there are a lot of evil people in the world and a lot of darkness in the world and so it’s very important for me to stress that now more than ever is the time to spread kindness and compassion. combat the evil by not only not partaking in it, but actively refuting it. destroy the notion that being compassionate or generous or kind to someone is uncool or embarrassing or even scary. be the change you want to see. start a chain reaction. positivity only breeds more positivity. do an act of kindness for someone so that that person who is too afraid to do it themselves can see you, realize that they’re not alone, and perhaps sheepishly follow your example. and then the next person who is too afraid but sees that person can do the same. when bad news comes out about bad people or horrible atrocities in the world it’s such an easy impulse to despair, and obviously it’s important to feel what you need to feel. grieve. be angry. be sorrowful. be empathetic. but dust off your pants and get up and be a part of a chain reaction that, no matter how small the scale, and spread compassion and love and care. all the reasons why you might not—“it’s hard! it’s scary! people will make fun of me! it’s useless because there’s too much evil!” are all grade A arguments as to why you should. you have no idea how many people you could inspire to do the same. even if it doesn’t get you anyway far, you can at least say you have the nobility of trying. please choose love and please choose life. you are worth loving and you are worth inspiring others to love
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People ask me sometimes how I'm so confident that we can beat climate change.
There are a lot of reasons, but here's a major one: it would take a really, really long time for Earth to genuinely become uninhabitable for humans.
Humans have, throughout history, carved out a living for themselves in some of the most harsh, uninhabitable corners of the world. The Arctic Circle. The Sahara. The peaks of the Himalayas. The densest, most tropical regions of the Amazon Rainforest. The Australian Outback. etc. etc.
Frankly, if there had been a land bridge to Antarctica, I'm pretty sure we would have been living there for thousands of years, too. And in fact, there are humans living in Antarctica now, albeit not permanently.
And now, we're not even facing down apocalypse, anymore. Here's a 2022 quote from the author of The Uninhabitable Earth, David Wallace-Wells, a leader on climate change and the furthest thing from a climate optimist:
"The most terrifying predictions [have been] made improbable by decarbonization and the most hopeful ones practically foreclosed by tragic delay. The window of possible climate futures is narrowing, and as a result, we are getting a clearer sense of what’s to come: a new world, full of disruption but also billions of people, well past climate normal and yet mercifully short of true climate apocalypse.
Over the last several months, I’ve had dozens of conversations — with climate scientists and economists and policymakers, advocates and activists and novelists and philosophers — about that new world and the ways we might conceptualize it. Perhaps the most capacious and galvanizing account is one I heard from Kate Marvel of NASA, a lead chapter author on the fifth National Climate Assessment: “The world will be what we make it.”"
-David Wallace-Wells for the New York Times, October 26, 2022
If we can adapt to some of the harshest climates on the planet - if we could adapt to them thousands of years ago, without any hint of modern technology - then I have every faith that we can adjust to the world that is coming.
What matters now is how fast we can change, because there is a wide, wide gap between "climate apocalypse" and "no harm done." We've already passed no harm done; the climate disasters are here, and they've been here. People have died from climate disasters already, especially in the Global South, and that will keep happening.
But as long as we stay alive - as long as we keep each other alive - we will have centuries to fix the effects of climate change, as much as we possibly can.
And looking at how far we've come in the past two decades alone - in the past five years alone - I genuinely think it is inevitable that we will overcome climate change.
So, we're going to survive climate change, as a species.
What matters now is making sure that every possible individual human survives climate change as well.
What matters now is cutting emissions and reinventing the world as quickly as we possibly can.
What matters now is saving every life and livelihood and way of life that we possibly can.
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💖 Day 3.5 is now available! 💖
For the last couple of months, only Server Boosters had access to the 3.5 update... Buuuuut now it's available for everyone to play in the 14DWY Discord — and soon itch.io once I'm happy with the QA and state of the game — so please don't feel pressured to join unless you want to!!
The full devlog + even more screenshots are under the cut ^^
What's been added to the 3.5 version?
📺 Streamer Mode!
I've been told that it's difficult to stream and monetise age-restricted videos on YouTube and Twitch, so I added an option to remove the sexual content and strong language used in the demo.
Now y'all can invite Ren into your bed for cuddles without putting your streamer career on the line /silly /lh
This won't affect the 18+ rating or dark themes/elements of the game, however! Although Streamer Mode will prevent you from seeing any "gruesome" CGs in the future, most of the core elements of the game will still be tied to the choices and decisions you make. So you won't miss out on the overall experience by using streamer mode!!
⚙️ Custom Pronouns!
It only took me one entire year to get around to it, but you can finally choose your own preferred pronouns (or use a set of pronouns instead)... At the cost of being able to change them mid-game ^^;
Since the original pronoun screen wouldn't update until a new scene was displayed, I temporarily disabled the feature. But once I find a workaround, I'll bring it back!
💗 Choose how others perceive you!
You can now choose how the cast and narration perceive you! Originally, the narration was kept strictly gender-neutral (outside of pronouns and genitalia picked by the player), but this will soon change in future updates.
For more clarity: you don't get to choose the words specifically, but you can choose between masculine, feminine, and androgynous terms!
📋 Separate top and bottom genitalia!
You can now choose your tatas and pps separately! >:3
Alongside that, you can also choose your preferred body type!
I removed the "both" genitalia option because a few players still assumed it was an obscure version of "intersex". That wasn't my intention and I don't want to mislead anyone, so I took it out for now ^^;
I also didn't want to include a screenshot of the new genitalia choices in action (because it's NSFW), so y'all get the same character menu screen for the nth time instead lmao
📱 Relationship Screen Overhaul!
You can now change your own status for more immersion, and long-term Server Boosters will eventually be able to submit and use their own icon within the game as well!
Stalking finding your friends has now become easier by using "Buddy Maps"; a new app that allows you to see the location of all the cast members!
I want to offer players more incentive to check the relationship screen since they tend to miss the status updates, so hopefully this might help ;v;
It also says it "updates every few hours" so folks don't go overboard and check every 5 seconds to see where Ren is gdsghf (also keep in mind that he's a hacker lol)
🖤 Additional Scenes Update!
Day 2 received a brand new CG!!!!! Originally, I planned on only adding a few CGs sporadically throughout the game, but it didn't feel right to leave Day 2 so... empty... so I added a brand new CG to (hopefully) make things feel more balanced and natural!
If you decline Teo's offer on Day 3, Leon will now call and try to convince you to reconsider. However, players are still allowed to decline, and if they do, they'll reach a dead end.
After listening to feedback on itch, I changed some of the dialogue during Days 1-3 to make it seem more consistent! They're only small changes though, so it's honestly not worth looking for sdgjssga
🎶 Updated BGM and SFX!
I wanted to try out a different style of music to see if it fits the vibe of 14DWY more! The BGM features more acoustics to suit the "beachy" theme of Corland Bay, though I made a conscious effort to include piano elements as well to stay true to the original!!
I figured it'd be better to give players a live example before I make a poll (to see if they prefer the change or not) and publish it to Itch.
Some new SFX have also been added, though it's very minimal and honestly not that noticeable.
How to download and play the update?
(warning: clicking on the following links will open Discord!!)
To download the Day 3.5 update, simply join the 14DWY Discord server, verify your age, and visit the "14dwy-updates" channel!
Alternatively, you can also wait until the update is publicly released on Itch to play it as well!! (It normally gets released shortly after a round of QA testing/getting feedback from the server, though I may release it earlier if I feel like it hehe ^^)
Enjoy!!
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