#so this visualizer was written entirely within i3
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tap-tap-tap-im-in · 2 years ago
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Adding a snow visualizer to the media server this morning. Prototyping the effect on GPX meant that I mostly just ported the code over, only really had to modify it to make it more responsive to the music. I'm not sure I'm fully satisfied with it yet, opacity, flake thickness, and step speed (the amount by which the particle can change it's own speed) are all linked directly to the frequency pulled off the audio analyzer. It looks pretty nice for songs that spend most of their time relatively quite, but on loud/fast songs you lose a lot of the subtlety.
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