Me when… me when… the identity is horror. Who are you? Can you be replicated? Is that replication you? If someone looks just like you, acts like you and is interpreted by others as you, are they you? Do your thoughts count for anything? If everything you actually think stays in your head and never comes out then you die do people grieve you? Do you respond to your name or to any name?
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MOONATIC BOY COMIC
はじめまして、HITOTWO (ヒトツー)です。
お絵かきやアニメーションが好きな日本人です。
これは現在製作中のゲーム、ムーナティックのイラストです🌘
ムーナティックは懐かしい過去を舞台にしたサイコホラーRPGです。主人公達は二人います。ネット上の若い引きこもりボーイと自閉症を持つ月へ行くことを憧れる女の子の冒険です。
もし興味を持ってくれたなら、フォローやリブログしてくれると励みになります🙇
Hi I'm HITOTWO, artist in Japan, i like to draw, animation i hope you enjoy. 🙇 MOONATIC is an upcoming cute 2010’s nostalgic urban fantasy psychological/social media horror RPG game, about the struggles of a chronically online boy and a an autistic space girl. 🌘 An official announcement trailer is coming in the future, follow and reblog to support us and not miss out! 🙏❤️
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There was a psychological horror RPG kind of like Omori, but it starred the characters from the Strawberry Shortcake franchise.
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Baroque (1998)
Baroque is a roguelike role-playing video game developed by Sting Entertainment. It was originally released for the Sega Saturn in 1998 by Entertainment Software Publishing, then ported to the PlayStation the following year.
Baroque's story takes place following a world-altering cataclysm called the Blaze that took place on May 14, 2032.
The world, now existing in a twisted state, is populated by Meta-Beings, creatures that were once human but that have lost their hearts and minds to the Baroques inside them.
The player's goal is to reach the bottom of the Neuro Tower, the former home of the Order of Malkuth, a religious organization seeking to save God. At the beginning of the game, the protagonist is told that by purifying the Meta-Beings within the tower and reaching the bottom floor, he will find redemption for sins committed that he cannot remember.
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