’t get the joke and NotDean explains it to her, adding, “now, from what I hear, I’m not the only outlaw in this family”. Grandpa Walker leaves the room.
NotDean asks Stella if she’s going to the bonfire (the party they were talking about earlier) and tells her that her mother started the thing when they were young. She didn’t know that. This is supposed to be a Meaningful moment.
Meanwhile the stolen truck is found... at Walker’s ranch. Gasp! What a shocking turn of events.
NotDean gives Stella advice on how to act in court to get on the judge’s good graces, “which means acting”. “Please don’t get legal advice from a criminal” walker’s brother Liam says. Is the gay brother also a NotDean of sorts, to be fair? Well, CriminalNotDean tells her to dress her best and cry. ActualbrotherNotDean tells her to use the correct legal arguments. Walker just stops them, quoting something Ramirez said earlier in the episode, “nobody benefits from the easy route”. Stella is like, what does that mean, which, mood, but Grandma Walker interrupts bringing in a plate of different hot chilis. Apparently they have a tradition of a competition. Which we don’t even see. Boo.
Ramirez finds the truck... right outside the Walkers’ house. Grandpa Walker, who’d gone outside, points a rifle to her and she explains what she’s doing there. They introduce themselves and she is like, sir why is the man who stole my truck inside your house? “Wife invited him to dinner.”
She’s like, I need to arrest him. But he’s like, I bet there’s not enough evidence to arrest him, or my son would have done it. Join me for steak and burbon in the bunkhouse! As one does. So they have wagyu and bourbon together, and she asks him what’s the guy’s story.
So NotDean and Walker grew up together, NotDean had a rough life, “my wife has a soft spot for strays, she can’t give up on him”. But Grandpa Walker doesn’t feel the same. He tells her that she cannot arrest him tonight, but it’s only a matter of time before the guy gives her enough rope. He adds that Walker has a blind spot for faces from the past, and needs someone to fix that.
Meanwhile dinner’s over and NotDean calls a uber. He and Walker arrange to meet the next day and hang out like old times. Eventually, Walker tells him that if he is involved in this case, he will have to take him down. “Theoretically, if you catch me.” They do a manly hug with manly pats, and the guy leaves. “Theoretically, go to hell,” Walker says after he’s left.
The next day, NotDean brings Walker to a storage in the middle of nowhere... full of cursed objects, no wait, wrong show. What’s inside the storage is the red Mustang. Walker is shocked that he hasn’t lost it in some bet - which apparently is how he got the car from Walker in the first place. Now NotDean says that, after everything Walker’s been through, he deserves a chance to win it back.
Glowy flashback of Walker and his wife in the car, right after the scene in the beginning of the episode. They bet it during poker night, decision of Emily, because Walker is “starting to get attached to her”. Emily teases him for calling the car a she, and Walker decides to call the car Stella.
They gave their daughter the name of a car they lost at poker.
Oh. She tells him she’s pregnant.
So, apparently, they had their first daughter when they were broke, to the point they had to try and get money at poker for a bigger place and baby things. That’s... kind of irresponsible.
Meamwhile, Ramirez goes to James to tell him about the thing, but James already figured NotDean was involved, because apparently stealing things and returning them is just something he does. “Why are you so calm about this?” she asks. He says because they cannot pin anything on him. Questioning him could scare the big crime lady. So he tells her to just keep an eye on him. “Walker, Torreto or Hoyt [NotDean]” she asks. “Yes” he answers.
Blah blah. I apologize, I’m being too detailed. I’m just bored by this. Ah, a butcher’s truck was stolen right after the strip club thing, guess where NotDean got the wagyu steaks.
Walker and NotDean go to the bar with the bartender who’s their friend, and NotDean flirts with her. They start playing poker, when Ramirez arrives, and has some banter with NotDean and spills some glitter on him that she found in the truck. He buys her a drink and she arrests him for trying to bribe a police officer. Walker is shocked.
At the precinct, he says they cannot prove he’s working with big crime lady. But she brings up he stole the wagyu steaks.
She calls him out for trying to be everyone’s friend even if they do something wrong, also with Stella.
She says she can hold NotDean for 24 hours, long enough to figure out the big crime lady’s plans. Common trope in cop shows. Arrest someone without proof, you have to release them after 24 hours, but the cop finds proof and bam, forgiven for arresting someone without proof.
I know you’re bored, I’m bored too.
Actually, nope, it goes differently and kind of worse. In the interrogation room, Ramirez offers NotDean a deal: he tells her where the big crime lady’s weapon deal is happening, and walks free. He points the location on a map and he compliments her. Walker is watching from the cameras and is shook.
Meanwhile the bonfire is happening, and Stella is there with her girl friends. So is August, breakdancing to impress girls. We don’t care.
Meanwhile, a lot of cops in serious cop gear surround the location NotDean pointed at. Nobody’s there, though.
What is there, is the red Mustang with the creepy bobblehead in it and a letter from NotDean that says he gives him the car back because it was always his wife’s.
Walker figures out where the deal is actually happening - the storage where the red Mustang was before.
Meanwhile, at the bonfire, August is drunk on booze he stole from Grandpa Walker and brought to the party. He asks Stella if she’s trying to drive their father away, breaking the law and all, he asks if she wants him to leave again. Then he throws up. She calls Walker but he obviously doesn’t answer. So she calls her uncle, who’s doing shopping with his partner or something. They’re buying cake? Doing cake testing for their wedding? Maybe.
Meanwhile, NotDean calls Grandma Walker to tell her he cannot go mushroom hunting with her tomorrow but needs to leave town, and he’s sorry to let her down again. She tells him that just because his family’s bad, doesn’t mean he is too. “You saved my boy, and I’ll never forget that” she says. Oooh, that’s so intriguing!, nobody says. They share a cute moment and then he hangs up, while the weapon deal goes down around him.
Uncle Liam and his partner pick up the kids, and Stella asks him if he’ll be in court with her tomorrow. He says he can’t, because it’s her father’s decision to make.
August turns up music and they all sing in the car. It’s funny how everyone’s got better chemistry with everyone else except with Walker. I know it’s, like, on purpose for plot reasons, but still, Walker’s interactions with everyone feel so stilted compared to anyone else. And it’s not the other characters are that compelling.
The police arrives at the location of the weapon deal, and NotDean gets arrested trying to steal the truck again. Ramirez gives a speech how that’s hard but it’s the right thing to do. Walker makes a comment about tough love, implying Stella needs to get that too.
The next day, they leave for Stella’s court thing on the red Mustang. It took Walker three episodes, but now they also have a cool classic car to show off! Yay! *eyeroll*
Meanwhile, Grandma Walker and Grandpa Walker have a conversation about their failing marriage or something.
Ramirez goes to the bar to apologize to the bartender for arresting NotDean. They have a drink together and if lesbians were watching this they’d start shipping them, but no lesbians are watching this. They’re wiser than me.
Stella got like a gazillion hours of community service and her license suspended. She’s upset, but since she has her license for one more day he teaches her how to drive the Mustang.
Wait. Americans don’t learn to drive normal cars when they get their license?? They only learn to drive cars with automatic gear?? What the hell??
They drive while August runs after the car to get over his hangover or something.
Would be a cute moment if the entire thing wasn’t so cheesy and weird.
Well. We know NotDean is a recurring role so we’ll see more of him. (Well, I’m not sure I will be there to watch, because this is boring af.)
This episode used all its interest coins in the strip club scene and then became dreadfully boring. I don’t even have some witty line to close this post.
This was a rollercoaster that went my brain go through a blender in the first six minutes or so and then killed the remaining braincells through boredom.
That’s it guys. What can I say. This is the CW’s Walker. Yee.
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yessoupy · 3 years
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you didn't ask for this take, but i'm offering it anyway.
i started watching michael phelps in 2000. i distinctly remember the day i found out that he'd gone pro at 16. my swim coach had us all guess who he was talking about and when he said it was michael my brain went, "that kid from last year???"
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the athens games in 2004 came around and the kid from sydney was now 19 years old and dominating. he won 6 golds and 2 bronzes and whenever anyone made comments that he'd "failed" with those two bronzes (one in the 200m free when he lost to IAN THORPE AND PIETER VAN DEN HOOGENBAND, THE BEST and the other in the 4x100 free relay where the south africans just came out of NOWHERE and surprised EVERYONE), my reaction was "what the fuck???? he's third in the biggest meet there is???? that's not failure!!! your expectation that he achieve perfection was unrealistic! don't blame him for that." i've been fiercely protective of olympic athletes since a very young age -- i was 10 when i learned about greg louganis and his struggles. that made a big impact on me.
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when mike was pulled over for rolling a stop sign back home in maryland and blew a .08 on the breathalyzer? my mind went right to all of the stories i'd found about olympians suffering from post-olympic depression. (were there a lot of stories? nope! but there were enough that it was something i knew about and worried about for my favorite athletes.)
then it was 2008 and mike was going for EIGHT GOLDS IN EIGHT RACES and the media was all over him and his face was serious and i wasn't watching those olympics live, i don't know if i could handle it. (my family had moved to hawaii and the first week of the olympics was the week i spent in texas before heading back to college. i also went to 7 baseball games in those 7 games, and my friend and i watched the prime time re-run every evening......)
the fact that mike was able to accomplish that feat was pure dumb luck. his finish that won him the 100m fly against mike cavic was the worst way to finish a race and every swim coach CRINGED but had he not taken the stroke he'd have lost. i can't even talk about the 4x100 free relay -- that gold was EARNED by jason lezak. EVEN IN THE SHINY SUIT ERA NO ONE BEAT HIS RELAY SPLIT.
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but anyway. imagine having all of that pressure in 2008, when twitter was a thing but not really, managing to muscle through a grueling 8 days of racing at the highest level of your sport, being on every talk show and cereal box and magazine and on and on, and then you go home, where you swim AT a university but aren't a student, and you go to a party and hit the bong and a picture gets out and you have to apologize for letting loose because America made you a role model.
Then it was 2012, and that was supposed to be it. He'd retired. But he had no idea what to do with himself.
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He didn't know what he was if he wasn't a swimmer. So he went in and competed again in 2016. Imagine being in THAT situation! The only thing you know how to do is swim 10km a day.
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Now you see him on commercials for mental health apps, and I think I've seen his interview about Simone Biles' decision like 5 times without even looking for it. He's the greatest Olympian of all time, hands down. (There are some arguments someone COULD make about other athletes, but it's not like he was only swimming freestyle for all those medals .....) The fact that the greatest Olympian of all time is out there saying to the American people that we need to prioritize the mental health of these athletes, and that he supports Simone in her decision? Whether you like the image of that or not, the reality is that that means the WORLD in this space. It's HUGE for him to be on American media and speaking about this to the American public.
And what Simone has done in speaking about her mental health and taking a step back? That's HUGE for the athletes themselves. It's one thing for Mike to be out there talking about what he went through, it's another for her to be out there talking about what she's GOING through. The positive impact that she's going to have on the mental health of other athletes cannot be overstated. "If Simone Biles could make this decision for herself at the Olympics, I can do it too."
I know that Mike is ~problematic. The swimming world is a small one, though, and I've been part of it for 20 years. To me, Mike isn't just that Olympic athlete who's around every 4 years to win some medals. He's the guy who put my sport on the map and whose athletic feats inspired a new generation of swimmers (Katie Ledecky, Joe Schooling, Chad le Clos, the list goes on!). Mike's the guy I almost ran over in the parking garage because he doesn't pay attention in parking lots/garages (this was not the only time; there are multiple stories from multiple people). Mike's the guy who'd always sign autographs for the kids whenever he wasn't actively swimming --
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Mike's a human being who's made mistakes and hasn't always been the BEST ambassador for the sport, but you know what? I was proud of him each time he won a medal, but I'm more proud of him now for what he's doing outside of the pool.
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army-of-mai-lovers · 4 years
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ATLA Fic Recs part 2!
part 1 (consider this link a re-rec of everything I recced in part 1, bc those fics are still amazing and at this point many of them that weren’t complete are finished now which is cool!) 
So I’m structuring this fic recs list a little differently than I did the first one. First one was just “fics I like” with no regard to how popular the fics were and a little bit of thought as to balancing gen fics with ship fics and trying to have a diversity of ships listed. This time, I am paying attention to how popular the fics are, and while I’m probably still going to rec popular fics/fic authors, I’m hoping to also expose people to some new authors with this list (as well as exposing people to work from their favorite authors that they may not have read)! Expanding your horizons is a really good thing, it’s how I’ve found basically every fic I love, and I hope y’all will love each of the fics I’m reccing as much as I do! In no particular order: 
1.  her beauty in the moonlight overthrew you by @aangsblush I said that I was going to rec this a couple days ago and here I am doing it because HOW ON EARTH IS THIS FIC AS BRILLIANT AS IT IS AND NOT LIGHTING THE FANDOM ON FIRE RIGHT NOW. I’ve genuinely never read a fic like this before. Never in my life. It’s a collection of vignettes, mostly dealing with Hakoda and Sokka’s various experiences of grief with Kya and Yue (and there’s a little bit of cute bakoda and sukka sprinkled in there as well). Like I said, the chapters were vignettes, some of them as short as two or three sentences, and yet somehow I was crying after every single chapter???? The author uses language so sparingly and so impactfully and I truly cannot get over how brilliant this is like bruh. who gave you the right. Who. Who. Tbh I could make a whole post about this fic (and I have!) but instead, I’m going to direct you to the fic, bc really, it speaks for itself. 
2. laughter lines by @bi-suki To be completely real, I tend not to read sad fics, or seek out sad media in general, but I read this fic and I’m so glad I did. It’s a modern au about Sokka and his family moving to Anchorage, separating him from his childhood best friend, Yue. Make sure you read the tags before you read this fic, please. It’s really sad. I started tearing up while writing out just that quick summary. Keep a box of tissues handy. I’ve read a lot of this author’s fics and they all have a habit of sticking in my head long after I’ve read them, but this one really packs a punch. Sokka’s grief and his friendship with Yue is written in such an intimate and beautiful way, and yes, I literally am crying right now thinking about it. I do think it’s hard to pull off writing yukka, especially in a modern au, while giving appropriate depth to both Sokka and Yue, but this fic really managed it so well. Even though this fic made me sad, I don’t regret reading it one bit.
3. call it fate by @bluberry-spicehead y’all are really converting me into a maiko shipper and honestly I’m so here for it. Mai’s one of my favorite characters in ATLA, and the care that the fic takes in portraying her perspective as well as her relationships with Zuko, Azula, and Ty Lee (despite the fact that Zuko isn’t even there when the fic takes place)--I mean, it’s honestly just incredible work. I’ve seen a lot of joke-y posts about “oh what if x happened with Aunt Wu instead of what happened in canon?” but never with Maiko and never quite the way this fic describes it. It��s really original and really carefully done, with all the complexity and nuance of their relationship infused into the details of the fic. And the way that Mai is written is both in character for her and expands on existing canon in a way that I really believe works for her. The writing is so immediate and really roots you in the world and in Mai’s head and I love it I love it I love it! 
4. i am your savior, your last serving daughter by @gays4korra *sokka voice* SUKI! Bruh. BRUH. The amount that I love both Suki and Kyoshi cannot be overstated, they’re both such fascinating and complex characters, and yet some people (*cough* the fandom *cough*) don’t want to see them in their full and complete brilliance. Enter this fic, which shows Suki and Kyoshi meeting, like someone saw my wildest dreams and was like “hey that’s a cool fic idea!” The TEARS I cried reading this fic (yes, I am aware that this is the fourth time I’ve mentioned crying over a fic in just this one post, these fic authors are incredibly talented and I have three planets in Cancer, fight me) Suki and Kyoshi, icons themselves, conversing across time???? iconic. simply iconic. And then the fact that Sokka orchestrated the whole thing because he wanted to make Suki happy? I love them, your honor. And Kyoshi being happy that Suki looks up to her because really Kyoshi’s a fluffy dork with self-esteem issues.... I’m crying again it’s so beautiful I’ve looked at it for five hours now. Gosh. read this fic. 
5. Balance My Heart in The Palm of Your Hands by @spookysukki ok while looking for this person’s tumblr I found out that this was their first work in the fandom and can I just say pal you POPPED OFF with this one fic and I hope that you write more because this was. This was awesome. Mailee is def in my top 5 (possibly top 2) ATLA ships but unfortunately I have a hard time finding content for it. Fortunately, every time I do find content for it it’s incredibly cute and this was absolutely no exception. It’s also the rare Mai & Sokka friendship fic which is not something I knew I needed in my life but is a concept that I am completely obsessed with having read this. Basically, Mai’s jealous of Sokka because Ty Lee keeps talking about Sokka being attractive, and shenanigans ensue. And you know me, I love shenanigans. This is also a Mai perspective fic which is awesome because as I said earlier, I love love LOVE Mai, and she’s so sweet and broody in this lsfjskdfjk I love her so much what an icon. 
5. earth system history by @pianjeong I have read this fic. So many times. I could honestly probably recite it from memory (jfdksjflsd ok that’s not true but at this rate I probably will be able to soon). It is an absolutely stunning fic. It’s like all my favorite parts of college condensed into one story (running around buildings you probably shouldn’t be in in the middle of the night with the person you have a crush on, coming out to your professor who is also gay, all iconic college moods). I’m simply obsessed with the way each character is written, and it’s so clear that the author knows what she’s talking about when it comes to geology, and that in general this fic was written with a lot of love for the characters of ATLA and also for rocks. It’s that love that keeps me coming back to this one. Cannot recommend it enough. 
6. the end is barely beginning by @katarahairloopies  gosh I don’t even know where to start with this one other than I cannot believe that it almost wasn’t posted and I’m so glad that it was because you truly can never have enough father/son moments between Hakoda and Sokka and I care them. I care them so much. Also can I just say Hakoda not remembering all of Sokka and Katara’s friends’ names and having to really think about it is such a dad mood. I can’t remember a single time in my life where my dad could remember all of my friends’ names (and there were points in my life where he would have only had to remember one name and yet. and yet.) I really love ATLA fics that are character studies because they tend to really retain the complexity of the characters as they’re depicted in the show (or make them more complex) and this one is no exception. There were so many lines of this that were just really poignant and beautiful. Again, cannot recommend it enough. 
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tigerdrop · 3 years
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4 and 32 : )
4. Link your three favorite fics right now.
the many deaths of lieutenant harry du bois is honest to god one of my favorite fics of all time. its a disco elysium fic about kim kitsuragi being stuck in a time loop and having to watch all of harrys canonical “bad ends”, and i cannot overstate how much i like time loop fics. i adore the way this person portrays kim - hes very difficult to write, b/c part of his appeal is that he has many, many facets that dont reveal themselves immediately, but they all layer together organically like a film of nacre to form one of the most compelling characters ive seen in a long time. its “caretaker burnout: the fic”, which is a delightful (and realistic) take on harry and kims relationship that you rarely see
short street to kicklebury is a discworld fic about a genderbent sam vimes getting married to lady sybil. it matches the tone of the books very, very well, and i love seeing vimes as a tough butch lesbian who is Utterly Infatuated with her wife. im also a big fan of how it actually touches upon the subject of homosexuality in the discworld universe - i think that the tendency is, in modern fic, for people to write gay characters being gay without it having any meaningful negative impact on their lives, which is, you know, fine. i get it. i do it too. but terry pratchett loved writing this constantly evolving world in which prejudices have to be actively tackled, and i think this fic does a great job of hitting that same note
mac and dennis plan a wedding is the best always sunny fic of all time. its incredibly funny to me. its ideal. by now we have established that i am obsessed with fanworks that emulate the vibes of the original series well, and this is no exception. it genuinely reads like an always sunny episode to me, right down to the batshit interplay of homosexuality and homophobia, and it actually has a sweet ending. which these guys really dont deserve. but, yknow, i liked it!
32. Copy and paste your top three favorite lines/jokes/sentences you’ve ever written. What fics do they come from?
Pain Threshold curls up nice and tight in his belly, crooning in his ear that this is good. He deserves this. An ever-present reminder of his failure… and of Kim’s steady hands at his thigh, stitching and lancing him, Electrochemistry whispers. They’ll be there forever, in a way. There’s no better declaration of love than that.
- from hysteresis
Benrey laughs, incredulous. “what’s wrong with you, man?”
“I don’t know,” he groans helplessly, “I think maybe my mom didn’t get enough folic acid when she had me, or something, maybe there was a chemical spill in the backyard, might’ve eaten too many lead chips as a kid or something—”
- from string theory
“I think I might be bisexual,” Gordon blurts out, while he’s in the middle of enthusiastically hotdogging his very male best friend.
- from rough trade
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paragonrobits · 3 years
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a friend asked me to give a shot at doing an entry in this tier list they linked me to, of the video games inducted into the World Video Game Hall of Fame since 2015, and I opted to give it a shot!
My rankings are generally biased towards games I personally enjoy playing, though I will give some commentary on their historic relevance:
S-Rank
Super Mario Bros: The game that repopularized video games in the US, that arguably began the entire platforming video game genre and all its imitators and spin-offs, that spawned a new generation of video games after the Atari Crash in the US, and still a DAMN FUN game in its own right! I simply had to put this at the top ranking. After the disillusionment caused by Atari’s failures, this game brought home consoles back in a big way to the US. 
World of Warcraft: Now, I’m not much for MMORPGs. Nevertheless, I’ve followed the lore and general information in the Warcraft setting for years now, and a couple years back, my brother asked me to play it with him. I had a ton of fun, honestly! Playing a goblin mage, I believe. WoW is notable for being THE MMORPG, and still going strong. Admittedly, nowadays many games do what it does better, and the time when it was dominant as THE single game to play is past, but it was still an enjoyable experience and I really have to like how sincere the game is about its aesthetics and campy vibe. Given that the entire setting is reputedly a reskin of a Warhammer Fantasy Battle video game that went south, it’s cheery and colorful, morally gray tone is... an interesting complication in its history. (Also, HORDE. I STAN THE HORDE VERY HARD.)
The Sims: A bit of history; I did not play this game as enthusiastically as a kid as my sister and mom did. We ALL spammed the hell out of the Rosebud cheat, though; not until recent times did I actually wind up playing the game properly, when the most recent iteration of the series was free for a while. My mom didn’t care to play the game, she just liked building houses. In any case, while my attention drifted from the game now and then, I always am fascinated by the actual gameplay of caring for your simulated humans, and the way you don’t actually control them directly. This sort of hands off experience is actually a bit similar to the ‘dungeon simulator’ genre, and while the game is notorious for enabling cruelty (something I never saw the appeal of!), it’s a surprisingly wholesome experience, and it can’t be understated how unique this gameplay was at the time.
Legend of Zelda: It’s actually rather interesting how different OG Zelda is from modern games. Not just the top down perspective (which DOES pop up, now and then); the game is non-linear and allows you to go to any dungeon at any point, completing the game at your leisure, and the story is extremely barebones compared to what we may be used to. It’s quite a far cry from the linear gameplay of gradually collecting tools and working through plots that the games are known for. Breath of the Wild is, in fact, a return to form rather than an upheaval of the formula. I’ll also admit that I have a lot of affection for the gameplay of this one, as well as Link To The Past.
Donkey Kong: When you’re talking old school, as far as what you might call the modern generation of games goes (which is to say, the games that resurged after the Atari Crash), it’s hard to go wrong with Donkey Kong. It’s certainly notable for being a weird stage in Mario’s character and something that is generally ignored; it’s just strange thinking that at one point he was supposed to be abusive towards a pet ape that went in an innocent, well-meaning rampage! Personally this one kind of breaks a mold for my S-class rankings because while I like this one fine, I don’t like it THAT much; i mostly played it in the DK 64 game, and found it very difficult and that’s stuck with me. Still, I place it here for its momentous position in placing Nintendo on the map, with the influence and revolutionary technologies and gaming mechanics they would introduce, to this very day.
Pokemon Red/Blue: Hoo boy. HOO BOY it is honestly something of an oversight that I didn't immediately shove this beauty straight to the front of the S-line because good god I love this game. It's been years and years, long since I was but a whee Johnny playing a strange new game for the first time just because there was a cool turtle creature on the cover (because I was super into turtles back then), and I still love this game. Even with the improvements made to the formula since then (getting rid of HMs, the fixes and new types introduced since) there's still something lovable about this game, even as something as basic as the official artwork that just tugs my heartstrings. This game is highly notable for being an RPG that popularized the monster collecting/befriending gameplay (so far as I know), and as an autistic person, i really appreciate knowing the whole thing grew out of an autistic man's bug collection hobby from when he was a child. Pokemon is an absolute juggernaut of a media influence, and THIS is where it all began. It's first stage evolution, you might say. And not like a Magikarp or anything. This one's more like one of the starters... appropriately enough. Final Fantasy 7: This is probably a bit of a controversial take, but FF7 was not actually one of my favorite Final Fantasy entries back in the day. I never played much more of it than the beginning missions, as my cousin owned the machine in question, and I moved out before i could play it much. Final Fantasy 3 (in the US; it's more generally referred to as 6 now) was my favorite for a long, long time, and that game pioneered many of the traits that would be associated with 7: the epic story, the complex ensemble cast, though 7 really expanded on that basic idea, and previous games were hardly shabby in that regard. 9 is my favorite of the pre-10 era, with its extreme shake ups to the mechanics of the game. No; what makes 7 stand out is that it was a shift towards making Final Fantasy a constantly shifting, unique franchise where every entry was its own thing; it introduced 3D graphics with a fun and cartoony style mixed with a story that wouldn't be out of place in a cyberpunk story, and heralds Squaresoft (as it was called at the time) splitting off from Nintendo, with its censorship policies, and doing its own thing with Sony, with a great deal more freedom to write as they pleased. The party design also stands out, which each character having their own unique function in the party while the Materia concept allows a degree of modular skills to be installed, customizing them in ways that, in my opinion, the best entries in the franchise (on a gameplay level) would revisit. Colossal Cave Adventure: I'll be honest; I never played this game, and I don't believe it's particularly familiar to me at all. However, I chose it for this vaunted spot in S-rank because games of this nature, of text-based prompt and responses, are some of the most interesting things imaginable! Games like AI Dungeon are similar in some respects, and its impressive to think just how dang old this game is, and yet it managed to pull off basically being it's own DM. It has an interesting history; created by a man who worked on the precursor to the Internet, the game was made to connect with his daughter and was inspired by recent entries into Dungeons And Dragons, and later expanded upon by other programmers. It's notable that while Zork is the sort of game that would probably involve more immediate recognition (I actually mistook it for Zork at first, from the screenshot), this game was the first of its kind, and that always deserve some recognition. Minecraft: I absolutely LOVE Minecraft, and it's rightfully one of the most popular games, if not THE most popular game, of the last couple of decades, and it's interesting to think just how unconventional it is; the game is, effectively, a LEGO simulator, and as someone who honestly always wanted tons of LEGO sets as a kid but could never afford them consistently, there's something genuinely very appealing about Minecraft's basic set up. It's open approach and lack of a goal, just gameplay mechanics that encourage you to build and do as you please, makes for a very relaxing and unusual mentality not often seen in games until this point; it doesn't even have a storyline, it simply gives you a world to play around in. Of note, Minecraft's entry seems to have relevance towards video games becoming a cultural touchstone; Minecraft's visual aesthetic leans towards both blocky LEGOs and retro graphics, and certainly proves that games don't need to strive for hyper realistic graphics to be appealing. ----- A RANK Doom: I genuinely like Doom, a lot! I still have memories of replaying this game frequently, long before Doom 2016 and Eternal were glimmers; it's just genuinely very fun to play. That said, I feel that there's other games that are a bit more historically notable and while i like this game, not quite as much as other entries. But it cant be understated that this was THE first person shooter, and more to the point, was fundamental towards game design as we know it. Of note, it pioneered the idea of a game engine, which has had tremendous impact down the road in terms of making a flexible baseline system that latergames were programmed around. Additionally, the first three episodes being free, with the additional ones being purchased as part of the full game, this was, I think, the first demonstration of a demo. Back then, we called this shareware; a game which was free but had full features locked off, but otherwise you could play it however much you wanted. There's a REASON Doom winds up on more systems than Skyrim! Ultimately, while it's not one of my favorite games, it's impact on the business of gaming and the functions of game design cannot be overstated. Pac-Man: This game, is THE game that made video games a phenomenon and its worth thinking about that and how video games as a modern institituion can be drawn, however broadly, from Pac-Man's commercial success. I should note that while I've played this game extensively, it's not something I'm particularly good at; there's a LOT going on here and its a bit much for me to handle. That's probably a strength; there's a reason people had to fake their accomplishments and falsified high scores. It's worth noting that Pac-Man is a unique thing in that it has been rereleased many times over, and every generation has found it enjoyable and fun, unlike other games that set trends only to be lost out in the end. (Goldeneye, for instance!) The Oregon Trail: Like many other people I assume, I first played this game as something available on school computers. Purportedly made as an educational game to teach students about history, this game may be notable for, among other things, being an entry point towards the idea of resource management in video games (as well as being hellishly difficult, by the standards then, but that DOES illustrate a point, does it not?). It's also the oldest, most continuously available game ever made, even now being ported to smartphones, or so I hear! It seems to be a very early example of edutainment games, and a genuinely great one at that. It probably helps that a selling point is that it doesn't really mince around with its subject matter; anyone who's played this game knows that total party kill is the default assumption, as it was in life. Street Fighter and Mortal Kombat: I place these two together as I feel that they form a duo of sorts, and defined fighting games of my childhood and modern gaming experience; name a fighting game, from Injustice to something as deliberately different as Smash Bros, and it has SOME relation to these games, even if its in terms of doing something completely different. These games set a mold for fighting games! Among other things, both games feature iconic characters as a selling point, and to this day fighting games make their mark based on how signature their characters are. Mortal Kombat is of course an incredibly violent game (though very tame, by modern standards), and its fatalities and depicitons of violence sparked thought and arguments on what video games ought to be allowed to depict, for better or for worse. It's not implausible to suggest that the overly strict restrictions on what video games could depict go back to Mortal Kombat's fatalities, specifically (since there's far worse games predating it, though too graphically primitive to be obvious). Street Fighter, conversely, strikes me as having more characterization and depth, especially as far as fighting systems go; I find it hard to be interested in many fighting games now, if they don't offer as much depth as the likes of Street Fighter 2. Street Fighter stands out for innovating multiplayer play, initially in the arcade, and its not implausible to say that the likes of Smash Bros is a descendant of sorts of the specific mentality Street Fighter brought to the table. Consider also that it is STILL a mainstay in the remaining arcades and cabinets in service today! Tomb Raider: This is a game i legit liked back in the day, and there's some part of me that's sad that the platforming, puzzle solving and focus on exploration has not really made it back into the modern Tomb Raider series, last I checked. There's probably something interesting in that Lara Croft represents a bit of an intermediate period between platforming mascots and modern Edgy Protagonists; you know the ones. Balding white dudes with vague dad vibes, but this is not a slight on Lara; she definitely has a ton of personality, even just at a cover glance. This game had a strong focus on exploration, and that's honestly something I really like. Super Mario Kart: I'm going to be controversial here; complaints about the Blue Shell are kinda overrated. It's not that different from, say, a red shell hitting you from behind when you're close to the finish line. But, jokes and old 90s memes aside, this game has some interesting status in that it started the idea of making spin-off games in dramatically different contexts; Crash Team Racing and Sonic Drift, for example, are listened as similar games. On a franchise level, this began the trend of Mario becoming a truly flexible character who could do pretty much whatever was required of him, not just the original platforming games, and its possible his imitators never quite learned the same lesson. Though one wonders what Miyamoto might have thought if he'd known how many thinkpieces he would spawn with 'why does mario go-karting with Bowser when they're enemies?'. For my part, I favor the idea that the other games are in-universe fictions they're actors on and this is their actual dynamic, or that Mario is a relaxed dude who doesn't mind playing kart games with his foe. (I mean, he's not Ridley. Bowser's easy enough to get along with.) Animal Crossing: Again, I have to emphasize that I've never actually played this game, at least on a consistent basis (and by that, I mean I MIGHT have played it on the Gamecube, once, in the early 2000s), and have to speak from what I've seen of what it sparked. And I really do like the way it really codified the sub-genre of relaxed, open-ended games where the player is free to do as they like, without much stress or fear, which is something I think more games could stand to do. On my personal list of features that my ideal video game would have, Animal Crossing would definitely offer a few ideas. I am reminded of farming simulators, such as Harvest Moon or Stardew Valley; while they are different beasts entirely, there's a familiar sense of non-combat relaxation that's pleasant to see. Spacewar!: This machine is GODDAMN old, and like an old fogey predating modern humans, it deserves our respect. It's so old, it predates Pong. Supposedly created as part of predictative Cold War models, with an emphasis on emulating sci fi dogfights, producing a game that soon proved popular, for over a decade remainign the most popular game on computer systems, and a clumsy foray into arcade gaming (that didn't pan out, unfortunately) led to the creation of Pong by its creator, which is another story all its own! And Pong is directly responsible for the idea of the video game itself; this game launched the entire video game industry as we understand it! No small feat, indeed. ----
B RANKED Sonic The Hedgehog: I must state that I DO like this game, though not as much as later entires like Sonic 3 and Knuckles, or the Sonic Adventure series; the fast paced action seems a bit hobbled by the traps and need to be careful of surroundings, which would seem to run counter towards the whole idea of GOTTA GO FAST, y'know? But the game presents an interesting viewpoint on the nature of mascot gaming; created specifically, so it is said, as a rival to Mario, Sonic was designed as a mascot with attitude, and inspired a host of imitators; he's probably the only one to escape the 90s more or less intact, and this may have something to say about his flexibility, star power, and also the fact that he's a pretty mild character, all things considered. This game certainly has its place in gaming history, giving an important place in the console wars of yesteryear. Believe me, I was a kid in the 90s, Sonic was a HUGE deal. Space Invaders: This game is noted to have catapulted games into prominence by making them household, something outside of arcades, and it shows! An interesting detail of note is that supposedly, the Space Invaders were meant to all move at high speed, but this was either too hard to play against, or too costly on the processor; it was found that by making them speed up as they were defeated, it created an interesting set of challenge. You have to appreciate game history like that. In general, its success prompted Japanese companies to join the market, which would eventually produce what I imagine was a thriving, competitive market that would eventually get us Nintendo and it's own gamechangers down the road. Grant Theft Auto 3: I'm going to be honest with you. I don't much care for this sort of game. The Saints Row series, with its fundamental wackiness, is the kind of game I really DO like if I'm going for something like this, and GTA sort of leaning towards the 'cruel for fun and profit' gameplay is really unappealing for me. However, I'd be remiss if I didn't address this game, and what seems to come up is two things: the game's sheer freedom in its open world (which certainly pushed the bar for games of that nature, and has made it a byword for gamers screwing around in a game just to see what ridiculous things they could or couldn't do) and the infamous reputation from the mature aspects of the game. Personally, I'm not much for this game's take on maturity (if I wanted to discuss a game of that nature, I'd suggest, say, Spec Ops: The Line) but I really do appreciate what this game and its series did for the open world genre, and the sheer possibilities presented for letting you do what you wanted. King's Quest: I've never played this game, but I am a HUGE fan of the point and click genre (also known generally as the adventure game genre) that it spawned; without this game, there's no Monkey Island, no Sam and Max, no The Dig or Full Throttle, or Gabriel Knight. This game was similar to previous text-based games, with a text parser to input commands, but with the distinction of a graphical interface to move their character around, which would be the seed of later games such as the SCUMM engine of Monkey Island and other Lucasarts games (which, to me, ARE Adventure Gaming). The puzzles, comedic sensibilities, and interface innovations originated with this game, and codified those later adventure games i love so much. Starcraft: This is another one those list of 'games I should have already played by now'. I'm not much of an RTS person, barring forays with games such as Impossible Creatures, Warhammer 40k: Dawn of War, and more strange entries such as Brutal Legend, and I contend that the combat aspects of 4X games like Civilization DO count on some level; the specifics of troop movement and unit strengths/weaknesses are a bit beyond me, when you get to more complex stuff. Starcraft, reading between the lines, really introduced the idea of multiplayer culture especially for RTS, pioneered the Battle(dot)net system (which I mostly recall from Diablo, if I'm being honest!) as well as the idea of relative strengths and powers for individual factions so that they became characters in their own right. It's still a very popular online game, and that says SOMETHING. Also, I tend to use zerg rushes, so I would probably play Zerg. Probably. (There is much speculation on whether or not, like Warcraft being a failed Warhammer Fantasy game, if the same holds true for Starcraft and Warhammer 40k. I lean on the side of 'probably not'; the differences are too notable. The Zerg and Tyranids have some similarties, but that's probably because they're based on the same broad hive mind evil insect aggressor trope, and they have enough differences from there to be very distinct from one another. It's not like how OG Warcraft's orcs were very obviously warhammer orcs with less football hooliganism.) Bejeweled: This is a firm case of a game that I don't play, but I really have to respect its influence on gaming as a whole. Apparently it started as a match three-type game with a simplistic formula that proved wildly popular (perhaps making a point that simpler can be more effective, in game mechanics), with a truly explosive record of downloads; over 500 million, it seems. Thus its fair to say that this game set the precedent for casual games, which have become THE market. Regardless of your feelings on that genre, this one was a real game changer. (Pun intended, absolutely.) ----
C RANK Pong: "By most measures of popular impact, Pong launched the video game industry." This line alone saws it all, I think. It wasn't the first video game, but it was one of the more early ones, and its the one that really made video games and consoles successful, gaining widespread attention from the mainstream audience, as well as getting Atari recognition (for better or for worse, but perhaps that was just a development of being on top, so to speak; maye the console wars at least kept the big three honest). It also started the arcade revolution of games, and this humble game is essentially responsible for the entire state of video games as a concept, as we know it today. Halo: No disrespect to Halo, but it's just a game series I've never quite been able to get into. Those games are very hit and miss for me; games like Call of Duty, Battlefield, Gears of War and everything like that are just... hard for me to get into. It takes something specific like Borderlands or the Besthesda Fallout series, or something else, for me to get hooked, and Halo just doesn't do it for me! Nevertheless, I would be QUITE remiss if I simply dismissed it, and there's reasons for it to be inducted into the hall of fame barely three years into the hall of fame making inductees. Firstly, it was Microsoft's big entry into the console wars, and it must be said this was a MASSIVE upset and a completely unprecedented shift in the assumptions of the console wars back then; NO ONE expected microsoft to actually do this, let alone redefine gaming out of Sony and Nintendo's favor like that. At the time, PCs dominated FPS games, and Halo showed that consoles could do it just fine. It must also be said that it has a very intricate and complex system of lore, backstory and material that was quite distinctive for a new setting back in the day, and while I've seen people object to it's gameplay, I suspect that its with the benefit of hindsight; Halo offered an extremely unusual degree of freedom in achieving the goals set out for you. (Cortana also didn't deserve getting her name slapped onto that search assistant that eats up all your RAM.) Where In The World Is Carmen San Diego: Surprisignly enough, based on the article, this game was NOT an adaptation, but the source material of this character. This is where the fancy, mystery lady in the red coat started! Evidently this game was originally an edutainment game with a cops and robbers theme, and inspired by Colossal Cave Adventure from higher up on the list, and one must appreciate the effort that went into it. This one is ranked low, mostly because it didn't seem TOO notable to me. Honestly I'm surprised this is where Carmen Sandiego started. (And that she doesn't get enough credit as an iconic theatrical villain who won't go a step too far, but that's another rant.) -
D LIST
Here we are. The D LIST. The bottom of the sorting pile; the lowest of them all, the... well, the ones that I honestly don't necessarily dislike, but couldn't place higher for reasons of notability, personal interest, or perceived impact on the history of gaming. John Madden Football: Sports games, as a whole, really do NOT do it for me. I don't like real like sports at ALL (with, as a kid, a brief interest in boxing and that was just because they had gloves like Knuckles from Sonic the Hedgehog) so its hard for me to say that I find the history of this one all that compelling. Even so, there's some interesting elements in how this game was a sequel to a previous failed attempt, with a bold new attempt at a more arcade-style action game with a more dramatic take on the players, who would in turn be rated in different skill sets. The Madden series is STILL going so... it worked out pretty well, I'd say. (FUCKIN EA WAS BEHIND THIS ONE??? wow, EA is older than I thought.) Microsoft Flight Simulator: It's honestly a bit painful sorting this one so low, since I had many happy times as a wee Johnny playing this game back in the old days. I mean the OLD, old days. This was like, the days when Usenet was the preferred way for people to talk online. (Not me, though. I didn't talk to people, then. I was even less social than I am now, which is saying something!) All the same, I suppose that it was important to not crowd too many entries in a specific folder, and statistically, something had to keep getting knocked down, and in the end, I couldn't honestly say I still enjoyed this one enough to place it higher. Still, credit must be given where it is due; this game stands out for being an early foray into simulator gaming, showing a realistic depiction of actual flight. It has apparently been updated and rereleased many times since, which is impressive! Tetris: I like puzzles. So it might be surprising to hear this seminal game ranked so low; firstly, I like different KINDS of puzzles (like weird ones where you have to fling your sense of logic to the moon and back, or make use of gaming mechanics) and honestly this game is kind of stressful for me. You gotta keep an eye on a lot of different things flying around all at once, and constantly move things around, and that kind of attention and quick thinking does NOT come easily to me. All the same, I really have to admire how it was born from it's creator's pleasure in solving mathematical puzzles about sorting shapes into boxes, in a manner strangely remniscient of Satoshi's bug collecting that became Pokemon. Certainly the game's simplicity has proven a universally appealing thing, and may say something about the value of keeping it simple. Microsoft Solitaire: This game apparently became pay-to-get some time ago in recent computer generations, and let me tell, you, it was genuinely depressing to find that out. I remember younger decades, from the 90s and on, when this game was a regular and free feature in Windows computers fir MANY years. You got a computer, this game was on here. I was a kid, and i remember watching my mom play this game and makign the cards go WHOOP WHOPP all over the place and marveling, because I couldn't ever do the same thing. (A related note: I am terrible at this game. Go figure!) Of note, this game was massively widespread, and just EVERYWHERE, and I think everyone who ever played a computer back in those days instantly remembers it in some way. It was just... ubiquitous. Centipede: Oh, ol' Centipede. I don't mean to be mean to you. But between the likes of Pokemon and Super Mario Bros, even the arcade Donkey Kong, someone had to keep dropping down the leaderboard that is this tierlist, and unfortunately, there were other games that felt higher up than you. All the same, you're a very good game, and honestly, I like you more than some other games ranked higher for reasons of relevance to gaming history. Certainly more than anything else in D-listing. The colorful and appealing palette is noteworthy. That trackball controller! Amazing! (More games should use trackballs. They're fun and easy to use.) At the very least, Order of the Stick did a joke with you once, and that's better than anything I can do for you. All the same, you're a cool game.
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demigodsanswer · 4 years
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Looking at your recent posts about Luke’s (really creepy) crush on Annabeth made me wonder... Do you think Luke knew Annabeth had feelings for Percy?
I think everyone knew (except maybe Percy.) 
What’s interesting (and well-written) about Annabeth’s simultaneous feelings for Percy and Luke is that Percy is clearly the good choice. He is her friend, a good guy, caring, and (I cannot overstate the importance of this) her age. Her crush on Percy is pretty much your straightforward “he’s my best friend. He’s cute. He’s nice. I sure would like to date him” high school crush. When it comes to this love triangle, Percy is the obvious choice, and that’s what makes the love triangle work and stay interesting. It’s not “who will she chose” it’s “will Annabeth ever get over her attachment to Luke enough to be with Percy?” 
And her feelings for Luke are complex and strange - even to her. It’s pretty clear that she’s confused about those feelings. It was a normal school girl innocent crush when she was 12, but then it became something way bigger - does she really like him? Does she love him? Is he like a brother? Does she want him to come back? Does she want to save him? If yes, then why? 
Obviously, I don’t blame Annabeth for Luke’s feelings for her, but her feelings for him are very interesting and, honestly, pretty complex given the overall simplicity and limited pov of the first series. 
I think that Luke knew she was torn between the two of them in this confusing way. I think he realizes when she doesn’t escape with him before The Last Olympian that she is never going to pick him over Percy. He realizes that there may have been a window of opportunity where she did leave with him, but he missed it. He gets confirmation of that at the end of TLO when he asks her if she loved him. 
But anyway, I ultimately come back to my 3 basic points: 
Luke’s attraction to Annabeth could have been explored in a “kids, don’t let adults manipulate you into thinking a relationship with them is good. Those relationships are always bad. Be like Annabeth, date someone your own age.” But it really wasn’t. 
Luke would have been better off unionizing demigods instead of teaming up with the Titan who literally consumed his own children. 
I’m not sure RR know that girls dating boys so much older than them (and in his novels, the gender break down is only ever that direction. except maybe Solangelo, but their ages are unclear?) is a bad thing, and i hope he breaks his habit of pairing young female character (esp young black girls) with boys/men/gods so much older than them. 
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