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#orb fables
bugs-in-situations · 4 months
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Please tell me things about the Orb Fables Leif and Zommoth Situation. Is it exactly like the Fecto Elfilis Situation, or are there differences?
it's basically the same situation of "alien creature gets so tormented by Science that it splits into two creatures" but with the difference being like. Which parts got separated. instead of the fecto situation where the tiny compassionate part got ejected from the rest of the being it's more like the logical thought part and the pure emotion/instinct part got separated. the mind and the heart, if you will
since there's More of leif than there is of elfilin they're also more powerful, keeping some of the dimensional rift abilities (roughly comparable to magolor in star allies) at the cost of having a very limited emotional range. likewise, zommoth's psychic abilities aren't quite as strong as fecto forgo, and their ability to plan and Make Good Decisions is tanked
at the end of the leif's request plotline when zommoth is defeated they kind of fuse back together but in the katfl-true-arena-ending way and not the final-boss-sequence way, so they don't just become the old version of themselves again. most of what leif gets out of this is the closure of remembering what happened to them in the past and the ability to actually feel the catharsis from this
bonus drawing of the weird alien rodent siblings that was drawn while we were thinking about this:
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cordycepsbian · 2 years
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orb fables again after three months? more likely than you think
kabbu is going to use the new sand ability and leif wants to try it too
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gay-fae · 1 year
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YOU HAVE NO IDEA HOW INSANE I FEEL RN. THE MESSY BUN??? THE EARRING??????? THE SITTING POSTURE??? IM GOING TO EXPLODE INTO A MILLION PIECES
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cocoaletta · 1 year
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wip of hammer for this silly project, peep the funnee tags
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strqyr · 2 years
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okay the colors are not exactly the same but the effect around the orbs is suspiciously similar and i don't know what to think like. is it intended to be the same and it's just the difference between v6 and v9 ( updated visuals, etc) or is it simply a coincidence??
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tell me your orb secrets, crwby.
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hdawg1995 · 2 years
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you ever just stay up till 4am drawing the elemental orbs from DragonFable or are you normal?
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heardchef · 2 years
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there better be Moments between syd and carmy next season! i need to see some pining in this man’s eyes. his eyes are just built for it.
you've heard of weaponized eye contact, now get ready for performative peepers
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nulfaga · 2 years
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how many times is it now that we've had to fight artix under a false pretext? twice i think. (insert 2 nickels meme)
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spid3r-trans · 1 year
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dick grayson PLEASE put in brown contacts
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galedekarios · 5 months
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the splendours of waterdeep
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Gale: I hail from Waterdeep, the City of Splendours.
we've all heard gale introduce himself and there's a certain pride that colours his voice. but what exactly are waterdeep's splendours?
1. general noteworthy things about waterdeep
i) waterdeep is one of the cleanest cities in the realms
this is not only achieved by having many of waterdeep's buildings and facilities connected to a sewer system, but also through waterdeep's dungsweeper's guild. the members of the guild make their rounds through the city, sweeping streets, collecting trash, litter and refuse.
this service is paid for by taxes.
ii) waterdeep's water system
waterdeep boasts an extensive water system that enables the city to have free access to clean water. this free access comes in many forms: fountains, wells and bath houses. some establishment even have their own access to fresh water in form of tap water "with the turn of a knob", as volo puts it in his chapbook about the city.
iii) waterdeep, city of light
waterdeep possesses many signs and street lamps that are lit with continual flame spells:
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hundreds of driftglobes also illuminate the city each night:
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A driftglobe was a small glass orb that magically floated in the air and emitted light.
in addition to these magical means, so called lamplighters keep the streets lit - with the exception of the field ward and more dangerous areas of the dock ward.
iv) waterdeep and literacy
waterdeep is one of the most literate cities in the realms.
the font of knowledge is a temple to oghma, god of the domain of knowledge, in waterdeep. priests of oghma "valued, preserved, shared, sought, created, or uncovered knowledge and learning. [x]" the priests there offer free instructions and lessons in reading to everyone. the temple has a library, known as "the great library".
the city has many publishing houses and printing presses. books and chapbooks (short books containing various topics from memoirs to romances, politics, etc.) are popular, as are small and large paper advertisements that dot the streets and alleys. broadsheets are popular too in the city:
A broadsheet, also known as a short scroll, was a short, printed document which usually contained tabloid-style news or political rants. They were common in Waterdeep, where they were sold by broadcriers on the main streets.
some of these broadsheets popular in waterdeep are [x]:
The Vigilant Citizen, which was one of the most reputable broadsheets in the city.
The Blue Unicorn, which reported paranormal events such as haunted mansions or undead hiding among the nobility.
The Daily Luck, a sheet aimed at gamblers.
Horkle's Gossip Cauldron, whose style of writing was said to be profane and blunt to the point of rudeness.
The Mocking Minstrel, one of the most read broadsheets in the city, known for its caustic and sarcastic tone.
The North Wind, which focused on nobility gossip and fashion.
The Merchant's Friend
Halivar's Broadsheet
restaurants and other establishments in waterdeep often have printed menus that are placed outside, as well as handed out to those who choose to eat there.
2. the griffon cavalry
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"Waterdeep doesn’t have the fabled flying ships of Halruaa, but it does deploy an aerial defense force. Brave warriors of the City Guard light out from the Peaktop Aerie atop Mount Waterdeep, riding fearsome griffons that have been bred and trained for that purpose. Each of the riders is equipped with a ring of feather falling — not merely to prevent death from mishap, but to allow them to perform stunning feats of aerial acrobatics. In both martial displays and in real battles against flying threats such as manticores, harpies, and outlaw wizards, the griffon riders actually leap off their mounts into the open air! For a breath-stealing moment, they fall like stones, closing in on their targets at incredible speed. Their opponents rarely see the griffon riders. When they are past the danger, the free-falling riders then suddenly halt in the air, drifting like feathers until their griffon companions swoop in and they regain their saddles. Working in concert with one another in this fashion, members of the Griffon Cavalry can rapidly eliminate any threat to the city — and even catch the body of the offender before it hits the rooftops below. Riders of the Griffon Cavalry are trained to stay above the rooftops, not because they fear crashing into towers and weather vanes, but because the smell of so much horseflesh in the streets below can sometimes drive their griffons into a frenzy."
[from: volo's waterdeep enchiridion]
3. the walking statues
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"Over a century ago, just one of these eight behemoth statues stood visible at the northern foot of Mount Waterdeep, on a bluff called Gull Leap. Ninety feet tall, it resembled a bald human staring out to sea. Later events (discussed below) caused it to be transformed into the statue known today as the Sahuagin Humbled. When the Spellplague gripped Waterdeep in 1385 DR, six more walking statues suddenly appeared in the city, wandering to wreak havoc even as the Sahuagin Humbled remained motionless. The authorities and citizens of Waterdeep succeeded in stopping three of these new statues, breaking the Swordmaiden and the Hawk Man, and sinking the God Catcher into the street up to its waist. Then all the statues mysteriously stopped their rampage just as quickly as they had begun it. Tsarra Chaadren, the Blackstaff at the time, couldn’t command them to return to their former hiding places on the Ethereal Plane. Consequently, the city repaired itself and built up around them. Much later, in 1479 DR, the eighth statue — the Griffon — merged from the Ethereal Plane to defend Ahghairon’s Tower against intrusion. It roosted there for a time before flying to its current position near Peaktop Aerie on Mount Waterdeep. Once more, this activity seemed to be outside the Blackstaff’s control. Thankfully, all the walking statues have been dormant for well over a decade now, serving only as beautiful, cyclopean reminders of Waterdeep’s might."
[from: volo's waterdeep enchiridion]
the walking statues are:
the god catcher
the griffon
the sahuagin humbled
the great drunkard
the lady dreaming
the honorable knight
the hawk man
the sword maiden
below you'll find more lore and backstory about these walking statues of waterdeep:
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[from: volo's waterdeep enchiridion]
edited to improve format and added text descriptions of the statues for easier reading:
the great drunkard
This walking statue stopped its rampage as it approached the Market, then fell backward and sat upon a building. When it settled, its arms fell limp at its sides and its head tilted forward onto its chest, giving the impression that it had fallen asleep. The statue’s huge stone battleaxe still stands nearby, its haft angled upright and its blade half buried in the cobbles. The rubble of the crushed building was long ago rebuilt into a broad stone stair (with railings and a ramp that drunkards are often rolled down) that ascends from the cobbles to the statue’s lap. That lap now holds a two-story tavern also built from the rubble, called Gralkyn’s Tankard. The unconscious pose of the statue and the tavern in its lap made the name of the Great Drunkard a natural fit.
the god catcher
This is perhaps the most famous walking statue in the city, thanks to its dramatic pose, its nearness to the Market, and the self-evident magic of its existence. The statue is of a well-muscled but impassive male human with its left leg sunk to the hip in the street, the result of a spell cast by the Blackstaff at the time of its rampage. Its left hand and right foot press against the ground as if it is trying to pull itself out. Its right arm is raised skyward, and above its open palm floats a sphere of stone. Its gaze looks up toward the sphere, and the pattern of bird droppings around its eyes gives it the appearance of weeping. All about the statue, climbing up its chest and on its knee and shoulders, is a tenement that carries the name “the God Catcher.” The tenement’s landlord is Aundra Blackcloak, an unsociable sorcerer who is rarely seen in the city except when she alights from the door carved in the floating sphere, which serves as her home. On the rare occasions when she wants to meet with city folk (typically to purchase odd substances for magical purposes), she appears unannounced on balconies or rooftops after dark. Her dealings are polite, though, and she pays fair coin. She never confides in anyone or talks about her own doings — and if anyone but she has ever seen the inside of her spherical home, they’ve said nothing publicly about it.
the griffon
The walking statue called the Griffon is shaped like the beast for which it is named. Though it stands on all four legs, its back is fully twenty feet off the ground, making it a mount fit for a storm giant. Although it has shown itself to be capable of flight, with the granite feathers of its wings spreading like a bird’s, the Griffon now merely stands in a regal pose near Peaktop Aerie atop Mount Waterdeep, looking to the southeast over the Dock Ward. Newcomers sometimes assume it to be a monument to Waterdeep’s Griffon Cavalry, but Waterdavians know better.
the sahuagin humbled
For years, the only visible walking statue of Waterdeep was known simply as “the walking statue.” It stood at the foot of Mount Waterdeep near the head of Julthoon Street. Then, after its critical role in defending the city against an invasion of sahuagin in 1370 DR, Khelben Blackstaff reshaped the statue into a sahuagin. It now bows low toward the House of Heroes on bended knee — a gesture of obeisance to the city, and an acknowledgment of the sacrifice of all who fought for the city in that war.
the lady dreaming
This fair lady caused much chaos when she was active. The statue has the appearance of a female elf, whose hair and clothing appeared to flow naturally as it walked through the city during the Spellplague. When the walking statues stopped, this one toppled onto its side, taking on the appearance of a titanic sculpture of a noble lady asleep in her garden.
the honorable knight
The Honorable Knight is a statue of a male warrior in plate armor with a shield and longsword. When the walking statues stopped, it bowed to those opposing it, straightened, sheathed its sword, and doffed its shield, setting it point down on the ground and upright by its side. It then ceased motion in this position, facing southwest toward the harbor, and looking for all the world like a castle guard standing at ease. The pose it assumed led to its naming, and it is viewed with respect by the citizens of the southerly wards.
the hawk man
This statue looks like a winged, hawk-headed being, and thus locals call it the Hawk Man. I can reveal that in fact it bears much resemblance to an aarakocra, one of the bird-people said to live in the Star Mounts in the High Forest. The statue’s wings are folded tightly against its back and have never unfurled, leaving its flight capability uncertain. It was brought low during its rampage across the city, and now it tilts decidedly toward the northeast due to a missing right foot — long ago broken up for building rubble, along with its right arm. Its left arm is extended out toward the north, palm forward as if in a gesture to say, “Stop.” The body has been hollowed out and turned into a tower shared by several wealthy tenants, which is officially known as Sparaunt Tower after its owner. The statue’s left hand extends over a courtyard to the north, wherein lies the entrance of a tunnel carved through the arm. Visitors and residents can ring a bell in the courtyard, whereupon a door guard acknowledges the ringer and lowers a rope ladder for tenants and expected guests (or a rope chair that is drawn up for guests who are infirm or laden with heavy items).
the sword maiden
This statue appears virtually identical to the Honorable Knight, except for its female form and open-faced helm. It was felled during the Spellplague after causing much chaos and slaughter. The residents of Waterdeep’s North Ward funneled much of their frustrated and dismayed reaction to its rampage into dismantling the statue, parts of which can now be found all over the North Ward, either incorporated into buildings or as bits of freestanding sculpture. The head of the Swordmaiden sits in a stand of tall trees in the center of the block of the North Ward bounded by Hassantyr’s Street, Tarsar’s Street, Whaelgond Way, and Ussilbran Street. The center of its jaw and mouth have been replaced by a door, which leads into the shop known as Thort’s Findings. Undevvur Thort is a wizened ex-adventurer who leans on a cane (which some locals insist is more than just a cane). He lives in the small shop, whose many levels, staircases, and landings fill the hollowed-out interior of the head, and which is crammed with oddments sold to Thort by adventurers and other travelers. These items bear little placards in Thort’s beautiful, flowing handwriting that identify them (or at least provide speculation as to their origin and purpose). Nobles and wealthy merchants who desire props for themed revels often rent some of Thort’s wares as decoration — and many sages, alchemists, and wizards visit him regularly in search of potentially useful items.
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bugs-in-situations · 1 year
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hello and welcome to @cordycepsbian 's blog for bug fables (and sometimes rain world) au stuff! we have too many of them please help us
the aus are as follows:
#everlasting primordia - roleswap au where the main characters are jaune, bit, and muse
#team snakemonsters - same basic story as canon but there's monster bugs, mostly explorers (featuring werebug kabbu, extra zombie leif, and phoenix vi)
#team snakemonsters^2 - an au of an au where the kind of monster that everyone is has been swapped around (featuring werebug leif, zombie vi, and phoenix kabbu)
#slug fables - bug fables characters and story imposed on the setting of rain world
#orb fables - bug fables characters and story imposed on the setting of the kirby series
#super paper bug - bug fables characters imposed on the story of super paper mario
#fish fables - the exact same story as canon except everyone is a Wet Beast (not necessarily fish) instead of a bug
#selkiebugs - selkie bugs. exactly what it says on the tin. includes both bf and hk but we talk about the bf side more
#selkie world - selkies again but rain world this time, in which the iterators are sometimes slugcats
#rain swap - roleswap with all the scugs switched around by the timeline and the iterators switched around by story
#hollow fables - our specific take on bug fables characters/story/setting merged with the characters/story/setting of hollow knight
#bugmeshi - bug fables characters and story imposed on the setting/lore of dungeon meshi. bug recipes pending
#slay the muse - leifmuse slay the princess. that's the whole summary
#species swap - a few characters are a different species and how that impacts the story (featuring wasp vi, roach leif, and leafbug kabbu)
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cordycepsbian · 2 years
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day 25: crossover
the triumphant return of orb fables
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devilgirl7 · 8 months
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Hello Bug Fables, Hollow Knight, or any other bug game fans! I’ve compiled a list of some cool bugs that could make some really neat ocs!
1- Windmill Butterfly
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2- Pink Leaf Beetle
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3- Blue carpenter bee
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4- Cuckoo wasp
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5- Garden tiger moth
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6- Picasso moth
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7- Spiny orb-weaver
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8- Giant mesquite bug
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9- Trilobite beetle
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10- Scarlet isopod
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I will DEFINITELY be adding more. Feel free to reblog with your own cool bugs!
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cocoaletta · 1 year
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playing bg3 is so funny because i just finished my fourth fable play through where every hero is full of unhinged bloodlust. what do you mean morality actually means something in this game and isn’t a silly little feature
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thewertsearch · 1 month
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Though we adore Him we shall never enjoy His beauteous Croak.
Kind of fucked that Sburb still programs reverence for the Genesis Frog into the Prospitians of unwinnable sessions. It gave them a god they can never see.
We spill our blood on acres of black and white so they may cross the yellow yard.
So this is what Hussie was hinting at.
Since Rose has recently gone full Lovecraft, I suspect the 'yellow yard' is an intentional reference to the Yellow Sign, a symbol associated with the Cthulhu Mythos. If the kids' escape hatch is something this eldritch, then it almost certainly involves the Furthest Ring.
At last in Skaia's reflection through broken glass He may find the pond in which He's meant to squat.
This seems to confirm that the reboot session is winnable - and it sounds like Jade's Genesis Tadpole will be making the trip there.
The Scratched version of Jade will be able to benefit from her predecessor's work. Assuming she's still a Space Player after the reboot, I guess.
This is a book on theoretical physics, and complex spatial geometries based on the hypothetical addition of orbs to the queen's ring.
Oh, come on. You can't tease me like that and then not show me a fifty-dimensional Battlefield.
This sort of nonsense is regarded as crackpottery at best. Why would the queen ever wear more than four orbs? Four towers, four orbs, four heroes; this is a sacred truth.
There's something a little disturbing about the Carapacian inability to comprehend other sessions - especially since it's completely in-character for Sburb to deliberately engineer their brains that way.
I'm picturing a Player trying to explain to her Exile that their Prospit is one of many, and the knowledge just... slides out of their mind.
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Holy shit, WQ!
You know, this is probably the most human thing that we've ever seen a Carapacian do. The ability to create art is completely irreconcilable with their NPC status - and it makes it all the more tragic that they're doomed by the game.
Writers of Prospitian fiction tend to write what they see in clouds. Hence their fables tend to be events which simply haven't happened yet, or happened in another realm. They like to use the word fiction so that kids don't get TOO scared.
Jack couldn't see into the clouds, but Prospitians can. You clearly don't have to be a Player to use them, but you do have to be on the Prospit side of the spectrum.
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NSFW Kayn Thingy
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Kayn x Fem!Reader
Warnings: 18+, smut, mind control (ish?)
Just imagine sitting under a tree in the forests of Ionia, watching the enchanted waters flow in front of you, lightly illuminated by the moon that shone beautifully through some clouds.
There was a light chill in the air when the summer breeze whisked around you, the hairs at the base of your neck standing up whenever the gentle whisp touched your skin.
But not only because of that. soft lips were placed on the back of your neck, strong, calloused hands, one feeling a little jagged and a little warmer than the other, were gently holding your forearms... And his scent... God it unleashed a wave of emotions you could hardly describe... You felt at ease and yet excited and on edge..
"I missed you..." His voice spoke into your ear, causing a shudder to run down your spine. "Now I finally have a moment for you, my precious jewel..." The young assassin turned you around to face him, your eyes meeting his. The beautiful orbs were filled with relief and a hunger you could barely describe... Only then you noticed the change that his body had undergone, too mesmerized by the voice that seemed to put you into a trance after such a long time of not hearing it.
His face had a mark, one of his bright blue eyes turned dark... And red.. and his skin... It had turned.. partially black.. "Kayn..." You whispered, shocked... Feeling fear and pity wash over you at once. Your loved one had been... Cursed... Somehow..
"My jewel.. " he raised his hand, the corrupted one, the pain in his voice overwhelming once he had seen the fear in you. You were shivering, unable to move away from him, whimpering a little, now that you had seen the way he had changed... It did scare you. Kayn had changed... His... Aura had changed. "Don't be afraid.." he whispered, the clouds seeming to darken the sky now, the one you had called your love melting into the shadows neatlessly... Yet you could feel the heat of his touch. An almost searing heat. Another voice, deeper and outerworldly seemed to speak from where Kayn stood. "She is drenched in fear... How delectable..."
You couldn't help but jump at it, yelping, but the hand on your face that now grasped your chin kept you quiet mostly. "I'm begging you.." with one swift motion, you were pulled into your lover, feeling his heart beat in his chest erratically. "My jewel I'm begging you.." he began to kiss you now. It was passionate but feverish.. with very rough moments.. as if he was fighting himself. "... Do not cast me away... I promise you, I will.." his hands now wrapped around your body, basically pulling you on top of him, placing you in his lap, "... I will never hurt you. You know that.." there was a hunger in his tone that you could clearly hear.
Something he could really barely control...
But you thought back to your time before he had left on this quest to find a fabled weapon that would make him a Shadow Warrior... And he had never given you a reason to think that he might hurt you.. and to be quite honest, you had yearned for his touch for a while...
"I know, Kayn..." You now cupped his face, the glance of the blood red eye still very unfamiliar to you, and kissed him deeply. You let yourself fall because you still trusted him... You knew that your Kayn wouldn't ever hurt you. You knew that he had excellent self control but this new... Creature that corrupted him seemed to make it physically hurt to be around you... In a way. "What do you need?" The young man closed his eyes and took a deep, shaking breath. His chest rumbled and his mouth moved when the other voice and his own growled "You."
A blush whichs color would make a cherry jealous slipped onto your cheeks, especially when both of his hands found your behind. Instinctively you bit your lip. Kayn however, looking a little dazed when his eyes opened, was still at war with himself. "She's mine, Rhaast!" The man growled, while the voice cackled and then said "Naive child. If I want her, I will have her. You cannot hold me forever."
You were so confused. Embarrassed too. Was someone around? Had Kayn been followed all this time and knew about it? Were you just imagining the voice? Or was it really the creature? "What's going on?" You asked, but gazing into this endless void of his left eye had you dazed as well. "The creature that I am fighting within my body can talk." He told you, half absentminded since his hands had started sliding around the fabric of your loose knotted attire. you hadn't felt the need to put on any underwear since you hadn't expected any company and Kayn was happy to discover that, untying the knot of the fabric that held your clothes together, making your dress fall off of your shoulders, pooling around your thighs.
You should be questioning your sanity, but you couldn't. it was like he had really entranced you.. and little did you know that Rhaast did. Just touching you could corrupt you in such a way... Since Kayn had not nearly mastered containing him as much as he wished.
"I want to feel you." He let you know, sliding his hands along your sides, pulling you right against him, feeling his body against you. Especially the bulge that had formed in his pants.
"I want to feel you too.." you said, your desire spiking now, your body heating up while you kissed him hungrily. In the back of your mind, you could now hear Rhaasts voice too. "Yes.. give into it..." And it seemed so easy... To just do whatever he said. To give into your pleasure. Yet, Kayn took his Time. His normal hand found your core, his fingers working it expertly, having your twitch and writhe on him while he now purred "Grind on me... Be a good girl..."
You felt a shudder run down your spine when he began circling your clit and you obeyed almost immediately, the fabric of his pants feeling incredibly good against your sensitive pussy. You hadn't felt anyone else for such a long time that just his words and fingers could bring you so close to the edge.
Little moans began to slip from your lips, your eyes closed in pleasure and only when his corrupted hand squeezed your chin you opened them to look at him. At this... Dark expression he held at this moment. This joy from seeing you whine and writhe.. yet with something threatening in his eyes.
You were grinding on his thigh, the cold air around you letting you feel even better. It also let you feel the intense heat from Kayns flesh against yours. it almost felt painful, like it would sear your flesh. "Kayn please.." you whined, still holding back your noises as much as you could.
"I want you to come." He almost snarled while now wrapping his hand around your throat, still pleasuring you with the other one, and squeezing lightly, getting you a little dizzy. Now, you sobbed, both hands grabbing onto the darkin flesh that pushed the air out of you. And in your delirious state... Well... You came, croaking out his name while your muscles tightened and then.. went slack. As did his hand, the one at your core wrapping around you, holding you by your back, the other wrapped around your shoulders, keeping you leaned against him. "More..." Rhaast demanded. "That wasn't nearly enough.. I need more!" But Kayn shook his head. "Mine. She's my jewel... Mine only."
Hoookay. Some Kayn x Reader.. do you guys want a part 2 where Rhaast manages to convince Kayn? Or just the normal smexy stuff? Or nothing at all? Lemme know!
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