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#sonic energy economy
starrjoy · 2 months
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Life update. Probably the last I’ll do for a while
Unfortunately, my little family is still not doing great. The economy is rough, so jobs are pretty few and far between. Commissions have been our only source of income for the past four months, and that’s barely been enough to get by. On top of that, my health is pretty bad, so I haven’t been able to manage my usual turnarounds. It’s all very tiring. We have leads and interviews coming up, so we can only hope things will get better soon. I’m not giving up hope that we’ll get through this, but the exhaustion is setting in.
On top of that, I’m just not all that into Sonic anymore. It’s hard to lose a hyperfixation, especially one that has brought me so much community and joy for so long. I’ve just simply lost touch with the fandom, and I don’t find myself as excited as I usually would be for upcoming events. The ending of Prime and the Knuckles series just really took it out of me lmao.
Because of that, I’m sad to say I won’t be working on Pandora for the foreseeable future. I’m not going to promise I’ll return to it since there’s simply no way to tell, but I want to thank everyone who has supported me through its 100+ pages. I learned so much from making it and have definitely developed as an artist and writer throughout the whole process. It’s sad to say goodbye. Hopefully soon I’ll have the time and energy for bigger and better projects, but for now, I’m going to rest.
If you’d still like to support me, please check out my ko-fi. I’ll be uploading more personal wips there soon, as well as recent commissions. And of course, comms will be open again as soon as I finish this last batch. I’ll still accept Sonic comms, but please know I take all sorts and am definitely down to stretch my creative abilities :]
That’s all for now <3
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redpenship · 1 year
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Preview:
Chaos Energy interference means that technological advancement is no longer possible. When the news breaks, I expect that we will enter an economic recession of horrific proportions. But it will not only be our economy that slows to a stop—it will be our civilization, too. 
If there is a stage of development beyond the space age, Chaos Energy has ensured that we will not reach it. 
We are stuck. 
an: hi everyone, i've uploaded chapter three!! please enjoy :)
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thekuraning · 6 months
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Could I please have 7, 9, 16, 24 and 27 for the fic writer ask? 💙
HFDUAIGHRQHG WOW THATS SO MANY thank you aria!!!!
as always... kura talk lots.... read more time!
7. your preferred writing fonts
For the longest time it was Arial, then basically from Covid lockdowns to maybe about a year ago I was a Comic Sans truther. But recently I've been using Optima and Trebuchet! There is something very delightfully round about them... they are soft like bunnies.... Bonus points, they're a bit of larger, thicker fonts, which makes is much easier for me to read. I have no idea if I'm dyslexic because I've never been tested but reading--while fun and one of my favorite pass-times--is like. So hard. And it feels like the longer I've been out of Lit classes the harder and harder reading gets. :') I've got a mountain of fics and books I'd like to read but it takes a lot of energy to keep track of what line im on that i gotta save it all up for writing... ive had city of dogs open in a tab for like months now bro i just wanna read.... TAT
But yeah I love me them thicker rounder weighted sort of fonts.
9. start to finish, how long did it take you to write the last fic you posted?
so the last finished one-shot i posted was Who We Don't Expect to See, which took probably about six months to a year wrestling to get the dialogue to behave. The last complete multi-chapter fic was the Baristsa on Autumnal Avenue, which took about nine months!
As for unfinished works, I'm expecting Maelstrom to probably take another year , maybe year and a half at this pace! Ideally, I'd love to have it done by December which would mean a year and two months total, but we'll have to see thinking emoji
16. favorite place to write
I'm usually either at my desk in my office or on my couch lol and that's just a question of whether I feel more like writing on my desktop or my laptop! But since I started back at my local community college, I've found INSANE productivity at the campus cafe!! I don't know what it is, but as soon as my ass is sitting at the table with a coffee I'm like fucking sonic the hedgehog the way I start pumping chapters out. Probably about 80% of Maelstrom fic's been written in that little cafe!!
24. how do you recharge when you’re not feeling creative?
banging my head against the wall until im creative again :( or until i knock myself out, whichever comes first
actually lol I spend a lot of my recharge time watching youtube or playing video games. I'm big into Splatoon and Phasmophobia! I used to be really into Fall Guys until Epic bought the game out. but mostly it's just youtube these days lolll cause once im out of creative juice thats like. it. my energy's gone and i tend to spiral, so I'll end up just snuggling my kitty and watching gamegrumps or something (i dont know why, he just really likes watching game grumps)
>:( we used to watch a lot of netflix together too but since they cracked down on account sharing and my parents managed the family account we can only get in on the desktop now... how are we supposed to snuggle like this!!! cozy kitty economy is in shambles smdh
27. your favorite part of the writing process
answered over here winky kissy face emoji
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chaoxfix · 2 years
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5 lore/weird sonic worldbuilding things id still love to write designated, specific fics for
rings as temporary invulnerability, not a traditional power-up. in the end, it doesnt matter if you have a ton of them... you just need one and you're invulnerable. commodifying them into the economy is actually super fucked up if this is straight up what gives mobians the ability to stand up to evil trying to pollute their lands and force them into submission.
going super is a glass cannon situation, in which the amount of power it takes is super dangerous to the body. (its literally described as turning into lightning in sa1.) it has to be mixed with at least one ring because otherwise you'll lose invulnerability and be at the mercy of the power coursing through the transformation. you only need 50 to start out with because otherwise there's no chance in hell of beating the big bad before you lose your invulnerability.
just the general idea of sonics apartment. i just think the people of (new) station square would want him to have an apartment nearby. would feel safer with him there. sonic needs a place to store all his merch and fanmail anyway. why not. (also a nice place to recover from battles he didn't walk away scot free from so he wont worry his friends<3)
sonics planet houses mystical energy and was a beacon to several different alien species to try and colonize it. mobians (sonic-type species) were the original inhabitants, followed by chao, followed by humans. humans terraformed it to add oxygen, this is why mobians can 'breathe' in space. when terraforming it, they made it more earth-like but weren't able to get rid of all the natural formations like loop-de-loops. i think it lends itself well to how sonic is such an environmentalist series. if it's taking place on a planet that's trying so hard to thrive with so many other species coming in and trying to corrupt/change/colonize it, well, of course sonic's species is going to be protective of what little remains of their original planet.
sonic 'needing' a boost from wisps? super weird from a lore perspective. my opinion is sonic's using wisps in sonic colors as a way to help them help themselves so that each wisp can play a role in their own liberation and the liberation of their people (which ties in nicely with the animated short). however, in sonic forces, theyre returning the favor, and sonic's leaning so heavily on them because he's not at 100% after being held captive for 6 months.
to clarify these aren't things that are like, fully spelled out in canon, just with a lot of information to suggest it might be the lore-behind-the-scenes. just things that i wish were canon. and am probably going to figure out plots for.
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egg-emperor · 2 years
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There are people who genuinely believe that sonic villains don’t kill people?
Ok if they mean outright, like attempting murder I can understand. But if they mean at all? I don’t think so
The amount of collateral damage that round bitch has done is enough to almost destroy the entire word, and even if everyone was somehow able to live though world altering events then it definitely hurt and damaged a lot of people. The amount of people who has had to go though hospitals ( and lord I know they would be packed as shit ) due to stuff ranging from minor to major injuries is enough to mentally scar an entire generation of people.
We’re not even going into how blowing up the fucking moon ( I PISSED ON THE MOON YOU IDIOT- ) affects the wave tides and therefore the aquatic life. The amount of forest fires, air pollution of any kind, the possible ocean pollution, and the excessive use of energy is simply not good for the environment and can really, and I do mean really, fuck up the entire ecosystem witch could cause a chain reaction that would make everything harder for everyone.
And no, I’m not gonna get into how this affects the economy cuz that’s an entire own thing and I don’t wanna open that up.
Has eggman outwardly attempted to kill? Maybe, if you count sonic. But other then that? Not really. Has he fucked over many cities and traumatized an entire two, maybe three, generation of people? Hell fuckin yes.
I really think sonic should just kill him at this point tbh lmao
Well the outright attempting murder is actually the blatant stuff in the games that can't be denied at all in all this. Eggman's intent and desire for murder has very clearly been there. He doesn't just threaten to destroy, crush, burn to ashes, make mincemeat out of, close one's eyes forever, etc, or say that he'll make the place their tomb, that it's their funeral, etc. Even though all of that very obviously means the same thing anyway, as they all very obviously imply and would result in death.
But he also even blatantly threatens to kill and tells people to die while outright using the specific words "kill" and "die." Just a few examples that I've posted to put here again are with Sonic, Amy, and Tails but there's a lot more obvious stuff too. That's how genuinely violent and murderous he really is and he even says it'll be his pleasure.
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And he's not the only Sonic villain that's blatantly tried to kill people on screen (and visibly succeeded at times) so a lot of villains including Eggman being attempted murderers in the very least can't be denied.
But also the collateral damage of many of the villains' plans, especially Eggman's as they've had a catastrophic destructive impact on a global scale multiple times, would absolutely result in deaths. The worldwide and global catastrophies and severe environmental damage would definitely kill many and traumatize those that survive and result in horrible living conditions, which is also just as bad anyway whether people die or not but they definitely would too. So the fact that it's undermined and downplayed so hard either way is really wild.
He realistically has to have a body count of thousands or millions, even when it's just collateral and he's just totally apathetic towards it. Though he's also actually genuinely intended to wipe innocent people out on a large scale too, such as when he tried to blow up Station Square. And then of course he's directly attempting to murder of Sonic and co all the time, even the youngest children, which is also seriously fucked up and isn't any less just because he didn't succeed in those cases. They would've just been a few more numbers to his name.
Plus, even in Lost World, Eggman just carelessly and casually acknowledges that his plan to commit genocide on the Zeti (which is also another example of blatant intent to directly kill in itself) would also have collateral damage that would result in killing everything else around them too. And there's absolutely no way that it would be the only time that any of his actions ever would've resulted in such if he had gone through with it, after all the other mass destruction he has actually carried out on a global scale so many times lol
It really just seems to be a age rating thing in the sense that they can't outright state in words that they've actually succeeded in killing/that people are dead as a result from all that chaotic destruction, in the same way they can at least blatantly show it and the intentions and attempting of it. But that shouldn't automatically mean that none of the villains have ever actually killed anyone if it's not stated outright, it doesn't mean it's a story choice for the character just because of ratings. And realistically, there's no way it would make any sense at all for nobody to ever die.
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iconuk01 · 2 years
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The Current Life and Times of Doug "Cypher" Ramsey
@flo-nelja asked me if I'd been keeping up with the adventures of Doug Ramsey since the start of House of X so thi nis my attempt to do so.
In case of spoilers I'll put it under a cut
Okay, so at the start of House of X/Powers of X Doug was invited, by Xavier, to establish peaceful relations with the living island of Krakoa, since he was the only one able to speak to it in it's own language. Even Xavier's telepathy was only getting vague emotional senations from the island (which identifies as a he), whereas Doug found he communicate with him perfectly and he had a LOT to say!
As part of Xaviers plan, Doug created the "mutant Esperanto" language known as "Krakoan" (Which is not the language the island speaks, that's a sort of base-Krakoan which only Doug can speak) which every mutant is telepathically taught on arriving on Krakoa for the first time, so everyone can speak to each other no matter where they are from.
Doug then quietly helped set up a LOT of the infrastructure of the Krakoan nation. It was his idea to suggest to Krakoa that he could perhaps grow buildings and habitats for the incoming mutant population, but it was Krakoa who decided he was happy to do since the more mutants on the island the more life energy he could use to grow himself. (it's a tiny iota of "life energy" per inhabitant, so Krakoa doesn't drain people to death any more, he has more than he needs and is happy to turn that extra energy to grow and expand and help his inhabitants.
Doug arranged, via some really gross and icky requests from Beast, for Krakoa to create the various miracle cures which form much of the Krakoan economy.
(Doug also noted that Charles, Erik, Beast and co tended to overlook Krakoa's part of these contributions unless reminded, so made sure he DID remind them.)
He also developed the OS for the plant-tech based computer systems on Krakoa.
So our boy was pivotal to the whole experiment.
He is now officially the Speaker for Krakoa on the Quiet Council. He doesn't get a vote, but translates any points Krakoa wishes to make clear to his guests, and pointing out issues which directly impact Krakoa as an entity (So was quick to reject Sebastian Shaw's aspirations of property ownership on Krakoa as Krakoa is a sentient entity, not just acreage), and Krakoa has the power of ultimate veto on what goes on on his landmass. So Doug is well known and respected on the island for that.
Then an event called "X of Swords" happened, a massive battle on Otherworld to try and win back Krakoa's twin, another sentient island called Arakko which had been lost in Otherworld for millenia. The mutant residents of Arakko have spent centuries perfecting themselves as weapons for their endless wars and challenges, and see everything in the form of a battle.
Ten swordbearers were chosen from each island by apparently mystical means, to represent their people's. To everyone's surprise (including his own) Doug was one of the one's chosen for Krakoa
Whilst the nature of his technorganic arm, and what had happened to Warlock was unclear to most, and the narrative had gone to great lengths not to explain, Warlock was still present as a sentient entity and was choosing to be part of Doug's arm, and so became his sword for this storyline.
As it turned out the battles were mostly NOT swordfights, but a series of random and quixotically entertaining challenges set up by Otherworld's leader Saturnyne. These included a foot race, a fashion shows, an eating contests and a dance off (Doug did well in that one, but a sulking Wolverine brought the score down).
One challenge was that Doug found himself in was being married to one of the Arraki sword bearers, Bei the Blood Moon. She is a fearsome warrior, respected/feared by all, and probably about 9 feet tall. She has the unsual trait that she doesn't speak (she has a sortof Black Bolt like sonic blast) and the odd telepathic means she uses to communicate works for everyone EXCEPT Doug, so she is the one person everyone can understand, but Cypher can't. He found this both intriguing, and the fact she was, when she took her armour off, stunningly attractive sold him on the marriage idea. Bei seemed to be prepared to do it because she wouldn't back down from anything (And also found him oddly adorable... who can blame her for that) and so they went ahead with it.
Doug was especially relieved as it meant he didn't need to fight her to the death because he has no illusions about his skills.
Saturnyne admitted she hadn't thought they would both go through with it, and awarded them a point each.
At the end of the story we find that they are genuinely besotted with each other and have stayed together… as a sort of in-joke she is nearly always referred to as "Doug's large wife" and they have their own place on Krakoa. He finds her endlessly fascinating and wonderful (and a little scary), and she finds herself protective of her small, soft non-combatitive husband but appreciates his kindness and capacity to care about others (Which was a rare trait on Arakko)
We recently found out there was more going on with Doug than we'd known. From the outset of the Krakoa experiment, he and Warlock (who is fine, and had been hiding in Doug's arm as an ongoing backup in case of trouble) had never trusted Xavier. They knew he meant well with the idea of Krakoa, and they agreed with admirable core idea, but they knew from too many experiences over the years that Chuck (and/or Erik) would find a way to mess it up with his control freak tendencies and conviction that his decisions were always right, even when they weren't.
So they put plans in motion, agreeing with Krakoa to allow Warlock to consume some of Krakoa's root system so Warlock could be wired into everywhere on the island in away no one else would be aware of and they could keep tabs on things.
And of course, they did go wrong, as Charles and Erik had seen fit to over-rule Moira on certain things she had absolutely said they could not over-rule her on, and it all got messy from that point on. Suffice it to say, he faced down a pissed off Mystique and Destiny and won (or at least ended on a stalemate), though less because of any arguments he might make and more because his selfsoulfriend is still with him, Krakoa takes anything which might cause harm to his favourite squishy mutant VERY seriously and Bei the Blood Moon both loves him and is quite prepared to literally destroy anyone who tries to hurt him.
And that's pretty much where we are at the moment... well, there are a few other bits here and there but they'd require another fourteen paragraphs and even i have my limits.
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luna-xial · 7 months
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Free Samples and Loops
In an era where environmental sustainability commands attention across industries, the concept of free samples and loops in music production emerges as an unheralded hero of digital recycling. This unique angle appreciates the reuse of sound elements not only as a creative tool but also as a practice mirroring the ethos of sustainability, turning the digital music production landscape into a realm of 'sonic upcycling.'
At its core, the use of free samples and loops is akin to the repurposing of materials in the physical world. Instead of letting a myriad of sounds lie dormant in digital archives, artists breathe new life into them, crafting unique auditory experiences from pieces that once served a different musical purpose. This process, much like repurposing in the fight against material waste, underscores the importance of valuing resources, in this case, sonic textures, by extending their life cycle across compositions and genres.
By adopting free samples and loops, producers engage in a form of digital minimalism, reducing the demand for constantly creating new sounds from scratch. This not only conserves the energy and resources typically used in sound recording sessions but also fosters a culture of creativity and innovation, challenging artists to reinvent existing materials into something distinct and vibrant.
Moreover, the community-driven nature of sharing free samples and loops embodies a parallel to the principles of a circular economy, where resources (sound files, in this scenario) circulate among creators. This loops back to the principle of reducing waste—not in the traditional environmental sense, but in preventing the waste of creative potential locked within unused sound files.
In conclusion, the practice of using free samples and loops is more than a mere convenience for music producers. It represents a movement towards sustainability within the digital realm, highlighting the potential for industries to adopt innovative practices that respect environmental principles. As the world grapples with sustainability challenges, perhaps the music industry, with its digital recycling of sounds, offers an inspirational note on the harmonization of creativity and environmental consciousness.
SoundShockAudio https://soundshockaudio.com/
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sjsuraj · 8 months
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AGM Battery Market’s Evolution Beyond 2032: Thriving on Technological Progress | Future Market Insights,Inc. The global absorbent glass mat (AGM) battery market is anticipated to generate US$ 18 billion while exhibiting a 4.8% CAGR over the course of the projected period, according to Future Market Insights. In the upcoming years, market expansion is probably going to be fueled by the increasing backing from several governments. In 2022, the sector is anticipated to generate US$ 11.2 billion in revenue. The fundamental driver propelling the growth of the absorbent glass mat (AGM) battery market is the volume of R&D by the top manufacturer and the production of maintenance-free, non-spillage batteries with long lives. Over the course of the projected period, the demand for renewable energy projects is anticipated to grow across the board. Ready to make informed decisions for your business? Get our market overview sample and discover growth opportunities today https://www.futuremarketinsights.com/reports/sample/rep-gb-14798 The UPS segment is likely to offer remunerative opportunities for the global absorbent glass mat(AGM) battery market. Several emerging economies are making significant developments in their automotive sector, thereby, providing lucrative opportunities to players in the market. Key Takeaways From the Market Study: By application, the UPS segment is expected to record a 3.8% CAGR by 2032 By voltage, the 2-4volts segment to expand at a 3.2% growth rate during the forecast period The U.S market to garner US$ 6 Billion and record a 4.5% CAGR from 2022-2032 Market in China to procure US$ 1 Billion, expanding at a 4.1% growth rate during the assessment period Competitive Landscape Eminent players of the global absorbent glass mat (AGM) battery market include Clarios, Power Sonic Corporation, Exide Technologies, C&D Technologies, East Penn Manufacturing Company among others. Recent key developments among players include: In November 2021- Clarios entered a strategic collaboration with China Lithium Battery Technology Company (CALB) to develop low-voltage lithium-ion battery systems to address the growing electrical needs of global automakers. The partnership will develop and manufacture low-voltage lithium-ion battery systems with lithium iron phosphate (LFP) cells to support the needs of electric vehicles — combining CALB’s lithium-ion cell expertise with Clarios’ battery system and vehicle integration capabilities. In May 2021 – Exide Technologies, updated its Exide Premium range with a modern new black design with new recycled components for reduced environmental impact. The change will lead to savings of 2,700 tons of CO2, 8 million litres of water and 1.2 million litres of crude oil in Exide’s manufacturing each year.
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digitrenndsamr · 9 months
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Mining Drilling Services Market Growing Technology Opportunities and Future Business Trends to 2030
Low-emission energy and transportation systems are more mineral intensive than their fossil fuel-based components; this transition to a low carbon economy is anticipated to offer lucrative opportunities for the mining drilling services market during the forecast period.
𝐃𝐨𝐰𝐧𝐥𝐨𝐚𝐝 𝐑𝐞𝐬𝐞𝐚𝐫𝐜𝐡 𝐑𝐞𝐩𝐨𝐫𝐭 𝐒𝐚𝐦𝐩𝐥𝐞 & 𝐓𝐎𝐂: https://www.alliedmarketresearch.com/request-sample/6668
The demand for drilling services majorly depends on the exploration, production, and development activities conducted by mining companies, specifically with respect to commodities such as gold, copper, and other metals. Drilling services also comprise a wide range of drilling technologies such as surface &underground diamond coring, reverse circulation, sonic drilling, and others.
The demand for drilling services is expected to increase in metal mining. This is attributed to the rise in the production of electric vehicles. As rise in the production of electric vehicles fuels the adoption of lithium, which is used in the manufacturing of batteries. However, currently, mining activities in Asia are hampered and exports are disrupted due to COVID-19. Moreover, because of the quarantine measures, the supply chain is shattered across the global market, which is negatively impacting the market.
𝐆𝐞𝐭 𝐂𝐮𝐬𝐭𝐨𝐦𝐢𝐳𝐞𝐝 𝐑𝐞𝐩𝐨𝐫𝐭𝐬 𝐰𝐢𝐭𝐡 𝐲𝐨𝐮'𝐫𝐞 𝐑𝐞𝐪𝐮𝐢𝐫𝐞𝐦𝐞𝐧𝐭𝐬: https://www.alliedmarketresearch.com/request-for-customization/6668
The mining drilling services market is analyzed on the basis of mining type and region. On the basis of mining type, the market is fragmented into coal, metal, mineral, and quarry. On the basis of region, the market is analyzed across the U.S., Asia-Pacific, and the rest of the world. According to the U.S. Geological Survey, U.S. mines produced nearly $82.2 billion in minerals in the year 2018. There is a 3% increase in mining production as compared to the production in the year 2017. This increase in mining and production activities in the region drives the growth of the U.S. drilling services market. China, India, Australia, and Indonesia are the top players in coal production globally, which is driving the mining drilling services market growth in the Asia-Pacific region. Most of the coal produced in Asia-Pacific is utilized in electricity production followed by the iron & steel industry, and others.
The mining drilling services market size was valued at $2.5 billion in 2019 and is projected to reach $4.4 billion by 2030, growing at a CAGR of 6.7% from 2020 to 2030. On the basis of mining type, the mineral segment accounted for the highest share of the market, more than half of the market, in 2019. In addition, the metal segment accounted for one-fourth market share. This is attributed to the increase in the demand for lithium, and cobalt owing to the rise in the adoption of lithium from battery manufacturers. By region, Asia-Pacific accounted for the second highest share in the market; around 57.0% share in 2019. This is attributed to the presence of key players in the region
𝐈𝐧𝐪𝐮𝐢𝐫𝐲 𝐛𝐞𝐟𝐨𝐫𝐞 𝐁𝐮𝐲𝐢𝐧𝐠: https://www.alliedmarketresearch.com/purchase-enquiry/6668
The major players studied and profiled in the global mining drilling services Market are BoartLongyear, Ausdrill, Action D&B, PAMA, and Byrnecut Australia.
𝐊𝐞𝐲 𝐅𝐢𝐧𝐝𝐢𝐧𝐠𝐬 𝐎𝐟 𝐓𝐡𝐞 𝐒𝐭𝐮𝐝𝐲:
1. On the basis of mining type, the coal segment garnered a share of 4.4% in 2019 in terms of revenue.
2. By region, Europe and North America acquired more than half of the mining drilling services market share in 2019, and Asia-Pacific is anticipated to be the largest segment by the end of 2030.
3. Australia is the fastest-growing market in the pharmaceuticals sector, registering a significant CAGR during the forecast period
4. The mineral mining segment is capturing a major share of the mining drilling services market, growing at a significant CAGR from 2020 to 2030.
5. Layne Drilling is the key player in the U.S. mining drilling services market, holding around one-fourth market share.
𝐓𝐫𝐞𝐧𝐝𝐢𝐧𝐠 𝐑𝐞𝐩𝐨𝐫𝐭𝐬 𝐢𝐧 𝐄𝐧𝐞𝐫𝐠𝐲 𝐚𝐧𝐝 𝐏𝐨𝐰𝐞𝐫 𝐈𝐧𝐝𝐮𝐬𝐭𝐫𝐲:
𝟏. 𝐖𝐞𝐥𝐥 𝐓𝐞𝐬𝐭𝐢𝐧𝐠 𝐒𝐞𝐫𝐯𝐢𝐜𝐞𝐬 𝐌𝐚𝐫𝐤𝐞𝐭 - https://www.globenewswire.com/news-release/2022/10/03/2526817/0/en/Well-Testing-Services-Market-Is-Expected-to-Generate-11-1-Billion-by-2031-Allied-Market-Research.html
𝟐. 𝐎𝐟𝐟𝐬𝐡𝐨𝐫𝐞 𝐃𝐫𝐢𝐥𝐥𝐢𝐧𝐠 𝐅𝐥𝐮𝐢𝐝 𝐌𝐚𝐫𝐤𝐞𝐭 - https://www.globenewswire.com/news-release/2023/02/15/2608884/0/en/Offshore-Drilling-Fluid-Market-Is-Expected-to-Reach-4-8-Billion-by-2031-Says-AMR.html
𝟑. 𝐃𝐫𝐢𝐥𝐥𝐢𝐧𝐠 𝐚𝐧𝐝 𝐂𝐨𝐦𝐩𝐥𝐞𝐭𝐢𝐨𝐧 𝐅𝐥𝐮𝐢𝐝𝐬 𝐌𝐚𝐫𝐤𝐞𝐭 - https://www.globenewswire.com/news-release/2021/08/23/2284950/0/en/Drilling-and-Completion-Fluids-Market-to-Hit-11-7-Billion-by-2030-AMR.html
𝐀𝐛𝐨𝐮𝐭 𝐔𝐬:
Allied Market Research is a top provider of market intelligence that offers reports from leading technology publishers. Our in-depth market assessments in our research reports take into account significant technological advancements in the sector. In addition to other areas of expertise, AMR focuses on the analysis of high-tech systems and advanced production systems. We have a team of experts who compile thorough research reports and actively advise leading businesses to enhance their current procedures. Our experts have a wealth of knowledge on the topics they cover. Also, they use a variety of tools and techniques when gathering and analyzing data, including patented data sources.
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junissahsworld · 11 months
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The Eras Tour
Can we talk about Taylor Swift for a moment? Since the moment she announced 2023-2024 shows and crashed Ticketmaster upon just the presale, there was no denying pop culture was in for something big. If you weren’t convinced before, now it’s undeniable: The Eras Tour is the tour of the year.
Evolution of Sound and Style
From her country roots to her pop superstardom and her recent venture into country folk, Taylor Swift has undergone remarkable changes throughout her career. With that in mind, the “Eras Tour” is like a magical time machine. It revisits the innocence and raw emotions of her early years showcased in "Red," "Speak Now," and her self-titled debut. She then transitions into her It Girl arc with "1989," followed by her edgier phase with "Reputation." We follow her love story with "Lover" and witness her evolution into a more sophisticated style of artistry with "Folklore" and beyond.  It provides concertgoers a unique opportunity to witness the evolution in real-time. If you have missed any of her previous tours, this is like a second shot!
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Visual Spectacle
But it's not just the music that contributes to the show's popularity; the visuals do too. It features expansive digital displays with three interconnected stages: a main stage with a curved widescreen, a rhombic middle stage, and a rectangular stage forming a T-shape on the floor. That along with the multimedia presentations, costumes, and all those dazzling visual effects make the Eras Tour a feast for the eyes. 
Notably, fans recognized the house seen in the "Lover" music video. The rooms in the house were theorized to represent her albums. As the show progresses, the house is symbolically burned down, marking Taylor's transition to a new phase in her career. 
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“The sets absolutely made this possible,” Ginnie Low, who runs the TikTok account The Thrifty Swiftie, says. “I didn’t move from my tiny little seat area the whole concert, but was transported to 10 different worlds.” (McLaughlin, Katherine.)
Fan Engagement
According to software company QuestionPro, the Eras Tour is projected to have a $5 billion economic impact on the US. That would produce a GDP larger than 50 countries. At the center of this hype are Swifties. Taylor has one of the most dedicated fan bases in the music industry and that has undoubtedly helped boost the tour's impact. (Fitzgerald, Kyle.)
This fan engagement extends beyond the concert venue. Social media platforms like Twitter, Instagram, and TikTok are abuzz with a global community of people like Ginnie sharing their tour experiences, fan art, friendship bracelets, and their interpretations of Swift's music. 
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In conclusion, the Taylor Swift Eras Tour is a visual and sonic journey through one of the world's most iconic artists. It's an opportunity for fans to connect with fellow Swifties and has rightfully claimed its place as the tour of the year. Don't you agree?
Bibliography:
Fitzgerald, Kyle. “Taylor Swift's Eras Tour brings jolt of energy to US economy.” MSN, August 2023, www.msn.com/en-ae/travel/news/taylor-swift-s-eras-tour-brings-jolt-of-energhttps://www.msn.com/en-ae/travel/news/taylor-swift-s-eras-tour-brings-jolt-of-energy-to-us-economy/ar-AA1f4kW2y-to-us-economy/ar-AA1f4kW2.
McLaughlin, Katherine. “The Intricate World-Building Behind Taylor Swift’s Most Ambitious Tour Ever.” Architectural Digest, 24 March 2023, www.architecturaldigest.com/story/the-eras-tour-set-design#:~:text=%E2%80%9CThe%20sets%20absolutely%20made%20this,%2C%20another%20concert%2Dgoer%20agrees.
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shradhacmi · 1 year
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Global Welding Equipment Market Is Estimated To Witness High Growth Owing To Increasing Adoption of Automation and Rise in Construction Activities
The global welding equipment market is estimated to be valued at US$ 16.82 billion in 2022 and is expected to exhibit a CAGR of 10.54% over the forecast period 2023 to 2030, as highlighted in a new report published by Coherent Market Insights. A) Market Overview: The welding equipment market encompasses various tools and machinery used for joining metals or thermoplastics through welding processes. These equipment are widely used in industries such as automotive, construction, shipbuilding, and energy, among others. The market offers a wide range of products including welding machines, electrodes, consumables, and accessories. B) Market Dynamics: The market dynamics of the welding equipment industry are primarily driven by two key factors. Firstly, the increasing adoption of automation in welding processes is boosting market growth. Automated welding equipment improves productivity, reduces labor costs, and ensures precision and consistency in welding operations. This is particularly significant in industries such as automotive and aerospace, where the demand for high-quality and accurate welding is crucial for product performance. Secondly, the rise in construction activities, particularly in emerging economies, is fueling the demand for welding equipment. The construction industry requires welding equipment for various applications such as fabrication, structural welding, and maintenance. The growth in infrastructural development, residential construction, and commercial projects is positively impacting market growth. C) SWOT Analysis: Strengths: 1. Technological advancements in welding equipment 2. Growing demand for lightweight and energy-efficient welding solutions Weaknesses: 1. High initial investment and operating costs 2. Lack of skilled labor in welding operations Opportunities: 1. Growing demand for Welding Equipment Market in renewable energy projects 2. Increasing focus on research and development for advanced welding technologies Threats: 1. Intense competition from local and regional players 2. Stringent regulations and standards for workplace safety D) Key Takeaways: The global welding equipment market is expected to witness high growth, exhibiting a CAGR of 10.54% over the forecast period, due to the increasing adoption of automation and the rise in construction activities. The market size is driven by factors such as improved productivity, reduced labor costs, and the need for precision and consistency in welding operations. In terms of regional analysis, Asia Pacific is the fastest-growing and dominating region in the welding equipment market. The region has witnessed significant growth in construction activities and industrialization, driving the demand for welding equipment. Additionally, the presence of key market players in the region and technological advancements are further contributing to market growth. Key players operating in the global welding equipment market include Amada Miyachi, Inc., Arcon Welding Equipment, Colfax Corporation, DAIHEN Corporation, ESAB Welding & Cutting Products, Fronius International GmbH, Illinois Tool Works, Inc., Nelson Stud Welding (Doncasters Group, Ltd.), Obara Corporation, Panasonic Corporation, Rofin-Sinar Technologies, Sonics & Materials, Inc., The Lincoln Electric Company, and Voestalpine AG. In conclusion, the global welding equipment market is experiencing significant growth due to the adoption of automation and the rise in construction activities. Technological advancements, increasing demand for lightweight and energy-efficient solutions, and opportunities in renewable energy projects are expected to further drive market expansion.
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sagarg889 · 1 year
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Absorbent Glass Mat (AGM) Battery Market Comprehensive Shares, Historical Trends & Forecast 2022 to 2032
By the end of the forecast period, the global absorbent glass mat (AGM) battery market is expected to be worth US$ 18 billion, growing at a 4.8% CAGR. Increased government support is expected to fuel market growth in the coming years. By 2022, the industry is expected to generate US$ 11.2 billion.
The number of research and development projects conducted by leading manufacturers, as well as the production of maintenance-free and non-spill batteries with long life, are the primary factors driving the growth of the absorbent glass mat (AGM) battery market. Over the forecast period, the growing global demand for renewable energy projects is expected to fuel market demand.
The UPS market is expected to provide lucrative opportunities for the global absorbent glass mat (AGM) battery market. Several emerging economies are making significant investments in their automotive sectors, creating lucrative opportunities for market participants.
Get a Sample Copy of this Report @ https://www.futuremarketinsights.com/reports/sample/rep-gb-14798
Key Takeaways:
By application, the UPS segment is expected to record a 3.8% CAGR by 2032
By voltage, the 2-4volts segment to expand at a 3.2% growth rate during the forecast period
The U.S market to garner US$ 6 Billion and record a 4.5% CAGR from 2022-2032
Market in China to procure US$ 1 Billion, expanding at a 4.1% growth rate during the assessment period
“Rising penetration of renewable energy across grids has boosted the need for efficient and flexible energy storage solutions is expected to fuel the demand of absorbent glass mat (AGM) battery market over the forecast period,” says an FMI analyst.
Competitive Landscape Eminent players of the global absorbent glass mat (AGM) battery market include Clarios, Power Sonic Corporation, Exide Technologies, C&D Technologies, East Penn Manufacturing Company among others. Recent key developments among players include:
In November 2021- Clarios entered a strategic collaboration with China Lithium Battery Technology Company (CALB) to develop low-voltage lithium-ion battery systems to address the growing electrical needs of global automaker. The partnership will develop and manufacture low-voltage lithium-ion battery systems with lithium iron phosphate (LFP) cells to support the needs of electric vehicles — combining CALB’s lithium-ion cell expertise with Clarios’ battery system and vehicle integration capabilities.
In May 2021 – Exide Technologies, updated its Exide Premium range with a modern new black design with new recycled components for reduced environmental impact. The change will lead to savings of 2,700 tons of CO2, 8 million litres of water and 1.2 million litres of crude oil in Exide’s manufacturing each year.
For More Information on this Report @ https://www.futuremarketinsights.com/reports/absorbent-glass-mat-agm-battery-market
Key Segments Covered In The Absorbent Glass Mat(AGM) Battery Industry Survey
Absorbent Glass Mat (AGM) Battery Market by Type:
Stationary Absorbent Glass Mat (AGM) Battery
Motive Absorbent Glass Mat (AGM) Battery
Absorbent Glass Mat (AGM) Battery Market by Voltage:
2-4 Volts Absorbent Glass Mat (AGM) Battery
6-8 volts Absorbent Glass Mat (AGM) Battery
12 volts and above Absorbent Glass Mat (AGM) Battery
Absorbent Glass Mat (AGM) Battery Market by End User:
Absorbent Glass Mat (AGM) Battery OEM
Absorbent Glass Mat (AGM) Battery Aftermarket
Absorbent Glass Mat (AGM) Battery Market by Application:
Absorbent Glass Mat (AGM) Battery for Automotive
Absorbent Glass Mat (AGM) Battery for UPS
Absorbent Glass Mat (AGM) Battery for Industrial Applications
Absorbent Glass Mat (AGM) Battery for Energy Storage
Absorbent Glass Mat (AGM) Battery for Other Applications
Motor Vehicle
Motor Cycle
Others
Absorbent Glass Mat (AGM) Battery Market by Region:
North America Absorbent Glass Mat (AGM) Battery Market
Europe Absorbent Glass Mat (AGM) Battery Market
Asia-Pacific Absorbent Glass Mat (AGM) Battery Market
Middle East & Africa Absorbent Glass Mat (AGM) Battery Market
Latin America Absorbent Glass Mat (AGM) Battery Market
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odin-energy · 2 years
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Best Neighborhood near Goodyear, AZ
Goodyear is a great place to live. It's close to the city, but you get the benefits of being in a more rural area. While there are plenty of things to do in Goodyear, you can also head out and explore the surrounding areas during your free time. Here are some of our favorite neighborhoods in Goodyear for residents:
Westbrook Village
Westbrook Village is a neighborhood in Goodyear, Arizona. The community is gated with a guard house at the entrance. Westbrook Village has a fitness center, swimming pool and tennis courts.
Glendale
Glendale is a city in Maricopa County, Arizona, United States, located about nine miles northwest from Downtown Phoenix. It is one of the westernmost cities of the East Valley section of the Phoenix Metropolitan Area. According to the 2010 census, the population of the city is 226,721.
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Glendale incorporated in 1951 and is the ninth largest city in the state of Arizona.
Tolleson
Tolleson is a city in Maricopa County, Arizona. According to the 2010 census, the population of the city was 10,817. It is located approximately 17 miles west of downtown Phoenix and its immediate surrounding suburbs.
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Tolleson experienced rapid growth during the 1980s and 1990s as more people moved into the area for affordable housing opportunities.
In 2005, Tolleson became known for having chosen not to allow Wal-Mart or Home Depot stores to build within its borders--a move that was made official by a vote from residents in 2006. The town has since become known for its efforts at maintaining an independent business economy. On September 25th of 2017 it was announced that Tolleson will be getting their first ever Walmart store built on Broadway Rd & 83rd Ave which opened on June 1st 2019
Palm Valley
If you’re looking for the most expensive neighborhood in Goodyear, look no further than Palm Valley. This small neighborhood has a population of only 1,500 people and is located in the southwest corner of Goodyear. With some of the highest property values in Arizona, it’s no surprise that this area is home to many well-established families who enjoy living life on their own terms—and they have no problem paying for it!
If you’re looking for an affordable place to live near Goodyear, there are many options. Westbrook Village is located at the southeast corner of Estrella Parkway and E. Ajo Way and offers a variety of apartment styles from one bedroom apartments to three-bedroom town homes. There are also amenities such as pools, playgrounds, fitness centers, volleyball courts and more! Glendale has been named one of the safest cities in Arizona with its good schools systems and low crime rates. You can find homes for sale here too
Tolleson is another great option with plenty of parks nearby including Tolleson Park which is right next door! The community also offers some great restaurants like Chipotle Mexican Grill or Sonic Drive-In which serve everything from tacos to burgers on their patio seating areas! Finally Palm Valley gives buyers access to luxury living without breaking bank accounts by offering spacious two bedroom units starting around $1,000 per month (plus utilities).
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Odin Energy 1300 S Litchfield Rd Bldg. 230A, Goodyear, AZ 85338, United States (623) 294-3483 https://odinnow.com/ https://www.google.com/maps?cid=5810424964595617470
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themetalvirus · 2 years
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sonic robotnik's shoes are done! design notes under the cut
the first two pairs of spikes closest to the heel directly touch the ground when standing normally - the rest gradually lift off of the ground with the curve of the toe. the toe is often lifted off of the ground in running shoes to assist in smoother running and produce less wasted energy.
the soles of the shoe are thick and padded in the midsole with a carbon fiber plate to make sure sonic has the most efficient running economy possible.
instead of buckle closures, his shoes have a stylized screw only on their outer edges to imitate modern eggman's stylistic screws on his heels.
the heel of the shoe - specifically the heel counter - is reinforced and plated to make sure his kicks are deadly without applying serious pressure to his ankles.
only the outsole under the toebox is spiked - the heel isn't. the spikes provide traction on a multitude of services and make a rather intimidating noise when walking or running across eggman's steel fortresses.
not shoe-related: instead of slouching socks, egghog sonic messily cuffs his pants. because eggman DOES have visible pants (lol) but not visible socks
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guerilla935 · 4 years
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My Favorite Fishing in Video Games Where Fishing is Not Core Game Play
A really awesome surprise for me is always to boot up a game that is full of action and suspense to be introduced to a fishing side activity. I have toiled away at fishing in games for hundreds of hours at least. It has gotten so bad in some instances that my friends have asked me why I haven’t just taken the plunge into real fishing. It’s definitely because that is a lot of work and in real life I don’t catch a fish every 30 seconds. They have also wondered why I don’t just play a fishing simulator like Planet Fishing (Shout out to Planet Fishing that’s a great game). And that’s where I have to think for a while. Fishing while you have better things to do like save the world is very special. You aren’t fishing because it’s the objective of the game or because that’s why you are there, you are fishing because it’s fun and maybe you need a break to swing a fishing rod instead of a sword. And then you can stop, and get back to fighting or whatever the rest of the game entails. Below are games that have fishing in them for mostly no reason at all. I have shamelessly spent way to long with my bait in these waters and absolutely loved every second of it and I hope that you (the reader) can find a lot of relaxation in these waters as well.
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Pokemon Series
Since the very first Pokemon game there has been fishing. You get the old rod from some guy and then you are free to fish up as many goldfishes that you want hoping that one of them will grow up to be a 21 foot tall dragon. Pokemon has combined their fishing with their main game play and makes you at least start a battle with the fish you drag onto shore. Now fishing in Pokemon is pretty subpar mainly because a single Pokemon game hasn’t really been known to have more than a handful of Pokemon that you can fish for. Also if you are looking for a strong water type Pokemon you could do a lot better than fishing for it. Typically a Pokemon player will fish about 5-10 times total. And although fishing for Pokemon isn’t all that great it has been in every game for over 20 years and that is pretty impressive. It’s a small detail that makes the world of Pokemon feel like a real world of wild creatures.
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Sonic Adventure DX
In Sonic Adventure DX you are given the choice to play as a lot of different characters, one of which is named Big the Cat. Most of the characters are combat characters that rely on speed and attacks to get through levels, some even wielding rocket launchers and extremely oversized hammers. However when you start the story of Big the Cat you are thrown in a completely opposite direction. Big the Cat is a giant purple cat who lives in the jungle with his best friend Froggy. Froggy accidentally swallows one of the most powerful objects in the Sonic universe and Big the Cat must chase him all over the world trying to fish him out of where he is hiding so that he can eject the Chaos Emerald out of him and they can return to their life in the jungle. The fishing mechanics in this game actually are really good and this is probably because Sega had just put out a series of mildly successful Bass fishing games before releasing this game. Either way its absolutely hilarious that Big the Cat gets to defeat Chaos 6 right before Super Sonic has his showdown with Chaos Perfect.
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Final Fantasy XV
In Final Fantasy XV you play as Noctis and his favorite hobby is fishing. When I first played this game I sped through it and never fished once and reached the end of the game never indulging Noctis in his hobby. When I replayed Final Fantasy XV I fished for 50 hours and then ejected the disc from my console. The fishing in Final Fantasy XV is surprisingly deep with a lot of the vendors supporting what you could call a fishing road trip. In the game it is extremely dangerous to be out at night so I would plan day trips to lakes to maximize the amount of fishing I would get to do. I would prepare days in advance to make sure I could afford the trip and that I had enough supplies to both protect myself at the lake and have enough supplies to last the whole day. Final Fantasy XV really is a game about getting really distracted and fishing is probably its best distraction. My days on the lake were the perfect balance of peaceful and rewarding, this game offers an awesome reward of well planned trips and a good haul of fish.
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Final Fantasy XIV Online
Final Fantasy XIV is the only game I have ever played where the fishing played exactly like its combat. When you are fighting enemies in a dungeon in FFXIV you are constantly adding buffs, landing hits, using consumables, and managing resource bars. When you are fishing in FFXIV you are constantly adding buffs, landing hits, using consumables, and managing resource bars. Note you are doing so at a much more leisurely and less life threatening pace but you are still doing it. I never maxed out the fisher class but I got it into the expansion content which was a really long and relaxing experience. Yet another Final Fantasy title where the real meat of the game is in getting distracted. When you fish you also sell on a player market that fluctuates based on market price just like real fish. You get the relaxing fishing side of the game and also an aggressive economic number crunching side as well. I spent way too long with a real pen and paper deciding how much I should sell for on any particular day and bossing around my two cat girl employees.The MMO aspect of the game adds so much to what you would expect to be a very solitary experience.
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The Legend of Zelda: Twilight Princess
Have you ever gone fishing for hours to receive an empty bottle? That is exactly what kick started my addiction to fishing in Twilight Princess. An empty bottle in Twilight Princess means another way to heal yourself, another way to add oil to a lantern, another way to carry useless water around. The only way to get the 4th bottle in the game is to go to a dedicated fishing spot and fish until you pulled it out of the pond. The actual fishing is pretty weird, it involves motion controls which I still am not entirely sure what they do or how to properly use them but it is really fun to hold the pole in gyroscope and set the lure in the water waiting for fish to come get a nibble. Although the physics with the water make it difficult to see if you have actually gotten a bite or not it still is enjoyable the other 85% of the time it works.
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Stardew Valley
So this one is at the top of every other “fishing in games” list and there is a big reason for that. It’s really good. I think in my first Stardew Valley farm I gave up farming entirely and fished all day every day and stopped to buy food to replenish my energy and go back at it. I really didn’t care about getting rich or making enough money to expand the farm or get to know everyone I actually spent about 50 hours just fishing. The fishing takes some skill and a pretty keen eye but the random jerks of the fish and the rhythm of the game play are so fun to try to master. It’s a part of Stardew Valley that I felt like I was continuously improving on as time went on and it was really fun. I mean I don’t recommend it because you’ll end up moderately poor but it was really fun.
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Fantasy Life
Fantasy Life offers you 12 potential jobs, you could be a brilliant blacksmith or a devious potions maker, a lumberjack or a knight, a hunter or a seamstress. However your inner dad is calling and you decide you want to play through a fantasy RPG as a fisherman, hell yeah. the story is relatively short so you can quickly unlock a lot of locales to fish at and there is a manageable economy system that lets you deal in fish in advantageous ways. You can even pick up cooking on the side and make fancy dinners and sell the fish for higher you can do that as well. Fantasy Life is like a clever mix between Animal Crossing and Final Fantasy XIV and it kind of succeeds and falls short of it. The fishing also takes a good amount of skill and rhythmic approach to master so it doesn’t get boring almost at all until you have cleared the game.
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Maple Story 2
Maple Story 2 is one of the most expressive and cutest games that I have ever played. And the fishing is no different, its all about style. The fishing in Maple Story 2 is monotonous and can get old but you do it for the chibi clout. Because much like the rest of the game you can look however you want and do whatever you want and sometimes you just feel like kicking back and throwing lure in the water at the beach. I never got super into the fishing in this game but it won me over with its adorable design and stylish atmosphere.
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Animal Crossing Series
Of course I had to include the most popular game right now. Animal Crossing has become something of a connection between people when we can’t leave the house. A thing we all have in common on social media and with our friends. My first experience with Animal Crossing really starts with New Horizons and I was completely blown away. The fishing isn’t super complex or difficult but the range of what you can pull out of the water and what you can do with it is absolutely breathtaking. For a game about cartoon people living with humanoid cartoon animals the fish looking photo realistic. And the museum where they can be kept is stunning. The museum looks like it was designed to capture the feel of being in a museum and matches the design of all the great real life aquariums and observatories. Although it is a bit frustrating when your rod breaks it is easy enough to make one (or worst case buy one) to get your bait back in the water.
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Super Smash Bros. Ultimate
Tell me I’m wrong, you can’t. Isabelle getting added to Smash brought a very powerful fishing move that isn’t practical all the time but is really funny. Wouldn’t recommend this game if you are looking to relax and fish but I do recommend hooking your friend with a fish hook and send them flying off screen if you had to.
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Minecraft
I have a very special role in Minecraft when I join a friends server. A role that I assign to myself. While everyone is off getting awesome swords, spelunking for diamonds, and exploring the infinite landscape, I build a small wooden shack and I set up a farm with an irrigation canal and start fishing. A steady supply of food is necessary and while I’m hanging out with my friends in a server I’m happy to be the one to provide it. The fishing in this game is probably the slowest of all the ones on this list but is the most useful. just throwing the fish in the oven creates food that can help keep you and your companions alive for a long time. I think I definitely have my limits with Minecraft fishing and I couldn’t do it for hours on end it is rewarding to set up shop and find a nice place to settle down for a few hours to fish.
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Fire Emblem: Three Houses
This is the only Tactical RPG in this post. Fire Emblem: Three Houses has sections between combat where you can go and talk to your students and do other activities. We aren’t here to discuss other activities though we are here for the fishing. The fishing allows you to catch fish for some reason that I’m sure is good but never intrigued me enough to learn. All I know about the fishing in Fire Emblem: Three Houses is that it’s fun. I started to bust through combat just so that I could get back to fishing. The funniest part about this one is that the fish has a health bar. Pressing the A button at the exact moment finds a way to become easier and still find ways to mess you up. Either way, I’m not that interested in tactical RPGs but I heard there was fishing in this game so I had to play it and it was worth it.
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Jak & Daxter: The Precursor Legacy
In Jak & Daxter, Daxter gets turned into a small animal by dark eco while exploring a dangerous island off the shore of his home with his best friend Jak. To get back to the island to investigate, the pair have to borrow a boat owned by a fisherman who is troubled by an invasive species of poisonous eel that is ruining his haul. He asks Jak to catch fish for him without catching any eels. This fishing mini game can only be done once but it is going to either be something you think is very unique or a huge waste of time. All I’ll say is that the sound that the fish makes when it goes into the net is absolutely a reward in itself it is so satisfying. But anyways, more intense than some other options here but get it done so you can get back to absorbing eco powers and jumping on stuff.
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Shovel Knight
Shovel Knight is a 2D action platformer but you can also fish. And you fish for the best kind of fish, money. You can get some other stuff too like health pickups and magic replenishers but we know what you want. You see that little glint and you pop out the fishing rod and pull out those money bags. If you are devoted enough you can even get a surprise from the Troupple King (long live his highness) if you fish out the right stuff. I don’t even know if I fished all that much when I played Shovel Knight but it’s hilarious that you can.
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NieR: Automata
I did not play a lot of NieR and that’s because I was fishing. I don’t know why all I did was fish but you throw your little robot in the pond and you lean on a magical stool so honestly it was good enough for me.
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Club Penguin
If you know then you know. In hind sight there really wasn’t a whole lot to do in Club Penguin but this mini game really messed me up. You basically get to move up and down, catching fish and avoiding trash and other hazards. Basically trying to do this and catch as much fish as possible to avoid having to ask your parents for real money to pay for snacks to feed a virtual ball of fluff with eyeballs. I don’t really remember how challenging it really was but I remember getting decently high scores to about like 100 fish per round so I guess it was pretty easy if I could do that at age 10.
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Rune Factory 4
I’m gonna be very honest about this one and say that the fishing in Rune Factory 4 is basically just Animal Crossing fishing but more anime. The fish react to the pole the same, the fish almost look the same, and the buttons to respond are the same. What makes this one special is where you can take it. You can fish in the little moat in town, in the lake, in a dungeon full of monsters, in a lake that is eternally the season fall, anywhere. You are constricted by the boundaries of Stardew Valley and that is how much energy you have and how much time you have in the day. It’s still fun to fish but I wish that they had used their fun fantasy setting to give the ability to fish up some cool made up fish instead of strictly things that exist in real life.
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Xenoblade Chronicles 2
Ok, diving, fishing, same thing. Diving in Xenoblade Chronicles 2 is just fishing with your whole body. It works a lot in the same way as Pokemon where you fish up monsters to fight and get the rewards from them. It is a completely optional activity however if you decide to undertake the grind of scavenging in Xenoblade Chronicles 2 then you will never hurt for money ever again. It makes my wonder why Rex stopped being a salvager to do odd jobs because this was PROFITABLE. The main incentive is that there are spots that spawn a certain enemy that drop cores. Cores are like gacha or loot boxes that contain new anime girl partners that deal huge damage in fights. They even have their own side quests and story lines. I spent maybe 30 hours grinding before giving up on this game and while it does become tiresome I really enjoyed the random rewards of possibly getting a new companion or a really cool weapon.
It’s been tossed around that every great RPG has fishing in it. I won’t argue that point but a lot of great RPGs certainly do have fishing in them. Everyone needs a break sometimes and fishing is the perfect activity to remind us to stop and take that break. Even games can get long and without these distractions it might be so much harder to complete these harrowing tasks. Don’t forget to take breaks and just enjoy the sound of the water every once in a while because there’s no rush playing video games.
Honorable Mentions:
Kingdom Hearts: Sora fishing with his bare hands on Destiny Island
Persona 4: Weird aqueduct fishing
Persona 5: Marina fishing life
Sea of Thieves: A pirates life for me
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thecreaturecodex · 3 years
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Father Llymic
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Image by James Zhang, © Wizards of the Coast.
[Commissioned by @tar-baphon. Father Llymic might be my least favorite of the Elder Evils from the book of the same name. I appreciate the Gerald Scarfe -like design (although do we really need multiple fat humanoids in the same book?), but his actual statistics leave a lot to be desired. He can inflict negative levels with his aura and all of his natural attacks, and those negative levels have special conditions for being removed. He can project an image of himself, and it’s a major plot point for the proposed campaign arc, but there is no mechanical information given about how it works. He has no means of communicating with his minions, even though that seems to be a big deal for his plot. And his light weakness as originally written means he’s automatically staggered by a 3rd level spell (daylight)--a devastating weakness in a game where action economy is everything. So this version is rather severely overhauled from a mechanical perspective.]
Father Llymic CR 22 CE Outsider This immense creature resembles a crystalline humanoid, with rocky plates growing along its back. Its head is flat and insectile, with three glaring yellow eyes above a fanged maw. Its arms end in long, mantis-like claws.
Father Llymic is an alien evil, trapped under the ice on the top of a polar mountain and working his influence subtly on the world around him. He is currently in a state of stasis, able to send an illusory avatar to interact with the world, but unable to move or battle. Father Llymic uses this avatar to lure creatures to visit his mountain, whereupon his soul chill aura can transform them into his monstrous children. He also uses this avatar to coordinate the actions of his existing minions, sending them on raids to increase their numbers. The more children of Llymic exist, the more his bonds become loosened, and eventually he will rise triumphant into the polar winter.
Sunlight is anathema to Father Llymic, and light of any kind weakens him. When Father Llymic is awake and active, he promises, the sun will never shine, and creatures of cold and darkness can take over the planet. In combat, he focuses on attacking as many creatures as possible, hoping to inflict his curse on any survivors to create more children in the coming days. Those he cannot afflict in such a way are scissored to pieces with his razor-sharp claws, or frozen solid with cold magic.
It is believed that Father Llymic was originally a creature of the Plateau of Leng, and was imprisoned on the Material Plane by ancient elven magic. Indeed, Father Llymic hates elves above other creatures, and his psychic avatar often takes the form of a ragged white-haired elf with blank eyes and teeth made of ice. In addition to the children of Llymic, creatures of the Elder Mythos such as Leng ghouls and Leng hounds may serve him, and the denizens of Leng keep a close eye on Llymic cults (although their individual goals vary). Some thematically appropriate creatures for Father Llymic to summon include child of Llymic moon giants (CR 17 each), child of Llymic ancient white dragons (CR 17 each), child of Llymic ice linnorms (CR 19) or child of Llymic Leng spiders (CR 16 each).
Father Llymic CR 22 XP 615,000 CE Huge outsider (chaotic, evil) Init +8; Senses blindsight 120 ft., Perception +33, see in darkness, true seeing Aura soul chill (30 ft., Fort DC 30) Defense AC 40, touch 12, flat-footed 36 (-2 size, +4 Dex, +28 natural) hp 420 (24d10+288); dark healing 30 Fort +20, Ref +18, Will +22 DR 20/epic; Immune ability damage and drain, cold, energy drain, mind-influencing effects, petrifaction, poison, polymorph; Resist electricity 20, fire 20; SR 32 (37 vs. divinations) Weakness light sickness, vulnerable to sonic Offense Speed 50 ft., fly 30 ft., ice walking Melee 2 claws +34 (3d6+12/19-20x3 plus 2d6 cold plus curse of Llymic), bite +34 (2d8+12 plus 2d6 cold) Space 15 ft.; Reach 15 ft. Special Attacks augmented critical, psychic avatar, rend (2 claws, 3d6+18 plus 2d6 cold) Spell-like Abilities CL 22nd, concentration +30 Constant—nondetection, true seeing At will—cone of cold (DC 23), deeper darkness, detect magic, dimension door, dream, greater dispel magic, nightmare (DC 23), wall of ice 3/day—quickened cone of cold (DC 23), greater scrying (DC 25), polar ray 1/day—energy drain (DC 27), polar midnight (DC 27), summon children of Llymic Statistics Str 34, Dex 19, Con 35, Int 24, Wis 27, Cha 26 Base Atk +24; CMB +38 (+42 sunder); CMD 52 (54 vs. sunder) Feats Cleave, Combat Reflexes, Great Cleave, Greater Sunder, Improved Critical (claw), Improved Initiative, Improved Iron Will, Improved Sunder, Iron Will, Power Attack, Quicken SLA (cone of cold), Stand Still Skills Acrobatics +29 (+37 when jumping), Bluff +33, Climb +34, Diplomacy +31, Fly +32, Intimidate +33, Knowledge (arcana, planes) +32, Knowledge (geography, nature) +29, Linguistics +11, Perception +33, Sense Motive +33, Spellcraft +32, Stealth +21 Languages Aklo, Aquan, Auran, Common, Draconic, Elven, Giant, telepathy 1 mile (100 miles with children of Llymic) SQ no breath, planar acclimation Ecology Environment cold mountains Organization unique Treasure double standard Special Abilities Augmented Critical (Ex) Father Llymic’s claws threaten a critical hit on a roll of 19-20 and deal x3 damage on a successful critical hit. Father Llymic has increased this threat range with the Improved Critical feat.  Curse of Llymic (Su) Claw—contact; save Fortitude DC 30; onset immediate; frequency 1/day; effect 1 temporary negative level. Negative levels dealt by the curse of Llymic can only be removed through magic, and only if the creature is in natural sunlight. A creature that has as many temporary negative levels as HD from this ability is transformed into a child of Llymic over the course of one minute. The save DC is Charisma based. Dark Healing (Su) Father Llymic gains fast healing 30 whenever he is in an area of darkness or supernatural darkness. Flight (Su) Father Llymic’s fly speed is a supernatural ability. Ice Walking (Ex) Father Llymic ignores all difficult terrain and movement penalties from natural or magical snow and ice. Light Sickness (Ex) Father Llymic is sickened in an area of normal or bright light. He takes damage as if it were undead from light based spells and abilities that deal damage, such as searing light or sunbeam. In an area of direct sunlight, he must succeed a DC 30 Fortitude save every round or be paralyzed. Planar Acclimation (Ex) Father Llymic is never treated as having the extraplanar subtype. Psychic Avatar (Su) Once per day as a standard action, Father Llymic can create an illusory avatar and project it over great distances. This functions as a project image spell that lasts for 1 hour, except that it has a range of 100 miles, and Father Llymic does not require a direct line of effect to the area. Father Llymic can choose what the avatar looks like, as if affected by a veil spell. Father Llymic can use his spell-like abilities through the avatar, but all saving throws made against them gain a +2 circumstance bonus. Soul Chill Aura (Su) All creatures within 30 feet of Father Llymic must succeed a DC 30 Fortitude save every round or take 1 temporary negative level. Creatures with the child of Llymic template are immune to this effect. These negative levels cannot be removed except by magic, and then only if the creature is in natural sunlight. A creature that has as many temporary negative levels as HD from this ability is transformed into a child of Llymic over the course of 1 minute. The save DC is Charisma based. Summon Children of Llymic (Sp) Once per day as a standard action, Father Llymic can summon a CR 19 encounter worth of creatures with the child of Llymic template. These remain for 1 hour or until slain.
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