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#of him we get is based on assumptions when really his independence/determination is a flaw & his 'togetherness' was a facade the whole time
cyrsed · 1 year
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you ever think about how mainstream gaming is the way it is bc it evolved from arcade games?
#like the focus on Skill(tm) that values reflexes/reaction time/competition/speed#obvs there's other influences too tho#like rpgs#and then there's a sorta parallel thing going on with early computer games (remember when Computer Games and Video Games were different?)#w people like cyan wanting to make 'video games for adults' lol like myst#and there's always been artsy games and stuff but mainstream-wise i just think sometimes about how like#strange (neutral) it is that you have this medium that's debatably art but also like. not always considered by players or devs to be art?#in a way that books and movies aren't /exactly/ altho there's comparisons to like blockbuster movies for sure#esp bc i think about how the people making a lot of mainstream games were guys who grew up in the 80s/90s and loved 80s action movies#and got to make worlds where you play as those action dudes#like obviously snake who's not even trying to not be snake plissken ghlskdjf#resident evil also obvs#or isaac being inspired by whatshisname in die hard#ther's an implicit power fantasy#but also it opens up interesting artistic/storytelling paths that other mediums can't explore as easily?#isaac is an interesting example of it imo bc of the tension between his ultra-masculine voice/hyper-competence/cool suit#and 1. the survival horror setting but also 2. the fact that he's actually incredibly brittle & the impression#of him we get is based on assumptions when really his independence/determination is a flaw & his 'togetherness' was a facade the whole time#ofc the way it gets expressed in ds2/3 feels like it's still limited by sexist ideas about what emotions men are allowed to express#and how imo#but idk i think it's interesting to play with that#and in an interactive setting you get to do that in a way that other media can't#but back to my original point lol#those are (imo) really interesting things that do get explored sometimes#but like gaming culture at large sometimes feels like it#explicitly rejects reading anything deeper into a game than 'hero shoot bad guy'?#and i feel like in part that comes from what players value and gaming culture puts Skill really high and can sometiems treat story/characte#like set dressing#(obvs there are exceptions)#(and it makes sense i mean. it's a Game it's supposed to be Fun To Play
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chibivesicle · 4 years
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Golden Kamuy chapters 269-270.  The cliff notes meta edition.
This will be a less detailed meta as I’ve just been spread too thin recently and the current events of the manga have been underwhelming to me, making it harder to engage with the content.
Having an online presence has been a double-edged sword for me and as we mark 1 year of pandemic life, it is hard for me to invest as much time in it since I have to do so many more things online for work.  Sitting down to write meta isn’t as fun and relaxing as it once was when you have 7 zoom meetings over the course of several days. Add on the fact that I have not left the county were I live since February 2020 nor I have a seen any of my family or friends . . . yeah writing meta isn’t a much of a priority.  As an aside, I think more people need to be stating that being ‘productive’ and ‘leveling up’ during these times is either unrealistic and even more damaging by creating completely unrealistic expectations of how we should respond to things.
[steps off of soapbox]
Chapter 269, quickly shows us how the chaos that Tsurumi unleashed on the divided Ainu resulted in a tragedy and Wilk is the only one who managed to survive the massacre.
Tsurumi is able to sort out that there were eight Ainu, and that Wilk staged his own death by working quickly to conceal the identity of the dead partially by removing the eyes. 
Kikuta is the first one to find the man who dies soon after discovery and Tsurumi seems to be in awe of Wilk’s escape plan.
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KIkuta also shows he’s a more empathetic individual worried about how they contributed to the death of Ariko’s father.  Did Tsurumi push Kikuta away after the war since he knew Kikuta would feel bad about doing the ‘things’ needed to be done for the gold?
It further highlights that Usami and Kikuta were never on the same page.  I do like how the following page shows both Kikuta and Ariko continuing to tie the narrative that Kikuta feels a connection with the younger man.  Shiraishi and Sugimoto spot Ariko, calling him Ariko Ipopte, which is an interesting choice to use a hybrid name for him.  Kikuta uses his full Japanese name, while these men use a mix.
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The final panel showing a reflective looking Kikuta walking alone in the rain really emotional connects with the grief surrounding all of this unnecessary death.  Tsurumi sought to be a leader of men by giving them love and being the stand in father for them.  I think that Kikuta is the character who is the natural and honest father figure - we know he has a deep relationship with Ariko and we also know he has some sort of connection to Sugimoto.
Tsurumi continues his ‘discussion’ of events with Asirpa and Sofia.  Tsurumi has such a complicated relationship with Wilk.  He’s both in awe of the man’s determination to survive but at the same time he wanted him destroyed at such a great cost.
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Tsurumi really lays on the guilt to Asirpa that Wilk did everything to protect her - under the assumption that she’d be unfairly treated if her father had killed all of those men.  Perhaps that is the case, perhaps not.  It seems contradictory to his own actions where he gave Ogin and the Lighting Bandit’s child to Huci to care for it.  He has this weird approach to the impact of the ‘sins of the parents’ on the child  . . .
Tsurumi doggedly pursues Wilk and they immediately recognize each other and he flees onto the lake with his canoe.  By shooting at Wilk, he forces him to capsize the canoe and items sink down into the lake.  Honestly, I’m not sure what Tsurumi was hoping to achieve by this - make him swim so that he could capture him more easily.  We don’t know how skilled Tsurumi is with a rifle and I’d be more concerned about killing Wilk and loosing the information.  It seems reckless in my opinion since the ultimate outcome was Wilk appealing to Inudou thus achieving protection from the 7th.
I think Tsurumi was fueled and blinded by his emotions which only made things more complicated and drew the hunt for the gold out even longer (to the present time).
The rest of the chapter explains how Kiro felt.  First, the grief at the loss of Wilk, trying to move on my having a family, but ultimately coming back to realize that Wilk was still alive after the war.  Really, Wilk underestimated Kiro’s intelligence since he figured out that Kimuspu was the seventh man, not Wilk.  As a Kiro fan, I of course favor him, but he really showed he’s a good leader and actually willing to take risks.  What is most important is that having a family only lead him to want to fight for them - even more.
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Kiro sees the flaw in Wilk’s plan of Hokkaido as an independent unit as a place for various native peoples, while ignoring all of the logistical issues that Kiro already pointed out to him previously.  The Far Eastern Federation has the flaw that it is connected by land to Russia, but would me much harder to lay siege to.  But Hokkaido as an island could easily be cut off - and with not much industry within itself, you still can’t do a whole lot with all of those raw materials if you can get industrial technologies from elsewhere.  If it were blockaded they’d be screwed.  Sure, you wouldn’t starve, but you wouldn’t be able to advance quickly.  All that gold and nowhere to spend it.
Thus, Kiro believed he was acting in regard to their original goals and had no choice but to remove Wilk from the equation.  As Wilk had become the very wolf that he had observed as a child and played with its pelt.  That is some next level foreshadowing by Noda, if I do say so.
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In the end, Kiro remained much more committed to their fight as partisans than Wilk did.  You have to give it to him, he stuck to his original plans and he died believing he did the right thing.  Now, looking back at how upset Sofia was when she first saw Kiro, we know why she slapped him in the first place.  I’ll take it to mean that she was upset by Kiro’s actions but at the same time understood what he did.  But then Sofia let it go, as she would soon go on to also speak fondly of Wilk and his desire to be like the wolves.  Therefore, I don’t think Sofia was completely angry with Kiro, instead she knew the decision that was made and perhaps, she too, would have understood that there were divided in their goals once they moved on with their lives.
The next chapter starts off with the bottle mobile boys and Ariko on horseback as they determine what to do next.  Sugimoto is amazingly still not rushing in like a maniac which is out of character for him.  Are you okay Sugimoto?  Or have your encounters with Kikuta and Boutarou begun to have an impact on you without being aware of it?
The settle on letting Ariko go ahead, even though he doesn’t answer their question.  I’d say he doesn’t have a clue what side he is on.  He likely cares about Kikuta.  But he wants to see Asirpa succeed since he feels ashamed by his own approach towards life in Hokkaido as an Ainu.
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Off he goes alone to figure out how to rescue Asirpa.  Really, a terrible idea since sure he’s a tough guy, but we don’t know what his fighting skills are like in the first place. . . . At least he isn’t a hothead, so sending him in alone will be less of a disaster than Sugimoto.
The action returns to Tsurumi trying to turn up the heat on Asirpa.  She asks him about Kiro’s fingerprints at the crime scene - a lie that Tsurumi fed to Inkarmat to get her to help him.  He writes it off as him doing a good thing for her - she closed a chapter of her life - then again - he doesn’t know that Koito let Tanigaki and Inkarmat escape.  The next several pages are a slow psychological technique that builds up to Tsurumi reveling that the bullet that killed Fina and Olga had been from Wilk’s pistol.  Dum da duuum!
So, according to Tsurumi it is Wilk’s fault all those Ainu died.  That he should have never left Russia for Japan.  That even his time in Russia resulted in Fina and Olga’s deaths.  Everything is Wilk’s fault!
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This page ends with how Tsukishima let go of the woman he had loved and his memory of her - yet Tsurumi kept the bullet and the finger bones of his family!  We can see that Tsukishima is barely holding it together, so upset by this knowledge!
As a master manipulator of people, Tsurumi thanks Sofia for what she has contributed to the story - he can help her feel better by telling her that she did not kill his wife and child. . . .  on no, he only uses it as a way to add even more pressure on Asirpa!
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To Tsurumi, Asirpa is no child, she is the direct tie to all of his anger and pain and his twisted soul.  
I mean, he kept Wilk’s skinned face and he’s using it to get her to break! What is more interesting is after the initial shock, Sofia quickly regains her calm while Asirpa - well she’s clearly buying into Tsurumi’s explanation of things.
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She is thinking about how her father ‘turned’ Tsurumi into the person he is before her . . . . I’d be willing to say that Wilk influenced Tsurumi - as much as Tsurumi influenced Wilk.  Yet, Tsurumi as a human being is responsible for his decisions and he alone can respond to them in a constructive or destructive way.  It is clear Tsurumi went for the latter.
Sofia’s calm in this pressure situation is clear as she asks him if it was for revenge.  She’s a smart woman and has lived long enough to see these types of things through.
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Tsukishima is ready to kill Tsurumi - it would make him a hypocritical leader - having him let go of his own earthly attachments only to serve a man bent on revenge.  Koito is listening closely as well, unsure of how he’s going to respond.
Tsurumi makes it clear he could have killed Asirpa any number of times.  I think this is another case of Tsurumi playing a verbal slight of hand.  He’s asked if he’s doing this out of revenge, and his answer is - I haven’t killed her yet.  Gee, based on how messed up you are Tsurumi, we both know that there is more than one way to take revenge. Killing someone in retribution is one way to take revenge or the worse way - make their life a living hell.  It is clear that Tsurumi is going for the second one to break Asirpa.
There is a dramatic two page spread as he explains that he is doing this for Japan - and the implied increasing militaristic activities of the late Meiji government to expand their domain.
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If feels - like a performance to me as a reader.  The pages are remarkably light in tone giving it an optimistic and feeling of purity.  Yet, Tsurumi is a broken and corrupt man . . . cruel in his intentions.  He only says this as a way to combat anyone who were to contradict him . . . .
It is too perfect - too convenient - too good for Koito and Tsukishima to believe in my own opinion. As both of the men seem relived to have heard these very words as a type of closing statement.
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Tsukishima looks relived that Tsurumi is continuing on the behalf of all of their fallen comrades and families.  Again, this sounds too perfect like Tsurumi’s speech isn’t for Asirpa nor Sofia, it is for Koito and Tsukishima who are eavesdropping.  Since Tsurumi is a next level planner/manipulator he likely came up with this well rehearsed speech to placate all issues around his inability to move on from his family’s death.  It makes him look mature and that he’d moved on from his more basic human needs.
Koito looks like he’s trying really hard to believe Tsurumi and how Tsurumi’s words would comfort Tsukishima.  But is that how you really feel Koito?  That face looks - so - fake.  Like Koito is overdoing it again and is actually unsure how to react.  So, he he looks elated, Tsukishima will feel better - or something.
What I really want to know is why they are just there hiding and watching Tsurumi?  If they are wanting to think independently and beyond Tsurumi why do it while hiding?  It seems no matter what either man may think, they are still under Tsurumi’s thumb as far as how they react to his behavior and the current events.
And I’m gonna have to hold things here while I find a way to read the  more recent chapters with non-shady software to decompress the files since I’ve been using Mangadex the entire time I’ve been reading GK (in addition to the english versions of previous chapters).
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mercadosadaf · 3 years
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HUUB wins Queen's Award for Innovation!
Here at Swim Smooth, we're super excited to announce that our wetsuit partner, HUUB, has just received the coveted Queen's Award for Innovation. Amazing! We'd love to take this opportunity to tell you a little more about the early days when Paul and Adam were visited on a dreary, wet September day in 2011 in Folkestone (UKd) by a true entrepreneurial visionary in the product development aspect of triathlon, Dean Jackson. 
Dean had a plan to fundamentally redesign how wetsuits were made and sought out Paul and Adam's help based on our unique Swim Type coaching methodology, to create a suit that better addressed the needs of a range of different swimmers and triathletes, taking into account varying levels of buoyancy. On the back of a paper napkin, overseen by a world-famous sports scientist and co-founder, Huub Toussaint, the three guys started to craft out what would ultimately become one of the world's leading wetsuit brands.
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But before we tell you that story, let's hear from Dean on what this means for the company which today employs 24 passionate HUUBies, has created a world-beating independent cycling team, produces a massive amount of great technical wear, has the world's most famous chef, Gordon Ramsey, as one of its keenest users, and is still based at its home in Derby, UK.
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From a Derby garage to Buckingham Palace in just nine years! 
HUUB, which has become a world leader in triathlon gear, has now received Royal approval after being awarded the Queen's Award for Innovation.
The awards are the most prestigious in the UK and celebrate the success of exciting businesses which are leading the way with pioneering products or services. HUUB was put under the microscope of a stringent panel of judges before they passed their recommendation to Her Majesty for approval.
HUUB's founder, Dean Jackson said, "To be recognised in the Queen's Awards is amazing. I would never have dreamed when starting this business on my kitchen table nine years ago that we would be recognised for what really makes HUUB special... Our innovation!
"We constantly strive to make athletes better and faster and our sport more fulfilling. We are relentless in the pursuit of performance, and innovation sits at the heart of everything we do.
"I'd like to thank the team for driving our ambition and aspirations to be the very best in our field and for believing in the crazy ideas that drive innovation and experimentation.
"There is a saying, 'if you do what you did, you get what you got', and we believe that to make an innovative change, you need to do, think and explore where others have failed to go or failed to see the benefit.
"Winning the Queen's Award is for the whole business. It's a reflection of the team's dedication to pushing thinking and challenging the norm."
Research | Science | Reality
Back on a dreary day in September 2011 as Swim Smooth Head Coach, Paul Newsome, was waiting for the call to swim the English Channel, Paul and Adam were visited in Dover by a true visionary in the product development aspect of triathlon, Dean Jackson. 
Dean had reached out to Swim Smooth to help him create a new range of exciting wetsuits which would be named HUUB after one of Paul's most-admired sports scientists, Professor Huub Toussaint. Dean coined the tagline "Research | Science | Reality" in recognition of Dean's research and understanding of what the triathlon population needed from a new wetsuit at that point, Huub's ability to test and back-up any innovations with his stringent scientific background, and Swim Smooth's work on the reality "coalface" with the swimming and triathlon population in a coaching context.
On the back of a paper napkin in a Costa Coffee in Folkestone, Dean, Paul, Adam, and Shelley Taylor-Smith (7-time world marathon swimming champion who was there to mentor Paul for his big swim), began discussing some new concepts for wetsuit design centred around Swim Smooth's Swim Type coaching methodology. In a coaching sense, we have used this system extensively since 2010 to help our coaches and swimmers determine a starting point for their individual stroke correction needs based on such things as height, build, gender, experience/ability, age, wingspan, etc. Dean was curious to know what we had learned about how these different factors impacted a swimmer's technique, specifically from the point of view of buoyancy profiles in the water. Did different types of swimmers require a different type of wetsuit based on how they normally swim without a suit?
Most people wrongly assume that everyone loves and benefits from the most buoyancy in a wetsuit as is legally allowed, however our own observation, awareness, and thousands of hours working with a range of different swimmers, suggested that this wasn't the case - some people positively hated wearing a wetsuit and resent those who spend the big bucks and suddenly become significantly faster! 
The second wrong assumption people were making if they did believe that there could be a need for different levels of buoyancy between swimmers, was that more buoyancy for a guy would be better than more buoyancy for a female. Again, this assumption - whilst feasibly correct 70% of the time - didn't cover the whole gamut that we were seeing day-in, day-out as coaches. We were observing that wetsuit selection and buoyancy profile could be more closely linked to the swimmer's type (which is gender independent), than their specific gender and the assumption that all female swimmers float better than men.
Let's look at three extreme examples which helped form the basis of two of HUUB's early wetsuit range - the 3:5 Archimedes, the 3:3 Aura, and the 4:4 Aerious:
Our Classic Arnie Swim Type and the 3:5 Archimedes wetsuit:
Typically male, but many female Arnettes do exist, especially those with very lean, muscular frames of the type that might be doing Ironman at a relatively serious level. This is the classic swimmer who loves using a wetsuit as it helps to offset their key stroke flaw, low sinking legs. This swimmer loves using a pull buoy (and eventually buoyancy shorts and HUUB's "kickpant"), because of how this added buoyancy both lifts the legs and keeps them closer together, thus reducing drag. By creatively reducing buoyancy in the upper body of the wetsuit (3mm) and increasing buoyancy around the hips and legs (5mm), the 3:5 Archimedes wetsuit was the ultimate speed weapon for the type of swimmer who is ordinarily limited by their swimming prowess in the pool.
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Click image above for a cool comparative wetsuit vs non-wetsuit video with an Arnie
Our Classic Kicktastic Swim Type and the 3:3 Aura wetsuit:
Many assume that everyone loves a wetsuit, but not a Kicktastic! In fact, most Kicktastics are not truly slower when wearing any wetsuit, it's just that they don't see the same gains that their Arnie / Arnette counterparts do and this has been historically frustrating for them. Together with Dean and Huub, we helped create the world's first specifically designed low-buoyancy wetsuit to cater to the fact that a Kicktastic's body profile and horizontal position in the water is already their key strength. Adding more buoyancy than what is necessary to keep the swimmer warm in colder water is simply unnecessary and contributed to the feeling of "unbalance" and awkwardness that a Kicktastic would repeatedly tell us about. The 3mm body combined with the 3mm legs saw a much more balanced position in the water for the Kicktastics who tried the original Aura suit and it soon became known as "the wetsuit for people who hate wetsuits"!
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Overly buoyant wetsuit combined with a very strong kick = disaster / frustration
Our Classic Smooth / Swinger Swim Type and the 4:4 Aerious:
Even if you don't have a massively strong leg kick, but swimming is your background, chances are a) your buoyancy without a suit is already pretty good, and b) you want a wetsuit to feel like you're not wearing one! The 4mm body combined with the 4mm legs of the original lower-price-point Aerious became a quick crowd-favourite for those from a swimming background wanting to try triathlon for the first time. In fact, here's Australian National U18 open water swimming champion and this year's 4th place in the open category (narrowly missing a birth to the Tokyo Olympics by just 12 seconds), using a new version of Aerious just this morning in the Swan River here in Perth where we're undergoing another short COVID lockdown - Byron loves this suit!
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Launch:
The HUUB wetsuit range was launched in February 2012 at the London Triathlon Show which we were hugely proud to be part of. Check out the initial release blog here, which shows some of the initial testing and analysis which Adam went to oversee at the hi-tech InnoSportNL facility in Eindhoven.
Further information:
Here are a couple of classic blogs from yesteryear talking about the link-up between your Swim Type and your wetsuit choice: 
www.feelforthewater.com/2013/04/how-to-choose-wetsuit-to-suit-your.html 
www.feelforthewater.com/2011/07/are-you-slower-in-wetsuit.html
www.feelforthewater.com/2012/03/better-wetsuit-design-for-women.html
We would like to send the whole HUUB team a massive round of applause and kudos for what they achieved in such a short space of time - epic stuff!
Swim Smooth
from Sports http://www.feelforthewater.com/2021/04/huub-wins-queens-award-for-innovation.html via http://www.rssmix.com/
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