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#minecraft lore
potat0bag · 1 day
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reaaaally been getting into minecraft origins lately because of my server.
captioned version so you don’t have to pick apart my hasty writing:
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ethosuximide · 3 months
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You ever think too hard about Minecraft and start gnawing drywall
(reference)
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illwilledomen · 3 months
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The Nether is not uniformly heated, and has an atmosphere of dense gas that allows airborn organisms to thrive. Things get a little cooler and a lot more humid the further you go from the lava “oceans”. Despite how it seems, the Nether DOES have a lot of water — But it’s gaseous, not liquid. The nether is extremely humid, swamped in large amounts of water vapour that is typically too hot to condensate. The only areas it can condensate are in crimson and warped forests, where the fungi serve a similar function to baobab trees. Native nether organisms don’t have blood, they have a pneumatic system instead. Ghasts move through the air by inhaling and exhaling huge amounts of hot air, and have large sacks called ballonets that keep them buoyant. They feed on swarms of spores, static SE (soul energy) and microorganisms, and are highly territorial. They will brutally attack any other large organism in their territory, including their own young.
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where's that post about how crazy the minecraft lore is. where is it.
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purrsongs · 5 months
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my endermen headcanons (don't like if you're not going to reblog)
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literal-bot-account · 2 years
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One major difference between real life physics and Minecraft physics is fluid dynamics. This can be pretty clearly seen in the motion of water and lava, but people forget that air is also a fluid.
What if sounds in Minecraft don't work like normal sounds do? Maybe an enclosed space could function as a sort of "infinite source pool" for sounds. Maybe the loudest sounds can spend untold years bouncing off cave walls, slowly growing more distorted with every reflection. Maybe if you find yourself lost in the caves, you'll hear one of these sounds.
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sunnyhar · 11 months
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They are going on adventures!! 😎
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mcyt-hc-writing · 6 months
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The Artificial Structures of Minecraft: An Attempted Chronology
Artificial structures in Minecraft range from the modern to the ancient. What structures are newer and which are older? It's hard to say. But here are my thoughts:
Modern - These structures are in use and new ones are likely being actively created
Villages: Actively inhabited by villagers
Woodland mansions: Actively inhabited by illagers
Pillager outposts: Actively inhabited by pillagers
Witch huts: Actively inhabited by witches
Igloos: No indication of owners, but the captive villager is still alive
Player-made structures: Self-explanatory
*Abandoned villages: Not actively in use, but new ones are likely being created
Recent - Not known to be in use, but have few signs of decay or geological changes
Abandoned villages: Explained above
Mineshafts: No signs of decay, despite wooden structures decaying easily
Desert wells: Cannot be proved to be in use, but have no signs of decay
Ocean monuments: No signs of decay, built after change in water levels (ref. ocean ruins)
End cities: No signs of decay, though in the end this may be hard to determine
*Shipwrecks: Some shipwrecks have few signs of decay or burial, indicating they are likely recent, especially given how fast wood can decay in water
*Ancient city illager structures: Structures in ancient cities made of dark oak wood and blue wool, appearing to be made by illagers. Illagers are active in the world, so it is likely that the structures are recent
Old - Structure shows signs of overgrowth or being partially buried, but no significant structural decay or changes in local geography
Jungle temples: Overgrown but structure and redstone intact
Desert pyramids: May be buried, and the secret room is entirely buried, but they are still near the surface and show little signs of decay
Dungeons/monster rooms: Cobblestone is overgrown bu structure is otherwise intact
*Shipwrecks: More decayed or buried shipwrecks likely belong in this category
Decayed - Structure has decayed or been damaged, but intact segments maintain integrity. Unclear if these are actually older than the previous category or if they were simply more prone to damage due to being larger
Strongholds: Have some cracked and overgrown bricks, and structures may have gaps. However, other than the gaps, rooms retain their shape and may even contain intact furnishings
Nether fortresses: Some bridges may be broken, but the rest of the structures have no obvious rubble or even cracks
Ancient - Structure is entirely decayed. Massive structural damage. Indications of geographic shifts since construction
Bastion remnants: Despite active habitation, they are in ruins. Some parts of the structures resemble natural caves more than artificial construction
Ruined portals: Wrecked and broken structures, often buried or flooded. Crying obsidian appears to be in an advanced stage of decay
Ancient cities: A majority of structures are in ruins. It is unclear if cities are supposed to be buried deep underground with little to no connection to the surface
Ocean ruins: In ruins. Some contain eggs of extinct animals. Evidently built before a sea level rise
Trail ruins: Likely the oldest artificial structures in the game. Almost entirely buried, with no structural integrity remaining
Conclusions:
Piglin civilization was ancient. Considering how ruined bastion remnants are, in comparison with nether fortresses, it seems unlikely that they competed with the fortress builders at the height of their civilization. It is likely that the fortress builders arrived in the nether only after the piglins had regressed to tribalism. If we assume Minecraft Legends to be canon, this likely means that fortresses (and strongholds, by extension) did not exist in the time period of Minecraft Legends
The advanced decay of ruined portals seems to indicate their extreme antiquity. Combined with their peculiar generation (generating nether terrain in the overworld, but not vice-versa) it seems likely that they are also from the Minecraft Legends time period - this makes a great deal of sense in my opinion, considering how they work in that game
Trail ruins indicate that villager civilization is likely just as old, if not older, than piglin civilization. This is consistent with Minecraft Legends, but the difference in architecture indicates that villagers may have been responsible for a lot of different kinds of structures
Nether fortresses and strongholds have similar levels of decay, indicating they may be from the same time period. This makes sense considering the ender eye crafting recipe
It is likely that the treasure maps in shipwrecks were obtained from ocean ruins
Igloos are likely owned by illagers
Abandoned mineshafts were likely made by villagers - badlands mineshafts may have been made by illagers, as they share their wood type with other illager structures
It is likely that the magic of totems of undying is related to the magic of golden apples. They have similar colours, illagers are the most likely to be responsible for igloos (where they experiment with golden apples and reversing death), they likely have mineshafts in badlands (where they find lots of gold), and they seem to have an interest in ancient cities (the best place in the game to find enchanted golden apples)
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aimseytv · 2 months
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"the broken village" asmp episode 6 intro
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the-final-sif · 2 years
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Piglins offer things of use in exchange for gold. They give you boots enchanted to allow easy passage over the land of souls that they avoid. They give you iron, gravel, fire charges, and obsidian, a quiet but clear message (just in case you need to go home). They give leather, arrows, string, basic supplies to keep you going. They give the same blackstone they've built their homes from (in case you might want to build a home here too).
Piglin know how to brew potions. They have bottles of water and fire resistance potions and they'll offer both to strangers that pay. They grow nether wart in the ruins of their homes. There is no natural nether wart to be found in the nether. Only what the piglins grow, and what can be found in the gardens of Fortress. It is the base of all potions, one of two essentials that must be farmed.
The other essential is blaze powder. Piglins must have some, they make potions after all, but they have no farms for it. Not anymore.
But there are fortresses. Fortresses built around blaze spawners. Fortresses with gardens of nether wart. Fortresses that were built and than abandoned. Chests with scraps of supplies left behind.
These fortresses are made of bricks. Netherrack bricks blocks, holding strong after all these years. These bricks aren't found naturally in the nether outside of fortresses. You can craft them yourself, or you can get them from one other source.
Piglins will offer you netherrack bricks. They have them. You won't find it in their bastions. But they will offer them all the same. They still remember how to make them. Maybe they used to build with them, once, a long time ago.
Piglins will wander into fortresses, but they do not call them home. Wither Skeletons do. Wither skeletons infest the fortresses, roaming around as if this is their home.
Piglins will hunt hoglins in groups, but there's no inherent hostility. Their children play together regardless of their parents quarrels. Hoglins are food, but not an enemy. Wither skeletons are not food. Yet Piglins are hostile to wither skeletons without provocation. A wither skeleton is known to be dangerous, is known to be a threat. A pest infesting a stolen home.
When offered gold, Piglins will give you many items. Things to keep you going, to help you get home, to help you stay where you are. But in that list, they will also offer netherrack bricks and ender pearls. Oddities in the lineup. Both have their uses, but both also send a message (if you want to go where they did, here's a hint, a helping hand. perhaps in hopes you will find something there they could not, or perhaps in hope you will manage to come back safely. whose to say).
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buggee22 · 8 months
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Entity 303 + NULL explorations for my minecraft hc/world lore idek just trying to fit them in somehow cuz i think they look kinda cool.
will lore dump in the future so stay tuned if u like!
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ylaeth · 1 year
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Once upon a time, there was a player
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nocinovae · 4 months
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Minecraft feels like it doesn’t know what to do for big updates any more so they’re doing like small miscellaneous updates collected together. I wish they’d move on from trying to give them a theme bc I feel like that’s just confusing.
One thing I wish they’d do is do updates from time to time and go back and add pieces to old update. Like maybe add more fish or tree types.
Specifically what made me have this thought is that I’d love if they’d add more to the geodes. Like the amethysts are lovely but I’d love if there was a whole range of crystals to find in geodes!! I feel like that’s along the line of the archaeological stuff they’ve done recently! Digging into the earth for history and stuff!
Also if they ever do a forest update I’d freak out. I’d love if they revamped their nature bc I feel like that part of the over world specifically has been the same since the beginning era of minecraft. Like ocean, nether, caves, villages, NOW FOREST. And end.
Feels like natural progression of their universe growing! And I like feeling like the updates can have a “story” like aspect to me. Especially bc worldbuilding. Favorite idea when it comes to minecraft lore
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citrous241 · 5 months
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In my head-canon for Minecraft's "history", these two are (technically) the same species.
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It all stems from my perception of the Ancient Builders. Its mostly inspired by the comics of the amazing DongLie (check them out their work is amazing), with some changes to fit with how I see the elements the game lays out.
For one, I believe the Ancient Builders' ultimate goal was eternal life. Their hubris is why they're "extinct". And two, there were 4 Mistakes that lead to their downfall.
I'm gonna go over these 4 Mistakes some day, but the second and fourth one is what I'm going to go into in some detail.
So what does any of this have to do with the Wither Skeletons and Endermen?
Well, first I must describe the second mistake. And to rationalise why it happened, I must also touch on the first mistake; the creation of Creepers. I believe the Ancient Builders created Creepers in their desert temples as their first foray into eternal life. This attempt fundamentaly changed the Overworld, cursing it to produce these creatures every night. I believe Zombies, Skeletons and Spiders have always existed in the Overworld, and the Ancient Builders had adapted to them the same way we have. But the Creepers rocked their society. Some of them went deep underground (leading to the third Mistake), and some of them went "deep" I.e: to the Nether.
This is where the second mistake occurs. They found the Piglins, whose corpses became reanimated upon their death. Not anything crazy, the same thing happens to Ancient Builders in the Overworld, if not for the fact that Zombified Piglins have actual awareness. Immortality through zombification became an option and the Builders deduced it was true to the Nethers sand trapping souls from across dimensions.
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So they buried their dead in the large valleys of this sand, and they became reanimated. It was exactly what they wanted, they were aware and immortal.
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Unfortunately a complication ensued; Piglins had adapted to soul sand, but the Builders hadn't. Those who had been buried rapidly found their flesh withering away, and their actions becoming more and more aggressive. These withered skeletons became the guards of the Fortresses the Builders constructed to protect themselves from the Nether's dangers. They became nothing more than thugs.
So the Builders continued their work. They theorised that the combined biomass of multiple corpses could overcome the withering problem.
They were right. And they were so, so wrong.
They had awakened one of the primordial forces of the universe, the force of chaos and destructions. The trapped souls had been screaming out to them all along. The withered skeletons were a warning that was impossible to ignore, yet they did.
The Wither had descended upon the Ancient Builders, wanting nothing more then to spread its infection.
The Builders tried to escape, abandoning their portals into the Nether. But they were too slow, the Wither had followed them to the Overworld.
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This lead to the third mistake, but I'm not going to talk about that now.
The fourth and final mistake came after the Overworld was no longer safe for the Builders. The Wither was gone, destroyed in the third mistake, but it's rot still corrupted the land. To go to the surface was suicide, to go deep underground was suicide. So the Builders clung to just below the surface. They used their magic to invert stone and tore out their eyes to construct a portal to somewhere out of the Overworld.
They took a leap of faith, and it didn't pay off. They had found a dimension in the Void between dimensions, the End of all reality. Nothing but blank islands for all eternity. But there was something... else.
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Another primordial force that threatened everything. Native to this place or trapped their, they did not know. But they had opened the door out and had to close it. So they purposefully disabled the way out, created a dragon to guard it should anyone try to leave. Every island for miles around the exit point was annihilated, as to separate it.
It was the ultimate sacrifice and the final mistake; sealing themselves into the End.
Over time they evolved; their skin became darker, blending into the eternal night; their eyes became larger to see in the darkness; they became taller, their limbs becoming longer to pluck the high snaking chorus fruits - the only food in this place. We've all eaten chorus, we all know how it teleports anything that consumes it. Eating just that fruit caused them to eventually teleport regardless.
And finally, these End-men had become immortal. But there was no victory, their minds had long been lost. Even when they eventually gained the ability to teleport across dimensions they held no memories of these places. They can only grab blocks to move as they did long ago, but none of them know why.
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When they see us they feel pain, they look us in the eyes and remember humanity. This makes them sad, which makes them angry. They cannot understand their unexplained grief so they act only in fear and self-preservation.
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These 2 creatures, the Wither's skeletons and the men of the End are brothers. Yet they do not know it. For both have long since lost their mind and history; one in pure aggression and obsession, and the other in hubris and insanity.
Credit to DongLie for most of images used here.
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lolli-popples · 7 months
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What if ender pearls are squishy and when you throw them, they splatter on the ground like a water balloon.
Like popping boba or fish eggs.
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golden-buddle · 7 months
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Question. If Herobrine was real and really is an entity that is in every single Minecraft world out there- What do you guys think his motives are?
Like. in the original Creepypasta, he never did anything violent. The worst he did was remove leaves off of trees and build pyramids. All he really did was just watch.
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