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#sports management simulation
retrocgads · 26 days
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UK 1998
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capsulecomputers · 23 days
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Total Extreme Wrestling IX Review
Developer:Grey Dog Software Publisher: Grey Dog Software Platforms:PC Release Date: Available Now Price: $34.99
Ever want to feel like you are running your own #wrestling organization? Then Grey Dog Software might just have what fans are looking for as their in-depth #management game focusing entirely on wrestling called Total Extreme Wrestling IX fits the bill quite nicely. Read our full review inside to learn more.
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highretrogamelord · 10 months
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Football Manager for the ZX81
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Crafting "Hakan's War Manager": A Game Designer's Journey of Struggle and Discovery (Part I)
Check out my latest blog article about my suffering when designing our game "Hakan's War Manager". 🎮📚 Discover the challenges of creating a unique war simulation. #GameDesign #Hakan'sWarManager #ObaGames
Game development is a complex and challenging process that demands creativity, passion, and a deep understanding of the target audience. As a game designer, I embarked on a journey to create a unique simulation game that combines the elements of early Turkish tribe systems and ancient warfare history. This led to the birth of “Hakan’s War Manager,” a game where players assume the role of a…
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sprintingowl · 7 days
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Deadball
Deadball Second Edition is a platinum bestseller on DrivethruRPG. This means it's in the top 2% of all products on the site. Its back cover has an endorsement from Sports Illustrated Kids.
It's also not an rpg I'd heard about until I discovered all of these facts one after another.
I was raised in a profoundly anti-sports household. My father would say stuff like "sports is for people who can't think" and "there's no point in exercising, everything in your body goes away eventually." So I didn't learn really any of the rules of the more popular American sports until I was in my mid twenties, and I've been to two ballgames in my life. I appreciate the enthusiasm that people have for sports, but it's in the same way that I appreciate anyone talking about their specific fandom.
One of the things that struck me reading Deadball was its sense of reverence for the sport. Its language isn't flowery. It's plain and technical and smart. But its love for baseball radiates off of the pages. Not like a blind adoration. But like when a dog sits with you on the porch.
For folks familiar with indie rpgs, there's a tone throughout the book that feels OSR. Deadball doesn't claim to be a precise simulation or a baseball wargame or anything like that---instead it lays out a bunch of rules and then encourages you to treat them like a recipe, adjusting to your taste. And it does this *while* being a detailed simulation that skirts the line of wargaming, which is an extremely OSR thing to do.
For folks not familiar with baseball, Deadball starts off assuming you know nothing and it explains the core rules of the sport before trying to pin dice and mechanics onto anything. It also explains baseball notation (which I was not able to decipher) and it uses this notation to track a play-by-play report of each game. Following this is an example of play and---in a move I think more rpgs should steal from---it has you play out a few rounds of this example of play. Again, this is all before it's really had a section explaining its rules.
In terms of characters and stats, Deadball is a detailed game. You can play modern or early 1900s baseball, and players can be of any gender on the same team, so there's a sort of alt history flavor to the whole experience, but there's also an intricate dice roll for every at bat and a full list of complex baseball feats that any character can have alongside their normal baseball stats. Plus there's a full table for oddities (things not normally covered by the rules of baseball, such as a raccoon straying onto the field and attacking a pitcher,) and a whole fatigue system for pitchers that contributes a strong sense of momentum to the game.
Deadball is also as much about franchises as it is about individual games, and you can also scout players, trade players, track injuries, track aging, appoint managers of different temperaments, rest pitchers in between games, etc.
For fans of specific athletes, Deadball includes rules for creating players, for playing in different eras, for adapting historical greats into one massively achronological superteam, and for playing through two different campaigns---one in a 2020s that wasn't and one in the 1910s.
There's also thankfully a simplified single roll you can use to abstract an entire game, allowing you to speed through seasons and potentially take a franchise far into the future. Finances and concession sales and things like that aren't tracked, but Deadball has already had a few expansions and a second edition, so this might be its next frontier.
Overall, my takeaway from Deadball is that it's a heck of a game. It's a remarkably detailed single or multiplayer simulation that I think might work really well for play-by-post (you could get a few friends to form a league and have a whole discord about it,) and it could certainly be used to generate some Blaseball if you start tweaking the rules as you play and never stop.
It's also an interesting read from a purely rpg design perspective. Deadball recognizes that its rules have the potential to be a little overbearing and so it puts in lots of little checks against that. It also keeps its more complex systems from sprawling out of control by trying to pack as much information as possible into a single dice roll.
For someone like me who has zero background in baseball, I don't think I'd properly play Deadball unless I had a bunch of friends who were into it and I could ride along with that enthusiasm. However as a designer I like the book a lot, and I'm putting it on my shelf of rpgs that have been formative for me, alongside Into The Odd, Monsterhearts, Mausritter, and Transit.
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mollysunder · 2 months
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There is a theory that the way children play serves as a means to simulate and prepare them for the tasks they'll take on as adults. So for all the narrative weight both Jinx and the story give the boxing machine at the arcade it would never have prepared her or the kids to take on Piltover.
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What are the two things that Piltovans excel at over their Zaunite counterparts to keep the hierarchy? Weapons and technological development.
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When you look at the way Piltovans invest in their children, they don't prioritize hand to hand/melee combat training. Piltovans focus on giving their children experiences in handling firearms, a pursuit that is both leisure sport for the wealthy and a key offense against dissenting Zaunites.
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And from the show notes even Jayce, whose family occupies the upper middle class, was sent on educational excursions across Runeterra to explore the world and learn what it had to offer. Without Jayce's education abroad he would never have been inspired to pursue the concept hextech.
It's no wonder that the two figures that are set to be Piltover's biggest threats from Zaun are Jinx and Viktor, becasue they engaged in the same kinds of games and activities as their Piltovan counterparts.
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Jinx didn't have an entire forest preserved to help her practice her sharpshooting like the high houses of Piltover, but she did excel in the few games at The Rift (the arcade) that built on her talents. She's the only Zaunite thus far who's long distance offensive is a strong counter to Piltover's forces.
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Viktor couldn't travel the world like Jayce did, but for better or worse he managed to stumble into an opportunity to get real opportunity in research not offered to his peers through Singed. It was through that experience that Viktor knew to turn to Singed when he was at the end of his rope, and the consequences of that will be fully realized in season 2.
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Ironically, the kind of skill the boxing game champions is only good for keeping other Zaunites in line. Vander's days of fighting Piltover were way behind him when we first met him, and Vi spends season 1 primarily fighting other Zaunites. It's no surprise the Zaunites who embody the old ideal of strength in Zaun that the game portrays, Vi and Vander, are largely at the mercy of Piltover and end up collaborating with them to avoid further harm.
Zaun's future as an independent city-state couldn't happen if they stuck to their old ideals. The people who stand a chance against Piltover are the ones that not only succeed but excel at playing Piltover's games against them.
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waterloggedsoliloquy · 5 months
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I'm curious! A lot of these have overlap and I'm SURE I've missed a million subgenres-- I didn't fit in sports games, edutainment, board games or VR games, so do your best fits! And if you have an obscure game that's your favorite, gimme a rec!
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britney-rosberg06 · 7 months
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Liam Lawson on F1 accessibility and Ollie Bearman:
“I would say maybe, it’s becoming more clear-it’s hard because obviously I don’t wanna just speak for myself but just using Ollie [Bearman] as an example-how potentially accessible formula 1 is for the younger sort of generation and us trying to step into it. I think in my experience it’s not so much driving the car but everything else that comes with Formula 1-the pressure, the media side of it the atmosphere-it’s very very different to what anything else we’ve raced. But the driver part of it sort of how accessible it is. I think from the simulator work and preparation that we do that someone like Ollie is able to jump into the car and be on the pace and do such a good job”
THIS is it!! This is what we’re saying! Liam and Ollie both performed superbly when given the opportunity to do so. It’s clear that the F1 car is manageable for someone making a quick jump from F2 or older F1 cars. When-in my experience-the reason teams have been hesitant maybe to bring in younger talent like Liam and Ollie is cause of the difference in the car. Liam and Ollie have both said that’s not true and they both did quite well through several tough races in Liam’s case like Singapore and Qatar.
It’s for reasons like what Liam says that we need to either push out some of the guys who aren’t performing at their level (*cough* Ricciardo *cough*) or open up the sport to more teams! If Andretti had gotten their bid accepted, Liam Lawson might not have to wait around for DR to get his head out of Chr*stian Horners ass and retire and he could have a seat for 2025. Cause until that happens, and until other teams make moves to push out their older competitors. Liam (and Ollie, sort of) can’t join F1.
And another problem this raises, is that either of them could have a seat next year. If teams weren’t so scared of missing out on the next Max Verstappen.
Toto Wolff practically has the seat reserved for Kimi Antonelli and he will do whatever it takes to either get it to him in 2025, or blow off that year to wait for Kimi in 2026. Meaning that Liam and Ollie would be left on their asses if either if them signed to Merc. And this isn’t hate to Kimi! This is simply a criticism of the teams only taking younger talent when they’re considered prodigious.
If they signed to a lower grid team like Haas-who we know are in tentative talks with Ollie-or Sauber or Alpine then they will underperform to their potential because the car they drive is shitty but they’ll be the ones blamed for it due to “lack of experience” and teams can continue to make the claim that the F2 to F1 jump is too big and the cycle repeats perpetually until it’s just not worth it and we the fans lose out on potential great talent. Even though drivers who have been in the sport for years can underperform in the same car and it’s fine!
It doesn’t make sense, truly, for them to not trust younger talent when Zak Brown and Mclaren have signed the youngest pairing on the grid, who after updates last year to the car, were pretty consistent with placing in the points and earned them several podiums.
Also, look at how much good the 2019 rookies ended up being for the sport. 3 childhood friends entered into F1, there were highs, lows, etc they each got their shot to prove themselves and now. One is working to rebuild a historic team, one is outperforming a 7 time champion (again no hate just observation) and one is considered to be apart of the team that can take the fight to RedBull and Ferrari
It just doesn’t make sense when young drivers get passed up even when they prove themselves in favor of relying on middling drivers who’s time in the sun have kind of passed on.
Anyway, I hope Liam and Ollie get a seat next year. I hope Kimi Antonelli does what’s best for him as a kid rather than what is best for his career. I hope Daniel Ricciardo gets kicked out mid season. And I hope the next time a team comes in trying to join F1, they can actually do it
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heliads · 10 months
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Hi!! I’m so excited your request are open I love your work!! I would like to request Charles leclerc x reader where he finds out the girl he has a crush on is a street racer and decides to finally approach her and talk ending up in him asking her out on a date. I hope this makes sense, sorry if it doesn’t 🥲💗
'first sight' - charles leclerc
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Charles Leclerc has never found himself as thoroughly engrossed in the dynamics of street racing as he is right now. He has, of course, been vaguely aware of it before, as someone who was born in Monaco’s lap of luxury and then subsequently indoctrinated in the grand and glorious art of racing sports cars, but not like this. Never like this.
If he were in the mood to be particularly honest, Charles would admit that he’s not just interested in street racing all of a sudden because of the same need for speed that’s consumed his life and led him to Formula One. Nor is he here because he’s developed a taste past sports cars to souped up tin cans. No, he’s here because of one driver, a woman. A woman named Y/N L/N.
See, this was never Charles’ intent. He would have been able to skip this unfortunate little obsession in his life were it not for the fact that he’s best friends with Pierre, and Pierre is way too fond of his girlfriend Kika to ever say no to her. So, when Kika begged Pierre to come with her to watch a friend’s street race, Pierre decided that he simply couldn’t do it alone and forced Charles to tag along as well, because of course there’s nothing Charles likes more than third wheeling the two of them on yet another flirtatious date night.
Charles had assumed it would be another long night of alternating between wishing he was back home, worrying he should be on the simulator more often, and wondering if he should have dragged along a brother or two so he wouldn’t have to watch Pierre and Kika ogling each other for the thousandth time that night. However, all of that changed when Kika led them over to meet her friend Y/N, who was racing that evening.
Charles is no stranger to pretty people. Every race, some new slew of celebrities gets a tour of the Ferrari motorhome. Charles has seen plenty of actresses and singers pose by his car and wear his merch, but it’s never really meant anything to him. He can tell when they’re fans or if they’re just doing it for good PR. Most celebrities are just people in higher tax brackets with higher rates of avoiding their taxes. You meet one, you meet them all. No amount of perfect smiles or dazzling faces can change that.
Y/N, though, was different. She was gorgeous, and Charles immediately felt as if he might have been run over by his own car several times. One look from her and he was lost in it, tumbling over and over in his mind. She had this charming confidence that Charles could only wish to emulate, the sort of ease you get when you know you’re better than everyone and don’t need to remind people of it because you know you’ll prove it the second you get to work.
If it were not obvious by now, Charles is in love, alarmingly so. Even after Kika makes some quick introductions and Charles manages to shake Y/N’s hand and stammer out a few pleasantries about it being a nice night for a race, he’s still left wishing he could get himself together long enough to be a real human being. Y/N probably thinks he’s insane, but she’s still smiling when she leaves them, so at least he hasn’t done too terribly.
Pierre, by contrast, seems to think otherwise. Y/N is barely out of earshot when the other driver turns him, unable to hide his laughter. “Charles, man, what was that? You look like you forgot your own name.”
“I don’t need to remember mine,” Charles murmurs, watching Y/N go, “Just hers.”
Pierre rolls his eyes. “Be serious. You fall in love a hundred times a week.”
Charles sputters indignantly. “That is not true. And besides, this is different.”
Pierre can’t persuade him otherwise. The drivers on the scene that night start their engines, and Charles watches from the sidelines, captivated, as Y/N accelerates to an early win. Once the race is over, Y/N runs over to Kika, who embraces her friend with an excited hug.
“Well?” Y/N asks Charles once she’s released from Kika, “What does the Formula One driver have to say about that? Fast enough for you even without V6 engines?”
Charles does his best not to fall to pieces. “Um, yeah. It was very great.”
She flashes him a bright grin. “Perfect. See you at the next race, Leclerc.”
With that, she pushes back into the crowd, receiving congratulations and praise from her other friends. Pierre is grumbling something about not getting asked as well since Charles isn’t the only F1 driver around, but Charles just laughs, still giddy on the aftereffects of those shining eyes on his.
Pierre expects him to just bounce back from this little crush, and truth be told, Charles would appreciate it if he could, but no such luck. Even a few weeks after that first race, Charles is still hopeless over Y/N. He scans articles on street racing, memorizes the names of her competitors, and becomes an expert on her win history. She’s fast, super fast, and it looks like the easy victory Charles had seen was just a typical habit of Y/N L/N when it comes to racing.
Needless to say, he was captivated. Although Charles usually tries to keep a little pride when it comes to these sorts of things, he only made it two weeks before caving and asking Pierre if he and Kika were planning on attending any more street races. Charles wondered this for no reason, of course. Just, you know, his natural love of racecars.
Pierre sees right through it. “You want to see Y/N that badly, huh?” Pierre asks skeptically. “Jeez, man, I didn’t think you were such a simp.”
“You didn’t even know what that word meant until Kika taught it to you two days ago,” Charles says scornfully. “Now answer my question. Are you going or not?”
Eventually, and not without a fair amount of teasing, Pierre admits that they were planning to go to another race that Friday. Charles is able to convince his friend to let him tag along, but only under the condition that he would actually get up the courage to ask Y/N out instead of just staring like a lovesick puppy. Pierre’s words, not his.
This time, the race is actually legal. Y/N’s day job is a drag racer, although she tends to get bored on the weekends and shoot for a few undercover street races as well. So the fan Twitter pages say, at least. Charles definitely hasn’t been snooping around enough of those to know.
Now that he won’t get chastised by Ferrari PR for attending illegal races, Charles is free to post as much as he wishes about the race, the cars, and most importantly, the drivers. Barely half an hour has gone by before fans across the Internet are calling him out for ignoring literally every other car there to post about Y/N, but what does he care? Y/N’s probably too cool to look at those sorts of posts. Hopefully, or she’s going to think he’s insane. Again.
This time, though, when Y/N strolls by their area to say hi, she doesn’t just immediately focus on Kika. She says hi to her friend, of course, and thanks both Kika and Pierre for coming, but stops directly in front of Charles. All that separates them is the barrier of the stands. Well, that and the immutable fact that Charles is clearly crushing hard and she is clearly just having fun.
“Good to see you back, Charles,” she says.
Charles grins. He’d promised himself he’d play it cool this time, but he’s already failing at that aim. “You remembered my name?”
“I had plenty of your social media posts to remind me,” she says, one eyebrow quirked.
Pierre facepalms by his side. Charles ignores him. “I was excited,” he tells her as casually as he can. “Is that a bad thing?”
“I don’t know yet,” Y/N muses. “I suppose I’d have to get to know you better.”
“I have no problems with that,” Charles grins cheekily. “How about I take you out to dinner and you decide for yourself?”
In Charles’ peripheral vision, he can see Pierre’s look of desolation turn to slow shock, but come on now, there was no chance Charles wasn’t going to follow through and ask Y/N out. The only thing he needs now is for Y/N to say yes.
She doesn’t answer immediately, but judging by the way her cool smile brightens, it’s less because she dislikes him outright and more because she enjoys playing with him, which is perfectly fine by Charles. If he respects the game, he has to respect the players as well.
“I’ll have to wait and see how I feel after the race,” Y/N responds at last. “Maybe I’ll lose and I’ll be too devastated to go out with anyone.”
Charles rolls his eyes. “I doubt that will happen, but alright.”
Y/N gives him a surprised look. “You’re willing to bet that I’ll only go out with you if I win?”
“I’m willing to bet on the excellent odds that you win every time,” Charles answers with a wink. See, Pierre? He can be smooth when he needs to be.
Y/N laughs at that, evidently pleased. “I’ll have to make sure I don’t let you down. See you after the race, Charles.”
With that, Y/N joins the throng of other drivers heading towards their cars to begin the race. Once she’s gone, Charles turns to Pierre, far more proud than he should be. “I don’t want to ever hear you complaining about my flirting again. Did I not do what I had to do?”
“You did,” Pierre grumbles, “but she still didn’t say yes, you idiot.”
Charles scoffs. “She absolutely did. She didn’t say no.”
Pierre can’t technically argue with this, so it’s up to Kika to distract them both from technicalities by asking them about one of their upcoming races, a surefire method of changing the subject. It does little to divert Charles from his own nerves, though. Suddenly, he’s gripped with an impossible terror that something will happen with Y/N’s car, or maybe she might come in second place and not first, and she wouldn’t want to go out with him after all. He shouldn’t have left it up to chance like that. He should have just gone after what he wanted in the first place.
Charles is a nervous mess the whole race. When the checkered flag waves, though, he’s finally able to relax. Y/N wins, and that means Charles has just scored himself a date with the prettiest woman he’s ever seen. 
Y/N takes her time in coming around to his section of the stands, just to mess with him. At last, though, they’re face-to-face again. Y/N is breathless and thrilled with the victory. Charles thinks he could bask in her glow forever.
“So?” He asks casually, “How about that date, then?”
Y/N grins. “I think it’ll work out. You can pick me up at seven. Does Saturday work for you?”
“Saturday is great,” Charles says a little too quickly, then tries to recover. “Wear something pretty.”
“Don’t I always?” She jokes, gesturing to her race suit.
Charles laughs with her. It’s easy. He can imagine doing it many times again. “Of course.”
Her laugh settles into a quiet smile. Even in the tumultuous uproar of a race that’s just been won, Charles can focus on her instantly. He wants this, he decides. He wants her. And, with the way she’s looking at him now, mirroring the incline of his head towards hers, Charles knows that she wants the same thing. This is just the beginning. He cannot wait to see where they go from here.
f1 tag list: @j-brielmalfoy, @juphey
all tags list: @wordsarelife
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This home is an Airbnb short term rental, but it's so much fun, if I had $7.9M + $42mo. HOA to buy the 1993 estate in Clermont, FL, I would live in it full time. It has 12bds, 9ba on 54.38 acres. The price includes the business, so you get all the stuff with it.
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This room with the full kitchen and huge screen TV has theater seating and look at the balconies with figures on them. The double doors say "Cinema," so I guess this is also the home theater, but it looks like a family room.
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Tropical rainforest dining room with a carved table and chairs.
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Arcade games, a pool table, and a TV area.
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Plus another full kitchen with a table that looks like a baseball.
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The bedrooms have themes- here we have a football field.
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Ski chalet?
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The baths are spacious, but basically white, nothing special.
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Who wants the golf cart bed? And, simulated golf room.
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Are you ready to rumble in the wrestling room?
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The body builder's room.
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Love the race car room.
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Hockey.
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Some coordinated baths are decorated.
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The B-Ball room.
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Baseball bunk room.
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Ski ball. This is more my speed.
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And, it has a cool bath.
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Black light bunk room has a beachy motif.
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Florida bird cage pool.
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The description says 3 kitchens, but this is the 5th I've counted.
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Picnic area. Guests have to share the house.
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Outdoor games.
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There's a boat house.
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Looks like one of those swan pedal boats.
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The house is managed by an outside company, but the new owner can choose to do it himself. Also, the current owner has more ideas that the new owner can add to the property. I'm a little disappointed that every single room is sports-themed.
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thatsrightice · 1 year
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HOW TO BECOME A FIGHTER PILOT
So as you may or may not know, I am writing a fanfic. Unfortunately for me, I can never do things half way, and because aviation is my passion I must do hours of research on a particular subject that I probably won't even use or reference in said fanfic. Here is a guide for how our favorite characters (probably) became fighter pilots. If there are inaccuracies let me know, I want to know :)
United States Naval Academy
The USNA is an undergraduate college that is a combination of academics and military development programs. Students who want to go into Flight School could qualify with one of a variety of different majors, but there are particular majors that obviously may provide a bit of an advantage to aspiring pilots. The USNA currently offers a variety of different majors and minors, though there are fewer than you might expect from a typical university, and overall the degrees are more tailored towards the Navy. They encourage participation in athletics in the form of a Varsity or club/intramural sport(1). 
NOTE: Maverick likely attended a regular college and was a part of the Naval ROTC program at that school. He would have gotten his degree in a field relevant to aviation, likely Mechanical Engineering given his mechanical aptitude seen in Top Gun Maverick, and then attended the 13-week program called Officer Candidate School. To be honest, Maverick’s path within the Navy is a mess and impossible to follow but in the most straightforward scenario, he would go to flight school following Officer Candidate School.
Flight School 
Flight School is an approximately 2-year-long program that is required for Naval Aviators to earn their wings. Primarily located at the “Cradle of Naval Aviation” aka Pensacola, FL, flight school consists of many different phases that will divide students into different specializations. 
1. Naval Introductory Flight Evaluation (NIFE)
Divided into four phases, NIFE is a program that evaluates students’ aeronautical aptitude as well as screens them to ensure they’re capable of becoming aviators. Students may earn a “pink sheet” for any score below 80% or a failure of a task, requiring them to stand before a panel of instructors to explain why they failed and how they plan to improve. Too many pink sheets result in removal from the program(2).
1a. Water Survival Training Following medical clearance, students are taught and tested on their ability to swim while wearing flight gear as well as formerly instructed on various survival techniques and CPR(2).
1b. Academics  A 3-week phase where students take classes and exams in five subjects. It is condensed to test a student’s ability to retain information, learn new information in a high-stress environment, and challenge their self-discipline in regard to time management and other areas(2).
1c. Introductory Flight Screening (IFS) Students are entered into a 2-week-long modified civilian flight training program where one week is dedicated to ground school courses before they must conduct a series of flights in a Cessna using Navy flight procedures during the second week. Students had to memorize and prioritize information to complete the flights, specifically in regard to conducting pre-flight briefings and emergency procedures. Overall, they’ll conduct seven flights in which they are required to complete a set of standardized maneuvers(2). 
1d. Aviation Physiology A week-long training course that consists of emergency-specific training evolutions such as the hypoxia chamber, emergency first aid, and the “helo dunker.” The “helo dunker” (from what I understand) is a particular training device that consists of strapping a pilot into a cockpit-like or helicopter contraption within a pool and submerging the entire structure under the water, simulating an environment in which their aircraft has landed in the water and they need to escape from the seat(3). An image of this can be seen below(2).
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The Top Gun cast had to undergo a similar training course in order to be allowed to fly in military airplanes for filming. A video of some of their training can be viewed below.
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2b. Aviation Pre-Flight Indoctrination
A 6-week long program that marks the beginning of the aviation pipeline. Located in Pensacola, FL, students attend classes covering the basics of aerodynamics, weather in relation to aviation, air navigation, flight rules and regulations, and aircraft engines and systems (3). 
Prior to API, those interested in becoming Radar Intercept Officers (RIO) will have expressed their interest and requested a designation as a Naval Flight Officer (NFO). 
2c. Primary Flight Training
A 6-month-long program that teaches the students the basics of flying. There are two locations for Primary, one at Training Air Wing 5 at Naval Air Station Whiting Field in Pensacola, FL, or Training Air Wing 4 at Naval Air Station Corpus Christi in Corpus Christi, TX. Both Naval Air Stations (NAS) are taught the same curriculum and fly the same aircraft, the T-6 Texan II. The students learn about the instruments, flight basics, radio instrument navigation, formation flying, and aerobatics, and also conduct several solo flights. At the end of Primary, students choose which pipeline they would like. This is conducted depending on the needs of the Navy and how many spots are available(3). 
Obviously, Iceman, Slider, Goose, Cougar, and everyone else got Jets, though they may not have gone through flight school at the same time. 
2d. Intermediate Flight Training
Intermediate Flight Training is a 27-week program. Split into five platforms; Jet, E2/C2, Helicopter, Maritime, and E-6 TACAMO. The jet platform flight training focuses more on navigation, air traffic control, individual skills, and cooperative skills of flying jets. The intermediate flight training program for jets is located at Meridian, MS (Training Air Wing One) at either VT-7 or VT-9, and Kingsville, TX (Training Air Wing Two) at either VT-21 or VT-22, both of which teach the same curriculum. Students in the jet platform will complete 58 graded flights in the T-45C Goshawk jet trainer aircraft(3). 
2e. Advanced Flight Training
Similar to Intermediate Flight Training, the program is split into five platforms but lasts 23 weeks. The students will probably have stayed with the same training squadron throughout the intermediate and advanced flight training. This stage includes learning skills specific to the chosen platform. The Advanced Flight Training program for jets is what’s called the Strike Syllabus. The Strike Syllabus includes an additional 67 graded flights in the T-45 covering air combat maneuvers, low-level navigation, tactical formation flying, and aircraft carrier qualifications. Students will then graduate from Advanced Flight Training with the Wings of Gold(3). 
3. Squadron Selection 
The final selection process assigns naval aviators to a particular squadron based on the needs of the service. Naval Aviators are assigned to a fleet replacement squadron or other similar training assignments for further training on their specific aircraft type. Here, RIOs and pilots must become qualified by gaining the required flight hours and meeting the proficiency standards necessary.
NOTE: It’s kind of hard to figure out when exactly the RIO training occurs. I know it takes place over the course of all the primary through advanced training occurs as well but I’m not sure if they have to attend seperate courses for it. 
TOPGUN
From there, pilots and RIOs may have been moved to their first official squadron for deployment. They would have been in their first squadron for approximately one and a half years, deploying with them. Their squadron would come back from a deployment and during the stand-down time before their next deployment, their commanding officer would select them to go to TOPGUN.
Sources
(1) https://www.usna.edu/homepage.php
(2) https://www.navy.mil/Press-Office/News-Stories/Article/2944668/nife-lays-foundation-for-naval-aviation-training/
(3) https://www.cnatra.navy.mil/tw4/flight-school.asp
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retrocgads · 1 year
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USA 1990
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octuscle · 5 months
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Old
When you're skinny and weak, it's no fun being young. Richard wasn't even particularly clever or funny or charismatic. Richhard was just a lop! No longer being 18. No longer being mistaken for 16. No longer being bullied… Richard wanted nothing more! Regularly attending a gym seemed the logical consequence. Train hard. That must lead to muscles. And tougher facial features. And more respect from others…. But the first few visits to the gym were more than demoralizing. The other guys here were so much bigger than him. He looked ridiculous in his cheap clothes from school sports. Richard moved his work outs to the early mornings or late evenings when he was almost alone. At some point he was asked if he would like to earn a few extra dollars. Soon, when he trained in the evening, Richard would lock up the gym after his workout, clean up, mop the floor and get everything ready for the next morning. This had many advantages. He had money for better clothes and even got an employee discount at the gym store. And he could train completely alone and undisturbed after the official end of business.
That had an effect. Slowly. Far too slowly. After six months, perhaps no one was laughing at Richrad anymore. But no one showed him any respect from the members or colleagues who occasionally crossed his path despite his training and working hours.
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Richard had already heard about this Chronivac. It was used to support particularly solvent customers with their transformations. The device had to be in the managing director's office. But it was always locked there. There was no chance of getting to the device. Until this one evening. The evening when Richard walked through the corridors with the mop. And the door to the office was open. Wide open. And this device was lying on the desk. Obviously on. The display bathed the office in a very faint blue light.
"Scanning the client" was written on the display… It looked like a normal smartphone app. Richard pressed "okay" and a monitor appeared. Richard held the device in front of his face. There was no button like on a camera. But after a few moments there was an acoustic signal and the message "Number of virtual training units" appeared on the display. Damn, what was that supposed to mean? Was the device simulating training sessions? Richard trained three times a week. 12 times a month. 144 times a year. It would be cool to be four years older. 22 years old. A college jock who had been training hard for four years. Richard did a quick mental calculation. That was about… He heard footsteps. Shit! 500 had to be about right. He typed in 600 and pressed enter. And carefully put the device back on the desk. Hopefully that had worked. He took the mop and ran to the showers. And while he was mopping the floor, Nick, the manager, came in. He greeted Richard and asked if everything was OK. It was already late and Richard should leave. All right, Richard replied. The message "Transformation started. Perform 500 monthly training cycles. Transformation within the next eight hours."
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As he has done for almost 42 years, Rick was one of the first to enter the gym. He had been a member longer than any other guy pumping here. Longer than anyone who worked here. Rick was simply part of the inventory. He was the janitor, the manager, the go-to guy here. And a role model for every man who trained here. Yes, Rick had never become one of the musclemen who also trained here. But he had also always been clean. Never cheated. And a body that still worked like a well-oiled machine despite his almost 60 years of life was his thanks. Yes, his beard and hair were gray. But he still had the body of a 30-year-old athlete. And with that, he had honestly earned the respect of everyone here.
Inspiration by @workinprogress1986
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astrojulia · 2 years
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When I started the astrology course I found out that you can be a researcher in the area and you can publish official works on any topic and here I am, already training for that. The logical thought behind this post was: we always liked games, when the first decks were produced it was crazy, so I encompassed all the planets for this. But of course I had some focal points, which were: Mercury talks about digital communication and logical reasoning; Mars speaks of sports and competitive activities; Uranus rules over electronics and gadgets; Neptune speaks of fantasy and imagination; 5th house is connected to all hobbies and 11th to technology and the online world. In the signs I focused on Aquarius, Gemini and Aries, but everyone can be included in this as well as the planets.
Neptune/Moon in the 5th house, Jupiter in 9th house, Cancer and Sagittarius placements may enjoy story games, with deeper characters they can relate to and become emotionally involved with the story. Suggested Games: Spiritfarer, The Last of Us.
Venus in the 11th house, like games that allow socialization and that everyone can have fun together: Suggested Games: Fall Guys, Mario Party.
Mercury in the 3rd and 11th house, likes games that allow interaction with other people but also allows you to lie/bluff in games to win: Suggested Games: Among Us.
Mars in 5th/11th house may like farm games. Suggested Games: Harvest Moon, Story of Seasons, Stardew Valley, Slime Rancher.
Mars in the 1st house, may enjoy games that allow them to express their individuality and create their own character. Sun/Pluto in the 8th house may enjoy activities that allow them to explore their own transformation and evolution, such as playing videogames that involve role-playing or creating and developing a character. Suggested games: Fallout, Skyrim, Cyberpunk 2077.
Pluto/Scorpio in the 11th may like games with replayability since when they like a game it stays the same for several hours. Suggested games: Monster Hunter, Hades.
Sun/Venus in 5th may like music games. Suggested games: Project Diva, Just Dance.
Sun/Mercury in 5th also like games that allow them to create and use their creativity. Suggested games: Animal Crossing, Minecraft, Okami.
Uranus/Sun in 1st/11th likes activities that involves social groups and allow them to connect with others in a laid-back way. Suggested games: Stopots.
Saturn in the 10th house may enjoy activities that challenge them to improve and achieve mastery, Suggested games: Dark Souls.
Lilith in 10/11th house in women it can show that this girl has always been interested in games, but since she is a woman, she is not allowed to play because it is not seen as a woman thing (10th) or that she suffered so much hate for being a woman and playing online (11th) that she may play alone. Suggested Games: any single player that you like, really, just play girl.
Sun/Jupiter in the 9th may like open world/sandbox games where they can explore and see new horizons. Sun/Neptune in 12th house enjoy games that allow them to escape reality and tap into their creative and imaginative side. Suggest games: Death Stranding, Journey.
Mars/Sun/Mercury in Leo/Aries may like games that require quick reflexes and decision-making, they also like competitive games where there can be a number one. Suggest games: Mario Kart, .Forza.
Venus/Moon dominant have preference for games that have rich, immersive environments and a strong aesthetic. Suggested games: Gris.
Mercury dominant may like strategic thinking and problem-solving, such as puzzle games or strategy games. Suggest games: Alice Madness Returns, Portal 2.
Sun/Lilith/Moon in 8th house/Scorpio may like games that can shake with their emotional, talks about taboos and dense topics and changes their worldview. Suggested games: Disco Elysium.
Gemini/Virgo in 5th/11th house may like games that you need to quickly manage something or somewhere, like cooking simulators. Suggest games: Lemon Cake.
Sun/Venus/Libra/Pisces in the 5th/7th/11th house may love any dating simulator. Uranus in the 7th also would like some unconvencional dating games that which merges dating simulator with other types of gameplay. Suggest games: Dream Daddy, Boyfriend Dungeon, Arcana Famiglia.
Mercury in Capricorn/Virgo/10th house may like games that you need mastery and discipline, such as fighting games or games with steep learning curves, or just games that you can make combos. Suggest games: Devil May Cry, Bayonetta.
Mars in Aries/Sagittarius/Scorpio may like games where you can shoot things but also get involved with the history and the characters. Suggest games: Mass Effect.
Sun/Mercury in Gemini may like games where you can have different types of gameplay in just only one game. Suggest games: Yakuza.
Saturn/Moon/Venus in Cancer may like games with elements of caregiving or raising animals or characters. Suggest games: The Sims, Cult of the Lamb.
Pisces Sun/Neptune/Uranus can like games that explore mystical or supernatural themes. Suggest games: The Witcher, Silent Hill.
Where your Aquarius falls can also show what you generally look in a video game: 1st - character creation and first-person games; 2nd - games with an aesthetic you like; 3rd - games with many characters for you to meet; 4th - cozy games; 5th - rhythm games; 6th - life simulator games; 7th - dating simulator,co-op games; 8th - deep story games, +18 games; 9th - open world games; 10th - roguelike or city building games; 11th - online games; 12th - sandbox games
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Sun in the 6th house may enjoy games that involve organization and strategy, such as management or simulation games. Suggested games: Planet Zoo, Football Manager.
Moon in the 1st house may enjoy games that provide an emotional experience and allow them to explore their own feelings. Suggested games: Life is Strange.
Jupiter in the 5th house may enjoy games that involve exploration and discovery, with a focus on learning and expanding their knowledge. Suggested games: No Man's Sky, The Witness.
Mars in the 7th house may enjoy games action gamesthat involve teamwork and cooperation, such as multiplayer games or co-op campaigns. Suggested games: Left 4 Dead.
Saturn in the 11th house may enjoy games that require planning and strategy, and that involve long-term goals and rewards. Suggested games: Civilization VI, XCOM 2.
Uranus in the 5th house may enjoy games that are unconventional and challenge the status quo, with a focus on innovation and creativity. Suggested games: Katamari Damacy, Journey.
Neptune in the 7th house may enjoy games that allow them to escape reality and immerse themselves in a fantasy world, with a focus on exploration and discovery, as well some good interactions with the characters. Suggested games: World of Warcraft, Final Fantasy XIV.
Pluto in the 1st house may enjoy games that allow them to explore their own identity and transformation, with a focus on personal growth and development. Suggested games: Persona 5.
Sagittarius in the 5th/11th house may like games plataform games where the objetive is really clear, there can be challenges to achieve it, but what you need to do is straight foward. Suggested games: Donkey Kong Country 1,2 and 3.
Saturn in the 11th house may enjoy games that involve building and managing communities, such as city-building or simulation games that allow them see how this society grows. Suggested games: Cities: Skylines.
Pluto/Saturn/Mars in the 11th house may enjoy games where you cause mass destruction. Suggested Games: Plague Inc.
Sun/Pluto/Capricorn/Scorpio/Leo/Aries in 5th, may like games that allow them to feel powerful and in control, such as action or adventure games where they can take on challenging foes and overcome obstacles. Suggested games: God of War, Assassin's Creed.
Mars in the 11th house may enjoy games that require quick thinking and strategic planning, such as real-time strategy or fast-paced action games that test their reflexes. Suggested games: Starcraft II, Doom.
Jupiter in the 10th house may enjoy games that involve leadership and decision-making, such as management or simulation games that allow them to run their own company or organization. Suggested games: Two Point Hospital, Tropico.
Venus/Taurus/Libra/Pisces in the 1st house may enjoy games that allow them to express their creativity and unique style, such as fashion or art-based games that let them create their own designs and aesthetics. Suggested games: Style Savvy, Art Academy.
Mercury in the 1st house may enjoy games that involve problem-solving and critical thinking, such as puzzle or mystery games that challenge their intellect. Suggested games: Myst, The Witness.
Sun in the 11th house may enjoy games that involve socialization and teamwork, such as online multiplayer games that allow them to connect with others and work towards a common goal. Suggested games: Dead by Daylight, Identity V.
Sun/Mercury/Mars in the 3rd house may like mobile games that are simple to play and that you can play it while waiting for your bus, for example. Suggest games: Candy Crush.
Aquarius/Uranus in the 11th may like games that are simply chaotic and really different. Suggest games: Untitled Goose Game, Cruelty Squad.
Venus/Mars/Saturn/Virgo/Aries in the 6th house, Saturn in the 5th house may enjoy games that involve self-improvement and personal growth, such as fitness or education-based games. Suggested games: RingFit Adventure, Brain Age.
Mars/Jupiter/Sagittarius in the 9th house may enjoy games that involve exploration and adventure, such as RPGs or action games that allow them to travel to new worlds and discover new things. Suggested games: The Legend of Zelda.
Mercury/Gemini/Virgo/Aquarius in the 7th house may enjoy games that involve communication and collaboration, such as multiplayer games or co-op campaigns that require teamwork and strategy. Suggested games: Overcooked.
Saturn in the 5th house may enjoy games that involve discipline and focus, such as puzzle or strategy games that require patience and attention to detail. Suggested games: Tetris, Legends of Runeterra.
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Sources: PSD by wildfireresources on deviantart Futaba Render Template by sorberts on tumblr Template by minikyuns on deviantart
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dailyniallnews · 3 months
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SINGER NIALL HORAN INVESTS IN FENWAY SPORTS, MCILROY TGL TEAM
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Singer-songwriter Niall Horan will tee it up as the latest investor in TGL, the tech-infused team golf league backed by Tiger Woods and Rory McIlroy. Horan, who first gained fame as a member of boy band One Direction, invested in Boston Common Golf through his investment vehicle Greenbridge Ventures.
Boston Common Golf is one of the six inaugural TGL teams and owned by Fenway Sports Group and McIlroy’s investment firm, Symphony Ventures.
McIlroy and Horan both hail from Ireland and have been longtime friends. “Golf has been a lifelong passion of mine,” Horan said in a statement. “Being able to combine my love for the game and my friendship with Rory into a relationship that helps launch a new concept in golf is truly special.”
TGL teams will each feature four golfers hitting shots into a golf simulator screen until they are within 50 yards of the hole and the action transfers to a short game area that transforms between holes. The season includes 15 matches, plus playoffs.
Horan will also serve as an ambassador for Boston Common Golf, which will benefit from his massive social media following, which includes 72 million combined followers on Instagram and Twitter—Woods has 10 million and McIlroy 6 million.
In 2015, Horan launched a sports agency focused on golf, Modest! Golf Management, with his business partner, Mark McDonnell. Their clients include Tyrrell Hatton, who has won six European Tour events and one on the PGA Tour. That same year, Horan served as McIlroy’s caddie in the Masters’ annual Par 3 Contest.
In addition to his singing career, Horan was a coach the past year on The Voice and coached the winner in back-to-back seasons. He is currently on the North American leg of his global tour.
TGL was slated to start play this January, but delayed its inaugural season to begin Jan. 7, 2025 after a power failure caused the dome of the SoFi Center in Palm Beach Gardens to deflate. The required repairs led the TGL to delay a year. Last month, Horan visited TGL’s performance lab to preview the technology that will be used in the competition.
The SoFi Center will boast a 3,000-square-foot simulator screen and a 22,475-square-foot customizable short game area. TGL rules also include a shot clock, and the league plans for players to be mic’d up during the action. A seating area for 1,500 has been designed around the playing zone.
Matches will be broadcast on ESPN and ESPN+.
The six, location-tied teams for TGL’s inaugural season: Atlanta Drive GC, Boston, Jupiter Links GC, Los Angeles Golf Club, New York Golf Club and the Bay Golf Club, have attracted heavy hitters in the sports space, including Arthur Blank, Steve Cohen, Alexis Ohanian and Marc Lasry, as well as athletes Serena Williams, Stephen Curry and Giannis Antetokounmpo. Woods partnered with David Blitzer for the Jupiter franchise.
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firefrostfaith · 2 months
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nico rosberg commentating for italian sky sports today:
when asked about norris being told that his race was with verstappen not piastri, he mentioned hamilton out of nowhere
as hamilton finished his first pit: "it's got to be hammertime now!"
complimented leclerc's tire management
"hamilton pushed too hard in that stint" but mostly blamed it on the engineer because "often they don't give the information immediately when they should"
"max seems to be afraid for his championship, right now the mercedes is doing somewhat better"
other commentator said that lewis had given up his position to max at one point, nico "no no he braked early and max simply braked too late! lewis did not give up anything"
"you can't imagine how difficult it is to have verstappen behind! right now lewis has to give it his all!"
about verstappen "being up playing on the simulator (or game? i didnt catch) till 3 a.m. is not a good way to prepare for a race"
the other commentators talking about multi 21 "when you feel like your team is giving more importance to your teammate, that's a horrible feeling"
sounded a little irked about norris undercutting piastri, "they should then let piastri pass him, let's see how they manage it"
lap 50 "i would be worried in piastri's shoes! we'll have to see what lando does [...] and they told him, let him pass when you want, i'd do it on the last lap!"
"i'm suffering with piastri! because they're telling him, if you're not as fast as norris, we might not let you pass! ahi ahi! horrible!"
"i'm not in agreement with mclaren's strategy, you have to be precise in your instructions"
"it would be bad, but norris would have a reason and the pull to be able to risk [ignoring team orders]"
at this point he left for the podium interviews lol
he also shared a lot of insight on technical issues such as tire management and team strategies in general, i just shared some of the more funny bits
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