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#minecraft aus
prismadog · 2 months
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my mind is a jumbled mess right now cause I have far too many thoughts and aus bouncing around in my brainspace like the dvd symbol on a tv screen. at this point, I can't get any progress done on any of my aus so I'm gonna make a post here to sort out the aus and my thoughts.
AUs that NEED to be worked on 1. the Creed of Gods and Men [empires s1] - - Xornoth adopts child!Shubble au 2. Crowns of Orchids and Fields of Poppies [empires s1] - - Jimnoth au, Jimmy x Xornoth au [slow burn enemies to lovers] 3. Dragon Mom Grian au (hermitcraft s8) - - Grian gets possessive/motherly over the Tegg (dragon egg)
AUs that I'm actively thinking about 1. Among Us Empires au (empires s1 x among us) - - Empires season 1 are crewmates on the Skeld, Jimmy and Lizzie are Imposters 2. the Harbinger [double life] - - Team Rancher takes Revenge for their son's (the Warden) death 3. Evo Server Prison au [evo smp] - - the Evo players are trapped in their server, more players are added, life series stuff also happens
AUs that I'm semi-thinking about 1. Watcher!Grian meets Hermitcraft au [hermitcraft 5 or 6] - - Grian is a Watcher who's caretakers sent him to Hermitcraft to escape danger, he spies on the Hermits from a distance 2. prisoner Jimmy au [empires s1 / pre-empires] - - young Jimmy is a prisoner of Mythland who's given to the Elfking of Rivendell as a "gift", includes child Scott and Conner (Xornoth) 3. Mythland x Codlands Arranged Marriage au [empires s1] - - Jimmy reluctantly marriages Sausage in order to stop the war with Mythland [slow burn enemies to husbands to friends to lovers, non-con / dub-con elements]
I think I need a little input here on what to work on cause honestly, I'm at a standstill with all these thoughts and aus. I know the Jimnoth au is (or was?) a semi-popular one here, and I wanna work on that, but I need something else to work on too otherwise I'll get burned out.
so anyone got any thoughts on these aus?
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ninjacat1515 · 1 year
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My Archie sitting with his cat Chance and enjoying a nice evening.
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spellboundcities · 9 months
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I've spent pretty much all day drawing @xmaruu11 and @kitsuneisi 's DDVAU
(ft some posts edited from Maruu!! )
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kiwithefruitykitty · 6 months
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DDVAU Scar because I will protect him at all costs ❤️:)
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outtox1cated · 24 days
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How to kill an iterator- summon the spooky white eye guy from the funny block game and watch your world burn i guess
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illwilledomen · 9 days
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Piglin
Hog-folk of the infernal nether. They’re in a post-apocalyptic state now, but they were once the most advanced civilization in Minecraft, even trumping the Ancient Builders. They use machines instead of magic.
Sows are slightly larger and fatter than males, with smaller tusks. Boars are more muscular, with bony faces and coarse black manes. Boars often adorn themselves with jewelry, body paint, and the like, to woo sows, and bachelors marry into groups run by old matriarchs. Sows of high rank in bastions usually have a harem of males serving both as concubines and bodyguards. Piglin are for the most part polyamorous.
They communicate in Piglish, a mixture of signing and vocalisations. Complex sentences are signed, and sounds are used as emotive context clues, like auditory tone tags.
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sopuu · 17 days
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Champion AU - At What Cost
that scar on his cheek... it lingers like a carving on the bark of a sapling.
it's DONE!!!! finally!!! thanks sm for waiting so long! i had a lot of fun planning this stuff out and actually ended up with some concept art i can post in a few days :D but yeah in the meantime hope you enjoy!
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azzayofchaos · 4 months
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Since my other Nether worldbuilding post was received pretty well... I'm back on my bullshit!
This time featuring zoning and biomes of the Neath: Lore below cut
Nether (noun): the formidable hellscape straddling the boundery between the Fragments of the Overworld and Death's Realms.
Derived from Beneath -> Neath -> Neth -> Nether.
The Nether is most easily accessable through outer regions of the nether, regions that are comparatively closed-off, and lacking in biodiversity compared to the Deep Nether where most Neath civilizations are centered.
The Neth is divided into three primary zones, distinguished by altitude and general climates.
The Calfactory Zone: the largest and most icon of the three, the Calfactory zone is blisteringly hot and bone-dry, it's most prominent features are its abundant seas and lakes of magma, and the massive Supermagmas atriums that are common above the magma. In the largest of these atriums, the ceiling may be so high above as to be completely invisible from the ground, obscured by an ever present smog of toxic vapor and minerals formed in the self-generated micro-climates that are generated from the rising heat of the lava that begins to cool at a higher altitude.  
In the Basalt Deltas and other biomes around the edges of these lakes, massive pillars of rock and crystals bulwark the more-visible ceiling. 
The most common of this zone’s biomes is the Crimson woods, home to hearty thermal-philic fungi and plants that grow on the minerals and vapors of the lakes. Many are carnivorous in their lack of access to water or sunlight, and these forests contain many sub-biomes and ecosystems of flourishing life. 
The Wastes are perhaps the most desolate regions of the Neath, irradiated deserts of red-rock, brimstone, and sharp sand. Even the vast majority of nether-folk avoid these deserts due to the leftover radiation that rots and destroys anything that waits too long. The only forms of life are particularly robust lichens and bacteria that are happy to sit by the pools of boiling pools of sulfur and mud and toxic sludge that dot the landscape. Growing within the rocks themselves are colonies of amorphous fungus, called geocorpus molds that get their spores into cracks in the soft netherack and slowly feed on it, a delicacy in nether cuisine. 
The Temperate Zone: Cradled in the heights of the Neath’s atriums and sat bellow the roof is the temperate zones, the rising heat of the zone below begins to cool and forming distinct weather patterns in this zone and leaving it, while still sweltering, a cooler though much more humid climate.
The main biome are the luminescent warped-fungal rainforests that collect the high-rising minerals and odd moisture from the lakes. Liquid is actually precent here, though if it’s not safely filtered through the innards of the various plants and fungi, this water is usually aggressively corrosive, and it is best to shelter from the  acidic precipitation to avoid chemical burns. The nether folk and ender local to these rainforests are suited to deal with these conditions and the ender especially do not have trouble with the extreme pH of the water here like they would in the overworld. The zone is lit almost exclusively by the biolumincense of the organisms there and have often been described as false-stars.
In the Deep Nether, the ceiling may give way, allowing one to pass onto the plateaus of the Nether Roof and the yawning void above. The bedrock of the nether roof is jagged and layered in huge slabs, sometimes broken up my mazes of pillar-like structures and shallow, thermal pools of crystal-clear liquid. The kind you don't want to touch of course. fogs may hang low to the ground, but when its clear, or above the fog, the entire universe seems to spill out into the sky. The nether roof was culturally significant and a source of much knowledge and inspiration in the early days, but I'll get more into that in a later post 0.0
The Rime Zone: Plunge deep enough and one might find themselves bellow the lava beds. Here, where the heat can't quite penetrate, the temperatures will drop rapidly to sub-zero.
Namely, the Rime Zone is made up of the soul valleys, flat steppes of cinder and clotted sand, you can imagine it almost with the blindness effect, a fog that pools by your feet, and a heavier darkness hanging from the sky, it feels massive and endless and claustrophobic all at once. Frost collects as crystals on the irradiated, soul-soaked barrens, and the bones of the massive nether wyrms lie fossilized, breaking up the landscape. The sands are also split with patches of crazing on the ground and vents of blue fire that spills out and sets the sand ablaze.
These same wryms can be found sometimes, ancient things that dig through sand and soft rocks and the magma lakes, far and few between and treated with both fear and reverence.
And in the deepest pits of the Neath are the glowing frozen lakes that are colloquially and rightfully called the Gates to Death, glowing blue from beneath their surfaces. Indeed, any further down and you pass into limbo, the edge of Death's Realms.
Extra Notes??:
Soul sand/soil is tread on carefully or not at all, is one form of remnants from the apocolyspe. Like the general radiated rubble present through the Nether, it's a fault of nuclear fallout. Unlike other areas of radiation, its also been infused with the souls of those who didn't survive the joining of worlds.
This infused quality is also precent in Nether Debris, resulting in a material that takes magic particularly well.
Iron cannot be found in dense veins and crystals like gold or quartz in the nether, but it's a pretty rich mineral a lot of netherack, giving it its ruddy coloring.
Sorry for this massive rant that no one asked for. If you have questions please feel free to send an ask, I may not have an answer yet but I'll certainly come up with one if I can.
I'm also hoping to do a pass on my headcanons about history and culture in the Nether and then we might start talking about character headcanons since this is also an actual AU.
If you read this far, here's some notes on striders and ghast
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vlyapewi · 3 months
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bigfatbreak · 11 months
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Birds of a Feather previous / next
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kays-artstuff · 8 months
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"Not quite"
I caught up with schoolwork, and did a bit of speed drawing rfehfbjerhv, once again brainrotting over the ddvau by @kitsuneisi and @xmaruu11 but specifically the mother spore fit, I genuinely wish i had more time to work on it to make it look nicer but I need to wake up early tmr F
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tharett · 20 days
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Sonics your Emerald Duo (again lmao)💥💥💥👊
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Convierte tu Emerald Duo a Sonic (otra vez JAJAJA) 💥💥💥👊
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ninjacat1515 · 1 year
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My Archie only starts caring about humans again when Ben shows him empathy and kindness. Two years of being treated horrifically by humans and Villagers made Archie's heart like cold iron towards the rest of Overworld. He no longer cared what his grandparents did, and why should he have?
If the world constantly fails and mistreats you, there is not an endless supply of understanding at your disposal. He had become depleted and hateful towards non Illagers.
But one day he found himself at the non existent mercy of a Hero, and instead of being decapitated by a broadsword, a second one blocked the attack and saved his life. Ben had rushed in to save the day, and he fought off the Hero so ferociously the other human fled the scene utterly terrified.
Archie took Ben's hand, scared out of his wits but also sensing this human was definitely different. Not just in his actions, but he had something about him that just calmed the small Illager right down. For days Ben and Archie hiked to Matias's camp, and started forming a friendship.
"Archie, where have you been?!?" Matias grabs his grandson up in a big bear hug.
When he is set back down, Ben is picked up.
"Ah, and you've brought lunch!"
"GRANDPA NO!!!"
Matias is dumbfounded. He hadn't seen this side to Archie in ages, the side that was soft for humans and wanted peace. It was the side that irriated the old Pillager and brought up anger, but it was also just nice to have his Archie back like he used to be.
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nocturr · 22 days
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Uh oh, the plane crashed again
Aviator avian grian au
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potatoeofwisdom · 6 months
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inconsistency really is my only consistency
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kers-seeri · 6 months
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MINECRAFT AU Yes, I want to and I'm going to continue with Minecraft Au this month c:
Thanks for your patience!
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