( same information beneath the read more if you’d rather click through. )
BIOGRAPHY | BASICS | WANTED ARCS
i can bear any p a i n as long as it has meaning.
IC PORTION; BASICS —
CHARACTER NAME/ALIAS: Silvija “Silver” Sablinova
FACECLAIM: Katherina McNamara
AFFILIATIONS: The Wild Pack, ISA
AGE (physical age as well, if different): Twenty three (23)
SPECIES (human, metahuman, alien, etc): Human
IS YOUR CHARACTER’S IDENTITY SECRET OR PUBLIC?
... Is ‘both’ an okay answer? I’m sure she thinks her identity is secret, but her name is Silver Sablinova, it’s not like... a leap to guess she’s the Silver Sable. I guess it’s probably secret to the rest of the world because I don’t think she’s “famous” yet, but in her home country and the criminal underworld of eastern Europe, she’s probably pretty well known for her more infamous capabilities.
IF SECRET, OR YOUR CHARACTER IS A CIVILIAN, DO THEY HAVE A CIVILIAN OCCUPATION?
She prefers the term “secular recovery operative” but she’d be most appropriately dubbed a nationalistic bounty hunter.
IF YOUR CHARACTER LIVES IN THE FORTRESS, WHAT ARE THEIR DUTIES?
N/A.
DESCRIBE SIX TRAITS (3 positive, 3 negative) YOUR CHARACTER HAS AND HOW THESE AFFECT THEM:
[ + ]: PROUD - The third generation of Symkarian nationalists, Silver’s childhood was quickly marred by an airstrike that stole her mother’s life and destabilized her entire country, causing a civil war. Ever since, all Silver’s life has felt like a battle: for freedom, for justice, for family, and for peace. She knows her family history like the back of her hand, and because of this, she knows that fateful day was the result of her own family lineage doing everything it can to protect Symkaria & its people - but in the end, they had done anything but. The last surviving member of the Sablinova line, it’s Silver’s duty to restore balance to Symkaria, and she holds this duty deep in her heart, fueling the fire inside her. Everything in her life can be boiled down to ending the war in Symkaria - nothing else matters to her, and Silver’s duty to her country & compassion for her people are, arguably, her best qualities.
[ + ]: RESOURCEFUL - There’s nothing in a room that Silver can’t make into a weapon at a moment’s notice. She’s not above fighting dirty to achieve the upperhand, and if her arsenal of gadgets won’t do the trick, than whatever’s closest to her will have to do. Locked in an empty room? No matter - she’s trained her entire life for the inevitable day when that situation arises, and when it does, her foe will be shocked to learn that she is the deadliest weapon of all.
[ + ]: UNWAVERING - Devotion is one thing, but Silver is unwavering in her support. Once past her icy exterior, Silver tends to show her devotion with actions rather than words. She’s the first to interject herself into a dangerous situation to protect those she cares about; that circle is too small to allow any harm in its way, and Sable would break any law or commit any crime to safeguard those closest to her. It’s why her heart has such exclusive access - that kind of loyalty is, quite literally, worth dying for.
[ - ]: COLD - There’s a certain sharpness Silver tends to adopt when dealing with... people. Whether it be her version of professionalism, or just a product of her childhood, Silver’s apathetic approach to most interactions may give the impression of aloofness or distance. Bridging that gap is difficult for her, and for what she can’t give people emotionally, she tries to supplement with non-verbal acts of compassion. Not everyone has the ability to see through her stony exterior, or bone dry humor, and she often comes across as unhospitable or unconcerned, even if she’s anything but.
[ - ]: DETACHED - Sometimes, you have to be selfish to be selfless. Silver has to remind herself of this fact constantly to keep herself in check; it’s easy to be swept up in the warmth of compassion for all, but a good leader knows when to draw the hard line between what’s good for everyone, and what’s good for your people. Silver has to draw that hard line far more than she’d like to - her one track mind is on brand for the Wild Pack’s affairs, but on a larger scale, this self-centeredness can spell disaster when they’re not careful. She just continues to tell herself that if Symkaria will ever be restored to its former glory, she needs to become as comfortable as she can with restricting big picture empathy.
[ - ]: INFALLIBLE - When Silver makes a choice, be it over a contract or a personal matter, she becomes quite obstinate that her decision was the best possible one. In most cases, thankfully, it ends up being true; however, when Silver does make a mistake, she will outright refuse to accept responsibility, instead often blaming all other factors surrounding the situation for impeding her. If the mistake is a deadly error that costs innocent lives, than her adamance increases tenfold, but in her heart, she knows she’s not free from wrongdoing - she just refuses to relent her headstrong exterior for fear of losing the respect of the Wild Pack.
POWERS AND/OR ABILITIES:
Indomitable Will: unnaturally strong willpower, able to resist all forms of temptation, including subordination manipulation, telepathy, subliminal seduction, & mind control.
Weapons Specialist: skilled with a katana, throwing projectiles, stun guns, & dual-wield fighting.
Master Martial Artist: and gymnast!
Multilingual: Fluent in seven languages - English, French, German, Italian, Japanese, Somali, & Symkarian
WEAKNESSES:
Human: Quite literally, she’s human. No level of aptitude with guns, throwing knives, Kevlar bodysuits, or martial arts will help her defeat super-powered foes, and even though she can keep up with the best of them, a well timed sniper would write the end to Silver’s story immediately.
The Wild Pack: One of the last vestiges of her family history, Silver’s pledge to lead the Wild Pack includes protecting them, at all costs. There’s few honors she holds higher than the privilege to be apart of their ranks, let alone their commander in chief. She wouldn’t jeopardize their well-being for any contract, no matter how ludicrous.
Symkaria: It goes without saying that on the global playing field, Symkaria is the beating heart of Silver’s allegiances. She loves her country, and she would do anything to return it to the glory of her childhood - even if that means aligning with the wrong people for the right amount of time. Silver’s compassion for her countrymen - and longing for what used to be - outranks her perception of the bigger picture.
WHAT DREW YOU TO THIS CHARACTER?:
Well. I love Silver Sable, off the bat - the Spiderverse is pretty much my favorite comic conglomerate in the world, so I feel pretty comfortable writing characters derived from it. I dig a good villain, or at least, antagonists, and I just feel like Silver is one of those characters you can really dig your teeth into & flesh out so many different layers. The death of her mother at a young age, the duty to a country she saw prosper & implode within her lifetime, the lineage to uphold within The Wild Pack, and moving forward, the mending of Symkaria & creation of Sable International -- they’re all different strokes of the same woman, and I love poking & prodding around them all to see what sticks!
IC PORTION; DETAILS —
WHAT BROUGHT YOUR CHARACTER TO SOKOVIA?
Money. She’s only there to fulfill a contract - she’s been hired by the ISA to retrieve any powered people she can find. She’s not a big fan of Sokovia as of late, especially given their recent catastrophes. The damage to Sokovia had a ripple effect, upsetting the socioeconomic standard of neighboring countries. This, of course, includes Symkaria; getting powered people out of Sokovia will hopefully halt the continued destabilization she’s watched through her country even further off balance, making it easier for the oppressive regime currently in place to make swooping laws
(I would like to offer your current players the ability to opt into this plot! I don’t want to assume anyone wants her as an antagonist - if no one’s interested, she can certainly creep along the sidelines within the city of Matchak in the name of reconaissance. I would die if she & the Wild Pack were part of the reason why people are going missing in the woods, or at the very least, they begin to provide intelligence as to who or what is causing it.)
DID THEY SIGN THE ACCORDS? WHY OR WHY NOT?
No, Silver & her team aren’t superpowered and thus, outside the scope of the Accords, the ISA, or anybody else, for that matter.
(Well, maybe not Interpol, but that’s not her chief concern... ever.)
PROVIDE 3-5 HEADCANONS RELATED TO YOUR CHARACTER:
Thou Shalt Not Kill: Silver doesn’t consider herself a mercenary, unlike the rest of her crew, and for good reason. She staunchly keeps to a “no kill” rule; her clients pay her for retrieval, not assassination (and even if they did, her price would be too high). Silver specifically accepts contracts that require her to bring the target back alive, preferably to face trial. It’s a moral and economical decision - she believes in the hard lines of justice, and typically, the Wild Pack will get hired to also run security for these high profile trials. It’s a win-win in her eyes, especially because this moral alignment begins & ends with her; she can’t force the Wild Pack, a band of true mercenaries, to abide by that rule unless it’s part of the fine print. Otherwise, they don’t get paid.
I’m Not Your Silver Lining: Silver does not “connect” well with others. Even the Wild Pack, despite being raised within their ranks, has become inexplicably difficult for her to bond with after she assumed a leadership rule over them. She doesn’t put herself on any kind of pedestal; it’s just lonely at the top, and heavy is the head that wears the.. crown? Tactical helmet? Whatever. Regardless, her icy exterior isn’t the result of her pride, but her inability to display outward affection. It makes her quite difficult to befriend, let alone romance.
Anything You Can Do...: She does not do well with being confronted with her own mortality, chiefly the indisputable fact that she is not super powered. She’s quick to start a fight with anyone who dares to say it. Silver has accomodated this woeful transgression of fate in every way she could, keeping a strict training routine that began in her childhood and never letting herself have a “real” life outside of the Wild Pack. Stories of her “powers,” passed in hushed whispers around Symkaria, never failed to bring the smallest of smiles to the Ice Queen’s lips, before quickly melting away. She feels uncomfortable around true superpowered individuals, knowing she’s at a tactical disadvantage at all times, so Silver prefers the company of augmented humans or just normal people.
WANTED CHARACTER CONNECTIONS:
Peter Parker: NEVERENDING PLOTS FOR SPIDEY!!!! I’m partial to Silver being an antagonist against Spiderman; I’m also partial to them being begruding partners, and pretty much everything in between! There’s a lot of back story I would want to establish with Peter’s player, since Silver does have some background in NYC at the Symkarian Embassy. Has she heard of him from her time in America, and can’t believe her eyes when she sees web residue in the forests of Sokovia? Maybe he intrigues her, in the sense of cat-and-mouse, the chase for a target that she can never quite catch. Anyway, I just like that they’re well matched and could endlessly go in circles around one another!
Dick Grayson: Silver will not take well to other mercenaries on her turf, and if she finds herself losing targets - and money - because of some dick in a spandex suit, she’s going to intervene the only way she knows how: a tactical net and a stun gun, to haul his ass off to ISA, or whoever offers the highest bid for his head. Either way, their connection would be openly antagonistic, and it’d be way more enjoyable if he continously slips through her fingers through the fault of only her own.
Tony Stark / Bruce Wayne: Waaaaaay in the future, but right off the bat - I know I’d love to lay the groundwork for Silver to have Tony and/or Bruce help her begin the first drafts of Sable International weaponry, specifically the special red energy blasters they use as well as their unique armor.
I like the idea of Tony trying to spear head any kind of science based project, but obviously, he has his own demons that he’s struggling with re: his inventions, so that would be the slowest of burns for Silver to actually convince him to help her of all people. Potentially, it would be easier to recruit Bruce because she has a hard moral alignment of Justice, which may appeal to him, but it also may not since she doesn’t have an issue breaking other countries’ laws to acquire her target. It really depends! I’m open to either or both options.
POTENTIAL CHARACTER ARCS: ( ohhhhh buddy... )
THE WILD PACK: Silver’s ascenscion to leader of the Wild Pack may not be a new development, but I don’t think she has quite the handle over her role as her father had. At the moment, she’s still trying to prove herself that she was their best choice. It doesn’t help that she was merely picked for lineages’ sake, the group being “passed on” to her, despite there being members who were more qualified and possibly, even more respected than a Sablinova. It’s caused Silver to retreat within herself, for now, as she tries to feel out what’s the best version of herself to be that can actively command their respect. I want to see her grow within this role, specifically finding her stride and proving herself as not just her father’s daughter, but her own person. I’m mainly focused on her accepting the weight of her father’s death as a “positive” burden to shoulder, because it gave her the Wild Pack, but without anyone to banter off of, I want to remain a little removed from addressing her relationships with individual members until I get a better idea of her.
THE BAD GUY?: At the moment, she’s not very concerned with anyone’s opinion of her, outside of the Wild Pack’s. If that means that she’s comes across as a “villain” for simply doing her job, she doesn’t quite care - everyone has to make a living somehow, and she hasn’t seen these so-called “superheros” do very much to help anyone other than themselves. Sure, individual civilians are great to rescue, but they hold no concern for the bigger picture when it comes to their actions.
THE GLOBAL PEACE AGENCY: I don’t know what the hell is going to happen with this group, but boy am I excited! Regardless of whether their true to their name, I think Silver’s entire personality is tailored to be taken advantage of by them, especially if they promise stability for Symkaria. As long as she’s not exposed to intel that hints at bad intentions, she’d probably operate at their beck and call, until her trust in their motivations becomes fractured.
SABLE INTERNATIONAL: I want Sable International to come to fruition!!! I don’t know how, or why, but I just love that journey for her! Maybe as a retirement plan from “bounty hunting,” so she can lean more into private security consulting? Maybe as a tactical weaponry distributor that could rival Lex Luthor / Trask / Oscorps’ on the global market, but in the name of “good”? Maybe something happens to the Wild Pack and it’s the only way she can keep herself sane in the following months? WHO KNOWS!!! I’m always open to ideas!
CHARACTER BIO —
Silvija Sablinova and her mother, Sacha, were sleeping peacefully in their beds the morning that the Sablinova family was changed forever. It was too early to even be awake, dawn having not yet struck its colorful brilliance across the lavender-grey when the drone peppered the valley. It wasn’t the first time such an act of aggression was lobbed across their way, but this time, her father Ernest wasn’t there to save them, away on an assignment with his Wild Pack. It was the end of February, the winter of 2002. Silver was five, and from that moment on, she never left her father’s side again.
After that, the story sounds the same. Daddy's little girl raised to be his right hand; there's no softness, no grief, only purpose for them both to find vengenance for her mother's killer. Not a border nor an army could keep them from finding whoever ordered the strike, and with the Wild Pack by their side, their path toward retribution knew no limit. In the mean time, they trained, and Silver's entire life began and end at all the same lines as her father's. It would be nice, if the story could stop there, but it never does.
For generations, the Sablinova's served the monarchy that ruled over Symkaria, until World War II threw the entire planet off-kilter and brought their beloved country into turmoil. Her grandfather was a prolific Nazi hunter and a national hero, actively fighting against the civil war threatening to break out across the land. Her father followed in his footsteps, his career more focused on collecting HYDRA agents with terror charges, alongside his infamous band of mercenaries as they brought countless criminals to justice. In 2017, when it was exposed that HYDRA had infiltrated SHIELD, a frequent employer of the Wild Pack...It was no surprise they would be targeted, but once again, Symkaria became the battleground of their disposal; their loved ones targeted, their neighborhoods raided, and soon, they were left no choice but to go underground.
Silver was there the day that her father's tenure as their fearless leader came to a shuddering halt, face to face with the man who hadn't just taken her mother from them. He'd destroyed their homeland in the name of the enemy. He'd taken peace from innocents without a second thought. In his final act of treachery, he stole her father's life and body, slipping through the Wild Pack's clutches as they gave desperate chase, but to no avail. She was the natural choice as his successor; it was a lifetime achievement tainted with sorrow and defeat.
The hunt has never ended, despite what Silver says. She knows her father's dead, and she'll probably never find the man who destroyed her family, but still, she waits. Until then, it was business as usual; catch the bad guys, bring them to justice, rinse & repeat. No duty is monotonous when it serves a greater purpose, but eventually, even Silver couldn't stop herself from pushing the Wild Pack toward Sokovia. Their unrest had begun to bubble over and spill across its borders, eventually displacing refugees and criminal activity into Symkaria's own. Silver Sable may be investigating client contracts, but Silver Sablinova is bidding her time, waiting for something, anything to help her either accept the fate that's been handed to her, or to find the man that caused it.
Until then, all she can do is be stronger than she was the day before.
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